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Author SHA1 Message Date
David 183c445c30 Merge pull request #2806 from FearlessTobi/port-4882
Port citra-emu/citra#4882: "Add frametime logging for tracking performance over time"
2019-09-21 20:09:55 +10:00
David c7c8ffbc13 Merge pull request #2872 from FernandoS27/mem-gpu-opt
Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
2019-09-21 20:07:25 +10:00
David 25383b9ff2 Merge pull request #2576 from DarkLordZach/nsp-fix-1
nsp: Fix various errors with loading and processing of extracted NSPs
2019-09-21 20:05:24 +10:00
David c41365a56f Merge pull request #2866 from Morph1984/checkbox_fix
configure_input: Uncheck "Joycons Docked" when "Use Docked Mode" is checked
2019-09-21 19:58:22 +10:00
David 9ad42fb0cf Merge pull request #2868 from ReinUsesLisp/fix-mipmaps
maxwell_to_gl: Fix mipmap filtering
2019-09-21 19:57:09 +10:00
David b9fd1e2bed Merge pull request #2879 from ogniK5377/trace-submitgpfifo
Mark KickOffPb & SubmitGPFIFO as trace
2019-09-21 16:22:39 +10:00
David 41836f3a17 Merge pull request #2880 from ogniK5377/drawarrays-trace
Mark DrawArrays as LOG_TRACE
2019-09-21 16:11:54 +10:00
David Marcec 01a4afee42 Mark DrawArrays as LOG_TRACE
There's no reason to clog logs with DrawArray.
2019-09-21 15:43:58 +10:00
David Marcec c2f966dbc1 Mark KickOffPb & SubmitGPFIFO as trace
These functions are not stubbed and are called fairly often. Due to the nature of how often they're called, we should keep them marked as LOG_TRACE instead of LOG_DEBUG or LOG_WARNING
2019-09-21 15:41:11 +10:00
bunnei bbe82d62b0 Merge pull request #2846 from ReinUsesLisp/fixup-viewport-index
gl_shader_decompiler: Avoid writing output attribute when unimplemented
2019-09-20 17:11:20 -04:00
bunnei 88d857499b Merge pull request #2855 from ReinUsesLisp/shfl
shader_ir/warp: Implement SHFL for Nvidia devices
2019-09-20 17:10:42 -04:00
Fernando Sahmkow 50259d7bdc Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
This commit avoids Invalidating and Flushing the GPU if the page is not
marked as a RasterizerCache Page.
2019-09-18 22:47:22 -04:00
bunnei b31880dc5e Merge pull request #2784 from ReinUsesLisp/smem
shader_ir: Implement shared memory
2019-09-18 16:26:05 -04:00
ReinUsesLisp 0526bf1895 shader_ir/warp: Implement SHFL 2019-09-17 17:44:07 -03:00
ReinUsesLisp 2dd6411753 maxwell_to_gl: Fix mipmap filtering
OpenGL texture filters follow GL_<texture_filter>_MIPMAP_<mipmap_filter>
but we were using them in the opposite way.
2019-09-17 03:32:24 -03:00
Morph 8d778c90e2 When docked mode is checked, uncheck "joycons docked" 2019-09-16 23:26:32 -04:00
Fernando Sahmkow 393cc3ef2f Merge pull request #2851 from ReinUsesLisp/srgb
renderer_opengl: Fix sRGB blits
2019-09-15 10:38:10 -04:00
Fernando Sahmkow b8b1747704 Merge pull request #2824 from ReinUsesLisp/mme
Revert "Revert #2466" and stub FirmwareCall 4
2019-09-15 06:17:04 -04:00
Rodrigo Locatti 193bfefce4 maxwell_3d: Update firmware 4 call stub commentary 2019-09-14 22:51:18 -03:00
Fernando Sahmkow daae327e86 Merge pull request #2857 from ReinUsesLisp/surface-srgb
video_core/surface: Add function to detect sRGB surfaces
2019-09-14 03:53:21 -04:00
Fernando Sahmkow 18fac59050 Merge pull request #2858 from ReinUsesLisp/vk-device
vk_device: Add miscellaneous features and minor style changes
2019-09-14 03:52:06 -04:00
bunnei ddfdeea3af Merge pull request #2667 from DarkLordZach/profile-editor
acc: Implement IProfileEditor interface and 'Store'/'StoreWithImage' commands
2019-09-14 00:46:18 -04:00
bunnei 3cc27e4dda Merge pull request #2757 from ReinUsesLisp/suatom
shader/image: Implement SUATOM and fix SUST
2019-09-14 00:45:51 -04:00
ReinUsesLisp 01d96e1136 vk_device: Add miscellaneous features and minor style changes
* Increase minimum Vulkan requirements
* Require VK_EXT_vertex_attribute_divisor
* Require depthClamp, samplerAnisotropy and largePoints features
* Search and expose VK_KHR_uniform_buffer_standard_layout
* Search and expose VK_EXT_index_type_uint8
* Search and expose native float16 arithmetics
* Track current driver with VK_KHR_driver_properties
* Query and expose SSBO alignment
* Query more image formats
* Improve logging overall
* Minor style changes
* Minor rephrasing of commentaries
2019-09-13 02:10:07 -03:00
ReinUsesLisp 78d078e183 externals: Update Vulkan headers 2019-09-13 01:54:00 -03:00
ReinUsesLisp 99e23bd0fd video_core/surface: Add function to detect sRGB surfaces
This is required for proper conversion to RGBA8_UNORM or RGBA8_SRGB
surfaces when a backend can target both native and converted ASTC.
2019-09-13 00:27:04 -03:00
ReinUsesLisp 6b997c8f7f renderer_opengl: Fix rebase mistake 2019-09-11 00:09:37 -03:00
ReinUsesLisp 36abf67e79 shader/image: Implement SUATOM and fix SUST 2019-09-10 20:22:31 -03:00
Fernando Sahmkow e60d281a01 gl_rasterizer: Correct sRGB Fix regression 2019-09-10 19:31:42 -03:00
ReinUsesLisp 78574746bd renderer_opengl: Fix sRGB blits
Removes the sRGB hack of tracking if a frame used an sRGB rendertarget
to apply at least once to blit the final texture as sRGB. Instead of
doing this apply sRGB if the presented image has sRGB.

Also enable sRGB by default on Maxwell3D registers as some games seem to
assume this.
2019-09-10 19:31:42 -03:00
bunnei 34b2c60f95 Merge pull request #2823 from ReinUsesLisp/shr-clamp
shader/shift: Implement SHR wrapped and clamped variants
2019-09-10 11:56:17 -04:00
bunnei c7ec7bc1f5 Merge pull request #2810 from ReinUsesLisp/mme-opt
maxwell_3d: Avoid moving macro_params
2019-09-10 11:55:45 -04:00
Fernando Sahmkow 434d0922dc Merge pull request #2759 from ReinUsesLisp/compute-images
gl_rasterizer: Bind images and samplers to compute
2019-09-10 08:57:05 -04:00
FearlessTobi d36a7a43c5 Address review comments 2019-09-10 12:57:45 +02:00
fearlessTobiandjroweboy 684b616f0d Add frametime logging for tracking performance over time
Co-Authored-By: jroweboy <[email protected]>
2019-09-10 12:44:19 +02:00
David 07a0242535 Merge pull request #2847 from VelocityRa/nro-nacp-fix
nro/ui: Show "Developer" field in Properties
2019-09-09 16:45:28 +10:00
David 1487153e06 Merge pull request #2716 from lioncash/hle-global
service/am: Remove usages of global system accessors
2019-09-09 16:44:41 +10:00
David 6f7b349461 Merge pull request #2763 from lioncash/map-phys
kernel/vm_manager: Minor cleanup
2019-09-09 16:43:54 +10:00
Nick Renieris bfc5bacecd nro: Implement ReadControlData
With this, the "Developer" field in the Properties for homebrew is now populated.

Signed-off-by: Nick Renieris <[email protected]>
2019-09-08 00:40:21 +03:00
ReinUsesLisp 17a9b0178d gl_shader_decompiler: Avoid writing output attribute when unimplemented 2019-09-06 15:02:12 -03:00
ReinUsesLisp 1f43e5296f gl_shader_decompiler: Keep track of written images and mark them as modified 2019-09-05 23:26:05 -03:00
ReinUsesLisp 7228e22098 texture_cache: Minor changes 2019-09-05 23:25:15 -03:00
ReinUsesLisp 322d0200c8 gl_rasterizer: Apply textures and images state 2019-09-05 20:35:51 -03:00
ReinUsesLisp 80ec2feee8 gl_rasterizer: Add samplers to compute dispatches 2019-09-05 20:35:51 -03:00
ReinUsesLisp 954fc02fdd gl_rasterizer: Minor code changes 2019-09-05 20:35:51 -03:00
ReinUsesLisp 04cdecb7a1 gl_state: Split textures and samplers into two arrays 2019-09-05 20:35:51 -03:00
ReinUsesLisp 6170337001 gl_rasterizer: Implement image bindings 2019-09-05 20:35:51 -03:00
ReinUsesLisp 5edf24b510 gl_state: Add support for glBindImageTextures 2019-09-05 20:35:51 -03:00
ReinUsesLisp 2424eefad2 texture_cache: Pass TIC to texture cache 2019-09-05 20:35:51 -03:00
ReinUsesLisp 3a450c1395 kepler_compute: Implement texture queries 2019-09-05 20:35:51 -03:00
ReinUsesLisp 2e5b5c2358 gl_rasterizer: Split SetupTextures 2019-09-05 20:35:51 -03:00
Fernando Sahmkow 4ee9949639 Merge pull request #2804 from ReinUsesLisp/remove-gs-special
gl_shader_cache: Remove special casing for geometry shaders
2019-09-05 16:03:46 -04:00
bunnei 03badbdd9b Merge pull request #2833 from ReinUsesLisp/fix-stencil
gl_rasterizer: Fix stencil testing
2019-09-05 15:27:31 -04:00
ReinUsesLisp 0f7b813d65 gl_shader_decompiler: Implement shared memory 2019-09-05 01:40:24 -03:00
ReinUsesLisp 4de04eba39 shader_ir: Implement LD_S
Loads from shared memory.
2019-09-05 01:38:37 -03:00
ReinUsesLisp f17415d431 shader_ir: Implement ST_S
This instruction writes to a memory buffer shared with threads within
the same work group. It is known as "shared" memory in GLSL.
2019-09-05 01:38:37 -03:00
David 953d49810a Merge pull request #2797 from FearlessTobi/port-4877
Port citra-emu/citra#4877: "citra_qt: on osx chdir to bundle dir to allow detection of user folder"
2019-09-05 12:29:50 +10:00
FearlessTobi 1aec2ff4d2 Address review comments 2019-09-05 03:40:49 +02:00
Lioncash d1abe8e92a service/am: Remove usages of global system accessors
Avoids the use of global accessors, removing the reliance on global
state. This also makes dependencies explicit in the interface, as
opposed to being hidden
2019-09-04 20:38:43 -04:00
Lioncash f763e23083 kernel/vm_manager: Correct doxygen comment parameter tags for MapPhysicalMemory/UnmapPhysicalMemory
Corrects the parameter names within the doxygen comments so that they
resolve properly.
2019-09-04 19:58:55 -04:00
Lioncash b0da7e4262 kernel/vm_manager: Move variables closer to usage spots in MapPhysicalMemory/UnmapPhysicalMemory
Narrows the scope of variables down to where they're only necessary.
2019-09-04 19:58:52 -04:00
ReinUsesLisp 7bbc98cfc3 gl_rasterizer: Fix stencil testing
* Fix stencil dirty flags tracking when stencil is disabled
* Attach stencil on clears (previously it only attached depth)
* Attach stencil on drawing regardless of stencil testing being enabled
2019-09-04 01:59:09 -03:00
ReinUsesLisp 5f309b88db Revert "Revert #2466" and stub FirmwareCall 4 2019-09-04 01:55:45 -03:00
ReinUsesLisp 77ef4fa907 shader/shift: Implement SHR wrapped and clamped variants
Nvidia defaults to wrapped shifts, but this is undefined behaviour on
OpenGL's spec. Explicitly mask/clamp according to what the guest shader
requires.
2019-09-04 01:55:24 -03:00
ReinUsesLisp 701dedcfad maxwell_3d: Avoid moving macro_params 2019-09-04 01:55:01 -03:00
ReinUsesLisp 42e1bb6d46 gl_shader_cache: Remove special casing for geometry shaders
Now that ProgramVariants holds the primitive topology we no longer need
to keep track of individual geometry shaders topologies.
2019-09-04 01:54:43 -03:00
Lioncash 96cc9a9279 kernel/vm_manager: Correct behavior in failure case of UnmapPhysicalMemory()
If an unmapping operation fails, we shouldn't be decrementing the amount
of memory mapped and returning that the operation was successful. We
should actually be returning the error code in this case.
2019-08-29 19:29:43 -04:00
Lioncash 56c6f767ae kernel/vm_manager: Reserve memory ahead of time for slow path in MergeAdjacentVMA
Avoids potentially expensive (depending on the size of the memory block)
allocations by reserving the necessary memory before performing both
insertions. This avoids scenarios where the second insert may cause a
reallocation to occur.
2019-08-29 19:29:43 -04:00
Lioncash a43ee8d752 kernel/vm_manager: std::move shared_ptr instance in MergeAdjacentVMA
Avoids an unnecessary atomic reference count increment and decrement.
2019-08-29 19:28:58 -04:00
Lioncash 785c4946dd kernel/vm_manager: Deduplicate iterator creation in MergeAdjacentVMA
Avoids needing to read the same long sequence of code in both code
paths. Also makes it slightly nicer to read and debug, as the locals
will be able to be shown in the debugger.
2019-08-29 19:28:57 -04:00
Lioncash 70485e690b kernel/vm_manager: Simplify some std::vector constructor calls
Same behavior, one less magic constant to read.
2019-08-29 19:28:04 -04:00
Lioncash 3f695333cd kernel/vm_manager: Simplify some assertion messages
Assertions already log out the function name, so there's no need to
manually include the function name in the assertion strings.
2019-08-29 19:26:42 -04:00
Weiyi Wang 0580112940 Guard unistd.h with MacOS only macro
Fix compile error on Windows caused by #4877
Weird, I thought I saw this guard during the code review...
2019-08-22 15:58:39 +02:00
B3n30 246b515a86 citra_qt: on osx chdir to bundle dir to allow detection of user folder 2019-08-22 14:41:11 +02:00
Zach Hilman 471b2a4211 acc_su: Implement GetProfileEditor (205)
Takes a UUID of a user and provides and interface that allows RW access to user data/settings.
2019-07-03 07:57:41 -05:00
Zach Hilman 812fb30821 acc: Implement IProfileEditor-specific commands 'Store' and 'StoreWithImage'
Verified with IDA
2019-07-03 07:57:03 -05:00
Zach Hilman 02560d6482 profile_manager: Add setter for ProfileBase and ProfileData
Needed by IProfileEditor 'Store' and 'StoreWithImage'
2019-07-03 07:56:28 -05:00
Zach Hilman 39f6d57c34 acc: Add IProfileCommon for IProfile and IProfileEditor
Since 2/3 of the commands are shared, this is likely how its done on HW.
2019-07-03 07:55:54 -05:00
Zach Hilman b957a4862f nsp: Correct status codes for extracted NSPs
Avoids all extracted NSPs being marked as error file type because they don't have program NCAs.
2019-06-10 00:21:41 -04:00
Zach Hilman 1c75945dc4 nsp: Use title ID from NPDM metadata for extracted type NSPs
Avoids 0 being used as title ID for all extracted NSPs.
2019-06-10 00:19:23 -04:00
76 changed files with 1894 additions and 749 deletions

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+19 -9
View File
@@ -104,7 +104,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return vfs->OpenFile(path, FileSys::Mode::Read);
}
struct System::Impl {
explicit Impl(System& system) : kernel{system}, cpu_core_manager{system}, reporter{system} {}
explicit Impl(System& system)
: kernel{system}, cpu_core_manager{system}, applet_manager{system}, reporter{system} {}
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
@@ -159,10 +160,6 @@ struct System::Impl {
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
GetAndResetPerfStats();
perf_stats.BeginSystemFrame();
return ResultStatus::Success;
}
@@ -205,6 +202,16 @@ struct System::Impl {
main_process->Run(load_parameters->main_thread_priority,
load_parameters->main_thread_stack_size);
u64 title_id{0};
if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
static_cast<u32>(load_result));
}
perf_stats = std::make_unique<PerfStats>(title_id);
// Reset counters and set time origin to current frame
GetAndResetPerfStats();
perf_stats->BeginSystemFrame();
status = ResultStatus::Success;
return status;
}
@@ -218,6 +225,8 @@ struct System::Impl {
perf_results.game_fps);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
perf_stats->GetMeanFrametime());
is_powered_on = false;
@@ -228,6 +237,7 @@ struct System::Impl {
service_manager.reset();
cheat_engine.reset();
telemetry_session.reset();
perf_stats.reset();
gpu_core.reset();
// Close all CPU/threading state
@@ -285,7 +295,7 @@ struct System::Impl {
}
PerfStatsResults GetAndResetPerfStats() {
return perf_stats.GetAndResetStats(core_timing.GetGlobalTimeUs());
return perf_stats->GetAndResetStats(core_timing.GetGlobalTimeUs());
}
Timing::CoreTiming core_timing;
@@ -326,7 +336,7 @@ struct System::Impl {
ResultStatus status = ResultStatus::Success;
std::string status_details = "";
Core::PerfStats perf_stats;
std::unique_ptr<Core::PerfStats> perf_stats;
Core::FrameLimiter frame_limiter;
};
@@ -479,11 +489,11 @@ const Timing::CoreTiming& System::CoreTiming() const {
}
Core::PerfStats& System::GetPerfStats() {
return impl->perf_stats;
return *impl->perf_stats;
}
const Core::PerfStats& System::GetPerfStats() const {
return impl->perf_stats;
return *impl->perf_stats;
}
Core::FrameLimiter& System::FrameLimiter() {
+26
View File
@@ -14,6 +14,7 @@
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/program_metadata.h"
#include "core/file_sys/submission_package.h"
#include "core/loader/loader.h"
@@ -78,6 +79,10 @@ Loader::ResultStatus NSP::GetStatus() const {
}
Loader::ResultStatus NSP::GetProgramStatus(u64 title_id) const {
if (IsExtractedType() && GetExeFS() != nullptr && FileSys::IsDirectoryExeFS(GetExeFS())) {
return Loader::ResultStatus::Success;
}
const auto iter = program_status.find(title_id);
if (iter == program_status.end())
return Loader::ResultStatus::ErrorNSPMissingProgramNCA;
@@ -85,12 +90,29 @@ Loader::ResultStatus NSP::GetProgramStatus(u64 title_id) const {
}
u64 NSP::GetFirstTitleID() const {
if (IsExtractedType()) {
return GetProgramTitleID();
}
if (program_status.empty())
return 0;
return program_status.begin()->first;
}
u64 NSP::GetProgramTitleID() const {
if (IsExtractedType()) {
if (GetExeFS() == nullptr || !IsDirectoryExeFS(GetExeFS())) {
return 0;
}
ProgramMetadata meta;
if (meta.Load(GetExeFS()->GetFile("main.npdm")) == Loader::ResultStatus::Success) {
return meta.GetTitleID();
} else {
return 0;
}
}
const auto out = GetFirstTitleID();
if ((out & 0x800) == 0)
return out;
@@ -102,6 +124,10 @@ u64 NSP::GetProgramTitleID() const {
}
std::vector<u64> NSP::GetTitleIDs() const {
if (IsExtractedType()) {
return {GetProgramTitleID()};
}
std::vector<u64> out;
out.reserve(ncas.size());
for (const auto& kv : ncas)
+37 -35
View File
@@ -296,12 +296,6 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
}
ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
const auto end_addr = target + size;
const auto last_addr = end_addr - 1;
VAddr cur_addr = target;
ResultCode result = RESULT_SUCCESS;
// Check how much memory we've already mapped.
const auto mapped_size_result = SizeOfAllocatedVMAsInRange(target, size);
if (mapped_size_result.Failed()) {
@@ -324,13 +318,16 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
// Keep track of the memory regions we unmap.
std::vector<std::pair<u64, u64>> mapped_regions;
ResultCode result = RESULT_SUCCESS;
// Iterate, trying to map memory.
{
cur_addr = target;
const auto end_addr = target + size;
const auto last_addr = end_addr - 1;
VAddr cur_addr = target;
auto iter = FindVMA(target);
ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end");
ASSERT(iter != vma_map.end());
while (true) {
const auto& vma = iter->second;
@@ -342,7 +339,7 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
const auto map_size = std::min(end_addr - cur_addr, vma_end - cur_addr);
if (vma.state == MemoryState::Unmapped) {
const auto map_res =
MapMemoryBlock(cur_addr, std::make_shared<PhysicalMemory>(map_size, 0), 0,
MapMemoryBlock(cur_addr, std::make_shared<PhysicalMemory>(map_size), 0,
map_size, MemoryState::Heap, VMAPermission::ReadWrite);
result = map_res.Code();
if (result.IsError()) {
@@ -360,7 +357,7 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
// Advance to the next block.
cur_addr = vma_end;
iter = FindVMA(cur_addr);
ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end");
ASSERT(iter != vma_map.end());
}
}
@@ -368,7 +365,7 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
if (result.IsError()) {
for (const auto [unmap_address, unmap_size] : mapped_regions) {
ASSERT_MSG(UnmapRange(unmap_address, unmap_size).IsSuccess(),
"MapPhysicalMemory un-map on error");
"Failed to unmap memory range.");
}
return result;
@@ -381,12 +378,6 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
}
ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
const auto end_addr = target + size;
const auto last_addr = end_addr - 1;
VAddr cur_addr = target;
ResultCode result = RESULT_SUCCESS;
// Check how much memory is currently mapped.
const auto mapped_size_result = SizeOfUnmappablePhysicalMemoryInRange(target, size);
if (mapped_size_result.Failed()) {
@@ -401,13 +392,16 @@ ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
// Keep track of the memory regions we unmap.
std::vector<std::pair<u64, u64>> unmapped_regions;
ResultCode result = RESULT_SUCCESS;
// Try to unmap regions.
{
cur_addr = target;
const auto end_addr = target + size;
const auto last_addr = end_addr - 1;
VAddr cur_addr = target;
auto iter = FindVMA(target);
ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end");
ASSERT(iter != vma_map.end());
while (true) {
const auto& vma = iter->second;
@@ -434,7 +428,7 @@ ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
// Advance to the next block.
cur_addr = vma_end;
iter = FindVMA(cur_addr);
ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end");
ASSERT(iter != vma_map.end());
}
}
@@ -443,10 +437,12 @@ ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
if (result.IsError()) {
for (const auto [map_address, map_size] : unmapped_regions) {
const auto remap_res =
MapMemoryBlock(map_address, std::make_shared<PhysicalMemory>(map_size, 0), 0,
map_size, MemoryState::Heap, VMAPermission::None);
ASSERT_MSG(remap_res.Succeeded(), "UnmapPhysicalMemory re-map on error");
MapMemoryBlock(map_address, std::make_shared<PhysicalMemory>(map_size), 0, map_size,
MemoryState::Heap, VMAPermission::None);
ASSERT_MSG(remap_res.Succeeded(), "Failed to remap a memory block.");
}
return result;
}
// Update mapped amount
@@ -757,20 +753,26 @@ void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryAre
// Always merge allocated memory blocks, even when they don't share the same backing block.
if (left.type == VMAType::AllocatedMemoryBlock &&
(left.backing_block != right.backing_block || left.offset + left.size != right.offset)) {
const auto right_begin = right.backing_block->begin() + right.offset;
const auto right_end = right_begin + right.size;
// Check if we can save work.
if (left.offset == 0 && left.size == left.backing_block->size()) {
// Fast case: left is an entire backing block.
left.backing_block->insert(left.backing_block->end(),
right.backing_block->begin() + right.offset,
right.backing_block->begin() + right.offset + right.size);
left.backing_block->insert(left.backing_block->end(), right_begin, right_end);
} else {
// Slow case: make a new memory block for left and right.
const auto left_begin = left.backing_block->begin() + left.offset;
const auto left_end = left_begin + left.size;
const auto left_size = static_cast<std::size_t>(std::distance(left_begin, left_end));
const auto right_size = static_cast<std::size_t>(std::distance(right_begin, right_end));
auto new_memory = std::make_shared<PhysicalMemory>();
new_memory->insert(new_memory->end(), left.backing_block->begin() + left.offset,
left.backing_block->begin() + left.offset + left.size);
new_memory->insert(new_memory->end(), right.backing_block->begin() + right.offset,
right.backing_block->begin() + right.offset + right.size);
left.backing_block = new_memory;
new_memory->reserve(left_size + right_size);
new_memory->insert(new_memory->end(), left_begin, left_end);
new_memory->insert(new_memory->end(), right_begin, right_end);
left.backing_block = std::move(new_memory);
left.offset = 0;
}
@@ -965,7 +967,7 @@ ResultVal<std::size_t> VMManager::SizeOfAllocatedVMAsInRange(VAddr address,
VAddr cur_addr = address;
auto iter = FindVMA(cur_addr);
ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end");
ASSERT(iter != vma_map.end());
while (true) {
const auto& vma = iter->second;
@@ -986,7 +988,7 @@ ResultVal<std::size_t> VMManager::SizeOfAllocatedVMAsInRange(VAddr address,
// Advance to the next block.
cur_addr = vma_end;
iter = std::next(iter);
ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end");
ASSERT(iter != vma_map.end());
}
return MakeResult(mapped_size);
@@ -1000,7 +1002,7 @@ ResultVal<std::size_t> VMManager::SizeOfUnmappablePhysicalMemoryInRange(VAddr ad
VAddr cur_addr = address;
auto iter = FindVMA(cur_addr);
ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end");
ASSERT(iter != vma_map.end());
while (true) {
const auto& vma = iter->second;
@@ -1029,7 +1031,7 @@ ResultVal<std::size_t> VMManager::SizeOfUnmappablePhysicalMemoryInRange(VAddr ad
// Advance to the next block.
cur_addr = vma_end;
iter = std::next(iter);
ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end");
ASSERT(iter != vma_map.end());
}
return MakeResult(mapped_size);
+4 -4
View File
@@ -454,8 +454,8 @@ public:
/// Maps memory at a given address.
///
/// @param addr The virtual address to map memory at.
/// @param size The amount of memory to map.
/// @param target The virtual address to map memory at.
/// @param size The amount of memory to map.
///
/// @note The destination address must lie within the Map region.
///
@@ -468,8 +468,8 @@ public:
/// Unmaps memory at a given address.
///
/// @param addr The virtual address to unmap memory at.
/// @param size The amount of memory to unmap.
/// @param target The virtual address to unmap memory at.
/// @param size The amount of memory to unmap.
///
/// @note The destination address must lie within the Map region.
///
+115 -9
View File
@@ -31,6 +31,9 @@
namespace Service::Account {
constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 30};
constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100};
static std::string GetImagePath(Common::UUID uuid) {
return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
@@ -41,20 +44,31 @@ static constexpr u32 SanitizeJPEGSize(std::size_t size) {
return static_cast<u32>(std::min(size, max_jpeg_image_size));
}
class IProfile final : public ServiceFramework<IProfile> {
class IProfileCommon : public ServiceFramework<IProfileCommon> {
public:
explicit IProfile(Common::UUID user_id, ProfileManager& profile_manager)
: ServiceFramework("IProfile"), profile_manager(profile_manager), user_id(user_id) {
explicit IProfileCommon(const char* name, bool editor_commands, Common::UUID user_id,
ProfileManager& profile_manager)
: ServiceFramework(name), profile_manager(profile_manager), user_id(user_id) {
static const FunctionInfo functions[] = {
{0, &IProfile::Get, "Get"},
{1, &IProfile::GetBase, "GetBase"},
{10, &IProfile::GetImageSize, "GetImageSize"},
{11, &IProfile::LoadImage, "LoadImage"},
{0, &IProfileCommon::Get, "Get"},
{1, &IProfileCommon::GetBase, "GetBase"},
{10, &IProfileCommon::GetImageSize, "GetImageSize"},
{11, &IProfileCommon::LoadImage, "LoadImage"},
};
RegisterHandlers(functions);
if (editor_commands) {
static const FunctionInfo editor_functions[] = {
{100, &IProfileCommon::Store, "Store"},
{101, &IProfileCommon::StoreWithImage, "StoreWithImage"},
};
RegisterHandlers(editor_functions);
}
}
private:
protected:
void Get(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
ProfileBase profile_base{};
@@ -127,10 +141,91 @@ private:
}
}
const ProfileManager& profile_manager;
void Store(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto base = rp.PopRaw<ProfileBase>();
const auto user_data = ctx.ReadBuffer();
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.Format());
if (user_data.size() < sizeof(ProfileData)) {
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_INVALID_BUFFER_SIZE);
return;
}
ProfileData data;
std::memcpy(&data, user_data.data(), sizeof(ProfileData));
if (!profile_manager.SetProfileBaseAndData(user_id, base, data)) {
LOG_ERROR(Service_ACC, "Failed to update profile data and base!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_FAILED_SAVE_DATA);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void StoreWithImage(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto base = rp.PopRaw<ProfileBase>();
const auto user_data = ctx.ReadBuffer();
const auto image_data = ctx.ReadBuffer(1);
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.Format());
if (user_data.size() < sizeof(ProfileData)) {
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_INVALID_BUFFER_SIZE);
return;
}
ProfileData data;
std::memcpy(&data, user_data.data(), sizeof(ProfileData));
FileUtil::IOFile image(GetImagePath(user_id), "wb");
if (!image.IsOpen() || !image.Resize(image_data.size()) ||
image.WriteBytes(image_data.data(), image_data.size()) != image_data.size() ||
!profile_manager.SetProfileBaseAndData(user_id, base, data)) {
LOG_ERROR(Service_ACC, "Failed to update profile data, base, and image!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_FAILED_SAVE_DATA);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
ProfileManager& profile_manager;
Common::UUID user_id; ///< The user id this profile refers to.
};
class IProfile final : public IProfileCommon {
public:
IProfile(Common::UUID user_id, ProfileManager& profile_manager)
: IProfileCommon("IProfile", false, user_id, profile_manager) {}
};
class IProfileEditor final : public IProfileCommon {
public:
IProfileEditor(Common::UUID user_id, ProfileManager& profile_manager)
: IProfileCommon("IProfileEditor", true, user_id, profile_manager) {}
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
IManagerForApplication() : ServiceFramework("IManagerForApplication") {
@@ -322,6 +417,17 @@ void Module::Interface::IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx
rb.Push(is_locked);
}
void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called, user_id={}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IProfileEditor>(user_id, *profile_manager);
}
void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
// A u8 is passed into this function which we can safely ignore. It's to determine if we have
+1
View File
@@ -32,6 +32,7 @@ public:
void IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx);
void TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx);
void IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx);
void GetProfileEditor(Kernel::HLERequestContext& ctx);
private:
ResultCode InitializeApplicationInfoBase(u64 process_id);
+1 -1
View File
@@ -41,7 +41,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{202, nullptr, "CancelUserRegistration"},
{203, nullptr, "DeleteUser"},
{204, nullptr, "SetUserPosition"},
{205, nullptr, "GetProfileEditor"},
{205, &ACC_SU::GetProfileEditor, "GetProfileEditor"},
{206, nullptr, "CompleteUserRegistrationForcibly"},
{210, nullptr, "CreateFloatingRegistrationRequest"},
{230, nullptr, "AuthenticateServiceAsync"},
@@ -305,6 +305,17 @@ bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
return true;
}
bool ProfileManager::SetProfileBaseAndData(Common::UUID uuid, const ProfileBase& profile_new,
const ProfileData& data_new) {
const auto index = GetUserIndex(uuid);
if (index.has_value() && SetProfileBase(uuid, profile_new)) {
profiles[*index].data = data_new;
return true;
}
return false;
}
void ProfileManager::ParseUserSaveFile() {
FileUtil::IOFile save(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat",
@@ -91,6 +91,8 @@ public:
bool RemoveUser(Common::UUID uuid);
bool SetProfileBase(Common::UUID uuid, const ProfileBase& profile_new);
bool SetProfileBaseAndData(Common::UUID uuid, const ProfileBase& profile_new,
const ProfileData& data_new);
private:
void ParseUserSaveFile();
+25 -25
View File
@@ -56,7 +56,8 @@ struct LaunchParameters {
};
static_assert(sizeof(LaunchParameters) == 0x88);
IWindowController::IWindowController() : ServiceFramework("IWindowController") {
IWindowController::IWindowController(Core::System& system_)
: ServiceFramework("IWindowController"), system{system_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateWindow"},
@@ -75,7 +76,7 @@ IWindowController::IWindowController() : ServiceFramework("IWindowController") {
IWindowController::~IWindowController() = default;
void IWindowController::GetAppletResourceUserId(Kernel::HLERequestContext& ctx) {
const u64 process_id = Core::System::GetInstance().Kernel().CurrentProcess()->GetProcessID();
const u64 process_id = system.CurrentProcess()->GetProcessID();
LOG_DEBUG(Service_AM, "called. Process ID=0x{:016X}", process_id);
@@ -231,8 +232,9 @@ IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} {
IDebugFunctions::~IDebugFunctions() = default;
ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("ISelfController"), nvflinger(std::move(nvflinger)) {
ISelfController::ISelfController(Core::System& system_,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger_)
: ServiceFramework("ISelfController"), nvflinger(std::move(nvflinger_)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Exit"},
@@ -280,7 +282,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
auto& kernel = system_.Kernel();
launchable_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"ISelfController:LaunchableEvent");
@@ -501,8 +503,7 @@ void ISelfController::GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequest
rb.PushCopyObjects(accumulated_suspended_tick_changed_event.readable);
}
AppletMessageQueue::AppletMessageQueue() {
auto& kernel = Core::System::GetInstance().Kernel();
AppletMessageQueue::AppletMessageQueue(Kernel::KernelCore& kernel) {
on_new_message = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"AMMessageQueue:OnMessageRecieved");
on_operation_mode_changed = Kernel::WritableEvent::CreateEventPair(
@@ -937,9 +938,8 @@ void IStorageAccessor::Read(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
ILibraryAppletCreator::ILibraryAppletCreator(u64 current_process_title_id)
: ServiceFramework("ILibraryAppletCreator"),
current_process_title_id(current_process_title_id) {
ILibraryAppletCreator::ILibraryAppletCreator(Core::System& system_)
: ServiceFramework("ILibraryAppletCreator"), system{system_} {
static const FunctionInfo functions[] = {
{0, &ILibraryAppletCreator::CreateLibraryApplet, "CreateLibraryApplet"},
{1, nullptr, "TerminateAllLibraryApplets"},
@@ -961,8 +961,8 @@ void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx)
LOG_DEBUG(Service_AM, "called with applet_id={:08X}, applet_mode={:08X}",
static_cast<u32>(applet_id), applet_mode);
const auto& applet_manager{Core::System::GetInstance().GetAppletManager()};
const auto applet = applet_manager.GetApplet(applet_id, current_process_title_id);
const auto& applet_manager{system.GetAppletManager()};
const auto applet = applet_manager.GetApplet(applet_id);
if (applet == nullptr) {
LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", static_cast<u32>(applet_id));
@@ -999,8 +999,7 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
const auto handle{rp.Pop<Kernel::Handle>()};
const auto transfer_mem =
Core::System::GetInstance().CurrentProcess()->GetHandleTable().Get<Kernel::TransferMemory>(
handle);
system.CurrentProcess()->GetHandleTable().Get<Kernel::TransferMemory>(handle);
if (transfer_mem == nullptr) {
LOG_ERROR(Service_AM, "shared_mem is a nullpr for handle={:08X}", handle);
@@ -1018,7 +1017,8 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
rb.PushIpcInterface(std::make_shared<IStorage>(std::move(memory)));
}
IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
: ServiceFramework("IApplicationFunctions"), system{system_} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
@@ -1180,7 +1180,7 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
// Get supported languages from NACP, if possible
// Default to 0 (all languages supported)
u32 supported_languages = 0;
FileSys::PatchManager pm{Core::System::GetInstance().CurrentProcess()->GetTitleID()};
FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
const auto res = pm.GetControlMetadata();
if (res.first != nullptr) {
@@ -1188,8 +1188,8 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
}
// Call IApplicationManagerInterface implementation.
auto& service_manager = Core::System::GetInstance().ServiceManager();
auto ns_am2 = service_manager.GetService<Service::NS::NS>("ns:am2");
auto& service_manager = system.ServiceManager();
auto ns_am2 = service_manager.GetService<NS::NS>("ns:am2");
auto app_man = ns_am2->GetApplicationManagerInterface();
// Get desired application language
@@ -1261,8 +1261,8 @@ void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) {
"new_journal={:016X}",
static_cast<u8>(type), user_id[1], user_id[0], new_normal_size, new_journal_size);
FileSystem::WriteSaveDataSize(type, Core::CurrentProcess()->GetTitleID(), user_id,
{new_normal_size, new_journal_size});
const auto title_id = system.CurrentProcess()->GetTitleID();
FileSystem::WriteSaveDataSize(type, title_id, user_id, {new_normal_size, new_journal_size});
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
@@ -1281,8 +1281,8 @@ void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called with type={:02X}, user_id={:016X}{:016X}", static_cast<u8>(type),
user_id[1], user_id[0]);
const auto size =
FileSystem::ReadSaveDataSize(type, Core::CurrentProcess()->GetTitleID(), user_id);
const auto title_id = system.CurrentProcess()->GetTitleID();
const auto size = FileSystem::ReadSaveDataSize(type, title_id, user_id);
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
@@ -1300,9 +1300,9 @@ void IApplicationFunctions::GetGpuErrorDetectedSystemEvent(Kernel::HLERequestCon
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger, Core::System& system) {
auto message_queue = std::make_shared<AppletMessageQueue>();
message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged); // Needed on
// game boot
auto message_queue = std::make_shared<AppletMessageQueue>(system.Kernel());
// Needed on game boot
message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
std::make_shared<AppletAE>(nvflinger, message_queue, system)->InstallAsService(service_manager);
std::make_shared<AppletOE>(nvflinger, message_queue, system)->InstallAsService(service_manager);
+17 -11
View File
@@ -10,12 +10,15 @@
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/service.h"
namespace Service {
namespace NVFlinger {
namespace Kernel {
class KernelCore;
}
namespace Service::NVFlinger {
class NVFlinger;
}
namespace AM {
namespace Service::AM {
enum SystemLanguage {
Japanese = 0,
@@ -47,7 +50,7 @@ public:
PerformanceModeChanged = 31,
};
AppletMessageQueue();
explicit AppletMessageQueue(Kernel::KernelCore& kernel);
~AppletMessageQueue();
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const;
@@ -65,12 +68,14 @@ private:
class IWindowController final : public ServiceFramework<IWindowController> {
public:
IWindowController();
explicit IWindowController(Core::System& system_);
~IWindowController() override;
private:
void GetAppletResourceUserId(Kernel::HLERequestContext& ctx);
void AcquireForegroundRights(Kernel::HLERequestContext& ctx);
Core::System& system;
};
class IAudioController final : public ServiceFramework<IAudioController> {
@@ -113,7 +118,8 @@ public:
class ISelfController final : public ServiceFramework<ISelfController> {
public:
explicit ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
explicit ISelfController(Core::System& system_,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger_);
~ISelfController() override;
private:
@@ -208,7 +214,7 @@ private:
class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {
public:
ILibraryAppletCreator(u64 current_process_title_id);
explicit ILibraryAppletCreator(Core::System& system_);
~ILibraryAppletCreator() override;
private:
@@ -216,12 +222,12 @@ private:
void CreateStorage(Kernel::HLERequestContext& ctx);
void CreateTransferMemoryStorage(Kernel::HLERequestContext& ctx);
u64 current_process_title_id;
Core::System& system;
};
class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
public:
IApplicationFunctions();
explicit IApplicationFunctions(Core::System& system_);
~IApplicationFunctions() override;
private:
@@ -245,6 +251,7 @@ private:
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
Kernel::EventPair gpu_error_detected_event;
Core::System& system;
};
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
@@ -278,5 +285,4 @@ public:
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger, Core::System& system);
} // namespace AM
} // namespace Service
} // namespace Service::AM
+7 -7
View File
@@ -50,7 +50,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISelfController>(nvflinger);
rb.PushIpcInterface<ISelfController>(system, nvflinger);
}
void GetWindowController(Kernel::HLERequestContext& ctx) {
@@ -58,7 +58,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IWindowController>();
rb.PushIpcInterface<IWindowController>(system);
}
void GetAudioController(Kernel::HLERequestContext& ctx) {
@@ -98,7 +98,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletCreator>(system.CurrentProcess()->GetTitleID());
rb.PushIpcInterface<ILibraryAppletCreator>(system);
}
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
@@ -106,7 +106,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationFunctions>();
rb.PushIpcInterface<IApplicationFunctions>(system);
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
@@ -154,7 +154,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISelfController>(nvflinger);
rb.PushIpcInterface<ISelfController>(system, nvflinger);
}
void GetWindowController(Kernel::HLERequestContext& ctx) {
@@ -162,7 +162,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IWindowController>();
rb.PushIpcInterface<IWindowController>(system);
}
void GetAudioController(Kernel::HLERequestContext& ctx) {
@@ -194,7 +194,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletCreator>(system.CurrentProcess()->GetTitleID());
rb.PushIpcInterface<ILibraryAppletCreator>(system);
}
void GetHomeMenuFunctions(Kernel::HLERequestContext& ctx) {
+4 -5
View File
@@ -4,7 +4,6 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/nvflinger/nvflinger.h"
@@ -64,7 +63,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IWindowController>();
rb.PushIpcInterface<IWindowController>(system);
}
void GetSelfController(Kernel::HLERequestContext& ctx) {
@@ -72,7 +71,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISelfController>(nvflinger);
rb.PushIpcInterface<ISelfController>(system, nvflinger);
}
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
@@ -88,7 +87,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletCreator>(system.CurrentProcess()->GetTitleID());
rb.PushIpcInterface<ILibraryAppletCreator>(system);
}
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
@@ -96,7 +95,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationFunctions>();
rb.PushIpcInterface<IApplicationFunctions>(system);
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
+12 -13
View File
@@ -23,8 +23,7 @@
namespace Service::AM::Applets {
AppletDataBroker::AppletDataBroker() {
auto& kernel = Core::System::GetInstance().Kernel();
AppletDataBroker::AppletDataBroker(Kernel::KernelCore& kernel) {
state_changed_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "ILibraryAppletAccessor:StateChangedEvent");
pop_out_data_event = Kernel::WritableEvent::CreateEventPair(
@@ -121,7 +120,7 @@ Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent(
return state_changed_event.readable;
}
Applet::Applet() = default;
Applet::Applet(Kernel::KernelCore& kernel_) : broker{kernel_} {}
Applet::~Applet() = default;
@@ -154,7 +153,7 @@ AppletFrontendSet::AppletFrontendSet(AppletFrontendSet&&) noexcept = default;
AppletFrontendSet& AppletFrontendSet::operator=(AppletFrontendSet&&) noexcept = default;
AppletManager::AppletManager() = default;
AppletManager::AppletManager(Core::System& system_) : system{system_} {}
AppletManager::~AppletManager() = default;
@@ -216,28 +215,28 @@ void AppletManager::ClearAll() {
frontend = {};
}
std::shared_ptr<Applet> AppletManager::GetApplet(AppletId id, u64 current_process_title_id) const {
std::shared_ptr<Applet> AppletManager::GetApplet(AppletId id) const {
switch (id) {
case AppletId::Auth:
return std::make_shared<Auth>(*frontend.parental_controls);
return std::make_shared<Auth>(system, *frontend.parental_controls);
case AppletId::Error:
return std::make_shared<Error>(*frontend.error);
return std::make_shared<Error>(system, *frontend.error);
case AppletId::ProfileSelect:
return std::make_shared<ProfileSelect>(*frontend.profile_select);
return std::make_shared<ProfileSelect>(system, *frontend.profile_select);
case AppletId::SoftwareKeyboard:
return std::make_shared<SoftwareKeyboard>(*frontend.software_keyboard);
return std::make_shared<SoftwareKeyboard>(system, *frontend.software_keyboard);
case AppletId::PhotoViewer:
return std::make_shared<PhotoViewer>(*frontend.photo_viewer);
return std::make_shared<PhotoViewer>(system, *frontend.photo_viewer);
case AppletId::LibAppletShop:
return std::make_shared<WebBrowser>(*frontend.web_browser, current_process_title_id,
return std::make_shared<WebBrowser>(system, *frontend.web_browser,
frontend.e_commerce.get());
case AppletId::LibAppletOff:
return std::make_shared<WebBrowser>(*frontend.web_browser, current_process_title_id);
return std::make_shared<WebBrowser>(system, *frontend.web_browser);
default:
UNIMPLEMENTED_MSG(
"No backend implementation exists for applet_id={:02X}! Falling back to stub applet.",
static_cast<u8>(id));
return std::make_shared<StubApplet>(id);
return std::make_shared<StubApplet>(system, id);
}
}
+13 -4
View File
@@ -12,6 +12,10 @@
union ResultCode;
namespace Core {
class System;
}
namespace Core::Frontend {
class ECommerceApplet;
class ErrorApplet;
@@ -22,6 +26,10 @@ class SoftwareKeyboardApplet;
class WebBrowserApplet;
} // namespace Core::Frontend
namespace Kernel {
class KernelCore;
}
namespace Service::AM {
class IStorage;
@@ -53,7 +61,7 @@ enum class AppletId : u32 {
class AppletDataBroker final {
public:
AppletDataBroker();
explicit AppletDataBroker(Kernel::KernelCore& kernel_);
~AppletDataBroker();
struct RawChannelData {
@@ -108,7 +116,7 @@ private:
class Applet {
public:
Applet();
explicit Applet(Kernel::KernelCore& kernel_);
virtual ~Applet();
virtual void Initialize();
@@ -179,7 +187,7 @@ struct AppletFrontendSet {
class AppletManager {
public:
AppletManager();
explicit AppletManager(Core::System& system_);
~AppletManager();
void SetAppletFrontendSet(AppletFrontendSet set);
@@ -187,10 +195,11 @@ public:
void SetDefaultAppletsIfMissing();
void ClearAll();
std::shared_ptr<Applet> GetApplet(AppletId id, u64 current_process_title_id) const;
std::shared_ptr<Applet> GetApplet(AppletId id) const;
private:
AppletFrontendSet frontend;
Core::System& system;
};
} // namespace Applets
+4 -3
View File
@@ -85,7 +85,8 @@ ResultCode Decode64BitError(u64 error) {
} // Anonymous namespace
Error::Error(const Core::Frontend::ErrorApplet& frontend) : frontend(frontend) {}
Error::Error(Core::System& system_, const Core::Frontend::ErrorApplet& frontend_)
: Applet{system_.Kernel()}, frontend(frontend_), system{system_} {}
Error::~Error() = default;
@@ -145,8 +146,8 @@ void Error::Execute() {
}
const auto callback = [this] { DisplayCompleted(); };
const auto title_id = Core::CurrentProcess()->GetTitleID();
const auto& reporter{Core::System::GetInstance().GetReporter()};
const auto title_id = system.CurrentProcess()->GetTitleID();
const auto& reporter{system.GetReporter()};
switch (mode) {
case ErrorAppletMode::ShowError:
+6 -1
View File
@@ -7,6 +7,10 @@
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applets.h"
namespace Core {
class System;
}
namespace Service::AM::Applets {
enum class ErrorAppletMode : u8 {
@@ -21,7 +25,7 @@ enum class ErrorAppletMode : u8 {
class Error final : public Applet {
public:
explicit Error(const Core::Frontend::ErrorApplet& frontend);
explicit Error(Core::System& system_, const Core::Frontend::ErrorApplet& frontend_);
~Error() override;
void Initialize() override;
@@ -42,6 +46,7 @@ private:
std::unique_ptr<ErrorArguments> args;
bool complete = false;
Core::System& system;
};
} // namespace Service::AM::Applets
@@ -37,7 +37,8 @@ static void LogCurrentStorage(AppletDataBroker& broker, std::string_view prefix)
}
}
Auth::Auth(Core::Frontend::ParentalControlsApplet& frontend) : frontend(frontend) {}
Auth::Auth(Core::System& system_, Core::Frontend::ParentalControlsApplet& frontend_)
: Applet{system_.Kernel()}, frontend(frontend_) {}
Auth::~Auth() = default;
@@ -151,7 +152,8 @@ void Auth::AuthFinished(bool successful) {
broker.SignalStateChanged();
}
PhotoViewer::PhotoViewer(const Core::Frontend::PhotoViewerApplet& frontend) : frontend(frontend) {}
PhotoViewer::PhotoViewer(Core::System& system_, const Core::Frontend::PhotoViewerApplet& frontend_)
: Applet{system_.Kernel()}, frontend(frontend_), system{system_} {}
PhotoViewer::~PhotoViewer() = default;
@@ -185,7 +187,7 @@ void PhotoViewer::Execute() {
const auto callback = [this] { ViewFinished(); };
switch (mode) {
case PhotoViewerAppletMode::CurrentApp:
frontend.ShowPhotosForApplication(Core::CurrentProcess()->GetTitleID(), callback);
frontend.ShowPhotosForApplication(system.CurrentProcess()->GetTitleID(), callback);
break;
case PhotoViewerAppletMode::AllApps:
frontend.ShowAllPhotos(callback);
@@ -200,7 +202,8 @@ void PhotoViewer::ViewFinished() {
broker.SignalStateChanged();
}
StubApplet::StubApplet(AppletId id) : id(id) {}
StubApplet::StubApplet(Core::System& system_, AppletId id_)
: Applet{system_.Kernel()}, id(id_), system{system_} {}
StubApplet::~StubApplet() = default;
@@ -209,7 +212,7 @@ void StubApplet::Initialize() {
Applet::Initialize();
const auto data = broker.PeekDataToAppletForDebug();
Core::System::GetInstance().GetReporter().SaveUnimplementedAppletReport(
system.GetReporter().SaveUnimplementedAppletReport(
static_cast<u32>(id), common_args.arguments_version, common_args.library_version,
common_args.theme_color, common_args.play_startup_sound, common_args.system_tick,
data.normal, data.interactive);
@@ -6,6 +6,10 @@
#include "core/hle/service/am/applets/applets.h"
namespace Core {
class System;
}
namespace Service::AM::Applets {
enum class AuthAppletType : u32 {
@@ -16,7 +20,7 @@ enum class AuthAppletType : u32 {
class Auth final : public Applet {
public:
explicit Auth(Core::Frontend::ParentalControlsApplet& frontend);
explicit Auth(Core::System& system_, Core::Frontend::ParentalControlsApplet& frontend_);
~Auth() override;
void Initialize() override;
@@ -45,7 +49,7 @@ enum class PhotoViewerAppletMode : u8 {
class PhotoViewer final : public Applet {
public:
explicit PhotoViewer(const Core::Frontend::PhotoViewerApplet& frontend);
explicit PhotoViewer(Core::System& system_, const Core::Frontend::PhotoViewerApplet& frontend_);
~PhotoViewer() override;
void Initialize() override;
@@ -60,11 +64,12 @@ private:
const Core::Frontend::PhotoViewerApplet& frontend;
bool complete = false;
PhotoViewerAppletMode mode = PhotoViewerAppletMode::CurrentApp;
Core::System& system;
};
class StubApplet final : public Applet {
public:
explicit StubApplet(AppletId id);
explicit StubApplet(Core::System& system_, AppletId id_);
~StubApplet() override;
void Initialize() override;
@@ -76,6 +81,7 @@ public:
private:
AppletId id;
Core::System& system;
};
} // namespace Service::AM::Applets
@@ -15,8 +15,9 @@ namespace Service::AM::Applets {
constexpr ResultCode ERR_USER_CANCELLED_SELECTION{ErrorModule::Account, 1};
ProfileSelect::ProfileSelect(const Core::Frontend::ProfileSelectApplet& frontend)
: frontend(frontend) {}
ProfileSelect::ProfileSelect(Core::System& system_,
const Core::Frontend::ProfileSelectApplet& frontend_)
: Applet{system_.Kernel()}, frontend(frontend_) {}
ProfileSelect::~ProfileSelect() = default;
@@ -11,6 +11,10 @@
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applets.h"
namespace Core {
class System;
}
namespace Service::AM::Applets {
struct UserSelectionConfig {
@@ -29,7 +33,8 @@ static_assert(sizeof(UserSelectionOutput) == 0x18, "UserSelectionOutput has inco
class ProfileSelect final : public Applet {
public:
explicit ProfileSelect(const Core::Frontend::ProfileSelectApplet& frontend);
explicit ProfileSelect(Core::System& system_,
const Core::Frontend::ProfileSelectApplet& frontend_);
~ProfileSelect() override;
void Initialize() override;
@@ -39,8 +39,9 @@ static Core::Frontend::SoftwareKeyboardParameters ConvertToFrontendParameters(
return params;
}
SoftwareKeyboard::SoftwareKeyboard(const Core::Frontend::SoftwareKeyboardApplet& frontend)
: frontend(frontend) {}
SoftwareKeyboard::SoftwareKeyboard(Core::System& system_,
const Core::Frontend::SoftwareKeyboardApplet& frontend_)
: Applet{system_.Kernel()}, frontend(frontend_) {}
SoftwareKeyboard::~SoftwareKeyboard() = default;
@@ -16,6 +16,10 @@
union ResultCode;
namespace Core {
class System;
}
namespace Service::AM::Applets {
enum class KeysetDisable : u32 {
@@ -55,7 +59,8 @@ static_assert(sizeof(KeyboardConfig) == 0x3E0, "KeyboardConfig has incorrect siz
class SoftwareKeyboard final : public Applet {
public:
explicit SoftwareKeyboard(const Core::Frontend::SoftwareKeyboardApplet& frontend);
explicit SoftwareKeyboard(Core::System& system_,
const Core::Frontend::SoftwareKeyboardApplet& frontend_);
~SoftwareKeyboard() override;
void Initialize() override;
@@ -190,8 +190,9 @@ std::map<WebArgTLVType, std::vector<u8>> GetWebArguments(const std::vector<u8>&
return out;
}
FileSys::VirtualFile GetApplicationRomFS(u64 title_id, FileSys::ContentRecordType type) {
const auto& installed{Core::System::GetInstance().GetContentProvider()};
FileSys::VirtualFile GetApplicationRomFS(const Core::System& system, u64 title_id,
FileSys::ContentRecordType type) {
const auto& installed{system.GetContentProvider()};
const auto res = installed.GetEntry(title_id, type);
if (res != nullptr) {
@@ -207,10 +208,10 @@ FileSys::VirtualFile GetApplicationRomFS(u64 title_id, FileSys::ContentRecordTyp
} // Anonymous namespace
WebBrowser::WebBrowser(Core::Frontend::WebBrowserApplet& frontend, u64 current_process_title_id,
Core::Frontend::ECommerceApplet* frontend_e_commerce)
: frontend(frontend), frontend_e_commerce(frontend_e_commerce),
current_process_title_id(current_process_title_id) {}
WebBrowser::WebBrowser(Core::System& system_, Core::Frontend::WebBrowserApplet& frontend_,
Core::Frontend::ECommerceApplet* frontend_e_commerce_)
: Applet{system_.Kernel()}, frontend(frontend_),
frontend_e_commerce(frontend_e_commerce_), system{system_} {}
WebBrowser::~WebBrowser() = default;
@@ -266,7 +267,7 @@ void WebBrowser::UnpackRomFS() {
ASSERT(offline_romfs != nullptr);
const auto dir =
FileSys::ExtractRomFS(offline_romfs, FileSys::RomFSExtractionType::SingleDiscard);
const auto& vfs{Core::System::GetInstance().GetFilesystem()};
const auto& vfs{system.GetFilesystem()};
const auto temp_dir = vfs->CreateDirectory(temporary_dir, FileSys::Mode::ReadWrite);
FileSys::VfsRawCopyD(dir, temp_dir);
@@ -470,10 +471,10 @@ void WebBrowser::InitializeOffline() {
}
if (title_id == 0) {
title_id = current_process_title_id;
title_id = system.CurrentProcess()->GetTitleID();
}
offline_romfs = GetApplicationRomFS(title_id, type);
offline_romfs = GetApplicationRomFS(system, title_id, type);
if (offline_romfs == nullptr) {
status = ResultCode(-1);
LOG_ERROR(Service_AM, "Failed to find offline data for request!");
@@ -9,6 +9,10 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
namespace Core {
class System;
}
namespace Service::AM::Applets {
enum class ShimKind : u32;
@@ -17,8 +21,8 @@ enum class WebArgTLVType : u16;
class WebBrowser final : public Applet {
public:
WebBrowser(Core::Frontend::WebBrowserApplet& frontend, u64 current_process_title_id,
Core::Frontend::ECommerceApplet* frontend_e_commerce = nullptr);
WebBrowser(Core::System& system_, Core::Frontend::WebBrowserApplet& frontend_,
Core::Frontend::ECommerceApplet* frontend_e_commerce_ = nullptr);
~WebBrowser() override;
@@ -59,8 +63,6 @@ private:
bool unpacked = false;
ResultCode status = RESULT_SUCCESS;
u64 current_process_title_id;
ShimKind kind;
std::map<WebArgTLVType, std::vector<u8>> args;
@@ -74,6 +76,8 @@ private:
std::optional<u128> user_id;
std::optional<bool> shop_full_display;
std::string shop_extra_parameter;
Core::System& system;
};
} // namespace Service::AM::Applets
@@ -146,8 +146,8 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
}
IoctlSubmitGpfifo params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmitGpfifo));
LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
params.address, params.num_entries, params.flags.raw);
LOG_TRACE(Service_NVDRV, "called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address,
params.num_entries, params.flags.raw);
ASSERT_MSG(input.size() == sizeof(IoctlSubmitGpfifo) +
params.num_entries * sizeof(Tegra::CommandListHeader),
@@ -179,8 +179,8 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output)
}
IoctlSubmitGpfifo params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmitGpfifo));
LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
params.address, params.num_entries, params.flags.raw);
LOG_TRACE(Service_NVDRV, "called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address,
params.num_entries, params.flags.raw);
Tegra::CommandList entries(params.num_entries);
Memory::ReadBlock(params.address, entries.data(),
+9
View File
@@ -258,6 +258,15 @@ ResultStatus AppLoader_NRO::ReadTitle(std::string& title) {
return ResultStatus::Success;
}
ResultStatus AppLoader_NRO::ReadControlData(FileSys::NACP& control) {
if (nacp == nullptr) {
return ResultStatus::ErrorNoControl;
}
control = *nacp;
return ResultStatus::Success;
}
bool AppLoader_NRO::IsRomFSUpdatable() const {
return false;
}
+1
View File
@@ -43,6 +43,7 @@ public:
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadTitle(std::string& title) override;
ResultStatus ReadControlData(FileSys::NACP& control) override;
bool IsRomFSUpdatable() const override;
private:
+13 -14
View File
@@ -26,20 +26,18 @@ AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file)
if (nsp->GetStatus() != ResultStatus::Success)
return;
if (nsp->IsExtractedType())
return;
const auto control_nca =
nsp->GetNCA(nsp->GetProgramTitleID(), FileSys::ContentRecordType::Control);
if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
return;
std::tie(nacp_file, icon_file) =
FileSys::PatchManager(nsp->GetProgramTitleID()).ParseControlNCA(*control_nca);
if (nsp->IsExtractedType()) {
secondary_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(nsp->GetExeFS());
} else {
const auto control_nca =
nsp->GetNCA(nsp->GetProgramTitleID(), FileSys::ContentRecordType::Control);
if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
return;
std::tie(nacp_file, icon_file) =
FileSys::PatchManager(nsp->GetProgramTitleID()).ParseControlNCA(*control_nca);
if (title_id == 0)
return;
@@ -56,11 +54,11 @@ FileType AppLoader_NSP::IdentifyType(const FileSys::VirtualFile& file) {
if (nsp.GetStatus() == ResultStatus::Success) {
// Extracted Type case
if (nsp.IsExtractedType() && nsp.GetExeFS() != nullptr &&
FileSys::IsDirectoryExeFS(nsp.GetExeFS()) && nsp.GetRomFS() != nullptr) {
FileSys::IsDirectoryExeFS(nsp.GetExeFS())) {
return FileType::NSP;
}
// Non-Ectracted Type case
// Non-Extracted Type case
if (!nsp.IsExtractedType() &&
nsp.GetNCA(nsp.GetFirstTitleID(), FileSys::ContentRecordType::Program) != nullptr &&
AppLoader_NCA::IdentifyType(nsp.GetNCAFile(
@@ -77,7 +75,7 @@ AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) {
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
if (title_id == 0) {
if (!nsp->IsExtractedType() && title_id == 0) {
return {ResultStatus::ErrorNSPMissingProgramNCA, {}};
}
@@ -91,7 +89,8 @@ AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) {
return {nsp_program_status, {}};
}
if (nsp->GetNCA(title_id, FileSys::ContentRecordType::Program) == nullptr) {
if (!nsp->IsExtractedType() &&
nsp->GetNCA(title_id, FileSys::ContentRecordType::Program) == nullptr) {
if (!Core::Crypto::KeyManager::KeyFileExists(false)) {
return {ResultStatus::ErrorMissingProductionKeyFile, {}};
}
+7 -2
View File
@@ -43,8 +43,13 @@ static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* me
// During boot, current_page_table might not be set yet, in which case we need not flush
if (Core::System::GetInstance().IsPoweredOn()) {
Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS,
size * PAGE_SIZE);
auto& gpu = Core::System::GetInstance().GPU();
for (u64 i = 0; i < size; i++) {
const auto page = base + i;
if (page_table.attributes[page] == Common::PageType::RasterizerCachedMemory) {
gpu.FlushAndInvalidateRegion(page << PAGE_BITS, PAGE_SIZE);
}
}
}
VAddr end = base + size;
+46 -1
View File
@@ -4,8 +4,14 @@
#include <algorithm>
#include <chrono>
#include <iterator>
#include <mutex>
#include <numeric>
#include <sstream>
#include <thread>
#include <fmt/chrono.h>
#include <fmt/format.h>
#include "common/file_util.h"
#include "common/math_util.h"
#include "core/perf_stats.h"
#include "core/settings.h"
@@ -15,8 +21,31 @@ using DoubleSecs = std::chrono::duration<double, std::chrono::seconds::period>;
using std::chrono::duration_cast;
using std::chrono::microseconds;
// Purposefully ignore the first five frames, as there's a significant amount of overhead in
// booting that we shouldn't account for
constexpr std::size_t IgnoreFrames = 5;
namespace Core {
PerfStats::PerfStats(u64 title_id) : title_id(title_id) {}
PerfStats::~PerfStats() {
if (!Settings::values.record_frame_times || title_id == 0) {
return;
}
const std::time_t t = std::time(nullptr);
std::ostringstream stream;
std::copy(perf_history.begin() + IgnoreFrames, perf_history.begin() + current_index,
std::ostream_iterator<double>(stream, "\n"));
const std::string& path = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
// %F Date format expanded is "%Y-%m-%d"
const std::string filename =
fmt::format("{}/{:%F-%H-%M}_{:016X}.csv", path, *std::localtime(&t), title_id);
FileUtil::IOFile file(filename, "w");
file.WriteString(stream.str());
}
void PerfStats::BeginSystemFrame() {
std::lock_guard lock{object_mutex};
@@ -27,7 +56,12 @@ void PerfStats::EndSystemFrame() {
std::lock_guard lock{object_mutex};
auto frame_end = Clock::now();
accumulated_frametime += frame_end - frame_begin;
const auto frame_time = frame_end - frame_begin;
if (current_index < perf_history.size()) {
perf_history[current_index++] =
std::chrono::duration<double, std::milli>(frame_time).count();
}
accumulated_frametime += frame_time;
system_frames += 1;
previous_frame_length = frame_end - previous_frame_end;
@@ -40,6 +74,17 @@ void PerfStats::EndGameFrame() {
game_frames += 1;
}
double PerfStats::GetMeanFrametime() {
std::lock_guard lock{object_mutex};
if (current_index <= IgnoreFrames) {
return 0;
}
const double sum = std::accumulate(perf_history.begin() + IgnoreFrames,
perf_history.begin() + current_index, 0);
return sum / (current_index - IgnoreFrames);
}
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
std::lock_guard lock{object_mutex};
+20 -1
View File
@@ -4,7 +4,9 @@
#pragma once
#include <array>
#include <chrono>
#include <cstddef>
#include <mutex>
#include "common/common_types.h"
@@ -27,6 +29,10 @@ struct PerfStatsResults {
*/
class PerfStats {
public:
explicit PerfStats(u64 title_id);
~PerfStats();
using Clock = std::chrono::high_resolution_clock;
void BeginSystemFrame();
@@ -35,6 +41,11 @@ public:
PerfStatsResults GetAndResetStats(std::chrono::microseconds current_system_time_us);
/**
* Returns the Arthimetic Mean of all frametime values stored in the performance history.
*/
double GetMeanFrametime();
/**
* Gets the ratio between walltime and the emulated time of the previous system frame. This is
* useful for scaling inputs or outputs moving between the two time domains.
@@ -42,7 +53,15 @@ public:
double GetLastFrameTimeScale();
private:
std::mutex object_mutex;
std::mutex object_mutex{};
/// Title ID for the game that is running. 0 if there is no game running yet
u64 title_id{0};
/// Current index for writing to the perf_history array
std::size_t current_index{0};
/// Stores an hour of historical frametime data useful for processing and tracking performance
/// regressions with code changes.
std::array<double, 216000> perf_history = {};
/// Point when the cumulative counters were reset
Clock::time_point reset_point = Clock::now();
+1
View File
@@ -409,6 +409,7 @@ struct Values {
float volume;
// Debugging
bool record_frame_times;
bool use_gdbstub;
u16 gdbstub_port;
std::string program_args;
+53
View File
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <bitset>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
@@ -49,6 +50,33 @@ void KeplerCompute::CallMethod(const GPU::MethodCall& method_call) {
}
}
Tegra::Texture::FullTextureInfo KeplerCompute::GetTexture(std::size_t offset) const {
const std::bitset<8> cbuf_mask = launch_description.const_buffer_enable_mask.Value();
ASSERT(cbuf_mask[regs.tex_cb_index]);
const auto& texinfo = launch_description.const_buffer_config[regs.tex_cb_index];
ASSERT(texinfo.Address() != 0);
const GPUVAddr address = texinfo.Address() + offset * sizeof(Texture::TextureHandle);
ASSERT(address < texinfo.Address() + texinfo.size);
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(address)};
return GetTextureInfo(tex_handle, offset);
}
Texture::FullTextureInfo KeplerCompute::GetTextureInfo(const Texture::TextureHandle tex_handle,
std::size_t offset) const {
return Texture::FullTextureInfo{static_cast<u32>(offset), GetTICEntry(tex_handle.tic_id),
GetTSCEntry(tex_handle.tsc_id)};
}
u32 KeplerCompute::AccessConstBuffer32(u64 const_buffer, u64 offset) const {
const auto& buffer = launch_description.const_buffer_config[const_buffer];
u32 result;
std::memcpy(&result, memory_manager.GetPointer(buffer.Address() + offset), sizeof(u32));
return result;
}
void KeplerCompute::ProcessLaunch() {
const GPUVAddr launch_desc_loc = regs.launch_desc_loc.Address();
memory_manager.ReadBlockUnsafe(launch_desc_loc, &launch_description,
@@ -60,4 +88,29 @@ void KeplerCompute::ProcessLaunch() {
rasterizer.DispatchCompute(code_addr);
}
Texture::TICEntry KeplerCompute::GetTICEntry(u32 tic_index) const {
const GPUVAddr tic_address_gpu{regs.tic.Address() + tic_index * sizeof(Texture::TICEntry)};
Texture::TICEntry tic_entry;
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
const auto r_type{tic_entry.r_type.Value()};
const auto g_type{tic_entry.g_type.Value()};
const auto b_type{tic_entry.b_type.Value()};
const auto a_type{tic_entry.a_type.Value()};
// TODO(Subv): Different data types for separate components are not supported
DEBUG_ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
return tic_entry;
}
Texture::TSCEntry KeplerCompute::GetTSCEntry(u32 tsc_index) const {
const GPUVAddr tsc_address_gpu{regs.tsc.Address() + tsc_index * sizeof(Texture::TSCEntry)};
Texture::TSCEntry tsc_entry;
memory_manager.ReadBlockUnsafe(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry));
return tsc_entry;
}
} // namespace Tegra::Engines
+19 -4
View File
@@ -12,6 +12,7 @@
#include "common/common_types.h"
#include "video_core/engines/engine_upload.h"
#include "video_core/gpu.h"
#include "video_core/textures/texture.h"
namespace Core {
class System;
@@ -111,7 +112,7 @@ public:
INSERT_PADDING_WORDS(0x3FE);
u32 texture_const_buffer_index;
u32 tex_cb_index;
INSERT_PADDING_WORDS(0x374);
};
@@ -149,7 +150,7 @@ public:
union {
BitField<0, 8, u32> const_buffer_enable_mask;
BitField<29, 2, u32> cache_layout;
} memory_config;
};
INSERT_PADDING_WORDS(0x8);
@@ -194,6 +195,14 @@ public:
/// Write the value to the register identified by method.
void CallMethod(const GPU::MethodCall& method_call);
Tegra::Texture::FullTextureInfo GetTexture(std::size_t offset) const;
/// Given a Texture Handle, returns the TSC and TIC entries.
Texture::FullTextureInfo GetTextureInfo(const Texture::TextureHandle tex_handle,
std::size_t offset) const;
u32 AccessConstBuffer32(u64 const_buffer, u64 offset) const;
private:
Core::System& system;
VideoCore::RasterizerInterface& rasterizer;
@@ -201,6 +210,12 @@ private:
Upload::State upload_state;
void ProcessLaunch();
/// Retrieves information about a specific TIC entry from the TIC buffer.
Texture::TICEntry GetTICEntry(u32 tic_index) const;
/// Retrieves information about a specific TSC entry from the TSC buffer.
Texture::TSCEntry GetTSCEntry(u32 tsc_index) const;
};
#define ASSERT_REG_POSITION(field_name, position) \
@@ -218,12 +233,12 @@ ASSERT_REG_POSITION(launch, 0xAF);
ASSERT_REG_POSITION(tsc, 0x557);
ASSERT_REG_POSITION(tic, 0x55D);
ASSERT_REG_POSITION(code_loc, 0x582);
ASSERT_REG_POSITION(texture_const_buffer_index, 0x982);
ASSERT_REG_POSITION(tex_cb_index, 0x982);
ASSERT_LAUNCH_PARAM_POSITION(program_start, 0x8);
ASSERT_LAUNCH_PARAM_POSITION(grid_dim_x, 0xC);
ASSERT_LAUNCH_PARAM_POSITION(shared_alloc, 0x11);
ASSERT_LAUNCH_PARAM_POSITION(block_dim_x, 0x12);
ASSERT_LAUNCH_PARAM_POSITION(memory_config, 0x14);
ASSERT_LAUNCH_PARAM_POSITION(const_buffer_enable_mask, 0x14);
ASSERT_LAUNCH_PARAM_POSITION(const_buffer_config, 0x1D);
#undef ASSERT_REG_POSITION
+20 -4
View File
@@ -89,6 +89,9 @@ void Maxwell3D::InitializeRegisterDefaults() {
// Commercial games seem to assume this value is enabled and nouveau sets this value manually.
regs.rt_separate_frag_data = 1;
// Some games (like Super Mario Odyssey) assume that SRGB is enabled.
regs.framebuffer_srgb = 1;
}
#define DIRTY_REGS_POS(field_name) (offsetof(Maxwell3D::DirtyRegs, field_name))
@@ -244,7 +247,7 @@ void Maxwell3D::InitDirtySettings() {
dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_clamp)] = polygon_offset_dirty_reg;
}
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u32* parameters) {
// Reset the current macro.
executing_macro = 0;
@@ -252,7 +255,7 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
const u32 entry = ((method - MacroRegistersStart) >> 1) % macro_positions.size();
// Execute the current macro.
macro_interpreter.Execute(macro_positions[entry], std::move(parameters));
macro_interpreter.Execute(macro_positions[entry], num_parameters, parameters);
}
void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
@@ -289,7 +292,8 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
// Call the macro when there are no more parameters in the command buffer
if (method_call.IsLastCall()) {
CallMacroMethod(executing_macro, std::move(macro_params));
CallMacroMethod(executing_macro, macro_params.size(), macro_params.data());
macro_params.clear();
}
return;
}
@@ -328,6 +332,10 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
ProcessMacroBind(method_call.argument);
break;
}
case MAXWELL3D_REG_INDEX(firmware[4]): {
ProcessFirmwareCall4();
break;
}
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[1]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[2]):
@@ -418,6 +426,14 @@ void Maxwell3D::ProcessMacroBind(u32 data) {
macro_positions[regs.macros.entry++] = data;
}
void Maxwell3D::ProcessFirmwareCall4() {
LOG_WARNING(HW_GPU, "(STUBBED) called");
// Firmware call 4 is a blob that changes some registers depending on its parameters.
// These registers don't affect emulation and so are stubbed by setting 0xd00 to 1.
regs.reg_array[0xd00] = 1;
}
void Maxwell3D::ProcessQueryGet() {
const GPUVAddr sequence_address{regs.query.QueryAddress()};
// Since the sequence address is given as a GPU VAddr, we have to convert it to an application
@@ -525,7 +541,7 @@ void Maxwell3D::ProcessSyncPoint() {
}
void Maxwell3D::DrawArrays() {
LOG_DEBUG(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
LOG_TRACE(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
regs.vertex_buffer.count);
ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
+10 -2
View File
@@ -62,6 +62,7 @@ public:
static constexpr std::size_t NumVertexAttributes = 32;
static constexpr std::size_t NumVaryings = 31;
static constexpr std::size_t NumTextureSamplers = 32;
static constexpr std::size_t NumImages = 8; // TODO(Rodrigo): Investigate this number
static constexpr std::size_t NumClipDistances = 8;
static constexpr std::size_t MaxShaderProgram = 6;
static constexpr std::size_t MaxShaderStage = 5;
@@ -1088,7 +1089,9 @@ public:
INSERT_PADDING_WORDS(14);
} shader_config[MaxShaderProgram];
INSERT_PADDING_WORDS(0x80);
INSERT_PADDING_WORDS(0x60);
u32 firmware[0x20];
struct {
u32 cb_size;
@@ -1307,9 +1310,10 @@ private:
/**
* Call a macro on this engine.
* @param method Method to call
* @param num_parameters Number of arguments
* @param parameters Arguments to the method call
*/
void CallMacroMethod(u32 method, std::vector<u32> parameters);
void CallMacroMethod(u32 method, std::size_t num_parameters, const u32* parameters);
/// Handles writes to the macro uploading register.
void ProcessMacroUpload(u32 data);
@@ -1317,6 +1321,9 @@ private:
/// Handles writes to the macro bind register.
void ProcessMacroBind(u32 data);
/// Handles firmware blob 4
void ProcessFirmwareCall4();
/// Handles a write to the CLEAR_BUFFERS register.
void ProcessClearBuffers();
@@ -1429,6 +1436,7 @@ ASSERT_REG_POSITION(vertex_array[0], 0x700);
ASSERT_REG_POSITION(independent_blend, 0x780);
ASSERT_REG_POSITION(vertex_array_limit[0], 0x7C0);
ASSERT_REG_POSITION(shader_config[0], 0x800);
ASSERT_REG_POSITION(firmware, 0x8C0);
ASSERT_REG_POSITION(const_buffer, 0x8E0);
ASSERT_REG_POSITION(cb_bind[0], 0x904);
ASSERT_REG_POSITION(tex_cb_index, 0x982);
+54
View File
@@ -544,6 +544,35 @@ enum class VoteOperation : u64 {
Eq = 2, // allThreadsEqualNV
};
enum class ImageAtomicSize : u64 {
U32 = 0,
S32 = 1,
U64 = 2,
F32 = 3,
S64 = 5,
SD32 = 6,
SD64 = 7,
};
enum class ImageAtomicOperation : u64 {
Add = 0,
Min = 1,
Max = 2,
Inc = 3,
Dec = 4,
And = 5,
Or = 6,
Xor = 7,
Exch = 8,
};
enum class ShuffleOperation : u64 {
Idx = 0, // shuffleNV
Up = 1, // shuffleUpNV
Down = 2, // shuffleDownNV
Bfly = 3, // shuffleXorNV
};
union Instruction {
Instruction& operator=(const Instruction& instr) {
value = instr.value;
@@ -577,6 +606,15 @@ union Instruction {
BitField<42, 1, u64> negate_value;
} vote;
union {
BitField<30, 2, ShuffleOperation> operation;
BitField<48, 3, u64> pred48;
BitField<28, 1, u64> is_index_imm;
BitField<29, 1, u64> is_mask_imm;
BitField<20, 5, u64> index_imm;
BitField<34, 13, u64> mask_imm;
} shfl;
union {
BitField<8, 8, Register> gpr;
BitField<20, 24, s64> offset;
@@ -674,6 +712,10 @@ union Instruction {
BitField<48, 1, u64> is_signed;
} shift;
union {
BitField<39, 1, u64> wrap;
} shr;
union {
BitField<39, 5, u64> shift_amount;
BitField<48, 1, u64> negate_b;
@@ -1387,6 +1429,14 @@ union Instruction {
}
} sust;
union {
BitField<28, 1, u64> is_ba;
BitField<51, 3, ImageAtomicSize> size;
BitField<33, 3, ImageType> image_type;
BitField<29, 4, ImageAtomicOperation> operation;
BitField<49, 2, OutOfBoundsStore> out_of_bounds_store;
} suatom_d;
union {
BitField<20, 24, u64> target;
BitField<5, 1, u64> constant_buffer;
@@ -1508,6 +1558,7 @@ public:
BRK,
DEPBAR,
VOTE,
SHFL,
BFE_C,
BFE_R,
BFE_IMM,
@@ -1539,6 +1590,7 @@ public:
TMML_B, // Texture Mip Map Level
TMML, // Texture Mip Map Level
SUST, // Surface Store
SUATOM, // Surface Atomic Operation
EXIT,
NOP,
IPA,
@@ -1798,6 +1850,7 @@ private:
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
INST("1110111100010---", Id::SHFL, Type::Warp, "SHFL"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
@@ -1822,6 +1875,7 @@ private:
INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"),
INST("1101111101011---", Id::TMML, Type::Texture, "TMML"),
INST("11101011001-----", Id::SUST, Type::Image, "SUST"),
INST("1110101000------", Id::SUATOM, Type::Image, "SUATOM_D"),
INST("0101000010110---", Id::NOP, Type::Trivial, "NOP"),
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"),
+14 -8
View File
@@ -14,11 +14,18 @@ namespace Tegra {
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) {
void MacroInterpreter::Execute(u32 offset, std::size_t num_parameters, const u32* parameters) {
MICROPROFILE_SCOPE(MacroInterp);
Reset();
registers[1] = parameters[0];
this->parameters = std::move(parameters);
if (num_parameters > parameters_capacity) {
parameters_capacity = num_parameters;
this->parameters = std::make_unique<u32[]>(num_parameters);
}
std::memcpy(this->parameters.get(), parameters, num_parameters * sizeof(u32));
this->num_parameters = num_parameters;
// Execute the code until we hit an exit condition.
bool keep_executing = true;
@@ -27,7 +34,7 @@ void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) {
}
// Assert the the macro used all the input parameters
ASSERT(next_parameter_index == this->parameters.size());
ASSERT(next_parameter_index == num_parameters);
}
void MacroInterpreter::Reset() {
@@ -35,7 +42,7 @@ void MacroInterpreter::Reset() {
pc = 0;
delayed_pc = {};
method_address.raw = 0;
parameters.clear();
num_parameters = 0;
// The next parameter index starts at 1, because $r1 already has the value of the first
// parameter.
next_parameter_index = 1;
@@ -124,9 +131,7 @@ bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) {
// An instruction with the Exit flag will not actually
// cause an exit if it's executed inside a delay slot.
// TODO(Blinkhawk): Reversed to always exit. The behavior explained above requires further
// testing on the MME code.
if (opcode.is_exit) {
if (opcode.is_exit && !is_delay_slot) {
// Exit has a delay slot, execute the next instruction
Step(offset, true);
return false;
@@ -229,7 +234,8 @@ void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 res
}
u32 MacroInterpreter::FetchParameter() {
return parameters.at(next_parameter_index++);
ASSERT(next_parameter_index < num_parameters);
return parameters[next_parameter_index++];
}
u32 MacroInterpreter::GetRegister(u32 register_id) const {
+5 -3
View File
@@ -25,7 +25,7 @@ public:
* @param offset Offset to start execution at.
* @param parameters The parameters of the macro.
*/
void Execute(u32 offset, std::vector<u32> parameters);
void Execute(u32 offset, std::size_t num_parameters, const u32* parameters);
private:
enum class Operation : u32 {
@@ -162,10 +162,12 @@ private:
MethodAddress method_address = {};
/// Input parameters of the current macro.
std::vector<u32> parameters;
std::unique_ptr<u32[]> parameters;
std::size_t num_parameters = 0;
std::size_t parameters_capacity = 0;
/// Index of the next parameter that will be fetched by the 'parm' instruction.
u32 next_parameter_index = 0;
bool carry_flag{};
bool carry_flag = false;
};
} // namespace Tegra
+119 -50
View File
@@ -331,7 +331,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
const auto stage_enum = static_cast<Maxwell::ShaderStage>(stage);
SetupDrawConstBuffers(stage_enum, shader);
SetupDrawGlobalMemory(stage_enum, shader);
const auto texture_buffer_usage{SetupTextures(stage_enum, shader, base_bindings)};
const auto texture_buffer_usage{SetupDrawTextures(stage_enum, shader, base_bindings)};
const ProgramVariant variant{base_bindings, primitive_mode, texture_buffer_usage};
const auto [program_handle, next_bindings] = shader->GetProgramHandle(variant);
@@ -489,9 +489,6 @@ std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers(
// Assume that a surface will be written to if it is used as a framebuffer, even if
// the shader doesn't actually write to it.
texture_cache.MarkColorBufferInUse(*single_color_target);
// Workaround for and issue in nvidia drivers
// https://devtalk.nvidia.com/default/topic/776591/opengl/gl_framebuffer_srgb-functions-incorrectly/
state.framebuffer_srgb.enabled |= color_surface->GetSurfaceParams().srgb_conversion;
}
fbkey.is_single_buffer = true;
@@ -512,11 +509,6 @@ std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers(
// Assume that a surface will be written to if it is used as a framebuffer, even
// if the shader doesn't actually write to it.
texture_cache.MarkColorBufferInUse(index);
// Enable sRGB only for supported formats
// Workaround for and issue in nvidia drivers
// https://devtalk.nvidia.com/default/topic/776591/opengl/gl_framebuffer_srgb-functions-incorrectly/
state.framebuffer_srgb.enabled |=
color_surface->GetSurfaceParams().srgb_conversion;
}
fbkey.color_attachments[index] =
@@ -537,8 +529,7 @@ std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers(
texture_cache.MarkDepthBufferInUse();
fbkey.zeta = depth_surface;
fbkey.stencil_enable = regs.stencil_enable &&
depth_surface->GetSurfaceParams().type == SurfaceType::DepthStencil;
fbkey.stencil_enable = depth_surface->GetSurfaceParams().type == SurfaceType::DepthStencil;
}
texture_cache.GuardRenderTargets(false);
@@ -577,16 +568,15 @@ void RasterizerOpenGL::ConfigureClearFramebuffer(OpenGLState& current_state, boo
if (depth_surface) {
const auto& params = depth_surface->GetSurfaceParams();
switch (params.type) {
case VideoCore::Surface::SurfaceType::Depth: {
case VideoCore::Surface::SurfaceType::Depth:
depth_surface->Attach(GL_DEPTH_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
break;
}
case VideoCore::Surface::SurfaceType::DepthStencil: {
depth_surface->Attach(GL_DEPTH_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
case VideoCore::Surface::SurfaceType::DepthStencil:
depth_surface->Attach(GL_DEPTH_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
break;
}
default: { UNIMPLEMENTED(); }
default:
UNIMPLEMENTED();
}
} else {
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
@@ -639,6 +629,7 @@ void RasterizerOpenGL::Clear() {
ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear stencil but buffer is not enabled!");
use_stencil = true;
clear_state.stencil.test_enabled = true;
if (regs.clear_flags.stencil) {
// Stencil affects the clear so fill it with the used masks
clear_state.stencil.front.test_func = GL_ALWAYS;
@@ -802,7 +793,11 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
}
auto kernel = shader_cache.GetComputeKernel(code_addr);
const auto [program, next_bindings] = kernel->GetProgramHandle({});
ProgramVariant variant;
variant.texture_buffer_usage = SetupComputeTextures(kernel);
SetupComputeImages(kernel);
const auto [program, next_bindings] = kernel->GetProgramHandle(variant);
state.draw.shader_program = program;
state.draw.program_pipeline = 0;
@@ -817,13 +812,13 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
SetupComputeConstBuffers(kernel);
SetupComputeGlobalMemory(kernel);
// TODO(Rodrigo): Bind images and samplers
buffer_cache.Unmap();
bind_ubo_pushbuffer.Bind();
bind_ssbo_pushbuffer.Bind();
state.ApplyTextures();
state.ApplyImages();
state.ApplyShaderProgram();
state.ApplyProgramPipeline();
@@ -903,6 +898,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
}
screen_info.display_texture = surface->GetTexture();
screen_info.display_srgb = surface->GetSurfaceParams().srgb_conversion;
return true;
}
@@ -923,7 +919,7 @@ void RasterizerOpenGL::SetupComputeConstBuffers(const Shader& kernel) {
const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
for (const auto& entry : kernel->GetShaderEntries().const_buffers) {
const auto& config = launch_desc.const_buffer_config[entry.GetIndex()];
const std::bitset<8> mask = launch_desc.memory_config.const_buffer_enable_mask.Value();
const std::bitset<8> mask = launch_desc.const_buffer_enable_mask.Value();
Tegra::Engines::ConstBufferInfo buffer;
buffer.address = config.Address();
buffer.size = config.size;
@@ -982,53 +978,125 @@ void RasterizerOpenGL::SetupGlobalMemory(const GLShader::GlobalMemoryEntry& entr
bind_ssbo_pushbuffer.Push(ssbo, buffer_offset, static_cast<GLsizeiptr>(size));
}
TextureBufferUsage RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& shader,
BaseBindings base_bindings) {
TextureBufferUsage RasterizerOpenGL::SetupDrawTextures(Maxwell::ShaderStage stage,
const Shader& shader,
BaseBindings base_bindings) {
MICROPROFILE_SCOPE(OpenGL_Texture);
const auto& gpu = system.GPU();
const auto& maxwell3d = gpu.Maxwell3D();
const auto& entries = shader->GetShaderEntries().samplers;
ASSERT_MSG(base_bindings.sampler + entries.size() <= std::size(state.texture_units),
ASSERT_MSG(base_bindings.sampler + entries.size() <= std::size(state.textures),
"Exceeded the number of active textures.");
TextureBufferUsage texture_buffer_usage{0};
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& entry = entries[bindpoint];
Tegra::Texture::FullTextureInfo texture;
if (entry.IsBindless()) {
const auto texture = [&]() {
if (!entry.IsBindless()) {
return maxwell3d.GetStageTexture(stage, entry.GetOffset());
}
const auto cbuf = entry.GetBindlessCBuf();
Tegra::Texture::TextureHandle tex_handle;
tex_handle.raw = maxwell3d.AccessConstBuffer32(stage, cbuf.first, cbuf.second);
texture = maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset());
} else {
texture = maxwell3d.GetStageTexture(stage, entry.GetOffset());
}
const u32 current_bindpoint = base_bindings.sampler + bindpoint;
return maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset());
}();
auto& unit{state.texture_units[current_bindpoint]};
unit.sampler = sampler_cache.GetSampler(texture.tsc);
if (const auto view{texture_cache.GetTextureSurface(texture, entry)}; view) {
if (view->GetSurfaceParams().IsBuffer()) {
// Record that this texture is a texture buffer.
texture_buffer_usage.set(bindpoint);
} else {
// Apply swizzle to textures that are not buffers.
view->ApplySwizzle(texture.tic.x_source, texture.tic.y_source, texture.tic.z_source,
texture.tic.w_source);
}
state.texture_units[current_bindpoint].texture = view->GetTexture();
} else {
// Can occur when texture addr is null or its memory is unmapped/invalid
unit.texture = 0;
if (SetupTexture(base_bindings.sampler + bindpoint, texture, entry)) {
texture_buffer_usage.set(bindpoint);
}
}
return texture_buffer_usage;
}
TextureBufferUsage RasterizerOpenGL::SetupComputeTextures(const Shader& kernel) {
MICROPROFILE_SCOPE(OpenGL_Texture);
const auto& compute = system.GPU().KeplerCompute();
const auto& entries = kernel->GetShaderEntries().samplers;
ASSERT_MSG(entries.size() <= std::size(state.textures),
"Exceeded the number of active textures.");
TextureBufferUsage texture_buffer_usage{0};
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& entry = entries[bindpoint];
const auto texture = [&]() {
if (!entry.IsBindless()) {
return compute.GetTexture(entry.GetOffset());
}
const auto cbuf = entry.GetBindlessCBuf();
Tegra::Texture::TextureHandle tex_handle;
tex_handle.raw = compute.AccessConstBuffer32(cbuf.first, cbuf.second);
return compute.GetTextureInfo(tex_handle, entry.GetOffset());
}();
if (SetupTexture(bindpoint, texture, entry)) {
texture_buffer_usage.set(bindpoint);
}
}
return texture_buffer_usage;
}
bool RasterizerOpenGL::SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture,
const GLShader::SamplerEntry& entry) {
state.samplers[binding] = sampler_cache.GetSampler(texture.tsc);
const auto view = texture_cache.GetTextureSurface(texture.tic, entry);
if (!view) {
// Can occur when texture addr is null or its memory is unmapped/invalid
state.textures[binding] = 0;
return false;
}
state.textures[binding] = view->GetTexture();
if (view->GetSurfaceParams().IsBuffer()) {
return true;
}
// Apply swizzle to textures that are not buffers.
view->ApplySwizzle(texture.tic.x_source, texture.tic.y_source, texture.tic.z_source,
texture.tic.w_source);
return false;
}
void RasterizerOpenGL::SetupComputeImages(const Shader& shader) {
const auto& compute = system.GPU().KeplerCompute();
const auto& entries = shader->GetShaderEntries().images;
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& entry = entries[bindpoint];
const auto tic = [&]() {
if (!entry.IsBindless()) {
return compute.GetTexture(entry.GetOffset()).tic;
}
const auto cbuf = entry.GetBindlessCBuf();
Tegra::Texture::TextureHandle tex_handle;
tex_handle.raw = compute.AccessConstBuffer32(cbuf.first, cbuf.second);
return compute.GetTextureInfo(tex_handle, entry.GetOffset()).tic;
}();
SetupImage(bindpoint, tic, entry);
}
}
void RasterizerOpenGL::SetupImage(u32 binding, const Tegra::Texture::TICEntry& tic,
const GLShader::ImageEntry& entry) {
const auto view = texture_cache.GetImageSurface(tic, entry);
if (!view) {
state.images[binding] = 0;
return;
}
if (!tic.IsBuffer()) {
view->ApplySwizzle(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
}
if (entry.IsWritten()) {
view->MarkAsModified(texture_cache.Tick());
}
state.images[binding] = view->GetTexture();
}
void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
const auto& regs = system.GPU().Maxwell3D().regs;
const bool geometry_shaders_enabled =
@@ -1119,9 +1187,12 @@ void RasterizerOpenGL::SyncStencilTestState() {
if (!maxwell3d.dirty.stencil_test) {
return;
}
const auto& regs = maxwell3d.regs;
maxwell3d.dirty.stencil_test = false;
const auto& regs = maxwell3d.regs;
state.stencil.test_enabled = regs.stencil_enable != 0;
state.MarkDirtyStencilState();
if (!regs.stencil_enable) {
return;
}
@@ -1150,8 +1221,6 @@ void RasterizerOpenGL::SyncStencilTestState() {
state.stencil.back.action_depth_fail = GL_KEEP;
state.stencil.back.action_depth_pass = GL_KEEP;
}
state.MarkDirtyStencilState();
maxwell3d.dirty.stencil_test = false;
}
void RasterizerOpenGL::SyncColorMask() {
+17 -2
View File
@@ -32,6 +32,7 @@
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/renderer_opengl/utils.h"
#include "video_core/textures/texture.h"
namespace Core {
class System;
@@ -137,8 +138,22 @@ private:
/// Configures the current textures to use for the draw command. Returns shaders texture buffer
/// usage.
TextureBufferUsage SetupTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
const Shader& shader, BaseBindings base_bindings);
TextureBufferUsage SetupDrawTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
const Shader& shader, BaseBindings base_bindings);
/// Configures the textures used in a compute shader. Returns texture buffer usage.
TextureBufferUsage SetupComputeTextures(const Shader& kernel);
/// Configures a texture. Returns true when the texture is a texture buffer.
bool SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture,
const GLShader::SamplerEntry& entry);
/// Configures images in a compute shader.
void SetupComputeImages(const Shader& shader);
/// Configures an image.
void SetupImage(u32 binding, const Tegra::Texture::TICEntry& tic,
const GLShader::ImageEntry& entry);
/// Syncs the viewport and depth range to match the guest state
void SyncViewport(OpenGLState& current_state);
@@ -214,7 +214,8 @@ CachedProgram SpecializeShader(const std::string& code, const GLShader::ShaderEn
std::string source = "#version 430 core\n"
"#extension GL_ARB_separate_shader_objects : enable\n"
"#extension GL_NV_gpu_shader5 : enable\n"
"#extension GL_NV_shader_thread_group : enable\n";
"#extension GL_NV_shader_thread_group : enable\n"
"#extension GL_NV_shader_thread_shuffle : enable\n";
if (entries.shader_viewport_layer_array) {
source += "#extension GL_ARB_shader_viewport_layer_array : enable\n";
}
@@ -348,23 +349,16 @@ Shader CachedShader::CreateKernelFromCache(const ShaderParameters& params,
}
std::tuple<GLuint, BaseBindings> CachedShader::GetProgramHandle(const ProgramVariant& variant) {
GLuint handle{};
if (program_type == ProgramType::Geometry) {
handle = GetGeometryShader(variant);
} else {
const auto [entry, is_cache_miss] = programs.try_emplace(variant);
auto& program = entry->second;
if (is_cache_miss) {
program = TryLoadProgram(variant);
if (!program) {
program = SpecializeShader(code, entries, program_type, variant);
disk_cache.SaveUsage(GetUsage(variant));
}
LabelGLObject(GL_PROGRAM, program->handle, cpu_addr);
const auto [entry, is_cache_miss] = programs.try_emplace(variant);
auto& program = entry->second;
if (is_cache_miss) {
program = TryLoadProgram(variant);
if (!program) {
program = SpecializeShader(code, entries, program_type, variant);
disk_cache.SaveUsage(GetUsage(variant));
}
handle = program->handle;
LabelGLObject(GL_PROGRAM, program->handle, cpu_addr);
}
auto base_bindings = variant.base_bindings;
@@ -375,52 +369,9 @@ std::tuple<GLuint, BaseBindings> CachedShader::GetProgramHandle(const ProgramVar
base_bindings.gmem += static_cast<u32>(entries.global_memory_entries.size());
base_bindings.sampler += static_cast<u32>(entries.samplers.size());
return {handle, base_bindings};
return {program->handle, base_bindings};
}
GLuint CachedShader::GetGeometryShader(const ProgramVariant& variant) {
const auto [entry, is_cache_miss] = geometry_programs.try_emplace(variant);
auto& programs = entry->second;
switch (variant.primitive_mode) {
case GL_POINTS:
return LazyGeometryProgram(programs.points, variant);
case GL_LINES:
case GL_LINE_STRIP:
return LazyGeometryProgram(programs.lines, variant);
case GL_LINES_ADJACENCY:
case GL_LINE_STRIP_ADJACENCY:
return LazyGeometryProgram(programs.lines_adjacency, variant);
case GL_TRIANGLES:
case GL_TRIANGLE_STRIP:
case GL_TRIANGLE_FAN:
return LazyGeometryProgram(programs.triangles, variant);
case GL_TRIANGLES_ADJACENCY:
case GL_TRIANGLE_STRIP_ADJACENCY:
return LazyGeometryProgram(programs.triangles_adjacency, variant);
default:
UNREACHABLE_MSG("Unknown primitive mode.");
return LazyGeometryProgram(programs.points, variant);
}
}
GLuint CachedShader::LazyGeometryProgram(CachedProgram& target_program,
const ProgramVariant& variant) {
if (target_program) {
return target_program->handle;
}
const auto [glsl_name, debug_name, vertices] = GetPrimitiveDescription(variant.primitive_mode);
target_program = TryLoadProgram(variant);
if (!target_program) {
target_program = SpecializeShader(code, entries, program_type, variant);
disk_cache.SaveUsage(GetUsage(variant));
}
LabelGLObject(GL_PROGRAM, target_program->handle, cpu_addr, debug_name);
return target_program->handle;
};
CachedProgram CachedShader::TryLoadProgram(const ProgramVariant& variant) const {
const auto found = precompiled_programs.find(GetUsage(variant));
if (found == precompiled_programs.end()) {
@@ -86,22 +86,6 @@ private:
explicit CachedShader(const ShaderParameters& params, ProgramType program_type,
GLShader::ProgramResult result);
// Geometry programs. These are needed because GLSL needs an input topology but it's not
// declared by the hardware. Workaround this issue by generating a different shader per input
// topology class.
struct GeometryPrograms {
CachedProgram points;
CachedProgram lines;
CachedProgram lines_adjacency;
CachedProgram triangles;
CachedProgram triangles_adjacency;
};
GLuint GetGeometryShader(const ProgramVariant& variant);
/// Generates a geometry shader or returns one that already exists.
GLuint LazyGeometryProgram(CachedProgram& target_program, const ProgramVariant& variant);
CachedProgram TryLoadProgram(const ProgramVariant& variant) const;
ShaderDiskCacheUsage GetUsage(const ProgramVariant& variant) const;
@@ -117,11 +101,6 @@ private:
std::size_t shader_length{};
std::unordered_map<ProgramVariant, CachedProgram> programs;
std::unordered_map<ProgramVariant, GeometryPrograms> geometry_programs;
std::unordered_map<u32, GLuint> cbuf_resource_cache;
std::unordered_map<u32, GLuint> gmem_resource_cache;
std::unordered_map<u32, GLint> uniform_cache;
};
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
@@ -325,6 +325,7 @@ public:
DeclareRegisters();
DeclarePredicates();
DeclareLocalMemory();
DeclareSharedMemory();
DeclareInternalFlags();
DeclareInputAttributes();
DeclareOutputAttributes();
@@ -389,11 +390,10 @@ public:
for (const auto& sampler : ir.GetSamplers()) {
entries.samplers.emplace_back(sampler);
}
for (const auto& image : ir.GetImages()) {
for (const auto& [offset, image] : ir.GetImages()) {
entries.images.emplace_back(image);
}
for (const auto& gmem_pair : ir.GetGlobalMemory()) {
const auto& [base, usage] = gmem_pair;
for (const auto& [base, usage] : ir.GetGlobalMemory()) {
entries.global_memory_entries.emplace_back(base.cbuf_index, base.cbuf_offset,
usage.is_read, usage.is_written);
}
@@ -500,6 +500,13 @@ private:
code.AddNewLine();
}
void DeclareSharedMemory() {
if (stage != ProgramType::Compute) {
return;
}
code.AddLine("shared uint {}[];", GetSharedMemory());
}
void DeclareInternalFlags() {
for (u32 flag = 0; flag < static_cast<u32>(InternalFlag::Amount); flag++) {
const auto flag_code = static_cast<InternalFlag>(flag);
@@ -706,8 +713,8 @@ private:
void DeclareImages() {
const auto& images{ir.GetImages()};
for (const auto& image : images) {
const std::string image_type = [&]() {
for (const auto& [offset, image] : images) {
const char* image_type = [&] {
switch (image.GetType()) {
case Tegra::Shader::ImageType::Texture1D:
return "image1D";
@@ -726,9 +733,33 @@ private:
return "image1D";
}
}();
code.AddLine("layout (binding = IMAGE_BINDING_{}) coherent volatile writeonly uniform "
const auto [type_prefix, format] = [&]() -> std::pair<const char*, const char*> {
if (!image.IsSizeKnown()) {
return {"", ""};
}
switch (image.GetSize()) {
case Tegra::Shader::ImageAtomicSize::U32:
return {"u", "r32ui, "};
case Tegra::Shader::ImageAtomicSize::S32:
return {"i", "r32i, "};
default:
UNIMPLEMENTED_MSG("Unimplemented atomic size={}",
static_cast<u32>(image.GetSize()));
return {"", ""};
}
}();
std::string qualifier = "coherent volatile";
if (image.IsRead() && !image.IsWritten()) {
qualifier += " readonly";
} else if (image.IsWritten() && !image.IsRead()) {
qualifier += " writeonly";
}
code.AddLine("layout (binding = IMAGE_BINDING_{}) {} uniform "
"{} {};",
image.GetIndex(), image_type, GetImage(image));
image.GetIndex(), qualifier, image_type, GetImage(image));
}
if (!images.empty()) {
code.AddNewLine();
@@ -858,6 +889,12 @@ private:
Type::Uint};
}
if (const auto smem = std::get_if<SmemNode>(&*node)) {
return {
fmt::format("{}[{} >> 2]", GetSharedMemory(), Visit(smem->GetAddress()).AsUint()),
Type::Uint};
}
if (const auto internal_flag = std::get_if<InternalFlagNode>(&*node)) {
return {GetInternalFlag(internal_flag->GetFlag()), Type::Bool};
}
@@ -984,10 +1021,10 @@ private:
return {std::move(temporary), value.GetType()};
}
Expression GetOutputAttribute(const AbufNode* abuf) {
std::optional<Expression> GetOutputAttribute(const AbufNode* abuf) {
switch (const auto attribute = abuf->GetIndex()) {
case Attribute::Index::Position:
return {"gl_Position"s + GetSwizzle(abuf->GetElement()), Type::Float};
return {{"gl_Position"s + GetSwizzle(abuf->GetElement()), Type::Float}};
case Attribute::Index::LayerViewportPointSize:
switch (abuf->GetElement()) {
case 0:
@@ -997,25 +1034,25 @@ private:
if (IsVertexShader(stage) && !device.HasVertexViewportLayer()) {
return {};
}
return {"gl_Layer", Type::Int};
return {{"gl_Layer", Type::Int}};
case 2:
if (IsVertexShader(stage) && !device.HasVertexViewportLayer()) {
return {};
}
return {"gl_ViewportIndex", Type::Int};
return {{"gl_ViewportIndex", Type::Int}};
case 3:
UNIMPLEMENTED_MSG("Requires some state changes for gl_PointSize to work in shader");
return {"gl_PointSize", Type::Float};
return {{"gl_PointSize", Type::Float}};
}
return {};
case Attribute::Index::ClipDistances0123:
return {fmt::format("gl_ClipDistance[{}]", abuf->GetElement()), Type::Float};
return {{fmt::format("gl_ClipDistance[{}]", abuf->GetElement()), Type::Float}};
case Attribute::Index::ClipDistances4567:
return {fmt::format("gl_ClipDistance[{}]", abuf->GetElement() + 4), Type::Float};
return {{fmt::format("gl_ClipDistance[{}]", abuf->GetElement() + 4), Type::Float}};
default:
if (IsGenericAttribute(attribute)) {
return {GetOutputAttribute(attribute) + GetSwizzle(abuf->GetElement()),
Type::Float};
return {
{GetOutputAttribute(attribute) + GetSwizzle(abuf->GetElement()), Type::Float}};
}
UNIMPLEMENTED_MSG("Unhandled output attribute: {}", static_cast<u32>(attribute));
return {};
@@ -1174,6 +1211,74 @@ private:
return expr;
}
std::string BuildIntegerCoordinates(Operation operation) {
constexpr std::array constructors{"int(", "ivec2(", "ivec3(", "ivec4("};
const std::size_t coords_count{operation.GetOperandsCount()};
std::string expr = constructors.at(coords_count - 1);
for (std::size_t i = 0; i < coords_count; ++i) {
expr += VisitOperand(operation, i).AsInt();
if (i + 1 < coords_count) {
expr += ", ";
}
}
expr += ')';
return expr;
}
std::string BuildImageValues(Operation operation) {
const auto meta{std::get<MetaImage>(operation.GetMeta())};
const auto [constructors, type] = [&]() -> std::pair<std::array<const char*, 4>, Type> {
constexpr std::array float_constructors{"float", "vec2", "vec3", "vec4"};
if (!meta.image.IsSizeKnown()) {
return {float_constructors, Type::Float};
}
switch (meta.image.GetSize()) {
case Tegra::Shader::ImageAtomicSize::U32:
return {{"uint", "uvec2", "uvec3", "uvec4"}, Type::Uint};
case Tegra::Shader::ImageAtomicSize::S32:
return {{"int", "ivec2", "ivec3", "ivec4"}, Type::Uint};
default:
UNIMPLEMENTED_MSG("Unimplemented image size={}",
static_cast<u32>(meta.image.GetSize()));
return {float_constructors, Type::Float};
}
}();
const std::size_t values_count{meta.values.size()};
std::string expr = fmt::format("{}(", constructors.at(values_count - 1));
for (std::size_t i = 0; i < values_count; ++i) {
expr += Visit(meta.values.at(i)).As(type);
if (i + 1 < values_count) {
expr += ", ";
}
}
expr += ')';
return expr;
}
Expression AtomicImage(Operation operation, const char* opname) {
constexpr std::array constructors{"int(", "ivec2(", "ivec3(", "ivec4("};
const auto meta{std::get<MetaImage>(operation.GetMeta())};
ASSERT(meta.values.size() == 1);
ASSERT(meta.image.IsSizeKnown());
const auto type = [&]() {
switch (const auto size = meta.image.GetSize()) {
case Tegra::Shader::ImageAtomicSize::U32:
return Type::Uint;
case Tegra::Shader::ImageAtomicSize::S32:
return Type::Int;
default:
UNIMPLEMENTED_MSG("Unimplemented image size={}", static_cast<u32>(size));
return Type::Uint;
}
}();
return {fmt::format("{}({}, {}, {})", opname, GetImage(meta.image),
BuildIntegerCoordinates(operation), Visit(meta.values[0]).As(type)),
type};
}
Expression Assign(Operation operation) {
const Node& dest = operation[0];
const Node& src = operation[1];
@@ -1187,7 +1292,11 @@ private:
target = {GetRegister(gpr->GetIndex()), Type::Float};
} else if (const auto abuf = std::get_if<AbufNode>(&*dest)) {
UNIMPLEMENTED_IF(abuf->IsPhysicalBuffer());
target = GetOutputAttribute(abuf);
auto output = GetOutputAttribute(abuf);
if (!output) {
return {};
}
target = std::move(*output);
} else if (const auto lmem = std::get_if<LmemNode>(&*dest)) {
if (stage == ProgramType::Compute) {
LOG_WARNING(Render_OpenGL, "Local memory is stubbed on compute shaders");
@@ -1195,6 +1304,11 @@ private:
target = {
fmt::format("{}[{} >> 2]", GetLocalMemory(), Visit(lmem->GetAddress()).AsUint()),
Type::Uint};
} else if (const auto smem = std::get_if<SmemNode>(&*dest)) {
ASSERT(stage == ProgramType::Compute);
target = {
fmt::format("{}[{} >> 2]", GetSharedMemory(), Visit(smem->GetAddress()).AsUint()),
Type::Uint};
} else if (const auto gmem = std::get_if<GmemNode>(&*dest)) {
const std::string real = Visit(gmem->GetRealAddress()).AsUint();
const std::string base = Visit(gmem->GetBaseAddress()).AsUint();
@@ -1688,38 +1802,39 @@ private:
}
Expression ImageStore(Operation operation) {
constexpr std::array constructors{"int(", "ivec2(", "ivec3(", "ivec4("};
const auto meta{std::get<MetaImage>(operation.GetMeta())};
std::string expr = "imageStore(";
expr += GetImage(meta.image);
expr += ", ";
const std::size_t coords_count{operation.GetOperandsCount()};
expr += constructors.at(coords_count - 1);
for (std::size_t i = 0; i < coords_count; ++i) {
expr += VisitOperand(operation, i).AsInt();
if (i + 1 < coords_count) {
expr += ", ";
}
}
expr += "), ";
const std::size_t values_count{meta.values.size()};
UNIMPLEMENTED_IF(values_count != 4);
expr += "vec4(";
for (std::size_t i = 0; i < values_count; ++i) {
expr += Visit(meta.values.at(i)).AsFloat();
if (i + 1 < values_count) {
expr += ", ";
}
}
expr += "));";
code.AddLine(expr);
code.AddLine("imageStore({}, {}, {});", GetImage(meta.image),
BuildIntegerCoordinates(operation), BuildImageValues(operation));
return {};
}
Expression AtomicImageAdd(Operation operation) {
return AtomicImage(operation, "imageAtomicAdd");
}
Expression AtomicImageMin(Operation operation) {
return AtomicImage(operation, "imageAtomicMin");
}
Expression AtomicImageMax(Operation operation) {
return AtomicImage(operation, "imageAtomicMax");
}
Expression AtomicImageAnd(Operation operation) {
return AtomicImage(operation, "imageAtomicAnd");
}
Expression AtomicImageOr(Operation operation) {
return AtomicImage(operation, "imageAtomicOr");
}
Expression AtomicImageXor(Operation operation) {
return AtomicImage(operation, "imageAtomicXor");
}
Expression AtomicImageExchange(Operation operation) {
return AtomicImage(operation, "imageAtomicExchange");
}
Expression Branch(Operation operation) {
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
UNIMPLEMENTED_IF(!target);
@@ -1842,8 +1957,7 @@ private:
Expression BallotThread(Operation operation) {
const std::string value = VisitOperand(operation, 0).AsBool();
if (!device.HasWarpIntrinsics()) {
LOG_ERROR(Render_OpenGL,
"Nvidia warp intrinsics are not available and its required by a shader");
LOG_ERROR(Render_OpenGL, "Nvidia vote intrinsics are required by this shader");
// Stub on non-Nvidia devices by simulating all threads voting the same as the active
// one.
return {fmt::format("({} ? 0xFFFFFFFFU : 0U)", value), Type::Uint};
@@ -1854,8 +1968,7 @@ private:
Expression Vote(Operation operation, const char* func) {
const std::string value = VisitOperand(operation, 0).AsBool();
if (!device.HasWarpIntrinsics()) {
LOG_ERROR(Render_OpenGL,
"Nvidia vote intrinsics are not available and its required by a shader");
LOG_ERROR(Render_OpenGL, "Nvidia vote intrinsics are required by this shader");
// Stub with a warp size of one.
return {value, Type::Bool};
}
@@ -1872,15 +1985,54 @@ private:
Expression VoteEqual(Operation operation) {
if (!device.HasWarpIntrinsics()) {
LOG_ERROR(Render_OpenGL,
"Nvidia vote intrinsics are not available and its required by a shader");
// We must return true here since a stub for a theoretical warp size of 1 will always
// return an equal result for all its votes.
LOG_ERROR(Render_OpenGL, "Nvidia vote intrinsics are required by this shader");
// We must return true here since a stub for a theoretical warp size of 1.
// This will always return an equal result across all votes.
return {"true", Type::Bool};
}
return Vote(operation, "allThreadsEqualNV");
}
template <const std::string_view& func>
Expression Shuffle(Operation operation) {
const std::string value = VisitOperand(operation, 0).AsFloat();
if (!device.HasWarpIntrinsics()) {
LOG_ERROR(Render_OpenGL, "Nvidia shuffle intrinsics are required by this shader");
// On a "single-thread" device we are either on the same thread or out of bounds. Both
// cases return the passed value.
return {value, Type::Float};
}
const std::string index = VisitOperand(operation, 1).AsUint();
const std::string width = VisitOperand(operation, 2).AsUint();
return {fmt::format("{}({}, {}, {})", func, value, index, width), Type::Float};
}
template <const std::string_view& func>
Expression InRangeShuffle(Operation operation) {
const std::string index = VisitOperand(operation, 0).AsUint();
const std::string width = VisitOperand(operation, 1).AsUint();
if (!device.HasWarpIntrinsics()) {
// On a "single-thread" device we are only in bounds when the requested index is 0.
return {fmt::format("({} == 0U)", index), Type::Bool};
}
const std::string in_range = code.GenerateTemporary();
code.AddLine("bool {};", in_range);
code.AddLine("{}(0U, {}, {}, {});", func, index, width, in_range);
return {in_range, Type::Bool};
}
struct Func final {
Func() = delete;
~Func() = delete;
static constexpr std::string_view ShuffleIndexed = "shuffleNV";
static constexpr std::string_view ShuffleUp = "shuffleUpNV";
static constexpr std::string_view ShuffleDown = "shuffleDownNV";
static constexpr std::string_view ShuffleButterfly = "shuffleXorNV";
};
static constexpr std::array operation_decompilers = {
&GLSLDecompiler::Assign,
@@ -2013,6 +2165,13 @@ private:
&GLSLDecompiler::TexelFetch,
&GLSLDecompiler::ImageStore,
&GLSLDecompiler::AtomicImageAdd,
&GLSLDecompiler::AtomicImageMin,
&GLSLDecompiler::AtomicImageMax,
&GLSLDecompiler::AtomicImageAnd,
&GLSLDecompiler::AtomicImageOr,
&GLSLDecompiler::AtomicImageXor,
&GLSLDecompiler::AtomicImageExchange,
&GLSLDecompiler::Branch,
&GLSLDecompiler::BranchIndirect,
@@ -2036,6 +2195,16 @@ private:
&GLSLDecompiler::VoteAll,
&GLSLDecompiler::VoteAny,
&GLSLDecompiler::VoteEqual,
&GLSLDecompiler::Shuffle<Func::ShuffleIndexed>,
&GLSLDecompiler::Shuffle<Func::ShuffleUp>,
&GLSLDecompiler::Shuffle<Func::ShuffleDown>,
&GLSLDecompiler::Shuffle<Func::ShuffleButterfly>,
&GLSLDecompiler::InRangeShuffle<Func::ShuffleIndexed>,
&GLSLDecompiler::InRangeShuffle<Func::ShuffleUp>,
&GLSLDecompiler::InRangeShuffle<Func::ShuffleDown>,
&GLSLDecompiler::InRangeShuffle<Func::ShuffleButterfly>,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
@@ -2076,6 +2245,10 @@ private:
return "lmem_" + suffix;
}
std::string GetSharedMemory() const {
return fmt::format("smem_{}", suffix);
}
std::string GetInternalFlag(InternalFlag flag) const {
constexpr std::array InternalFlagNames = {"zero_flag", "sign_flag", "carry_flag",
"overflow_flag"};
@@ -341,13 +341,22 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
u64 index{};
u32 type{};
u8 is_bindless{};
u8 is_written{};
u8 is_read{};
u8 is_size_known{};
u32 size{};
if (!LoadObjectFromPrecompiled(offset) || !LoadObjectFromPrecompiled(index) ||
!LoadObjectFromPrecompiled(type) || !LoadObjectFromPrecompiled(is_bindless)) {
!LoadObjectFromPrecompiled(type) || !LoadObjectFromPrecompiled(is_bindless) ||
!LoadObjectFromPrecompiled(is_written) || !LoadObjectFromPrecompiled(is_read) ||
!LoadObjectFromPrecompiled(is_size_known) || !LoadObjectFromPrecompiled(size)) {
return {};
}
entry.entries.images.emplace_back(
static_cast<std::size_t>(offset), static_cast<std::size_t>(index),
static_cast<Tegra::Shader::ImageType>(type), is_bindless != 0);
static_cast<Tegra::Shader::ImageType>(type), is_bindless != 0, is_written != 0,
is_read != 0,
is_size_known ? std::make_optional(static_cast<Tegra::Shader::ImageAtomicSize>(size))
: std::nullopt);
}
u32 global_memory_count{};
@@ -426,10 +435,14 @@ bool ShaderDiskCacheOpenGL::SaveDecompiledFile(u64 unique_identifier, const std:
return false;
}
for (const auto& image : entries.images) {
const u32 size = image.IsSizeKnown() ? static_cast<u32>(image.GetSize()) : 0U;
if (!SaveObjectToPrecompiled(static_cast<u64>(image.GetOffset())) ||
!SaveObjectToPrecompiled(static_cast<u64>(image.GetIndex())) ||
!SaveObjectToPrecompiled(static_cast<u32>(image.GetType())) ||
!SaveObjectToPrecompiled(static_cast<u8>(image.IsBindless() ? 1 : 0))) {
!SaveObjectToPrecompiled(static_cast<u8>(image.IsBindless() ? 1 : 0)) ||
!SaveObjectToPrecompiled(static_cast<u8>(image.IsWritten() ? 1 : 0)) ||
!SaveObjectToPrecompiled(static_cast<u8>(image.IsRead() ? 1 : 0)) ||
!SaveObjectToPrecompiled(image.IsSizeKnown()) || !SaveObjectToPrecompiled(size)) {
return false;
}
}
+35 -54
View File
@@ -16,7 +16,6 @@ namespace OpenGL {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
OpenGLState OpenGLState::cur_state;
bool OpenGLState::s_rgb_used;
namespace {
@@ -34,6 +33,25 @@ bool UpdateTie(T1 current_value, const T2 new_value) {
return changed;
}
template <typename T>
std::optional<std::pair<GLuint, GLsizei>> UpdateArray(T& current_values, const T& new_values) {
std::optional<std::size_t> first;
std::size_t last;
for (std::size_t i = 0; i < std::size(current_values); ++i) {
if (!UpdateValue(current_values[i], new_values[i])) {
continue;
}
if (!first) {
first = i;
}
last = i;
}
if (!first) {
return std::nullopt;
}
return std::make_pair(static_cast<GLuint>(*first), static_cast<GLsizei>(last - *first + 1));
}
void Enable(GLenum cap, bool enable) {
if (enable) {
glEnable(cap);
@@ -134,10 +152,6 @@ OpenGLState::OpenGLState() {
logic_op.enabled = false;
logic_op.operation = GL_COPY;
for (auto& texture_unit : texture_units) {
texture_unit.Reset();
}
draw.read_framebuffer = 0;
draw.draw_framebuffer = 0;
draw.vertex_array = 0;
@@ -267,8 +281,6 @@ void OpenGLState::ApplySRgb() const {
return;
cur_state.framebuffer_srgb.enabled = framebuffer_srgb.enabled;
if (framebuffer_srgb.enabled) {
// Track if sRGB is used
s_rgb_used = true;
glEnable(GL_FRAMEBUFFER_SRGB);
} else {
glDisable(GL_FRAMEBUFFER_SRGB);
@@ -496,52 +508,20 @@ void OpenGLState::ApplyAlphaTest() const {
}
void OpenGLState::ApplyTextures() const {
bool has_delta{};
std::size_t first{};
std::size_t last{};
std::array<GLuint, Maxwell::NumTextureSamplers> textures;
for (std::size_t i = 0; i < std::size(texture_units); ++i) {
const auto& texture_unit = texture_units[i];
auto& cur_state_texture_unit = cur_state.texture_units[i];
textures[i] = texture_unit.texture;
if (cur_state_texture_unit.texture == textures[i]) {
continue;
}
cur_state_texture_unit.texture = textures[i];
if (!has_delta) {
first = i;
has_delta = true;
}
last = i;
}
if (has_delta) {
glBindTextures(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
textures.data() + first);
if (const auto update = UpdateArray(cur_state.textures, textures)) {
glBindTextures(update->first, update->second, textures.data() + update->first);
}
}
void OpenGLState::ApplySamplers() const {
bool has_delta{};
std::size_t first{};
std::size_t last{};
std::array<GLuint, Maxwell::NumTextureSamplers> samplers;
for (std::size_t i = 0; i < std::size(samplers); ++i) {
samplers[i] = texture_units[i].sampler;
if (cur_state.texture_units[i].sampler == texture_units[i].sampler) {
continue;
}
cur_state.texture_units[i].sampler = texture_units[i].sampler;
if (!has_delta) {
first = i;
has_delta = true;
}
last = i;
if (const auto update = UpdateArray(cur_state.samplers, samplers)) {
glBindSamplers(update->first, update->second, samplers.data() + update->first);
}
if (has_delta) {
glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
samplers.data() + first);
}
void OpenGLState::ApplyImages() const {
if (const auto update = UpdateArray(cur_state.images, images)) {
glBindImageTextures(update->first, update->second, images.data() + update->first);
}
}
@@ -576,6 +556,7 @@ void OpenGLState::Apply() {
ApplyLogicOp();
ApplyTextures();
ApplySamplers();
ApplyImages();
if (dirty.polygon_offset) {
ApplyPolygonOffset();
dirty.polygon_offset = false;
@@ -606,18 +587,18 @@ void OpenGLState::EmulateViewportWithScissor() {
}
OpenGLState& OpenGLState::UnbindTexture(GLuint handle) {
for (auto& unit : texture_units) {
if (unit.texture == handle) {
unit.Unbind();
for (auto& texture : textures) {
if (texture == handle) {
texture = 0;
}
}
return *this;
}
OpenGLState& OpenGLState::ResetSampler(GLuint handle) {
for (auto& unit : texture_units) {
if (unit.sampler == handle) {
unit.sampler = 0;
for (auto& sampler : samplers) {
if (sampler == handle) {
sampler = 0;
}
}
return *this;
+4 -25
View File
@@ -118,21 +118,9 @@ public:
GLenum operation;
} logic_op;
// 3 texture units - one for each that is used in PICA fragment shader emulation
struct TextureUnit {
GLuint texture; // GL_TEXTURE_BINDING_2D
GLuint sampler; // GL_SAMPLER_BINDING
void Unbind() {
texture = 0;
}
void Reset() {
Unbind();
sampler = 0;
}
};
std::array<TextureUnit, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_units;
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> textures{};
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers{};
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumImages> images{};
struct {
GLuint read_framebuffer; // GL_READ_FRAMEBUFFER_BINDING
@@ -187,14 +175,6 @@ public:
return cur_state;
}
static bool GetsRGBUsed() {
return s_rgb_used;
}
static void ClearsRGBUsed() {
s_rgb_used = false;
}
void SetDefaultViewports();
/// Apply this state as the current OpenGL state
void Apply();
@@ -220,6 +200,7 @@ public:
void ApplyLogicOp() const;
void ApplyTextures() const;
void ApplySamplers() const;
void ApplyImages() const;
void ApplyDepthClamp() const;
void ApplyPolygonOffset() const;
void ApplyAlphaTest() const;
@@ -264,8 +245,6 @@ public:
private:
static OpenGLState cur_state;
// Workaround for sRGB problems caused by QT not supporting srgb output
static bool s_rgb_used;
struct {
bool blend_state;
bool stencil_state;
@@ -78,6 +78,17 @@ public:
/// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER
void Attach(GLenum attachment, GLenum target) const;
void ApplySwizzle(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
Tegra::Texture::SwizzleSource z_source,
Tegra::Texture::SwizzleSource w_source);
void DecorateViewName(GPUVAddr gpu_addr, std::string prefix);
void MarkAsModified(u64 tick) {
surface.MarkAsModified(true, tick);
}
GLuint GetTexture() const {
if (is_proxy) {
return surface.GetTexture();
@@ -89,13 +100,6 @@ public:
return surface.GetSurfaceParams();
}
void ApplySwizzle(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
Tegra::Texture::SwizzleSource z_source,
Tegra::Texture::SwizzleSource w_source);
void DecorateViewName(GPUVAddr gpu_addr, std::string prefix);
private:
u32 EncodeSwizzle(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
@@ -111,8 +115,8 @@ private:
GLenum target{};
OGLTextureView texture_view;
u32 swizzle;
bool is_proxy;
u32 swizzle{};
bool is_proxy{};
};
class TextureCacheOpenGL final : public TextureCacheBase {
@@ -145,7 +145,7 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
case Tegra::Texture::TextureMipmapFilter::None:
return GL_LINEAR;
case Tegra::Texture::TextureMipmapFilter::Nearest:
return GL_NEAREST_MIPMAP_LINEAR;
return GL_LINEAR_MIPMAP_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Linear:
return GL_LINEAR_MIPMAP_LINEAR;
}
@@ -157,7 +157,7 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
case Tegra::Texture::TextureMipmapFilter::Nearest:
return GL_NEAREST_MIPMAP_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Linear:
return GL_LINEAR_MIPMAP_NEAREST;
return GL_NEAREST_MIPMAP_LINEAR;
}
}
}
@@ -264,7 +264,6 @@ void RendererOpenGL::CreateRasterizer() {
if (rasterizer) {
return;
}
OpenGLState::ClearsRGBUsed();
rasterizer = std::make_unique<RasterizerOpenGL>(system, emu_window, screen_info);
}
@@ -342,21 +341,17 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, right * scale_v),
}};
state.texture_units[0].texture = screen_info.display_texture;
// Workaround brigthness problems in SMO by enabling sRGB in the final output
// if it has been used in the frame. Needed because of this bug in QT: QTBUG-50987
state.framebuffer_srgb.enabled = OpenGLState::GetsRGBUsed();
state.textures[0] = screen_info.display_texture;
state.framebuffer_srgb.enabled = screen_info.display_srgb;
state.AllDirty();
state.Apply();
glNamedBufferSubData(vertex_buffer.handle, 0, sizeof(vertices), vertices.data());
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
// Restore default state
state.framebuffer_srgb.enabled = false;
state.texture_units[0].texture = 0;
state.textures[0] = 0;
state.AllDirty();
state.Apply();
// Clear sRGB state for the next frame
OpenGLState::ClearsRGBUsed();
}
/**
@@ -406,8 +401,8 @@ void RendererOpenGL::CaptureScreenshot() {
GLuint renderbuffer;
glGenRenderbuffers(1, &renderbuffer);
glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
glRenderbufferStorage(GL_RENDERBUFFER, state.GetsRGBUsed() ? GL_SRGB8 : GL_RGB8, layout.width,
layout.height);
glRenderbufferStorage(GL_RENDERBUFFER, screen_info.display_srgb ? GL_SRGB8 : GL_RGB8,
layout.width, layout.height);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer);
DrawScreen(layout);
@@ -38,7 +38,8 @@ struct TextureInfo {
/// Structure used for storing information about the display target for the Switch screen
struct ScreenInfo {
GLuint display_texture;
GLuint display_texture{};
bool display_srgb{};
const Common::Rectangle<float> display_texcoords{0.0f, 0.0f, 1.0f, 1.0f};
TextureInfo texture;
};
+211 -90
View File
@@ -2,9 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <map>
#include <bitset>
#include <optional>
#include <set>
#include <string_view>
#include <vector>
#include "common/assert.h"
#include "video_core/renderer_vulkan/declarations.h"
@@ -12,13 +13,32 @@
namespace Vulkan {
namespace {
template <typename T>
void SetNext(void**& next, T& data) {
*next = &data;
next = &data.pNext;
}
template <typename T>
T GetFeatures(vk::PhysicalDevice physical, vk::DispatchLoaderDynamic dldi) {
vk::PhysicalDeviceFeatures2 features;
T extension_features;
features.pNext = &extension_features;
physical.getFeatures2(&features, dldi);
return extension_features;
}
} // Anonymous namespace
namespace Alternatives {
constexpr std::array<vk::Format, 3> Depth24UnormS8Uint = {
vk::Format::eD32SfloatS8Uint, vk::Format::eD16UnormS8Uint, {}};
constexpr std::array<vk::Format, 3> Depth16UnormS8Uint = {
vk::Format::eD24UnormS8Uint, vk::Format::eD32SfloatS8Uint, {}};
constexpr std::array<vk::Format, 2> Astc = {vk::Format::eA8B8G8R8UnormPack32, {}};
constexpr std::array Depth24UnormS8Uint = {vk::Format::eD32SfloatS8Uint,
vk::Format::eD16UnormS8Uint, vk::Format{}};
constexpr std::array Depth16UnormS8Uint = {vk::Format::eD24UnormS8Uint,
vk::Format::eD32SfloatS8Uint, vk::Format{}};
constexpr std::array Astc = {vk::Format::eA8B8G8R8UnormPack32, vk::Format{}};
} // namespace Alternatives
@@ -58,16 +78,53 @@ VKDevice::VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice phy
VKDevice::~VKDevice() = default;
bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instance) {
vk::PhysicalDeviceFeatures device_features;
device_features.vertexPipelineStoresAndAtomics = true;
device_features.independentBlend = true;
device_features.textureCompressionASTC_LDR = is_optimal_astc_supported;
const auto queue_cis = GetDeviceQueueCreateInfos();
const std::vector<const char*> extensions = LoadExtensions(dldi);
const vk::DeviceCreateInfo device_ci({}, static_cast<u32>(queue_cis.size()), queue_cis.data(),
0, nullptr, static_cast<u32>(extensions.size()),
extensions.data(), &device_features);
const std::vector extensions = LoadExtensions(dldi);
vk::PhysicalDeviceFeatures2 features2;
void** next = &features2.pNext;
auto& features = features2.features;
features.vertexPipelineStoresAndAtomics = true;
features.independentBlend = true;
features.depthClamp = true;
features.samplerAnisotropy = true;
features.largePoints = true;
features.textureCompressionASTC_LDR = is_optimal_astc_supported;
vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT vertex_divisor;
vertex_divisor.vertexAttributeInstanceRateDivisor = true;
vertex_divisor.vertexAttributeInstanceRateZeroDivisor = true;
SetNext(next, vertex_divisor);
vk::PhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
if (is_float16_supported) {
float16_int8.shaderFloat16 = true;
SetNext(next, float16_int8);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
}
vk::PhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout;
if (khr_uniform_buffer_standard_layout) {
std430_layout.uniformBufferStandardLayout = true;
SetNext(next, std430_layout);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support packed UBOs");
}
vk::PhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8;
if (ext_index_type_uint8) {
index_type_uint8.indexTypeUint8 = true;
SetNext(next, index_type_uint8);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes");
}
vk::DeviceCreateInfo device_ci({}, static_cast<u32>(queue_cis.size()), queue_cis.data(), 0,
nullptr, static_cast<u32>(extensions.size()), extensions.data(),
nullptr);
device_ci.pNext = &features2;
vk::Device dummy_logical;
if (physical.createDevice(&device_ci, nullptr, &dummy_logical, dldi) != vk::Result::eSuccess) {
LOG_CRITICAL(Render_Vulkan, "Logical device failed to be created!");
@@ -78,6 +135,17 @@ bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instan
logical = UniqueDevice(
dummy_logical, vk::ObjectDestroy<vk::NoParent, vk::DispatchLoaderDynamic>(nullptr, dld));
if (khr_driver_properties) {
vk::PhysicalDeviceDriverPropertiesKHR driver;
vk::PhysicalDeviceProperties2 properties;
properties.pNext = &driver;
physical.getProperties2(&properties, dld);
driver_id = driver.driverID;
LOG_INFO(Render_Vulkan, "Driver: {} {}", driver.driverName, driver.driverInfo);
} else {
LOG_INFO(Render_Vulkan, "Driver: Unknown");
}
graphics_queue = logical->getQueue(graphics_family, 0, dld);
present_queue = logical->getQueue(present_family, 0, dld);
return true;
@@ -92,20 +160,19 @@ vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
// The wanted format is not supported by hardware, search for alternatives
const vk::Format* alternatives = GetFormatAlternatives(wanted_format);
if (alternatives == nullptr) {
LOG_CRITICAL(Render_Vulkan,
"Format={} with usage={} and type={} has no defined alternatives and host "
"hardware does not support it",
vk::to_string(wanted_format), vk::to_string(wanted_usage),
static_cast<u32>(format_type));
UNREACHABLE();
UNREACHABLE_MSG("Format={} with usage={} and type={} has no defined alternatives and host "
"hardware does not support it",
vk::to_string(wanted_format), vk::to_string(wanted_usage),
static_cast<u32>(format_type));
return wanted_format;
}
std::size_t i = 0;
for (vk::Format alternative = alternatives[0]; alternative != vk::Format{};
alternative = alternatives[++i]) {
if (!IsFormatSupported(alternative, wanted_usage, format_type))
if (!IsFormatSupported(alternative, wanted_usage, format_type)) {
continue;
}
LOG_WARNING(Render_Vulkan,
"Emulating format={} with alternative format={} with usage={} and type={}",
static_cast<u32>(wanted_format), static_cast<u32>(alternative),
@@ -114,12 +181,10 @@ vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
}
// No alternatives found, panic
LOG_CRITICAL(Render_Vulkan,
"Format={} with usage={} and type={} is not supported by the host hardware and "
"doesn't support any of the alternatives",
static_cast<u32>(wanted_format), static_cast<u32>(wanted_usage),
static_cast<u32>(format_type));
UNREACHABLE();
UNREACHABLE_MSG("Format={} with usage={} and type={} is not supported by the host hardware and "
"doesn't support any of the alternatives",
static_cast<u32>(wanted_format), static_cast<u32>(wanted_usage),
static_cast<u32>(format_type));
return wanted_format;
}
@@ -132,7 +197,7 @@ bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features
vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eBlitSrc |
vk::FormatFeatureFlagBits::eBlitDst | vk::FormatFeatureFlagBits::eTransferSrc |
vk::FormatFeatureFlagBits::eTransferDst};
constexpr std::array<vk::Format, 9> astc_formats = {
constexpr std::array astc_formats = {
vk::Format::eAstc4x4UnormBlock, vk::Format::eAstc4x4SrgbBlock,
vk::Format::eAstc8x8SrgbBlock, vk::Format::eAstc8x6SrgbBlock,
vk::Format::eAstc5x4SrgbBlock, vk::Format::eAstc5x5UnormBlock,
@@ -151,76 +216,120 @@ bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlag
FormatType format_type) const {
const auto it = format_properties.find(wanted_format);
if (it == format_properties.end()) {
LOG_CRITICAL(Render_Vulkan, "Unimplemented format query={}", vk::to_string(wanted_format));
UNREACHABLE();
UNIMPLEMENTED_MSG("Unimplemented format query={}", vk::to_string(wanted_format));
return true;
}
const vk::FormatFeatureFlags supported_usage = GetFormatFeatures(it->second, format_type);
const auto supported_usage = GetFormatFeatures(it->second, format_type);
return (supported_usage & wanted_usage) == wanted_usage;
}
bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
vk::SurfaceKHR surface) {
bool has_swapchain{};
LOG_INFO(Render_Vulkan, "{}", physical.getProperties(dldi).deviceName);
bool is_suitable = true;
constexpr std::array required_extensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME,
VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME};
std::bitset<required_extensions.size()> available_extensions{};
for (const auto& prop : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
has_swapchain |= prop.extensionName == std::string(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
for (std::size_t i = 0; i < required_extensions.size(); ++i) {
if (available_extensions[i]) {
continue;
}
available_extensions[i] =
required_extensions[i] == std::string_view{prop.extensionName};
}
}
if (!has_swapchain) {
// The device doesn't support creating swapchains.
return false;
if (!available_extensions.all()) {
for (std::size_t i = 0; i < required_extensions.size(); ++i) {
if (available_extensions[i]) {
continue;
}
LOG_INFO(Render_Vulkan, "Missing required extension: {}", required_extensions[i]);
is_suitable = false;
}
}
bool has_graphics{}, has_present{};
const auto queue_family_properties = physical.getQueueFamilyProperties(dldi);
for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) {
const auto& family = queue_family_properties[i];
if (family.queueCount == 0)
if (family.queueCount == 0) {
continue;
}
has_graphics |=
(family.queueFlags & vk::QueueFlagBits::eGraphics) != static_cast<vk::QueueFlagBits>(0);
has_present |= physical.getSurfaceSupportKHR(i, surface, dldi) != 0;
}
if (!has_graphics || !has_present) {
// The device doesn't have a graphics and present queue.
return false;
LOG_INFO(Render_Vulkan, "Device lacks a graphics and present queue");
is_suitable = false;
}
// TODO(Rodrigo): Check if the device matches all requeriments.
const auto properties{physical.getProperties(dldi)};
const auto limits{properties.limits};
if (limits.maxUniformBufferRange < 65536) {
return false;
const auto& limits{properties.limits};
constexpr u32 required_ubo_size = 65536;
if (limits.maxUniformBufferRange < required_ubo_size) {
LOG_INFO(Render_Vulkan, "Device UBO size {} is too small, {} is required)",
limits.maxUniformBufferRange, required_ubo_size);
is_suitable = false;
}
const vk::PhysicalDeviceFeatures features{physical.getFeatures(dldi)};
if (!features.vertexPipelineStoresAndAtomics || !features.independentBlend) {
return false;
const auto features{physical.getFeatures(dldi)};
const std::array feature_report = {
std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
std::make_pair(features.independentBlend, "independentBlend"),
std::make_pair(features.depthClamp, "depthClamp"),
std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"),
std::make_pair(features.largePoints, "largePoints"),
};
for (const auto& [supported, name] : feature_report) {
if (supported) {
continue;
}
LOG_INFO(Render_Vulkan, "Missing required feature: {}", name);
is_suitable = false;
}
// Device is suitable.
return true;
return is_suitable;
}
std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynamic& dldi) {
std::vector<const char*> extensions;
extensions.reserve(2);
extensions.reserve(7);
extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
extensions.push_back(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME);
const auto Test = [&](const vk::ExtensionProperties& extension,
std::optional<std::reference_wrapper<bool>> status, const char* name,
u32 revision) {
if (extension.extensionName != std::string(name)) {
bool push) {
if (extension.extensionName != std::string_view(name)) {
return;
}
extensions.push_back(name);
if (push) {
extensions.push_back(name);
}
if (status) {
status->get() = true;
}
};
bool khr_shader_float16_int8{};
for (const auto& extension : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
Test(extension, ext_scalar_block_layout, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME, 1);
Test(extension, khr_uniform_buffer_standard_layout,
VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
Test(extension, ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
Test(extension, khr_driver_properties, VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME, true);
Test(extension, khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
}
if (khr_shader_float16_int8) {
is_float16_supported =
GetFeatures<vk::PhysicalDeviceFloat16Int8FeaturesKHR>(physical, dldi).shaderFloat16;
extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
}
return extensions;
@@ -250,9 +359,10 @@ void VKDevice::SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceK
}
void VKDevice::SetupProperties(const vk::DispatchLoaderDynamic& dldi) {
const vk::PhysicalDeviceProperties props = physical.getProperties(dldi);
const auto props = physical.getProperties(dldi);
device_type = props.deviceType;
uniform_buffer_alignment = static_cast<u64>(props.limits.minUniformBufferOffsetAlignment);
storage_buffer_alignment = static_cast<u64>(props.limits.minStorageBufferOffsetAlignment);
max_storage_buffer_range = static_cast<u64>(props.limits.maxStorageBufferRange);
}
@@ -273,42 +383,53 @@ std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() con
return queue_cis;
}
std::map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperties(
std::unordered_map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperties(
const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical) {
static constexpr std::array formats{vk::Format::eA8B8G8R8UnormPack32,
vk::Format::eB5G6R5UnormPack16,
vk::Format::eA2B10G10R10UnormPack32,
vk::Format::eR32G32B32A32Sfloat,
vk::Format::eR16G16Unorm,
vk::Format::eR16G16Snorm,
vk::Format::eR8G8B8A8Srgb,
vk::Format::eR8Unorm,
vk::Format::eB10G11R11UfloatPack32,
vk::Format::eR32Sfloat,
vk::Format::eR16Sfloat,
vk::Format::eR16G16B16A16Sfloat,
vk::Format::eD32Sfloat,
vk::Format::eD16Unorm,
vk::Format::eD16UnormS8Uint,
vk::Format::eD24UnormS8Uint,
vk::Format::eD32SfloatS8Uint,
vk::Format::eBc1RgbaUnormBlock,
vk::Format::eBc2UnormBlock,
vk::Format::eBc3UnormBlock,
vk::Format::eBc4UnormBlock,
vk::Format::eBc5UnormBlock,
vk::Format::eBc5SnormBlock,
vk::Format::eBc7UnormBlock,
vk::Format::eAstc4x4UnormBlock,
vk::Format::eAstc4x4SrgbBlock,
vk::Format::eAstc8x8SrgbBlock,
vk::Format::eAstc8x6SrgbBlock,
vk::Format::eAstc5x4SrgbBlock,
vk::Format::eAstc5x5UnormBlock,
vk::Format::eAstc5x5SrgbBlock,
vk::Format::eAstc10x8UnormBlock,
vk::Format::eAstc10x8SrgbBlock};
std::map<vk::Format, vk::FormatProperties> format_properties;
constexpr std::array formats{vk::Format::eA8B8G8R8UnormPack32,
vk::Format::eA8B8G8R8SnormPack32,
vk::Format::eA8B8G8R8SrgbPack32,
vk::Format::eB5G6R5UnormPack16,
vk::Format::eA2B10G10R10UnormPack32,
vk::Format::eR32G32B32A32Sfloat,
vk::Format::eR16G16B16A16Uint,
vk::Format::eR16G16Unorm,
vk::Format::eR16G16Snorm,
vk::Format::eR16G16Sfloat,
vk::Format::eR16Unorm,
vk::Format::eR8G8B8A8Srgb,
vk::Format::eR8G8Unorm,
vk::Format::eR8G8Snorm,
vk::Format::eR8Unorm,
vk::Format::eB10G11R11UfloatPack32,
vk::Format::eR32Sfloat,
vk::Format::eR16Sfloat,
vk::Format::eR16G16B16A16Sfloat,
vk::Format::eB8G8R8A8Unorm,
vk::Format::eD32Sfloat,
vk::Format::eD16Unorm,
vk::Format::eD16UnormS8Uint,
vk::Format::eD24UnormS8Uint,
vk::Format::eD32SfloatS8Uint,
vk::Format::eBc1RgbaUnormBlock,
vk::Format::eBc2UnormBlock,
vk::Format::eBc3UnormBlock,
vk::Format::eBc4UnormBlock,
vk::Format::eBc5UnormBlock,
vk::Format::eBc5SnormBlock,
vk::Format::eBc7UnormBlock,
vk::Format::eBc1RgbaSrgbBlock,
vk::Format::eBc3SrgbBlock,
vk::Format::eBc7SrgbBlock,
vk::Format::eAstc4x4UnormBlock,
vk::Format::eAstc4x4SrgbBlock,
vk::Format::eAstc8x8SrgbBlock,
vk::Format::eAstc8x6SrgbBlock,
vk::Format::eAstc5x4SrgbBlock,
vk::Format::eAstc5x5UnormBlock,
vk::Format::eAstc5x5SrgbBlock,
vk::Format::eAstc10x8UnormBlock,
vk::Format::eAstc10x8SrgbBlock};
std::unordered_map<vk::Format, vk::FormatProperties> format_properties;
for (const auto format : formats) {
format_properties.emplace(format, physical.getFormatProperties(format, dldi));
}
+44 -18
View File
@@ -4,7 +4,7 @@
#pragma once
#include <map>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "video_core/renderer_vulkan/declarations.h"
@@ -69,16 +69,26 @@ public:
return present_family;
}
/// Returns if the device is integrated with the host CPU.
/// Returns true if the device is integrated with the host CPU.
bool IsIntegrated() const {
return device_type == vk::PhysicalDeviceType::eIntegratedGpu;
}
/// Returns the driver ID.
vk::DriverIdKHR GetDriverID() const {
return driver_id;
}
/// Returns uniform buffer alignment requeriment.
u64 GetUniformBufferAlignment() const {
return uniform_buffer_alignment;
}
/// Returns storage alignment requeriment.
u64 GetStorageBufferAlignment() const {
return storage_buffer_alignment;
}
/// Returns the maximum range for storage buffers.
u64 GetMaxStorageBufferRange() const {
return max_storage_buffer_range;
@@ -89,9 +99,19 @@ public:
return is_optimal_astc_supported;
}
/// Returns true if the device supports float16 natively
bool IsFloat16Supported() const {
return is_float16_supported;
}
/// Returns true if the device supports VK_EXT_scalar_block_layout.
bool IsExtScalarBlockLayoutSupported() const {
return ext_scalar_block_layout;
bool IsKhrUniformBufferStandardLayoutSupported() const {
return khr_uniform_buffer_standard_layout;
}
/// Returns true if the device supports VK_EXT_index_type_uint8.
bool IsExtIndexTypeUint8Supported() const {
return ext_index_type_uint8;
}
/// Checks if the physical device is suitable.
@@ -123,22 +143,28 @@ private:
FormatType format_type) const;
/// Returns the device properties for Vulkan formats.
static std::map<vk::Format, vk::FormatProperties> GetFormatProperties(
static std::unordered_map<vk::Format, vk::FormatProperties> GetFormatProperties(
const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical);
const vk::PhysicalDevice physical; ///< Physical device.
vk::DispatchLoaderDynamic dld; ///< Device function pointers.
UniqueDevice logical; ///< Logical device.
vk::Queue graphics_queue; ///< Main graphics queue.
vk::Queue present_queue; ///< Main present queue.
u32 graphics_family{}; ///< Main graphics queue family index.
u32 present_family{}; ///< Main present queue family index.
vk::PhysicalDeviceType device_type; ///< Physical device type.
u64 uniform_buffer_alignment{}; ///< Uniform buffer alignment requeriment.
u64 max_storage_buffer_range{}; ///< Max storage buffer size.
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
bool ext_scalar_block_layout{}; ///< Support for VK_EXT_scalar_block_layout.
std::map<vk::Format, vk::FormatProperties> format_properties; ///< Format properties dictionary.
const vk::PhysicalDevice physical; ///< Physical device.
vk::DispatchLoaderDynamic dld; ///< Device function pointers.
UniqueDevice logical; ///< Logical device.
vk::Queue graphics_queue; ///< Main graphics queue.
vk::Queue present_queue; ///< Main present queue.
u32 graphics_family{}; ///< Main graphics queue family index.
u32 present_family{}; ///< Main present queue family index.
vk::PhysicalDeviceType device_type; ///< Physical device type.
vk::DriverIdKHR driver_id{}; ///< Driver ID.
u64 uniform_buffer_alignment{}; ///< Uniform buffer alignment requeriment.
u64 storage_buffer_alignment{}; ///< Storage buffer alignment requeriment.
u64 max_storage_buffer_range{}; ///< Max storage buffer size.
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
bool is_float16_supported{}; ///< Support for float16 arithmetics.
bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
bool khr_driver_properties{}; ///< Support for VK_KHR_driver_properties.
std::unordered_map<vk::Format, vk::FormatProperties>
format_properties; ///< Format properties dictionary.
};
} // namespace Vulkan
@@ -370,8 +370,8 @@ private:
u32 binding = const_buffers_base_binding;
for (const auto& entry : ir.GetConstantBuffers()) {
const auto [index, size] = entry;
const Id type =
device.IsExtScalarBlockLayoutSupported() ? t_cbuf_scalar_ubo : t_cbuf_std140_ubo;
const Id type = device.IsKhrUniformBufferStandardLayoutSupported() ? t_cbuf_scalar_ubo
: t_cbuf_std140_ubo;
const Id id = OpVariable(type, spv::StorageClass::Uniform);
AddGlobalVariable(Name(id, fmt::format("cbuf_{}", index)));
@@ -565,7 +565,7 @@ private:
const Id buffer_id = constant_buffers.at(cbuf->GetIndex());
Id pointer{};
if (device.IsExtScalarBlockLayoutSupported()) {
if (device.IsKhrUniformBufferStandardLayoutSupported()) {
const Id buffer_offset = Emit(OpShiftRightLogical(
t_uint, BitcastTo<Type::Uint>(Visit(offset)), Constant(t_uint, 2u)));
pointer = Emit(
@@ -944,6 +944,41 @@ private:
return {};
}
Id AtomicImageAdd(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id AtomicImageMin(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id AtomicImageMax(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id AtomicImageAnd(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id AtomicImageOr(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id AtomicImageXor(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id AtomicImageExchange(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id Branch(Operation operation) {
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
UNIMPLEMENTED_IF(!target);
@@ -1092,6 +1127,46 @@ private:
return {};
}
Id ShuffleIndexed(Operation) {
UNIMPLEMENTED();
return {};
}
Id ShuffleUp(Operation) {
UNIMPLEMENTED();
return {};
}
Id ShuffleDown(Operation) {
UNIMPLEMENTED();
return {};
}
Id ShuffleButterfly(Operation) {
UNIMPLEMENTED();
return {};
}
Id InRangeShuffleIndexed(Operation) {
UNIMPLEMENTED();
return {};
}
Id InRangeShuffleUp(Operation) {
UNIMPLEMENTED();
return {};
}
Id InRangeShuffleDown(Operation) {
UNIMPLEMENTED();
return {};
}
Id InRangeShuffleButterfly(Operation) {
UNIMPLEMENTED();
return {};
}
Id DeclareBuiltIn(spv::BuiltIn builtin, spv::StorageClass storage, Id type,
const std::string& name) {
const Id id = OpVariable(type, storage);
@@ -1366,6 +1441,13 @@ private:
&SPIRVDecompiler::TexelFetch,
&SPIRVDecompiler::ImageStore,
&SPIRVDecompiler::AtomicImageAdd,
&SPIRVDecompiler::AtomicImageMin,
&SPIRVDecompiler::AtomicImageMax,
&SPIRVDecompiler::AtomicImageAnd,
&SPIRVDecompiler::AtomicImageOr,
&SPIRVDecompiler::AtomicImageXor,
&SPIRVDecompiler::AtomicImageExchange,
&SPIRVDecompiler::Branch,
&SPIRVDecompiler::BranchIndirect,
@@ -1389,6 +1471,16 @@ private:
&SPIRVDecompiler::VoteAll,
&SPIRVDecompiler::VoteAny,
&SPIRVDecompiler::VoteEqual,
&SPIRVDecompiler::ShuffleIndexed,
&SPIRVDecompiler::ShuffleUp,
&SPIRVDecompiler::ShuffleDown,
&SPIRVDecompiler::ShuffleButterfly,
&SPIRVDecompiler::InRangeShuffleIndexed,
&SPIRVDecompiler::InRangeShuffleUp,
&SPIRVDecompiler::InRangeShuffleDown,
&SPIRVDecompiler::InRangeShuffleButterfly,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
+76 -28
View File
@@ -44,7 +44,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
switch (opcode->get().GetId()) {
case OpCode::Id::SUST: {
UNIMPLEMENTED_IF(instr.sust.mode != Tegra::Shader::SurfaceDataMode::P);
UNIMPLEMENTED_IF(instr.sust.image_type == Tegra::Shader::ImageType::TextureBuffer);
UNIMPLEMENTED_IF(instr.sust.out_of_bounds_store != Tegra::Shader::OutOfBoundsStore::Ignore);
UNIMPLEMENTED_IF(instr.sust.component_mask_selector != 0xf); // Ensure we have an RGBA store
@@ -61,56 +60,105 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
}
const auto type{instr.sust.image_type};
const auto& image{instr.sust.is_immediate ? GetImage(instr.image, type)
: GetBindlessImage(instr.gpr39, type)};
auto& image{instr.sust.is_immediate ? GetImage(instr.image, type)
: GetBindlessImage(instr.gpr39, type)};
image.MarkWrite();
MetaImage meta{image, values};
const Node store{Operation(OperationCode::ImageStore, meta, std::move(coords))};
bb.push_back(store);
bb.push_back(Operation(OperationCode::ImageStore, meta, std::move(coords)));
break;
}
case OpCode::Id::SUATOM: {
UNIMPLEMENTED_IF(instr.suatom_d.is_ba != 0);
Node value = GetRegister(instr.gpr0);
std::vector<Node> coords;
const std::size_t num_coords{GetImageTypeNumCoordinates(instr.sust.image_type)};
for (std::size_t i = 0; i < num_coords; ++i) {
coords.push_back(GetRegister(instr.gpr8.Value() + i));
}
const OperationCode operation_code = [instr] {
switch (instr.suatom_d.operation) {
case Tegra::Shader::ImageAtomicOperation::Add:
return OperationCode::AtomicImageAdd;
case Tegra::Shader::ImageAtomicOperation::Min:
return OperationCode::AtomicImageMin;
case Tegra::Shader::ImageAtomicOperation::Max:
return OperationCode::AtomicImageMax;
case Tegra::Shader::ImageAtomicOperation::And:
return OperationCode::AtomicImageAnd;
case Tegra::Shader::ImageAtomicOperation::Or:
return OperationCode::AtomicImageOr;
case Tegra::Shader::ImageAtomicOperation::Xor:
return OperationCode::AtomicImageXor;
case Tegra::Shader::ImageAtomicOperation::Exch:
return OperationCode::AtomicImageExchange;
default:
UNIMPLEMENTED_MSG("Unimplemented operation={}",
static_cast<u32>(instr.suatom_d.operation.Value()));
return OperationCode::AtomicImageAdd;
}
}();
const auto& image{GetImage(instr.image, instr.suatom_d.image_type, instr.suatom_d.size)};
MetaImage meta{image, {std::move(value)}};
SetRegister(bb, instr.gpr0, Operation(operation_code, meta, std::move(coords)));
break;
}
default:
UNIMPLEMENTED_MSG("Unhandled conversion instruction: {}", opcode->get().GetName());
UNIMPLEMENTED_MSG("Unhandled image instruction: {}", opcode->get().GetName());
}
return pc;
}
const Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) {
Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size) {
const auto offset{static_cast<std::size_t>(image.index.Value())};
// If this image has already been used, return the existing mapping.
const auto itr{std::find_if(used_images.begin(), used_images.end(),
[=](const Image& entry) { return entry.GetOffset() == offset; })};
if (itr != used_images.end()) {
ASSERT(itr->GetType() == type);
return *itr;
if (const auto image = TryUseExistingImage(offset, type, size)) {
return *image;
}
// Otherwise create a new mapping for this image.
const std::size_t next_index{used_images.size()};
const Image entry{offset, next_index, type};
return *used_images.emplace(entry).first;
return used_images.emplace(offset, Image{offset, next_index, type, size}).first->second;
}
const Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg,
Tegra::Shader::ImageType type) {
Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size) {
const Node image_register{GetRegister(reg)};
const auto [base_image, cbuf_index, cbuf_offset]{
TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()))};
const auto cbuf_key{(static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset)};
// If this image has already been used, return the existing mapping.
const auto itr{std::find_if(used_images.begin(), used_images.end(),
[=](const Image& entry) { return entry.GetOffset() == cbuf_key; })};
if (itr != used_images.end()) {
ASSERT(itr->GetType() == type);
return *itr;
if (const auto image = TryUseExistingImage(cbuf_key, type, size)) {
return *image;
}
// Otherwise create a new mapping for this image.
const std::size_t next_index{used_images.size()};
const Image entry{cbuf_index, cbuf_offset, next_index, type};
return *used_images.emplace(entry).first;
return used_images.emplace(cbuf_key, Image{cbuf_index, cbuf_offset, next_index, type, size})
.first->second;
}
Image* ShaderIR::TryUseExistingImage(u64 offset, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size) {
auto it = used_images.find(offset);
if (it == used_images.end()) {
return nullptr;
}
auto& image = it->second;
ASSERT(image.GetType() == type);
if (size) {
// We know the size, if it's known it has to be the same as before, otherwise we can set it.
if (image.IsSizeKnown()) {
ASSERT(image.GetSize() == size);
} else {
image.SetSize(*size);
}
}
return &image;
}
} // namespace VideoCommon::Shader
+29 -19
View File
@@ -35,7 +35,7 @@ u32 GetUniformTypeElementsCount(Tegra::Shader::UniformType uniform_type) {
return 1;
}
}
} // namespace
} // Anonymous namespace
u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
@@ -106,16 +106,17 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
break;
}
case OpCode::Id::LD_L: {
LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}",
static_cast<u64>(instr.ld_l.unknown.Value()));
const auto GetLmem = [&](s32 offset) {
case OpCode::Id::LD_L:
LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}", static_cast<u64>(instr.ld_l.unknown));
[[fallthrough]];
case OpCode::Id::LD_S: {
const auto GetMemory = [&](s32 offset) {
ASSERT(offset % 4 == 0);
const Node immediate_offset = Immediate(static_cast<s32>(instr.smem_imm) + offset);
const Node address = Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8),
immediate_offset);
return GetLocalMemory(address);
return opcode->get().GetId() == OpCode::Id::LD_S ? GetSharedMemory(address)
: GetLocalMemory(address);
};
switch (instr.ldst_sl.type.Value()) {
@@ -135,14 +136,16 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
return 0;
}
}();
for (u32 i = 0; i < count; ++i)
SetTemporary(bb, i, GetLmem(i * 4));
for (u32 i = 0; i < count; ++i)
for (u32 i = 0; i < count; ++i) {
SetTemporary(bb, i, GetMemory(i * 4));
}
for (u32 i = 0; i < count; ++i) {
SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
}
break;
}
default:
UNIMPLEMENTED_MSG("LD_L Unhandled type: {}",
UNIMPLEMENTED_MSG("{} Unhandled type: {}", opcode->get().GetName(),
static_cast<u32>(instr.ldst_sl.type.Value()));
}
break;
@@ -209,27 +212,34 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::ST_L: {
case OpCode::Id::ST_L:
LOG_DEBUG(HW_GPU, "ST_L cache management mode: {}",
static_cast<u64>(instr.st_l.cache_management.Value()));
const auto GetLmemAddr = [&](s32 offset) {
[[fallthrough]];
case OpCode::Id::ST_S: {
const auto GetAddress = [&](s32 offset) {
ASSERT(offset % 4 == 0);
const Node immediate = Immediate(static_cast<s32>(instr.smem_imm) + offset);
return Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8), immediate);
};
const auto set_memory = opcode->get().GetId() == OpCode::Id::ST_L
? &ShaderIR::SetLocalMemory
: &ShaderIR::SetSharedMemory;
switch (instr.ldst_sl.type.Value()) {
case Tegra::Shader::StoreType::Bits128:
SetLocalMemory(bb, GetLmemAddr(12), GetRegister(instr.gpr0.Value() + 3));
SetLocalMemory(bb, GetLmemAddr(8), GetRegister(instr.gpr0.Value() + 2));
(this->*set_memory)(bb, GetAddress(12), GetRegister(instr.gpr0.Value() + 3));
(this->*set_memory)(bb, GetAddress(8), GetRegister(instr.gpr0.Value() + 2));
[[fallthrough]];
case Tegra::Shader::StoreType::Bits64:
SetLocalMemory(bb, GetLmemAddr(4), GetRegister(instr.gpr0.Value() + 1));
(this->*set_memory)(bb, GetAddress(4), GetRegister(instr.gpr0.Value() + 1));
[[fallthrough]];
case Tegra::Shader::StoreType::Bits32:
SetLocalMemory(bb, GetLmemAddr(0), GetRegister(instr.gpr0));
(this->*set_memory)(bb, GetAddress(0), GetRegister(instr.gpr0));
break;
default:
UNIMPLEMENTED_MSG("ST_L Unhandled type: {}",
UNIMPLEMENTED_MSG("{} unhandled type: {}", opcode->get().GetName(),
static_cast<u32>(instr.ldst_sl.type.Value()));
}
break;
+13 -6
View File
@@ -17,8 +17,8 @@ u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
const Node op_a = GetRegister(instr.gpr8);
const Node op_b = [&]() {
Node op_a = GetRegister(instr.gpr8);
Node op_b = [&]() {
if (instr.is_b_imm) {
return Immediate(instr.alu.GetSignedImm20_20());
} else if (instr.is_b_gpr) {
@@ -32,16 +32,23 @@ u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) {
case OpCode::Id::SHR_C:
case OpCode::Id::SHR_R:
case OpCode::Id::SHR_IMM: {
const Node value = SignedOperation(OperationCode::IArithmeticShiftRight,
instr.shift.is_signed, PRECISE, op_a, op_b);
if (instr.shr.wrap) {
op_b = Operation(OperationCode::UBitwiseAnd, std::move(op_b), Immediate(0x1f));
} else {
op_b = Operation(OperationCode::IMax, std::move(op_b), Immediate(0));
op_b = Operation(OperationCode::IMin, std::move(op_b), Immediate(31));
}
Node value = SignedOperation(OperationCode::IArithmeticShiftRight, instr.shift.is_signed,
std::move(op_a), std::move(op_b));
SetInternalFlagsFromInteger(bb, value, instr.generates_cc);
SetRegister(bb, instr.gpr0, value);
SetRegister(bb, instr.gpr0, std::move(value));
break;
}
case OpCode::Id::SHL_C:
case OpCode::Id::SHL_R:
case OpCode::Id::SHL_IMM: {
const Node value = Operation(OperationCode::ILogicalShiftLeft, PRECISE, op_a, op_b);
const Node value = Operation(OperationCode::ILogicalShiftLeft, op_a, op_b);
SetInternalFlagsFromInteger(bb, value, instr.generates_cc);
SetRegister(bb, instr.gpr0, value);
break;
+47
View File
@@ -13,6 +13,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::Pred;
using Tegra::Shader::ShuffleOperation;
using Tegra::Shader::VoteOperation;
namespace {
@@ -44,6 +45,52 @@ u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
SetPredicate(bb, instr.vote.dest_pred, vote);
break;
}
case OpCode::Id::SHFL: {
Node mask = instr.shfl.is_mask_imm ? Immediate(static_cast<u32>(instr.shfl.mask_imm))
: GetRegister(instr.gpr39);
Node width = [&] {
// Convert the obscure SHFL mask back into GL_NV_shader_thread_shuffle's width. This has
// been done reversing Nvidia's math. It won't work on all cases due to SHFL having
// different parameters that don't properly map to GLSL's interface, but it should work
// for cases emitted by Nvidia's compiler.
if (instr.shfl.operation == ShuffleOperation::Up) {
return Operation(
OperationCode::ILogicalShiftRight,
Operation(OperationCode::IAdd, std::move(mask), Immediate(-0x2000)),
Immediate(8));
} else {
return Operation(OperationCode::ILogicalShiftRight,
Operation(OperationCode::IAdd, Immediate(0x201F),
Operation(OperationCode::INegate, std::move(mask))),
Immediate(8));
}
}();
const auto [operation, in_range] = [instr]() -> std::pair<OperationCode, OperationCode> {
switch (instr.shfl.operation) {
case ShuffleOperation::Idx:
return {OperationCode::ShuffleIndexed, OperationCode::InRangeShuffleIndexed};
case ShuffleOperation::Up:
return {OperationCode::ShuffleUp, OperationCode::InRangeShuffleUp};
case ShuffleOperation::Down:
return {OperationCode::ShuffleDown, OperationCode::InRangeShuffleDown};
case ShuffleOperation::Bfly:
return {OperationCode::ShuffleButterfly, OperationCode::InRangeShuffleButterfly};
}
UNREACHABLE_MSG("Invalid SHFL operation: {}",
static_cast<u64>(instr.shfl.operation.Value()));
return {};
}();
// Setting the predicate before the register is intentional to avoid overwriting.
Node index = instr.shfl.is_index_imm ? Immediate(static_cast<u32>(instr.shfl.index_imm))
: GetRegister(instr.gpr20);
SetPredicate(bb, instr.shfl.pred48, Operation(in_range, index, width));
SetRegister(
bb, instr.gpr0,
Operation(operation, GetRegister(instr.gpr8), std::move(index), std::move(width)));
break;
}
default:
UNIMPLEMENTED_MSG("Unhandled warp instruction: {}", opcode->get().GetName());
break;
+90 -19
View File
@@ -7,6 +7,7 @@
#include <array>
#include <cstddef>
#include <memory>
#include <optional>
#include <string>
#include <tuple>
#include <utility>
@@ -148,7 +149,14 @@ enum class OperationCode {
TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
TexelFetch, /// (MetaTexture, int[N], int) -> float4
ImageStore, /// (MetaImage, float[N] coords) -> void
ImageStore, /// (MetaImage, int[N] values) -> void
AtomicImageAdd, /// (MetaImage, int[N] coords) -> void
AtomicImageMin, /// (MetaImage, int[N] coords) -> void
AtomicImageMax, /// (MetaImage, int[N] coords) -> void
AtomicImageAnd, /// (MetaImage, int[N] coords) -> void
AtomicImageOr, /// (MetaImage, int[N] coords) -> void
AtomicImageXor, /// (MetaImage, int[N] coords) -> void
AtomicImageExchange, /// (MetaImage, int[N] coords) -> void
Branch, /// (uint branch_target) -> void
BranchIndirect, /// (uint branch_target) -> void
@@ -173,6 +181,16 @@ enum class OperationCode {
VoteAny, /// (bool) -> bool
VoteEqual, /// (bool) -> bool
ShuffleIndexed, /// (uint value, uint index, uint width) -> uint
ShuffleUp, /// (uint value, uint index, uint width) -> uint
ShuffleDown, /// (uint value, uint index, uint width) -> uint
ShuffleButterfly, /// (uint value, uint index, uint width) -> uint
InRangeShuffleIndexed, /// (uint index, uint width) -> bool
InRangeShuffleUp, /// (uint index, uint width) -> bool
InRangeShuffleDown, /// (uint index, uint width) -> bool
InRangeShuffleButterfly, /// (uint index, uint width) -> bool
Amount,
};
@@ -198,12 +216,13 @@ class PredicateNode;
class AbufNode;
class CbufNode;
class LmemNode;
class SmemNode;
class GmemNode;
class CommentNode;
using NodeData =
std::variant<OperationNode, ConditionalNode, GprNode, ImmediateNode, InternalFlagNode,
PredicateNode, AbufNode, CbufNode, LmemNode, GmemNode, CommentNode>;
PredicateNode, AbufNode, CbufNode, LmemNode, SmemNode, GmemNode, CommentNode>;
using Node = std::shared_ptr<NodeData>;
using Node4 = std::array<Node, 4>;
using NodeBlock = std::vector<Node>;
@@ -273,46 +292,85 @@ private:
bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not.
};
class Image {
class Image final {
public:
explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type)
: offset{offset}, index{index}, type{type}, is_bindless{false} {}
constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size)
: offset{offset}, index{index}, type{type}, is_bindless{false}, size{size} {}
explicit Image(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
Tegra::Shader::ImageType type)
constexpr explicit Image(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size)
: offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type},
is_bindless{true} {}
is_bindless{true}, size{size} {}
explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type,
bool is_bindless)
: offset{offset}, index{index}, type{type}, is_bindless{is_bindless} {}
constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type,
bool is_bindless, bool is_written, bool is_read,
std::optional<Tegra::Shader::ImageAtomicSize> size)
: offset{offset}, index{index}, type{type}, is_bindless{is_bindless},
is_written{is_written}, is_read{is_read}, size{size} {}
std::size_t GetOffset() const {
void MarkWrite() {
is_written = true;
}
void MarkRead() {
is_read = true;
}
void SetSize(Tegra::Shader::ImageAtomicSize size_) {
size = size_;
}
constexpr std::size_t GetOffset() const {
return offset;
}
std::size_t GetIndex() const {
constexpr std::size_t GetIndex() const {
return index;
}
Tegra::Shader::ImageType GetType() const {
constexpr Tegra::Shader::ImageType GetType() const {
return type;
}
bool IsBindless() const {
constexpr bool IsBindless() const {
return is_bindless;
}
bool operator<(const Image& rhs) const {
return std::tie(offset, index, type, is_bindless) <
std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_bindless);
constexpr bool IsWritten() const {
return is_written;
}
constexpr bool IsRead() const {
return is_read;
}
constexpr std::pair<u32, u32> GetBindlessCBuf() const {
return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
}
constexpr bool IsSizeKnown() const {
return size.has_value();
}
constexpr Tegra::Shader::ImageAtomicSize GetSize() const {
return size.value();
}
constexpr bool operator<(const Image& rhs) const {
return std::tie(offset, index, type, size, is_bindless) <
std::tie(rhs.offset, rhs.index, rhs.type, rhs.size, rhs.is_bindless);
}
private:
std::size_t offset{};
u64 offset{};
std::size_t index{};
Tegra::Shader::ImageType type{};
bool is_bindless{};
bool is_written{};
bool is_read{};
std::optional<Tegra::Shader::ImageAtomicSize> size{};
};
struct GlobalMemoryBase {
@@ -536,6 +594,19 @@ private:
Node address;
};
/// Shared memory node
class SmemNode final {
public:
explicit SmemNode(Node address) : address{std::move(address)} {}
const Node& GetAddress() const {
return address;
}
private:
Node address;
};
/// Global memory node
class GmemNode final {
public:
+9
View File
@@ -137,6 +137,10 @@ Node ShaderIR::GetLocalMemory(Node address) {
return MakeNode<LmemNode>(std::move(address));
}
Node ShaderIR::GetSharedMemory(Node address) {
return MakeNode<SmemNode>(std::move(address));
}
Node ShaderIR::GetTemporary(u32 id) {
return GetRegister(Register::ZeroIndex + 1 + id);
}
@@ -378,6 +382,11 @@ void ShaderIR::SetLocalMemory(NodeBlock& bb, Node address, Node value) {
Operation(OperationCode::Assign, GetLocalMemory(std::move(address)), std::move(value)));
}
void ShaderIR::SetSharedMemory(NodeBlock& bb, Node address, Node value) {
bb.push_back(
Operation(OperationCode::Assign, GetSharedMemory(std::move(address)), std::move(value)));
}
void ShaderIR::SetTemporary(NodeBlock& bb, u32 id, Node value) {
SetRegister(bb, Register::ZeroIndex + 1 + id, std::move(value));
}
+15 -5
View File
@@ -95,7 +95,7 @@ public:
return used_samplers;
}
const std::set<Image>& GetImages() const {
const std::map<u64, Image>& GetImages() const {
return used_images;
}
@@ -208,6 +208,8 @@ private:
Node GetInternalFlag(InternalFlag flag, bool negated = false);
/// Generates a node representing a local memory address
Node GetLocalMemory(Node address);
/// Generates a node representing a shared memory address
Node GetSharedMemory(Node address);
/// Generates a temporary, internally it uses a post-RZ register
Node GetTemporary(u32 id);
@@ -217,8 +219,10 @@ private:
void SetPredicate(NodeBlock& bb, u64 dest, Node src);
/// Sets an internal flag. src value must be a bool-evaluated node
void SetInternalFlag(NodeBlock& bb, InternalFlag flag, Node value);
/// Sets a local memory address. address and value must be a number-evaluated node
/// Sets a local memory address with a value.
void SetLocalMemory(NodeBlock& bb, Node address, Node value);
/// Sets a shared memory address with a value.
void SetSharedMemory(NodeBlock& bb, Node address, Node value);
/// Sets a temporary. Internally it uses a post-RZ register
void SetTemporary(NodeBlock& bb, u32 id, Node value);
@@ -272,10 +276,16 @@ private:
bool is_shadow);
/// Accesses an image.
const Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type);
Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size = {});
/// Access a bindless image sampler.
const Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size = {});
/// Tries to access an existing image, updating it's state as needed
Image* TryUseExistingImage(u64 offset, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size);
/// Extracts a sequence of bits from a node
Node BitfieldExtract(Node value, u32 offset, u32 bits);
@@ -356,7 +366,7 @@ private:
std::set<Tegra::Shader::Attribute::Index> used_output_attributes;
std::map<u32, ConstBuffer> used_cbufs;
std::set<Sampler> used_samplers;
std::set<Image> used_images;
std::map<u64, Image> used_images;
std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{};
std::map<GlobalMemoryBase, GlobalMemoryUsage> used_global_memory;
bool uses_layer{};
+20
View File
@@ -513,6 +513,26 @@ bool IsPixelFormatASTC(PixelFormat format) {
}
}
bool IsPixelFormatSRGB(PixelFormat format) {
switch (format) {
case PixelFormat::RGBA8_SRGB:
case PixelFormat::BGRA8_SRGB:
case PixelFormat::DXT1_SRGB:
case PixelFormat::DXT23_SRGB:
case PixelFormat::DXT45_SRGB:
case PixelFormat::BC7U_SRGB:
case PixelFormat::ASTC_2D_4X4_SRGB:
case PixelFormat::ASTC_2D_8X8_SRGB:
case PixelFormat::ASTC_2D_8X5_SRGB:
case PixelFormat::ASTC_2D_5X4_SRGB:
case PixelFormat::ASTC_2D_5X5_SRGB:
case PixelFormat::ASTC_2D_10X8_SRGB:
return true;
default:
return false;
}
}
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
return {GetDefaultBlockWidth(format), GetDefaultBlockHeight(format)};
}
+2
View File
@@ -547,6 +547,8 @@ SurfaceType GetFormatType(PixelFormat pixel_format);
bool IsPixelFormatASTC(PixelFormat format);
bool IsPixelFormatSRGB(PixelFormat format);
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
+6 -6
View File
@@ -195,18 +195,18 @@ public:
virtual void DownloadTexture(std::vector<u8>& staging_buffer) = 0;
void MarkAsModified(const bool is_modified_, const u64 tick) {
void MarkAsModified(bool is_modified_, u64 tick) {
is_modified = is_modified_ || is_target;
modification_tick = tick;
}
void MarkAsRenderTarget(const bool is_target, const u32 index) {
this->is_target = is_target;
this->index = index;
void MarkAsRenderTarget(bool is_target_, u32 index_) {
is_target = is_target_;
index = index_;
}
void MarkAsPicked(const bool is_picked) {
this->is_picked = is_picked;
void MarkAsPicked(bool is_picked_) {
is_picked = is_picked_;
}
bool IsModified() const {
+97 -49
View File
@@ -24,55 +24,62 @@ using VideoCore::Surface::SurfaceTarget;
using VideoCore::Surface::SurfaceTargetFromTextureType;
using VideoCore::Surface::SurfaceType;
SurfaceTarget TextureType2SurfaceTarget(Tegra::Shader::TextureType type, bool is_array) {
namespace {
SurfaceTarget TextureTypeToSurfaceTarget(Tegra::Shader::TextureType type, bool is_array) {
switch (type) {
case Tegra::Shader::TextureType::Texture1D: {
if (is_array)
return SurfaceTarget::Texture1DArray;
else
return SurfaceTarget::Texture1D;
}
case Tegra::Shader::TextureType::Texture2D: {
if (is_array)
return SurfaceTarget::Texture2DArray;
else
return SurfaceTarget::Texture2D;
}
case Tegra::Shader::TextureType::Texture3D: {
case Tegra::Shader::TextureType::Texture1D:
return is_array ? SurfaceTarget::Texture1DArray : SurfaceTarget::Texture1D;
case Tegra::Shader::TextureType::Texture2D:
return is_array ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D;
case Tegra::Shader::TextureType::Texture3D:
ASSERT(!is_array);
return SurfaceTarget::Texture3D;
}
case Tegra::Shader::TextureType::TextureCube: {
if (is_array)
return SurfaceTarget::TextureCubeArray;
else
return SurfaceTarget::TextureCubemap;
}
default: {
case Tegra::Shader::TextureType::TextureCube:
return is_array ? SurfaceTarget::TextureCubeArray : SurfaceTarget::TextureCubemap;
default:
UNREACHABLE();
return SurfaceTarget::Texture2D;
}
}
SurfaceTarget ImageTypeToSurfaceTarget(Tegra::Shader::ImageType type) {
switch (type) {
case Tegra::Shader::ImageType::Texture1D:
return SurfaceTarget::Texture1D;
case Tegra::Shader::ImageType::TextureBuffer:
return SurfaceTarget::TextureBuffer;
case Tegra::Shader::ImageType::Texture1DArray:
return SurfaceTarget::Texture1DArray;
case Tegra::Shader::ImageType::Texture2D:
return SurfaceTarget::Texture2D;
case Tegra::Shader::ImageType::Texture2DArray:
return SurfaceTarget::Texture2DArray;
case Tegra::Shader::ImageType::Texture3D:
return SurfaceTarget::Texture3D;
default:
UNREACHABLE();
return SurfaceTarget::Texture2D;
}
}
namespace {
constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile);
}
} // Anonymous namespace
SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
const Tegra::Texture::FullTextureInfo& config,
SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry) {
SurfaceParams params;
params.is_tiled = config.tic.IsTiled();
params.srgb_conversion = config.tic.IsSrgbConversionEnabled();
params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0,
params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0,
params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1;
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
params.srgb_conversion);
params.is_tiled = tic.IsTiled();
params.srgb_conversion = tic.IsSrgbConversionEnabled();
params.block_width = params.is_tiled ? tic.BlockWidth() : 0,
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
params.pixel_format =
PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
params.type = GetFormatType(params.pixel_format);
if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) {
switch (params.pixel_format) {
@@ -92,31 +99,72 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
}
params.type = GetFormatType(params.pixel_format);
}
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
// TODO: on 1DBuffer we should use the tic info.
if (!config.tic.IsBuffer()) {
params.target = TextureType2SurfaceTarget(entry.GetType(), entry.IsArray());
params.width = config.tic.Width();
params.height = config.tic.Height();
params.depth = config.tic.Depth();
params.pitch = params.is_tiled ? 0 : config.tic.Pitch();
if (params.target == SurfaceTarget::TextureCubemap ||
params.target == SurfaceTarget::TextureCubeArray) {
params.depth *= 6;
}
params.num_levels = config.tic.max_mip_level + 1;
params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
params.is_layered = params.IsLayered();
} else {
if (tic.IsBuffer()) {
params.target = SurfaceTarget::TextureBuffer;
params.width = config.tic.Width();
params.width = tic.Width();
params.pitch = params.width * params.GetBytesPerPixel();
params.height = 1;
params.depth = 1;
params.num_levels = 1;
params.emulated_levels = 1;
params.is_layered = false;
} else {
params.target = TextureTypeToSurfaceTarget(entry.GetType(), entry.IsArray());
params.width = tic.Width();
params.height = tic.Height();
params.depth = tic.Depth();
params.pitch = params.is_tiled ? 0 : tic.Pitch();
if (params.target == SurfaceTarget::TextureCubemap ||
params.target == SurfaceTarget::TextureCubeArray) {
params.depth *= 6;
}
params.num_levels = tic.max_mip_level + 1;
params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
params.is_layered = params.IsLayered();
}
return params;
}
SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Image& entry) {
SurfaceParams params;
params.is_tiled = tic.IsTiled();
params.srgb_conversion = tic.IsSrgbConversionEnabled();
params.block_width = params.is_tiled ? tic.BlockWidth() : 0,
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
params.pixel_format =
PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
params.type = GetFormatType(params.pixel_format);
params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
params.target = ImageTypeToSurfaceTarget(entry.GetType());
// TODO: on 1DBuffer we should use the tic info.
if (tic.IsBuffer()) {
params.target = SurfaceTarget::TextureBuffer;
params.width = tic.Width();
params.pitch = params.width * params.GetBytesPerPixel();
params.height = 1;
params.depth = 1;
params.num_levels = 1;
params.emulated_levels = 1;
params.is_layered = false;
} else {
params.width = tic.Width();
params.height = tic.Height();
params.depth = tic.Depth();
params.pitch = params.is_tiled ? 0 : tic.Pitch();
if (params.target == SurfaceTarget::TextureCubemap ||
params.target == SurfaceTarget::TextureCubeArray) {
params.depth *= 6;
}
params.num_levels = tic.max_mip_level + 1;
params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
params.is_layered = params.IsLayered();
}
return params;
}
@@ -4,8 +4,6 @@
#pragma once
#include <map>
#include "common/alignment.h"
#include "common/bit_util.h"
#include "common/cityhash.h"
@@ -23,10 +21,13 @@ using VideoCore::Surface::SurfaceCompression;
class SurfaceParams {
public:
/// Creates SurfaceCachedParams from a texture configuration.
static SurfaceParams CreateForTexture(Core::System& system,
const Tegra::Texture::FullTextureInfo& config,
static SurfaceParams CreateForTexture(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry);
/// Creates SurfaceCachedParams from an image configuration.
static SurfaceParams CreateForImage(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Image& entry);
/// Creates SurfaceCachedParams for a depth buffer configuration.
static SurfaceParams CreateForDepthBuffer(
Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format,
@@ -10,7 +10,7 @@
namespace VideoCommon {
std::size_t ViewParams::Hash() const {
return static_cast<std::size_t>(base_layer) ^ static_cast<std::size_t>(num_layers << 16) ^
return static_cast<std::size_t>(base_layer) ^ (static_cast<std::size_t>(num_layers) << 16) ^
(static_cast<std::size_t>(base_level) << 24) ^
(static_cast<std::size_t>(num_levels) << 32) ^ (static_cast<std::size_t>(target) << 36);
}
+10 -10
View File
@@ -13,8 +13,8 @@
namespace VideoCommon {
struct ViewParams {
ViewParams(VideoCore::Surface::SurfaceTarget target, u32 base_layer, u32 num_layers,
u32 base_level, u32 num_levels)
constexpr explicit ViewParams(VideoCore::Surface::SurfaceTarget target, u32 base_layer,
u32 num_layers, u32 base_level, u32 num_levels)
: target{target}, base_layer{base_layer}, num_layers{num_layers}, base_level{base_level},
num_levels{num_levels} {}
@@ -22,12 +22,6 @@ struct ViewParams {
bool operator==(const ViewParams& rhs) const;
VideoCore::Surface::SurfaceTarget target{};
u32 base_layer{};
u32 num_layers{};
u32 base_level{};
u32 num_levels{};
bool IsLayered() const {
switch (target) {
case VideoCore::Surface::SurfaceTarget::Texture1DArray:
@@ -39,13 +33,19 @@ struct ViewParams {
return false;
}
}
VideoCore::Surface::SurfaceTarget target{};
u32 base_layer{};
u32 num_layers{};
u32 base_level{};
u32 num_levels{};
};
class ViewBase {
public:
ViewBase(const ViewParams& params) : params{params} {}
constexpr explicit ViewBase(const ViewParams& params) : params{params} {}
const ViewParams& GetViewParams() const {
constexpr const ViewParams& GetViewParams() const {
return params;
}
+18 -3
View File
@@ -89,14 +89,29 @@ public:
}
}
TView GetTextureSurface(const Tegra::Texture::FullTextureInfo& config,
TView GetTextureSurface(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry) {
std::lock_guard lock{mutex};
const auto gpu_addr{config.tic.Address()};
const auto gpu_addr{tic.Address()};
if (!gpu_addr) {
return {};
}
const auto params{SurfaceParams::CreateForTexture(system, config, entry)};
const auto params{SurfaceParams::CreateForTexture(tic, entry)};
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
}
return view;
}
TView GetImageSurface(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Image& entry) {
std::lock_guard lock{mutex};
const auto gpu_addr{tic.Address()};
if (!gpu_addr) {
return {};
}
const auto params{SurfaceParams::CreateForImage(tic, entry)};
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
+5
View File
@@ -466,6 +466,9 @@ void Config::ReadDataStorageValues() {
void Config::ReadDebuggingValues() {
qt_config->beginGroup(QStringLiteral("Debugging"));
// Intentionally not using the QT default setting as this is intended to be changed in the ini
Settings::values.record_frame_times =
qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool();
Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt();
Settings::values.program_args =
@@ -879,6 +882,8 @@ void Config::SaveDataStorageValues() {
void Config::SaveDebuggingValues() {
qt_config->beginGroup(QStringLiteral("Debugging"));
// Intentionally not using the QT default setting as this is intended to be changed in the ini
qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false);
WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689);
WriteSetting(QStringLiteral("program_args"),
@@ -182,6 +182,8 @@ void ConfigureInput::UpdateUIEnabled() {
players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0);
}
ui->handheld_connected->setChecked(ui->handheld_connected->isChecked() &&
!ui->use_docked_mode->isChecked());
ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked());
ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() &&
!ui->use_docked_mode->isChecked());
+11
View File
@@ -6,6 +6,9 @@
#include <clocale>
#include <memory>
#include <thread>
#ifdef __APPLE__
#include <unistd.h> // for chdir
#endif
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
#include "applets/error.h"
@@ -2226,6 +2229,14 @@ int main(int argc, char* argv[]) {
QCoreApplication::setOrganizationName(QStringLiteral("yuzu team"));
QCoreApplication::setApplicationName(QStringLiteral("yuzu"));
#ifdef __APPLE__
// If you start a bundle (binary) on OSX without the Terminal, the working directory is "/".
// But since we require the working directory to be the executable path for the location of the
// user folder in the Qt Frontend, we need to cd into that working directory
const std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + "..";
chdir(bin_path.c_str());
#endif
// Enables the core to make the qt created contexts current on std::threads
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
QApplication app(argc, argv);
+2
View File
@@ -374,6 +374,8 @@ void Config::ReadValues() {
Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
// Debugging
Settings::values.record_frame_times =
sdl2_config->GetBoolean("Debugging", "record_frame_times", false);
Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false);
Settings::values.gdbstub_port =
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
+2
View File
@@ -213,6 +213,8 @@ region_value =
log_filter = *:Trace
[Debugging]
# Record frame time data, can be found in the log directory. Boolean value
record_frame_times =
# Port for listening to GDB connections.
use_gdbstub=false
gdbstub_port=24689