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Author SHA1 Message Date
yuzubot 4daa7e7458 "Merge PR 1340" 2019-09-14 07:54:35 +00:00
Fernando Sahmkow daae327e86 Merge pull request #2857 from ReinUsesLisp/surface-srgb
video_core/surface: Add function to detect sRGB surfaces
2019-09-14 03:53:21 -04:00
Fernando Sahmkow 18fac59050 Merge pull request #2858 from ReinUsesLisp/vk-device
vk_device: Add miscellaneous features and minor style changes
2019-09-14 03:52:06 -04:00
bunnei ddfdeea3af Merge pull request #2667 from DarkLordZach/profile-editor
acc: Implement IProfileEditor interface and 'Store'/'StoreWithImage' commands
2019-09-14 00:46:18 -04:00
bunnei 3cc27e4dda Merge pull request #2757 from ReinUsesLisp/suatom
shader/image: Implement SUATOM and fix SUST
2019-09-14 00:45:51 -04:00
ReinUsesLisp 01d96e1136 vk_device: Add miscellaneous features and minor style changes
* Increase minimum Vulkan requirements
* Require VK_EXT_vertex_attribute_divisor
* Require depthClamp, samplerAnisotropy and largePoints features
* Search and expose VK_KHR_uniform_buffer_standard_layout
* Search and expose VK_EXT_index_type_uint8
* Search and expose native float16 arithmetics
* Track current driver with VK_KHR_driver_properties
* Query and expose SSBO alignment
* Query more image formats
* Improve logging overall
* Minor style changes
* Minor rephrasing of commentaries
2019-09-13 02:10:07 -03:00
ReinUsesLisp 78d078e183 externals: Update Vulkan headers 2019-09-13 01:54:00 -03:00
ReinUsesLisp 99e23bd0fd video_core/surface: Add function to detect sRGB surfaces
This is required for proper conversion to RGBA8_UNORM or RGBA8_SRGB
surfaces when a backend can target both native and converted ASTC.
2019-09-13 00:27:04 -03:00
ReinUsesLisp 36abf67e79 shader/image: Implement SUATOM and fix SUST 2019-09-10 20:22:31 -03:00
bunnei 34b2c60f95 Merge pull request #2823 from ReinUsesLisp/shr-clamp
shader/shift: Implement SHR wrapped and clamped variants
2019-09-10 11:56:17 -04:00
bunnei c7ec7bc1f5 Merge pull request #2810 from ReinUsesLisp/mme-opt
maxwell_3d: Avoid moving macro_params
2019-09-10 11:55:45 -04:00
Fernando Sahmkow 434d0922dc Merge pull request #2759 from ReinUsesLisp/compute-images
gl_rasterizer: Bind images and samplers to compute
2019-09-10 08:57:05 -04:00
ReinUsesLisp 1f43e5296f gl_shader_decompiler: Keep track of written images and mark them as modified 2019-09-05 23:26:05 -03:00
ReinUsesLisp 7228e22098 texture_cache: Minor changes 2019-09-05 23:25:15 -03:00
ReinUsesLisp 322d0200c8 gl_rasterizer: Apply textures and images state 2019-09-05 20:35:51 -03:00
ReinUsesLisp 80ec2feee8 gl_rasterizer: Add samplers to compute dispatches 2019-09-05 20:35:51 -03:00
ReinUsesLisp 954fc02fdd gl_rasterizer: Minor code changes 2019-09-05 20:35:51 -03:00
ReinUsesLisp 04cdecb7a1 gl_state: Split textures and samplers into two arrays 2019-09-05 20:35:51 -03:00
ReinUsesLisp 6170337001 gl_rasterizer: Implement image bindings 2019-09-05 20:35:51 -03:00
ReinUsesLisp 5edf24b510 gl_state: Add support for glBindImageTextures 2019-09-05 20:35:51 -03:00
ReinUsesLisp 2424eefad2 texture_cache: Pass TIC to texture cache 2019-09-05 20:35:51 -03:00
ReinUsesLisp 3a450c1395 kepler_compute: Implement texture queries 2019-09-05 20:35:51 -03:00
ReinUsesLisp 2e5b5c2358 gl_rasterizer: Split SetupTextures 2019-09-05 20:35:51 -03:00
ReinUsesLisp 77ef4fa907 shader/shift: Implement SHR wrapped and clamped variants
Nvidia defaults to wrapped shifts, but this is undefined behaviour on
OpenGL's spec. Explicitly mask/clamp according to what the guest shader
requires.
2019-09-04 01:55:24 -03:00
ReinUsesLisp 701dedcfad maxwell_3d: Avoid moving macro_params 2019-09-04 01:55:01 -03:00
Zach Hilman 471b2a4211 acc_su: Implement GetProfileEditor (205)
Takes a UUID of a user and provides and interface that allows RW access to user data/settings.
2019-07-03 07:57:41 -05:00
Zach Hilman 812fb30821 acc: Implement IProfileEditor-specific commands 'Store' and 'StoreWithImage'
Verified with IDA
2019-07-03 07:57:03 -05:00
Zach Hilman 02560d6482 profile_manager: Add setter for ProfileBase and ProfileData
Needed by IProfileEditor 'Store' and 'StoreWithImage'
2019-07-03 07:56:28 -05:00
Zach Hilman 39f6d57c34 acc: Add IProfileCommon for IProfile and IProfileEditor
Since 2/3 of the commands are shared, this is likely how its done on HW.
2019-07-03 07:55:54 -05:00
37 changed files with 1221 additions and 425 deletions

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+6 -10
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@@ -28,18 +28,14 @@ __declspec(noinline, noreturn)
}
#define ASSERT(_a_) \
do \
if (!(_a_)) { \
assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
} \
while (0)
if (!(_a_)) { \
LOG_CRITICAL(Debug, "Assertion Failed!"); \
}
#define ASSERT_MSG(_a_, ...) \
do \
if (!(_a_)) { \
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
} \
while (0)
if (!(_a_)) { \
LOG_CRITICAL(Debug, "Assertion Failed! " __VA_ARGS__); \
}
#define UNREACHABLE() ASSERT_MSG(false, "Unreachable code!")
#define UNREACHABLE_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
+115 -9
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@@ -31,6 +31,9 @@
namespace Service::Account {
constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 30};
constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100};
static std::string GetImagePath(Common::UUID uuid) {
return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
@@ -41,20 +44,31 @@ static constexpr u32 SanitizeJPEGSize(std::size_t size) {
return static_cast<u32>(std::min(size, max_jpeg_image_size));
}
class IProfile final : public ServiceFramework<IProfile> {
class IProfileCommon : public ServiceFramework<IProfileCommon> {
public:
explicit IProfile(Common::UUID user_id, ProfileManager& profile_manager)
: ServiceFramework("IProfile"), profile_manager(profile_manager), user_id(user_id) {
explicit IProfileCommon(const char* name, bool editor_commands, Common::UUID user_id,
ProfileManager& profile_manager)
: ServiceFramework(name), profile_manager(profile_manager), user_id(user_id) {
static const FunctionInfo functions[] = {
{0, &IProfile::Get, "Get"},
{1, &IProfile::GetBase, "GetBase"},
{10, &IProfile::GetImageSize, "GetImageSize"},
{11, &IProfile::LoadImage, "LoadImage"},
{0, &IProfileCommon::Get, "Get"},
{1, &IProfileCommon::GetBase, "GetBase"},
{10, &IProfileCommon::GetImageSize, "GetImageSize"},
{11, &IProfileCommon::LoadImage, "LoadImage"},
};
RegisterHandlers(functions);
if (editor_commands) {
static const FunctionInfo editor_functions[] = {
{100, &IProfileCommon::Store, "Store"},
{101, &IProfileCommon::StoreWithImage, "StoreWithImage"},
};
RegisterHandlers(editor_functions);
}
}
private:
protected:
void Get(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
ProfileBase profile_base{};
@@ -127,10 +141,91 @@ private:
}
}
const ProfileManager& profile_manager;
void Store(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto base = rp.PopRaw<ProfileBase>();
const auto user_data = ctx.ReadBuffer();
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.Format());
if (user_data.size() < sizeof(ProfileData)) {
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_INVALID_BUFFER_SIZE);
return;
}
ProfileData data;
std::memcpy(&data, user_data.data(), sizeof(ProfileData));
if (!profile_manager.SetProfileBaseAndData(user_id, base, data)) {
LOG_ERROR(Service_ACC, "Failed to update profile data and base!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_FAILED_SAVE_DATA);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void StoreWithImage(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto base = rp.PopRaw<ProfileBase>();
const auto user_data = ctx.ReadBuffer();
const auto image_data = ctx.ReadBuffer(1);
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.Format());
if (user_data.size() < sizeof(ProfileData)) {
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_INVALID_BUFFER_SIZE);
return;
}
ProfileData data;
std::memcpy(&data, user_data.data(), sizeof(ProfileData));
FileUtil::IOFile image(GetImagePath(user_id), "wb");
if (!image.IsOpen() || !image.Resize(image_data.size()) ||
image.WriteBytes(image_data.data(), image_data.size()) != image_data.size() ||
!profile_manager.SetProfileBaseAndData(user_id, base, data)) {
LOG_ERROR(Service_ACC, "Failed to update profile data, base, and image!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_FAILED_SAVE_DATA);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
ProfileManager& profile_manager;
Common::UUID user_id; ///< The user id this profile refers to.
};
class IProfile final : public IProfileCommon {
public:
IProfile(Common::UUID user_id, ProfileManager& profile_manager)
: IProfileCommon("IProfile", false, user_id, profile_manager) {}
};
class IProfileEditor final : public IProfileCommon {
public:
IProfileEditor(Common::UUID user_id, ProfileManager& profile_manager)
: IProfileCommon("IProfileEditor", true, user_id, profile_manager) {}
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
IManagerForApplication() : ServiceFramework("IManagerForApplication") {
@@ -322,6 +417,17 @@ void Module::Interface::IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx
rb.Push(is_locked);
}
void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called, user_id={}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IProfileEditor>(user_id, *profile_manager);
}
void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
// A u8 is passed into this function which we can safely ignore. It's to determine if we have
+1
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@@ -32,6 +32,7 @@ public:
void IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx);
void TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx);
void IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx);
void GetProfileEditor(Kernel::HLERequestContext& ctx);
private:
ResultCode InitializeApplicationInfoBase(u64 process_id);
+1 -1
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@@ -41,7 +41,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{202, nullptr, "CancelUserRegistration"},
{203, nullptr, "DeleteUser"},
{204, nullptr, "SetUserPosition"},
{205, nullptr, "GetProfileEditor"},
{205, &ACC_SU::GetProfileEditor, "GetProfileEditor"},
{206, nullptr, "CompleteUserRegistrationForcibly"},
{210, nullptr, "CreateFloatingRegistrationRequest"},
{230, nullptr, "AuthenticateServiceAsync"},
@@ -305,6 +305,17 @@ bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
return true;
}
bool ProfileManager::SetProfileBaseAndData(Common::UUID uuid, const ProfileBase& profile_new,
const ProfileData& data_new) {
const auto index = GetUserIndex(uuid);
if (index.has_value() && SetProfileBase(uuid, profile_new)) {
profiles[*index].data = data_new;
return true;
}
return false;
}
void ProfileManager::ParseUserSaveFile() {
FileUtil::IOFile save(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat",
@@ -91,6 +91,8 @@ public:
bool RemoveUser(Common::UUID uuid);
bool SetProfileBase(Common::UUID uuid, const ProfileBase& profile_new);
bool SetProfileBaseAndData(Common::UUID uuid, const ProfileBase& profile_new,
const ProfileData& data_new);
private:
void ParseUserSaveFile();
+53
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@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <bitset>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
@@ -49,6 +50,33 @@ void KeplerCompute::CallMethod(const GPU::MethodCall& method_call) {
}
}
Tegra::Texture::FullTextureInfo KeplerCompute::GetTexture(std::size_t offset) const {
const std::bitset<8> cbuf_mask = launch_description.const_buffer_enable_mask.Value();
ASSERT(cbuf_mask[regs.tex_cb_index]);
const auto& texinfo = launch_description.const_buffer_config[regs.tex_cb_index];
ASSERT(texinfo.Address() != 0);
const GPUVAddr address = texinfo.Address() + offset * sizeof(Texture::TextureHandle);
ASSERT(address < texinfo.Address() + texinfo.size);
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(address)};
return GetTextureInfo(tex_handle, offset);
}
Texture::FullTextureInfo KeplerCompute::GetTextureInfo(const Texture::TextureHandle tex_handle,
std::size_t offset) const {
return Texture::FullTextureInfo{static_cast<u32>(offset), GetTICEntry(tex_handle.tic_id),
GetTSCEntry(tex_handle.tsc_id)};
}
u32 KeplerCompute::AccessConstBuffer32(u64 const_buffer, u64 offset) const {
const auto& buffer = launch_description.const_buffer_config[const_buffer];
u32 result;
std::memcpy(&result, memory_manager.GetPointer(buffer.Address() + offset), sizeof(u32));
return result;
}
void KeplerCompute::ProcessLaunch() {
const GPUVAddr launch_desc_loc = regs.launch_desc_loc.Address();
memory_manager.ReadBlockUnsafe(launch_desc_loc, &launch_description,
@@ -60,4 +88,29 @@ void KeplerCompute::ProcessLaunch() {
rasterizer.DispatchCompute(code_addr);
}
Texture::TICEntry KeplerCompute::GetTICEntry(u32 tic_index) const {
const GPUVAddr tic_address_gpu{regs.tic.Address() + tic_index * sizeof(Texture::TICEntry)};
Texture::TICEntry tic_entry;
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
const auto r_type{tic_entry.r_type.Value()};
const auto g_type{tic_entry.g_type.Value()};
const auto b_type{tic_entry.b_type.Value()};
const auto a_type{tic_entry.a_type.Value()};
// TODO(Subv): Different data types for separate components are not supported
DEBUG_ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
return tic_entry;
}
Texture::TSCEntry KeplerCompute::GetTSCEntry(u32 tsc_index) const {
const GPUVAddr tsc_address_gpu{regs.tsc.Address() + tsc_index * sizeof(Texture::TSCEntry)};
Texture::TSCEntry tsc_entry;
memory_manager.ReadBlockUnsafe(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry));
return tsc_entry;
}
} // namespace Tegra::Engines
+19 -4
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@@ -12,6 +12,7 @@
#include "common/common_types.h"
#include "video_core/engines/engine_upload.h"
#include "video_core/gpu.h"
#include "video_core/textures/texture.h"
namespace Core {
class System;
@@ -111,7 +112,7 @@ public:
INSERT_PADDING_WORDS(0x3FE);
u32 texture_const_buffer_index;
u32 tex_cb_index;
INSERT_PADDING_WORDS(0x374);
};
@@ -149,7 +150,7 @@ public:
union {
BitField<0, 8, u32> const_buffer_enable_mask;
BitField<29, 2, u32> cache_layout;
} memory_config;
};
INSERT_PADDING_WORDS(0x8);
@@ -194,6 +195,14 @@ public:
/// Write the value to the register identified by method.
void CallMethod(const GPU::MethodCall& method_call);
Tegra::Texture::FullTextureInfo GetTexture(std::size_t offset) const;
/// Given a Texture Handle, returns the TSC and TIC entries.
Texture::FullTextureInfo GetTextureInfo(const Texture::TextureHandle tex_handle,
std::size_t offset) const;
u32 AccessConstBuffer32(u64 const_buffer, u64 offset) const;
private:
Core::System& system;
VideoCore::RasterizerInterface& rasterizer;
@@ -201,6 +210,12 @@ private:
Upload::State upload_state;
void ProcessLaunch();
/// Retrieves information about a specific TIC entry from the TIC buffer.
Texture::TICEntry GetTICEntry(u32 tic_index) const;
/// Retrieves information about a specific TSC entry from the TSC buffer.
Texture::TSCEntry GetTSCEntry(u32 tsc_index) const;
};
#define ASSERT_REG_POSITION(field_name, position) \
@@ -218,12 +233,12 @@ ASSERT_REG_POSITION(launch, 0xAF);
ASSERT_REG_POSITION(tsc, 0x557);
ASSERT_REG_POSITION(tic, 0x55D);
ASSERT_REG_POSITION(code_loc, 0x582);
ASSERT_REG_POSITION(texture_const_buffer_index, 0x982);
ASSERT_REG_POSITION(tex_cb_index, 0x982);
ASSERT_LAUNCH_PARAM_POSITION(program_start, 0x8);
ASSERT_LAUNCH_PARAM_POSITION(grid_dim_x, 0xC);
ASSERT_LAUNCH_PARAM_POSITION(shared_alloc, 0x11);
ASSERT_LAUNCH_PARAM_POSITION(block_dim_x, 0x12);
ASSERT_LAUNCH_PARAM_POSITION(memory_config, 0x14);
ASSERT_LAUNCH_PARAM_POSITION(const_buffer_enable_mask, 0x14);
ASSERT_LAUNCH_PARAM_POSITION(const_buffer_config, 0x1D);
#undef ASSERT_REG_POSITION
+4 -3
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@@ -244,7 +244,7 @@ void Maxwell3D::InitDirtySettings() {
dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_clamp)] = polygon_offset_dirty_reg;
}
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u32* parameters) {
// Reset the current macro.
executing_macro = 0;
@@ -252,7 +252,7 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
const u32 entry = ((method - MacroRegistersStart) >> 1) % macro_positions.size();
// Execute the current macro.
macro_interpreter.Execute(macro_positions[entry], std::move(parameters));
macro_interpreter.Execute(macro_positions[entry], num_parameters, parameters);
}
void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
@@ -289,7 +289,8 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
// Call the macro when there are no more parameters in the command buffer
if (method_call.IsLastCall()) {
CallMacroMethod(executing_macro, std::move(macro_params));
CallMacroMethod(executing_macro, macro_params.size(), macro_params.data());
macro_params.clear();
}
return;
}
+3 -1
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@@ -62,6 +62,7 @@ public:
static constexpr std::size_t NumVertexAttributes = 32;
static constexpr std::size_t NumVaryings = 31;
static constexpr std::size_t NumTextureSamplers = 32;
static constexpr std::size_t NumImages = 8; // TODO(Rodrigo): Investigate this number
static constexpr std::size_t NumClipDistances = 8;
static constexpr std::size_t MaxShaderProgram = 6;
static constexpr std::size_t MaxShaderStage = 5;
@@ -1307,9 +1308,10 @@ private:
/**
* Call a macro on this engine.
* @param method Method to call
* @param num_parameters Number of arguments
* @param parameters Arguments to the method call
*/
void CallMacroMethod(u32 method, std::vector<u32> parameters);
void CallMacroMethod(u32 method, std::size_t num_parameters, const u32* parameters);
/// Handles writes to the macro uploading register.
void ProcessMacroUpload(u32 data);
+36
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@@ -544,6 +544,28 @@ enum class VoteOperation : u64 {
Eq = 2, // allThreadsEqualNV
};
enum class ImageAtomicSize : u64 {
U32 = 0,
S32 = 1,
U64 = 2,
F32 = 3,
S64 = 5,
SD32 = 6,
SD64 = 7,
};
enum class ImageAtomicOperation : u64 {
Add = 0,
Min = 1,
Max = 2,
Inc = 3,
Dec = 4,
And = 5,
Or = 6,
Xor = 7,
Exch = 8,
};
union Instruction {
Instruction& operator=(const Instruction& instr) {
value = instr.value;
@@ -674,6 +696,10 @@ union Instruction {
BitField<48, 1, u64> is_signed;
} shift;
union {
BitField<39, 1, u64> wrap;
} shr;
union {
BitField<39, 5, u64> shift_amount;
BitField<48, 1, u64> negate_b;
@@ -1387,6 +1413,14 @@ union Instruction {
}
} sust;
union {
BitField<28, 1, u64> is_ba;
BitField<51, 3, ImageAtomicSize> size;
BitField<33, 3, ImageType> image_type;
BitField<29, 4, ImageAtomicOperation> operation;
BitField<49, 2, OutOfBoundsStore> out_of_bounds_store;
} suatom_d;
union {
BitField<20, 24, u64> target;
BitField<5, 1, u64> constant_buffer;
@@ -1539,6 +1573,7 @@ public:
TMML_B, // Texture Mip Map Level
TMML, // Texture Mip Map Level
SUST, // Surface Store
SUATOM, // Surface Atomic Operation
EXIT,
NOP,
IPA,
@@ -1822,6 +1857,7 @@ private:
INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"),
INST("1101111101011---", Id::TMML, Type::Texture, "TMML"),
INST("11101011001-----", Id::SUST, Type::Image, "SUST"),
INST("1110101000------", Id::SUATOM, Type::Image, "SUATOM_D"),
INST("0101000010110---", Id::NOP, Type::Trivial, "NOP"),
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"),
+13 -5
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@@ -14,11 +14,18 @@ namespace Tegra {
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) {
void MacroInterpreter::Execute(u32 offset, std::size_t num_parameters, const u32* parameters) {
MICROPROFILE_SCOPE(MacroInterp);
Reset();
registers[1] = parameters[0];
this->parameters = std::move(parameters);
if (num_parameters > parameters_capacity) {
parameters_capacity = num_parameters;
this->parameters = std::make_unique<u32[]>(num_parameters);
}
std::memcpy(this->parameters.get(), parameters, num_parameters * sizeof(u32));
this->num_parameters = num_parameters;
// Execute the code until we hit an exit condition.
bool keep_executing = true;
@@ -27,7 +34,7 @@ void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) {
}
// Assert the the macro used all the input parameters
ASSERT(next_parameter_index == this->parameters.size());
ASSERT(next_parameter_index == num_parameters);
}
void MacroInterpreter::Reset() {
@@ -35,7 +42,7 @@ void MacroInterpreter::Reset() {
pc = 0;
delayed_pc = {};
method_address.raw = 0;
parameters.clear();
num_parameters = 0;
// The next parameter index starts at 1, because $r1 already has the value of the first
// parameter.
next_parameter_index = 1;
@@ -229,7 +236,8 @@ void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 res
}
u32 MacroInterpreter::FetchParameter() {
return parameters.at(next_parameter_index++);
ASSERT(next_parameter_index < num_parameters);
return parameters[next_parameter_index++];
}
u32 MacroInterpreter::GetRegister(u32 register_id) const {
+5 -3
View File
@@ -25,7 +25,7 @@ public:
* @param offset Offset to start execution at.
* @param parameters The parameters of the macro.
*/
void Execute(u32 offset, std::vector<u32> parameters);
void Execute(u32 offset, std::size_t num_parameters, const u32* parameters);
private:
enum class Operation : u32 {
@@ -162,10 +162,12 @@ private:
MethodAddress method_address = {};
/// Input parameters of the current macro.
std::vector<u32> parameters;
std::unique_ptr<u32[]> parameters;
std::size_t num_parameters = 0;
std::size_t parameters_capacity = 0;
/// Index of the next parameter that will be fetched by the 'parm' instruction.
u32 next_parameter_index = 0;
bool carry_flag{};
bool carry_flag = false;
};
} // namespace Tegra
+107 -31
View File
@@ -331,7 +331,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
const auto stage_enum = static_cast<Maxwell::ShaderStage>(stage);
SetupDrawConstBuffers(stage_enum, shader);
SetupDrawGlobalMemory(stage_enum, shader);
const auto texture_buffer_usage{SetupTextures(stage_enum, shader, base_bindings)};
const auto texture_buffer_usage{SetupDrawTextures(stage_enum, shader, base_bindings)};
const ProgramVariant variant{base_bindings, primitive_mode, texture_buffer_usage};
const auto [program_handle, next_bindings] = shader->GetProgramHandle(variant);
@@ -801,7 +801,11 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
}
auto kernel = shader_cache.GetComputeKernel(code_addr);
const auto [program, next_bindings] = kernel->GetProgramHandle({});
ProgramVariant variant;
variant.texture_buffer_usage = SetupComputeTextures(kernel);
SetupComputeImages(kernel);
const auto [program, next_bindings] = kernel->GetProgramHandle(variant);
state.draw.shader_program = program;
state.draw.program_pipeline = 0;
@@ -816,13 +820,13 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
SetupComputeConstBuffers(kernel);
SetupComputeGlobalMemory(kernel);
// TODO(Rodrigo): Bind images and samplers
buffer_cache.Unmap();
bind_ubo_pushbuffer.Bind();
bind_ssbo_pushbuffer.Bind();
state.ApplyTextures();
state.ApplyImages();
state.ApplyShaderProgram();
state.ApplyProgramPipeline();
@@ -922,7 +926,7 @@ void RasterizerOpenGL::SetupComputeConstBuffers(const Shader& kernel) {
const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
for (const auto& entry : kernel->GetShaderEntries().const_buffers) {
const auto& config = launch_desc.const_buffer_config[entry.GetIndex()];
const std::bitset<8> mask = launch_desc.memory_config.const_buffer_enable_mask.Value();
const std::bitset<8> mask = launch_desc.const_buffer_enable_mask.Value();
Tegra::Engines::ConstBufferInfo buffer;
buffer.address = config.Address();
buffer.size = config.size;
@@ -981,53 +985,125 @@ void RasterizerOpenGL::SetupGlobalMemory(const GLShader::GlobalMemoryEntry& entr
bind_ssbo_pushbuffer.Push(ssbo, buffer_offset, static_cast<GLsizeiptr>(size));
}
TextureBufferUsage RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& shader,
BaseBindings base_bindings) {
TextureBufferUsage RasterizerOpenGL::SetupDrawTextures(Maxwell::ShaderStage stage,
const Shader& shader,
BaseBindings base_bindings) {
MICROPROFILE_SCOPE(OpenGL_Texture);
const auto& gpu = system.GPU();
const auto& maxwell3d = gpu.Maxwell3D();
const auto& entries = shader->GetShaderEntries().samplers;
ASSERT_MSG(base_bindings.sampler + entries.size() <= std::size(state.texture_units),
ASSERT_MSG(base_bindings.sampler + entries.size() <= std::size(state.textures),
"Exceeded the number of active textures.");
TextureBufferUsage texture_buffer_usage{0};
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& entry = entries[bindpoint];
Tegra::Texture::FullTextureInfo texture;
if (entry.IsBindless()) {
const auto texture = [&]() {
if (!entry.IsBindless()) {
return maxwell3d.GetStageTexture(stage, entry.GetOffset());
}
const auto cbuf = entry.GetBindlessCBuf();
Tegra::Texture::TextureHandle tex_handle;
tex_handle.raw = maxwell3d.AccessConstBuffer32(stage, cbuf.first, cbuf.second);
texture = maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset());
} else {
texture = maxwell3d.GetStageTexture(stage, entry.GetOffset());
}
const u32 current_bindpoint = base_bindings.sampler + bindpoint;
return maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset());
}();
auto& unit{state.texture_units[current_bindpoint]};
unit.sampler = sampler_cache.GetSampler(texture.tsc);
if (const auto view{texture_cache.GetTextureSurface(texture, entry)}; view) {
if (view->GetSurfaceParams().IsBuffer()) {
// Record that this texture is a texture buffer.
texture_buffer_usage.set(bindpoint);
} else {
// Apply swizzle to textures that are not buffers.
view->ApplySwizzle(texture.tic.x_source, texture.tic.y_source, texture.tic.z_source,
texture.tic.w_source);
}
state.texture_units[current_bindpoint].texture = view->GetTexture();
} else {
// Can occur when texture addr is null or its memory is unmapped/invalid
unit.texture = 0;
if (SetupTexture(base_bindings.sampler + bindpoint, texture, entry)) {
texture_buffer_usage.set(bindpoint);
}
}
return texture_buffer_usage;
}
TextureBufferUsage RasterizerOpenGL::SetupComputeTextures(const Shader& kernel) {
MICROPROFILE_SCOPE(OpenGL_Texture);
const auto& compute = system.GPU().KeplerCompute();
const auto& entries = kernel->GetShaderEntries().samplers;
ASSERT_MSG(entries.size() <= std::size(state.textures),
"Exceeded the number of active textures.");
TextureBufferUsage texture_buffer_usage{0};
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& entry = entries[bindpoint];
const auto texture = [&]() {
if (!entry.IsBindless()) {
return compute.GetTexture(entry.GetOffset());
}
const auto cbuf = entry.GetBindlessCBuf();
Tegra::Texture::TextureHandle tex_handle;
tex_handle.raw = compute.AccessConstBuffer32(cbuf.first, cbuf.second);
return compute.GetTextureInfo(tex_handle, entry.GetOffset());
}();
if (SetupTexture(bindpoint, texture, entry)) {
texture_buffer_usage.set(bindpoint);
}
}
return texture_buffer_usage;
}
bool RasterizerOpenGL::SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture,
const GLShader::SamplerEntry& entry) {
state.samplers[binding] = sampler_cache.GetSampler(texture.tsc);
const auto view = texture_cache.GetTextureSurface(texture.tic, entry);
if (!view) {
// Can occur when texture addr is null or its memory is unmapped/invalid
state.textures[binding] = 0;
return false;
}
state.textures[binding] = view->GetTexture();
if (view->GetSurfaceParams().IsBuffer()) {
return true;
}
// Apply swizzle to textures that are not buffers.
view->ApplySwizzle(texture.tic.x_source, texture.tic.y_source, texture.tic.z_source,
texture.tic.w_source);
return false;
}
void RasterizerOpenGL::SetupComputeImages(const Shader& shader) {
const auto& compute = system.GPU().KeplerCompute();
const auto& entries = shader->GetShaderEntries().images;
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& entry = entries[bindpoint];
const auto tic = [&]() {
if (!entry.IsBindless()) {
return compute.GetTexture(entry.GetOffset()).tic;
}
const auto cbuf = entry.GetBindlessCBuf();
Tegra::Texture::TextureHandle tex_handle;
tex_handle.raw = compute.AccessConstBuffer32(cbuf.first, cbuf.second);
return compute.GetTextureInfo(tex_handle, entry.GetOffset()).tic;
}();
SetupImage(bindpoint, tic, entry);
}
}
void RasterizerOpenGL::SetupImage(u32 binding, const Tegra::Texture::TICEntry& tic,
const GLShader::ImageEntry& entry) {
const auto view = texture_cache.GetImageSurface(tic, entry);
if (!view) {
state.images[binding] = 0;
return;
}
if (!tic.IsBuffer()) {
view->ApplySwizzle(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
}
if (entry.IsWritten()) {
view->MarkAsModified(texture_cache.Tick());
}
state.images[binding] = view->GetTexture();
}
void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
const auto& regs = system.GPU().Maxwell3D().regs;
const bool geometry_shaders_enabled =
+17 -2
View File
@@ -32,6 +32,7 @@
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/renderer_opengl/utils.h"
#include "video_core/textures/texture.h"
namespace Core {
class System;
@@ -137,8 +138,22 @@ private:
/// Configures the current textures to use for the draw command. Returns shaders texture buffer
/// usage.
TextureBufferUsage SetupTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
const Shader& shader, BaseBindings base_bindings);
TextureBufferUsage SetupDrawTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
const Shader& shader, BaseBindings base_bindings);
/// Configures the textures used in a compute shader. Returns texture buffer usage.
TextureBufferUsage SetupComputeTextures(const Shader& kernel);
/// Configures a texture. Returns true when the texture is a texture buffer.
bool SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture,
const GLShader::SamplerEntry& entry);
/// Configures images in a compute shader.
void SetupComputeImages(const Shader& shader);
/// Configures an image.
void SetupImage(u32 binding, const Tegra::Texture::TICEntry& tic,
const GLShader::ImageEntry& entry);
/// Syncs the viewport and depth range to match the guest state
void SyncViewport(OpenGLState& current_state);
@@ -389,11 +389,10 @@ public:
for (const auto& sampler : ir.GetSamplers()) {
entries.samplers.emplace_back(sampler);
}
for (const auto& image : ir.GetImages()) {
for (const auto& [offset, image] : ir.GetImages()) {
entries.images.emplace_back(image);
}
for (const auto& gmem_pair : ir.GetGlobalMemory()) {
const auto& [base, usage] = gmem_pair;
for (const auto& [base, usage] : ir.GetGlobalMemory()) {
entries.global_memory_entries.emplace_back(base.cbuf_index, base.cbuf_offset,
usage.is_read, usage.is_written);
}
@@ -706,8 +705,8 @@ private:
void DeclareImages() {
const auto& images{ir.GetImages()};
for (const auto& image : images) {
const std::string image_type = [&]() {
for (const auto& [offset, image] : images) {
const char* image_type = [&] {
switch (image.GetType()) {
case Tegra::Shader::ImageType::Texture1D:
return "image1D";
@@ -726,9 +725,33 @@ private:
return "image1D";
}
}();
code.AddLine("layout (binding = IMAGE_BINDING_{}) coherent volatile writeonly uniform "
const auto [type_prefix, format] = [&]() -> std::pair<const char*, const char*> {
if (!image.IsSizeKnown()) {
return {"", ""};
}
switch (image.GetSize()) {
case Tegra::Shader::ImageAtomicSize::U32:
return {"u", "r32ui, "};
case Tegra::Shader::ImageAtomicSize::S32:
return {"i", "r32i, "};
default:
UNIMPLEMENTED_MSG("Unimplemented atomic size={}",
static_cast<u32>(image.GetSize()));
return {"", ""};
}
}();
std::string qualifier = "coherent volatile";
if (image.IsRead() && !image.IsWritten()) {
qualifier += " readonly";
} else if (image.IsWritten() && !image.IsRead()) {
qualifier += " writeonly";
}
code.AddLine("layout (binding = IMAGE_BINDING_{}) {} uniform "
"{} {};",
image.GetIndex(), image_type, GetImage(image));
image.GetIndex(), qualifier, image_type, GetImage(image));
}
if (!images.empty()) {
code.AddNewLine();
@@ -1174,6 +1197,74 @@ private:
return expr;
}
std::string BuildIntegerCoordinates(Operation operation) {
constexpr std::array constructors{"int(", "ivec2(", "ivec3(", "ivec4("};
const std::size_t coords_count{operation.GetOperandsCount()};
std::string expr = constructors.at(coords_count - 1);
for (std::size_t i = 0; i < coords_count; ++i) {
expr += VisitOperand(operation, i).AsInt();
if (i + 1 < coords_count) {
expr += ", ";
}
}
expr += ')';
return expr;
}
std::string BuildImageValues(Operation operation) {
const auto meta{std::get<MetaImage>(operation.GetMeta())};
const auto [constructors, type] = [&]() -> std::pair<std::array<const char*, 4>, Type> {
constexpr std::array float_constructors{"float", "vec2", "vec3", "vec4"};
if (!meta.image.IsSizeKnown()) {
return {float_constructors, Type::Float};
}
switch (meta.image.GetSize()) {
case Tegra::Shader::ImageAtomicSize::U32:
return {{"uint", "uvec2", "uvec3", "uvec4"}, Type::Uint};
case Tegra::Shader::ImageAtomicSize::S32:
return {{"int", "ivec2", "ivec3", "ivec4"}, Type::Uint};
default:
UNIMPLEMENTED_MSG("Unimplemented image size={}",
static_cast<u32>(meta.image.GetSize()));
return {float_constructors, Type::Float};
}
}();
const std::size_t values_count{meta.values.size()};
std::string expr = fmt::format("{}(", constructors.at(values_count - 1));
for (std::size_t i = 0; i < values_count; ++i) {
expr += Visit(meta.values.at(i)).As(type);
if (i + 1 < values_count) {
expr += ", ";
}
}
expr += ')';
return expr;
}
Expression AtomicImage(Operation operation, const char* opname) {
constexpr std::array constructors{"int(", "ivec2(", "ivec3(", "ivec4("};
const auto meta{std::get<MetaImage>(operation.GetMeta())};
ASSERT(meta.values.size() == 1);
ASSERT(meta.image.IsSizeKnown());
const auto type = [&]() {
switch (const auto size = meta.image.GetSize()) {
case Tegra::Shader::ImageAtomicSize::U32:
return Type::Uint;
case Tegra::Shader::ImageAtomicSize::S32:
return Type::Int;
default:
UNIMPLEMENTED_MSG("Unimplemented image size={}", static_cast<u32>(size));
return Type::Uint;
}
}();
return {fmt::format("{}({}, {}, {})", opname, GetImage(meta.image),
BuildIntegerCoordinates(operation), Visit(meta.values[0]).As(type)),
type};
}
Expression Assign(Operation operation) {
const Node& dest = operation[0];
const Node& src = operation[1];
@@ -1688,38 +1779,39 @@ private:
}
Expression ImageStore(Operation operation) {
constexpr std::array constructors{"int(", "ivec2(", "ivec3(", "ivec4("};
const auto meta{std::get<MetaImage>(operation.GetMeta())};
std::string expr = "imageStore(";
expr += GetImage(meta.image);
expr += ", ";
const std::size_t coords_count{operation.GetOperandsCount()};
expr += constructors.at(coords_count - 1);
for (std::size_t i = 0; i < coords_count; ++i) {
expr += VisitOperand(operation, i).AsInt();
if (i + 1 < coords_count) {
expr += ", ";
}
}
expr += "), ";
const std::size_t values_count{meta.values.size()};
UNIMPLEMENTED_IF(values_count != 4);
expr += "vec4(";
for (std::size_t i = 0; i < values_count; ++i) {
expr += Visit(meta.values.at(i)).AsFloat();
if (i + 1 < values_count) {
expr += ", ";
}
}
expr += "));";
code.AddLine(expr);
code.AddLine("imageStore({}, {}, {});", GetImage(meta.image),
BuildIntegerCoordinates(operation), BuildImageValues(operation));
return {};
}
Expression AtomicImageAdd(Operation operation) {
return AtomicImage(operation, "imageAtomicAdd");
}
Expression AtomicImageMin(Operation operation) {
return AtomicImage(operation, "imageAtomicMin");
}
Expression AtomicImageMax(Operation operation) {
return AtomicImage(operation, "imageAtomicMax");
}
Expression AtomicImageAnd(Operation operation) {
return AtomicImage(operation, "imageAtomicAnd");
}
Expression AtomicImageOr(Operation operation) {
return AtomicImage(operation, "imageAtomicOr");
}
Expression AtomicImageXor(Operation operation) {
return AtomicImage(operation, "imageAtomicXor");
}
Expression AtomicImageExchange(Operation operation) {
return AtomicImage(operation, "imageAtomicExchange");
}
Expression Branch(Operation operation) {
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
UNIMPLEMENTED_IF(!target);
@@ -2013,6 +2105,13 @@ private:
&GLSLDecompiler::TexelFetch,
&GLSLDecompiler::ImageStore,
&GLSLDecompiler::AtomicImageAdd,
&GLSLDecompiler::AtomicImageMin,
&GLSLDecompiler::AtomicImageMax,
&GLSLDecompiler::AtomicImageAnd,
&GLSLDecompiler::AtomicImageOr,
&GLSLDecompiler::AtomicImageXor,
&GLSLDecompiler::AtomicImageExchange,
&GLSLDecompiler::Branch,
&GLSLDecompiler::BranchIndirect,
@@ -341,13 +341,22 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
u64 index{};
u32 type{};
u8 is_bindless{};
u8 is_written{};
u8 is_read{};
u8 is_size_known{};
u32 size{};
if (!LoadObjectFromPrecompiled(offset) || !LoadObjectFromPrecompiled(index) ||
!LoadObjectFromPrecompiled(type) || !LoadObjectFromPrecompiled(is_bindless)) {
!LoadObjectFromPrecompiled(type) || !LoadObjectFromPrecompiled(is_bindless) ||
!LoadObjectFromPrecompiled(is_written) || !LoadObjectFromPrecompiled(is_read) ||
!LoadObjectFromPrecompiled(is_size_known) || !LoadObjectFromPrecompiled(size)) {
return {};
}
entry.entries.images.emplace_back(
static_cast<std::size_t>(offset), static_cast<std::size_t>(index),
static_cast<Tegra::Shader::ImageType>(type), is_bindless != 0);
static_cast<Tegra::Shader::ImageType>(type), is_bindless != 0, is_written != 0,
is_read != 0,
is_size_known ? std::make_optional(static_cast<Tegra::Shader::ImageAtomicSize>(size))
: std::nullopt);
}
u32 global_memory_count{};
@@ -426,10 +435,14 @@ bool ShaderDiskCacheOpenGL::SaveDecompiledFile(u64 unique_identifier, const std:
return false;
}
for (const auto& image : entries.images) {
const u32 size = image.IsSizeKnown() ? static_cast<u32>(image.GetSize()) : 0U;
if (!SaveObjectToPrecompiled(static_cast<u64>(image.GetOffset())) ||
!SaveObjectToPrecompiled(static_cast<u64>(image.GetIndex())) ||
!SaveObjectToPrecompiled(static_cast<u32>(image.GetType())) ||
!SaveObjectToPrecompiled(static_cast<u8>(image.IsBindless() ? 1 : 0))) {
!SaveObjectToPrecompiled(static_cast<u8>(image.IsBindless() ? 1 : 0)) ||
!SaveObjectToPrecompiled(static_cast<u8>(image.IsWritten() ? 1 : 0)) ||
!SaveObjectToPrecompiled(static_cast<u8>(image.IsRead() ? 1 : 0)) ||
!SaveObjectToPrecompiled(image.IsSizeKnown()) || !SaveObjectToPrecompiled(size)) {
return false;
}
}
+35 -51
View File
@@ -34,6 +34,25 @@ bool UpdateTie(T1 current_value, const T2 new_value) {
return changed;
}
template <typename T>
std::optional<std::pair<GLuint, GLsizei>> UpdateArray(T& current_values, const T& new_values) {
std::optional<std::size_t> first;
std::size_t last;
for (std::size_t i = 0; i < std::size(current_values); ++i) {
if (!UpdateValue(current_values[i], new_values[i])) {
continue;
}
if (!first) {
first = i;
}
last = i;
}
if (!first) {
return std::nullopt;
}
return std::make_pair(static_cast<GLuint>(*first), static_cast<GLsizei>(last - *first + 1));
}
void Enable(GLenum cap, bool enable) {
if (enable) {
glEnable(cap);
@@ -134,10 +153,6 @@ OpenGLState::OpenGLState() {
logic_op.enabled = false;
logic_op.operation = GL_COPY;
for (auto& texture_unit : texture_units) {
texture_unit.Reset();
}
draw.read_framebuffer = 0;
draw.draw_framebuffer = 0;
draw.vertex_array = 0;
@@ -496,52 +511,20 @@ void OpenGLState::ApplyAlphaTest() const {
}
void OpenGLState::ApplyTextures() const {
bool has_delta{};
std::size_t first{};
std::size_t last{};
std::array<GLuint, Maxwell::NumTextureSamplers> textures;
for (std::size_t i = 0; i < std::size(texture_units); ++i) {
const auto& texture_unit = texture_units[i];
auto& cur_state_texture_unit = cur_state.texture_units[i];
textures[i] = texture_unit.texture;
if (cur_state_texture_unit.texture == textures[i]) {
continue;
}
cur_state_texture_unit.texture = textures[i];
if (!has_delta) {
first = i;
has_delta = true;
}
last = i;
}
if (has_delta) {
glBindTextures(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
textures.data() + first);
if (const auto update = UpdateArray(cur_state.textures, textures)) {
glBindTextures(update->first, update->second, textures.data() + update->first);
}
}
void OpenGLState::ApplySamplers() const {
bool has_delta{};
std::size_t first{};
std::size_t last{};
std::array<GLuint, Maxwell::NumTextureSamplers> samplers;
for (std::size_t i = 0; i < std::size(samplers); ++i) {
samplers[i] = texture_units[i].sampler;
if (cur_state.texture_units[i].sampler == texture_units[i].sampler) {
continue;
}
cur_state.texture_units[i].sampler = texture_units[i].sampler;
if (!has_delta) {
first = i;
has_delta = true;
}
last = i;
if (const auto update = UpdateArray(cur_state.samplers, samplers)) {
glBindSamplers(update->first, update->second, samplers.data() + update->first);
}
if (has_delta) {
glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
samplers.data() + first);
}
void OpenGLState::ApplyImages() const {
if (const auto update = UpdateArray(cur_state.images, images)) {
glBindImageTextures(update->first, update->second, images.data() + update->first);
}
}
@@ -576,6 +559,7 @@ void OpenGLState::Apply() {
ApplyLogicOp();
ApplyTextures();
ApplySamplers();
ApplyImages();
if (dirty.polygon_offset) {
ApplyPolygonOffset();
dirty.polygon_offset = false;
@@ -606,18 +590,18 @@ void OpenGLState::EmulateViewportWithScissor() {
}
OpenGLState& OpenGLState::UnbindTexture(GLuint handle) {
for (auto& unit : texture_units) {
if (unit.texture == handle) {
unit.Unbind();
for (auto& texture : textures) {
if (texture == handle) {
texture = 0;
}
}
return *this;
}
OpenGLState& OpenGLState::ResetSampler(GLuint handle) {
for (auto& unit : texture_units) {
if (unit.sampler == handle) {
unit.sampler = 0;
for (auto& sampler : samplers) {
if (sampler == handle) {
sampler = 0;
}
}
return *this;
+4 -15
View File
@@ -118,21 +118,9 @@ public:
GLenum operation;
} logic_op;
// 3 texture units - one for each that is used in PICA fragment shader emulation
struct TextureUnit {
GLuint texture; // GL_TEXTURE_BINDING_2D
GLuint sampler; // GL_SAMPLER_BINDING
void Unbind() {
texture = 0;
}
void Reset() {
Unbind();
sampler = 0;
}
};
std::array<TextureUnit, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_units;
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> textures{};
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers{};
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumImages> images{};
struct {
GLuint read_framebuffer; // GL_READ_FRAMEBUFFER_BINDING
@@ -220,6 +208,7 @@ public:
void ApplyLogicOp() const;
void ApplyTextures() const;
void ApplySamplers() const;
void ApplyImages() const;
void ApplyDepthClamp() const;
void ApplyPolygonOffset() const;
void ApplyAlphaTest() const;
@@ -78,6 +78,17 @@ public:
/// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER
void Attach(GLenum attachment, GLenum target) const;
void ApplySwizzle(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
Tegra::Texture::SwizzleSource z_source,
Tegra::Texture::SwizzleSource w_source);
void DecorateViewName(GPUVAddr gpu_addr, std::string prefix);
void MarkAsModified(u64 tick) {
surface.MarkAsModified(true, tick);
}
GLuint GetTexture() const {
if (is_proxy) {
return surface.GetTexture();
@@ -89,13 +100,6 @@ public:
return surface.GetSurfaceParams();
}
void ApplySwizzle(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
Tegra::Texture::SwizzleSource z_source,
Tegra::Texture::SwizzleSource w_source);
void DecorateViewName(GPUVAddr gpu_addr, std::string prefix);
private:
u32 EncodeSwizzle(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
@@ -111,8 +115,8 @@ private:
GLenum target{};
OGLTextureView texture_view;
u32 swizzle;
bool is_proxy;
u32 swizzle{};
bool is_proxy{};
};
class TextureCacheOpenGL final : public TextureCacheBase {
@@ -342,7 +342,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, right * scale_v),
}};
state.texture_units[0].texture = screen_info.display_texture;
state.textures[0] = screen_info.display_texture;
// Workaround brigthness problems in SMO by enabling sRGB in the final output
// if it has been used in the frame. Needed because of this bug in QT: QTBUG-50987
state.framebuffer_srgb.enabled = OpenGLState::GetsRGBUsed();
@@ -352,7 +352,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
// Restore default state
state.framebuffer_srgb.enabled = false;
state.texture_units[0].texture = 0;
state.textures[0] = 0;
state.AllDirty();
state.Apply();
// Clear sRGB state for the next frame
+211 -90
View File
@@ -2,9 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <map>
#include <bitset>
#include <optional>
#include <set>
#include <string_view>
#include <vector>
#include "common/assert.h"
#include "video_core/renderer_vulkan/declarations.h"
@@ -12,13 +13,32 @@
namespace Vulkan {
namespace {
template <typename T>
void SetNext(void**& next, T& data) {
*next = &data;
next = &data.pNext;
}
template <typename T>
T GetFeatures(vk::PhysicalDevice physical, vk::DispatchLoaderDynamic dldi) {
vk::PhysicalDeviceFeatures2 features;
T extension_features;
features.pNext = &extension_features;
physical.getFeatures2(&features, dldi);
return extension_features;
}
} // Anonymous namespace
namespace Alternatives {
constexpr std::array<vk::Format, 3> Depth24UnormS8Uint = {
vk::Format::eD32SfloatS8Uint, vk::Format::eD16UnormS8Uint, {}};
constexpr std::array<vk::Format, 3> Depth16UnormS8Uint = {
vk::Format::eD24UnormS8Uint, vk::Format::eD32SfloatS8Uint, {}};
constexpr std::array<vk::Format, 2> Astc = {vk::Format::eA8B8G8R8UnormPack32, {}};
constexpr std::array Depth24UnormS8Uint = {vk::Format::eD32SfloatS8Uint,
vk::Format::eD16UnormS8Uint, vk::Format{}};
constexpr std::array Depth16UnormS8Uint = {vk::Format::eD24UnormS8Uint,
vk::Format::eD32SfloatS8Uint, vk::Format{}};
constexpr std::array Astc = {vk::Format::eA8B8G8R8UnormPack32, vk::Format{}};
} // namespace Alternatives
@@ -58,16 +78,53 @@ VKDevice::VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice phy
VKDevice::~VKDevice() = default;
bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instance) {
vk::PhysicalDeviceFeatures device_features;
device_features.vertexPipelineStoresAndAtomics = true;
device_features.independentBlend = true;
device_features.textureCompressionASTC_LDR = is_optimal_astc_supported;
const auto queue_cis = GetDeviceQueueCreateInfos();
const std::vector<const char*> extensions = LoadExtensions(dldi);
const vk::DeviceCreateInfo device_ci({}, static_cast<u32>(queue_cis.size()), queue_cis.data(),
0, nullptr, static_cast<u32>(extensions.size()),
extensions.data(), &device_features);
const std::vector extensions = LoadExtensions(dldi);
vk::PhysicalDeviceFeatures2 features2;
void** next = &features2.pNext;
auto& features = features2.features;
features.vertexPipelineStoresAndAtomics = true;
features.independentBlend = true;
features.depthClamp = true;
features.samplerAnisotropy = true;
features.largePoints = true;
features.textureCompressionASTC_LDR = is_optimal_astc_supported;
vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT vertex_divisor;
vertex_divisor.vertexAttributeInstanceRateDivisor = true;
vertex_divisor.vertexAttributeInstanceRateZeroDivisor = true;
SetNext(next, vertex_divisor);
vk::PhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
if (is_float16_supported) {
float16_int8.shaderFloat16 = true;
SetNext(next, float16_int8);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
}
vk::PhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout;
if (khr_uniform_buffer_standard_layout) {
std430_layout.uniformBufferStandardLayout = true;
SetNext(next, std430_layout);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support packed UBOs");
}
vk::PhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8;
if (ext_index_type_uint8) {
index_type_uint8.indexTypeUint8 = true;
SetNext(next, index_type_uint8);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes");
}
vk::DeviceCreateInfo device_ci({}, static_cast<u32>(queue_cis.size()), queue_cis.data(), 0,
nullptr, static_cast<u32>(extensions.size()), extensions.data(),
nullptr);
device_ci.pNext = &features2;
vk::Device dummy_logical;
if (physical.createDevice(&device_ci, nullptr, &dummy_logical, dldi) != vk::Result::eSuccess) {
LOG_CRITICAL(Render_Vulkan, "Logical device failed to be created!");
@@ -78,6 +135,17 @@ bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instan
logical = UniqueDevice(
dummy_logical, vk::ObjectDestroy<vk::NoParent, vk::DispatchLoaderDynamic>(nullptr, dld));
if (khr_driver_properties) {
vk::PhysicalDeviceDriverPropertiesKHR driver;
vk::PhysicalDeviceProperties2 properties;
properties.pNext = &driver;
physical.getProperties2(&properties, dld);
driver_id = driver.driverID;
LOG_INFO(Render_Vulkan, "Driver: {} {}", driver.driverName, driver.driverInfo);
} else {
LOG_INFO(Render_Vulkan, "Driver: Unknown");
}
graphics_queue = logical->getQueue(graphics_family, 0, dld);
present_queue = logical->getQueue(present_family, 0, dld);
return true;
@@ -92,20 +160,19 @@ vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
// The wanted format is not supported by hardware, search for alternatives
const vk::Format* alternatives = GetFormatAlternatives(wanted_format);
if (alternatives == nullptr) {
LOG_CRITICAL(Render_Vulkan,
"Format={} with usage={} and type={} has no defined alternatives and host "
"hardware does not support it",
vk::to_string(wanted_format), vk::to_string(wanted_usage),
static_cast<u32>(format_type));
UNREACHABLE();
UNREACHABLE_MSG("Format={} with usage={} and type={} has no defined alternatives and host "
"hardware does not support it",
vk::to_string(wanted_format), vk::to_string(wanted_usage),
static_cast<u32>(format_type));
return wanted_format;
}
std::size_t i = 0;
for (vk::Format alternative = alternatives[0]; alternative != vk::Format{};
alternative = alternatives[++i]) {
if (!IsFormatSupported(alternative, wanted_usage, format_type))
if (!IsFormatSupported(alternative, wanted_usage, format_type)) {
continue;
}
LOG_WARNING(Render_Vulkan,
"Emulating format={} with alternative format={} with usage={} and type={}",
static_cast<u32>(wanted_format), static_cast<u32>(alternative),
@@ -114,12 +181,10 @@ vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
}
// No alternatives found, panic
LOG_CRITICAL(Render_Vulkan,
"Format={} with usage={} and type={} is not supported by the host hardware and "
"doesn't support any of the alternatives",
static_cast<u32>(wanted_format), static_cast<u32>(wanted_usage),
static_cast<u32>(format_type));
UNREACHABLE();
UNREACHABLE_MSG("Format={} with usage={} and type={} is not supported by the host hardware and "
"doesn't support any of the alternatives",
static_cast<u32>(wanted_format), static_cast<u32>(wanted_usage),
static_cast<u32>(format_type));
return wanted_format;
}
@@ -132,7 +197,7 @@ bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features
vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eBlitSrc |
vk::FormatFeatureFlagBits::eBlitDst | vk::FormatFeatureFlagBits::eTransferSrc |
vk::FormatFeatureFlagBits::eTransferDst};
constexpr std::array<vk::Format, 9> astc_formats = {
constexpr std::array astc_formats = {
vk::Format::eAstc4x4UnormBlock, vk::Format::eAstc4x4SrgbBlock,
vk::Format::eAstc8x8SrgbBlock, vk::Format::eAstc8x6SrgbBlock,
vk::Format::eAstc5x4SrgbBlock, vk::Format::eAstc5x5UnormBlock,
@@ -151,76 +216,120 @@ bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlag
FormatType format_type) const {
const auto it = format_properties.find(wanted_format);
if (it == format_properties.end()) {
LOG_CRITICAL(Render_Vulkan, "Unimplemented format query={}", vk::to_string(wanted_format));
UNREACHABLE();
UNIMPLEMENTED_MSG("Unimplemented format query={}", vk::to_string(wanted_format));
return true;
}
const vk::FormatFeatureFlags supported_usage = GetFormatFeatures(it->second, format_type);
const auto supported_usage = GetFormatFeatures(it->second, format_type);
return (supported_usage & wanted_usage) == wanted_usage;
}
bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
vk::SurfaceKHR surface) {
bool has_swapchain{};
LOG_INFO(Render_Vulkan, "{}", physical.getProperties(dldi).deviceName);
bool is_suitable = true;
constexpr std::array required_extensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME,
VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME};
std::bitset<required_extensions.size()> available_extensions{};
for (const auto& prop : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
has_swapchain |= prop.extensionName == std::string(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
for (std::size_t i = 0; i < required_extensions.size(); ++i) {
if (available_extensions[i]) {
continue;
}
available_extensions[i] =
required_extensions[i] == std::string_view{prop.extensionName};
}
}
if (!has_swapchain) {
// The device doesn't support creating swapchains.
return false;
if (!available_extensions.all()) {
for (std::size_t i = 0; i < required_extensions.size(); ++i) {
if (available_extensions[i]) {
continue;
}
LOG_INFO(Render_Vulkan, "Missing required extension: {}", required_extensions[i]);
is_suitable = false;
}
}
bool has_graphics{}, has_present{};
const auto queue_family_properties = physical.getQueueFamilyProperties(dldi);
for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) {
const auto& family = queue_family_properties[i];
if (family.queueCount == 0)
if (family.queueCount == 0) {
continue;
}
has_graphics |=
(family.queueFlags & vk::QueueFlagBits::eGraphics) != static_cast<vk::QueueFlagBits>(0);
has_present |= physical.getSurfaceSupportKHR(i, surface, dldi) != 0;
}
if (!has_graphics || !has_present) {
// The device doesn't have a graphics and present queue.
return false;
LOG_INFO(Render_Vulkan, "Device lacks a graphics and present queue");
is_suitable = false;
}
// TODO(Rodrigo): Check if the device matches all requeriments.
const auto properties{physical.getProperties(dldi)};
const auto limits{properties.limits};
if (limits.maxUniformBufferRange < 65536) {
return false;
const auto& limits{properties.limits};
constexpr u32 required_ubo_size = 65536;
if (limits.maxUniformBufferRange < required_ubo_size) {
LOG_INFO(Render_Vulkan, "Device UBO size {} is too small, {} is required)",
limits.maxUniformBufferRange, required_ubo_size);
is_suitable = false;
}
const vk::PhysicalDeviceFeatures features{physical.getFeatures(dldi)};
if (!features.vertexPipelineStoresAndAtomics || !features.independentBlend) {
return false;
const auto features{physical.getFeatures(dldi)};
const std::array feature_report = {
std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
std::make_pair(features.independentBlend, "independentBlend"),
std::make_pair(features.depthClamp, "depthClamp"),
std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"),
std::make_pair(features.largePoints, "largePoints"),
};
for (const auto& [supported, name] : feature_report) {
if (supported) {
continue;
}
LOG_INFO(Render_Vulkan, "Missing required feature: {}", name);
is_suitable = false;
}
// Device is suitable.
return true;
return is_suitable;
}
std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynamic& dldi) {
std::vector<const char*> extensions;
extensions.reserve(2);
extensions.reserve(7);
extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
extensions.push_back(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME);
const auto Test = [&](const vk::ExtensionProperties& extension,
std::optional<std::reference_wrapper<bool>> status, const char* name,
u32 revision) {
if (extension.extensionName != std::string(name)) {
bool push) {
if (extension.extensionName != std::string_view(name)) {
return;
}
extensions.push_back(name);
if (push) {
extensions.push_back(name);
}
if (status) {
status->get() = true;
}
};
bool khr_shader_float16_int8{};
for (const auto& extension : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
Test(extension, ext_scalar_block_layout, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME, 1);
Test(extension, khr_uniform_buffer_standard_layout,
VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
Test(extension, ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
Test(extension, khr_driver_properties, VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME, true);
Test(extension, khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
}
if (khr_shader_float16_int8) {
is_float16_supported =
GetFeatures<vk::PhysicalDeviceFloat16Int8FeaturesKHR>(physical, dldi).shaderFloat16;
extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
}
return extensions;
@@ -250,9 +359,10 @@ void VKDevice::SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceK
}
void VKDevice::SetupProperties(const vk::DispatchLoaderDynamic& dldi) {
const vk::PhysicalDeviceProperties props = physical.getProperties(dldi);
const auto props = physical.getProperties(dldi);
device_type = props.deviceType;
uniform_buffer_alignment = static_cast<u64>(props.limits.minUniformBufferOffsetAlignment);
storage_buffer_alignment = static_cast<u64>(props.limits.minStorageBufferOffsetAlignment);
max_storage_buffer_range = static_cast<u64>(props.limits.maxStorageBufferRange);
}
@@ -273,42 +383,53 @@ std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() con
return queue_cis;
}
std::map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperties(
std::unordered_map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperties(
const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical) {
static constexpr std::array formats{vk::Format::eA8B8G8R8UnormPack32,
vk::Format::eB5G6R5UnormPack16,
vk::Format::eA2B10G10R10UnormPack32,
vk::Format::eR32G32B32A32Sfloat,
vk::Format::eR16G16Unorm,
vk::Format::eR16G16Snorm,
vk::Format::eR8G8B8A8Srgb,
vk::Format::eR8Unorm,
vk::Format::eB10G11R11UfloatPack32,
vk::Format::eR32Sfloat,
vk::Format::eR16Sfloat,
vk::Format::eR16G16B16A16Sfloat,
vk::Format::eD32Sfloat,
vk::Format::eD16Unorm,
vk::Format::eD16UnormS8Uint,
vk::Format::eD24UnormS8Uint,
vk::Format::eD32SfloatS8Uint,
vk::Format::eBc1RgbaUnormBlock,
vk::Format::eBc2UnormBlock,
vk::Format::eBc3UnormBlock,
vk::Format::eBc4UnormBlock,
vk::Format::eBc5UnormBlock,
vk::Format::eBc5SnormBlock,
vk::Format::eBc7UnormBlock,
vk::Format::eAstc4x4UnormBlock,
vk::Format::eAstc4x4SrgbBlock,
vk::Format::eAstc8x8SrgbBlock,
vk::Format::eAstc8x6SrgbBlock,
vk::Format::eAstc5x4SrgbBlock,
vk::Format::eAstc5x5UnormBlock,
vk::Format::eAstc5x5SrgbBlock,
vk::Format::eAstc10x8UnormBlock,
vk::Format::eAstc10x8SrgbBlock};
std::map<vk::Format, vk::FormatProperties> format_properties;
constexpr std::array formats{vk::Format::eA8B8G8R8UnormPack32,
vk::Format::eA8B8G8R8SnormPack32,
vk::Format::eA8B8G8R8SrgbPack32,
vk::Format::eB5G6R5UnormPack16,
vk::Format::eA2B10G10R10UnormPack32,
vk::Format::eR32G32B32A32Sfloat,
vk::Format::eR16G16B16A16Uint,
vk::Format::eR16G16Unorm,
vk::Format::eR16G16Snorm,
vk::Format::eR16G16Sfloat,
vk::Format::eR16Unorm,
vk::Format::eR8G8B8A8Srgb,
vk::Format::eR8G8Unorm,
vk::Format::eR8G8Snorm,
vk::Format::eR8Unorm,
vk::Format::eB10G11R11UfloatPack32,
vk::Format::eR32Sfloat,
vk::Format::eR16Sfloat,
vk::Format::eR16G16B16A16Sfloat,
vk::Format::eB8G8R8A8Unorm,
vk::Format::eD32Sfloat,
vk::Format::eD16Unorm,
vk::Format::eD16UnormS8Uint,
vk::Format::eD24UnormS8Uint,
vk::Format::eD32SfloatS8Uint,
vk::Format::eBc1RgbaUnormBlock,
vk::Format::eBc2UnormBlock,
vk::Format::eBc3UnormBlock,
vk::Format::eBc4UnormBlock,
vk::Format::eBc5UnormBlock,
vk::Format::eBc5SnormBlock,
vk::Format::eBc7UnormBlock,
vk::Format::eBc1RgbaSrgbBlock,
vk::Format::eBc3SrgbBlock,
vk::Format::eBc7SrgbBlock,
vk::Format::eAstc4x4UnormBlock,
vk::Format::eAstc4x4SrgbBlock,
vk::Format::eAstc8x8SrgbBlock,
vk::Format::eAstc8x6SrgbBlock,
vk::Format::eAstc5x4SrgbBlock,
vk::Format::eAstc5x5UnormBlock,
vk::Format::eAstc5x5SrgbBlock,
vk::Format::eAstc10x8UnormBlock,
vk::Format::eAstc10x8SrgbBlock};
std::unordered_map<vk::Format, vk::FormatProperties> format_properties;
for (const auto format : formats) {
format_properties.emplace(format, physical.getFormatProperties(format, dldi));
}
+44 -18
View File
@@ -4,7 +4,7 @@
#pragma once
#include <map>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "video_core/renderer_vulkan/declarations.h"
@@ -69,16 +69,26 @@ public:
return present_family;
}
/// Returns if the device is integrated with the host CPU.
/// Returns true if the device is integrated with the host CPU.
bool IsIntegrated() const {
return device_type == vk::PhysicalDeviceType::eIntegratedGpu;
}
/// Returns the driver ID.
vk::DriverIdKHR GetDriverID() const {
return driver_id;
}
/// Returns uniform buffer alignment requeriment.
u64 GetUniformBufferAlignment() const {
return uniform_buffer_alignment;
}
/// Returns storage alignment requeriment.
u64 GetStorageBufferAlignment() const {
return storage_buffer_alignment;
}
/// Returns the maximum range for storage buffers.
u64 GetMaxStorageBufferRange() const {
return max_storage_buffer_range;
@@ -89,9 +99,19 @@ public:
return is_optimal_astc_supported;
}
/// Returns true if the device supports float16 natively
bool IsFloat16Supported() const {
return is_float16_supported;
}
/// Returns true if the device supports VK_EXT_scalar_block_layout.
bool IsExtScalarBlockLayoutSupported() const {
return ext_scalar_block_layout;
bool IsKhrUniformBufferStandardLayoutSupported() const {
return khr_uniform_buffer_standard_layout;
}
/// Returns true if the device supports VK_EXT_index_type_uint8.
bool IsExtIndexTypeUint8Supported() const {
return ext_index_type_uint8;
}
/// Checks if the physical device is suitable.
@@ -123,22 +143,28 @@ private:
FormatType format_type) const;
/// Returns the device properties for Vulkan formats.
static std::map<vk::Format, vk::FormatProperties> GetFormatProperties(
static std::unordered_map<vk::Format, vk::FormatProperties> GetFormatProperties(
const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical);
const vk::PhysicalDevice physical; ///< Physical device.
vk::DispatchLoaderDynamic dld; ///< Device function pointers.
UniqueDevice logical; ///< Logical device.
vk::Queue graphics_queue; ///< Main graphics queue.
vk::Queue present_queue; ///< Main present queue.
u32 graphics_family{}; ///< Main graphics queue family index.
u32 present_family{}; ///< Main present queue family index.
vk::PhysicalDeviceType device_type; ///< Physical device type.
u64 uniform_buffer_alignment{}; ///< Uniform buffer alignment requeriment.
u64 max_storage_buffer_range{}; ///< Max storage buffer size.
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
bool ext_scalar_block_layout{}; ///< Support for VK_EXT_scalar_block_layout.
std::map<vk::Format, vk::FormatProperties> format_properties; ///< Format properties dictionary.
const vk::PhysicalDevice physical; ///< Physical device.
vk::DispatchLoaderDynamic dld; ///< Device function pointers.
UniqueDevice logical; ///< Logical device.
vk::Queue graphics_queue; ///< Main graphics queue.
vk::Queue present_queue; ///< Main present queue.
u32 graphics_family{}; ///< Main graphics queue family index.
u32 present_family{}; ///< Main present queue family index.
vk::PhysicalDeviceType device_type; ///< Physical device type.
vk::DriverIdKHR driver_id{}; ///< Driver ID.
u64 uniform_buffer_alignment{}; ///< Uniform buffer alignment requeriment.
u64 storage_buffer_alignment{}; ///< Storage buffer alignment requeriment.
u64 max_storage_buffer_range{}; ///< Max storage buffer size.
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
bool is_float16_supported{}; ///< Support for float16 arithmetics.
bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
bool khr_driver_properties{}; ///< Support for VK_KHR_driver_properties.
std::unordered_map<vk::Format, vk::FormatProperties>
format_properties; ///< Format properties dictionary.
};
} // namespace Vulkan
@@ -370,8 +370,8 @@ private:
u32 binding = const_buffers_base_binding;
for (const auto& entry : ir.GetConstantBuffers()) {
const auto [index, size] = entry;
const Id type =
device.IsExtScalarBlockLayoutSupported() ? t_cbuf_scalar_ubo : t_cbuf_std140_ubo;
const Id type = device.IsKhrUniformBufferStandardLayoutSupported() ? t_cbuf_scalar_ubo
: t_cbuf_std140_ubo;
const Id id = OpVariable(type, spv::StorageClass::Uniform);
AddGlobalVariable(Name(id, fmt::format("cbuf_{}", index)));
@@ -565,7 +565,7 @@ private:
const Id buffer_id = constant_buffers.at(cbuf->GetIndex());
Id pointer{};
if (device.IsExtScalarBlockLayoutSupported()) {
if (device.IsKhrUniformBufferStandardLayoutSupported()) {
const Id buffer_offset = Emit(OpShiftRightLogical(
t_uint, BitcastTo<Type::Uint>(Visit(offset)), Constant(t_uint, 2u)));
pointer = Emit(
@@ -944,6 +944,41 @@ private:
return {};
}
Id AtomicImageAdd(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id AtomicImageMin(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id AtomicImageMax(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id AtomicImageAnd(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id AtomicImageOr(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id AtomicImageXor(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id AtomicImageExchange(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id Branch(Operation operation) {
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
UNIMPLEMENTED_IF(!target);
@@ -1366,6 +1401,13 @@ private:
&SPIRVDecompiler::TexelFetch,
&SPIRVDecompiler::ImageStore,
&SPIRVDecompiler::AtomicImageAdd,
&SPIRVDecompiler::AtomicImageMin,
&SPIRVDecompiler::AtomicImageMax,
&SPIRVDecompiler::AtomicImageAnd,
&SPIRVDecompiler::AtomicImageOr,
&SPIRVDecompiler::AtomicImageXor,
&SPIRVDecompiler::AtomicImageExchange,
&SPIRVDecompiler::Branch,
&SPIRVDecompiler::BranchIndirect,
+76 -28
View File
@@ -44,7 +44,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
switch (opcode->get().GetId()) {
case OpCode::Id::SUST: {
UNIMPLEMENTED_IF(instr.sust.mode != Tegra::Shader::SurfaceDataMode::P);
UNIMPLEMENTED_IF(instr.sust.image_type == Tegra::Shader::ImageType::TextureBuffer);
UNIMPLEMENTED_IF(instr.sust.out_of_bounds_store != Tegra::Shader::OutOfBoundsStore::Ignore);
UNIMPLEMENTED_IF(instr.sust.component_mask_selector != 0xf); // Ensure we have an RGBA store
@@ -61,56 +60,105 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
}
const auto type{instr.sust.image_type};
const auto& image{instr.sust.is_immediate ? GetImage(instr.image, type)
: GetBindlessImage(instr.gpr39, type)};
auto& image{instr.sust.is_immediate ? GetImage(instr.image, type)
: GetBindlessImage(instr.gpr39, type)};
image.MarkWrite();
MetaImage meta{image, values};
const Node store{Operation(OperationCode::ImageStore, meta, std::move(coords))};
bb.push_back(store);
bb.push_back(Operation(OperationCode::ImageStore, meta, std::move(coords)));
break;
}
case OpCode::Id::SUATOM: {
UNIMPLEMENTED_IF(instr.suatom_d.is_ba != 0);
Node value = GetRegister(instr.gpr0);
std::vector<Node> coords;
const std::size_t num_coords{GetImageTypeNumCoordinates(instr.sust.image_type)};
for (std::size_t i = 0; i < num_coords; ++i) {
coords.push_back(GetRegister(instr.gpr8.Value() + i));
}
const OperationCode operation_code = [instr] {
switch (instr.suatom_d.operation) {
case Tegra::Shader::ImageAtomicOperation::Add:
return OperationCode::AtomicImageAdd;
case Tegra::Shader::ImageAtomicOperation::Min:
return OperationCode::AtomicImageMin;
case Tegra::Shader::ImageAtomicOperation::Max:
return OperationCode::AtomicImageMax;
case Tegra::Shader::ImageAtomicOperation::And:
return OperationCode::AtomicImageAnd;
case Tegra::Shader::ImageAtomicOperation::Or:
return OperationCode::AtomicImageOr;
case Tegra::Shader::ImageAtomicOperation::Xor:
return OperationCode::AtomicImageXor;
case Tegra::Shader::ImageAtomicOperation::Exch:
return OperationCode::AtomicImageExchange;
default:
UNIMPLEMENTED_MSG("Unimplemented operation={}",
static_cast<u32>(instr.suatom_d.operation.Value()));
return OperationCode::AtomicImageAdd;
}
}();
const auto& image{GetImage(instr.image, instr.suatom_d.image_type, instr.suatom_d.size)};
MetaImage meta{image, {std::move(value)}};
SetRegister(bb, instr.gpr0, Operation(operation_code, meta, std::move(coords)));
break;
}
default:
UNIMPLEMENTED_MSG("Unhandled conversion instruction: {}", opcode->get().GetName());
UNIMPLEMENTED_MSG("Unhandled image instruction: {}", opcode->get().GetName());
}
return pc;
}
const Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) {
Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size) {
const auto offset{static_cast<std::size_t>(image.index.Value())};
// If this image has already been used, return the existing mapping.
const auto itr{std::find_if(used_images.begin(), used_images.end(),
[=](const Image& entry) { return entry.GetOffset() == offset; })};
if (itr != used_images.end()) {
ASSERT(itr->GetType() == type);
return *itr;
if (const auto image = TryUseExistingImage(offset, type, size)) {
return *image;
}
// Otherwise create a new mapping for this image.
const std::size_t next_index{used_images.size()};
const Image entry{offset, next_index, type};
return *used_images.emplace(entry).first;
return used_images.emplace(offset, Image{offset, next_index, type, size}).first->second;
}
const Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg,
Tegra::Shader::ImageType type) {
Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size) {
const Node image_register{GetRegister(reg)};
const auto [base_image, cbuf_index, cbuf_offset]{
TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()))};
const auto cbuf_key{(static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset)};
// If this image has already been used, return the existing mapping.
const auto itr{std::find_if(used_images.begin(), used_images.end(),
[=](const Image& entry) { return entry.GetOffset() == cbuf_key; })};
if (itr != used_images.end()) {
ASSERT(itr->GetType() == type);
return *itr;
if (const auto image = TryUseExistingImage(cbuf_key, type, size)) {
return *image;
}
// Otherwise create a new mapping for this image.
const std::size_t next_index{used_images.size()};
const Image entry{cbuf_index, cbuf_offset, next_index, type};
return *used_images.emplace(entry).first;
return used_images.emplace(cbuf_key, Image{cbuf_index, cbuf_offset, next_index, type, size})
.first->second;
}
Image* ShaderIR::TryUseExistingImage(u64 offset, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size) {
auto it = used_images.find(offset);
if (it == used_images.end()) {
return nullptr;
}
auto& image = it->second;
ASSERT(image.GetType() == type);
if (size) {
// We know the size, if it's known it has to be the same as before, otherwise we can set it.
if (image.IsSizeKnown()) {
ASSERT(image.GetSize() == size);
} else {
image.SetSize(*size);
}
}
return &image;
}
} // namespace VideoCommon::Shader
+13 -6
View File
@@ -17,8 +17,8 @@ u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
const Node op_a = GetRegister(instr.gpr8);
const Node op_b = [&]() {
Node op_a = GetRegister(instr.gpr8);
Node op_b = [&]() {
if (instr.is_b_imm) {
return Immediate(instr.alu.GetSignedImm20_20());
} else if (instr.is_b_gpr) {
@@ -32,16 +32,23 @@ u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) {
case OpCode::Id::SHR_C:
case OpCode::Id::SHR_R:
case OpCode::Id::SHR_IMM: {
const Node value = SignedOperation(OperationCode::IArithmeticShiftRight,
instr.shift.is_signed, PRECISE, op_a, op_b);
if (instr.shr.wrap) {
op_b = Operation(OperationCode::UBitwiseAnd, std::move(op_b), Immediate(0x1f));
} else {
op_b = Operation(OperationCode::IMax, std::move(op_b), Immediate(0));
op_b = Operation(OperationCode::IMin, std::move(op_b), Immediate(31));
}
Node value = SignedOperation(OperationCode::IArithmeticShiftRight, instr.shift.is_signed,
std::move(op_a), std::move(op_b));
SetInternalFlagsFromInteger(bb, value, instr.generates_cc);
SetRegister(bb, instr.gpr0, value);
SetRegister(bb, instr.gpr0, std::move(value));
break;
}
case OpCode::Id::SHL_C:
case OpCode::Id::SHL_R:
case OpCode::Id::SHL_IMM: {
const Node value = Operation(OperationCode::ILogicalShiftLeft, PRECISE, op_a, op_b);
const Node value = Operation(OperationCode::ILogicalShiftLeft, op_a, op_b);
SetInternalFlagsFromInteger(bb, value, instr.generates_cc);
SetRegister(bb, instr.gpr0, value);
break;
+65 -18
View File
@@ -7,6 +7,7 @@
#include <array>
#include <cstddef>
#include <memory>
#include <optional>
#include <string>
#include <tuple>
#include <utility>
@@ -148,7 +149,14 @@ enum class OperationCode {
TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
TexelFetch, /// (MetaTexture, int[N], int) -> float4
ImageStore, /// (MetaImage, float[N] coords) -> void
ImageStore, /// (MetaImage, int[N] values) -> void
AtomicImageAdd, /// (MetaImage, int[N] coords) -> void
AtomicImageMin, /// (MetaImage, int[N] coords) -> void
AtomicImageMax, /// (MetaImage, int[N] coords) -> void
AtomicImageAnd, /// (MetaImage, int[N] coords) -> void
AtomicImageOr, /// (MetaImage, int[N] coords) -> void
AtomicImageXor, /// (MetaImage, int[N] coords) -> void
AtomicImageExchange, /// (MetaImage, int[N] coords) -> void
Branch, /// (uint branch_target) -> void
BranchIndirect, /// (uint branch_target) -> void
@@ -273,46 +281,85 @@ private:
bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not.
};
class Image {
class Image final {
public:
explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type)
: offset{offset}, index{index}, type{type}, is_bindless{false} {}
constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size)
: offset{offset}, index{index}, type{type}, is_bindless{false}, size{size} {}
explicit Image(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
Tegra::Shader::ImageType type)
constexpr explicit Image(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size)
: offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type},
is_bindless{true} {}
is_bindless{true}, size{size} {}
explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type,
bool is_bindless)
: offset{offset}, index{index}, type{type}, is_bindless{is_bindless} {}
constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type,
bool is_bindless, bool is_written, bool is_read,
std::optional<Tegra::Shader::ImageAtomicSize> size)
: offset{offset}, index{index}, type{type}, is_bindless{is_bindless},
is_written{is_written}, is_read{is_read}, size{size} {}
std::size_t GetOffset() const {
void MarkWrite() {
is_written = true;
}
void MarkRead() {
is_read = true;
}
void SetSize(Tegra::Shader::ImageAtomicSize size_) {
size = size_;
}
constexpr std::size_t GetOffset() const {
return offset;
}
std::size_t GetIndex() const {
constexpr std::size_t GetIndex() const {
return index;
}
Tegra::Shader::ImageType GetType() const {
constexpr Tegra::Shader::ImageType GetType() const {
return type;
}
bool IsBindless() const {
constexpr bool IsBindless() const {
return is_bindless;
}
bool operator<(const Image& rhs) const {
return std::tie(offset, index, type, is_bindless) <
std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_bindless);
constexpr bool IsWritten() const {
return is_written;
}
constexpr bool IsRead() const {
return is_read;
}
constexpr std::pair<u32, u32> GetBindlessCBuf() const {
return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
}
constexpr bool IsSizeKnown() const {
return size.has_value();
}
constexpr Tegra::Shader::ImageAtomicSize GetSize() const {
return size.value();
}
constexpr bool operator<(const Image& rhs) const {
return std::tie(offset, index, type, size, is_bindless) <
std::tie(rhs.offset, rhs.index, rhs.type, rhs.size, rhs.is_bindless);
}
private:
std::size_t offset{};
u64 offset{};
std::size_t index{};
Tegra::Shader::ImageType type{};
bool is_bindless{};
bool is_written{};
bool is_read{};
std::optional<Tegra::Shader::ImageAtomicSize> size{};
};
struct GlobalMemoryBase {
+10 -4
View File
@@ -95,7 +95,7 @@ public:
return used_samplers;
}
const std::set<Image>& GetImages() const {
const std::map<u64, Image>& GetImages() const {
return used_images;
}
@@ -272,10 +272,16 @@ private:
bool is_shadow);
/// Accesses an image.
const Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type);
Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size = {});
/// Access a bindless image sampler.
const Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size = {});
/// Tries to access an existing image, updating it's state as needed
Image* TryUseExistingImage(u64 offset, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size);
/// Extracts a sequence of bits from a node
Node BitfieldExtract(Node value, u32 offset, u32 bits);
@@ -356,7 +362,7 @@ private:
std::set<Tegra::Shader::Attribute::Index> used_output_attributes;
std::map<u32, ConstBuffer> used_cbufs;
std::set<Sampler> used_samplers;
std::set<Image> used_images;
std::map<u64, Image> used_images;
std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{};
std::map<GlobalMemoryBase, GlobalMemoryUsage> used_global_memory;
bool uses_layer{};
+20
View File
@@ -513,6 +513,26 @@ bool IsPixelFormatASTC(PixelFormat format) {
}
}
bool IsPixelFormatSRGB(PixelFormat format) {
switch (format) {
case PixelFormat::RGBA8_SRGB:
case PixelFormat::BGRA8_SRGB:
case PixelFormat::DXT1_SRGB:
case PixelFormat::DXT23_SRGB:
case PixelFormat::DXT45_SRGB:
case PixelFormat::BC7U_SRGB:
case PixelFormat::ASTC_2D_4X4_SRGB:
case PixelFormat::ASTC_2D_8X8_SRGB:
case PixelFormat::ASTC_2D_8X5_SRGB:
case PixelFormat::ASTC_2D_5X4_SRGB:
case PixelFormat::ASTC_2D_5X5_SRGB:
case PixelFormat::ASTC_2D_10X8_SRGB:
return true;
default:
return false;
}
}
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
return {GetDefaultBlockWidth(format), GetDefaultBlockHeight(format)};
}
+2
View File
@@ -547,6 +547,8 @@ SurfaceType GetFormatType(PixelFormat pixel_format);
bool IsPixelFormatASTC(PixelFormat format);
bool IsPixelFormatSRGB(PixelFormat format);
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
+6 -6
View File
@@ -195,18 +195,18 @@ public:
virtual void DownloadTexture(std::vector<u8>& staging_buffer) = 0;
void MarkAsModified(const bool is_modified_, const u64 tick) {
void MarkAsModified(bool is_modified_, u64 tick) {
is_modified = is_modified_ || is_target;
modification_tick = tick;
}
void MarkAsRenderTarget(const bool is_target, const u32 index) {
this->is_target = is_target;
this->index = index;
void MarkAsRenderTarget(bool is_target_, u32 index_) {
is_target = is_target_;
index = index_;
}
void MarkAsPicked(const bool is_picked) {
this->is_picked = is_picked;
void MarkAsPicked(bool is_picked_) {
is_picked = is_picked_;
}
bool IsModified() const {
+97 -49
View File
@@ -24,55 +24,62 @@ using VideoCore::Surface::SurfaceTarget;
using VideoCore::Surface::SurfaceTargetFromTextureType;
using VideoCore::Surface::SurfaceType;
SurfaceTarget TextureType2SurfaceTarget(Tegra::Shader::TextureType type, bool is_array) {
namespace {
SurfaceTarget TextureTypeToSurfaceTarget(Tegra::Shader::TextureType type, bool is_array) {
switch (type) {
case Tegra::Shader::TextureType::Texture1D: {
if (is_array)
return SurfaceTarget::Texture1DArray;
else
return SurfaceTarget::Texture1D;
}
case Tegra::Shader::TextureType::Texture2D: {
if (is_array)
return SurfaceTarget::Texture2DArray;
else
return SurfaceTarget::Texture2D;
}
case Tegra::Shader::TextureType::Texture3D: {
case Tegra::Shader::TextureType::Texture1D:
return is_array ? SurfaceTarget::Texture1DArray : SurfaceTarget::Texture1D;
case Tegra::Shader::TextureType::Texture2D:
return is_array ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D;
case Tegra::Shader::TextureType::Texture3D:
ASSERT(!is_array);
return SurfaceTarget::Texture3D;
}
case Tegra::Shader::TextureType::TextureCube: {
if (is_array)
return SurfaceTarget::TextureCubeArray;
else
return SurfaceTarget::TextureCubemap;
}
default: {
case Tegra::Shader::TextureType::TextureCube:
return is_array ? SurfaceTarget::TextureCubeArray : SurfaceTarget::TextureCubemap;
default:
UNREACHABLE();
return SurfaceTarget::Texture2D;
}
}
SurfaceTarget ImageTypeToSurfaceTarget(Tegra::Shader::ImageType type) {
switch (type) {
case Tegra::Shader::ImageType::Texture1D:
return SurfaceTarget::Texture1D;
case Tegra::Shader::ImageType::TextureBuffer:
return SurfaceTarget::TextureBuffer;
case Tegra::Shader::ImageType::Texture1DArray:
return SurfaceTarget::Texture1DArray;
case Tegra::Shader::ImageType::Texture2D:
return SurfaceTarget::Texture2D;
case Tegra::Shader::ImageType::Texture2DArray:
return SurfaceTarget::Texture2DArray;
case Tegra::Shader::ImageType::Texture3D:
return SurfaceTarget::Texture3D;
default:
UNREACHABLE();
return SurfaceTarget::Texture2D;
}
}
namespace {
constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile);
}
} // Anonymous namespace
SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
const Tegra::Texture::FullTextureInfo& config,
SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry) {
SurfaceParams params;
params.is_tiled = config.tic.IsTiled();
params.srgb_conversion = config.tic.IsSrgbConversionEnabled();
params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0,
params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0,
params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1;
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
params.srgb_conversion);
params.is_tiled = tic.IsTiled();
params.srgb_conversion = tic.IsSrgbConversionEnabled();
params.block_width = params.is_tiled ? tic.BlockWidth() : 0,
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
params.pixel_format =
PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
params.type = GetFormatType(params.pixel_format);
if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) {
switch (params.pixel_format) {
@@ -92,31 +99,72 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
}
params.type = GetFormatType(params.pixel_format);
}
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
// TODO: on 1DBuffer we should use the tic info.
if (!config.tic.IsBuffer()) {
params.target = TextureType2SurfaceTarget(entry.GetType(), entry.IsArray());
params.width = config.tic.Width();
params.height = config.tic.Height();
params.depth = config.tic.Depth();
params.pitch = params.is_tiled ? 0 : config.tic.Pitch();
if (params.target == SurfaceTarget::TextureCubemap ||
params.target == SurfaceTarget::TextureCubeArray) {
params.depth *= 6;
}
params.num_levels = config.tic.max_mip_level + 1;
params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
params.is_layered = params.IsLayered();
} else {
if (tic.IsBuffer()) {
params.target = SurfaceTarget::TextureBuffer;
params.width = config.tic.Width();
params.width = tic.Width();
params.pitch = params.width * params.GetBytesPerPixel();
params.height = 1;
params.depth = 1;
params.num_levels = 1;
params.emulated_levels = 1;
params.is_layered = false;
} else {
params.target = TextureTypeToSurfaceTarget(entry.GetType(), entry.IsArray());
params.width = tic.Width();
params.height = tic.Height();
params.depth = tic.Depth();
params.pitch = params.is_tiled ? 0 : tic.Pitch();
if (params.target == SurfaceTarget::TextureCubemap ||
params.target == SurfaceTarget::TextureCubeArray) {
params.depth *= 6;
}
params.num_levels = tic.max_mip_level + 1;
params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
params.is_layered = params.IsLayered();
}
return params;
}
SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Image& entry) {
SurfaceParams params;
params.is_tiled = tic.IsTiled();
params.srgb_conversion = tic.IsSrgbConversionEnabled();
params.block_width = params.is_tiled ? tic.BlockWidth() : 0,
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
params.pixel_format =
PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
params.type = GetFormatType(params.pixel_format);
params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
params.target = ImageTypeToSurfaceTarget(entry.GetType());
// TODO: on 1DBuffer we should use the tic info.
if (tic.IsBuffer()) {
params.target = SurfaceTarget::TextureBuffer;
params.width = tic.Width();
params.pitch = params.width * params.GetBytesPerPixel();
params.height = 1;
params.depth = 1;
params.num_levels = 1;
params.emulated_levels = 1;
params.is_layered = false;
} else {
params.width = tic.Width();
params.height = tic.Height();
params.depth = tic.Depth();
params.pitch = params.is_tiled ? 0 : tic.Pitch();
if (params.target == SurfaceTarget::TextureCubemap ||
params.target == SurfaceTarget::TextureCubeArray) {
params.depth *= 6;
}
params.num_levels = tic.max_mip_level + 1;
params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
params.is_layered = params.IsLayered();
}
return params;
}
@@ -4,8 +4,6 @@
#pragma once
#include <map>
#include "common/alignment.h"
#include "common/bit_util.h"
#include "common/cityhash.h"
@@ -23,10 +21,13 @@ using VideoCore::Surface::SurfaceCompression;
class SurfaceParams {
public:
/// Creates SurfaceCachedParams from a texture configuration.
static SurfaceParams CreateForTexture(Core::System& system,
const Tegra::Texture::FullTextureInfo& config,
static SurfaceParams CreateForTexture(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry);
/// Creates SurfaceCachedParams from an image configuration.
static SurfaceParams CreateForImage(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Image& entry);
/// Creates SurfaceCachedParams for a depth buffer configuration.
static SurfaceParams CreateForDepthBuffer(
Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format,
@@ -10,7 +10,7 @@
namespace VideoCommon {
std::size_t ViewParams::Hash() const {
return static_cast<std::size_t>(base_layer) ^ static_cast<std::size_t>(num_layers << 16) ^
return static_cast<std::size_t>(base_layer) ^ (static_cast<std::size_t>(num_layers) << 16) ^
(static_cast<std::size_t>(base_level) << 24) ^
(static_cast<std::size_t>(num_levels) << 32) ^ (static_cast<std::size_t>(target) << 36);
}
+10 -10
View File
@@ -13,8 +13,8 @@
namespace VideoCommon {
struct ViewParams {
ViewParams(VideoCore::Surface::SurfaceTarget target, u32 base_layer, u32 num_layers,
u32 base_level, u32 num_levels)
constexpr explicit ViewParams(VideoCore::Surface::SurfaceTarget target, u32 base_layer,
u32 num_layers, u32 base_level, u32 num_levels)
: target{target}, base_layer{base_layer}, num_layers{num_layers}, base_level{base_level},
num_levels{num_levels} {}
@@ -22,12 +22,6 @@ struct ViewParams {
bool operator==(const ViewParams& rhs) const;
VideoCore::Surface::SurfaceTarget target{};
u32 base_layer{};
u32 num_layers{};
u32 base_level{};
u32 num_levels{};
bool IsLayered() const {
switch (target) {
case VideoCore::Surface::SurfaceTarget::Texture1DArray:
@@ -39,13 +33,19 @@ struct ViewParams {
return false;
}
}
VideoCore::Surface::SurfaceTarget target{};
u32 base_layer{};
u32 num_layers{};
u32 base_level{};
u32 num_levels{};
};
class ViewBase {
public:
ViewBase(const ViewParams& params) : params{params} {}
constexpr explicit ViewBase(const ViewParams& params) : params{params} {}
const ViewParams& GetViewParams() const {
constexpr const ViewParams& GetViewParams() const {
return params;
}
+18 -3
View File
@@ -89,14 +89,29 @@ public:
}
}
TView GetTextureSurface(const Tegra::Texture::FullTextureInfo& config,
TView GetTextureSurface(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry) {
std::lock_guard lock{mutex};
const auto gpu_addr{config.tic.Address()};
const auto gpu_addr{tic.Address()};
if (!gpu_addr) {
return {};
}
const auto params{SurfaceParams::CreateForTexture(system, config, entry)};
const auto params{SurfaceParams::CreateForTexture(tic, entry)};
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
}
return view;
}
TView GetImageSurface(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Image& entry) {
std::lock_guard lock{mutex};
const auto gpu_addr{tic.Address()};
if (!gpu_addr) {
return {};
}
const auto params{SurfaceParams::CreateForImage(tic, entry)};
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);