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3
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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cd3a0a7376 | ||
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d241a0b5d2 | ||
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4e3f09d956 |
No files matched your search
@@ -46,7 +46,7 @@ void CommandGenerator::GenerateDataSourceCommand(VoiceInfo& voice_info,
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while (destination != nullptr) {
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if (destination->IsConfigured()) {
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auto mix_id{destination->GetMixId()};
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if (mix_id < mix_context.GetCount()) {
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if (mix_id < mix_context.GetCount() && mix_id != UnusedSplitterId) {
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auto mix_info{mix_context.GetInfo(mix_id)};
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command_buffer.GenerateDepopPrepareCommand(
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voice_info.node_id, voice_state, render_context.depop_buffer,
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@@ -4,6 +4,7 @@
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#include "audio_core/renderer/adsp/command_list_processor.h"
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#include "audio_core/renderer/command/effect/aux_.h"
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#include "audio_core/renderer/effect/aux_.h"
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#include "core/core.h"
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#include "core/memory.h"
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namespace AudioCore::AudioRenderer {
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@@ -19,10 +20,24 @@ static void ResetAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr aux_in
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return;
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}
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auto info{reinterpret_cast<AuxInfo::AuxInfoDsp*>(memory.GetPointer(aux_info))};
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info->read_offset = 0;
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info->write_offset = 0;
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info->total_sample_count = 0;
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AuxInfo::AuxInfoDsp info{};
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auto info_ptr{&info};
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bool host_safe{(aux_info & Core::Memory::YUZU_PAGEMASK) <=
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(Core::Memory::YUZU_PAGESIZE - sizeof(AuxInfo::AuxInfoDsp))};
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if (host_safe) [[likely]] {
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info_ptr = memory.GetPointer<AuxInfo::AuxInfoDsp>(aux_info);
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} else {
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memory.ReadBlockUnsafe(aux_info, info_ptr, sizeof(AuxInfo::AuxInfoDsp));
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}
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info_ptr->read_offset = 0;
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info_ptr->write_offset = 0;
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info_ptr->total_sample_count = 0;
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if (!host_safe) [[unlikely]] {
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memory.WriteBlockUnsafe(aux_info, info_ptr, sizeof(AuxInfo::AuxInfoDsp));
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}
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}
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/**
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@@ -40,11 +55,10 @@ static void ResetAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr aux_in
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* @param update_count - If non-zero, send_info_ will be updated.
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* @return Number of samples written.
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*/
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static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr send_info_,
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[[maybe_unused]] u32 sample_count, const CpuAddr send_buffer,
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const u32 count_max, std::span<const s32> input,
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const u32 write_count_, const u32 write_offset,
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const u32 update_count) {
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static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, CpuAddr send_info_,
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[[maybe_unused]] u32 sample_count, CpuAddr send_buffer, u32 count_max,
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std::span<const s32> input, u32 write_count_, u32 write_offset,
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u32 update_count) {
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if (write_count_ > count_max) {
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LOG_ERROR(Service_Audio,
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"write_count must be smaller than count_max! write_count {}, count_max {}",
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@@ -52,6 +66,11 @@ static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr send_in
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return 0;
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}
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if (send_info_ == 0) {
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LOG_ERROR(Service_Audio, "send_info_ is 0!");
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return 0;
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}
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if (input.empty()) {
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LOG_ERROR(Service_Audio, "input buffer is empty!");
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return 0;
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@@ -67,33 +86,47 @@ static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr send_in
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}
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AuxInfo::AuxInfoDsp send_info{};
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memory.ReadBlockUnsafe(send_info_, &send_info, sizeof(AuxInfo::AuxInfoDsp));
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auto send_ptr = &send_info;
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bool host_safe = (send_info_ & Core::Memory::YUZU_PAGEMASK) <=
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(Core::Memory::YUZU_PAGESIZE - sizeof(AuxInfo::AuxInfoDsp));
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u32 target_write_offset{send_info.write_offset + write_offset};
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if (target_write_offset > count_max || write_count_ == 0) {
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if (host_safe) [[likely]] {
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send_ptr = memory.GetPointer<AuxInfo::AuxInfoDsp>(send_info_);
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} else {
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memory.ReadBlockUnsafe(send_info_, send_ptr, sizeof(AuxInfo::AuxInfoDsp));
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}
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u32 target_write_offset{send_ptr->write_offset + write_offset};
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if (target_write_offset > count_max) {
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return 0;
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}
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u32 write_count{write_count_};
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u32 write_pos{0};
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u32 read_pos{0};
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while (write_count > 0) {
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u32 to_write{std::min(count_max - target_write_offset, write_count)};
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if (to_write > 0) {
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const auto write_addr = send_buffer + target_write_offset * sizeof(s32);
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bool write_safe{(write_addr & Core::Memory::YUZU_PAGEMASK) <=
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(Core::Memory::YUZU_PAGESIZE - (write_addr + to_write * sizeof(s32)))};
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if (write_safe) [[likely]] {
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auto ptr = memory.GetPointer(write_addr);
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std::memcpy(ptr, &input[read_pos], to_write * sizeof(s32));
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} else {
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memory.WriteBlockUnsafe(send_buffer + target_write_offset * sizeof(s32),
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&input[write_pos], to_write * sizeof(s32));
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&input[read_pos], to_write * sizeof(s32));
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}
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target_write_offset = (target_write_offset + to_write) % count_max;
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write_count -= to_write;
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write_pos += to_write;
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read_pos += to_write;
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}
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if (update_count) {
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send_info.write_offset = (send_info.write_offset + update_count) % count_max;
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send_ptr->write_offset = (send_ptr->write_offset + update_count) % count_max;
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}
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memory.WriteBlockUnsafe(send_info_, &send_info, sizeof(AuxInfo::AuxInfoDsp));
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if (!host_safe) [[unlikely]] {
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memory.WriteBlockUnsafe(send_info_, send_ptr, sizeof(AuxInfo::AuxInfoDsp));
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}
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return write_count_;
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}
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@@ -102,7 +135,7 @@ static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr send_in
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* Read the given memory at return_buffer into the output mix buffer, and update return_info_ if
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* update_count is set, to notify the game that an update happened.
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*
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* @param memory - Core memory for writing.
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* @param memory - Core memory for reading.
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* @param return_info_ - Meta information for where to read the mix buffer.
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* @param return_buffer - Memory address to read the samples from.
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* @param count_max - Maximum number of samples in the receiving buffer.
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@@ -112,16 +145,21 @@ static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr send_in
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* @param update_count - If non-zero, send_info_ will be updated.
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* @return Number of samples read.
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*/
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static u32 ReadAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr return_info_,
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const CpuAddr return_buffer, const u32 count_max, std::span<s32> output,
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const u32 count_, const u32 read_offset, const u32 update_count) {
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static u32 ReadAuxBufferDsp(Core::Memory::Memory& memory, CpuAddr return_info_,
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CpuAddr return_buffer, u32 count_max, std::span<s32> output,
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u32 read_count_, u32 read_offset, u32 update_count) {
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if (count_max == 0) {
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return 0;
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}
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if (count_ > count_max) {
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if (read_count_ > count_max) {
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LOG_ERROR(Service_Audio, "count must be smaller than count_max! count {}, count_max {}",
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count_, count_max);
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read_count_, count_max);
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return 0;
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}
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if (return_info_ == 0) {
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LOG_ERROR(Service_Audio, "return_info_ is 0!");
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return 0;
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}
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@@ -136,35 +174,49 @@ static u32 ReadAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr return_i
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}
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AuxInfo::AuxInfoDsp return_info{};
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memory.ReadBlockUnsafe(return_info_, &return_info, sizeof(AuxInfo::AuxInfoDsp));
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auto return_ptr = &return_info;
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bool host_safe = (return_info_ & Core::Memory::YUZU_PAGEMASK) <=
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(Core::Memory::YUZU_PAGESIZE - sizeof(AuxInfo::AuxInfoDsp));
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u32 target_read_offset{return_info.read_offset + read_offset};
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if (host_safe) [[likely]] {
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return_ptr = memory.GetPointer<AuxInfo::AuxInfoDsp>(return_info_);
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} else {
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memory.ReadBlockUnsafe(return_info_, return_ptr, sizeof(AuxInfo::AuxInfoDsp));
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}
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u32 target_read_offset{return_ptr->read_offset + read_offset};
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if (target_read_offset > count_max) {
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return 0;
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}
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u32 read_count{count_};
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u32 read_pos{0};
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u32 read_count{read_count_};
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u32 write_pos{0};
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while (read_count > 0) {
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u32 to_read{std::min(count_max - target_read_offset, read_count)};
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if (to_read > 0) {
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const auto read_addr = return_buffer + target_read_offset * sizeof(s32);
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bool read_safe{(read_addr & Core::Memory::YUZU_PAGEMASK) <=
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(Core::Memory::YUZU_PAGESIZE - (read_addr + to_read * sizeof(s32)))};
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if (read_safe) [[likely]] {
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auto ptr = memory.GetPointer(read_addr);
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std::memcpy(&output[write_pos], ptr, to_read * sizeof(s32));
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} else {
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memory.ReadBlockUnsafe(return_buffer + target_read_offset * sizeof(s32),
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&output[read_pos], to_read * sizeof(s32));
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&output[write_pos], to_read * sizeof(s32));
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}
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target_read_offset = (target_read_offset + to_read) % count_max;
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read_count -= to_read;
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read_pos += to_read;
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write_pos += to_read;
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}
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if (update_count) {
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return_info.read_offset = (return_info.read_offset + update_count) % count_max;
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return_ptr->read_offset = (return_ptr->read_offset + update_count) % count_max;
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}
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memory.WriteBlockUnsafe(return_info_, &return_info, sizeof(AuxInfo::AuxInfoDsp));
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if (!host_safe) [[unlikely]] {
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memory.WriteBlockUnsafe(return_info_, return_ptr, sizeof(AuxInfo::AuxInfoDsp));
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}
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return count_;
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return read_count_;
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}
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void AuxCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
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@@ -189,7 +241,7 @@ void AuxCommand::Process(const ADSP::CommandListProcessor& processor) {
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update_count)};
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if (read != processor.sample_count) {
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std::memset(&output_buffer[read], 0, processor.sample_count - read);
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std::memset(&output_buffer[read], 0, (processor.sample_count - read) * sizeof(s32));
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}
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} else {
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ResetAuxBufferDsp(*processor.memory, send_buffer_info);
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@@ -292,7 +292,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
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Optimization::PositionPass(env, program);
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Optimization::GlobalMemoryToStorageBufferPass(program, host_info);
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Optimization::GlobalMemoryToStorageBufferPass(program);
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Optimization::TexturePass(env, program, host_info);
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if (Settings::values.resolution_info.active) {
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@@ -15,7 +15,6 @@ struct HostTranslateInfo {
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bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
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bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
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bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
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u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
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bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
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///< passthrough shaders
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};
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@@ -11,7 +11,6 @@
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#include "shader_recompiler/frontend/ir/breadth_first_search.h"
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#include "shader_recompiler/frontend/ir/ir_emitter.h"
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#include "shader_recompiler/frontend/ir/value.h"
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#include "shader_recompiler/host_translate_info.h"
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#include "shader_recompiler/ir_opt/passes.h"
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namespace Shader::Optimization {
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@@ -403,7 +402,7 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
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}
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/// Returns the offset in indices (not bytes) for an equivalent storage instruction
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IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer, u32 alignment) {
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IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer) {
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IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
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IR::U32 offset;
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if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) {
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@@ -416,10 +415,7 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer
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}
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// Subtract the least significant 32 bits from the guest offset. The result is the storage
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// buffer offset in bytes.
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IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
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// Align the offset base to match the host alignment requirements
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low_cbuf = ir.BitwiseAnd(low_cbuf, ir.Imm32(~(alignment - 1U)));
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const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
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return ir.ISub(offset, low_cbuf);
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}
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@@ -514,7 +510,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
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}
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} // Anonymous namespace
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void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info) {
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void GlobalMemoryToStorageBufferPass(IR::Program& program) {
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StorageInfo info;
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for (IR::Block* const block : program.post_order_blocks) {
|
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for (IR::Inst& inst : block->Instructions()) {
|
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@@ -538,8 +534,7 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateIn
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const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}};
|
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IR::Block* const block{storage_inst.block};
|
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IR::Inst* const inst{storage_inst.inst};
|
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const IR::U32 offset{
|
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StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)};
|
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const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer)};
|
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Replace(*block, *inst, index, offset);
|
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}
|
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}
|
||||
|
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@@ -15,7 +15,7 @@ namespace Shader::Optimization {
|
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void CollectShaderInfoPass(Environment& env, IR::Program& program);
|
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void ConstantPropagationPass(Environment& env, IR::Program& program);
|
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void DeadCodeEliminationPass(IR::Program& program);
|
||||
void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info);
|
||||
void GlobalMemoryToStorageBufferPass(IR::Program& program);
|
||||
void IdentityRemovalPass(IR::Program& program);
|
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void LowerFp16ToFp32(IR::Program& program);
|
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void LowerInt64ToInt32(IR::Program& program);
|
||||
|
||||
@@ -1938,21 +1938,14 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s
|
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bool is_written) const {
|
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const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr);
|
||||
const u32 size = gpu_memory->Read<u32>(ssbo_addr + 8);
|
||||
const u32 alignment = runtime.GetStorageBufferAlignment();
|
||||
|
||||
const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
|
||||
const u32 aligned_size =
|
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Common::AlignUp(static_cast<u32>(gpu_addr - aligned_gpu_addr) + size, alignment);
|
||||
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
|
||||
if (!cpu_addr || size == 0) {
|
||||
return NULL_BINDING;
|
||||
}
|
||||
|
||||
const VAddr cpu_end = Common::AlignUp(*cpu_addr + aligned_size, Core::Memory::YUZU_PAGESIZE);
|
||||
const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
|
||||
const Binding binding{
|
||||
.cpu_addr = *cpu_addr,
|
||||
.size = is_written ? aligned_size : static_cast<u32>(cpu_end - *cpu_addr),
|
||||
.size = is_written ? size : static_cast<u32>(cpu_end - *cpu_addr),
|
||||
.buffer_id = BufferId{},
|
||||
};
|
||||
return binding;
|
||||
|
||||
@@ -32,7 +32,8 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
|
||||
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
|
||||
|
||||
while (!stop_token.stop_requested()) {
|
||||
CommandDataContainer next = state.queue.PopWait(stop_token);
|
||||
CommandDataContainer next;
|
||||
state.queue.Pop(next, stop_token);
|
||||
if (stop_token.stop_requested()) {
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -10,8 +10,8 @@
|
||||
#include <thread>
|
||||
#include <variant>
|
||||
|
||||
#include "common/bounded_threadsafe_queue.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "video_core/framebuffer_config.h"
|
||||
|
||||
namespace Tegra {
|
||||
@@ -97,7 +97,7 @@ struct CommandDataContainer {
|
||||
|
||||
/// Struct used to synchronize the GPU thread
|
||||
struct SynchState final {
|
||||
using CommandQueue = Common::MPSCQueue<CommandDataContainer, true>;
|
||||
using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
|
||||
std::mutex write_lock;
|
||||
CommandQueue queue;
|
||||
u64 last_fence{};
|
||||
|
||||
@@ -160,10 +160,6 @@ public:
|
||||
return device.CanReportMemoryUsage();
|
||||
}
|
||||
|
||||
u32 GetStorageBufferAlignment() const {
|
||||
return static_cast<u32>(device.GetShaderStorageBufferAlignment());
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr std::array PABO_LUT{
|
||||
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
|
||||
|
||||
@@ -236,7 +236,6 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
|
||||
.needs_demote_reorder = device.IsAmd(),
|
||||
.support_snorm_render_buffer = false,
|
||||
.support_viewport_index_layer = device.HasVertexViewportLayer(),
|
||||
.min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
|
||||
.support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
|
||||
} {
|
||||
if (use_asynchronous_shaders) {
|
||||
|
||||
@@ -330,10 +330,6 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const {
|
||||
return device.CanReportMemoryUsage();
|
||||
}
|
||||
|
||||
u32 BufferCacheRuntime::GetStorageBufferAlignment() const {
|
||||
return static_cast<u32>(device.GetStorageBufferAlignment());
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::Finish() {
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
@@ -73,8 +73,6 @@ public:
|
||||
|
||||
bool CanReportMemoryUsage() const;
|
||||
|
||||
u32 GetStorageBufferAlignment() const;
|
||||
|
||||
[[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size);
|
||||
|
||||
[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size);
|
||||
|
||||
@@ -344,7 +344,6 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
|
||||
driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE,
|
||||
.support_snorm_render_buffer = true,
|
||||
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
|
||||
.min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()),
|
||||
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
|
||||
};
|
||||
|
||||
|
||||
Reference in new issue
Block a user