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| Author | SHA1 | Date | |
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69cd041e58 | ||
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a2b7270692 | ||
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585a0e5c0a |
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@@ -12,6 +12,11 @@ namespace Shader::Backend::SPIRV {
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namespace {
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class ImageOperands {
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public:
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[[maybe_unused]] static constexpr bool ImageSampleOffsetAllowed = false;
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[[maybe_unused]] static constexpr bool ImageGatherOffsetAllowed = true;
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[[maybe_unused]] static constexpr bool ImageFetchOffsetAllowed = false;
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[[maybe_unused]] static constexpr bool ImageGradientOffsetAllowed = false;
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explicit ImageOperands(EmitContext& ctx, bool has_bias, bool has_lod, bool has_lod_clamp,
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Id lod, const IR::Value& offset) {
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if (has_bias) {
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@@ -22,7 +27,7 @@ public:
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const Id lod_value{has_lod_clamp ? ctx.OpCompositeExtract(ctx.F32[1], lod, 0) : lod};
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Add(spv::ImageOperandsMask::Lod, lod_value);
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}
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AddOffset(ctx, offset);
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AddOffset(ctx, offset, ImageSampleOffsetAllowed);
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if (has_lod_clamp) {
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const Id lod_clamp{has_bias ? ctx.OpCompositeExtract(ctx.F32[1], lod, 1) : lod};
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Add(spv::ImageOperandsMask::MinLod, lod_clamp);
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@@ -55,20 +60,17 @@ public:
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Add(spv::ImageOperandsMask::ConstOffsets, offsets);
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}
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explicit ImageOperands(Id offset, Id lod, Id ms) {
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explicit ImageOperands(Id lod, Id ms) {
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if (Sirit::ValidId(lod)) {
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Add(spv::ImageOperandsMask::Lod, lod);
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}
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if (Sirit::ValidId(offset)) {
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Add(spv::ImageOperandsMask::Offset, offset);
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}
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if (Sirit::ValidId(ms)) {
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Add(spv::ImageOperandsMask::Sample, ms);
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}
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}
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explicit ImageOperands(EmitContext& ctx, bool has_lod_clamp, Id derivatives,
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u32 num_derivatives, Id offset, Id lod_clamp) {
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u32 num_derivatives, const IR::Value& offset, Id lod_clamp) {
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if (!Sirit::ValidId(derivatives)) {
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throw LogicError("Derivatives must be present");
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}
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@@ -83,16 +85,14 @@ public:
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const Id derivatives_Y{ctx.OpCompositeConstruct(
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ctx.F32[num_derivatives], std::span{deriv_y_accum.data(), deriv_y_accum.size()})};
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Add(spv::ImageOperandsMask::Grad, derivatives_X, derivatives_Y);
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if (Sirit::ValidId(offset)) {
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Add(spv::ImageOperandsMask::Offset, offset);
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}
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AddOffset(ctx, offset, ImageGradientOffsetAllowed);
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if (has_lod_clamp) {
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Add(spv::ImageOperandsMask::MinLod, lod_clamp);
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}
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}
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explicit ImageOperands(EmitContext& ctx, bool has_lod_clamp, Id derivatives_1, Id derivatives_2,
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Id offset, Id lod_clamp) {
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const IR::Value& offset, Id lod_clamp) {
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if (!Sirit::ValidId(derivatives_1) || !Sirit::ValidId(derivatives_2)) {
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throw LogicError("Derivatives must be present");
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}
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@@ -111,9 +111,7 @@ public:
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const Id derivatives_id2{ctx.OpCompositeConstruct(
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ctx.F32[3], std::span{deriv_2_accum.data(), deriv_2_accum.size()})};
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Add(spv::ImageOperandsMask::Grad, derivatives_id1, derivatives_id2);
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if (Sirit::ValidId(offset)) {
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Add(spv::ImageOperandsMask::Offset, offset);
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}
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AddOffset(ctx, offset, ImageGradientOffsetAllowed);
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if (has_lod_clamp) {
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Add(spv::ImageOperandsMask::MinLod, lod_clamp);
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}
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@@ -132,7 +130,7 @@ public:
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}
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private:
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void AddOffset(EmitContext& ctx, const IR::Value& offset) {
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void AddOffset(EmitContext& ctx, const IR::Value& offset, bool runtime_offset_allowed) {
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if (offset.IsEmpty()) {
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return;
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}
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@@ -165,7 +163,9 @@ private:
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break;
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}
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}
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Add(spv::ImageOperandsMask::Offset, ctx.Def(offset));
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if (runtime_offset_allowed) {
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Add(spv::ImageOperandsMask::Offset, ctx.Def(offset));
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}
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}
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void Add(spv::ImageOperandsMask new_mask, Id value) {
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@@ -311,6 +311,37 @@ Id ImageGatherSubpixelOffset(EmitContext& ctx, const IR::TextureInstInfo& info,
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return coords;
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}
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}
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void AddOffsetToCoordinates(EmitContext& ctx, const IR::TextureInstInfo& info, Id& coords,
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Id offset) {
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if (!Sirit::ValidId(offset)) {
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return;
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}
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Id result_type{};
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switch (info.type) {
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case TextureType::Buffer:
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case TextureType::Color1D:
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case TextureType::ColorArray1D: {
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result_type = ctx.U32[1];
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break;
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}
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case TextureType::Color2D:
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case TextureType::Color2DRect:
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case TextureType::ColorArray2D: {
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result_type = ctx.U32[2];
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break;
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}
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case TextureType::Color3D: {
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result_type = ctx.U32[3];
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break;
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}
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case TextureType::ColorCube:
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case TextureType::ColorArrayCube:
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return;
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}
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coords = ctx.OpIAdd(result_type, coords, offset);
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}
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} // Anonymous namespace
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Id EmitBindlessImageSampleImplicitLod(EmitContext&) {
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@@ -496,6 +527,7 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
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Id lod, Id ms) {
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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AddOffsetToCoordinates(ctx, info, coords, offset);
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if (info.type == TextureType::Buffer) {
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lod = Id{};
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}
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@@ -503,7 +535,7 @@ Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id c
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// This image is multisampled, lod must be implicit
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lod = Id{};
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}
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const ImageOperands operands(offset, lod, ms);
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const ImageOperands operands(lod, ms);
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return Emit(&EmitContext::OpImageSparseFetch, &EmitContext::OpImageFetch, ctx, inst, ctx.F32[4],
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TextureImage(ctx, info, index), coords, operands.MaskOptional(), operands.Span());
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}
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@@ -548,13 +580,13 @@ Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, I
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}
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Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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Id derivatives, Id offset, Id lod_clamp) {
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Id derivatives, const IR::Value& offset, Id lod_clamp) {
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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const auto operands =
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info.num_derivatives == 3
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? ImageOperands(ctx, info.has_lod_clamp != 0, derivatives, offset, {}, lod_clamp)
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: ImageOperands(ctx, info.has_lod_clamp != 0, derivatives, info.num_derivatives, offset,
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lod_clamp);
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const auto operands = info.num_derivatives == 3
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? ImageOperands(ctx, info.has_lod_clamp != 0, derivatives,
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ctx.Def(offset), {}, lod_clamp)
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: ImageOperands(ctx, info.has_lod_clamp != 0, derivatives,
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info.num_derivatives, offset, lod_clamp);
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return Emit(&EmitContext::OpImageSparseSampleExplicitLod,
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&EmitContext::OpImageSampleExplicitLod, ctx, inst, ctx.F32[4],
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Texture(ctx, info, index), coords, operands.Mask(), operands.Span());
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@@ -543,7 +543,7 @@ Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& i
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const IR::Value& skip_mips);
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Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
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Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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Id derivatives, Id offset, Id lod_clamp);
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Id derivatives, const IR::Value& offset, Id lod_clamp);
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Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
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void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id color);
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Id EmitIsTextureScaled(EmitContext& ctx, const IR::Value& index);
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@@ -329,7 +329,7 @@ void PresentManager::CopyToSwapchainImpl(Frame* frame) {
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// to account for that.
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const bool is_suboptimal = swapchain.NeedsRecreation();
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const bool size_changed =
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swapchain.GetWidth() < frame->width || swapchain.GetHeight() < frame->height;
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swapchain.GetWidth() != frame->width || swapchain.GetHeight() != frame->height;
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if (is_suboptimal || size_changed) {
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RecreateSwapchain(frame);
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}
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@@ -1043,37 +1043,16 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
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regs.zeta.format == Tegra::DepthFormat::X8Z24_UNORM ||
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regs.zeta.format == Tegra::DepthFormat::S8Z24_UNORM ||
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regs.zeta.format == Tegra::DepthFormat::V8Z24_UNORM;
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bool force_unorm = ([&] {
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if (!is_d24 || device.SupportsD24DepthBuffer()) {
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return false;
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}
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if (device.IsExtDepthBiasControlSupported()) {
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return true;
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}
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if (!Settings::values.renderer_amdvlk_depth_bias_workaround) {
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return false;
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}
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if (is_d24 && !device.SupportsD24DepthBuffer() &&
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Settings::values.renderer_amdvlk_depth_bias_workaround) {
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// the base formulas can be obtained from here:
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// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
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const double rescale_factor =
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static_cast<double>(1ULL << (32 - 24)) / (static_cast<double>(0x1.ep+127));
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units = static_cast<float>(static_cast<double>(units) * rescale_factor);
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return false;
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})();
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}
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scheduler.Record([constant = units, clamp = regs.depth_bias_clamp,
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factor = regs.slope_scale_depth_bias, force_unorm,
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precise = device.HasExactDepthBiasControl()](vk::CommandBuffer cmdbuf) {
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if (force_unorm) {
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VkDepthBiasRepresentationInfoEXT info{
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.sType = VK_STRUCTURE_TYPE_DEPTH_BIAS_REPRESENTATION_INFO_EXT,
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.pNext = nullptr,
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.depthBiasRepresentation =
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VK_DEPTH_BIAS_REPRESENTATION_LEAST_REPRESENTABLE_VALUE_FORCE_UNORM_EXT,
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.depthBiasExact = precise ? VK_TRUE : VK_FALSE,
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};
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cmdbuf.SetDepthBias(constant, clamp, factor, &info);
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return;
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}
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factor = regs.slope_scale_depth_bias](vk::CommandBuffer cmdbuf) {
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cmdbuf.SetDepthBias(constant, clamp, factor);
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});
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}
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@@ -1135,13 +1135,6 @@ void Device::RemoveUnsuitableExtensions() {
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RemoveExtensionFeatureIfUnsuitable(extensions.custom_border_color, features.custom_border_color,
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VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
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// VK_EXT_depth_bias_control
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extensions.depth_bias_control =
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features.depth_bias_control.depthBiasControl &&
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features.depth_bias_control.leastRepresentableValueForceUnormRepresentation;
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RemoveExtensionFeatureIfUnsuitable(extensions.depth_bias_control, features.depth_bias_control,
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VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME);
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// VK_EXT_depth_clip_control
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extensions.depth_clip_control = features.depth_clip_control.depthClipControl;
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RemoveExtensionFeatureIfUnsuitable(extensions.depth_clip_control, features.depth_clip_control,
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@@ -41,7 +41,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
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// Define all features which may be used by the implementation and require an extension here.
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#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \
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FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \
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FEATURE(EXT, DepthBiasControl, DEPTH_BIAS_CONTROL, depth_bias_control) \
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FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
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FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
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FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
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@@ -97,7 +96,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
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#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
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EXTENSION_NAME(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME) \
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EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
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EXTENSION_NAME(VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME) \
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EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
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EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
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EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
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@@ -150,9 +148,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
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// Define features where the absence of the feature may result in a degraded experience.
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#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \
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FEATURE_NAME(custom_border_color, customBorderColors) \
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FEATURE_NAME(depth_bias_control, depthBiasControl) \
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FEATURE_NAME(depth_bias_control, leastRepresentableValueForceUnormRepresentation) \
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FEATURE_NAME(depth_bias_control, depthBiasExact) \
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FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
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FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \
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FEATURE_NAME(index_type_uint8, indexTypeUint8) \
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@@ -479,11 +474,6 @@ public:
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return extensions.depth_clip_control;
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}
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/// Returns true if the device supports VK_EXT_depth_bias_control.
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bool IsExtDepthBiasControlSupported() const {
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return extensions.depth_bias_control;
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}
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/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
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bool IsExtShaderViewportIndexLayerSupported() const {
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return extensions.shader_viewport_index_layer;
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@@ -649,10 +639,6 @@ public:
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return features.robustness2.nullDescriptor;
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}
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bool HasExactDepthBiasControl() const {
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return features.depth_bias_control.depthBiasExact;
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}
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u32 GetMaxVertexInputAttributes() const {
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return properties.properties.limits.maxVertexInputAttributes;
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}
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Reference in new issue
Block a user