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Author SHA1 Message Date
yuzubot dce2f68eea "Merge Tagged PR 10008" 2023-04-10 12:02:47 +00:00
yuzubot 0d78d3e772 "Merge Tagged PR 10027" 2023-04-10 12:02:46 +00:00
yuzubot 96f406fa76 "Merge Tagged PR 10030" 2023-04-10 12:02:46 +00:00
12 changed files with 133 additions and 55 deletions

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+4 -4
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@@ -252,8 +252,7 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
{
std::scoped_lock lk{sample_count_lock};
last_sample_count_update_time =
Core::Timing::CyclesToUs(system.CoreTiming().GetClockTicks());
last_sample_count_update_time = system.CoreTiming().GetGlobalTimeNs();
min_played_sample_count = max_played_sample_count;
max_played_sample_count += actual_frames_written;
}
@@ -261,12 +260,13 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
u64 SinkStream::GetExpectedPlayedSampleCount() {
std::scoped_lock lk{sample_count_lock};
auto cur_time{Core::Timing::CyclesToUs(system.CoreTiming().GetClockTicks())};
auto cur_time{system.CoreTiming().GetGlobalTimeNs()};
auto time_delta{cur_time - last_sample_count_update_time};
auto exp_played_sample_count{min_played_sample_count +
(TargetSampleRate * time_delta) / std::chrono::seconds{1}};
return std::min<u64>(exp_played_sample_count, max_played_sample_count);
// Add 15ms of latency in sample reporting to allow for some leeway in scheduler timings
return std::min<u64>(exp_played_sample_count, max_played_sample_count) + TargetSampleCount * 3;
}
void SinkStream::WaitFreeSpace() {
+1 -1
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@@ -246,7 +246,7 @@ private:
/// Maximum number of total samples that can be played since the last callback
u64 max_played_sample_count{};
/// The time the two above tracking variables were last written to
std::chrono::microseconds last_sample_count_update_time{};
std::chrono::nanoseconds last_sample_count_update_time{};
/// Set by the audio render/in/out system which uses this stream
f32 system_volume{1.0f};
/// Set via IAudioDevice service calls
@@ -143,6 +143,21 @@ IR::Inst* PrepareSparse(IR::Inst& inst) {
}
return sparse_inst;
}
std::string ImageGatherSubpixelOffset(const IR::TextureInstInfo& info, std::string_view texture,
std::string_view coords) {
switch (info.type) {
case TextureType::Color2D:
case TextureType::Color2DRect:
return fmt::format("{}+vec2(0.001953125)/vec2(textureSize({}, 0))", coords, texture);
case TextureType::ColorArray2D:
case TextureType::ColorCube:
return fmt::format("vec3({0}.xy+vec2(0.001953125)/vec2(textureSize({1}, 0)),{0}.z)", coords,
texture);
default:
return std::string{coords};
}
}
} // Anonymous namespace
void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
@@ -340,6 +355,13 @@ void EmitImageGather(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
LOG_WARNING(Shader_GLSL, "Device does not support sparse texture queries. STUBBING");
ctx.AddU1("{}=true;", *sparse_inst);
}
std::string coords_with_subpixel_offset;
if (ctx.profile.need_gather_subpixel_offset) {
// Apply a subpixel offset of 1/512 the texel size of the texture to ensure same rounding on
// AMD hardware as on Maxwell or other Nvidia architectures.
coords_with_subpixel_offset = ImageGatherSubpixelOffset(info, texture, coords);
coords = coords_with_subpixel_offset;
}
if (!sparse_inst || !supports_sparse) {
if (offset.IsEmpty()) {
ctx.Add("{}=textureGather({},{},int({}));", texel, texture, coords,
@@ -387,6 +409,13 @@ void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
LOG_WARNING(Shader_GLSL, "Device does not support sparse texture queries. STUBBING");
ctx.AddU1("{}=true;", *sparse_inst);
}
std::string coords_with_subpixel_offset;
if (ctx.profile.need_gather_subpixel_offset) {
// Apply a subpixel offset of 1/512 the texel size of the texture to ensure same rounding on
// AMD hardware as on Maxwell or other Nvidia architectures.
coords_with_subpixel_offset = ImageGatherSubpixelOffset(info, texture, coords);
coords = coords_with_subpixel_offset;
}
if (!sparse_inst || !supports_sparse) {
if (offset.IsEmpty()) {
ctx.Add("{}=textureGather({},{},{});", texel, texture, coords, dref);
@@ -261,6 +261,30 @@ Id BitTest(EmitContext& ctx, Id mask, Id bit) {
const Id bit_value{ctx.OpBitwiseAnd(ctx.U32[1], shifted, ctx.Const(1u))};
return ctx.OpINotEqual(ctx.U1, bit_value, ctx.u32_zero_value);
}
Id ImageGatherSubpixelOffset(EmitContext& ctx, const IR::TextureInstInfo& info, Id texture,
Id coords) {
// Apply a subpixel offset of 1/512 the texel size of the texture to ensure same rounding on
// AMD hardware as on Maxwell or other Nvidia architectures.
const auto calculate_coords{[&](size_t dim) {
const Id nudge{ctx.Const(0x1p-9f)};
const Id image_size{ctx.OpImageQuerySizeLod(ctx.U32[dim], texture, ctx.u32_zero_value)};
Id offset{dim == 2 ? ctx.ConstantComposite(ctx.F32[dim], nudge, nudge)
: ctx.ConstantComposite(ctx.F32[dim], nudge, nudge, ctx.f32_zero_value)};
offset = ctx.OpFDiv(ctx.F32[dim], offset, ctx.OpConvertUToF(ctx.F32[dim], image_size));
return ctx.OpFAdd(ctx.F32[dim], coords, offset);
}};
switch (info.type) {
case TextureType::Color2D:
case TextureType::Color2DRect:
return calculate_coords(2);
case TextureType::ColorArray2D:
case TextureType::ColorCube:
return calculate_coords(3);
default:
return coords;
}
}
} // Anonymous namespace
Id EmitBindlessImageSampleImplicitLod(EmitContext&) {
@@ -423,6 +447,9 @@ Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id
const IR::Value& offset, const IR::Value& offset2) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
const ImageOperands operands(ctx, offset, offset2);
if (ctx.profile.need_gather_subpixel_offset) {
coords = ImageGatherSubpixelOffset(ctx, info, TextureImage(ctx, info, index), coords);
}
return Emit(&EmitContext::OpImageSparseGather, &EmitContext::OpImageGather, ctx, inst,
ctx.F32[4], Texture(ctx, info, index), coords, ctx.Const(info.gather_component),
operands.MaskOptional(), operands.Span());
@@ -432,6 +459,9 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
const IR::Value& offset, const IR::Value& offset2, Id dref) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
const ImageOperands operands(ctx, offset, offset2);
if (ctx.profile.need_gather_subpixel_offset) {
coords = ImageGatherSubpixelOffset(ctx, info, TextureImage(ctx, info, index), coords);
}
return Emit(&EmitContext::OpImageSparseDrefGather, &EmitContext::OpImageDrefGather, ctx, inst,
ctx.F32[4], Texture(ctx, info, index), coords, dref, operands.MaskOptional(),
operands.Span());
+4
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@@ -52,6 +52,10 @@ struct Profile {
bool need_declared_frag_colors{};
/// Prevents fast math optimizations that may cause inaccuracies
bool need_fastmath_off{};
/// Some GPU vendors use a different rounding precision when calculating texture pixel
/// coordinates with the 16.8 format in the ImageGather instruction than the Maxwell
/// architecture. Applying an offset does fix this mismatching rounding behaviour.
bool need_gather_subpixel_offset{};
/// OpFClamp is broken and OpFMax + OpFMin should be used instead
bool has_broken_spirv_clamp{};
+4 -4
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@@ -856,8 +856,8 @@ public:
struct ZetaSize {
enum class DimensionControl : u32 {
DepthDefinesArray = 0,
ArraySizeOne = 1,
DefineArraySize = 0,
ArraySizeIsOne = 1,
};
u32 width;
@@ -1104,8 +1104,8 @@ public:
struct TileMode {
enum class DimensionControl : u32 {
DepthDefinesArray = 0,
DepthDefinesDepth = 1,
DefineArraySize = 0,
DefineDepthSize = 1,
};
union {
BitField<0, 4, u32> block_width;
@@ -176,6 +176,10 @@ public:
return vendor_name == "ATI Technologies Inc.";
}
bool IsIntel() const {
return vendor_name == "Intel";
}
bool CanReportMemoryUsage() const {
return can_report_memory;
}
@@ -218,6 +218,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.lower_left_origin_mode = true,
.need_declared_frag_colors = true,
.need_fastmath_off = device.NeedsFastmathOff(),
.need_gather_subpixel_offset = device.IsAmd() || device.IsIntel(),
.has_broken_spirv_clamp = true,
.has_broken_unsigned_image_offsets = true,
@@ -329,6 +329,9 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
.lower_left_origin_mode = false,
.need_declared_frag_colors = false,
.need_gather_subpixel_offset = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY ||
driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS ||
driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA,
.has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS,
.has_broken_spirv_position_input = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
+46 -42
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@@ -14,6 +14,7 @@
namespace VideoCommon {
using Tegra::Engines::Fermi2D;
using Tegra::Engines::Maxwell3D;
using Tegra::Texture::TextureType;
using Tegra::Texture::TICEntry;
@@ -114,86 +115,89 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept {
}
}
ImageInfo::ImageInfo(const Maxwell3D::Regs& regs, size_t index) noexcept {
const auto& rt = regs.rt[index];
format = VideoCore::Surface::PixelFormatFromRenderTargetFormat(rt.format);
ImageInfo::ImageInfo(const Maxwell3D::Regs::RenderTargetConfig& ct,
Tegra::Texture::MsaaMode msaa_mode) noexcept {
format = VideoCore::Surface::PixelFormatFromRenderTargetFormat(ct.format);
rescaleable = false;
if (rt.tile_mode.is_pitch_linear) {
ASSERT(rt.tile_mode.dim_control ==
Maxwell3D::Regs::TileMode::DimensionControl::DepthDefinesArray);
if (ct.tile_mode.is_pitch_linear) {
ASSERT(ct.tile_mode.dim_control ==
Maxwell3D::Regs::TileMode::DimensionControl::DefineArraySize);
type = ImageType::Linear;
pitch = rt.width;
pitch = ct.width;
size = Extent3D{
.width = pitch / BytesPerBlock(format),
.height = rt.height,
.height = ct.height,
.depth = 1,
};
return;
}
size.width = rt.width;
size.height = rt.height;
layer_stride = rt.array_pitch * 4;
size.width = ct.width;
size.height = ct.height;
layer_stride = ct.array_pitch * 4;
maybe_unaligned_layer_stride = layer_stride;
num_samples = NumSamples(regs.anti_alias_samples_mode);
num_samples = NumSamples(msaa_mode);
block = Extent3D{
.width = rt.tile_mode.block_width,
.height = rt.tile_mode.block_height,
.depth = rt.tile_mode.block_depth,
.width = ct.tile_mode.block_width,
.height = ct.tile_mode.block_height,
.depth = ct.tile_mode.block_depth,
};
if (rt.tile_mode.dim_control ==
Maxwell3D::Regs::TileMode::DimensionControl::DepthDefinesDepth) {
if (ct.tile_mode.dim_control == Maxwell3D::Regs::TileMode::DimensionControl::DefineDepthSize) {
type = ImageType::e3D;
size.depth = rt.depth;
size.depth = ct.depth;
} else {
rescaleable = block.depth == 0;
rescaleable &= size.height > 256;
downscaleable = size.height > 512;
type = ImageType::e2D;
resources.layers = rt.depth;
resources.layers = ct.depth;
}
}
ImageInfo::ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs) noexcept {
format = VideoCore::Surface::PixelFormatFromDepthFormat(regs.zeta.format);
size.width = regs.zeta_size.width;
size.height = regs.zeta_size.height;
ImageInfo::ImageInfo(const Maxwell3D::Regs::Zeta& zt, const Maxwell3D::Regs::ZetaSize& zt_size,
Tegra::Texture::MsaaMode msaa_mode) noexcept {
format = VideoCore::Surface::PixelFormatFromDepthFormat(zt.format);
size.width = zt_size.width;
size.height = zt_size.height;
rescaleable = false;
resources.levels = 1;
layer_stride = regs.zeta.array_pitch * 4;
layer_stride = zt.array_pitch * 4;
maybe_unaligned_layer_stride = layer_stride;
num_samples = NumSamples(regs.anti_alias_samples_mode);
num_samples = NumSamples(msaa_mode);
block = Extent3D{
.width = regs.zeta.tile_mode.block_width,
.height = regs.zeta.tile_mode.block_height,
.depth = regs.zeta.tile_mode.block_depth,
.width = zt.tile_mode.block_width,
.height = zt.tile_mode.block_height,
.depth = zt.tile_mode.block_depth,
};
if (regs.zeta.tile_mode.is_pitch_linear) {
ASSERT(regs.zeta.tile_mode.dim_control ==
Maxwell3D::Regs::TileMode::DimensionControl::DepthDefinesArray);
if (zt.tile_mode.is_pitch_linear) {
ASSERT(zt.tile_mode.dim_control ==
Maxwell3D::Regs::TileMode::DimensionControl::DefineArraySize);
type = ImageType::Linear;
pitch = size.width * BytesPerBlock(format);
} else if (regs.zeta.tile_mode.dim_control ==
Maxwell3D::Regs::TileMode::DimensionControl::DepthDefinesDepth) {
ASSERT(regs.zeta.tile_mode.is_pitch_linear == 0);
ASSERT(regs.zeta_size.dim_control ==
Maxwell3D::Regs::ZetaSize::DimensionControl::ArraySizeOne);
} else if (zt.tile_mode.dim_control ==
Maxwell3D::Regs::TileMode::DimensionControl::DefineDepthSize) {
ASSERT(zt_size.dim_control == Maxwell3D::Regs::ZetaSize::DimensionControl::ArraySizeIsOne);
type = ImageType::e3D;
size.depth = regs.zeta_size.depth;
size.depth = zt_size.depth;
} else {
ASSERT(regs.zeta_size.dim_control ==
Maxwell3D::Regs::ZetaSize::DimensionControl::DepthDefinesArray);
rescaleable = block.depth == 0;
downscaleable = size.height > 512;
type = ImageType::e2D;
resources.layers = regs.zeta_size.depth;
switch (zt_size.dim_control) {
case Maxwell3D::Regs::ZetaSize::DimensionControl::DefineArraySize:
resources.layers = zt_size.depth;
break;
case Maxwell3D::Regs::ZetaSize::DimensionControl::ArraySizeIsOne:
resources.layers = 1;
break;
}
}
}
ImageInfo::ImageInfo(const Tegra::Engines::Fermi2D::Surface& config) noexcept {
ImageInfo::ImageInfo(const Fermi2D::Surface& config) noexcept {
UNIMPLEMENTED_IF_MSG(config.layer != 0, "Surface layer is not zero");
format = VideoCore::Surface::PixelFormatFromRenderTargetFormat(config.format);
rescaleable = false;
if (config.linear == Tegra::Engines::Fermi2D::MemoryLayout::Pitch) {
if (config.linear == Fermi2D::MemoryLayout::Pitch) {
type = ImageType::Linear;
size = Extent3D{
.width = config.pitch / VideoCore::Surface::BytesPerBlock(format),
+5 -2
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@@ -17,8 +17,11 @@ using VideoCore::Surface::PixelFormat;
struct ImageInfo {
ImageInfo() = default;
explicit ImageInfo(const TICEntry& config) noexcept;
explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs, size_t index) noexcept;
explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs) noexcept;
explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& ct,
Tegra::Texture::MsaaMode msaa_mode) noexcept;
explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs::Zeta& zt,
const Tegra::Engines::Maxwell3D::Regs::ZetaSize& zt_size,
Tegra::Texture::MsaaMode msaa_mode) noexcept;
explicit ImageInfo(const Tegra::Engines::Fermi2D::Surface& config) noexcept;
explicit ImageInfo(const Tegra::DMA::ImageOperand& config) noexcept;
+2 -2
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@@ -1503,7 +1503,7 @@ ImageViewId TextureCache<P>::FindColorBuffer(size_t index, bool is_clear) {
if (rt.format == Tegra::RenderTargetFormat::NONE) {
return ImageViewId{};
}
const ImageInfo info(regs, index);
const ImageInfo info(regs.rt[index], regs.anti_alias_samples_mode);
return FindRenderTargetView(info, gpu_addr, is_clear);
}
@@ -1517,7 +1517,7 @@ ImageViewId TextureCache<P>::FindDepthBuffer(bool is_clear) {
if (gpu_addr == 0) {
return ImageViewId{};
}
const ImageInfo info(regs);
const ImageInfo info(regs.zeta, regs.zeta_size, regs.anti_alias_samples_mode);
return FindRenderTargetView(info, gpu_addr, is_clear);
}