Compare commits

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Author SHA1 Message Date
David c9ccdfbeac Merge pull request #2430 from DarkLordZach/fs-controller
core: Implement FileSystemController to deglobalize FS services
2019-09-22 11:42:34 +10:00
Zach Hilman 7979ccd956 Merge pull request #2883 from ogniK5377/log-game
Log the current title id and game name which is booting
2019-09-21 21:34:19 -04:00
Zach Hilman 038bcec111 configure_debug: Move reporting option to logging 2019-09-21 18:43:20 -04:00
MysticExileandMorph 2b514275ad Update README.md (#2871)
* Update README.md

* Adress feedback

* Add link to our compatability page

* Address feedback

Co-Authored-By: Morph <[email protected]>

* Fix spelling

Co-Authored-By: Morph <[email protected]>

* Small fix

* Removed the mention of a specific game

* fix
2019-09-21 17:37:21 -04:00
Rodrigo Locatti 9286976948 Merge pull request #2878 from FernandoS27/icmp
shader_ir: Implement ICMP
2019-09-21 18:06:07 -03:00
Zach Hilman ccd70819c2 config: Remove Dump options from configure_debug 2019-09-21 16:50:39 -04:00
Zach Hilman a49169e819 filesystem: Add const qualification to various accessors 2019-09-21 16:50:39 -04:00
Zach Hilman d4d38dd44d yuzu: Add UI to manage filesystem paths and sizes 2019-09-21 16:50:39 -04:00
Zach Hilman c182688ad6 core: Store FileSystemController in core 2019-09-21 16:50:39 -04:00
Zach Hilman 2590b5a9ea settings: Add options for managing gamecard emulation 2019-09-21 16:43:10 -04:00
Zach Hilman 918119ae1b settings: Add options for setting storage sizes 2019-09-21 16:43:10 -04:00
Zach Hilman c6ff4a6f4d yuzu: Port old usages of Filesystem namespace to FilesystemController 2019-09-21 16:43:10 -04:00
Zach Hilman faf628ad8d settings: Update LogSettings to show NAND/SDMC paths from FileUtil 2019-09-21 16:43:10 -04:00
Zach Hilman ccaafaccfc card_image: Add accessors for gamecard certificate
Used by fsp-srv/IDeviceOperator
2019-09-21 16:43:10 -04:00
Zach Hilman 77f9ecd32b card_image: Add functions to query gamecard update partition
Includes version and meta title ID, used by fsp-srv/IDeviceOperator
2019-09-21 16:43:10 -04:00
Zach Hilman e018a48460 content_archive: Add accessors for Rights ID and SDK Version 2019-09-21 16:43:10 -04:00
Zach Hilman b4164d295b partition_data_manager: Add accessor for decrypted PRODINFO partition 2019-09-21 16:43:10 -04:00
Zach Hilman 4b91057688 services: Pass FileSystemController as reference to services that need it 2019-09-21 16:43:10 -04:00
Zach Hilman 1b04b72653 am: Unstub IApplicationFunctions EnsureSaveData (20)
Creates a default save data for the application given a user ID.
2019-09-21 16:43:10 -04:00
Zach Hilman 43af31836e filesystem: Pass Size Getter functions to IFileSystem for sizes 2019-09-21 16:43:10 -04:00
Zach Hilman 721a92775d sdmc_factory: Add SD Card size getters 2019-09-21 16:43:10 -04:00
Zach Hilman e47b57a90f bis_factory: Add getters for NAND partition sizes 2019-09-21 16:43:10 -04:00
Zach Hilman 8abbc619a1 filesystem: Add FileSystemController to deglobalize FS services 2019-09-21 16:43:10 -04:00
Zach Hilman 0a8e540681 submisson_package: Fix edge case with improperly sized filenames
Prevents a crash if the filename is less than 9 characters long.
2019-09-21 16:43:10 -04:00
Zach Hilman 08c0783d34 sdmc_factory: Add accessor for SDMC Album directory 2019-09-21 16:43:10 -04:00
Zach Hilman 0084cceb20 sdmc_factory: Add accessor for SDMC PlaceholderCache 2019-09-21 16:43:10 -04:00
Zach Hilman 02b36b0eb5 sdmc_factory: Add accessor for content directory 2019-09-21 16:43:10 -04:00
Zach Hilman 49c44e3fae savedata_factory: Implement savedata creation and don't create dir on open
Matches hardware behavior and eliminates some nasty behavior we were doing that wasn't hw-accurate at all.
2019-09-21 16:43:10 -04:00
Zach Hilman 62d772eaed patch_manager: Add short-circuit edge-case to GetPatchVersionNames
If title ID is 0, there are no add ons, prevents wasting time looking for them.
2019-09-21 16:43:10 -04:00
Zach Hilman 06db4d94fd patch_manager: Add error checking to load dir to prevent crashes
Prevents a crash if the load dir would be nullptr, instead logs an error and returns appropriately.
2019-09-21 16:43:10 -04:00
Zach Hilman 9d9fc8a675 registered_cache: Process *.cnmt.nca files
Needed to use the RegisteredCache/PlaceholderCache on gamecards.
2019-09-21 16:43:10 -04:00
Zach Hilman 8500ca797f registered_cache: Implement PlaceholderCache to manage placeholder and installing content 2019-09-21 16:43:10 -04:00
Zach Hilman 256a50ad15 bis_factory: Fix mod loader edge-case with homebrew title IDs
Fixes a bug where homebrew that has a title ID with the update bit set can cause issues with the PatchManager
2019-09-21 16:43:10 -04:00
Zach Hilman b71bda45ae bis_factory: Add accessors for BIS placeholder caches 2019-09-21 16:43:10 -04:00
Zach Hilman 9bee885282 bis_factory: Add accessor for NAND Image Directory 2019-09-21 16:43:10 -04:00
Zach Hilman 4dae5a52a8 bis_factory: Add accessors for BIS content directories 2019-09-21 16:43:10 -04:00
Zach Hilman 3a1899d143 bis_factory: Add accessors for BIS partitions 2019-09-21 16:43:10 -04:00
Fernando Sahmkow 527b841c15 Shader_IR: ICMP corrections and fixes 2019-09-21 14:28:03 -04:00
David 97b8c9d2c3 Merge pull request #2885 from Hexagon12/port-4944
Port citra-emu/citra#4944: "Added Host CPU and OS to log"
2019-09-21 23:46:58 +10:00
pbarilla 8fd266a7c4 Added Host CPU and OS to log 2019-09-21 16:11:46 +03:00
David 183c445c30 Merge pull request #2806 from FearlessTobi/port-4882
Port citra-emu/citra#4882: "Add frametime logging for tracking performance over time"
2019-09-21 20:09:55 +10:00
David c7c8ffbc13 Merge pull request #2872 from FernandoS27/mem-gpu-opt
Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
2019-09-21 20:07:25 +10:00
David 25383b9ff2 Merge pull request #2576 from DarkLordZach/nsp-fix-1
nsp: Fix various errors with loading and processing of extracted NSPs
2019-09-21 20:05:24 +10:00
David c41365a56f Merge pull request #2866 from Morph1984/checkbox_fix
configure_input: Uncheck "Joycons Docked" when "Use Docked Mode" is checked
2019-09-21 19:58:22 +10:00
David 9ad42fb0cf Merge pull request #2868 from ReinUsesLisp/fix-mipmaps
maxwell_to_gl: Fix mipmap filtering
2019-09-21 19:57:09 +10:00
David Marcec b4db662053 Swapped TID and Game name to make it easier to parse 2019-09-21 17:43:18 +10:00
David Marcec 934ce530f6 Log the current title id and game name which is booting
Spit out a LOG_INFO of the current game name and it's title id in the log. This helps to read log files and figure out which games have which issues
2019-09-21 17:34:46 +10:00
David b9fd1e2bed Merge pull request #2879 from ogniK5377/trace-submitgpfifo
Mark KickOffPb & SubmitGPFIFO as trace
2019-09-21 16:22:39 +10:00
David 41836f3a17 Merge pull request #2880 from ogniK5377/drawarrays-trace
Mark DrawArrays as LOG_TRACE
2019-09-21 16:11:54 +10:00
David Marcec 01a4afee42 Mark DrawArrays as LOG_TRACE
There's no reason to clog logs with DrawArray.
2019-09-21 15:43:58 +10:00
David Marcec c2f966dbc1 Mark KickOffPb & SubmitGPFIFO as trace
These functions are not stubbed and are called fairly often. Due to the nature of how often they're called, we should keep them marked as LOG_TRACE instead of LOG_DEBUG or LOG_WARNING
2019-09-21 15:41:11 +10:00
bunnei bbe82d62b0 Merge pull request #2846 from ReinUsesLisp/fixup-viewport-index
gl_shader_decompiler: Avoid writing output attribute when unimplemented
2019-09-20 17:11:20 -04:00
bunnei 88d857499b Merge pull request #2855 from ReinUsesLisp/shfl
shader_ir/warp: Implement SHFL for Nvidia devices
2019-09-20 17:10:42 -04:00
Fernando Sahmkow 4b81d19a1a Shader_IR: Implement ICMP. 2019-09-19 20:56:29 -04:00
Fernando Sahmkow 50259d7bdc Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
This commit avoids Invalidating and Flushing the GPU if the page is not
marked as a RasterizerCache Page.
2019-09-18 22:47:22 -04:00
bunnei b31880dc5e Merge pull request #2784 from ReinUsesLisp/smem
shader_ir: Implement shared memory
2019-09-18 16:26:05 -04:00
ReinUsesLisp 0526bf1895 shader_ir/warp: Implement SHFL 2019-09-17 17:44:07 -03:00
ReinUsesLisp 2dd6411753 maxwell_to_gl: Fix mipmap filtering
OpenGL texture filters follow GL_<texture_filter>_MIPMAP_<mipmap_filter>
but we were using them in the opposite way.
2019-09-17 03:32:24 -03:00
Morph 8d778c90e2 When docked mode is checked, uncheck "joycons docked" 2019-09-16 23:26:32 -04:00
FearlessTobi d36a7a43c5 Address review comments 2019-09-10 12:57:45 +02:00
fearlessTobiandjroweboy 684b616f0d Add frametime logging for tracking performance over time
Co-Authored-By: jroweboy <[email protected]>
2019-09-10 12:44:19 +02:00
ReinUsesLisp 17a9b0178d gl_shader_decompiler: Avoid writing output attribute when unimplemented 2019-09-06 15:02:12 -03:00
ReinUsesLisp 0f7b813d65 gl_shader_decompiler: Implement shared memory 2019-09-05 01:40:24 -03:00
ReinUsesLisp 4de04eba39 shader_ir: Implement LD_S
Loads from shared memory.
2019-09-05 01:38:37 -03:00
ReinUsesLisp f17415d431 shader_ir: Implement ST_S
This instruction writes to a memory buffer shared with threads within
the same work group. It is known as "shared" memory in GLSL.
2019-09-05 01:38:37 -03:00
Zach Hilman b957a4862f nsp: Correct status codes for extracted NSPs
Avoids all extracted NSPs being marked as error file type because they don't have program NCAs.
2019-06-10 00:21:41 -04:00
Zach Hilman 1c75945dc4 nsp: Use title ID from NPDM metadata for extracted type NSPs
Avoids 0 being used as title ID for all extracted NSPs.
2019-06-10 00:19:23 -04:00
73 changed files with 2366 additions and 342 deletions

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+4 -2
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@@ -6,9 +6,11 @@ yuzu emulator
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.
It is written in C++ with portability in mind, with builds actively maintained for Windows and Linux. The emulator is capable of running several commercial games.
yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. yuzu can boot some games, to varying degrees of success.
yuzu only emulates a subset of Switch hardware and therefore most commercial games **do not** run at full speed or are not fully functional.
Do you want to check which games are compatible and which ones are not? Please visit our [Compatibility page](https://yuzu-emu.org/game/)!
yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.
+41 -8
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@@ -14,8 +14,13 @@
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/cpu_core_manager.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
@@ -27,6 +32,7 @@
#include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -160,10 +166,6 @@ struct System::Impl {
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
GetAndResetPerfStats();
perf_stats.BeginSystemFrame();
return ResultStatus::Success;
}
@@ -206,6 +208,25 @@ struct System::Impl {
main_process->Run(load_parameters->main_thread_priority,
load_parameters->main_thread_stack_size);
if (Settings::values.gamecard_inserted) {
if (Settings::values.gamecard_current_game) {
fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, filepath));
} else if (!Settings::values.gamecard_path.empty()) {
fs_controller.SetGameCard(
GetGameFileFromPath(virtual_filesystem, Settings::values.gamecard_path));
}
}
u64 title_id{0};
if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
static_cast<u32>(load_result));
}
perf_stats = std::make_unique<PerfStats>(title_id);
// Reset counters and set time origin to current frame
GetAndResetPerfStats();
perf_stats->BeginSystemFrame();
status = ResultStatus::Success;
return status;
}
@@ -219,6 +240,8 @@ struct System::Impl {
perf_results.game_fps);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
perf_stats->GetMeanFrametime());
is_powered_on = false;
@@ -229,6 +252,7 @@ struct System::Impl {
service_manager.reset();
cheat_engine.reset();
telemetry_session.reset();
perf_stats.reset();
gpu_core.reset();
// Close all CPU/threading state
@@ -286,7 +310,7 @@ struct System::Impl {
}
PerfStatsResults GetAndResetPerfStats() {
return perf_stats.GetAndResetStats(core_timing.GetGlobalTimeUs());
return perf_stats->GetAndResetStats(core_timing.GetGlobalTimeUs());
}
Timing::CoreTiming core_timing;
@@ -295,6 +319,7 @@ struct System::Impl {
FileSys::VirtualFilesystem virtual_filesystem;
/// ContentProviderUnion instance
std::unique_ptr<FileSys::ContentProviderUnion> content_provider;
Service::FileSystem::FileSystemController fs_controller;
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<VideoCore::RendererBase> renderer;
@@ -327,7 +352,7 @@ struct System::Impl {
ResultStatus status = ResultStatus::Success;
std::string status_details = "";
Core::PerfStats perf_stats;
std::unique_ptr<Core::PerfStats> perf_stats;
Core::FrameLimiter frame_limiter;
};
@@ -480,11 +505,11 @@ const Timing::CoreTiming& System::CoreTiming() const {
}
Core::PerfStats& System::GetPerfStats() {
return impl->perf_stats;
return *impl->perf_stats;
}
const Core::PerfStats& System::GetPerfStats() const {
return impl->perf_stats;
return *impl->perf_stats;
}
Core::FrameLimiter& System::FrameLimiter() {
@@ -562,6 +587,14 @@ const FileSys::ContentProvider& System::GetContentProvider() const {
return *impl->content_provider;
}
Service::FileSystem::FileSystemController& System::GetFileSystemController() {
return impl->fs_controller;
}
const Service::FileSystem::FileSystemController& System::GetFileSystemController() const {
return impl->fs_controller;
}
void System::RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
FileSys::ContentProvider* provider) {
impl->content_provider->SetSlot(slot, provider);
+8
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@@ -47,6 +47,10 @@ namespace APM {
class Controller;
}
namespace FileSystem {
class FileSystemController;
} // namespace FileSystem
namespace Glue {
class ARPManager;
}
@@ -299,6 +303,10 @@ public:
const FileSys::ContentProvider& GetContentProvider() const;
Service::FileSystem::FileSystemController& GetFileSystemController();
const Service::FileSystem::FileSystemController& GetFileSystemController() const;
void RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
FileSys::ContentProvider* provider);
@@ -480,6 +480,10 @@ void PartitionDataManager::DecryptProdInfo(std::array<u8, 0x20> bis_key) {
prodinfo_decrypted = std::make_shared<XTSEncryptionLayer>(prodinfo, bis_key);
}
FileSys::VirtualFile PartitionDataManager::GetDecryptedProdInfo() const {
return prodinfo_decrypted;
}
std::array<u8, 576> PartitionDataManager::GetETicketExtendedKek() const {
std::array<u8, 0x240> out{};
if (prodinfo_decrypted != nullptr)
+1
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@@ -84,6 +84,7 @@ public:
bool HasProdInfo() const;
FileSys::VirtualFile GetProdInfoRaw() const;
void DecryptProdInfo(std::array<u8, 0x20> bis_key);
FileSys::VirtualFile GetDecryptedProdInfo() const;
std::array<u8, 0x240> GetETicketExtendedKek() const;
private:
+99 -2
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@@ -3,8 +3,12 @@
// Refer to the license.txt file included.
#include <fmt/format.h>
#include "common/file_util.h"
#include "core/core.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/registered_cache.h"
#include "core/settings.h"
namespace FileSys {
@@ -14,10 +18,22 @@ BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir
sysnand_cache(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(nand_root, "/system/Contents/registered"))),
usrnand_cache(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(nand_root, "/user/Contents/registered"))) {}
GetOrCreateDirectoryRelative(nand_root, "/user/Contents/registered"))),
sysnand_placeholder(std::make_unique<PlaceholderCache>(
GetOrCreateDirectoryRelative(nand_root, "/system/Contents/placehld"))),
usrnand_placeholder(std::make_unique<PlaceholderCache>(
GetOrCreateDirectoryRelative(nand_root, "/user/Contents/placehld"))) {}
BISFactory::~BISFactory() = default;
VirtualDir BISFactory::GetSystemNANDContentDirectory() const {
return GetOrCreateDirectoryRelative(nand_root, "/system/Contents");
}
VirtualDir BISFactory::GetUserNANDContentDirectory() const {
return GetOrCreateDirectoryRelative(nand_root, "/user/Contents");
}
RegisteredCache* BISFactory::GetSystemNANDContents() const {
return sysnand_cache.get();
}
@@ -26,9 +42,17 @@ RegisteredCache* BISFactory::GetUserNANDContents() const {
return usrnand_cache.get();
}
PlaceholderCache* BISFactory::GetSystemNANDPlaceholder() const {
return sysnand_placeholder.get();
}
PlaceholderCache* BISFactory::GetUserNANDPlaceholder() const {
return usrnand_placeholder.get();
}
VirtualDir BISFactory::GetModificationLoadRoot(u64 title_id) const {
// LayeredFS doesn't work on updates and title id-less homebrew
if (title_id == 0 || (title_id & 0x800) > 0)
if (title_id == 0 || (title_id & 0xFFF) == 0x800)
return nullptr;
return GetOrCreateDirectoryRelative(load_root, fmt::format("/{:016X}", title_id));
}
@@ -39,4 +63,77 @@ VirtualDir BISFactory::GetModificationDumpRoot(u64 title_id) const {
return GetOrCreateDirectoryRelative(dump_root, fmt::format("/{:016X}", title_id));
}
VirtualDir BISFactory::OpenPartition(BisPartitionId id) const {
switch (id) {
case BisPartitionId::CalibrationFile:
return GetOrCreateDirectoryRelative(nand_root, "/prodinfof");
case BisPartitionId::SafeMode:
return GetOrCreateDirectoryRelative(nand_root, "/safe");
case BisPartitionId::System:
return GetOrCreateDirectoryRelative(nand_root, "/system");
case BisPartitionId::User:
return GetOrCreateDirectoryRelative(nand_root, "/user");
default:
return nullptr;
}
}
VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id) const {
Core::Crypto::KeyManager keys;
Core::Crypto::PartitionDataManager pdm{
Core::System::GetInstance().GetFilesystem()->OpenDirectory(
FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), Mode::Read)};
keys.PopulateFromPartitionData(pdm);
switch (id) {
case BisPartitionId::CalibrationBinary:
return pdm.GetDecryptedProdInfo();
case BisPartitionId::BootConfigAndPackage2Part1:
case BisPartitionId::BootConfigAndPackage2Part2:
case BisPartitionId::BootConfigAndPackage2Part3:
case BisPartitionId::BootConfigAndPackage2Part4:
case BisPartitionId::BootConfigAndPackage2Part5:
case BisPartitionId::BootConfigAndPackage2Part6: {
const auto new_id = static_cast<u8>(id) -
static_cast<u8>(BisPartitionId::BootConfigAndPackage2Part1) +
static_cast<u8>(Core::Crypto::Package2Type::NormalMain);
return pdm.GetPackage2Raw(static_cast<Core::Crypto::Package2Type>(new_id));
}
default:
return nullptr;
}
}
VirtualDir BISFactory::GetImageDirectory() const {
return GetOrCreateDirectoryRelative(nand_root, "/user/Album");
}
u64 BISFactory::GetSystemNANDFreeSpace() const {
const auto sys_dir = GetOrCreateDirectoryRelative(nand_root, "/system");
if (sys_dir == nullptr)
return 0;
return GetSystemNANDTotalSpace() - sys_dir->GetSize();
}
u64 BISFactory::GetSystemNANDTotalSpace() const {
return static_cast<u64>(Settings::values.nand_system_size);
}
u64 BISFactory::GetUserNANDFreeSpace() const {
const auto usr_dir = GetOrCreateDirectoryRelative(nand_root, "/user");
if (usr_dir == nullptr)
return 0;
return GetUserNANDTotalSpace() - usr_dir->GetSize();
}
u64 BISFactory::GetUserNANDTotalSpace() const {
return static_cast<u64>(Settings::values.nand_user_size);
}
u64 BISFactory::GetFullNANDTotalSpace() const {
return static_cast<u64>(Settings::values.nand_total_size);
}
} // namespace FileSys
+38
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@@ -10,7 +10,25 @@
namespace FileSys {
enum class BisPartitionId : u32 {
UserDataRoot = 20,
CalibrationBinary = 27,
CalibrationFile = 28,
BootConfigAndPackage2Part1 = 21,
BootConfigAndPackage2Part2 = 22,
BootConfigAndPackage2Part3 = 23,
BootConfigAndPackage2Part4 = 24,
BootConfigAndPackage2Part5 = 25,
BootConfigAndPackage2Part6 = 26,
SafeMode = 29,
System = 31,
SystemProperEncryption = 32,
SystemProperPartition = 33,
User = 30,
};
class RegisteredCache;
class PlaceholderCache;
/// File system interface to the Built-In Storage
/// This is currently missing accessors to BIS partitions, but seemed like a good place for the NAND
@@ -20,12 +38,29 @@ public:
explicit BISFactory(VirtualDir nand_root, VirtualDir load_root, VirtualDir dump_root);
~BISFactory();
VirtualDir GetSystemNANDContentDirectory() const;
VirtualDir GetUserNANDContentDirectory() const;
RegisteredCache* GetSystemNANDContents() const;
RegisteredCache* GetUserNANDContents() const;
PlaceholderCache* GetSystemNANDPlaceholder() const;
PlaceholderCache* GetUserNANDPlaceholder() const;
VirtualDir GetModificationLoadRoot(u64 title_id) const;
VirtualDir GetModificationDumpRoot(u64 title_id) const;
VirtualDir OpenPartition(BisPartitionId id) const;
VirtualFile OpenPartitionStorage(BisPartitionId id) const;
VirtualDir GetImageDirectory() const;
u64 GetSystemNANDFreeSpace() const;
u64 GetSystemNANDTotalSpace() const;
u64 GetUserNANDFreeSpace() const;
u64 GetUserNANDTotalSpace() const;
u64 GetFullNANDTotalSpace() const;
private:
VirtualDir nand_root;
VirtualDir load_root;
@@ -33,6 +68,9 @@ private:
std::unique_ptr<RegisteredCache> sysnand_cache;
std::unique_ptr<RegisteredCache> usrnand_cache;
std::unique_ptr<PlaceholderCache> sysnand_placeholder;
std::unique_ptr<PlaceholderCache> usrnand_placeholder;
};
} // namespace FileSys
+24
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@@ -12,12 +12,16 @@
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/submission_package.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/vfs_vector.h"
#include "core/loader/loader.h"
namespace FileSys {
constexpr u64 GAMECARD_CERTIFICATE_OFFSET = 0x7000;
constexpr std::array partition_names{
"update",
"normal",
@@ -175,6 +179,26 @@ VirtualDir XCI::GetParentDirectory() const {
return file->GetContainingDirectory();
}
VirtualDir XCI::ConcatenatedPseudoDirectory() {
const auto out = std::make_shared<VectorVfsDirectory>();
for (const auto& part_id : {XCIPartition::Normal, XCIPartition::Logo, XCIPartition::Secure}) {
const auto& part = GetPartition(part_id);
if (part == nullptr)
continue;
for (const auto& file : part->GetFiles())
out->AddFile(file);
}
return out;
}
std::array<u8, 0x200> XCI::GetCertificate() const {
std::array<u8, 0x200> out;
file->Read(out.data(), out.size(), GAMECARD_CERTIFICATE_OFFSET);
return out;
}
Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
const auto partition_index = static_cast<std::size_t>(part);
const auto& partition = partitions[partition_index];
+9
View File
@@ -91,6 +91,8 @@ public:
VirtualDir GetLogoPartition() const;
u64 GetProgramTitleID() const;
u32 GetSystemUpdateVersion();
u64 GetSystemUpdateTitleID() const;
bool HasProgramNCA() const;
VirtualFile GetProgramNCAFile() const;
@@ -106,6 +108,11 @@ public:
VirtualDir GetParentDirectory() const override;
// Creates a directory that contains all the NCAs in the gamecard
VirtualDir ConcatenatedPseudoDirectory();
std::array<u8, 0x200> GetCertificate() const;
private:
Loader::ResultStatus AddNCAFromPartition(XCIPartition part);
@@ -120,6 +127,8 @@ private:
std::shared_ptr<NCA> program;
std::vector<std::shared_ptr<NCA>> ncas;
u64 update_normal_partition_end;
Core::Crypto::KeyManager keys;
};
} // namespace FileSys
+8
View File
@@ -528,6 +528,14 @@ u64 NCA::GetTitleId() const {
return header.title_id;
}
std::array<u8, 16> NCA::GetRightsId() const {
return header.rights_id;
}
u32 NCA::GetSDKVersion() const {
return header.sdk_version;
}
bool NCA::IsUpdate() const {
return is_update;
}
+2
View File
@@ -112,6 +112,8 @@ public:
NCAContentType GetType() const;
u64 GetTitleId() const;
std::array<u8, 0x10> GetRightsId() const;
u32 GetSDKVersion() const;
bool IsUpdate() const;
VirtualFile GetRomFS() const;
+33 -8
View File
@@ -63,7 +63,8 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (Settings::values.dump_exefs) {
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
const auto dump_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
VfsRawCopyD(exefs, exefs_dir);
@@ -88,7 +89,8 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
}
// LayeredExeFS
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if (load_dir != nullptr && load_dir->GetSize() > 0) {
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(
@@ -174,7 +176,8 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
if (Settings::values.dump_nso) {
LOG_INFO(Loader, "Dumping NSO for name={}, build_id={}, title_id={:016X}", name, build_id,
title_id);
const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
const auto dump_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto nso_dir = GetOrCreateDirectoryRelative(dump_dir, "/nso");
const auto file = nso_dir->CreateFile(fmt::format("{}-{}.nso", name, build_id));
@@ -186,7 +189,13 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return nso;
}
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
@@ -224,7 +233,13 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}", build_id);
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return false;
}
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
@@ -258,7 +273,13 @@ static std::optional<CheatList> ReadCheatFileFromFolder(const Core::System& syst
std::vector<CheatList> PatchManager::CreateCheatList(const Core::System& system,
const std::array<u8, 32>& build_id_) const {
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return {};
}
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
@@ -284,7 +305,8 @@ std::vector<CheatList> PatchManager::CreateCheatList(const Core::System& system,
}
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
load_dir == nullptr || load_dir->GetSize() <= 0) {
return;
@@ -393,6 +415,8 @@ static bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNames(
VirtualFile update_raw) const {
if (title_id == 0)
return {};
std::map<std::string, std::string, std::less<>> out;
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto& disabled = Settings::values.disabled_addons[title_id];
@@ -423,7 +447,8 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
}
// General Mods (LayeredFS and IPS)
const auto mod_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
const auto mod_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if (mod_dir != nullptr && mod_dir->GetSize() > 0) {
for (const auto& mod : mod_dir->GetSubdirectories()) {
std::string types;
+173 -15
View File
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <random>
#include <regex>
#include <mbedtls/sha256.h>
#include "common/assert.h"
@@ -48,18 +49,21 @@ static bool FollowsTwoDigitDirFormat(std::string_view name) {
static bool FollowsNcaIdFormat(std::string_view name) {
static const std::regex nca_id_regex("[0-9A-F]{32}\\.nca", std::regex_constants::ECMAScript |
std::regex_constants::icase);
return name.size() == 36 && std::regex_match(name.begin(), name.end(), nca_id_regex);
static const std::regex nca_id_cnmt_regex(
"[0-9A-F]{32}\\.cnmt.nca", std::regex_constants::ECMAScript | std::regex_constants::icase);
return (name.size() == 36 && std::regex_match(name.begin(), name.end(), nca_id_regex)) ||
(name.size() == 41 && std::regex_match(name.begin(), name.end(), nca_id_cnmt_regex));
}
static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bool second_hex_upper,
bool within_two_digit) {
if (!within_two_digit) {
return fmt::format("/{}.nca", Common::HexToString(nca_id, second_hex_upper));
}
bool within_two_digit, bool cnmt_suffix) {
if (!within_two_digit)
return fmt::format(cnmt_suffix ? "{}.cnmt.nca" : "/{}.nca",
Common::HexToString(nca_id, second_hex_upper));
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
return fmt::format("/000000{:02X}/{}.nca", hash[0],
return fmt::format(cnmt_suffix ? "/000000{:02X}/{}.cnmt.nca" : "/000000{:02X}/{}.nca", hash[0],
Common::HexToString(nca_id, second_hex_upper));
}
@@ -127,6 +131,156 @@ std::vector<ContentProviderEntry> ContentProvider::ListEntries() const {
return ListEntriesFilter(std::nullopt, std::nullopt, std::nullopt);
}
PlaceholderCache::PlaceholderCache(VirtualDir dir_) : dir(std::move(dir_)) {}
bool PlaceholderCache::Create(const NcaID& id, u64 size) const {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
if (dir->GetFileRelative(path) != nullptr) {
return false;
}
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(id.data(), id.size(), hash.data(), 0);
const auto dirname = fmt::format("000000{:02X}", hash[0]);
const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
if (dir2 == nullptr)
return false;
const auto file = dir2->CreateFile(fmt::format("{}.nca", Common::HexToString(id, false)));
if (file == nullptr)
return false;
return file->Resize(size);
}
bool PlaceholderCache::Delete(const NcaID& id) const {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
if (dir->GetFileRelative(path) == nullptr) {
return false;
}
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(id.data(), id.size(), hash.data(), 0);
const auto dirname = fmt::format("000000{:02X}", hash[0]);
const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
const auto res = dir2->DeleteFile(fmt::format("{}.nca", Common::HexToString(id, false)));
return res;
}
bool PlaceholderCache::Exists(const NcaID& id) const {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
return dir->GetFileRelative(path) != nullptr;
}
bool PlaceholderCache::Write(const NcaID& id, u64 offset, const std::vector<u8>& data) const {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
const auto file = dir->GetFileRelative(path);
if (file == nullptr)
return false;
return file->WriteBytes(data, offset) == data.size();
}
bool PlaceholderCache::Register(RegisteredCache* cache, const NcaID& placeholder,
const NcaID& install) const {
const auto path = GetRelativePathFromNcaID(placeholder, false, true, false);
const auto file = dir->GetFileRelative(path);
if (file == nullptr)
return false;
const auto res = cache->RawInstallNCA(NCA{file}, &VfsRawCopy, false, install);
if (res != InstallResult::Success)
return false;
return Delete(placeholder);
}
bool PlaceholderCache::CleanAll() const {
return dir->GetParentDirectory()->CleanSubdirectoryRecursive(dir->GetName());
}
std::optional<std::array<u8, 0x10>> PlaceholderCache::GetRightsID(const NcaID& id) const {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
const auto file = dir->GetFileRelative(path);
if (file == nullptr)
return std::nullopt;
NCA nca{file};
if (nca.GetStatus() != Loader::ResultStatus::Success &&
nca.GetStatus() != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
return std::nullopt;
}
const auto rights_id = nca.GetRightsId();
if (rights_id == NcaID{})
return std::nullopt;
return rights_id;
}
u64 PlaceholderCache::Size(const NcaID& id) const {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
const auto file = dir->GetFileRelative(path);
if (file == nullptr)
return 0;
return file->GetSize();
}
bool PlaceholderCache::SetSize(const NcaID& id, u64 new_size) const {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
const auto file = dir->GetFileRelative(path);
if (file == nullptr)
return false;
return file->Resize(new_size);
}
std::vector<NcaID> PlaceholderCache::List() const {
std::vector<NcaID> out;
for (const auto& sdir : dir->GetSubdirectories()) {
for (const auto& file : sdir->GetFiles()) {
const auto name = file->GetName();
if (name.length() == 36 && name[32] == '.' && name[33] == 'n' && name[34] == 'c' &&
name[35] == 'a') {
out.push_back(Common::HexStringToArray<0x10>(name.substr(0, 32)));
}
}
}
return out;
}
NcaID PlaceholderCache::Generate() {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
NcaID out{};
const auto v1 = distribution(gen);
const auto v2 = distribution(gen);
std::memcpy(out.data(), &v1, sizeof(u64));
std::memcpy(out.data() + sizeof(u64), &v2, sizeof(u64));
return out;
}
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
std::string_view path) const {
const auto file = dir->GetFileRelative(path);
@@ -169,14 +323,18 @@ VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
VirtualFile file;
// Try all four modes of file storage:
// (bit 1 = uppercase/lower, bit 0 = within a two-digit dir)
// 00: /000000**/{:032X}.nca
// 01: /{:032X}.nca
// 10: /000000**/{:032x}.nca
// 11: /{:032x}.nca
for (u8 i = 0; i < 4; ++i) {
const auto path = GetRelativePathFromNcaID(id, (i & 0b10) == 0, (i & 0b01) == 0);
// Try all five relevant modes of file storage:
// (bit 2 = uppercase/lower, bit 1 = within a two-digit dir, bit 0 = .cnmt suffix)
// 000: /000000**/{:032X}.nca
// 010: /{:032X}.nca
// 100: /000000**/{:032x}.nca
// 110: /{:032x}.nca
// 111: /{:032x}.cnmt.nca
for (u8 i = 0; i < 8; ++i) {
if ((i % 2) == 1 && i != 7)
continue;
const auto path =
GetRelativePathFromNcaID(id, (i & 0b100) == 0, (i & 0b010) == 0, (i & 0b001) == 0b001);
file = OpenFileOrDirectoryConcat(dir, path);
if (file != nullptr)
return file;
@@ -472,7 +630,7 @@ InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFuncti
memcpy(id.data(), hash.data(), 16);
}
std::string path = GetRelativePathFromNcaID(id, false, true);
std::string path = GetRelativePathFromNcaID(id, false, true, false);
if (GetFileAtID(id) != nullptr && !overwrite_if_exists) {
LOG_WARNING(Loader, "Attempting to overwrite existing NCA. Skipping...");
+25
View File
@@ -25,6 +25,8 @@ enum class NCAContentType : u8;
enum class TitleType : u8;
struct ContentRecord;
struct MetaRecord;
class RegisteredCache;
using NcaID = std::array<u8, 0x10>;
using ContentProviderParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
@@ -89,6 +91,27 @@ protected:
Core::Crypto::KeyManager keys;
};
class PlaceholderCache {
public:
explicit PlaceholderCache(VirtualDir dir);
bool Create(const NcaID& id, u64 size) const;
bool Delete(const NcaID& id) const;
bool Exists(const NcaID& id) const;
bool Write(const NcaID& id, u64 offset, const std::vector<u8>& data) const;
bool Register(RegisteredCache* cache, const NcaID& placeholder, const NcaID& install) const;
bool CleanAll() const;
std::optional<std::array<u8, 0x10>> GetRightsID(const NcaID& id) const;
u64 Size(const NcaID& id) const;
bool SetSize(const NcaID& id, u64 new_size) const;
std::vector<NcaID> List() const;
static NcaID Generate();
private:
VirtualDir dir;
};
/*
* A class that catalogues NCAs in the registered directory structure.
* Nintendo's registered format follows this structure:
@@ -103,6 +126,8 @@ protected:
* when 4GB splitting can be ignored.)
*/
class RegisteredCache : public ContentProvider {
friend class PlaceholderCache;
public:
// Parsing function defines the conversion from raw file to NCA. If there are other steps
// besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom
+11 -5
View File
@@ -7,6 +7,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -34,7 +35,7 @@ void RomFSFactory::SetPackedUpdate(VirtualFile update_raw) {
this->update_raw = std::move(update_raw);
}
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess() {
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess() const {
if (!updatable)
return MakeResult<VirtualFile>(file);
@@ -43,7 +44,8 @@ ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess() {
patch_manager.PatchRomFS(file, ivfc_offset, ContentRecordType::Program, update_raw));
}
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, ContentRecordType type) {
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage,
ContentRecordType type) const {
std::shared_ptr<NCA> res;
switch (storage) {
@@ -51,13 +53,17 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, Conte
res = Core::System::GetInstance().GetContentProvider().GetEntry(title_id, type);
break;
case StorageId::NandSystem:
res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type);
res =
Core::System::GetInstance().GetFileSystemController().GetSystemNANDContents()->GetEntry(
title_id, type);
break;
case StorageId::NandUser:
res = Service::FileSystem::GetUserNANDContents()->GetEntry(title_id, type);
res = Core::System::GetInstance().GetFileSystemController().GetUserNANDContents()->GetEntry(
title_id, type);
break;
case StorageId::SdCard:
res = Service::FileSystem::GetSDMCContents()->GetEntry(title_id, type);
res = Core::System::GetInstance().GetFileSystemController().GetSDMCContents()->GetEntry(
title_id, type);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented storage_id={:02X}", static_cast<u8>(storage));
+2 -2
View File
@@ -33,8 +33,8 @@ public:
~RomFSFactory();
void SetPackedUpdate(VirtualFile update_raw);
ResultVal<VirtualFile> OpenCurrentProcess();
ResultVal<VirtualFile> Open(u64 title_id, StorageId storage, ContentRecordType type);
ResultVal<VirtualFile> OpenCurrentProcess() const;
ResultVal<VirtualFile> Open(u64 title_id, StorageId storage, ContentRecordType type) const;
private:
VirtualFile file;
+42 -28
View File
@@ -15,22 +15,8 @@ namespace FileSys {
constexpr char SAVE_DATA_SIZE_FILENAME[] = ".yuzu_save_size";
std::string SaveDataDescriptor::DebugInfo() const {
return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}, "
"rank={}, index={}]",
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id,
static_cast<u8>(rank), index);
}
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
// Delete all temporary storages
// On hardware, it is expected that temporary storage be empty at first use.
dir->DeleteSubdirectoryRecursive("temp");
}
SaveDataFactory::~SaveDataFactory() = default;
ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, const SaveDataDescriptor& meta) {
namespace {
void PrintSaveDataDescriptorWarnings(SaveDataDescriptor meta) {
if (meta.type == SaveDataType::SystemSaveData || meta.type == SaveDataType::SaveData) {
if (meta.zero_1 != 0) {
LOG_WARNING(Service_FS,
@@ -65,23 +51,51 @@ ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, const SaveDat
"non-zero ({:016X}{:016X})",
meta.user_id[1], meta.user_id[0]);
}
}
} // Anonymous namespace
std::string save_directory =
std::string SaveDataDescriptor::DebugInfo() const {
return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, "
"save_id={:016X}, "
"rank={}, index={}]",
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id,
static_cast<u8>(rank), index);
}
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
// Delete all temporary storages
// On hardware, it is expected that temporary storage be empty at first use.
dir->DeleteSubdirectoryRecursive("temp");
}
SaveDataFactory::~SaveDataFactory() = default;
ResultVal<VirtualDir> SaveDataFactory::Create(SaveDataSpaceId space,
const SaveDataDescriptor& meta) const {
PrintSaveDataDescriptorWarnings(meta);
const auto save_directory =
GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id);
// TODO(DarkLordZach): Try to not create when opening, there are dedicated create save methods.
// But, user_ids don't match so this works for now.
auto out = dir->CreateDirectoryRelative(save_directory);
// Return an error if the save data doesn't actually exist.
if (out == nullptr) {
// TODO(DarkLordZach): Find out correct error code.
return ResultCode(-1);
}
return MakeResult<VirtualDir>(std::move(out));
}
ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space,
const SaveDataDescriptor& meta) const {
const auto save_directory =
GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id);
auto out = dir->GetDirectoryRelative(save_directory);
if (out == nullptr) {
// TODO(bunnei): This is a work-around to always create a save data directory if it does not
// already exist. This is a hack, as we do not understand yet how this works on hardware.
// Without a save data directory, many games will assert on boot. This should not have any
// bad side-effects.
out = dir->CreateDirectoryRelative(save_directory);
}
// Return an error if the save data doesn't actually exist.
if (out == nullptr) {
// TODO(Subv): Find out correct error code.
@@ -152,7 +166,7 @@ SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
}
void SaveDataFactory::WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,
SaveDataSize new_value) {
SaveDataSize new_value) const {
const auto path = GetFullPath(SaveDataSpaceId::NandUser, type, title_id, user_id, 0);
const auto dir = GetOrCreateDirectoryRelative(this->dir, path);
+4 -2
View File
@@ -64,7 +64,8 @@ public:
explicit SaveDataFactory(VirtualDir dir);
~SaveDataFactory();
ResultVal<VirtualDir> Open(SaveDataSpaceId space, const SaveDataDescriptor& meta);
ResultVal<VirtualDir> Create(SaveDataSpaceId space, const SaveDataDescriptor& meta) const;
ResultVal<VirtualDir> Open(SaveDataSpaceId space, const SaveDataDescriptor& meta) const;
VirtualDir GetSaveDataSpaceDirectory(SaveDataSpaceId space) const;
@@ -73,7 +74,8 @@ public:
u128 user_id, u64 save_id);
SaveDataSize ReadSaveDataSize(SaveDataType type, u64 title_id, u128 user_id) const;
void WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id, SaveDataSize new_value);
void WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,
SaveDataSize new_value) const;
private:
VirtualDir dir;
+25 -2
View File
@@ -6,6 +6,7 @@
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/xts_archive.h"
#include "core/settings.h"
namespace FileSys {
@@ -14,16 +15,38 @@ SDMCFactory::SDMCFactory(VirtualDir dir_)
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"),
[](const VirtualFile& file, const NcaID& id) {
return NAX{file, id}.GetDecrypted();
})) {}
})),
placeholder(std::make_unique<PlaceholderCache>(
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/placehld"))) {}
SDMCFactory::~SDMCFactory() = default;
ResultVal<VirtualDir> SDMCFactory::Open() {
ResultVal<VirtualDir> SDMCFactory::Open() const {
return MakeResult<VirtualDir>(dir);
}
VirtualDir SDMCFactory::GetSDMCContentDirectory() const {
return GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents");
}
RegisteredCache* SDMCFactory::GetSDMCContents() const {
return contents.get();
}
PlaceholderCache* SDMCFactory::GetSDMCPlaceholder() const {
return placeholder.get();
}
VirtualDir SDMCFactory::GetImageDirectory() const {
return GetOrCreateDirectoryRelative(dir, "/Nintendo/Album");
}
u64 SDMCFactory::GetSDMCFreeSpace() const {
return GetSDMCTotalSpace() - dir->GetSize();
}
u64 SDMCFactory::GetSDMCTotalSpace() const {
return static_cast<u64>(Settings::values.sdmc_size);
}
} // namespace FileSys
+12 -1
View File
@@ -11,6 +11,7 @@
namespace FileSys {
class RegisteredCache;
class PlaceholderCache;
/// File system interface to the SDCard archive
class SDMCFactory {
@@ -18,13 +19,23 @@ public:
explicit SDMCFactory(VirtualDir dir);
~SDMCFactory();
ResultVal<VirtualDir> Open();
ResultVal<VirtualDir> Open() const;
VirtualDir GetSDMCContentDirectory() const;
RegisteredCache* GetSDMCContents() const;
PlaceholderCache* GetSDMCPlaceholder() const;
VirtualDir GetImageDirectory() const;
u64 GetSDMCFreeSpace() const;
u64 GetSDMCTotalSpace() const;
private:
VirtualDir dir;
std::unique_ptr<RegisteredCache> contents;
std::unique_ptr<PlaceholderCache> placeholder;
};
} // namespace FileSys
+28 -1
View File
@@ -14,6 +14,7 @@
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/program_metadata.h"
#include "core/file_sys/submission_package.h"
#include "core/loader/loader.h"
@@ -78,6 +79,10 @@ Loader::ResultStatus NSP::GetStatus() const {
}
Loader::ResultStatus NSP::GetProgramStatus(u64 title_id) const {
if (IsExtractedType() && GetExeFS() != nullptr && FileSys::IsDirectoryExeFS(GetExeFS())) {
return Loader::ResultStatus::Success;
}
const auto iter = program_status.find(title_id);
if (iter == program_status.end())
return Loader::ResultStatus::ErrorNSPMissingProgramNCA;
@@ -85,12 +90,29 @@ Loader::ResultStatus NSP::GetProgramStatus(u64 title_id) const {
}
u64 NSP::GetFirstTitleID() const {
if (IsExtractedType()) {
return GetProgramTitleID();
}
if (program_status.empty())
return 0;
return program_status.begin()->first;
}
u64 NSP::GetProgramTitleID() const {
if (IsExtractedType()) {
if (GetExeFS() == nullptr || !IsDirectoryExeFS(GetExeFS())) {
return 0;
}
ProgramMetadata meta;
if (meta.Load(GetExeFS()->GetFile("main.npdm")) == Loader::ResultStatus::Success) {
return meta.GetTitleID();
} else {
return 0;
}
}
const auto out = GetFirstTitleID();
if ((out & 0x800) == 0)
return out;
@@ -102,6 +124,10 @@ u64 NSP::GetProgramTitleID() const {
}
std::vector<u64> NSP::GetTitleIDs() const {
if (IsExtractedType()) {
return {GetProgramTitleID()};
}
std::vector<u64> out;
out.reserve(ncas.size());
for (const auto& kv : ncas)
@@ -222,7 +248,8 @@ void NSP::InitializeExeFSAndRomFS(const std::vector<VirtualFile>& files) {
void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
for (const auto& outer_file : files) {
if (outer_file->GetName().substr(outer_file->GetName().size() - 9) != ".cnmt.nca") {
if (outer_file->GetName().size() < 9 ||
outer_file->GetName().substr(outer_file->GetName().size() - 9) != ".cnmt.nca") {
continue;
}
+16 -8
View File
@@ -1143,13 +1143,21 @@ void IApplicationFunctions::CreateApplicationAndRequestToStartForQuest(
void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u128 uid = rp.PopRaw<u128>(); // What does this do?
LOG_WARNING(Service, "(STUBBED) called uid = {:016X}{:016X}", uid[1], uid[0]);
u128 user_id = rp.PopRaw<u128>();
LOG_DEBUG(Service_AM, "called, uid={:016X}{:016X}", user_id[1], user_id[0]);
FileSys::SaveDataDescriptor descriptor{};
descriptor.title_id = Core::CurrentProcess()->GetTitleID();
descriptor.user_id = user_id;
descriptor.type = FileSys::SaveDataType::SaveData;
const auto res = system.GetFileSystemController().CreateSaveData(
FileSys::SaveDataSpaceId::NandUser, descriptor);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(res.Code());
rb.Push<u64>(0);
} // namespace Service::AM
}
void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
// Takes an input u32 Result, no output.
@@ -1261,8 +1269,8 @@ void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) {
"new_journal={:016X}",
static_cast<u8>(type), user_id[1], user_id[0], new_normal_size, new_journal_size);
const auto title_id = system.CurrentProcess()->GetTitleID();
FileSystem::WriteSaveDataSize(type, title_id, user_id, {new_normal_size, new_journal_size});
system.GetFileSystemController().WriteSaveDataSize(
type, system.CurrentProcess()->GetTitleID(), user_id, {new_normal_size, new_journal_size});
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
@@ -1281,8 +1289,8 @@ void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called with type={:02X}, user_id={:016X}{:016X}", static_cast<u8>(type),
user_id[1], user_id[0]);
const auto title_id = system.CurrentProcess()->GetTitleID();
const auto size = FileSystem::ReadSaveDataSize(type, title_id, user_id);
const auto size = system.GetFileSystemController().ReadSaveDataSize(
type, system.CurrentProcess()->GetTitleID(), user_id);
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
+4
View File
@@ -9,6 +9,10 @@
#include "core/hle/service/service.h"
namespace Service {
namespace FileSystem {
class FileSystemController;
}
namespace NVFlinger {
class NVFlinger;
}
+4
View File
@@ -9,6 +9,10 @@
#include "core/hle/service/service.h"
namespace Service {
namespace FileSystem {
class FileSystemController;
}
namespace NVFlinger {
class NVFlinger;
}
+283 -46
View File
@@ -8,6 +8,7 @@
#include "common/file_util.h"
#include "core/core.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/mode.h"
@@ -25,14 +26,10 @@
#include "core/hle/service/filesystem/fsp_pr.h"
#include "core/hle/service/filesystem/fsp_srv.h"
#include "core/loader/loader.h"
#include "core/settings.h"
namespace Service::FileSystem {
// Size of emulated sd card free space, reported in bytes.
// Just using 32GB because thats reasonable
// TODO(DarkLordZach): Eventually make this configurable in settings.
constexpr u64 EMULATED_SD_REPORTED_SIZE = 32000000000;
// A default size for normal/journal save data size if application control metadata cannot be found.
// This should be large enough to satisfy even the most extreme requirements (~4.2GB)
constexpr u64 SUFFICIENT_SAVE_DATA_SIZE = 0xF0000000;
@@ -226,13 +223,6 @@ ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const s
return MakeResult(dir);
}
u64 VfsDirectoryServiceWrapper::GetFreeSpaceSize() const {
if (backing->IsWritable())
return EMULATED_SD_REPORTED_SIZE;
return 0;
}
ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
const std::string& path_) const {
std::string path(FileUtil::SanitizePath(path_));
@@ -251,44 +241,39 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
return FileSys::ERROR_PATH_NOT_FOUND;
}
/**
* Map of registered file systems, identified by type. Once an file system is registered here, it
* is never removed until UnregisterFileSystems is called.
*/
static std::unique_ptr<FileSys::RomFSFactory> romfs_factory;
static std::unique_ptr<FileSys::SaveDataFactory> save_data_factory;
static std::unique_ptr<FileSys::SDMCFactory> sdmc_factory;
static std::unique_ptr<FileSys::BISFactory> bis_factory;
FileSystemController::FileSystemController() = default;
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) {
ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second RomFS");
FileSystemController::~FileSystemController() = default;
ResultCode FileSystemController::RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) {
romfs_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered RomFS");
return RESULT_SUCCESS;
}
ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory) {
ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second save data");
ResultCode FileSystemController::RegisterSaveData(
std::unique_ptr<FileSys::SaveDataFactory>&& factory) {
ASSERT_MSG(save_data_factory == nullptr, "Tried to register a second save data");
save_data_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered save data");
return RESULT_SUCCESS;
}
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
ResultCode FileSystemController::RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
ASSERT_MSG(sdmc_factory == nullptr, "Tried to register a second SDMC");
sdmc_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered SDMC");
return RESULT_SUCCESS;
}
ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) {
ResultCode FileSystemController::RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) {
ASSERT_MSG(bis_factory == nullptr, "Tried to register a second BIS");
bis_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered BIS");
return RESULT_SUCCESS;
}
void SetPackedUpdate(FileSys::VirtualFile update_raw) {
void FileSystemController::SetPackedUpdate(FileSys::VirtualFile update_raw) {
LOG_TRACE(Service_FS, "Setting packed update for romfs");
if (romfs_factory == nullptr)
@@ -297,7 +282,7 @@ void SetPackedUpdate(FileSys::VirtualFile update_raw) {
romfs_factory->SetPackedUpdate(std::move(update_raw));
}
ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess() {
ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFSCurrentProcess() const {
LOG_TRACE(Service_FS, "Opening RomFS for current process");
if (romfs_factory == nullptr) {
@@ -308,8 +293,8 @@ ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess() {
return romfs_factory->OpenCurrentProcess();
}
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
FileSys::ContentRecordType type) {
ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFS(
u64 title_id, FileSys::StorageId storage_id, FileSys::ContentRecordType type) const {
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}, storage_id={:02X}, type={:02X}",
title_id, static_cast<u8>(storage_id), static_cast<u8>(type));
@@ -321,8 +306,20 @@ ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId stora
return romfs_factory->Open(title_id, storage_id, type);
}
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
const FileSys::SaveDataDescriptor& descriptor) {
ResultVal<FileSys::VirtualDir> FileSystemController::CreateSaveData(
FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& save_struct) const {
LOG_TRACE(Service_FS, "Creating Save Data for space_id={:01X}, save_struct={}",
static_cast<u8>(space), save_struct.DebugInfo());
if (save_data_factory == nullptr) {
return FileSys::ERROR_ENTITY_NOT_FOUND;
}
return save_data_factory->Create(space, save_struct);
}
ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveData(
FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& descriptor) const {
LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}",
static_cast<u8>(space), descriptor.DebugInfo());
@@ -333,7 +330,8 @@ ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
return save_data_factory->Open(space, descriptor);
}
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space) {
ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveDataSpace(
FileSys::SaveDataSpaceId space) const {
LOG_TRACE(Service_FS, "Opening Save Data Space for space_id={:01X}", static_cast<u8>(space));
if (save_data_factory == nullptr) {
@@ -343,7 +341,7 @@ ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space)
return MakeResult(save_data_factory->GetSaveDataSpaceDirectory(space));
}
ResultVal<FileSys::VirtualDir> OpenSDMC() {
ResultVal<FileSys::VirtualDir> FileSystemController::OpenSDMC() const {
LOG_TRACE(Service_FS, "Opening SDMC");
if (sdmc_factory == nullptr) {
@@ -353,7 +351,92 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
return sdmc_factory->Open();
}
FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id) {
ResultVal<FileSys::VirtualDir> FileSystemController::OpenBISPartition(
FileSys::BisPartitionId id) const {
LOG_TRACE(Service_FS, "Opening BIS Partition with id={:08X}", static_cast<u32>(id));
if (bis_factory == nullptr) {
return FileSys::ERROR_ENTITY_NOT_FOUND;
}
auto part = bis_factory->OpenPartition(id);
if (part == nullptr) {
return FileSys::ERROR_INVALID_ARGUMENT;
}
return MakeResult<FileSys::VirtualDir>(std::move(part));
}
ResultVal<FileSys::VirtualFile> FileSystemController::OpenBISPartitionStorage(
FileSys::BisPartitionId id) const {
LOG_TRACE(Service_FS, "Opening BIS Partition Storage with id={:08X}", static_cast<u32>(id));
if (bis_factory == nullptr) {
return FileSys::ERROR_ENTITY_NOT_FOUND;
}
auto part = bis_factory->OpenPartitionStorage(id);
if (part == nullptr) {
return FileSys::ERROR_INVALID_ARGUMENT;
}
return MakeResult<FileSys::VirtualFile>(std::move(part));
}
u64 FileSystemController::GetFreeSpaceSize(FileSys::StorageId id) const {
switch (id) {
case FileSys::StorageId::None:
case FileSys::StorageId::GameCard:
return 0;
case FileSys::StorageId::SdCard:
if (sdmc_factory == nullptr)
return 0;
return sdmc_factory->GetSDMCFreeSpace();
case FileSys::StorageId::Host:
if (bis_factory == nullptr)
return 0;
return bis_factory->GetSystemNANDFreeSpace() + bis_factory->GetUserNANDFreeSpace();
case FileSys::StorageId::NandSystem:
if (bis_factory == nullptr)
return 0;
return bis_factory->GetSystemNANDFreeSpace();
case FileSys::StorageId::NandUser:
if (bis_factory == nullptr)
return 0;
return bis_factory->GetUserNANDFreeSpace();
}
return 0;
}
u64 FileSystemController::GetTotalSpaceSize(FileSys::StorageId id) const {
switch (id) {
case FileSys::StorageId::None:
case FileSys::StorageId::GameCard:
return 0;
case FileSys::StorageId::SdCard:
if (sdmc_factory == nullptr)
return 0;
return sdmc_factory->GetSDMCTotalSpace();
case FileSys::StorageId::Host:
if (bis_factory == nullptr)
return 0;
return bis_factory->GetFullNANDTotalSpace();
case FileSys::StorageId::NandSystem:
if (bis_factory == nullptr)
return 0;
return bis_factory->GetSystemNANDTotalSpace();
case FileSys::StorageId::NandUser:
if (bis_factory == nullptr)
return 0;
return bis_factory->GetUserNANDTotalSpace();
}
return 0;
}
FileSys::SaveDataSize FileSystemController::ReadSaveDataSize(FileSys::SaveDataType type,
u64 title_id, u128 user_id) const {
if (save_data_factory == nullptr) {
return {0, 0};
}
@@ -385,13 +468,32 @@ FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id,
return value;
}
void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
FileSys::SaveDataSize new_value) {
void FileSystemController::WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
FileSys::SaveDataSize new_value) const {
if (save_data_factory != nullptr)
save_data_factory->WriteSaveDataSize(type, title_id, user_id, new_value);
}
FileSys::RegisteredCache* GetSystemNANDContents() {
void FileSystemController::SetGameCard(FileSys::VirtualFile file) {
gamecard = std::make_unique<FileSys::XCI>(file);
const auto dir = gamecard->ConcatenatedPseudoDirectory();
gamecard_registered = std::make_unique<FileSys::RegisteredCache>(dir);
gamecard_placeholder = std::make_unique<FileSys::PlaceholderCache>(dir);
}
FileSys::XCI* FileSystemController::GetGameCard() const {
return gamecard.get();
}
FileSys::RegisteredCache* FileSystemController::GetGameCardContents() const {
return gamecard_registered.get();
}
FileSys::PlaceholderCache* FileSystemController::GetGameCardPlaceholder() const {
return gamecard_placeholder.get();
}
FileSys::RegisteredCache* FileSystemController::GetSystemNANDContents() const {
LOG_TRACE(Service_FS, "Opening System NAND Contents");
if (bis_factory == nullptr)
@@ -400,7 +502,7 @@ FileSys::RegisteredCache* GetSystemNANDContents() {
return bis_factory->GetSystemNANDContents();
}
FileSys::RegisteredCache* GetUserNANDContents() {
FileSys::RegisteredCache* FileSystemController::GetUserNANDContents() const {
LOG_TRACE(Service_FS, "Opening User NAND Contents");
if (bis_factory == nullptr)
@@ -409,7 +511,7 @@ FileSys::RegisteredCache* GetUserNANDContents() {
return bis_factory->GetUserNANDContents();
}
FileSys::RegisteredCache* GetSDMCContents() {
FileSys::RegisteredCache* FileSystemController::GetSDMCContents() const {
LOG_TRACE(Service_FS, "Opening SDMC Contents");
if (sdmc_factory == nullptr)
@@ -418,7 +520,143 @@ FileSys::RegisteredCache* GetSDMCContents() {
return sdmc_factory->GetSDMCContents();
}
FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) {
FileSys::PlaceholderCache* FileSystemController::GetSystemNANDPlaceholder() const {
LOG_TRACE(Service_FS, "Opening System NAND Placeholder");
if (bis_factory == nullptr)
return nullptr;
return bis_factory->GetSystemNANDPlaceholder();
}
FileSys::PlaceholderCache* FileSystemController::GetUserNANDPlaceholder() const {
LOG_TRACE(Service_FS, "Opening User NAND Placeholder");
if (bis_factory == nullptr)
return nullptr;
return bis_factory->GetUserNANDPlaceholder();
}
FileSys::PlaceholderCache* FileSystemController::GetSDMCPlaceholder() const {
LOG_TRACE(Service_FS, "Opening SDMC Placeholder");
if (sdmc_factory == nullptr)
return nullptr;
return sdmc_factory->GetSDMCPlaceholder();
}
FileSys::RegisteredCache* FileSystemController::GetRegisteredCacheForStorage(
FileSys::StorageId id) const {
switch (id) {
case FileSys::StorageId::None:
case FileSys::StorageId::Host:
UNIMPLEMENTED();
return nullptr;
case FileSys::StorageId::GameCard:
return GetGameCardContents();
case FileSys::StorageId::NandSystem:
return GetSystemNANDContents();
case FileSys::StorageId::NandUser:
return GetUserNANDContents();
case FileSys::StorageId::SdCard:
return GetSDMCContents();
}
return nullptr;
}
FileSys::PlaceholderCache* FileSystemController::GetPlaceholderCacheForStorage(
FileSys::StorageId id) const {
switch (id) {
case FileSys::StorageId::None:
case FileSys::StorageId::Host:
UNIMPLEMENTED();
return nullptr;
case FileSys::StorageId::GameCard:
return GetGameCardPlaceholder();
case FileSys::StorageId::NandSystem:
return GetSystemNANDPlaceholder();
case FileSys::StorageId::NandUser:
return GetUserNANDPlaceholder();
case FileSys::StorageId::SdCard:
return GetSDMCPlaceholder();
}
return nullptr;
}
FileSys::VirtualDir FileSystemController::GetSystemNANDContentDirectory() const {
LOG_TRACE(Service_FS, "Opening system NAND content directory");
if (bis_factory == nullptr)
return nullptr;
return bis_factory->GetSystemNANDContentDirectory();
}
FileSys::VirtualDir FileSystemController::GetUserNANDContentDirectory() const {
LOG_TRACE(Service_FS, "Opening user NAND content directory");
if (bis_factory == nullptr)
return nullptr;
return bis_factory->GetUserNANDContentDirectory();
}
FileSys::VirtualDir FileSystemController::GetSDMCContentDirectory() const {
LOG_TRACE(Service_FS, "Opening SDMC content directory");
if (sdmc_factory == nullptr)
return nullptr;
return sdmc_factory->GetSDMCContentDirectory();
}
FileSys::VirtualDir FileSystemController::GetNANDImageDirectory() const {
LOG_TRACE(Service_FS, "Opening NAND image directory");
if (bis_factory == nullptr)
return nullptr;
return bis_factory->GetImageDirectory();
}
FileSys::VirtualDir FileSystemController::GetSDMCImageDirectory() const {
LOG_TRACE(Service_FS, "Opening SDMC image directory");
if (sdmc_factory == nullptr)
return nullptr;
return sdmc_factory->GetImageDirectory();
}
FileSys::VirtualDir FileSystemController::GetContentDirectory(ContentStorageId id) const {
switch (id) {
case ContentStorageId::System:
return GetSystemNANDContentDirectory();
case ContentStorageId::User:
return GetUserNANDContentDirectory();
case ContentStorageId::SdCard:
return GetSDMCContentDirectory();
}
return nullptr;
}
FileSys::VirtualDir FileSystemController::GetImageDirectory(ImageDirectoryId id) const {
switch (id) {
case ImageDirectoryId::NAND:
return GetNANDImageDirectory();
case ImageDirectoryId::SdCard:
return GetSDMCImageDirectory();
}
return nullptr;
}
FileSys::VirtualDir FileSystemController::GetModificationLoadRoot(u64 title_id) const {
LOG_TRACE(Service_FS, "Opening mod load root for tid={:016X}", title_id);
if (bis_factory == nullptr)
@@ -427,7 +665,7 @@ FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) {
return bis_factory->GetModificationLoadRoot(title_id);
}
FileSys::VirtualDir GetModificationDumpRoot(u64 title_id) {
FileSys::VirtualDir FileSystemController::GetModificationDumpRoot(u64 title_id) const {
LOG_TRACE(Service_FS, "Opening mod dump root for tid={:016X}", title_id);
if (bis_factory == nullptr)
@@ -436,7 +674,7 @@ FileSys::VirtualDir GetModificationDumpRoot(u64 title_id) {
return bis_factory->GetModificationDumpRoot(title_id);
}
void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
if (overwrite) {
bis_factory = nullptr;
save_data_factory = nullptr;
@@ -473,11 +711,10 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
}
void InstallInterfaces(Core::System& system) {
romfs_factory = nullptr;
CreateFactories(*system.GetFilesystem(), false);
std::make_shared<FSP_LDR>()->InstallAsService(system.ServiceManager());
std::make_shared<FSP_PR>()->InstallAsService(system.ServiceManager());
std::make_shared<FSP_SRV>(system.GetReporter())->InstallAsService(system.ServiceManager());
std::make_shared<FSP_SRV>(system.GetFileSystemController(), system.GetReporter())
->InstallAsService(system.ServiceManager());
}
} // namespace Service::FileSystem
+83 -29
View File
@@ -14,10 +14,13 @@ namespace FileSys {
class BISFactory;
class RegisteredCache;
class RegisteredCacheUnion;
class PlaceholderCache;
class RomFSFactory;
class SaveDataFactory;
class SDMCFactory;
class XCI;
enum class BisPartitionId : u32;
enum class ContentRecordType : u8;
enum class Mode : u32;
enum class SaveDataSpaceId : u8;
@@ -36,34 +39,91 @@ class ServiceManager;
namespace FileSystem {
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory);
ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory);
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory);
ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
enum class ContentStorageId : u32 {
System,
User,
SdCard,
};
void SetPackedUpdate(FileSys::VirtualFile update_raw);
ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess();
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
FileSys::ContentRecordType type);
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
const FileSys::SaveDataDescriptor& descriptor);
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space);
ResultVal<FileSys::VirtualDir> OpenSDMC();
enum class ImageDirectoryId : u32 {
NAND,
SdCard,
};
FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id);
void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
FileSys::SaveDataSize new_value);
class FileSystemController {
public:
FileSystemController();
~FileSystemController();
FileSys::RegisteredCache* GetSystemNANDContents();
FileSys::RegisteredCache* GetUserNANDContents();
FileSys::RegisteredCache* GetSDMCContents();
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory);
ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory);
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory);
ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
FileSys::VirtualDir GetModificationLoadRoot(u64 title_id);
FileSys::VirtualDir GetModificationDumpRoot(u64 title_id);
void SetPackedUpdate(FileSys::VirtualFile update_raw);
ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess() const;
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
FileSys::ContentRecordType type) const;
ResultVal<FileSys::VirtualDir> CreateSaveData(
FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& save_struct) const;
ResultVal<FileSys::VirtualDir> OpenSaveData(
FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& save_struct) const;
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space) const;
ResultVal<FileSys::VirtualDir> OpenSDMC() const;
ResultVal<FileSys::VirtualDir> OpenBISPartition(FileSys::BisPartitionId id) const;
ResultVal<FileSys::VirtualFile> OpenBISPartitionStorage(FileSys::BisPartitionId id) const;
// Creates the SaveData, SDMC, and BIS Factories. Should be called once and before any function
// above is called.
void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite = true);
u64 GetFreeSpaceSize(FileSys::StorageId id) const;
u64 GetTotalSpaceSize(FileSys::StorageId id) const;
FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id,
u128 user_id) const;
void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
FileSys::SaveDataSize new_value) const;
void SetGameCard(FileSys::VirtualFile file);
FileSys::XCI* GetGameCard() const;
FileSys::RegisteredCache* GetSystemNANDContents() const;
FileSys::RegisteredCache* GetUserNANDContents() const;
FileSys::RegisteredCache* GetSDMCContents() const;
FileSys::RegisteredCache* GetGameCardContents() const;
FileSys::PlaceholderCache* GetSystemNANDPlaceholder() const;
FileSys::PlaceholderCache* GetUserNANDPlaceholder() const;
FileSys::PlaceholderCache* GetSDMCPlaceholder() const;
FileSys::PlaceholderCache* GetGameCardPlaceholder() const;
FileSys::RegisteredCache* GetRegisteredCacheForStorage(FileSys::StorageId id) const;
FileSys::PlaceholderCache* GetPlaceholderCacheForStorage(FileSys::StorageId id) const;
FileSys::VirtualDir GetSystemNANDContentDirectory() const;
FileSys::VirtualDir GetUserNANDContentDirectory() const;
FileSys::VirtualDir GetSDMCContentDirectory() const;
FileSys::VirtualDir GetNANDImageDirectory() const;
FileSys::VirtualDir GetSDMCImageDirectory() const;
FileSys::VirtualDir GetContentDirectory(ContentStorageId id) const;
FileSys::VirtualDir GetImageDirectory(ImageDirectoryId id) const;
FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) const;
FileSys::VirtualDir GetModificationDumpRoot(u64 title_id) const;
// Creates the SaveData, SDMC, and BIS Factories. Should be called once and before any function
// above is called.
void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite = true);
private:
std::unique_ptr<FileSys::RomFSFactory> romfs_factory;
std::unique_ptr<FileSys::SaveDataFactory> save_data_factory;
std::unique_ptr<FileSys::SDMCFactory> sdmc_factory;
std::unique_ptr<FileSys::BISFactory> bis_factory;
std::unique_ptr<FileSys::XCI> gamecard;
std::unique_ptr<FileSys::RegisteredCache> gamecard_registered;
std::unique_ptr<FileSys::PlaceholderCache> gamecard_placeholder;
};
void InstallInterfaces(Core::System& system);
@@ -159,12 +219,6 @@ public:
*/
ResultVal<FileSys::VirtualDir> OpenDirectory(const std::string& path);
/**
* Get the free space
* @return The number of free bytes in the archive
*/
u64 GetFreeSpaceSize() const;
/**
* Get the type of the specified path
* @return The type of the specified path or error code
+65 -15
View File
@@ -19,6 +19,7 @@
#include "core/file_sys/mode.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/system_archive/system_archive.h"
#include "core/file_sys/vfs.h"
@@ -30,6 +31,18 @@
namespace Service::FileSystem {
struct SizeGetter {
std::function<u64()> get_free_size;
std::function<u64()> get_total_size;
static SizeGetter FromStorageId(const FileSystemController& fsc, FileSys::StorageId id) {
return {
[&fsc, id] { return fsc.GetFreeSpaceSize(id); },
[&fsc, id] { return fsc.GetTotalSpaceSize(id); },
};
}
};
enum class FileSystemType : u8 {
Invalid0 = 0,
Invalid1 = 1,
@@ -289,8 +302,8 @@ private:
class IFileSystem final : public ServiceFramework<IFileSystem> {
public:
explicit IFileSystem(FileSys::VirtualDir backend)
: ServiceFramework("IFileSystem"), backend(std::move(backend)) {
explicit IFileSystem(FileSys::VirtualDir backend, SizeGetter size)
: ServiceFramework("IFileSystem"), backend(std::move(backend)), size(std::move(size)) {
static const FunctionInfo functions[] = {
{0, &IFileSystem::CreateFile, "CreateFile"},
{1, &IFileSystem::DeleteFile, "DeleteFile"},
@@ -467,14 +480,31 @@ public:
rb.Push(RESULT_SUCCESS);
}
void GetFreeSpaceSize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(size.get_free_size());
}
void GetTotalSpaceSize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(size.get_total_size());
}
private:
VfsDirectoryServiceWrapper backend;
SizeGetter size;
};
class ISaveDataInfoReader final : public ServiceFramework<ISaveDataInfoReader> {
public:
explicit ISaveDataInfoReader(FileSys::SaveDataSpaceId space)
: ServiceFramework("ISaveDataInfoReader") {
explicit ISaveDataInfoReader(FileSys::SaveDataSpaceId space, FileSystemController& fsc)
: ServiceFramework("ISaveDataInfoReader"), fsc(fsc) {
static const FunctionInfo functions[] = {
{0, &ISaveDataInfoReader::ReadSaveDataInfo, "ReadSaveDataInfo"},
};
@@ -520,8 +550,13 @@ private:
}
void FindAllSaves(FileSys::SaveDataSpaceId space) {
const auto save_root = OpenSaveDataSpace(space);
ASSERT(save_root.Succeeded());
const auto save_root = fsc.OpenSaveDataSpace(space);
if (save_root.Failed() || *save_root == nullptr) {
LOG_ERROR(Service_FS, "The save root for the space_id={:02X} was invalid!",
static_cast<u8>(space));
return;
}
for (const auto& type : (*save_root)->GetSubdirectories()) {
if (type->GetName() == "save") {
@@ -610,11 +645,13 @@ private:
};
static_assert(sizeof(SaveDataInfo) == 0x60, "SaveDataInfo has incorrect size.");
FileSystemController& fsc;
std::vector<SaveDataInfo> info;
u64 next_entry_index = 0;
};
FSP_SRV::FSP_SRV(const Core::Reporter& reporter) : ServiceFramework("fsp-srv"), reporter(reporter) {
FSP_SRV::FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter)
: ServiceFramework("fsp-srv"), fsc(fsc), reporter(reporter) {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenFileSystem"},
@@ -754,7 +791,8 @@ void FSP_SRV::OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx) {
void FSP_SRV::OpenSdCardFileSystem(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
IFileSystem filesystem(OpenSDMC().Unwrap());
IFileSystem filesystem(fsc.OpenSDMC().Unwrap(),
SizeGetter::FromStorageId(fsc, FileSys::StorageId::SdCard));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -768,8 +806,10 @@ void FSP_SRV::CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
auto save_create_struct = rp.PopRaw<std::array<u8, 0x40>>();
u128 uid = rp.PopRaw<u128>();
LOG_WARNING(Service_FS, "(STUBBED) called save_struct = {}, uid = {:016X}{:016X}",
save_struct.DebugInfo(), uid[1], uid[0]);
LOG_DEBUG(Service_FS, "called save_struct = {}, uid = {:016X}{:016X}", save_struct.DebugInfo(),
uid[1], uid[0]);
fsc.CreateSaveData(FileSys::SaveDataSpaceId::NandUser, save_struct);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -786,14 +826,24 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto parameters = rp.PopRaw<Parameters>();
auto dir = OpenSaveData(parameters.save_data_space_id, parameters.descriptor);
auto dir = fsc.OpenSaveData(parameters.save_data_space_id, parameters.descriptor);
if (dir.Failed()) {
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
return;
}
IFileSystem filesystem(std::move(dir.Unwrap()));
FileSys::StorageId id;
if (parameters.save_data_space_id == FileSys::SaveDataSpaceId::NandUser) {
id = FileSys::StorageId::NandUser;
} else if (parameters.save_data_space_id == FileSys::SaveDataSpaceId::SdCardSystem ||
parameters.save_data_space_id == FileSys::SaveDataSpaceId::SdCardUser) {
id = FileSys::StorageId::SdCard;
} else {
id = FileSys::StorageId::NandSystem;
}
IFileSystem filesystem(std::move(dir.Unwrap()), SizeGetter::FromStorageId(fsc, id));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -812,7 +862,7 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext&
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISaveDataInfoReader>(std::make_shared<ISaveDataInfoReader>(space));
rb.PushIpcInterface<ISaveDataInfoReader>(std::make_shared<ISaveDataInfoReader>(space, fsc));
}
void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
@@ -836,7 +886,7 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
auto romfs = OpenRomFSCurrentProcess();
auto romfs = fsc.OpenRomFSCurrentProcess();
if (romfs.Failed()) {
// TODO (bunnei): Find the right error code to use here
LOG_CRITICAL(Service_FS, "no file system interface available!");
@@ -861,7 +911,7 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called with storage_id={:02X}, unknown={:08X}, title_id={:016X}",
static_cast<u8>(storage_id), unknown, title_id);
auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
auto data = fsc.OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
if (data.Failed()) {
const auto archive = FileSys::SystemArchive::SynthesizeSystemArchive(title_id);
+3 -1
View File
@@ -32,7 +32,7 @@ enum class LogMode : u32 {
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
public:
explicit FSP_SRV(const Core::Reporter& reporter);
explicit FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter);
~FSP_SRV() override;
private:
@@ -51,6 +51,8 @@ private:
void OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx);
void GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx);
FileSystemController& fsc;
FileSys::VirtualFile romfs;
u64 current_process_id = 0;
u32 access_log_program_index = 0;
+2 -2
View File
@@ -617,7 +617,7 @@ public:
}
};
void InstallInterfaces(SM::ServiceManager& service_manager) {
void InstallInterfaces(SM::ServiceManager& service_manager, FileSystem::FileSystemController& fsc) {
std::make_shared<NS>("ns:am2")->InstallAsService(service_manager);
std::make_shared<NS>("ns:ec")->InstallAsService(service_manager);
std::make_shared<NS>("ns:rid")->InstallAsService(service_manager);
@@ -628,7 +628,7 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<NS_SU>()->InstallAsService(service_manager);
std::make_shared<NS_VM>()->InstallAsService(service_manager);
std::make_shared<PL_U>()->InstallAsService(service_manager);
std::make_shared<PL_U>(fsc)->InstallAsService(service_manager);
}
} // namespace Service::NS
+11 -3
View File
@@ -6,7 +6,13 @@
#include "core/hle/service/service.h"
namespace Service::NS {
namespace Service {
namespace FileSystem {
class FileSystemController;
} // namespace FileSystem
namespace NS {
class IAccountProxyInterface final : public ServiceFramework<IAccountProxyInterface> {
public:
@@ -91,6 +97,8 @@ private:
};
/// Registers all NS services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
void InstallInterfaces(SM::ServiceManager& service_manager, FileSystem::FileSystemController& fsc);
} // namespace Service::NS
} // namespace NS
} // namespace Service
+3 -2
View File
@@ -150,7 +150,8 @@ struct PL_U::Impl {
std::vector<FontRegion> shared_font_regions;
};
PL_U::PL_U() : ServiceFramework("pl:u"), impl{std::make_unique<Impl>()} {
PL_U::PL_U(FileSystem::FileSystemController& fsc)
: ServiceFramework("pl:u"), impl{std::make_unique<Impl>()} {
static const FunctionInfo functions[] = {
{0, &PL_U::RequestLoad, "RequestLoad"},
{1, &PL_U::GetLoadState, "GetLoadState"},
@@ -161,7 +162,7 @@ PL_U::PL_U() : ServiceFramework("pl:u"), impl{std::make_unique<Impl>()} {
};
RegisterHandlers(functions);
// Attempt to load shared font data from disk
const auto* nand = FileSystem::GetSystemNANDContents();
const auto* nand = fsc.GetSystemNANDContents();
std::size_t offset = 0;
// Rebuild shared fonts from data ncas
if (nand->HasEntry(static_cast<u64>(FontArchives::Standard),
+11 -3
View File
@@ -7,11 +7,17 @@
#include <memory>
#include "core/hle/service/service.h"
namespace Service::NS {
namespace Service {
namespace FileSystem {
class FileSystemController;
} // namespace FileSystem
namespace NS {
class PL_U final : public ServiceFramework<PL_U> {
public:
PL_U();
PL_U(FileSystem::FileSystemController& fsc);
~PL_U() override;
private:
@@ -26,4 +32,6 @@ private:
std::unique_ptr<Impl> impl;
};
} // namespace Service::NS
} // namespace NS
} // namespace Service
@@ -146,8 +146,8 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
}
IoctlSubmitGpfifo params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmitGpfifo));
LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
params.address, params.num_entries, params.flags.raw);
LOG_TRACE(Service_NVDRV, "called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address,
params.num_entries, params.flags.raw);
ASSERT_MSG(input.size() == sizeof(IoctlSubmitGpfifo) +
params.num_entries * sizeof(Tegra::CommandListHeader),
@@ -179,8 +179,8 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output)
}
IoctlSubmitGpfifo params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmitGpfifo));
LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
params.address, params.num_entries, params.flags.raw);
LOG_TRACE(Service_NVDRV, "called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address,
params.num_entries, params.flags.raw);
Tegra::CommandList entries(params.num_entries);
Memory::ReadBlock(params.address, entries.data(),
+2 -1
View File
@@ -199,6 +199,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
// here and pass it into the respective InstallInterfaces functions.
auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>(system.CoreTiming());
system.GetFileSystemController().CreateFactories(*system.GetFilesystem(), false);
SM::ServiceManager::InstallInterfaces(sm);
@@ -235,7 +236,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
NIFM::InstallInterfaces(*sm);
NIM::InstallInterfaces(*sm);
NPNS::InstallInterfaces(*sm);
NS::InstallInterfaces(*sm);
NS::InstallInterfaces(*sm, system.GetFileSystemController());
Nvidia::InstallInterfaces(*sm, *nv_flinger, system);
PCIe::InstallInterfaces(*sm);
PCTL::InstallInterfaces(*sm);
+4 -4
View File
@@ -18,10 +18,6 @@ namespace Core {
class System;
}
namespace FileSys {
class VfsFilesystem;
}
namespace Kernel {
class ClientPort;
class ServerPort;
@@ -31,6 +27,10 @@ class HLERequestContext;
namespace Service {
namespace FileSystem {
class FileSystemController;
} // namespace FileSystem
namespace SM {
class ServiceManager;
}
@@ -7,6 +7,7 @@
#include "common/common_funcs.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -176,7 +177,8 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
// Register the RomFS if a ".romfs" file was found
if (romfs_iter != files.end() && *romfs_iter != nullptr) {
romfs = *romfs_iter;
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
Core::System::GetInstance().GetFileSystemController().RegisterRomFS(
std::make_unique<FileSys::RomFSFactory>(*this));
}
is_loaded = true;
+3 -1
View File
@@ -6,6 +6,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/romfs_factory.h"
#include "core/hle/kernel/process.h"
@@ -57,7 +58,8 @@ AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::Process& process) {
}
if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0) {
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
Core::System::GetInstance().GetFileSystemController().RegisterRomFS(
std::make_unique<FileSys::RomFSFactory>(*this));
}
is_loaded = true;
+3 -1
View File
@@ -10,6 +10,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/vfs_offset.h"
@@ -214,7 +215,8 @@ AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::Process& process) {
}
if (romfs != nullptr) {
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
Core::System::GetInstance().GetFileSystemController().RegisterRomFS(
std::make_unique<FileSys::RomFSFactory>(*this));
}
is_loaded = true;
+16 -15
View File
@@ -5,6 +5,7 @@
#include <vector>
#include "common/common_types.h"
#include "core/core.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
@@ -26,20 +27,18 @@ AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file)
if (nsp->GetStatus() != ResultStatus::Success)
return;
if (nsp->IsExtractedType())
return;
const auto control_nca =
nsp->GetNCA(nsp->GetProgramTitleID(), FileSys::ContentRecordType::Control);
if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
return;
std::tie(nacp_file, icon_file) =
FileSys::PatchManager(nsp->GetProgramTitleID()).ParseControlNCA(*control_nca);
if (nsp->IsExtractedType()) {
secondary_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(nsp->GetExeFS());
} else {
const auto control_nca =
nsp->GetNCA(nsp->GetProgramTitleID(), FileSys::ContentRecordType::Control);
if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
return;
std::tie(nacp_file, icon_file) =
FileSys::PatchManager(nsp->GetProgramTitleID()).ParseControlNCA(*control_nca);
if (title_id == 0)
return;
@@ -56,11 +55,11 @@ FileType AppLoader_NSP::IdentifyType(const FileSys::VirtualFile& file) {
if (nsp.GetStatus() == ResultStatus::Success) {
// Extracted Type case
if (nsp.IsExtractedType() && nsp.GetExeFS() != nullptr &&
FileSys::IsDirectoryExeFS(nsp.GetExeFS()) && nsp.GetRomFS() != nullptr) {
FileSys::IsDirectoryExeFS(nsp.GetExeFS())) {
return FileType::NSP;
}
// Non-Ectracted Type case
// Non-Extracted Type case
if (!nsp.IsExtractedType() &&
nsp.GetNCA(nsp.GetFirstTitleID(), FileSys::ContentRecordType::Program) != nullptr &&
AppLoader_NCA::IdentifyType(nsp.GetNCAFile(
@@ -77,7 +76,7 @@ AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) {
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
if (title_id == 0) {
if (!nsp->IsExtractedType() && title_id == 0) {
return {ResultStatus::ErrorNSPMissingProgramNCA, {}};
}
@@ -91,7 +90,8 @@ AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) {
return {nsp_program_status, {}};
}
if (nsp->GetNCA(title_id, FileSys::ContentRecordType::Program) == nullptr) {
if (!nsp->IsExtractedType() &&
nsp->GetNCA(title_id, FileSys::ContentRecordType::Program) == nullptr) {
if (!Core::Crypto::KeyManager::KeyFileExists(false)) {
return {ResultStatus::ErrorMissingProductionKeyFile, {}};
}
@@ -106,7 +106,8 @@ AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) {
FileSys::VirtualFile update_raw;
if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) {
Service::FileSystem::SetPackedUpdate(std::move(update_raw));
Core::System::GetInstance().GetFileSystemController().SetPackedUpdate(
std::move(update_raw));
}
is_loaded = true;
+3 -1
View File
@@ -5,6 +5,7 @@
#include <vector>
#include "common/common_types.h"
#include "core/core.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
@@ -72,7 +73,8 @@ AppLoader_XCI::LoadResult AppLoader_XCI::Load(Kernel::Process& process) {
FileSys::VirtualFile update_raw;
if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) {
Service::FileSystem::SetPackedUpdate(std::move(update_raw));
Core::System::GetInstance().GetFileSystemController().SetPackedUpdate(
std::move(update_raw));
}
is_loaded = true;
+7 -2
View File
@@ -43,8 +43,13 @@ static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* me
// During boot, current_page_table might not be set yet, in which case we need not flush
if (Core::System::GetInstance().IsPoweredOn()) {
Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS,
size * PAGE_SIZE);
auto& gpu = Core::System::GetInstance().GPU();
for (u64 i = 0; i < size; i++) {
const auto page = base + i;
if (page_table.attributes[page] == Common::PageType::RasterizerCachedMemory) {
gpu.FlushAndInvalidateRegion(page << PAGE_BITS, PAGE_SIZE);
}
}
}
VAddr end = base + size;
+46 -1
View File
@@ -4,8 +4,14 @@
#include <algorithm>
#include <chrono>
#include <iterator>
#include <mutex>
#include <numeric>
#include <sstream>
#include <thread>
#include <fmt/chrono.h>
#include <fmt/format.h>
#include "common/file_util.h"
#include "common/math_util.h"
#include "core/perf_stats.h"
#include "core/settings.h"
@@ -15,8 +21,31 @@ using DoubleSecs = std::chrono::duration<double, std::chrono::seconds::period>;
using std::chrono::duration_cast;
using std::chrono::microseconds;
// Purposefully ignore the first five frames, as there's a significant amount of overhead in
// booting that we shouldn't account for
constexpr std::size_t IgnoreFrames = 5;
namespace Core {
PerfStats::PerfStats(u64 title_id) : title_id(title_id) {}
PerfStats::~PerfStats() {
if (!Settings::values.record_frame_times || title_id == 0) {
return;
}
const std::time_t t = std::time(nullptr);
std::ostringstream stream;
std::copy(perf_history.begin() + IgnoreFrames, perf_history.begin() + current_index,
std::ostream_iterator<double>(stream, "\n"));
const std::string& path = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
// %F Date format expanded is "%Y-%m-%d"
const std::string filename =
fmt::format("{}/{:%F-%H-%M}_{:016X}.csv", path, *std::localtime(&t), title_id);
FileUtil::IOFile file(filename, "w");
file.WriteString(stream.str());
}
void PerfStats::BeginSystemFrame() {
std::lock_guard lock{object_mutex};
@@ -27,7 +56,12 @@ void PerfStats::EndSystemFrame() {
std::lock_guard lock{object_mutex};
auto frame_end = Clock::now();
accumulated_frametime += frame_end - frame_begin;
const auto frame_time = frame_end - frame_begin;
if (current_index < perf_history.size()) {
perf_history[current_index++] =
std::chrono::duration<double, std::milli>(frame_time).count();
}
accumulated_frametime += frame_time;
system_frames += 1;
previous_frame_length = frame_end - previous_frame_end;
@@ -40,6 +74,17 @@ void PerfStats::EndGameFrame() {
game_frames += 1;
}
double PerfStats::GetMeanFrametime() {
std::lock_guard lock{object_mutex};
if (current_index <= IgnoreFrames) {
return 0;
}
const double sum = std::accumulate(perf_history.begin() + IgnoreFrames,
perf_history.begin() + current_index, 0);
return sum / (current_index - IgnoreFrames);
}
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
std::lock_guard lock{object_mutex};
+20 -1
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@@ -4,7 +4,9 @@
#pragma once
#include <array>
#include <chrono>
#include <cstddef>
#include <mutex>
#include "common/common_types.h"
@@ -27,6 +29,10 @@ struct PerfStatsResults {
*/
class PerfStats {
public:
explicit PerfStats(u64 title_id);
~PerfStats();
using Clock = std::chrono::high_resolution_clock;
void BeginSystemFrame();
@@ -35,6 +41,11 @@ public:
PerfStatsResults GetAndResetStats(std::chrono::microseconds current_system_time_us);
/**
* Returns the Arthimetic Mean of all frametime values stored in the performance history.
*/
double GetMeanFrametime();
/**
* Gets the ratio between walltime and the emulated time of the previous system frame. This is
* useful for scaling inputs or outputs moving between the two time domains.
@@ -42,7 +53,15 @@ public:
double GetLastFrameTimeScale();
private:
std::mutex object_mutex;
std::mutex object_mutex{};
/// Title ID for the game that is running. 0 if there is no game running yet
u64 title_id{0};
/// Current index for writing to the perf_history array
std::size_t current_index{0};
/// Stores an hour of historical frametime data useful for processing and tracking performance
/// regressions with code changes.
std::array<double, 216000> perf_history = {};
/// Point when the cumulative counters were reset
Clock::time_point reset_point = Clock::now();
+3 -2
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@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/file_util.h"
#include "core/core.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/hid/hid.h"
@@ -97,8 +98,8 @@ void LogSettings() {
LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);
LogSetting("DataStorage_UseVirtualSd", Settings::values.use_virtual_sd);
LogSetting("DataStorage_NandDir", Settings::values.nand_dir);
LogSetting("DataStorage_SdmcDir", Settings::values.sdmc_dir);
LogSetting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir));
LogSetting("DataStorage_SdmcDir", FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir));
LogSetting("Debugging_UseGdbstub", Settings::values.use_gdbstub);
LogSetting("Debugging_GdbstubPort", Settings::values.gdbstub_port);
LogSetting("Debugging_ProgramArgs", Settings::values.program_args);
+33 -2
View File
@@ -346,6 +346,31 @@ struct TouchscreenInput {
u32 rotation_angle;
};
enum class NANDTotalSize : u64 {
S29_1GB = 0x747C00000ULL,
};
enum class NANDUserSize : u64 {
S26GB = 0x680000000ULL,
};
enum class NANDSystemSize : u64 {
S2_5GB = 0xA0000000,
};
enum class SDMCSize : u64 {
S1GB = 0x40000000,
S2GB = 0x80000000,
S4GB = 0x100000000ULL,
S8GB = 0x200000000ULL,
S16GB = 0x400000000ULL,
S32GB = 0x800000000ULL,
S64GB = 0x1000000000ULL,
S128GB = 0x2000000000ULL,
S256GB = 0x4000000000ULL,
S1TB = 0x10000000000ULL,
};
struct Values {
// System
bool use_docked_mode;
@@ -382,8 +407,13 @@ struct Values {
// Data Storage
bool use_virtual_sd;
std::string nand_dir;
std::string sdmc_dir;
bool gamecard_inserted;
bool gamecard_current_game;
std::string gamecard_path;
NANDTotalSize nand_total_size;
NANDSystemSize nand_system_size;
NANDUserSize nand_user_size;
SDMCSize sdmc_size;
// Renderer
float resolution_factor;
@@ -409,6 +439,7 @@ struct Values {
float volume;
// Debugging
bool record_frame_times;
bool use_gdbstub;
u16 gdbstub_port;
std::string program_args;
+1 -1
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@@ -541,7 +541,7 @@ void Maxwell3D::ProcessSyncPoint() {
}
void Maxwell3D::DrawArrays() {
LOG_DEBUG(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
LOG_TRACE(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
regs.vertex_buffer.count);
ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
+31
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@@ -566,6 +566,13 @@ enum class ImageAtomicOperation : u64 {
Exch = 8,
};
enum class ShuffleOperation : u64 {
Idx = 0, // shuffleNV
Up = 1, // shuffleUpNV
Down = 2, // shuffleDownNV
Bfly = 3, // shuffleXorNV
};
union Instruction {
Instruction& operator=(const Instruction& instr) {
value = instr.value;
@@ -599,6 +606,15 @@ union Instruction {
BitField<42, 1, u64> negate_value;
} vote;
union {
BitField<30, 2, ShuffleOperation> operation;
BitField<48, 3, u64> pred48;
BitField<28, 1, u64> is_index_imm;
BitField<29, 1, u64> is_mask_imm;
BitField<20, 5, u64> index_imm;
BitField<34, 13, u64> mask_imm;
} shfl;
union {
BitField<8, 8, Register> gpr;
BitField<20, 24, s64> offset;
@@ -933,6 +949,11 @@ union Instruction {
BitField<49, 3, PredCondition> cond;
} isetp;
union {
BitField<48, 1, u64> is_signed;
BitField<49, 3, PredCondition> cond;
} icmp;
union {
BitField<0, 3, u64> pred0;
BitField<3, 3, u64> pred3;
@@ -1542,6 +1563,7 @@ public:
BRK,
DEPBAR,
VOTE,
SHFL,
BFE_C,
BFE_R,
BFE_IMM,
@@ -1628,6 +1650,10 @@ public:
SEL_C,
SEL_R,
SEL_IMM,
ICMP_RC,
ICMP_R,
ICMP_CR,
ICMP_IMM,
MUFU, // Multi-Function Operator
RRO_C, // Range Reduction Operator
RRO_R,
@@ -1833,6 +1859,7 @@ private:
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
INST("1110111100010---", Id::SHFL, Type::Warp, "SHFL"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
@@ -1892,6 +1919,10 @@ private:
INST("0100110010100---", Id::SEL_C, Type::ArithmeticInteger, "SEL_C"),
INST("0101110010100---", Id::SEL_R, Type::ArithmeticInteger, "SEL_R"),
INST("0011100-10100---", Id::SEL_IMM, Type::ArithmeticInteger, "SEL_IMM"),
INST("010100110100----", Id::ICMP_RC, Type::ArithmeticInteger, "ICMP_RC"),
INST("010110110100----", Id::ICMP_R, Type::ArithmeticInteger, "ICMP_R"),
INST("010010110100----", Id::ICMP_CR, Type::ArithmeticInteger, "ICMP_CR"),
INST("0011011-0100----", Id::ICMP_IMM, Type::ArithmeticInteger, "ICMP_IMM"),
INST("0101101111011---", Id::LEA_R2, Type::ArithmeticInteger, "LEA_R2"),
INST("0101101111010---", Id::LEA_R1, Type::ArithmeticInteger, "LEA_R1"),
INST("001101101101----", Id::LEA_IMM, Type::ArithmeticInteger, "LEA_IMM"),
@@ -214,7 +214,8 @@ CachedProgram SpecializeShader(const std::string& code, const GLShader::ShaderEn
std::string source = "#version 430 core\n"
"#extension GL_ARB_separate_shader_objects : enable\n"
"#extension GL_NV_gpu_shader5 : enable\n"
"#extension GL_NV_shader_thread_group : enable\n";
"#extension GL_NV_shader_thread_group : enable\n"
"#extension GL_NV_shader_thread_shuffle : enable\n";
if (entries.shader_viewport_layer_array) {
source += "#extension GL_ARB_shader_viewport_layer_array : enable\n";
}
@@ -325,6 +325,7 @@ public:
DeclareRegisters();
DeclarePredicates();
DeclareLocalMemory();
DeclareSharedMemory();
DeclareInternalFlags();
DeclareInputAttributes();
DeclareOutputAttributes();
@@ -499,6 +500,13 @@ private:
code.AddNewLine();
}
void DeclareSharedMemory() {
if (stage != ProgramType::Compute) {
return;
}
code.AddLine("shared uint {}[];", GetSharedMemory());
}
void DeclareInternalFlags() {
for (u32 flag = 0; flag < static_cast<u32>(InternalFlag::Amount); flag++) {
const auto flag_code = static_cast<InternalFlag>(flag);
@@ -881,6 +889,12 @@ private:
Type::Uint};
}
if (const auto smem = std::get_if<SmemNode>(&*node)) {
return {
fmt::format("{}[{} >> 2]", GetSharedMemory(), Visit(smem->GetAddress()).AsUint()),
Type::Uint};
}
if (const auto internal_flag = std::get_if<InternalFlagNode>(&*node)) {
return {GetInternalFlag(internal_flag->GetFlag()), Type::Bool};
}
@@ -1007,10 +1021,10 @@ private:
return {std::move(temporary), value.GetType()};
}
Expression GetOutputAttribute(const AbufNode* abuf) {
std::optional<Expression> GetOutputAttribute(const AbufNode* abuf) {
switch (const auto attribute = abuf->GetIndex()) {
case Attribute::Index::Position:
return {"gl_Position"s + GetSwizzle(abuf->GetElement()), Type::Float};
return {{"gl_Position"s + GetSwizzle(abuf->GetElement()), Type::Float}};
case Attribute::Index::LayerViewportPointSize:
switch (abuf->GetElement()) {
case 0:
@@ -1020,25 +1034,25 @@ private:
if (IsVertexShader(stage) && !device.HasVertexViewportLayer()) {
return {};
}
return {"gl_Layer", Type::Int};
return {{"gl_Layer", Type::Int}};
case 2:
if (IsVertexShader(stage) && !device.HasVertexViewportLayer()) {
return {};
}
return {"gl_ViewportIndex", Type::Int};
return {{"gl_ViewportIndex", Type::Int}};
case 3:
UNIMPLEMENTED_MSG("Requires some state changes for gl_PointSize to work in shader");
return {"gl_PointSize", Type::Float};
return {{"gl_PointSize", Type::Float}};
}
return {};
case Attribute::Index::ClipDistances0123:
return {fmt::format("gl_ClipDistance[{}]", abuf->GetElement()), Type::Float};
return {{fmt::format("gl_ClipDistance[{}]", abuf->GetElement()), Type::Float}};
case Attribute::Index::ClipDistances4567:
return {fmt::format("gl_ClipDistance[{}]", abuf->GetElement() + 4), Type::Float};
return {{fmt::format("gl_ClipDistance[{}]", abuf->GetElement() + 4), Type::Float}};
default:
if (IsGenericAttribute(attribute)) {
return {GetOutputAttribute(attribute) + GetSwizzle(abuf->GetElement()),
Type::Float};
return {
{GetOutputAttribute(attribute) + GetSwizzle(abuf->GetElement()), Type::Float}};
}
UNIMPLEMENTED_MSG("Unhandled output attribute: {}", static_cast<u32>(attribute));
return {};
@@ -1278,7 +1292,11 @@ private:
target = {GetRegister(gpr->GetIndex()), Type::Float};
} else if (const auto abuf = std::get_if<AbufNode>(&*dest)) {
UNIMPLEMENTED_IF(abuf->IsPhysicalBuffer());
target = GetOutputAttribute(abuf);
auto output = GetOutputAttribute(abuf);
if (!output) {
return {};
}
target = std::move(*output);
} else if (const auto lmem = std::get_if<LmemNode>(&*dest)) {
if (stage == ProgramType::Compute) {
LOG_WARNING(Render_OpenGL, "Local memory is stubbed on compute shaders");
@@ -1286,6 +1304,11 @@ private:
target = {
fmt::format("{}[{} >> 2]", GetLocalMemory(), Visit(lmem->GetAddress()).AsUint()),
Type::Uint};
} else if (const auto smem = std::get_if<SmemNode>(&*dest)) {
ASSERT(stage == ProgramType::Compute);
target = {
fmt::format("{}[{} >> 2]", GetSharedMemory(), Visit(smem->GetAddress()).AsUint()),
Type::Uint};
} else if (const auto gmem = std::get_if<GmemNode>(&*dest)) {
const std::string real = Visit(gmem->GetRealAddress()).AsUint();
const std::string base = Visit(gmem->GetBaseAddress()).AsUint();
@@ -1934,8 +1957,7 @@ private:
Expression BallotThread(Operation operation) {
const std::string value = VisitOperand(operation, 0).AsBool();
if (!device.HasWarpIntrinsics()) {
LOG_ERROR(Render_OpenGL,
"Nvidia warp intrinsics are not available and its required by a shader");
LOG_ERROR(Render_OpenGL, "Nvidia vote intrinsics are required by this shader");
// Stub on non-Nvidia devices by simulating all threads voting the same as the active
// one.
return {fmt::format("({} ? 0xFFFFFFFFU : 0U)", value), Type::Uint};
@@ -1946,8 +1968,7 @@ private:
Expression Vote(Operation operation, const char* func) {
const std::string value = VisitOperand(operation, 0).AsBool();
if (!device.HasWarpIntrinsics()) {
LOG_ERROR(Render_OpenGL,
"Nvidia vote intrinsics are not available and its required by a shader");
LOG_ERROR(Render_OpenGL, "Nvidia vote intrinsics are required by this shader");
// Stub with a warp size of one.
return {value, Type::Bool};
}
@@ -1964,15 +1985,54 @@ private:
Expression VoteEqual(Operation operation) {
if (!device.HasWarpIntrinsics()) {
LOG_ERROR(Render_OpenGL,
"Nvidia vote intrinsics are not available and its required by a shader");
// We must return true here since a stub for a theoretical warp size of 1 will always
// return an equal result for all its votes.
LOG_ERROR(Render_OpenGL, "Nvidia vote intrinsics are required by this shader");
// We must return true here since a stub for a theoretical warp size of 1.
// This will always return an equal result across all votes.
return {"true", Type::Bool};
}
return Vote(operation, "allThreadsEqualNV");
}
template <const std::string_view& func>
Expression Shuffle(Operation operation) {
const std::string value = VisitOperand(operation, 0).AsFloat();
if (!device.HasWarpIntrinsics()) {
LOG_ERROR(Render_OpenGL, "Nvidia shuffle intrinsics are required by this shader");
// On a "single-thread" device we are either on the same thread or out of bounds. Both
// cases return the passed value.
return {value, Type::Float};
}
const std::string index = VisitOperand(operation, 1).AsUint();
const std::string width = VisitOperand(operation, 2).AsUint();
return {fmt::format("{}({}, {}, {})", func, value, index, width), Type::Float};
}
template <const std::string_view& func>
Expression InRangeShuffle(Operation operation) {
const std::string index = VisitOperand(operation, 0).AsUint();
const std::string width = VisitOperand(operation, 1).AsUint();
if (!device.HasWarpIntrinsics()) {
// On a "single-thread" device we are only in bounds when the requested index is 0.
return {fmt::format("({} == 0U)", index), Type::Bool};
}
const std::string in_range = code.GenerateTemporary();
code.AddLine("bool {};", in_range);
code.AddLine("{}(0U, {}, {}, {});", func, index, width, in_range);
return {in_range, Type::Bool};
}
struct Func final {
Func() = delete;
~Func() = delete;
static constexpr std::string_view ShuffleIndexed = "shuffleNV";
static constexpr std::string_view ShuffleUp = "shuffleUpNV";
static constexpr std::string_view ShuffleDown = "shuffleDownNV";
static constexpr std::string_view ShuffleButterfly = "shuffleXorNV";
};
static constexpr std::array operation_decompilers = {
&GLSLDecompiler::Assign,
@@ -2135,6 +2195,16 @@ private:
&GLSLDecompiler::VoteAll,
&GLSLDecompiler::VoteAny,
&GLSLDecompiler::VoteEqual,
&GLSLDecompiler::Shuffle<Func::ShuffleIndexed>,
&GLSLDecompiler::Shuffle<Func::ShuffleUp>,
&GLSLDecompiler::Shuffle<Func::ShuffleDown>,
&GLSLDecompiler::Shuffle<Func::ShuffleButterfly>,
&GLSLDecompiler::InRangeShuffle<Func::ShuffleIndexed>,
&GLSLDecompiler::InRangeShuffle<Func::ShuffleUp>,
&GLSLDecompiler::InRangeShuffle<Func::ShuffleDown>,
&GLSLDecompiler::InRangeShuffle<Func::ShuffleButterfly>,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
@@ -2175,6 +2245,10 @@ private:
return "lmem_" + suffix;
}
std::string GetSharedMemory() const {
return fmt::format("smem_{}", suffix);
}
std::string GetInternalFlag(InternalFlag flag) const {
constexpr std::array InternalFlagNames = {"zero_flag", "sign_flag", "carry_flag",
"overflow_flag"};
@@ -145,7 +145,7 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
case Tegra::Texture::TextureMipmapFilter::None:
return GL_LINEAR;
case Tegra::Texture::TextureMipmapFilter::Nearest:
return GL_NEAREST_MIPMAP_LINEAR;
return GL_LINEAR_MIPMAP_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Linear:
return GL_LINEAR_MIPMAP_LINEAR;
}
@@ -157,7 +157,7 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
case Tegra::Texture::TextureMipmapFilter::Nearest:
return GL_NEAREST_MIPMAP_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Linear:
return GL_LINEAR_MIPMAP_NEAREST;
return GL_NEAREST_MIPMAP_LINEAR;
}
}
}
@@ -1127,6 +1127,46 @@ private:
return {};
}
Id ShuffleIndexed(Operation) {
UNIMPLEMENTED();
return {};
}
Id ShuffleUp(Operation) {
UNIMPLEMENTED();
return {};
}
Id ShuffleDown(Operation) {
UNIMPLEMENTED();
return {};
}
Id ShuffleButterfly(Operation) {
UNIMPLEMENTED();
return {};
}
Id InRangeShuffleIndexed(Operation) {
UNIMPLEMENTED();
return {};
}
Id InRangeShuffleUp(Operation) {
UNIMPLEMENTED();
return {};
}
Id InRangeShuffleDown(Operation) {
UNIMPLEMENTED();
return {};
}
Id InRangeShuffleButterfly(Operation) {
UNIMPLEMENTED();
return {};
}
Id DeclareBuiltIn(spv::BuiltIn builtin, spv::StorageClass storage, Id type,
const std::string& name) {
const Id id = OpVariable(type, storage);
@@ -1431,6 +1471,16 @@ private:
&SPIRVDecompiler::VoteAll,
&SPIRVDecompiler::VoteAny,
&SPIRVDecompiler::VoteEqual,
&SPIRVDecompiler::ShuffleIndexed,
&SPIRVDecompiler::ShuffleUp,
&SPIRVDecompiler::ShuffleDown,
&SPIRVDecompiler::ShuffleButterfly,
&SPIRVDecompiler::InRangeShuffleIndexed,
&SPIRVDecompiler::InRangeShuffleUp,
&SPIRVDecompiler::InRangeShuffleDown,
&SPIRVDecompiler::InRangeShuffleButterfly,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
@@ -138,6 +138,35 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
SetRegister(bb, instr.gpr0, value);
break;
}
case OpCode::Id::ICMP_CR:
case OpCode::Id::ICMP_R:
case OpCode::Id::ICMP_RC:
case OpCode::Id::ICMP_IMM: {
const Node zero = Immediate(0);
const auto [op_b, test] = [&]() -> std::pair<Node, Node> {
switch (opcode->get().GetId()) {
case OpCode::Id::ICMP_CR:
return {GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset),
GetRegister(instr.gpr39)};
case OpCode::Id::ICMP_R:
return {GetRegister(instr.gpr20), GetRegister(instr.gpr39)};
case OpCode::Id::ICMP_RC:
return {GetRegister(instr.gpr39),
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset)};
case OpCode::Id::ICMP_IMM:
return {Immediate(instr.alu.GetSignedImm20_20()), GetRegister(instr.gpr39)};
default:
UNREACHABLE();
return {zero, zero};
}
}();
const Node op_a = GetRegister(instr.gpr8);
const Node comparison =
GetPredicateComparisonInteger(instr.icmp.cond, instr.icmp.is_signed != 0, test, zero);
SetRegister(bb, instr.gpr0, Operation(OperationCode::Select, comparison, op_a, op_b));
break;
}
case OpCode::Id::LOP_C:
case OpCode::Id::LOP_R:
case OpCode::Id::LOP_IMM: {
+29 -19
View File
@@ -35,7 +35,7 @@ u32 GetUniformTypeElementsCount(Tegra::Shader::UniformType uniform_type) {
return 1;
}
}
} // namespace
} // Anonymous namespace
u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
@@ -106,16 +106,17 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
break;
}
case OpCode::Id::LD_L: {
LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}",
static_cast<u64>(instr.ld_l.unknown.Value()));
const auto GetLmem = [&](s32 offset) {
case OpCode::Id::LD_L:
LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}", static_cast<u64>(instr.ld_l.unknown));
[[fallthrough]];
case OpCode::Id::LD_S: {
const auto GetMemory = [&](s32 offset) {
ASSERT(offset % 4 == 0);
const Node immediate_offset = Immediate(static_cast<s32>(instr.smem_imm) + offset);
const Node address = Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8),
immediate_offset);
return GetLocalMemory(address);
return opcode->get().GetId() == OpCode::Id::LD_S ? GetSharedMemory(address)
: GetLocalMemory(address);
};
switch (instr.ldst_sl.type.Value()) {
@@ -135,14 +136,16 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
return 0;
}
}();
for (u32 i = 0; i < count; ++i)
SetTemporary(bb, i, GetLmem(i * 4));
for (u32 i = 0; i < count; ++i)
for (u32 i = 0; i < count; ++i) {
SetTemporary(bb, i, GetMemory(i * 4));
}
for (u32 i = 0; i < count; ++i) {
SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
}
break;
}
default:
UNIMPLEMENTED_MSG("LD_L Unhandled type: {}",
UNIMPLEMENTED_MSG("{} Unhandled type: {}", opcode->get().GetName(),
static_cast<u32>(instr.ldst_sl.type.Value()));
}
break;
@@ -209,27 +212,34 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::ST_L: {
case OpCode::Id::ST_L:
LOG_DEBUG(HW_GPU, "ST_L cache management mode: {}",
static_cast<u64>(instr.st_l.cache_management.Value()));
const auto GetLmemAddr = [&](s32 offset) {
[[fallthrough]];
case OpCode::Id::ST_S: {
const auto GetAddress = [&](s32 offset) {
ASSERT(offset % 4 == 0);
const Node immediate = Immediate(static_cast<s32>(instr.smem_imm) + offset);
return Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8), immediate);
};
const auto set_memory = opcode->get().GetId() == OpCode::Id::ST_L
? &ShaderIR::SetLocalMemory
: &ShaderIR::SetSharedMemory;
switch (instr.ldst_sl.type.Value()) {
case Tegra::Shader::StoreType::Bits128:
SetLocalMemory(bb, GetLmemAddr(12), GetRegister(instr.gpr0.Value() + 3));
SetLocalMemory(bb, GetLmemAddr(8), GetRegister(instr.gpr0.Value() + 2));
(this->*set_memory)(bb, GetAddress(12), GetRegister(instr.gpr0.Value() + 3));
(this->*set_memory)(bb, GetAddress(8), GetRegister(instr.gpr0.Value() + 2));
[[fallthrough]];
case Tegra::Shader::StoreType::Bits64:
SetLocalMemory(bb, GetLmemAddr(4), GetRegister(instr.gpr0.Value() + 1));
(this->*set_memory)(bb, GetAddress(4), GetRegister(instr.gpr0.Value() + 1));
[[fallthrough]];
case Tegra::Shader::StoreType::Bits32:
SetLocalMemory(bb, GetLmemAddr(0), GetRegister(instr.gpr0));
(this->*set_memory)(bb, GetAddress(0), GetRegister(instr.gpr0));
break;
default:
UNIMPLEMENTED_MSG("ST_L Unhandled type: {}",
UNIMPLEMENTED_MSG("{} unhandled type: {}", opcode->get().GetName(),
static_cast<u32>(instr.ldst_sl.type.Value()));
}
break;
+47
View File
@@ -13,6 +13,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::Pred;
using Tegra::Shader::ShuffleOperation;
using Tegra::Shader::VoteOperation;
namespace {
@@ -44,6 +45,52 @@ u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
SetPredicate(bb, instr.vote.dest_pred, vote);
break;
}
case OpCode::Id::SHFL: {
Node mask = instr.shfl.is_mask_imm ? Immediate(static_cast<u32>(instr.shfl.mask_imm))
: GetRegister(instr.gpr39);
Node width = [&] {
// Convert the obscure SHFL mask back into GL_NV_shader_thread_shuffle's width. This has
// been done reversing Nvidia's math. It won't work on all cases due to SHFL having
// different parameters that don't properly map to GLSL's interface, but it should work
// for cases emitted by Nvidia's compiler.
if (instr.shfl.operation == ShuffleOperation::Up) {
return Operation(
OperationCode::ILogicalShiftRight,
Operation(OperationCode::IAdd, std::move(mask), Immediate(-0x2000)),
Immediate(8));
} else {
return Operation(OperationCode::ILogicalShiftRight,
Operation(OperationCode::IAdd, Immediate(0x201F),
Operation(OperationCode::INegate, std::move(mask))),
Immediate(8));
}
}();
const auto [operation, in_range] = [instr]() -> std::pair<OperationCode, OperationCode> {
switch (instr.shfl.operation) {
case ShuffleOperation::Idx:
return {OperationCode::ShuffleIndexed, OperationCode::InRangeShuffleIndexed};
case ShuffleOperation::Up:
return {OperationCode::ShuffleUp, OperationCode::InRangeShuffleUp};
case ShuffleOperation::Down:
return {OperationCode::ShuffleDown, OperationCode::InRangeShuffleDown};
case ShuffleOperation::Bfly:
return {OperationCode::ShuffleButterfly, OperationCode::InRangeShuffleButterfly};
}
UNREACHABLE_MSG("Invalid SHFL operation: {}",
static_cast<u64>(instr.shfl.operation.Value()));
return {};
}();
// Setting the predicate before the register is intentional to avoid overwriting.
Node index = instr.shfl.is_index_imm ? Immediate(static_cast<u32>(instr.shfl.index_imm))
: GetRegister(instr.gpr20);
SetPredicate(bb, instr.shfl.pred48, Operation(in_range, index, width));
SetRegister(
bb, instr.gpr0,
Operation(operation, GetRegister(instr.gpr8), std::move(index), std::move(width)));
break;
}
default:
UNIMPLEMENTED_MSG("Unhandled warp instruction: {}", opcode->get().GetName());
break;
+25 -1
View File
@@ -181,6 +181,16 @@ enum class OperationCode {
VoteAny, /// (bool) -> bool
VoteEqual, /// (bool) -> bool
ShuffleIndexed, /// (uint value, uint index, uint width) -> uint
ShuffleUp, /// (uint value, uint index, uint width) -> uint
ShuffleDown, /// (uint value, uint index, uint width) -> uint
ShuffleButterfly, /// (uint value, uint index, uint width) -> uint
InRangeShuffleIndexed, /// (uint index, uint width) -> bool
InRangeShuffleUp, /// (uint index, uint width) -> bool
InRangeShuffleDown, /// (uint index, uint width) -> bool
InRangeShuffleButterfly, /// (uint index, uint width) -> bool
Amount,
};
@@ -206,12 +216,13 @@ class PredicateNode;
class AbufNode;
class CbufNode;
class LmemNode;
class SmemNode;
class GmemNode;
class CommentNode;
using NodeData =
std::variant<OperationNode, ConditionalNode, GprNode, ImmediateNode, InternalFlagNode,
PredicateNode, AbufNode, CbufNode, LmemNode, GmemNode, CommentNode>;
PredicateNode, AbufNode, CbufNode, LmemNode, SmemNode, GmemNode, CommentNode>;
using Node = std::shared_ptr<NodeData>;
using Node4 = std::array<Node, 4>;
using NodeBlock = std::vector<Node>;
@@ -583,6 +594,19 @@ private:
Node address;
};
/// Shared memory node
class SmemNode final {
public:
explicit SmemNode(Node address) : address{std::move(address)} {}
const Node& GetAddress() const {
return address;
}
private:
Node address;
};
/// Global memory node
class GmemNode final {
public:
+9
View File
@@ -137,6 +137,10 @@ Node ShaderIR::GetLocalMemory(Node address) {
return MakeNode<LmemNode>(std::move(address));
}
Node ShaderIR::GetSharedMemory(Node address) {
return MakeNode<SmemNode>(std::move(address));
}
Node ShaderIR::GetTemporary(u32 id) {
return GetRegister(Register::ZeroIndex + 1 + id);
}
@@ -378,6 +382,11 @@ void ShaderIR::SetLocalMemory(NodeBlock& bb, Node address, Node value) {
Operation(OperationCode::Assign, GetLocalMemory(std::move(address)), std::move(value)));
}
void ShaderIR::SetSharedMemory(NodeBlock& bb, Node address, Node value) {
bb.push_back(
Operation(OperationCode::Assign, GetSharedMemory(std::move(address)), std::move(value)));
}
void ShaderIR::SetTemporary(NodeBlock& bb, u32 id, Node value) {
SetRegister(bb, Register::ZeroIndex + 1 + id, std::move(value));
}
+5 -1
View File
@@ -208,6 +208,8 @@ private:
Node GetInternalFlag(InternalFlag flag, bool negated = false);
/// Generates a node representing a local memory address
Node GetLocalMemory(Node address);
/// Generates a node representing a shared memory address
Node GetSharedMemory(Node address);
/// Generates a temporary, internally it uses a post-RZ register
Node GetTemporary(u32 id);
@@ -217,8 +219,10 @@ private:
void SetPredicate(NodeBlock& bb, u64 dest, Node src);
/// Sets an internal flag. src value must be a bool-evaluated node
void SetInternalFlag(NodeBlock& bb, InternalFlag flag, Node value);
/// Sets a local memory address. address and value must be a number-evaluated node
/// Sets a local memory address with a value.
void SetLocalMemory(NodeBlock& bb, Node address, Node value);
/// Sets a shared memory address with a value.
void SetSharedMemory(NodeBlock& bb, Node address, Node value);
/// Sets a temporary. Internally it uses a post-RZ register
void SetTemporary(NodeBlock& bb, u32 id, Node value);
+3
View File
@@ -33,6 +33,9 @@ add_executable(yuzu
configuration/configure_debug.ui
configuration/configure_dialog.cpp
configuration/configure_dialog.h
configuration/configure_filesystem.cpp
configuration/configure_filesystem.h
configuration/configure_filesystem.ui
configuration/configure_gamelist.cpp
configuration/configure_gamelist.h
configuration/configure_gamelist.ui
+74 -1
View File
@@ -459,6 +459,49 @@ void Config::ReadDataStorageValues() {
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)))
.toString()
.toStdString());
FileUtil::GetUserPath(
FileUtil::UserPath::LoadDir,
qt_config
->value(QStringLiteral("load_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)))
.toString()
.toStdString());
FileUtil::GetUserPath(
FileUtil::UserPath::DumpDir,
qt_config
->value(QStringLiteral("dump_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)))
.toString()
.toStdString());
FileUtil::GetUserPath(
FileUtil::UserPath::CacheDir,
qt_config
->value(QStringLiteral("cache_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)))
.toString()
.toStdString());
Settings::values.gamecard_inserted =
ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool();
Settings::values.gamecard_current_game =
ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool();
Settings::values.gamecard_path =
ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString();
Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
ReadSetting(QStringLiteral("nand_total_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)))
.toULongLong());
Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
ReadSetting(QStringLiteral("nand_user_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)))
.toULongLong());
Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
ReadSetting(QStringLiteral("nand_system_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)))
.toULongLong());
Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
ReadSetting(QStringLiteral("sdmc_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)))
.toULongLong());
qt_config->endGroup();
}
@@ -466,6 +509,9 @@ void Config::ReadDataStorageValues() {
void Config::ReadDebuggingValues() {
qt_config->beginGroup(QStringLiteral("Debugging"));
// Intentionally not using the QT default setting as this is intended to be changed in the ini
Settings::values.record_frame_times =
qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool();
Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt();
Settings::values.program_args =
@@ -872,13 +918,40 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("sdmc_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
WriteSetting(QStringLiteral("load_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
WriteSetting(QStringLiteral("dump_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
WriteSetting(QStringLiteral("cache_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false);
WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game,
false);
WriteSetting(QStringLiteral("gamecard_path"),
QString::fromStdString(Settings::values.gamecard_path), QStringLiteral(""));
WriteSetting(QStringLiteral("nand_total_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_total_size)),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)));
WriteSetting(QStringLiteral("nand_user_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_user_size)),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)));
WriteSetting(QStringLiteral("nand_system_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_system_size)),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)));
WriteSetting(QStringLiteral("sdmc_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.sdmc_size)),
QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)));
qt_config->endGroup();
}
void Config::SaveDebuggingValues() {
qt_config->beginGroup(QStringLiteral("Debugging"));
// Intentionally not using the QT default setting as this is intended to be changed in the ini
qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false);
WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689);
WriteSetting(QStringLiteral("program_args"),
+11
View File
@@ -63,6 +63,11 @@
<string>Profiles</string>
</attribute>
</widget>
<widget class="ConfigureFilesystem" name="filesystemTab">
<attribute name="title">
<string>Filesystem</string>
</attribute>
</widget>
<widget class="ConfigureInputSimple" name="inputTab">
<attribute name="title">
<string>Input</string>
@@ -125,6 +130,12 @@
<header>configuration/configure_profile_manager.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureFilesystem</class>
<extends>QWidget</extends>
<header>configuration/configure_filesystem.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureAudio</class>
<extends>QWidget</extends>
@@ -34,8 +34,6 @@ void ConfigureDebug::SetConfiguration() {
ui->toggle_console->setChecked(UISettings::values.show_console);
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
ui->dump_exefs->setChecked(Settings::values.dump_exefs);
ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso);
ui->reporting_services->setChecked(Settings::values.reporting_services);
ui->quest_flag->setChecked(Settings::values.quest_flag);
}
@@ -46,8 +44,6 @@ void ConfigureDebug::ApplyConfiguration() {
UISettings::values.show_console = ui->toggle_console->isChecked();
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
Settings::values.dump_exefs = ui->dump_exefs->isChecked();
Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked();
Settings::values.reporting_services = ui->reporting_services->isChecked();
Settings::values.quest_flag = ui->quest_flag->isChecked();
Debugger::ToggleConsole();
+27 -53
View File
@@ -103,58 +103,6 @@
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_3">
<property name="title">
<string>Homebrew</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QLabel" name="label_3">
<property name="text">
<string>Arguments String</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="homebrew_args_edit"/>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_4">
<property name="title">
<string>Dump</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<widget class="QCheckBox" name="dump_decompressed_nso">
<property name="whatsThis">
<string>When checked, any NSO yuzu tries to load or patch will be copied decompressed to the yuzu/dump directory.</string>
</property>
<property name="text">
<string>Dump Decompressed NSOs</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="dump_exefs">
<property name="whatsThis">
<string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string>
</property>
<property name="text">
<string>Dump ExeFS</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="reporting_services">
<property name="text">
@@ -163,7 +111,7 @@
</widget>
</item>
<item>
<widget class="QLabel" name="label_3">
<widget class="QLabel" name="label">
<property name="font">
<font>
<italic>true</italic>
@@ -196,11 +144,37 @@
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_3">
<property name="title">
<string>Homebrew</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QLabel" name="label_3">
<property name="text">
<string>Arguments String</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="homebrew_args_edit"/>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Expanding</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
+3 -1
View File
@@ -37,6 +37,7 @@ void ConfigureDialog::ApplyConfiguration() {
ui->gameListTab->ApplyConfiguration();
ui->systemTab->ApplyConfiguration();
ui->profileManagerTab->ApplyConfiguration();
ui->filesystemTab->applyConfiguration();
ui->inputTab->ApplyConfiguration();
ui->hotkeysTab->ApplyConfiguration(registry);
ui->graphicsTab->ApplyConfiguration();
@@ -73,7 +74,7 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
void ConfigureDialog::PopulateSelectionList() {
const std::array<std::pair<QString, QList<QWidget*>>, 4> items{
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->gameListTab}},
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->audioTab}},
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->filesystemTab, ui->audioTab}},
{tr("Graphics"), {ui->graphicsTab}},
{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
};
@@ -106,6 +107,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
{ui->debugTab, tr("Debug")},
{ui->webTab, tr("Web")},
{ui->gameListTab, tr("Game List")},
{ui->filesystemTab, tr("Filesystem")},
};
[[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);
@@ -0,0 +1,177 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QFileDialog>
#include <QMessageBox>
#include "common/common_paths.h"
#include "common/file_util.h"
#include "core/settings.h"
#include "ui_configure_filesystem.h"
#include "yuzu/configuration/configure_filesystem.h"
#include "yuzu/uisettings.h"
namespace {
template <typename T>
void SetComboBoxFromData(QComboBox* combo_box, T data) {
const auto index = combo_box->findData(QVariant::fromValue(static_cast<u64>(data)));
if (index >= combo_box->count() || index < 0)
return;
combo_box->setCurrentIndex(index);
}
} // Anonymous namespace
ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureFilesystem>()) {
ui->setupUi(this);
this->setConfiguration();
connect(ui->nand_directory_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::NAND, ui->nand_directory_edit); });
connect(ui->sdmc_directory_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::SD, ui->sdmc_directory_edit); });
connect(ui->gamecard_path_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::Gamecard, ui->gamecard_path_edit); });
connect(ui->dump_path_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::Dump, ui->dump_path_edit); });
connect(ui->load_path_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::Load, ui->load_path_edit); });
connect(ui->cache_directory_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::Cache, ui->cache_directory_edit); });
connect(ui->reset_game_list_cache, &QPushButton::pressed, this,
&ConfigureFilesystem::ResetMetadata);
connect(ui->gamecard_inserted, &QCheckBox::stateChanged, this,
&ConfigureFilesystem::UpdateEnabledControls);
connect(ui->gamecard_current_game, &QCheckBox::stateChanged, this,
&ConfigureFilesystem::UpdateEnabledControls);
}
ConfigureFilesystem::~ConfigureFilesystem() = default;
void ConfigureFilesystem::setConfiguration() {
ui->nand_directory_edit->setText(
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
ui->sdmc_directory_edit->setText(
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
ui->gamecard_path_edit->setText(QString::fromStdString(Settings::values.gamecard_path));
ui->dump_path_edit->setText(
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
ui->load_path_edit->setText(
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
ui->cache_directory_edit->setText(
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted);
ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game);
ui->dump_exefs->setChecked(Settings::values.dump_exefs);
ui->dump_nso->setChecked(Settings::values.dump_nso);
ui->cache_game_list->setChecked(UISettings::values.cache_game_list);
SetComboBoxFromData(ui->nand_size, Settings::values.nand_total_size);
SetComboBoxFromData(ui->usrnand_size, Settings::values.nand_user_size);
SetComboBoxFromData(ui->sysnand_size, Settings::values.nand_system_size);
SetComboBoxFromData(ui->sdmc_size, Settings::values.sdmc_size);
UpdateEnabledControls();
}
void ConfigureFilesystem::applyConfiguration() {
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
ui->nand_directory_edit->text().toStdString());
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
ui->sdmc_directory_edit->text().toStdString());
FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, ui->dump_path_edit->text().toStdString());
FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, ui->load_path_edit->text().toStdString());
FileUtil::GetUserPath(FileUtil::UserPath::CacheDir,
ui->cache_directory_edit->text().toStdString());
Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString();
Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked();
Settings::values.gamecard_current_game = ui->gamecard_current_game->isChecked();
Settings::values.dump_exefs = ui->dump_exefs->isChecked();
Settings::values.dump_nso = ui->dump_nso->isChecked();
UISettings::values.cache_game_list = ui->cache_game_list->isChecked();
Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
ui->nand_size->itemData(ui->nand_size->currentIndex()).toULongLong());
Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
ui->nand_size->itemData(ui->sysnand_size->currentIndex()).toULongLong());
Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
ui->nand_size->itemData(ui->usrnand_size->currentIndex()).toULongLong());
Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
ui->nand_size->itemData(ui->sdmc_size->currentIndex()).toULongLong());
}
void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
QString caption;
switch (target) {
case DirectoryTarget::NAND:
caption = tr("Select Emulated NAND Directory...");
break;
case DirectoryTarget::SD:
caption = tr("Select Emulated SD Directory...");
break;
case DirectoryTarget::Gamecard:
caption = tr("Select Gamecard Path...");
break;
case DirectoryTarget::Dump:
caption = tr("Select Dump Directory...");
break;
case DirectoryTarget::Load:
caption = tr("Select Mod Load Directory...");
break;
case DirectoryTarget::Cache:
caption = tr("Select Cache Directory...");
break;
}
QString str;
if (target == DirectoryTarget::Gamecard) {
str = QFileDialog::getOpenFileName(this, caption, QFileInfo(edit->text()).dir().path(),
QStringLiteral("NX Gamecard;*.xci"));
} else {
str = QFileDialog::getExistingDirectory(this, caption, edit->text());
}
if (str.isEmpty())
return;
edit->setText(str);
}
void ConfigureFilesystem::ResetMetadata() {
if (!FileUtil::Exists(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
"game_list")) {
QMessageBox::information(this, tr("Reset Metadata Cache"),
tr("The metadata cache is already empty."));
} else if (FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
DIR_SEP + "game_list")) {
QMessageBox::information(this, tr("Reset Metadata Cache"),
tr("The operation completed successfully."));
UISettings::values.is_game_list_reload_pending.exchange(true);
} else {
QMessageBox::warning(
this, tr("Reset Metadata Cache"),
tr("The metadata cache couldn't be deleted. It might be in use or non-existent."));
}
}
void ConfigureFilesystem::UpdateEnabledControls() {
ui->gamecard_current_game->setEnabled(ui->gamecard_inserted->isChecked());
ui->gamecard_path_edit->setEnabled(ui->gamecard_inserted->isChecked() &&
!ui->gamecard_current_game->isChecked());
ui->gamecard_path_button->setEnabled(ui->gamecard_inserted->isChecked() &&
!ui->gamecard_current_game->isChecked());
}
void ConfigureFilesystem::retranslateUi() {
ui->retranslateUi(this);
}
@@ -0,0 +1,43 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
class QLineEdit;
namespace Ui {
class ConfigureFilesystem;
}
class ConfigureFilesystem : public QWidget {
Q_OBJECT
public:
explicit ConfigureFilesystem(QWidget* parent = nullptr);
~ConfigureFilesystem() override;
void applyConfiguration();
void retranslateUi();
private:
void setConfiguration();
enum class DirectoryTarget {
NAND,
SD,
Gamecard,
Dump,
Load,
Cache,
};
void SetDirectory(DirectoryTarget target, QLineEdit* edit);
void ResetMetadata();
void UpdateEnabledControls();
std::unique_ptr<Ui::ConfigureFilesystem> ui;
};
@@ -0,0 +1,395 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureFilesystem</class>
<widget class="QWidget" name="ConfigureFilesystem">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>453</width>
<height>561</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>Storage Directories</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>NAND</string>
</property>
</widget>
</item>
<item row="0" column="3">
<widget class="QToolButton" name="nand_directory_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="0" column="2">
<widget class="QLineEdit" name="nand_directory_edit"/>
</item>
<item row="1" column="2">
<widget class="QLineEdit" name="sdmc_directory_edit"/>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>SD Card</string>
</property>
</widget>
</item>
<item row="1" column="3">
<widget class="QToolButton" name="sdmc_directory_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="0" column="1">
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Maximum</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>60</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>Gamecard</string>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<item row="2" column="1">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Path</string>
</property>
</widget>
</item>
<item row="2" column="2">
<widget class="QLineEdit" name="gamecard_path_edit"/>
</item>
<item row="0" column="1">
<widget class="QCheckBox" name="gamecard_inserted">
<property name="text">
<string>Inserted</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QCheckBox" name="gamecard_current_game">
<property name="text">
<string>Current Game</string>
</property>
</widget>
</item>
<item row="2" column="3">
<widget class="QToolButton" name="gamecard_path_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_3">
<property name="title">
<string>Storage Sizes</string>
</property>
<layout class="QGridLayout" name="gridLayout_3">
<item row="3" column="0">
<widget class="QLabel" name="label_5">
<property name="text">
<string>SD Card</string>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_4">
<property name="text">
<string>System NAND</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QComboBox" name="sysnand_size">
<item>
<property name="text">
<string>2.5 GB</string>
</property>
</item>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="sdmc_size">
<property name="currentText">
<string>32 GB</string>
</property>
<item>
<property name="text">
<string>1 GB</string>
</property>
</item>
<item>
<property name="text">
<string>2 GB</string>
</property>
</item>
<item>
<property name="text">
<string>4 GB</string>
</property>
</item>
<item>
<property name="text">
<string>8 GB</string>
</property>
</item>
<item>
<property name="text">
<string>16 GB</string>
</property>
</item>
<item>
<property name="text">
<string>32 GB</string>
</property>
</item>
<item>
<property name="text">
<string>64 GB</string>
</property>
</item>
<item>
<property name="text">
<string>128 GB</string>
</property>
</item>
<item>
<property name="text">
<string>256 GB</string>
</property>
</item>
<item>
<property name="text">
<string>1 TB</string>
</property>
</item>
</widget>
</item>
<item row="2" column="1">
<widget class="QComboBox" name="usrnand_size">
<item>
<property name="text">
<string>26 GB</string>
</property>
</item>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_6">
<property name="text">
<string>User NAND</string>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_7">
<property name="text">
<string>NAND</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QComboBox" name="nand_size">
<item>
<property name="text">
<string>29.1 GB</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_4">
<property name="title">
<string>Patch Manager</string>
</property>
<layout class="QGridLayout" name="gridLayout_4">
<item row="1" column="2">
<widget class="QLineEdit" name="load_path_edit"/>
</item>
<item row="0" column="2">
<widget class="QLineEdit" name="dump_path_edit"/>
</item>
<item row="0" column="3">
<widget class="QToolButton" name="dump_path_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="1" column="3">
<widget class="QToolButton" name="load_path_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="2" column="0" colspan="4">
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QCheckBox" name="dump_nso">
<property name="text">
<string>Dump Decompressed NSOs</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="dump_exefs">
<property name="text">
<string>Dump ExeFS</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_9">
<property name="text">
<string>Mod Load Root</string>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_8">
<property name="text">
<string>Dump Root</string>
</property>
</widget>
</item>
<item row="0" column="1">
<spacer name="horizontalSpacer_2">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_5">
<property name="title">
<string>Caching</string>
</property>
<layout class="QGridLayout" name="gridLayout_5">
<item row="0" column="0">
<widget class="QLabel" name="label_10">
<property name="text">
<string>Cache Directory</string>
</property>
</widget>
</item>
<item row="0" column="1">
<spacer name="horizontalSpacer_3">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item row="0" column="2">
<widget class="QLineEdit" name="cache_directory_edit"/>
</item>
<item row="0" column="3">
<widget class="QToolButton" name="cache_directory_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="1" column="0" colspan="4">
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QCheckBox" name="cache_game_list">
<property name="text">
<string>Cache Game List Metadata</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="reset_game_list_cache">
<property name="text">
<string>Reset Metadata Cache</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QSpinBox>
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_general.h"
@@ -182,6 +182,8 @@ void ConfigureInput::UpdateUIEnabled() {
players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0);
}
ui->handheld_connected->setChecked(ui->handheld_connected->isChecked() &&
!ui->use_docked_mode->isChecked());
ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked());
ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() &&
!ui->use_docked_mode->isChecked());
+38 -17
View File
@@ -54,6 +54,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include <QProgressDialog>
#include <QShortcut>
#include <QStatusBar>
#include <QSysInfo>
#include <QtConcurrent/QtConcurrent>
#include <fmt/format.h>
@@ -66,6 +67,9 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#ifdef ARCHITECTURE_x86_64
#include "common/x64/cpu_detect.h"
#endif
#include "common/telemetry.h"
#include "core/core.h"
#include "core/crypto/key_manager.h"
@@ -205,6 +209,10 @@ GMainWindow::GMainWindow()
LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
Common::g_scm_desc);
#ifdef ARCHITECTURE_x86_64
LOG_INFO(Frontend, "Host CPU: {}", Common::GetCPUCaps().cpu_string);
#endif
LOG_INFO(Frontend, "Host OS: {}", QSysInfo::prettyProductName().toStdString());
UpdateWindowTitle();
show();
@@ -213,7 +221,7 @@ GMainWindow::GMainWindow()
std::make_unique<FileSys::ContentProviderUnion>());
Core::System::GetInstance().RegisterContentProvider(
FileSys::ContentProviderUnionSlot::FrontendManual, provider.get());
Service::FileSystem::CreateFactories(*vfs);
Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
// Gen keys if necessary
OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning);
@@ -964,11 +972,11 @@ void GMainWindow::BootGame(const QString& filename) {
}
status_bar_update_timer.start(2000);
const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
std::string title_name;
const auto res = Core::System::GetInstance().GetGameName(title_name);
if (res != Loader::ResultStatus::Success) {
const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
const auto [nacp, icon_file] = FileSys::PatchManager(title_id).GetControlMetadata();
if (nacp != nullptr)
title_name = nacp->GetApplicationName();
@@ -976,7 +984,7 @@ void GMainWindow::BootGame(const QString& filename) {
if (title_name.empty())
title_name = FileUtil::GetFilename(filename.toStdString());
}
LOG_INFO(Frontend, "Booting game: {:016X} | {}", title_id, title_name);
UpdateWindowTitle(QString::fromStdString(title_name));
loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());
@@ -1499,15 +1507,19 @@ void GMainWindow::OnMenuInstallToNAND() {
failed();
return;
}
const auto res =
Service::FileSystem::GetUserNANDContents()->InstallEntry(*nsp, false, qt_raw_copy);
const auto res = Core::System::GetInstance()
.GetFileSystemController()
.GetUserNANDContents()
->InstallEntry(*nsp, false, qt_raw_copy);
if (res == FileSys::InstallResult::Success) {
success();
} else {
if (res == FileSys::InstallResult::ErrorAlreadyExists) {
if (overwrite()) {
const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry(
*nsp, true, qt_raw_copy);
const auto res2 = Core::System::GetInstance()
.GetFileSystemController()
.GetUserNANDContents()
->InstallEntry(*nsp, true, qt_raw_copy);
if (res2 == FileSys::InstallResult::Success) {
success();
} else {
@@ -1561,19 +1573,28 @@ void GMainWindow::OnMenuInstallToNAND() {
FileSys::InstallResult res;
if (index >= static_cast<size_t>(FileSys::TitleType::Application)) {
res = Service::FileSystem::GetUserNANDContents()->InstallEntry(
*nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy);
res = Core::System::GetInstance()
.GetFileSystemController()
.GetUserNANDContents()
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), false,
qt_raw_copy);
} else {
res = Service::FileSystem::GetSystemNANDContents()->InstallEntry(
*nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy);
res = Core::System::GetInstance()
.GetFileSystemController()
.GetSystemNANDContents()
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), false,
qt_raw_copy);
}
if (res == FileSys::InstallResult::Success) {
success();
} else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
if (overwrite()) {
const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry(
*nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
const auto res2 = Core::System::GetInstance()
.GetFileSystemController()
.GetUserNANDContents()
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index),
true, qt_raw_copy);
if (res2 == FileSys::InstallResult::Success) {
success();
} else {
@@ -1603,7 +1624,7 @@ void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target)
FileUtil::GetUserPath(target == EmulatedDirectoryTarget::SDMC ? FileUtil::UserPath::SDMCDir
: FileUtil::UserPath::NANDDir,
dir_path.toStdString());
Service::FileSystem::CreateFactories(*vfs);
Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
game_list->PopulateAsync(UISettings::values.game_dirs);
}
}
@@ -1988,7 +2009,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
const auto function = [this, &keys, &pdm] {
keys.PopulateFromPartitionData(pdm);
Service::FileSystem::CreateFactories(*vfs);
Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
keys.DeriveETicket(pdm);
};
@@ -2033,7 +2054,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
prog.close();
}
Service::FileSystem::CreateFactories(*vfs);
Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
if (behavior == ReinitializeKeyBehavior::Warning) {
game_list->PopulateAsync(UISettings::values.game_dirs);
+25
View File
@@ -316,6 +316,29 @@ void Config::ReadValues() {
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
sdl2_config->Get("Data Storage", "sdmc_directory",
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
FileUtil::GetUserPath(FileUtil::UserPath::LoadDir,
sdl2_config->Get("Data Storage", "load_directory",
FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
FileUtil::GetUserPath(FileUtil::UserPath::DumpDir,
sdl2_config->Get("Data Storage", "dump_directory",
FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
FileUtil::GetUserPath(FileUtil::UserPath::CacheDir,
sdl2_config->Get("Data Storage", "cache_directory",
FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
Settings::values.gamecard_inserted =
sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false);
Settings::values.gamecard_current_game =
sdl2_config->GetBoolean("Data Storage", "gamecard_current_game", false);
Settings::values.gamecard_path = sdl2_config->Get("Data Storage", "gamecard_path", "");
Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(sdl2_config->GetInteger(
"Data Storage", "nand_total_size", static_cast<long>(Settings::NANDTotalSize::S29_1GB)));
Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(sdl2_config->GetInteger(
"Data Storage", "nand_user_size", static_cast<long>(Settings::NANDUserSize::S26GB)));
Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
sdl2_config->GetInteger("Data Storage", "nand_system_size",
static_cast<long>(Settings::NANDSystemSize::S2_5GB)));
Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(sdl2_config->GetInteger(
"Data Storage", "sdmc_size", static_cast<long>(Settings::SDMCSize::S16GB)));
// System
Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
@@ -374,6 +397,8 @@ void Config::ReadValues() {
Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
// Debugging
Settings::values.record_frame_times =
sdl2_config->GetBoolean("Debugging", "record_frame_times", false);
Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false);
Settings::values.gdbstub_port =
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
+16
View File
@@ -173,6 +173,20 @@ volume =
# 1 (default): Yes, 0: No
use_virtual_sd =
# Whether or not to enable gamecard emulation
# 1: Yes, 0 (default): No
gamecard_inserted =
# Whether or not the gamecard should be emulated as the current game
# If 'gamecard_inserted' is 0 this setting is irrelevant
# 1: Yes, 0 (default): No
gamecard_current_game =
# Path to an XCI file to use as the gamecard
# If 'gamecard_inserted' is 0 this setting is irrelevant
# If 'gamecard_current_game' is 1 this setting is irrelevant
gamecard_path =
[System]
# Whether the system is docked
# 1: Yes, 0 (default): No
@@ -213,6 +227,8 @@ region_value =
log_filter = *:Trace
[Debugging]
# Record frame time data, can be found in the log directory. Boolean value
record_frame_times =
# Port for listening to GDB connections.
use_gdbstub=false
gdbstub_port=24689
+1 -1
View File
@@ -184,7 +184,7 @@ int main(int argc, char** argv) {
Core::System& system{Core::System::GetInstance()};
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
Service::FileSystem::CreateFactories(*system.GetFilesystem());
system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
SCOPE_EXIT({ system.Shutdown(); });
+3 -1
View File
@@ -22,6 +22,7 @@
#include "common/telemetry.h"
#include "core/core.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_real.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
@@ -216,8 +217,9 @@ int main(int argc, char** argv) {
};
Core::System& system{Core::System::GetInstance()};
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
Service::FileSystem::CreateFactories(*system.GetFilesystem());
system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
SCOPE_EXIT({ system.Shutdown(); });