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Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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dce2f68eea | ||
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0d78d3e772 | ||
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96f406fa76 |
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@@ -252,8 +252,7 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
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{
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std::scoped_lock lk{sample_count_lock};
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last_sample_count_update_time =
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Core::Timing::CyclesToUs(system.CoreTiming().GetClockTicks());
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last_sample_count_update_time = system.CoreTiming().GetGlobalTimeNs();
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min_played_sample_count = max_played_sample_count;
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max_played_sample_count += actual_frames_written;
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}
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@@ -261,12 +260,13 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
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u64 SinkStream::GetExpectedPlayedSampleCount() {
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std::scoped_lock lk{sample_count_lock};
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auto cur_time{Core::Timing::CyclesToUs(system.CoreTiming().GetClockTicks())};
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auto cur_time{system.CoreTiming().GetGlobalTimeNs()};
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auto time_delta{cur_time - last_sample_count_update_time};
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auto exp_played_sample_count{min_played_sample_count +
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(TargetSampleRate * time_delta) / std::chrono::seconds{1}};
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return std::min<u64>(exp_played_sample_count, max_played_sample_count);
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// Add 15ms of latency in sample reporting to allow for some leeway in scheduler timings
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return std::min<u64>(exp_played_sample_count, max_played_sample_count) + TargetSampleCount * 3;
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}
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void SinkStream::WaitFreeSpace() {
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@@ -246,7 +246,7 @@ private:
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/// Maximum number of total samples that can be played since the last callback
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u64 max_played_sample_count{};
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/// The time the two above tracking variables were last written to
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std::chrono::microseconds last_sample_count_update_time{};
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std::chrono::nanoseconds last_sample_count_update_time{};
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/// Set by the audio render/in/out system which uses this stream
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f32 system_volume{1.0f};
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/// Set via IAudioDevice service calls
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@@ -143,6 +143,21 @@ IR::Inst* PrepareSparse(IR::Inst& inst) {
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}
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return sparse_inst;
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}
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std::string ImageGatherSubpixelOffset(const IR::TextureInstInfo& info, std::string_view texture,
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std::string_view coords) {
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switch (info.type) {
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case TextureType::Color2D:
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case TextureType::Color2DRect:
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return fmt::format("{}+vec2(0.001953125)/vec2(textureSize({}, 0))", coords, texture);
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case TextureType::ColorArray2D:
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case TextureType::ColorCube:
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return fmt::format("vec3({0}.xy+vec2(0.001953125)/vec2(textureSize({1}, 0)),{0}.z)", coords,
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texture);
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default:
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return std::string{coords};
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}
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}
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} // Anonymous namespace
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void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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@@ -340,6 +355,13 @@ void EmitImageGather(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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LOG_WARNING(Shader_GLSL, "Device does not support sparse texture queries. STUBBING");
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ctx.AddU1("{}=true;", *sparse_inst);
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}
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std::string coords_with_subpixel_offset;
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if (ctx.profile.need_gather_subpixel_offset) {
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// Apply a subpixel offset of 1/512 the texel size of the texture to ensure same rounding on
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// AMD hardware as on Maxwell or other Nvidia architectures.
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coords_with_subpixel_offset = ImageGatherSubpixelOffset(info, texture, coords);
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coords = coords_with_subpixel_offset;
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}
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if (!sparse_inst || !supports_sparse) {
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if (offset.IsEmpty()) {
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ctx.Add("{}=textureGather({},{},int({}));", texel, texture, coords,
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@@ -387,6 +409,13 @@ void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
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LOG_WARNING(Shader_GLSL, "Device does not support sparse texture queries. STUBBING");
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ctx.AddU1("{}=true;", *sparse_inst);
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}
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std::string coords_with_subpixel_offset;
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if (ctx.profile.need_gather_subpixel_offset) {
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// Apply a subpixel offset of 1/512 the texel size of the texture to ensure same rounding on
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// AMD hardware as on Maxwell or other Nvidia architectures.
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coords_with_subpixel_offset = ImageGatherSubpixelOffset(info, texture, coords);
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coords = coords_with_subpixel_offset;
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}
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if (!sparse_inst || !supports_sparse) {
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if (offset.IsEmpty()) {
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ctx.Add("{}=textureGather({},{},{});", texel, texture, coords, dref);
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@@ -261,6 +261,30 @@ Id BitTest(EmitContext& ctx, Id mask, Id bit) {
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const Id bit_value{ctx.OpBitwiseAnd(ctx.U32[1], shifted, ctx.Const(1u))};
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return ctx.OpINotEqual(ctx.U1, bit_value, ctx.u32_zero_value);
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}
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Id ImageGatherSubpixelOffset(EmitContext& ctx, const IR::TextureInstInfo& info, Id texture,
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Id coords) {
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// Apply a subpixel offset of 1/512 the texel size of the texture to ensure same rounding on
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// AMD hardware as on Maxwell or other Nvidia architectures.
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const auto calculate_coords{[&](size_t dim) {
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const Id nudge{ctx.Const(0x1p-9f)};
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const Id image_size{ctx.OpImageQuerySizeLod(ctx.U32[dim], texture, ctx.u32_zero_value)};
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Id offset{dim == 2 ? ctx.ConstantComposite(ctx.F32[dim], nudge, nudge)
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: ctx.ConstantComposite(ctx.F32[dim], nudge, nudge, ctx.f32_zero_value)};
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offset = ctx.OpFDiv(ctx.F32[dim], offset, ctx.OpConvertUToF(ctx.F32[dim], image_size));
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return ctx.OpFAdd(ctx.F32[dim], coords, offset);
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}};
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switch (info.type) {
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case TextureType::Color2D:
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case TextureType::Color2DRect:
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return calculate_coords(2);
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case TextureType::ColorArray2D:
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case TextureType::ColorCube:
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return calculate_coords(3);
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default:
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return coords;
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}
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}
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} // Anonymous namespace
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Id EmitBindlessImageSampleImplicitLod(EmitContext&) {
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@@ -423,6 +447,9 @@ Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id
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const IR::Value& offset, const IR::Value& offset2) {
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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const ImageOperands operands(ctx, offset, offset2);
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if (ctx.profile.need_gather_subpixel_offset) {
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coords = ImageGatherSubpixelOffset(ctx, info, TextureImage(ctx, info, index), coords);
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}
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return Emit(&EmitContext::OpImageSparseGather, &EmitContext::OpImageGather, ctx, inst,
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ctx.F32[4], Texture(ctx, info, index), coords, ctx.Const(info.gather_component),
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operands.MaskOptional(), operands.Span());
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@@ -432,6 +459,9 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
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const IR::Value& offset, const IR::Value& offset2, Id dref) {
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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const ImageOperands operands(ctx, offset, offset2);
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if (ctx.profile.need_gather_subpixel_offset) {
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coords = ImageGatherSubpixelOffset(ctx, info, TextureImage(ctx, info, index), coords);
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}
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return Emit(&EmitContext::OpImageSparseDrefGather, &EmitContext::OpImageDrefGather, ctx, inst,
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ctx.F32[4], Texture(ctx, info, index), coords, dref, operands.MaskOptional(),
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operands.Span());
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@@ -52,6 +52,10 @@ struct Profile {
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bool need_declared_frag_colors{};
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/// Prevents fast math optimizations that may cause inaccuracies
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bool need_fastmath_off{};
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/// Some GPU vendors use a different rounding precision when calculating texture pixel
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/// coordinates with the 16.8 format in the ImageGather instruction than the Maxwell
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/// architecture. Applying an offset does fix this mismatching rounding behaviour.
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bool need_gather_subpixel_offset{};
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/// OpFClamp is broken and OpFMax + OpFMin should be used instead
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bool has_broken_spirv_clamp{};
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@@ -856,8 +856,8 @@ public:
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struct ZetaSize {
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enum class DimensionControl : u32 {
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DepthDefinesArray = 0,
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ArraySizeOne = 1,
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DefineArraySize = 0,
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ArraySizeIsOne = 1,
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};
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u32 width;
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@@ -1104,8 +1104,8 @@ public:
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struct TileMode {
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enum class DimensionControl : u32 {
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DepthDefinesArray = 0,
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DepthDefinesDepth = 1,
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DefineArraySize = 0,
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DefineDepthSize = 1,
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};
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union {
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BitField<0, 4, u32> block_width;
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@@ -176,6 +176,10 @@ public:
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return vendor_name == "ATI Technologies Inc.";
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}
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bool IsIntel() const {
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return vendor_name == "Intel";
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}
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bool CanReportMemoryUsage() const {
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return can_report_memory;
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}
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@@ -218,6 +218,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
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.lower_left_origin_mode = true,
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.need_declared_frag_colors = true,
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.need_fastmath_off = device.NeedsFastmathOff(),
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.need_gather_subpixel_offset = device.IsAmd() || device.IsIntel(),
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.has_broken_spirv_clamp = true,
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.has_broken_unsigned_image_offsets = true,
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@@ -329,6 +329,9 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
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.lower_left_origin_mode = false,
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.need_declared_frag_colors = false,
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.need_gather_subpixel_offset = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY ||
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driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS ||
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driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA,
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.has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS,
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.has_broken_spirv_position_input = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
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@@ -14,6 +14,7 @@
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namespace VideoCommon {
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using Tegra::Engines::Fermi2D;
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using Tegra::Engines::Maxwell3D;
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using Tegra::Texture::TextureType;
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using Tegra::Texture::TICEntry;
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@@ -114,86 +115,89 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept {
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}
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}
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ImageInfo::ImageInfo(const Maxwell3D::Regs& regs, size_t index) noexcept {
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const auto& rt = regs.rt[index];
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format = VideoCore::Surface::PixelFormatFromRenderTargetFormat(rt.format);
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ImageInfo::ImageInfo(const Maxwell3D::Regs::RenderTargetConfig& ct,
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Tegra::Texture::MsaaMode msaa_mode) noexcept {
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format = VideoCore::Surface::PixelFormatFromRenderTargetFormat(ct.format);
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rescaleable = false;
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if (rt.tile_mode.is_pitch_linear) {
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ASSERT(rt.tile_mode.dim_control ==
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Maxwell3D::Regs::TileMode::DimensionControl::DepthDefinesArray);
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if (ct.tile_mode.is_pitch_linear) {
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ASSERT(ct.tile_mode.dim_control ==
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Maxwell3D::Regs::TileMode::DimensionControl::DefineArraySize);
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type = ImageType::Linear;
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pitch = rt.width;
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pitch = ct.width;
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size = Extent3D{
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.width = pitch / BytesPerBlock(format),
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.height = rt.height,
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.height = ct.height,
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.depth = 1,
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};
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return;
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}
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size.width = rt.width;
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size.height = rt.height;
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layer_stride = rt.array_pitch * 4;
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size.width = ct.width;
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size.height = ct.height;
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layer_stride = ct.array_pitch * 4;
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maybe_unaligned_layer_stride = layer_stride;
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num_samples = NumSamples(regs.anti_alias_samples_mode);
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num_samples = NumSamples(msaa_mode);
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block = Extent3D{
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.width = rt.tile_mode.block_width,
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.height = rt.tile_mode.block_height,
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.depth = rt.tile_mode.block_depth,
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.width = ct.tile_mode.block_width,
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.height = ct.tile_mode.block_height,
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.depth = ct.tile_mode.block_depth,
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};
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if (rt.tile_mode.dim_control ==
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Maxwell3D::Regs::TileMode::DimensionControl::DepthDefinesDepth) {
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if (ct.tile_mode.dim_control == Maxwell3D::Regs::TileMode::DimensionControl::DefineDepthSize) {
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type = ImageType::e3D;
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size.depth = rt.depth;
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size.depth = ct.depth;
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} else {
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rescaleable = block.depth == 0;
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rescaleable &= size.height > 256;
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downscaleable = size.height > 512;
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type = ImageType::e2D;
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resources.layers = rt.depth;
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resources.layers = ct.depth;
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}
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}
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|
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ImageInfo::ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs) noexcept {
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format = VideoCore::Surface::PixelFormatFromDepthFormat(regs.zeta.format);
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size.width = regs.zeta_size.width;
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size.height = regs.zeta_size.height;
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ImageInfo::ImageInfo(const Maxwell3D::Regs::Zeta& zt, const Maxwell3D::Regs::ZetaSize& zt_size,
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Tegra::Texture::MsaaMode msaa_mode) noexcept {
|
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format = VideoCore::Surface::PixelFormatFromDepthFormat(zt.format);
|
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size.width = zt_size.width;
|
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size.height = zt_size.height;
|
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rescaleable = false;
|
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resources.levels = 1;
|
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layer_stride = regs.zeta.array_pitch * 4;
|
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layer_stride = zt.array_pitch * 4;
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maybe_unaligned_layer_stride = layer_stride;
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num_samples = NumSamples(regs.anti_alias_samples_mode);
|
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num_samples = NumSamples(msaa_mode);
|
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block = Extent3D{
|
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.width = regs.zeta.tile_mode.block_width,
|
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.height = regs.zeta.tile_mode.block_height,
|
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.depth = regs.zeta.tile_mode.block_depth,
|
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.width = zt.tile_mode.block_width,
|
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.height = zt.tile_mode.block_height,
|
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.depth = zt.tile_mode.block_depth,
|
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};
|
||||
if (regs.zeta.tile_mode.is_pitch_linear) {
|
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ASSERT(regs.zeta.tile_mode.dim_control ==
|
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Maxwell3D::Regs::TileMode::DimensionControl::DepthDefinesArray);
|
||||
if (zt.tile_mode.is_pitch_linear) {
|
||||
ASSERT(zt.tile_mode.dim_control ==
|
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Maxwell3D::Regs::TileMode::DimensionControl::DefineArraySize);
|
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type = ImageType::Linear;
|
||||
pitch = size.width * BytesPerBlock(format);
|
||||
} else if (regs.zeta.tile_mode.dim_control ==
|
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Maxwell3D::Regs::TileMode::DimensionControl::DepthDefinesDepth) {
|
||||
ASSERT(regs.zeta.tile_mode.is_pitch_linear == 0);
|
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ASSERT(regs.zeta_size.dim_control ==
|
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Maxwell3D::Regs::ZetaSize::DimensionControl::ArraySizeOne);
|
||||
} else if (zt.tile_mode.dim_control ==
|
||||
Maxwell3D::Regs::TileMode::DimensionControl::DefineDepthSize) {
|
||||
ASSERT(zt_size.dim_control == Maxwell3D::Regs::ZetaSize::DimensionControl::ArraySizeIsOne);
|
||||
type = ImageType::e3D;
|
||||
size.depth = regs.zeta_size.depth;
|
||||
size.depth = zt_size.depth;
|
||||
} else {
|
||||
ASSERT(regs.zeta_size.dim_control ==
|
||||
Maxwell3D::Regs::ZetaSize::DimensionControl::DepthDefinesArray);
|
||||
rescaleable = block.depth == 0;
|
||||
downscaleable = size.height > 512;
|
||||
type = ImageType::e2D;
|
||||
resources.layers = regs.zeta_size.depth;
|
||||
switch (zt_size.dim_control) {
|
||||
case Maxwell3D::Regs::ZetaSize::DimensionControl::DefineArraySize:
|
||||
resources.layers = zt_size.depth;
|
||||
break;
|
||||
case Maxwell3D::Regs::ZetaSize::DimensionControl::ArraySizeIsOne:
|
||||
resources.layers = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImageInfo::ImageInfo(const Tegra::Engines::Fermi2D::Surface& config) noexcept {
|
||||
ImageInfo::ImageInfo(const Fermi2D::Surface& config) noexcept {
|
||||
UNIMPLEMENTED_IF_MSG(config.layer != 0, "Surface layer is not zero");
|
||||
format = VideoCore::Surface::PixelFormatFromRenderTargetFormat(config.format);
|
||||
rescaleable = false;
|
||||
if (config.linear == Tegra::Engines::Fermi2D::MemoryLayout::Pitch) {
|
||||
if (config.linear == Fermi2D::MemoryLayout::Pitch) {
|
||||
type = ImageType::Linear;
|
||||
size = Extent3D{
|
||||
.width = config.pitch / VideoCore::Surface::BytesPerBlock(format),
|
||||
|
||||
@@ -17,8 +17,11 @@ using VideoCore::Surface::PixelFormat;
|
||||
struct ImageInfo {
|
||||
ImageInfo() = default;
|
||||
explicit ImageInfo(const TICEntry& config) noexcept;
|
||||
explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs, size_t index) noexcept;
|
||||
explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs) noexcept;
|
||||
explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& ct,
|
||||
Tegra::Texture::MsaaMode msaa_mode) noexcept;
|
||||
explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs::Zeta& zt,
|
||||
const Tegra::Engines::Maxwell3D::Regs::ZetaSize& zt_size,
|
||||
Tegra::Texture::MsaaMode msaa_mode) noexcept;
|
||||
explicit ImageInfo(const Tegra::Engines::Fermi2D::Surface& config) noexcept;
|
||||
explicit ImageInfo(const Tegra::DMA::ImageOperand& config) noexcept;
|
||||
|
||||
|
||||
@@ -1503,7 +1503,7 @@ ImageViewId TextureCache<P>::FindColorBuffer(size_t index, bool is_clear) {
|
||||
if (rt.format == Tegra::RenderTargetFormat::NONE) {
|
||||
return ImageViewId{};
|
||||
}
|
||||
const ImageInfo info(regs, index);
|
||||
const ImageInfo info(regs.rt[index], regs.anti_alias_samples_mode);
|
||||
return FindRenderTargetView(info, gpu_addr, is_clear);
|
||||
}
|
||||
|
||||
@@ -1517,7 +1517,7 @@ ImageViewId TextureCache<P>::FindDepthBuffer(bool is_clear) {
|
||||
if (gpu_addr == 0) {
|
||||
return ImageViewId{};
|
||||
}
|
||||
const ImageInfo info(regs);
|
||||
const ImageInfo info(regs.zeta, regs.zeta_size, regs.anti_alias_samples_mode);
|
||||
return FindRenderTargetView(info, gpu_addr, is_clear);
|
||||
}
|
||||
|
||||
|
||||
Reference in new issue
Block a user