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No files matched your search
@@ -0,0 +1,31 @@
|
||||
The icons in this folder and its subfolders have the following licenses:
|
||||
|
||||
Icon Name | License | Origin/Author
|
||||
--- | --- | ---
|
||||
qt_themes/default/icons/16x16/checked.png | Free for non-commercial use
|
||||
qt_themes/default/icons/16x16/failed.png | Free for non-commercial use
|
||||
qt_themes/default/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/default/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/default/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/default/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/default/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/default/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
|
||||
qt_themes/default/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/qdarkstyle/icons/16x16/checked.png | Free for non-commercial use
|
||||
qt_themes/qdarkstyle/icons/16x16/failed.png | Free for non-commercial use
|
||||
qt_themes/qdarkstyle/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/qdarkstyle/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/qdarkstyle/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/qdarkstyle/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/qdarkstyle/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/qdarkstyle/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
|
||||
qt_themes/qdarkstyle/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/colorful/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/colorful/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/colorful/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/colorful/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/colorful/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/colorful/icons/48x48/plus.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/colorful/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
|
||||
|
||||
<!-- TODO: Add the license of the yuzu icon -->
|
||||
|
After Width: | Height: | Size: 330 B |
|
After Width: | Height: | Size: 4.5 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 582 B |
|
After Width: | Height: | Size: 460 B |
|
After Width: | Height: | Size: 496 B |
|
After Width: | Height: | Size: 680 B |
@@ -0,0 +1,14 @@
|
||||
[Icon Theme]
|
||||
Name=colorful
|
||||
Comment=Colorful theme
|
||||
Inherits=default
|
||||
Directories=16x16,48x48,256x256
|
||||
|
||||
[16x16]
|
||||
Size=16
|
||||
|
||||
[48x48]
|
||||
Size=48
|
||||
|
||||
[256x256]
|
||||
Size=256
|
||||
@@ -0,0 +1,15 @@
|
||||
<RCC>
|
||||
<qresource prefix="icons/colorful">
|
||||
<file alias="index.theme">icons/index.theme</file>
|
||||
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
|
||||
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
|
||||
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
|
||||
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
|
||||
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
|
||||
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
|
||||
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
|
||||
</qresource>
|
||||
<qresource prefix="colorful">
|
||||
<file>style.qss</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
@@ -0,0 +1,4 @@
|
||||
/*
|
||||
This file is intentionally left blank.
|
||||
We do not want to apply any stylesheet for colorful, only icons.
|
||||
*/
|
||||
|
After Width: | Height: | Size: 401 B |
@@ -0,0 +1,8 @@
|
||||
[Icon Theme]
|
||||
Name=colorful_dark
|
||||
Comment=Colorful theme (Dark style)
|
||||
Inherits=default
|
||||
Directories=16x16
|
||||
|
||||
[16x16]
|
||||
Size=16
|
||||
@@ -0,0 +1,57 @@
|
||||
<RCC>
|
||||
<qresource prefix="icons/colorful_dark">
|
||||
<file alias="index.theme">icons/index.theme</file>
|
||||
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
|
||||
<file alias="48x48/bad_folder.png">../colorful/icons/48x48/bad_folder.png</file>
|
||||
<file alias="48x48/chip.png">../colorful/icons/48x48/chip.png</file>
|
||||
<file alias="48x48/folder.png">../colorful/icons/48x48/folder.png</file>
|
||||
<file alias="48x48/plus.png">../colorful/icons/48x48/plus.png</file>
|
||||
<file alias="48x48/sd_card.png">../colorful/icons/48x48/sd_card.png</file>
|
||||
<file alias="256x256/plus_folder.png">../colorful/icons/256x256/plus_folder.png</file>
|
||||
</qresource>
|
||||
|
||||
<qresource prefix="qss_icons">
|
||||
<file alias="rc/up_arrow_disabled.png">../qdarkstyle/rc/up_arrow_disabled.png</file>
|
||||
<file alias="rc/Hmovetoolbar.png">../qdarkstyle/rc/Hmovetoolbar.png</file>
|
||||
<file alias="rc/stylesheet-branch-end.png">../qdarkstyle/rc/stylesheet-branch-end.png</file>
|
||||
<file alias="rc/branch_closed-on.png">../qdarkstyle/rc/branch_closed-on.png</file>
|
||||
<file alias="rc/stylesheet-vline.png">../qdarkstyle/rc/stylesheet-vline.png</file>
|
||||
<file alias="rc/branch_closed.png">../qdarkstyle/rc/branch_closed.png</file>
|
||||
<file alias="rc/branch_open-on.png">../qdarkstyle/rc/branch_open-on.png</file>
|
||||
<file alias="rc/transparent.png">../qdarkstyle/rc/transparent.png</file>
|
||||
<file alias="rc/right_arrow_disabled.png">../qdarkstyle/rc/right_arrow_disabled.png</file>
|
||||
<file alias="rc/sizegrip.png">../qdarkstyle/rc/sizegrip.png</file>
|
||||
<file alias="rc/close.png">../qdarkstyle/rc/close.png</file>
|
||||
<file alias="rc/close-hover.png">../qdarkstyle/rc/close-hover.png</file>
|
||||
<file alias="rc/close-pressed.png">../qdarkstyle/rc/close-pressed.png</file>
|
||||
<file alias="rc/down_arrow.png">../qdarkstyle/rc/down_arrow.png</file>
|
||||
<file alias="rc/Vmovetoolbar.png">../qdarkstyle/rc/Vmovetoolbar.png</file>
|
||||
<file alias="rc/left_arrow.png">../qdarkstyle/rc/left_arrow.png</file>
|
||||
<file alias="rc/stylesheet-branch-more.png">../qdarkstyle/rc/stylesheet-branch-more.png</file>
|
||||
<file alias="rc/up_arrow.png">../qdarkstyle/rc/up_arrow.png</file>
|
||||
<file alias="rc/right_arrow.png">../qdarkstyle/rc/right_arrow.png</file>
|
||||
<file alias="rc/left_arrow_disabled.png">../qdarkstyle/rc/left_arrow_disabled.png</file>
|
||||
<file alias="rc/Hsepartoolbar.png">../qdarkstyle/rc/Hsepartoolbar.png</file>
|
||||
<file alias="rc/branch_open.png">../qdarkstyle/rc/branch_open.png</file>
|
||||
<file alias="rc/Vsepartoolbar.png">../qdarkstyle/rc/Vsepartoolbar.png</file>
|
||||
<file alias="rc/down_arrow_disabled.png">../qdarkstyle/rc/down_arrow_disabled.png</file>
|
||||
<file alias="rc/undock.png">../qdarkstyle/rc/undock.png</file>
|
||||
<file alias="rc/checkbox_checked_disabled.png">../qdarkstyle/rc/checkbox_checked_disabled.png</file>
|
||||
<file alias="rc/checkbox_checked_focus.png">../qdarkstyle/rc/checkbox_checked_focus.png</file>
|
||||
<file alias="rc/checkbox_checked.png">../qdarkstyle/rc/checkbox_checked.png</file>
|
||||
<file alias="rc/checkbox_indeterminate.png">../qdarkstyle/rc/checkbox_indeterminate.png</file>
|
||||
<file alias="rc/checkbox_indeterminate_focus.png">../qdarkstyle/rc/checkbox_indeterminate_focus.png</file>
|
||||
<file alias="rc/checkbox_unchecked_disabled.png">../qdarkstyle/rc/checkbox_unchecked_disabled.png</file>
|
||||
<file alias="rc/checkbox_unchecked_focus.png">../qdarkstyle/rc/checkbox_unchecked_focus.png</file>
|
||||
<file alias="rc/checkbox_unchecked.png">../qdarkstyle/rc/checkbox_unchecked.png</file>
|
||||
<file alias="rc/radio_checked_disabled.png">../qdarkstyle/rc/radio_checked_disabled.png</file>
|
||||
<file alias="rc/radio_checked_focus.png">../qdarkstyle/rc/radio_checked_focus.png</file>
|
||||
<file alias="rc/radio_checked.png">../qdarkstyle/rc/radio_checked.png</file>
|
||||
<file alias="rc/radio_unchecked_disabled.png">../qdarkstyle/rc/radio_unchecked_disabled.png</file>
|
||||
<file alias="rc/radio_unchecked_focus.png">../qdarkstyle/rc/radio_unchecked_focus.png</file>
|
||||
<file alias="rc/radio_unchecked.png">../qdarkstyle/rc/radio_unchecked.png</file>
|
||||
</qresource>
|
||||
<qresource prefix="colorful_dark">
|
||||
<file alias="style.qss">../qdarkstyle/style.qss</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
@@ -5,7 +5,21 @@
|
||||
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
|
||||
|
||||
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
|
||||
|
||||
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
|
||||
|
||||
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
|
||||
|
||||
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
|
||||
|
||||
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
|
||||
|
||||
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
|
||||
|
||||
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
|
||||
|
||||
<file alias="256x256/yuzu.png">icons/256x256/yuzu.png</file>
|
||||
|
||||
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
After Width: | Height: | Size: 279 B |
|
After Width: | Height: | Size: 3.1 KiB |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 410 B |
|
After Width: | Height: | Size: 316 B |
|
After Width: | Height: | Size: 614 B |
@@ -1,10 +1,13 @@
|
||||
[Icon Theme]
|
||||
Name=default
|
||||
Comment=default theme
|
||||
Directories=16x16,256x256
|
||||
Directories=16x16,48x48,256x256
|
||||
|
||||
[16x16]
|
||||
Size=16
|
||||
|
||||
[48x48]
|
||||
Size=48
|
||||
|
||||
[256x256]
|
||||
Size=256
|
||||
|
After Width: | Height: | Size: 304 B |
|
After Width: | Height: | Size: 3.4 KiB |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 542 B |
|
After Width: | Height: | Size: 339 B |
|
After Width: | Height: | Size: 676 B |
@@ -2,10 +2,13 @@
|
||||
Name=qdarkstyle
|
||||
Comment=dark theme
|
||||
Inherits=default
|
||||
Directories=16x16,256x256
|
||||
Directories=16x16,48x48,256x256
|
||||
|
||||
[16x16]
|
||||
Size=16
|
||||
|
||||
|
||||
[48x48]
|
||||
Size=48
|
||||
|
||||
[256x256]
|
||||
Size=256
|
||||
@@ -1,6 +1,13 @@
|
||||
<RCC>
|
||||
<qresource prefix="icons/qdarkstyle">
|
||||
<file alias="index.theme">icons/index.theme</file>
|
||||
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
|
||||
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
|
||||
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
|
||||
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
|
||||
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
|
||||
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
|
||||
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
|
||||
</qresource>
|
||||
<qresource prefix="qss_icons">
|
||||
<file>rc/up_arrow_disabled.png</file>
|
||||
|
||||
@@ -337,3 +337,19 @@ proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
||||
|
||||
|
||||
The icons used in this project have the following licenses:
|
||||
|
||||
Icon Name | License | Origin/Author
|
||||
--- | --- | ---
|
||||
checked.png | Free for non-commercial use
|
||||
failed.png | Free for non-commercial use
|
||||
lock.png | CC BY-ND 3.0 | https://icons8.com
|
||||
plus_folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
bad_folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
chip.png | CC BY-ND 3.0 | https://icons8.com
|
||||
folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
plus.png (Default, Dark) | CC0 1.0 | Designed by BreadFish64 from the Citra team
|
||||
plus.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
|
||||
sd_card.png | CC BY-ND 3.0 | https://icons8.com
|
||||
@@ -70,6 +70,8 @@ add_library(core STATIC
|
||||
file_sys/sdmc_factory.h
|
||||
file_sys/submission_package.cpp
|
||||
file_sys/submission_package.h
|
||||
file_sys/system_archive/mii_model.cpp
|
||||
file_sys/system_archive/mii_model.h
|
||||
file_sys/system_archive/ng_word.cpp
|
||||
file_sys/system_archive/ng_word.h
|
||||
file_sys/system_archive/system_archive.cpp
|
||||
|
||||
@@ -104,7 +104,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
return vfs->OpenFile(path, FileSys::Mode::Read);
|
||||
}
|
||||
struct System::Impl {
|
||||
explicit Impl(System& system) : kernel{system}, cpu_core_manager{system}, reporter{system} {}
|
||||
explicit Impl(System& system)
|
||||
: kernel{system}, cpu_core_manager{system}, applet_manager{system}, reporter{system} {}
|
||||
|
||||
Cpu& CurrentCpuCore() {
|
||||
return cpu_core_manager.GetCurrentCore();
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
namespace Core::Crypto {
|
||||
|
||||
constexpr u64 CURRENT_CRYPTO_REVISION = 0x5;
|
||||
constexpr u64 FULL_TICKET_SIZE = 0x400;
|
||||
|
||||
using namespace Common;
|
||||
|
||||
@@ -55,6 +56,99 @@ const std::map<std::pair<S128KeyType, u64>, std::string> KEYS_VARIABLE_LENGTH{
|
||||
{{S128KeyType::KeyblobMAC, 0}, "keyblob_mac_key_"},
|
||||
};
|
||||
|
||||
namespace {
|
||||
template <std::size_t Size>
|
||||
bool IsAllZeroArray(const std::array<u8, Size>& array) {
|
||||
return std::all_of(array.begin(), array.end(), [](const auto& elem) { return elem == 0; });
|
||||
}
|
||||
} // namespace
|
||||
|
||||
u64 GetSignatureTypeDataSize(SignatureType type) {
|
||||
switch (type) {
|
||||
case SignatureType::RSA_4096_SHA1:
|
||||
case SignatureType::RSA_4096_SHA256:
|
||||
return 0x200;
|
||||
case SignatureType::RSA_2048_SHA1:
|
||||
case SignatureType::RSA_2048_SHA256:
|
||||
return 0x100;
|
||||
case SignatureType::ECDSA_SHA1:
|
||||
case SignatureType::ECDSA_SHA256:
|
||||
return 0x3C;
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
u64 GetSignatureTypePaddingSize(SignatureType type) {
|
||||
switch (type) {
|
||||
case SignatureType::RSA_4096_SHA1:
|
||||
case SignatureType::RSA_4096_SHA256:
|
||||
case SignatureType::RSA_2048_SHA1:
|
||||
case SignatureType::RSA_2048_SHA256:
|
||||
return 0x3C;
|
||||
case SignatureType::ECDSA_SHA1:
|
||||
case SignatureType::ECDSA_SHA256:
|
||||
return 0x40;
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
SignatureType Ticket::GetSignatureType() const {
|
||||
if (auto ticket = std::get_if<RSA4096Ticket>(&data)) {
|
||||
return ticket->sig_type;
|
||||
}
|
||||
if (auto ticket = std::get_if<RSA2048Ticket>(&data)) {
|
||||
return ticket->sig_type;
|
||||
}
|
||||
if (auto ticket = std::get_if<ECDSATicket>(&data)) {
|
||||
return ticket->sig_type;
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
TicketData& Ticket::GetData() {
|
||||
if (auto ticket = std::get_if<RSA4096Ticket>(&data)) {
|
||||
return ticket->data;
|
||||
}
|
||||
if (auto ticket = std::get_if<RSA2048Ticket>(&data)) {
|
||||
return ticket->data;
|
||||
}
|
||||
if (auto ticket = std::get_if<ECDSATicket>(&data)) {
|
||||
return ticket->data;
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
const TicketData& Ticket::GetData() const {
|
||||
if (auto ticket = std::get_if<RSA4096Ticket>(&data)) {
|
||||
return ticket->data;
|
||||
}
|
||||
if (auto ticket = std::get_if<RSA2048Ticket>(&data)) {
|
||||
return ticket->data;
|
||||
}
|
||||
if (auto ticket = std::get_if<ECDSATicket>(&data)) {
|
||||
return ticket->data;
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
u64 Ticket::GetSize() const {
|
||||
const auto sig_type = GetSignatureType();
|
||||
|
||||
return sizeof(SignatureType) + GetSignatureTypeDataSize(sig_type) +
|
||||
GetSignatureTypePaddingSize(sig_type) + sizeof(TicketData);
|
||||
}
|
||||
|
||||
Ticket Ticket::SynthesizeCommon(Key128 title_key, const std::array<u8, 16>& rights_id) {
|
||||
RSA2048Ticket out{};
|
||||
out.sig_type = SignatureType::RSA_2048_SHA256;
|
||||
out.data.rights_id = rights_id;
|
||||
out.data.title_key_common = title_key;
|
||||
return Ticket{out};
|
||||
}
|
||||
|
||||
Key128 GenerateKeyEncryptionKey(Key128 source, Key128 master, Key128 kek_seed, Key128 key_seed) {
|
||||
Key128 out{};
|
||||
|
||||
@@ -135,6 +229,27 @@ void KeyManager::DeriveGeneralPurposeKeys(std::size_t crypto_revision) {
|
||||
}
|
||||
}
|
||||
|
||||
RSAKeyPair<2048> KeyManager::GetETicketRSAKey() const {
|
||||
if (IsAllZeroArray(eticket_extended_kek) || !HasKey(S128KeyType::ETicketRSAKek))
|
||||
return {};
|
||||
|
||||
const auto eticket_final = GetKey(S128KeyType::ETicketRSAKek);
|
||||
|
||||
std::vector<u8> extended_iv(eticket_extended_kek.begin(), eticket_extended_kek.begin() + 0x10);
|
||||
std::array<u8, 0x230> extended_dec{};
|
||||
AESCipher<Key128> rsa_1(eticket_final, Mode::CTR);
|
||||
rsa_1.SetIV(extended_iv);
|
||||
rsa_1.Transcode(eticket_extended_kek.data() + 0x10, eticket_extended_kek.size() - 0x10,
|
||||
extended_dec.data(), Op::Decrypt);
|
||||
|
||||
RSAKeyPair<2048> rsa_key{};
|
||||
std::memcpy(rsa_key.decryption_key.data(), extended_dec.data(), rsa_key.decryption_key.size());
|
||||
std::memcpy(rsa_key.modulus.data(), extended_dec.data() + 0x100, rsa_key.modulus.size());
|
||||
std::memcpy(rsa_key.exponent.data(), extended_dec.data() + 0x200, rsa_key.exponent.size());
|
||||
|
||||
return rsa_key;
|
||||
}
|
||||
|
||||
Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source) {
|
||||
AESCipher<Key128> mac_cipher(keyblob_key, Mode::ECB);
|
||||
Key128 mac_key{};
|
||||
@@ -237,7 +352,7 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke
|
||||
return Loader::ResultStatus::Success;
|
||||
}
|
||||
|
||||
std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save) {
|
||||
std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save) {
|
||||
if (!ticket_save.IsOpen())
|
||||
return {};
|
||||
|
||||
@@ -246,14 +361,14 @@ std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<TicketRaw> out;
|
||||
std::vector<Ticket> out;
|
||||
for (std::size_t offset = 0; offset + 0x4 < buffer.size(); ++offset) {
|
||||
if (buffer[offset] == 0x4 && buffer[offset + 1] == 0x0 && buffer[offset + 2] == 0x1 &&
|
||||
buffer[offset + 3] == 0x0) {
|
||||
out.emplace_back();
|
||||
auto& next = out.back();
|
||||
std::memcpy(&next, buffer.data() + offset, sizeof(TicketRaw));
|
||||
offset += next.size();
|
||||
std::memcpy(&next, buffer.data() + offset, sizeof(Ticket));
|
||||
offset += FULL_TICKET_SIZE;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -305,29 +420,23 @@ static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) {
|
||||
return offset;
|
||||
}
|
||||
|
||||
std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
|
||||
std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket,
|
||||
const RSAKeyPair<2048>& key) {
|
||||
u32 cert_authority;
|
||||
std::memcpy(&cert_authority, ticket.data() + 0x140, sizeof(cert_authority));
|
||||
if (cert_authority == 0)
|
||||
const auto issuer = ticket.GetData().issuer;
|
||||
if (issuer == std::array<u8, 0x40>{})
|
||||
return {};
|
||||
if (cert_authority != Common::MakeMagic('R', 'o', 'o', 't')) {
|
||||
LOG_INFO(Crypto,
|
||||
"Attempting to parse ticket with non-standard certificate authority {:08X}.",
|
||||
cert_authority);
|
||||
if (issuer[0] != 'R' || issuer[1] != 'o' || issuer[2] != 'o' || issuer[3] != 't') {
|
||||
LOG_INFO(Crypto, "Attempting to parse ticket with non-standard certificate authority.");
|
||||
}
|
||||
|
||||
Key128 rights_id;
|
||||
std::memcpy(rights_id.data(), ticket.data() + 0x2A0, sizeof(Key128));
|
||||
Key128 rights_id = ticket.GetData().rights_id;
|
||||
|
||||
if (rights_id == Key128{})
|
||||
return {};
|
||||
|
||||
Key128 key_temp{};
|
||||
|
||||
if (!std::any_of(ticket.begin() + 0x190, ticket.begin() + 0x280, [](u8 b) { return b != 0; })) {
|
||||
std::memcpy(key_temp.data(), ticket.data() + 0x180, key_temp.size());
|
||||
return std::make_pair(rights_id, key_temp);
|
||||
if (!std::any_of(ticket.GetData().title_key_common_pad.begin(),
|
||||
ticket.GetData().title_key_common_pad.end(), [](u8 b) { return b != 0; })) {
|
||||
return std::make_pair(rights_id, ticket.GetData().title_key_common);
|
||||
}
|
||||
|
||||
mbedtls_mpi D; // RSA Private Exponent
|
||||
@@ -342,7 +451,7 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
|
||||
|
||||
mbedtls_mpi_read_binary(&D, key.decryption_key.data(), key.decryption_key.size());
|
||||
mbedtls_mpi_read_binary(&N, key.modulus.data(), key.modulus.size());
|
||||
mbedtls_mpi_read_binary(&S, ticket.data() + 0x180, 0x100);
|
||||
mbedtls_mpi_read_binary(&S, ticket.GetData().title_key_block.data(), 0x100);
|
||||
|
||||
mbedtls_mpi_exp_mod(&M, &S, &D, &N, nullptr);
|
||||
|
||||
@@ -366,6 +475,7 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
|
||||
return {};
|
||||
ASSERT(*offset > 0);
|
||||
|
||||
Key128 key_temp{};
|
||||
std::memcpy(key_temp.data(), m_2.data() + *offset, key_temp.size());
|
||||
|
||||
return std::make_pair(rights_id, key_temp);
|
||||
@@ -450,6 +560,8 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
|
||||
|
||||
const auto index = std::stoul(out[0].substr(18, 2), nullptr, 16);
|
||||
encrypted_keyblobs[index] = Common::HexStringToArray<0xB0>(out[1]);
|
||||
} else if (out[0].compare(0, 20, "eticket_extended_kek") == 0) {
|
||||
eticket_extended_kek = Common::HexStringToArray<576>(out[1]);
|
||||
} else {
|
||||
for (const auto& kv : KEYS_VARIABLE_LENGTH) {
|
||||
if (!ValidCryptoRevisionString(out[0], kv.second.size(), 2))
|
||||
@@ -862,20 +974,19 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
|
||||
// Titlekeys
|
||||
data.DecryptProdInfo(GetBISKey(0));
|
||||
|
||||
const auto eticket_extended_kek = data.GetETicketExtendedKek();
|
||||
eticket_extended_kek = data.GetETicketExtendedKek();
|
||||
WriteKeyToFile(KeyCategory::Console, "eticket_extended_kek", eticket_extended_kek);
|
||||
PopulateTickets();
|
||||
}
|
||||
|
||||
std::vector<u8> extended_iv(0x10);
|
||||
std::memcpy(extended_iv.data(), eticket_extended_kek.data(), extended_iv.size());
|
||||
std::array<u8, 0x230> extended_dec{};
|
||||
AESCipher<Key128> rsa_1(eticket_final, Mode::CTR);
|
||||
rsa_1.SetIV(extended_iv);
|
||||
rsa_1.Transcode(eticket_extended_kek.data() + 0x10, eticket_extended_kek.size() - 0x10,
|
||||
extended_dec.data(), Op::Decrypt);
|
||||
void KeyManager::PopulateTickets() {
|
||||
const auto rsa_key = GetETicketRSAKey();
|
||||
|
||||
RSAKeyPair<2048> rsa_key{};
|
||||
std::memcpy(rsa_key.decryption_key.data(), extended_dec.data(), rsa_key.decryption_key.size());
|
||||
std::memcpy(rsa_key.modulus.data(), extended_dec.data() + 0x100, rsa_key.modulus.size());
|
||||
std::memcpy(rsa_key.exponent.data(), extended_dec.data() + 0x200, rsa_key.exponent.size());
|
||||
if (rsa_key == RSAKeyPair<2048>{})
|
||||
return;
|
||||
|
||||
if (!common_tickets.empty() && !personal_tickets.empty())
|
||||
return;
|
||||
|
||||
const FileUtil::IOFile save1(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
|
||||
"/system/save/80000000000000e1",
|
||||
@@ -886,19 +997,41 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
|
||||
|
||||
const auto blob2 = GetTicketblob(save2);
|
||||
auto res = GetTicketblob(save1);
|
||||
const auto idx = res.size();
|
||||
res.insert(res.end(), blob2.begin(), blob2.end());
|
||||
|
||||
for (const auto& raw : res) {
|
||||
const auto pair = ParseTicket(raw, rsa_key);
|
||||
for (std::size_t i = 0; i < res.size(); ++i) {
|
||||
const auto common = i < idx;
|
||||
const auto pair = ParseTicket(res[i], rsa_key);
|
||||
if (!pair)
|
||||
continue;
|
||||
const auto& [rid, key] = *pair;
|
||||
u128 rights_id;
|
||||
std::memcpy(rights_id.data(), rid.data(), rid.size());
|
||||
|
||||
if (common) {
|
||||
common_tickets[rights_id] = res[i];
|
||||
} else {
|
||||
personal_tickets[rights_id] = res[i];
|
||||
}
|
||||
|
||||
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
|
||||
}
|
||||
}
|
||||
|
||||
void KeyManager::SynthesizeTickets() {
|
||||
for (const auto& key : s128_keys) {
|
||||
if (key.first.type != S128KeyType::Titlekey) {
|
||||
continue;
|
||||
}
|
||||
u128 rights_id{key.first.field1, key.first.field2};
|
||||
Key128 rights_id_2;
|
||||
std::memcpy(rights_id_2.data(), rights_id.data(), rights_id_2.size());
|
||||
const auto ticket = Ticket::SynthesizeCommon(key.second, rights_id_2);
|
||||
common_tickets.insert_or_assign(rights_id, ticket);
|
||||
}
|
||||
}
|
||||
|
||||
void KeyManager::SetKeyWrapped(S128KeyType id, Key128 key, u64 field1, u64 field2) {
|
||||
if (key == Key128{})
|
||||
return;
|
||||
@@ -997,6 +1130,46 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) {
|
||||
DeriveBase();
|
||||
}
|
||||
|
||||
const std::map<u128, Ticket>& KeyManager::GetCommonTickets() const {
|
||||
return common_tickets;
|
||||
}
|
||||
|
||||
const std::map<u128, Ticket>& KeyManager::GetPersonalizedTickets() const {
|
||||
return personal_tickets;
|
||||
}
|
||||
|
||||
bool KeyManager::AddTicketCommon(Ticket raw) {
|
||||
const auto rsa_key = GetETicketRSAKey();
|
||||
if (rsa_key == RSAKeyPair<2048>{})
|
||||
return false;
|
||||
|
||||
const auto pair = ParseTicket(raw, rsa_key);
|
||||
if (!pair)
|
||||
return false;
|
||||
const auto& [rid, key] = *pair;
|
||||
u128 rights_id;
|
||||
std::memcpy(rights_id.data(), rid.data(), rid.size());
|
||||
common_tickets[rights_id] = raw;
|
||||
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool KeyManager::AddTicketPersonalized(Ticket raw) {
|
||||
const auto rsa_key = GetETicketRSAKey();
|
||||
if (rsa_key == RSAKeyPair<2048>{})
|
||||
return false;
|
||||
|
||||
const auto pair = ParseTicket(raw, rsa_key);
|
||||
if (!pair)
|
||||
return false;
|
||||
const auto& [rid, key] = *pair;
|
||||
u128 rights_id;
|
||||
std::memcpy(rights_id.data(), rid.data(), rid.size());
|
||||
common_tickets[rights_id] = raw;
|
||||
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
|
||||
return true;
|
||||
}
|
||||
|
||||
const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_file_id = {
|
||||
{"eticket_rsa_kek", {S128KeyType::ETicketRSAKek, 0, 0}},
|
||||
{"eticket_rsa_kek_source",
|
||||
|
||||
@@ -9,8 +9,10 @@
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
#include <variant>
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/crypto/partition_data_manager.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
@@ -30,7 +32,79 @@ constexpr u64 TICKET_FILE_TITLEKEY_OFFSET = 0x180;
|
||||
using Key128 = std::array<u8, 0x10>;
|
||||
using Key256 = std::array<u8, 0x20>;
|
||||
using SHA256Hash = std::array<u8, 0x20>;
|
||||
using TicketRaw = std::array<u8, 0x400>;
|
||||
|
||||
enum class SignatureType {
|
||||
RSA_4096_SHA1 = 0x10000,
|
||||
RSA_2048_SHA1 = 0x10001,
|
||||
ECDSA_SHA1 = 0x10002,
|
||||
RSA_4096_SHA256 = 0x10003,
|
||||
RSA_2048_SHA256 = 0x10004,
|
||||
ECDSA_SHA256 = 0x10005,
|
||||
};
|
||||
|
||||
u64 GetSignatureTypeDataSize(SignatureType type);
|
||||
u64 GetSignatureTypePaddingSize(SignatureType type);
|
||||
|
||||
enum class TitleKeyType : u8 {
|
||||
Common = 0,
|
||||
Personalized = 1,
|
||||
};
|
||||
|
||||
struct TicketData {
|
||||
std::array<u8, 0x40> issuer;
|
||||
union {
|
||||
std::array<u8, 0x100> title_key_block;
|
||||
|
||||
struct {
|
||||
Key128 title_key_common;
|
||||
std::array<u8, 0xF0> title_key_common_pad;
|
||||
};
|
||||
};
|
||||
|
||||
INSERT_PADDING_BYTES(0x1);
|
||||
TitleKeyType type;
|
||||
INSERT_PADDING_BYTES(0x3);
|
||||
u8 revision;
|
||||
INSERT_PADDING_BYTES(0xA);
|
||||
u64 ticket_id;
|
||||
u64 device_id;
|
||||
std::array<u8, 0x10> rights_id;
|
||||
u32 account_id;
|
||||
INSERT_PADDING_BYTES(0x14C);
|
||||
};
|
||||
static_assert(sizeof(TicketData) == 0x2C0, "TicketData has incorrect size.");
|
||||
|
||||
struct RSA4096Ticket {
|
||||
SignatureType sig_type;
|
||||
std::array<u8, 0x200> sig_data;
|
||||
INSERT_PADDING_BYTES(0x3C);
|
||||
TicketData data;
|
||||
};
|
||||
|
||||
struct RSA2048Ticket {
|
||||
SignatureType sig_type;
|
||||
std::array<u8, 0x100> sig_data;
|
||||
INSERT_PADDING_BYTES(0x3C);
|
||||
TicketData data;
|
||||
};
|
||||
|
||||
struct ECDSATicket {
|
||||
SignatureType sig_type;
|
||||
std::array<u8, 0x3C> sig_data;
|
||||
INSERT_PADDING_BYTES(0x40);
|
||||
TicketData data;
|
||||
};
|
||||
|
||||
struct Ticket {
|
||||
std::variant<RSA4096Ticket, RSA2048Ticket, ECDSATicket> data;
|
||||
|
||||
SignatureType GetSignatureType() const;
|
||||
TicketData& GetData();
|
||||
const TicketData& GetData() const;
|
||||
u64 GetSize() const;
|
||||
|
||||
static Ticket SynthesizeCommon(Key128 title_key, const std::array<u8, 0x10>& rights_id);
|
||||
};
|
||||
|
||||
static_assert(sizeof(Key128) == 16, "Key128 must be 128 bytes big.");
|
||||
static_assert(sizeof(Key256) == 32, "Key256 must be 256 bytes big.");
|
||||
@@ -43,6 +117,19 @@ struct RSAKeyPair {
|
||||
std::array<u8, 4> exponent;
|
||||
};
|
||||
|
||||
template <size_t bit_size, size_t byte_size>
|
||||
bool operator==(const RSAKeyPair<bit_size, byte_size>& lhs,
|
||||
const RSAKeyPair<bit_size, byte_size>& rhs) {
|
||||
return std::tie(lhs.encryption_key, lhs.decryption_key, lhs.modulus, lhs.exponent) ==
|
||||
std::tie(rhs.encryption_key, rhs.decryption_key, rhs.modulus, rhs.exponent);
|
||||
}
|
||||
|
||||
template <size_t bit_size, size_t byte_size>
|
||||
bool operator!=(const RSAKeyPair<bit_size, byte_size>& lhs,
|
||||
const RSAKeyPair<bit_size, byte_size>& rhs) {
|
||||
return !(lhs == rhs);
|
||||
}
|
||||
|
||||
enum class KeyCategory : u8 {
|
||||
Standard,
|
||||
Title,
|
||||
@@ -151,22 +238,35 @@ public:
|
||||
|
||||
static bool KeyFileExists(bool title);
|
||||
|
||||
// Call before using the sd seed to attempt to derive it if it dosen't exist. Needs system save
|
||||
// 8*43 and the private file to exist.
|
||||
// Call before using the sd seed to attempt to derive it if it dosen't exist. Needs system
|
||||
// save 8*43 and the private file to exist.
|
||||
void DeriveSDSeedLazy();
|
||||
|
||||
bool BaseDeriveNecessary() const;
|
||||
void DeriveBase();
|
||||
void DeriveETicket(PartitionDataManager& data);
|
||||
void PopulateTickets();
|
||||
void SynthesizeTickets();
|
||||
|
||||
void PopulateFromPartitionData(PartitionDataManager& data);
|
||||
|
||||
const std::map<u128, Ticket>& GetCommonTickets() const;
|
||||
const std::map<u128, Ticket>& GetPersonalizedTickets() const;
|
||||
|
||||
bool AddTicketCommon(Ticket raw);
|
||||
bool AddTicketPersonalized(Ticket raw);
|
||||
|
||||
private:
|
||||
std::map<KeyIndex<S128KeyType>, Key128> s128_keys;
|
||||
std::map<KeyIndex<S256KeyType>, Key256> s256_keys;
|
||||
|
||||
// Map from rights ID to ticket
|
||||
std::map<u128, Ticket> common_tickets;
|
||||
std::map<u128, Ticket> personal_tickets;
|
||||
|
||||
std::array<std::array<u8, 0xB0>, 0x20> encrypted_keyblobs{};
|
||||
std::array<std::array<u8, 0x90>, 0x20> keyblobs{};
|
||||
std::array<u8, 576> eticket_extended_kek{};
|
||||
|
||||
bool dev_mode;
|
||||
void LoadFromFile(const std::string& filename, bool is_title_keys);
|
||||
@@ -178,6 +278,8 @@ private:
|
||||
|
||||
void DeriveGeneralPurposeKeys(std::size_t crypto_revision);
|
||||
|
||||
RSAKeyPair<2048> GetETicketRSAKey() const;
|
||||
|
||||
void SetKeyWrapped(S128KeyType id, Key128 key, u64 field1 = 0, u64 field2 = 0);
|
||||
void SetKeyWrapped(S256KeyType id, Key256 key, u64 field1 = 0, u64 field2 = 0);
|
||||
|
||||
@@ -195,11 +297,11 @@ std::array<u8, 0x90> DecryptKeyblob(const std::array<u8, 0xB0>& encrypted_keyblo
|
||||
std::optional<Key128> DeriveSDSeed();
|
||||
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys);
|
||||
|
||||
std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save);
|
||||
std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save);
|
||||
|
||||
// Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority (offset
|
||||
// 0x140-0x144 is zero)
|
||||
std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
|
||||
// Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority
|
||||
// (offset 0x140-0x144 is zero)
|
||||
std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket,
|
||||
const RSAKeyPair<2048>& eticket_extended_key);
|
||||
|
||||
} // namespace Core::Crypto
|
||||
@@ -0,0 +1,46 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/file_sys/system_archive/mii_model.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
namespace MiiModelData {
|
||||
|
||||
constexpr std::array<u8, 0x10> NFTR_STANDARD{'N', 'F', 'T', 'R', 0x01, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
||||
constexpr std::array<u8, 0x10> NFSR_STANDARD{'N', 'F', 'S', 'R', 0x01, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
||||
|
||||
constexpr auto TEXTURE_LOW_LINEAR = NFTR_STANDARD;
|
||||
constexpr auto TEXTURE_LOW_SRGB = NFTR_STANDARD;
|
||||
constexpr auto TEXTURE_MID_LINEAR = NFTR_STANDARD;
|
||||
constexpr auto TEXTURE_MID_SRGB = NFTR_STANDARD;
|
||||
constexpr auto SHAPE_HIGH = NFSR_STANDARD;
|
||||
constexpr auto SHAPE_MID = NFSR_STANDARD;
|
||||
|
||||
} // namespace MiiModelData
|
||||
|
||||
VirtualDir MiiModel() {
|
||||
auto out = std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{},
|
||||
std::vector<VirtualDir>{}, "data");
|
||||
|
||||
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_LOW_LINEAR.size()>>(
|
||||
MiiModelData::TEXTURE_LOW_LINEAR, "NXTextureLowLinear.dat"));
|
||||
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_LOW_SRGB.size()>>(
|
||||
MiiModelData::TEXTURE_LOW_SRGB, "NXTextureLowSRGB.dat"));
|
||||
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_MID_LINEAR.size()>>(
|
||||
MiiModelData::TEXTURE_MID_LINEAR, "NXTextureMidLinear.dat"));
|
||||
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_MID_SRGB.size()>>(
|
||||
MiiModelData::TEXTURE_MID_SRGB, "NXTextureMidSRGB.dat"));
|
||||
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::SHAPE_HIGH.size()>>(
|
||||
MiiModelData::SHAPE_HIGH, "ShapeHigh.dat"));
|
||||
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::SHAPE_MID.size()>>(
|
||||
MiiModelData::SHAPE_MID, "ShapeMid.dat"));
|
||||
|
||||
return std::move(out);
|
||||
}
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
@@ -0,0 +1,13 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
VirtualDir MiiModel();
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/system_archive/mii_model.h"
|
||||
#include "core/file_sys/system_archive/ng_word.h"
|
||||
#include "core/file_sys/system_archive/system_archive.h"
|
||||
#include "core/file_sys/system_archive/system_version.h"
|
||||
@@ -24,7 +25,7 @@ struct SystemArchiveDescriptor {
|
||||
constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES{{
|
||||
{0x0100000000000800, "CertStore", nullptr},
|
||||
{0x0100000000000801, "ErrorMessage", nullptr},
|
||||
{0x0100000000000802, "MiiModel", nullptr},
|
||||
{0x0100000000000802, "MiiModel", &MiiModel},
|
||||
{0x0100000000000803, "BrowserDll", nullptr},
|
||||
{0x0100000000000804, "Help", nullptr},
|
||||
{0x0100000000000805, "SharedFont", nullptr},
|
||||
|
||||
@@ -296,12 +296,6 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
|
||||
}
|
||||
|
||||
ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
|
||||
const auto end_addr = target + size;
|
||||
const auto last_addr = end_addr - 1;
|
||||
VAddr cur_addr = target;
|
||||
|
||||
ResultCode result = RESULT_SUCCESS;
|
||||
|
||||
// Check how much memory we've already mapped.
|
||||
const auto mapped_size_result = SizeOfAllocatedVMAsInRange(target, size);
|
||||
if (mapped_size_result.Failed()) {
|
||||
@@ -324,13 +318,16 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
|
||||
|
||||
// Keep track of the memory regions we unmap.
|
||||
std::vector<std::pair<u64, u64>> mapped_regions;
|
||||
ResultCode result = RESULT_SUCCESS;
|
||||
|
||||
// Iterate, trying to map memory.
|
||||
{
|
||||
cur_addr = target;
|
||||
const auto end_addr = target + size;
|
||||
const auto last_addr = end_addr - 1;
|
||||
VAddr cur_addr = target;
|
||||
|
||||
auto iter = FindVMA(target);
|
||||
ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end");
|
||||
ASSERT(iter != vma_map.end());
|
||||
|
||||
while (true) {
|
||||
const auto& vma = iter->second;
|
||||
@@ -342,7 +339,7 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
|
||||
const auto map_size = std::min(end_addr - cur_addr, vma_end - cur_addr);
|
||||
if (vma.state == MemoryState::Unmapped) {
|
||||
const auto map_res =
|
||||
MapMemoryBlock(cur_addr, std::make_shared<PhysicalMemory>(map_size, 0), 0,
|
||||
MapMemoryBlock(cur_addr, std::make_shared<PhysicalMemory>(map_size), 0,
|
||||
map_size, MemoryState::Heap, VMAPermission::ReadWrite);
|
||||
result = map_res.Code();
|
||||
if (result.IsError()) {
|
||||
@@ -360,7 +357,7 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
|
||||
// Advance to the next block.
|
||||
cur_addr = vma_end;
|
||||
iter = FindVMA(cur_addr);
|
||||
ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end");
|
||||
ASSERT(iter != vma_map.end());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -368,7 +365,7 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
|
||||
if (result.IsError()) {
|
||||
for (const auto [unmap_address, unmap_size] : mapped_regions) {
|
||||
ASSERT_MSG(UnmapRange(unmap_address, unmap_size).IsSuccess(),
|
||||
"MapPhysicalMemory un-map on error");
|
||||
"Failed to unmap memory range.");
|
||||
}
|
||||
|
||||
return result;
|
||||
@@ -381,12 +378,6 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
|
||||
}
|
||||
|
||||
ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
|
||||
const auto end_addr = target + size;
|
||||
const auto last_addr = end_addr - 1;
|
||||
VAddr cur_addr = target;
|
||||
|
||||
ResultCode result = RESULT_SUCCESS;
|
||||
|
||||
// Check how much memory is currently mapped.
|
||||
const auto mapped_size_result = SizeOfUnmappablePhysicalMemoryInRange(target, size);
|
||||
if (mapped_size_result.Failed()) {
|
||||
@@ -401,13 +392,16 @@ ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
|
||||
|
||||
// Keep track of the memory regions we unmap.
|
||||
std::vector<std::pair<u64, u64>> unmapped_regions;
|
||||
ResultCode result = RESULT_SUCCESS;
|
||||
|
||||
// Try to unmap regions.
|
||||
{
|
||||
cur_addr = target;
|
||||
const auto end_addr = target + size;
|
||||
const auto last_addr = end_addr - 1;
|
||||
VAddr cur_addr = target;
|
||||
|
||||
auto iter = FindVMA(target);
|
||||
ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end");
|
||||
ASSERT(iter != vma_map.end());
|
||||
|
||||
while (true) {
|
||||
const auto& vma = iter->second;
|
||||
@@ -434,7 +428,7 @@ ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
|
||||
// Advance to the next block.
|
||||
cur_addr = vma_end;
|
||||
iter = FindVMA(cur_addr);
|
||||
ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end");
|
||||
ASSERT(iter != vma_map.end());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -443,10 +437,12 @@ ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
|
||||
if (result.IsError()) {
|
||||
for (const auto [map_address, map_size] : unmapped_regions) {
|
||||
const auto remap_res =
|
||||
MapMemoryBlock(map_address, std::make_shared<PhysicalMemory>(map_size, 0), 0,
|
||||
map_size, MemoryState::Heap, VMAPermission::None);
|
||||
ASSERT_MSG(remap_res.Succeeded(), "UnmapPhysicalMemory re-map on error");
|
||||
MapMemoryBlock(map_address, std::make_shared<PhysicalMemory>(map_size), 0, map_size,
|
||||
MemoryState::Heap, VMAPermission::None);
|
||||
ASSERT_MSG(remap_res.Succeeded(), "Failed to remap a memory block.");
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// Update mapped amount
|
||||
@@ -757,20 +753,26 @@ void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryAre
|
||||
// Always merge allocated memory blocks, even when they don't share the same backing block.
|
||||
if (left.type == VMAType::AllocatedMemoryBlock &&
|
||||
(left.backing_block != right.backing_block || left.offset + left.size != right.offset)) {
|
||||
const auto right_begin = right.backing_block->begin() + right.offset;
|
||||
const auto right_end = right_begin + right.size;
|
||||
|
||||
// Check if we can save work.
|
||||
if (left.offset == 0 && left.size == left.backing_block->size()) {
|
||||
// Fast case: left is an entire backing block.
|
||||
left.backing_block->insert(left.backing_block->end(),
|
||||
right.backing_block->begin() + right.offset,
|
||||
right.backing_block->begin() + right.offset + right.size);
|
||||
left.backing_block->insert(left.backing_block->end(), right_begin, right_end);
|
||||
} else {
|
||||
// Slow case: make a new memory block for left and right.
|
||||
const auto left_begin = left.backing_block->begin() + left.offset;
|
||||
const auto left_end = left_begin + left.size;
|
||||
const auto left_size = static_cast<std::size_t>(std::distance(left_begin, left_end));
|
||||
const auto right_size = static_cast<std::size_t>(std::distance(right_begin, right_end));
|
||||
|
||||
auto new_memory = std::make_shared<PhysicalMemory>();
|
||||
new_memory->insert(new_memory->end(), left.backing_block->begin() + left.offset,
|
||||
left.backing_block->begin() + left.offset + left.size);
|
||||
new_memory->insert(new_memory->end(), right.backing_block->begin() + right.offset,
|
||||
right.backing_block->begin() + right.offset + right.size);
|
||||
left.backing_block = new_memory;
|
||||
new_memory->reserve(left_size + right_size);
|
||||
new_memory->insert(new_memory->end(), left_begin, left_end);
|
||||
new_memory->insert(new_memory->end(), right_begin, right_end);
|
||||
|
||||
left.backing_block = std::move(new_memory);
|
||||
left.offset = 0;
|
||||
}
|
||||
|
||||
@@ -965,7 +967,7 @@ ResultVal<std::size_t> VMManager::SizeOfAllocatedVMAsInRange(VAddr address,
|
||||
|
||||
VAddr cur_addr = address;
|
||||
auto iter = FindVMA(cur_addr);
|
||||
ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end");
|
||||
ASSERT(iter != vma_map.end());
|
||||
|
||||
while (true) {
|
||||
const auto& vma = iter->second;
|
||||
@@ -986,7 +988,7 @@ ResultVal<std::size_t> VMManager::SizeOfAllocatedVMAsInRange(VAddr address,
|
||||
// Advance to the next block.
|
||||
cur_addr = vma_end;
|
||||
iter = std::next(iter);
|
||||
ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end");
|
||||
ASSERT(iter != vma_map.end());
|
||||
}
|
||||
|
||||
return MakeResult(mapped_size);
|
||||
@@ -1000,7 +1002,7 @@ ResultVal<std::size_t> VMManager::SizeOfUnmappablePhysicalMemoryInRange(VAddr ad
|
||||
|
||||
VAddr cur_addr = address;
|
||||
auto iter = FindVMA(cur_addr);
|
||||
ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end");
|
||||
ASSERT(iter != vma_map.end());
|
||||
|
||||
while (true) {
|
||||
const auto& vma = iter->second;
|
||||
@@ -1029,7 +1031,7 @@ ResultVal<std::size_t> VMManager::SizeOfUnmappablePhysicalMemoryInRange(VAddr ad
|
||||
// Advance to the next block.
|
||||
cur_addr = vma_end;
|
||||
iter = std::next(iter);
|
||||
ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end");
|
||||
ASSERT(iter != vma_map.end());
|
||||
}
|
||||
|
||||
return MakeResult(mapped_size);
|
||||
|
||||
@@ -454,8 +454,8 @@ public:
|
||||
|
||||
/// Maps memory at a given address.
|
||||
///
|
||||
/// @param addr The virtual address to map memory at.
|
||||
/// @param size The amount of memory to map.
|
||||
/// @param target The virtual address to map memory at.
|
||||
/// @param size The amount of memory to map.
|
||||
///
|
||||
/// @note The destination address must lie within the Map region.
|
||||
///
|
||||
@@ -468,8 +468,8 @@ public:
|
||||
|
||||
/// Unmaps memory at a given address.
|
||||
///
|
||||
/// @param addr The virtual address to unmap memory at.
|
||||
/// @param size The amount of memory to unmap.
|
||||
/// @param target The virtual address to unmap memory at.
|
||||
/// @param size The amount of memory to unmap.
|
||||
///
|
||||
/// @note The destination address must lie within the Map region.
|
||||
///
|
||||
|
||||
@@ -56,7 +56,8 @@ struct LaunchParameters {
|
||||
};
|
||||
static_assert(sizeof(LaunchParameters) == 0x88);
|
||||
|
||||
IWindowController::IWindowController() : ServiceFramework("IWindowController") {
|
||||
IWindowController::IWindowController(Core::System& system_)
|
||||
: ServiceFramework("IWindowController"), system{system_} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "CreateWindow"},
|
||||
@@ -75,7 +76,7 @@ IWindowController::IWindowController() : ServiceFramework("IWindowController") {
|
||||
IWindowController::~IWindowController() = default;
|
||||
|
||||
void IWindowController::GetAppletResourceUserId(Kernel::HLERequestContext& ctx) {
|
||||
const u64 process_id = Core::System::GetInstance().Kernel().CurrentProcess()->GetProcessID();
|
||||
const u64 process_id = system.CurrentProcess()->GetProcessID();
|
||||
|
||||
LOG_DEBUG(Service_AM, "called. Process ID=0x{:016X}", process_id);
|
||||
|
||||
@@ -231,8 +232,9 @@ IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} {
|
||||
|
||||
IDebugFunctions::~IDebugFunctions() = default;
|
||||
|
||||
ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
: ServiceFramework("ISelfController"), nvflinger(std::move(nvflinger)) {
|
||||
ISelfController::ISelfController(Core::System& system_,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger_)
|
||||
: ServiceFramework("ISelfController"), nvflinger(std::move(nvflinger_)) {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Exit"},
|
||||
@@ -280,7 +282,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto& kernel = system_.Kernel();
|
||||
launchable_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
|
||||
"ISelfController:LaunchableEvent");
|
||||
|
||||
@@ -501,8 +503,7 @@ void ISelfController::GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequest
|
||||
rb.PushCopyObjects(accumulated_suspended_tick_changed_event.readable);
|
||||
}
|
||||
|
||||
AppletMessageQueue::AppletMessageQueue() {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
AppletMessageQueue::AppletMessageQueue(Kernel::KernelCore& kernel) {
|
||||
on_new_message = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
|
||||
"AMMessageQueue:OnMessageRecieved");
|
||||
on_operation_mode_changed = Kernel::WritableEvent::CreateEventPair(
|
||||
@@ -937,9 +938,8 @@ void IStorageAccessor::Read(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
ILibraryAppletCreator::ILibraryAppletCreator(u64 current_process_title_id)
|
||||
: ServiceFramework("ILibraryAppletCreator"),
|
||||
current_process_title_id(current_process_title_id) {
|
||||
ILibraryAppletCreator::ILibraryAppletCreator(Core::System& system_)
|
||||
: ServiceFramework("ILibraryAppletCreator"), system{system_} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ILibraryAppletCreator::CreateLibraryApplet, "CreateLibraryApplet"},
|
||||
{1, nullptr, "TerminateAllLibraryApplets"},
|
||||
@@ -961,8 +961,8 @@ void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx)
|
||||
LOG_DEBUG(Service_AM, "called with applet_id={:08X}, applet_mode={:08X}",
|
||||
static_cast<u32>(applet_id), applet_mode);
|
||||
|
||||
const auto& applet_manager{Core::System::GetInstance().GetAppletManager()};
|
||||
const auto applet = applet_manager.GetApplet(applet_id, current_process_title_id);
|
||||
const auto& applet_manager{system.GetAppletManager()};
|
||||
const auto applet = applet_manager.GetApplet(applet_id);
|
||||
|
||||
if (applet == nullptr) {
|
||||
LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", static_cast<u32>(applet_id));
|
||||
@@ -999,8 +999,7 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
|
||||
const auto handle{rp.Pop<Kernel::Handle>()};
|
||||
|
||||
const auto transfer_mem =
|
||||
Core::System::GetInstance().CurrentProcess()->GetHandleTable().Get<Kernel::TransferMemory>(
|
||||
handle);
|
||||
system.CurrentProcess()->GetHandleTable().Get<Kernel::TransferMemory>(handle);
|
||||
|
||||
if (transfer_mem == nullptr) {
|
||||
LOG_ERROR(Service_AM, "shared_mem is a nullpr for handle={:08X}", handle);
|
||||
@@ -1018,7 +1017,8 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
|
||||
rb.PushIpcInterface(std::make_shared<IStorage>(std::move(memory)));
|
||||
}
|
||||
|
||||
IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
|
||||
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
|
||||
: ServiceFramework("IApplicationFunctions"), system{system_} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
|
||||
@@ -1057,6 +1057,7 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
|
||||
{120, nullptr, "ExecuteProgram"},
|
||||
{121, nullptr, "ClearUserChannel"},
|
||||
{122, nullptr, "UnpopToUserChannel"},
|
||||
{130, &IApplicationFunctions::GetGpuErrorDetectedSystemEvent, "GetGpuErrorDetectedSystemEvent"},
|
||||
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
|
||||
{1000, nullptr, "CreateMovieMaker"},
|
||||
{1001, nullptr, "PrepareForJit"},
|
||||
@@ -1064,6 +1065,10 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
gpu_error_detected_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::Manual, "IApplicationFunctions:GpuErrorDetectedSystemEvent");
|
||||
}
|
||||
|
||||
IApplicationFunctions::~IApplicationFunctions() = default;
|
||||
@@ -1175,7 +1180,7 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
|
||||
// Get supported languages from NACP, if possible
|
||||
// Default to 0 (all languages supported)
|
||||
u32 supported_languages = 0;
|
||||
FileSys::PatchManager pm{Core::System::GetInstance().CurrentProcess()->GetTitleID()};
|
||||
FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
|
||||
|
||||
const auto res = pm.GetControlMetadata();
|
||||
if (res.first != nullptr) {
|
||||
@@ -1183,8 +1188,8 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
// Call IApplicationManagerInterface implementation.
|
||||
auto& service_manager = Core::System::GetInstance().ServiceManager();
|
||||
auto ns_am2 = service_manager.GetService<Service::NS::NS>("ns:am2");
|
||||
auto& service_manager = system.ServiceManager();
|
||||
auto ns_am2 = service_manager.GetService<NS::NS>("ns:am2");
|
||||
auto app_man = ns_am2->GetApplicationManagerInterface();
|
||||
|
||||
// Get desired application language
|
||||
@@ -1256,8 +1261,8 @@ void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) {
|
||||
"new_journal={:016X}",
|
||||
static_cast<u8>(type), user_id[1], user_id[0], new_normal_size, new_journal_size);
|
||||
|
||||
FileSystem::WriteSaveDataSize(type, Core::CurrentProcess()->GetTitleID(), user_id,
|
||||
{new_normal_size, new_journal_size});
|
||||
const auto title_id = system.CurrentProcess()->GetTitleID();
|
||||
FileSystem::WriteSaveDataSize(type, title_id, user_id, {new_normal_size, new_journal_size});
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -1276,8 +1281,8 @@ void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called with type={:02X}, user_id={:016X}{:016X}", static_cast<u8>(type),
|
||||
user_id[1], user_id[0]);
|
||||
|
||||
const auto size =
|
||||
FileSystem::ReadSaveDataSize(type, Core::CurrentProcess()->GetTitleID(), user_id);
|
||||
const auto title_id = system.CurrentProcess()->GetTitleID();
|
||||
const auto size = FileSystem::ReadSaveDataSize(type, title_id, user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -1285,11 +1290,19 @@ void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(size.journal);
|
||||
}
|
||||
|
||||
void IApplicationFunctions::GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(gpu_error_detected_event.readable);
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger, Core::System& system) {
|
||||
auto message_queue = std::make_shared<AppletMessageQueue>();
|
||||
message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged); // Needed on
|
||||
// game boot
|
||||
auto message_queue = std::make_shared<AppletMessageQueue>(system.Kernel());
|
||||
// Needed on game boot
|
||||
message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
|
||||
|
||||
std::make_shared<AppletAE>(nvflinger, message_queue, system)->InstallAsService(service_manager);
|
||||
std::make_shared<AppletOE>(nvflinger, message_queue, system)->InstallAsService(service_manager);
|
||||
|
||||
@@ -10,12 +10,15 @@
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVFlinger {
|
||||
namespace Kernel {
|
||||
class KernelCore;
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
class NVFlinger;
|
||||
}
|
||||
|
||||
namespace AM {
|
||||
namespace Service::AM {
|
||||
|
||||
enum SystemLanguage {
|
||||
Japanese = 0,
|
||||
@@ -47,7 +50,7 @@ public:
|
||||
PerformanceModeChanged = 31,
|
||||
};
|
||||
|
||||
AppletMessageQueue();
|
||||
explicit AppletMessageQueue(Kernel::KernelCore& kernel);
|
||||
~AppletMessageQueue();
|
||||
|
||||
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const;
|
||||
@@ -65,12 +68,14 @@ private:
|
||||
|
||||
class IWindowController final : public ServiceFramework<IWindowController> {
|
||||
public:
|
||||
IWindowController();
|
||||
explicit IWindowController(Core::System& system_);
|
||||
~IWindowController() override;
|
||||
|
||||
private:
|
||||
void GetAppletResourceUserId(Kernel::HLERequestContext& ctx);
|
||||
void AcquireForegroundRights(Kernel::HLERequestContext& ctx);
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
class IAudioController final : public ServiceFramework<IAudioController> {
|
||||
@@ -113,7 +118,8 @@ public:
|
||||
|
||||
class ISelfController final : public ServiceFramework<ISelfController> {
|
||||
public:
|
||||
explicit ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
|
||||
explicit ISelfController(Core::System& system_,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger_);
|
||||
~ISelfController() override;
|
||||
|
||||
private:
|
||||
@@ -208,7 +214,7 @@ private:
|
||||
|
||||
class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {
|
||||
public:
|
||||
ILibraryAppletCreator(u64 current_process_title_id);
|
||||
explicit ILibraryAppletCreator(Core::System& system_);
|
||||
~ILibraryAppletCreator() override;
|
||||
|
||||
private:
|
||||
@@ -216,12 +222,12 @@ private:
|
||||
void CreateStorage(Kernel::HLERequestContext& ctx);
|
||||
void CreateTransferMemoryStorage(Kernel::HLERequestContext& ctx);
|
||||
|
||||
u64 current_process_title_id;
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
|
||||
public:
|
||||
IApplicationFunctions();
|
||||
explicit IApplicationFunctions(Core::System& system_);
|
||||
~IApplicationFunctions() override;
|
||||
|
||||
private:
|
||||
@@ -242,6 +248,10 @@ private:
|
||||
void BeginBlockingHomeButton(Kernel::HLERequestContext& ctx);
|
||||
void EndBlockingHomeButton(Kernel::HLERequestContext& ctx);
|
||||
void EnableApplicationCrashReport(Kernel::HLERequestContext& ctx);
|
||||
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
|
||||
|
||||
Kernel::EventPair gpu_error_detected_event;
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
|
||||
@@ -275,5 +285,4 @@ public:
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger, Core::System& system);
|
||||
|
||||
} // namespace AM
|
||||
} // namespace Service
|
||||
} // namespace Service::AM
|
||||
@@ -50,7 +50,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISelfController>(nvflinger);
|
||||
rb.PushIpcInterface<ISelfController>(system, nvflinger);
|
||||
}
|
||||
|
||||
void GetWindowController(Kernel::HLERequestContext& ctx) {
|
||||
@@ -58,7 +58,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IWindowController>();
|
||||
rb.PushIpcInterface<IWindowController>(system);
|
||||
}
|
||||
|
||||
void GetAudioController(Kernel::HLERequestContext& ctx) {
|
||||
@@ -98,7 +98,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ILibraryAppletCreator>(system.CurrentProcess()->GetTitleID());
|
||||
rb.PushIpcInterface<ILibraryAppletCreator>(system);
|
||||
}
|
||||
|
||||
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
|
||||
@@ -106,7 +106,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IApplicationFunctions>();
|
||||
rb.PushIpcInterface<IApplicationFunctions>(system);
|
||||
}
|
||||
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
|
||||
@@ -154,7 +154,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISelfController>(nvflinger);
|
||||
rb.PushIpcInterface<ISelfController>(system, nvflinger);
|
||||
}
|
||||
|
||||
void GetWindowController(Kernel::HLERequestContext& ctx) {
|
||||
@@ -162,7 +162,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IWindowController>();
|
||||
rb.PushIpcInterface<IWindowController>(system);
|
||||
}
|
||||
|
||||
void GetAudioController(Kernel::HLERequestContext& ctx) {
|
||||
@@ -194,7 +194,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ILibraryAppletCreator>(system.CurrentProcess()->GetTitleID());
|
||||
rb.PushIpcInterface<ILibraryAppletCreator>(system);
|
||||
}
|
||||
|
||||
void GetHomeMenuFunctions(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
@@ -64,7 +63,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IWindowController>();
|
||||
rb.PushIpcInterface<IWindowController>(system);
|
||||
}
|
||||
|
||||
void GetSelfController(Kernel::HLERequestContext& ctx) {
|
||||
@@ -72,7 +71,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISelfController>(nvflinger);
|
||||
rb.PushIpcInterface<ISelfController>(system, nvflinger);
|
||||
}
|
||||
|
||||
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
|
||||
@@ -88,7 +87,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ILibraryAppletCreator>(system.CurrentProcess()->GetTitleID());
|
||||
rb.PushIpcInterface<ILibraryAppletCreator>(system);
|
||||
}
|
||||
|
||||
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
|
||||
@@ -96,7 +95,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IApplicationFunctions>();
|
||||
rb.PushIpcInterface<IApplicationFunctions>(system);
|
||||
}
|
||||
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
|
||||
|
||||
@@ -23,8 +23,7 @@
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
AppletDataBroker::AppletDataBroker() {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
AppletDataBroker::AppletDataBroker(Kernel::KernelCore& kernel) {
|
||||
state_changed_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::Manual, "ILibraryAppletAccessor:StateChangedEvent");
|
||||
pop_out_data_event = Kernel::WritableEvent::CreateEventPair(
|
||||
@@ -121,7 +120,7 @@ Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent(
|
||||
return state_changed_event.readable;
|
||||
}
|
||||
|
||||
Applet::Applet() = default;
|
||||
Applet::Applet(Kernel::KernelCore& kernel_) : broker{kernel_} {}
|
||||
|
||||
Applet::~Applet() = default;
|
||||
|
||||
@@ -154,7 +153,7 @@ AppletFrontendSet::AppletFrontendSet(AppletFrontendSet&&) noexcept = default;
|
||||
|
||||
AppletFrontendSet& AppletFrontendSet::operator=(AppletFrontendSet&&) noexcept = default;
|
||||
|
||||
AppletManager::AppletManager() = default;
|
||||
AppletManager::AppletManager(Core::System& system_) : system{system_} {}
|
||||
|
||||
AppletManager::~AppletManager() = default;
|
||||
|
||||
@@ -216,28 +215,28 @@ void AppletManager::ClearAll() {
|
||||
frontend = {};
|
||||
}
|
||||
|
||||
std::shared_ptr<Applet> AppletManager::GetApplet(AppletId id, u64 current_process_title_id) const {
|
||||
std::shared_ptr<Applet> AppletManager::GetApplet(AppletId id) const {
|
||||
switch (id) {
|
||||
case AppletId::Auth:
|
||||
return std::make_shared<Auth>(*frontend.parental_controls);
|
||||
return std::make_shared<Auth>(system, *frontend.parental_controls);
|
||||
case AppletId::Error:
|
||||
return std::make_shared<Error>(*frontend.error);
|
||||
return std::make_shared<Error>(system, *frontend.error);
|
||||
case AppletId::ProfileSelect:
|
||||
return std::make_shared<ProfileSelect>(*frontend.profile_select);
|
||||
return std::make_shared<ProfileSelect>(system, *frontend.profile_select);
|
||||
case AppletId::SoftwareKeyboard:
|
||||
return std::make_shared<SoftwareKeyboard>(*frontend.software_keyboard);
|
||||
return std::make_shared<SoftwareKeyboard>(system, *frontend.software_keyboard);
|
||||
case AppletId::PhotoViewer:
|
||||
return std::make_shared<PhotoViewer>(*frontend.photo_viewer);
|
||||
return std::make_shared<PhotoViewer>(system, *frontend.photo_viewer);
|
||||
case AppletId::LibAppletShop:
|
||||
return std::make_shared<WebBrowser>(*frontend.web_browser, current_process_title_id,
|
||||
return std::make_shared<WebBrowser>(system, *frontend.web_browser,
|
||||
frontend.e_commerce.get());
|
||||
case AppletId::LibAppletOff:
|
||||
return std::make_shared<WebBrowser>(*frontend.web_browser, current_process_title_id);
|
||||
return std::make_shared<WebBrowser>(system, *frontend.web_browser);
|
||||
default:
|
||||
UNIMPLEMENTED_MSG(
|
||||
"No backend implementation exists for applet_id={:02X}! Falling back to stub applet.",
|
||||
static_cast<u8>(id));
|
||||
return std::make_shared<StubApplet>(id);
|
||||
return std::make_shared<StubApplet>(system, id);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Frontend {
|
||||
class ECommerceApplet;
|
||||
class ErrorApplet;
|
||||
@@ -22,6 +26,10 @@ class SoftwareKeyboardApplet;
|
||||
class WebBrowserApplet;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace Kernel {
|
||||
class KernelCore;
|
||||
}
|
||||
|
||||
namespace Service::AM {
|
||||
|
||||
class IStorage;
|
||||
@@ -53,7 +61,7 @@ enum class AppletId : u32 {
|
||||
|
||||
class AppletDataBroker final {
|
||||
public:
|
||||
AppletDataBroker();
|
||||
explicit AppletDataBroker(Kernel::KernelCore& kernel_);
|
||||
~AppletDataBroker();
|
||||
|
||||
struct RawChannelData {
|
||||
@@ -108,7 +116,7 @@ private:
|
||||
|
||||
class Applet {
|
||||
public:
|
||||
Applet();
|
||||
explicit Applet(Kernel::KernelCore& kernel_);
|
||||
virtual ~Applet();
|
||||
|
||||
virtual void Initialize();
|
||||
@@ -179,7 +187,7 @@ struct AppletFrontendSet {
|
||||
|
||||
class AppletManager {
|
||||
public:
|
||||
AppletManager();
|
||||
explicit AppletManager(Core::System& system_);
|
||||
~AppletManager();
|
||||
|
||||
void SetAppletFrontendSet(AppletFrontendSet set);
|
||||
@@ -187,10 +195,11 @@ public:
|
||||
void SetDefaultAppletsIfMissing();
|
||||
void ClearAll();
|
||||
|
||||
std::shared_ptr<Applet> GetApplet(AppletId id, u64 current_process_title_id) const;
|
||||
std::shared_ptr<Applet> GetApplet(AppletId id) const;
|
||||
|
||||
private:
|
||||
AppletFrontendSet frontend;
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
} // namespace Applets
|
||||
|
||||
@@ -85,7 +85,8 @@ ResultCode Decode64BitError(u64 error) {
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
Error::Error(const Core::Frontend::ErrorApplet& frontend) : frontend(frontend) {}
|
||||
Error::Error(Core::System& system_, const Core::Frontend::ErrorApplet& frontend_)
|
||||
: Applet{system_.Kernel()}, frontend(frontend_), system{system_} {}
|
||||
|
||||
Error::~Error() = default;
|
||||
|
||||
@@ -145,8 +146,8 @@ void Error::Execute() {
|
||||
}
|
||||
|
||||
const auto callback = [this] { DisplayCompleted(); };
|
||||
const auto title_id = Core::CurrentProcess()->GetTitleID();
|
||||
const auto& reporter{Core::System::GetInstance().GetReporter()};
|
||||
const auto title_id = system.CurrentProcess()->GetTitleID();
|
||||
const auto& reporter{system.GetReporter()};
|
||||
|
||||
switch (mode) {
|
||||
case ErrorAppletMode::ShowError:
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
enum class ErrorAppletMode : u8 {
|
||||
@@ -21,7 +25,7 @@ enum class ErrorAppletMode : u8 {
|
||||
|
||||
class Error final : public Applet {
|
||||
public:
|
||||
explicit Error(const Core::Frontend::ErrorApplet& frontend);
|
||||
explicit Error(Core::System& system_, const Core::Frontend::ErrorApplet& frontend_);
|
||||
~Error() override;
|
||||
|
||||
void Initialize() override;
|
||||
@@ -42,6 +46,7 @@ private:
|
||||
std::unique_ptr<ErrorArguments> args;
|
||||
|
||||
bool complete = false;
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -37,7 +37,8 @@ static void LogCurrentStorage(AppletDataBroker& broker, std::string_view prefix)
|
||||
}
|
||||
}
|
||||
|
||||
Auth::Auth(Core::Frontend::ParentalControlsApplet& frontend) : frontend(frontend) {}
|
||||
Auth::Auth(Core::System& system_, Core::Frontend::ParentalControlsApplet& frontend_)
|
||||
: Applet{system_.Kernel()}, frontend(frontend_) {}
|
||||
|
||||
Auth::~Auth() = default;
|
||||
|
||||
@@ -151,7 +152,8 @@ void Auth::AuthFinished(bool successful) {
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
PhotoViewer::PhotoViewer(const Core::Frontend::PhotoViewerApplet& frontend) : frontend(frontend) {}
|
||||
PhotoViewer::PhotoViewer(Core::System& system_, const Core::Frontend::PhotoViewerApplet& frontend_)
|
||||
: Applet{system_.Kernel()}, frontend(frontend_), system{system_} {}
|
||||
|
||||
PhotoViewer::~PhotoViewer() = default;
|
||||
|
||||
@@ -185,7 +187,7 @@ void PhotoViewer::Execute() {
|
||||
const auto callback = [this] { ViewFinished(); };
|
||||
switch (mode) {
|
||||
case PhotoViewerAppletMode::CurrentApp:
|
||||
frontend.ShowPhotosForApplication(Core::CurrentProcess()->GetTitleID(), callback);
|
||||
frontend.ShowPhotosForApplication(system.CurrentProcess()->GetTitleID(), callback);
|
||||
break;
|
||||
case PhotoViewerAppletMode::AllApps:
|
||||
frontend.ShowAllPhotos(callback);
|
||||
@@ -200,7 +202,8 @@ void PhotoViewer::ViewFinished() {
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
StubApplet::StubApplet(AppletId id) : id(id) {}
|
||||
StubApplet::StubApplet(Core::System& system_, AppletId id_)
|
||||
: Applet{system_.Kernel()}, id(id_), system{system_} {}
|
||||
|
||||
StubApplet::~StubApplet() = default;
|
||||
|
||||
@@ -209,7 +212,7 @@ void StubApplet::Initialize() {
|
||||
Applet::Initialize();
|
||||
|
||||
const auto data = broker.PeekDataToAppletForDebug();
|
||||
Core::System::GetInstance().GetReporter().SaveUnimplementedAppletReport(
|
||||
system.GetReporter().SaveUnimplementedAppletReport(
|
||||
static_cast<u32>(id), common_args.arguments_version, common_args.library_version,
|
||||
common_args.theme_color, common_args.play_startup_sound, common_args.system_tick,
|
||||
data.normal, data.interactive);
|
||||
|
||||
@@ -6,6 +6,10 @@
|
||||
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
enum class AuthAppletType : u32 {
|
||||
@@ -16,7 +20,7 @@ enum class AuthAppletType : u32 {
|
||||
|
||||
class Auth final : public Applet {
|
||||
public:
|
||||
explicit Auth(Core::Frontend::ParentalControlsApplet& frontend);
|
||||
explicit Auth(Core::System& system_, Core::Frontend::ParentalControlsApplet& frontend_);
|
||||
~Auth() override;
|
||||
|
||||
void Initialize() override;
|
||||
@@ -45,7 +49,7 @@ enum class PhotoViewerAppletMode : u8 {
|
||||
|
||||
class PhotoViewer final : public Applet {
|
||||
public:
|
||||
explicit PhotoViewer(const Core::Frontend::PhotoViewerApplet& frontend);
|
||||
explicit PhotoViewer(Core::System& system_, const Core::Frontend::PhotoViewerApplet& frontend_);
|
||||
~PhotoViewer() override;
|
||||
|
||||
void Initialize() override;
|
||||
@@ -60,11 +64,12 @@ private:
|
||||
const Core::Frontend::PhotoViewerApplet& frontend;
|
||||
bool complete = false;
|
||||
PhotoViewerAppletMode mode = PhotoViewerAppletMode::CurrentApp;
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
class StubApplet final : public Applet {
|
||||
public:
|
||||
explicit StubApplet(AppletId id);
|
||||
explicit StubApplet(Core::System& system_, AppletId id_);
|
||||
~StubApplet() override;
|
||||
|
||||
void Initialize() override;
|
||||
@@ -76,6 +81,7 @@ public:
|
||||
|
||||
private:
|
||||
AppletId id;
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -15,8 +15,9 @@ namespace Service::AM::Applets {
|
||||
|
||||
constexpr ResultCode ERR_USER_CANCELLED_SELECTION{ErrorModule::Account, 1};
|
||||
|
||||
ProfileSelect::ProfileSelect(const Core::Frontend::ProfileSelectApplet& frontend)
|
||||
: frontend(frontend) {}
|
||||
ProfileSelect::ProfileSelect(Core::System& system_,
|
||||
const Core::Frontend::ProfileSelectApplet& frontend_)
|
||||
: Applet{system_.Kernel()}, frontend(frontend_) {}
|
||||
|
||||
ProfileSelect::~ProfileSelect() = default;
|
||||
|
||||
|
||||
@@ -11,6 +11,10 @@
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
struct UserSelectionConfig {
|
||||
@@ -29,7 +33,8 @@ static_assert(sizeof(UserSelectionOutput) == 0x18, "UserSelectionOutput has inco
|
||||
|
||||
class ProfileSelect final : public Applet {
|
||||
public:
|
||||
explicit ProfileSelect(const Core::Frontend::ProfileSelectApplet& frontend);
|
||||
explicit ProfileSelect(Core::System& system_,
|
||||
const Core::Frontend::ProfileSelectApplet& frontend_);
|
||||
~ProfileSelect() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
@@ -39,8 +39,9 @@ static Core::Frontend::SoftwareKeyboardParameters ConvertToFrontendParameters(
|
||||
return params;
|
||||
}
|
||||
|
||||
SoftwareKeyboard::SoftwareKeyboard(const Core::Frontend::SoftwareKeyboardApplet& frontend)
|
||||
: frontend(frontend) {}
|
||||
SoftwareKeyboard::SoftwareKeyboard(Core::System& system_,
|
||||
const Core::Frontend::SoftwareKeyboardApplet& frontend_)
|
||||
: Applet{system_.Kernel()}, frontend(frontend_) {}
|
||||
|
||||
SoftwareKeyboard::~SoftwareKeyboard() = default;
|
||||
|
||||
|
||||
@@ -16,6 +16,10 @@
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
enum class KeysetDisable : u32 {
|
||||
@@ -55,7 +59,8 @@ static_assert(sizeof(KeyboardConfig) == 0x3E0, "KeyboardConfig has incorrect siz
|
||||
|
||||
class SoftwareKeyboard final : public Applet {
|
||||
public:
|
||||
explicit SoftwareKeyboard(const Core::Frontend::SoftwareKeyboardApplet& frontend);
|
||||
explicit SoftwareKeyboard(Core::System& system_,
|
||||
const Core::Frontend::SoftwareKeyboardApplet& frontend_);
|
||||
~SoftwareKeyboard() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
@@ -190,8 +190,9 @@ std::map<WebArgTLVType, std::vector<u8>> GetWebArguments(const std::vector<u8>&
|
||||
return out;
|
||||
}
|
||||
|
||||
FileSys::VirtualFile GetApplicationRomFS(u64 title_id, FileSys::ContentRecordType type) {
|
||||
const auto& installed{Core::System::GetInstance().GetContentProvider()};
|
||||
FileSys::VirtualFile GetApplicationRomFS(const Core::System& system, u64 title_id,
|
||||
FileSys::ContentRecordType type) {
|
||||
const auto& installed{system.GetContentProvider()};
|
||||
const auto res = installed.GetEntry(title_id, type);
|
||||
|
||||
if (res != nullptr) {
|
||||
@@ -207,10 +208,10 @@ FileSys::VirtualFile GetApplicationRomFS(u64 title_id, FileSys::ContentRecordTyp
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
WebBrowser::WebBrowser(Core::Frontend::WebBrowserApplet& frontend, u64 current_process_title_id,
|
||||
Core::Frontend::ECommerceApplet* frontend_e_commerce)
|
||||
: frontend(frontend), frontend_e_commerce(frontend_e_commerce),
|
||||
current_process_title_id(current_process_title_id) {}
|
||||
WebBrowser::WebBrowser(Core::System& system_, Core::Frontend::WebBrowserApplet& frontend_,
|
||||
Core::Frontend::ECommerceApplet* frontend_e_commerce_)
|
||||
: Applet{system_.Kernel()}, frontend(frontend_),
|
||||
frontend_e_commerce(frontend_e_commerce_), system{system_} {}
|
||||
|
||||
WebBrowser::~WebBrowser() = default;
|
||||
|
||||
@@ -266,7 +267,7 @@ void WebBrowser::UnpackRomFS() {
|
||||
ASSERT(offline_romfs != nullptr);
|
||||
const auto dir =
|
||||
FileSys::ExtractRomFS(offline_romfs, FileSys::RomFSExtractionType::SingleDiscard);
|
||||
const auto& vfs{Core::System::GetInstance().GetFilesystem()};
|
||||
const auto& vfs{system.GetFilesystem()};
|
||||
const auto temp_dir = vfs->CreateDirectory(temporary_dir, FileSys::Mode::ReadWrite);
|
||||
FileSys::VfsRawCopyD(dir, temp_dir);
|
||||
|
||||
@@ -470,10 +471,10 @@ void WebBrowser::InitializeOffline() {
|
||||
}
|
||||
|
||||
if (title_id == 0) {
|
||||
title_id = current_process_title_id;
|
||||
title_id = system.CurrentProcess()->GetTitleID();
|
||||
}
|
||||
|
||||
offline_romfs = GetApplicationRomFS(title_id, type);
|
||||
offline_romfs = GetApplicationRomFS(system, title_id, type);
|
||||
if (offline_romfs == nullptr) {
|
||||
status = ResultCode(-1);
|
||||
LOG_ERROR(Service_AM, "Failed to find offline data for request!");
|
||||
|
||||
@@ -9,6 +9,10 @@
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
enum class ShimKind : u32;
|
||||
@@ -17,8 +21,8 @@ enum class WebArgTLVType : u16;
|
||||
|
||||
class WebBrowser final : public Applet {
|
||||
public:
|
||||
WebBrowser(Core::Frontend::WebBrowserApplet& frontend, u64 current_process_title_id,
|
||||
Core::Frontend::ECommerceApplet* frontend_e_commerce = nullptr);
|
||||
WebBrowser(Core::System& system_, Core::Frontend::WebBrowserApplet& frontend_,
|
||||
Core::Frontend::ECommerceApplet* frontend_e_commerce_ = nullptr);
|
||||
|
||||
~WebBrowser() override;
|
||||
|
||||
@@ -59,8 +63,6 @@ private:
|
||||
bool unpacked = false;
|
||||
ResultCode status = RESULT_SUCCESS;
|
||||
|
||||
u64 current_process_title_id;
|
||||
|
||||
ShimKind kind;
|
||||
std::map<WebArgTLVType, std::vector<u8>> args;
|
||||
|
||||
@@ -74,6 +76,8 @@ private:
|
||||
std::optional<u128> user_id;
|
||||
std::optional<bool> shop_full_display;
|
||||
std::string shop_extra_parameter;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -165,15 +165,15 @@ public:
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
|
||||
{1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
|
||||
{2, nullptr, "GetAudioDeviceOutputVolume"},
|
||||
{2, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolume"},
|
||||
{3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
|
||||
{4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
|
||||
{5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
|
||||
{6, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceNameAuto"},
|
||||
{7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
|
||||
{8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
|
||||
{8, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolumeAuto"},
|
||||
{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
|
||||
{11, nullptr, "QueryAudioDeviceInputEvent"},
|
||||
{11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
|
||||
{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
|
||||
{13, nullptr, "GetAudioSystemMasterVolumeSetting"},
|
||||
};
|
||||
@@ -183,6 +183,10 @@ public:
|
||||
buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
|
||||
"IAudioOutBufferReleasedEvent");
|
||||
|
||||
// Should be similar to audio_output_device_switch_event
|
||||
audio_input_device_switch_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::Automatic, "IAudioDevice:AudioInputDeviceSwitchedEvent");
|
||||
|
||||
// Should only be signalled when an audio output device has been changed, example: speaker
|
||||
// to headset
|
||||
audio_output_device_switch_event = Kernel::WritableEvent::CreateEventPair(
|
||||
@@ -246,6 +250,19 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto device_name_buffer = ctx.ReadBuffer();
|
||||
const std::string name = Common::StringFromBuffer(device_name_buffer);
|
||||
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called. name={}", name);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(1.0f);
|
||||
}
|
||||
|
||||
void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
@@ -279,6 +296,15 @@ private:
|
||||
rb.Push<u32>(1);
|
||||
}
|
||||
|
||||
// Should be similar to QueryAudioDeviceOutputEvent
|
||||
void QueryAudioDeviceInputEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(audio_input_device_switch_event.readable);
|
||||
}
|
||||
|
||||
void QueryAudioDeviceOutputEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
@@ -289,6 +315,7 @@ private:
|
||||
|
||||
u32_le revision = 0;
|
||||
Kernel::EventPair buffer_event;
|
||||
Kernel::EventPair audio_input_device_switch_event;
|
||||
Kernel::EventPair audio_output_device_switch_event;
|
||||
|
||||
}; // namespace Audio
|
||||
|
||||
@@ -2,32 +2,37 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::ES {
|
||||
|
||||
constexpr ResultCode ERROR_INVALID_ARGUMENT{ErrorModule::ETicket, 2};
|
||||
constexpr ResultCode ERROR_INVALID_RIGHTS_ID{ErrorModule::ETicket, 3};
|
||||
|
||||
class ETicket final : public ServiceFramework<ETicket> {
|
||||
public:
|
||||
explicit ETicket() : ServiceFramework{"es"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, nullptr, "ImportTicket"},
|
||||
{1, &ETicket::ImportTicket, "ImportTicket"},
|
||||
{2, nullptr, "ImportTicketCertificateSet"},
|
||||
{3, nullptr, "DeleteTicket"},
|
||||
{4, nullptr, "DeletePersonalizedTicket"},
|
||||
{5, nullptr, "DeleteAllCommonTicket"},
|
||||
{6, nullptr, "DeleteAllPersonalizedTicket"},
|
||||
{7, nullptr, "DeleteAllPersonalizedTicketEx"},
|
||||
{8, nullptr, "GetTitleKey"},
|
||||
{9, nullptr, "CountCommonTicket"},
|
||||
{10, nullptr, "CountPersonalizedTicket"},
|
||||
{11, nullptr, "ListCommonTicket"},
|
||||
{12, nullptr, "ListPersonalizedTicket"},
|
||||
{8, &ETicket::GetTitleKey, "GetTitleKey"},
|
||||
{9, &ETicket::CountCommonTicket, "CountCommonTicket"},
|
||||
{10, &ETicket::CountPersonalizedTicket, "CountPersonalizedTicket"},
|
||||
{11, &ETicket::ListCommonTicket, "ListCommonTicket"},
|
||||
{12, &ETicket::ListPersonalizedTicket, "ListPersonalizedTicket"},
|
||||
{13, nullptr, "ListMissingPersonalizedTicket"},
|
||||
{14, nullptr, "GetCommonTicketSize"},
|
||||
{15, nullptr, "GetPersonalizedTicketSize"},
|
||||
{16, nullptr, "GetCommonTicketData"},
|
||||
{17, nullptr, "GetPersonalizedTicketData"},
|
||||
{14, &ETicket::GetCommonTicketSize, "GetCommonTicketSize"},
|
||||
{15, &ETicket::GetPersonalizedTicketSize, "GetPersonalizedTicketSize"},
|
||||
{16, &ETicket::GetCommonTicketData, "GetCommonTicketData"},
|
||||
{17, &ETicket::GetPersonalizedTicketData, "GetPersonalizedTicketData"},
|
||||
{18, nullptr, "OwnTicket"},
|
||||
{19, nullptr, "GetTicketInfo"},
|
||||
{20, nullptr, "ListLightTicketInfo"},
|
||||
@@ -51,7 +56,212 @@ public:
|
||||
};
|
||||
// clang-format on
|
||||
RegisterHandlers(functions);
|
||||
|
||||
keys.PopulateTickets();
|
||||
keys.SynthesizeTickets();
|
||||
}
|
||||
|
||||
private:
|
||||
bool CheckRightsId(Kernel::HLERequestContext& ctx, const u128& rights_id) {
|
||||
if (rights_id == u128{}) {
|
||||
LOG_ERROR(Service_ETicket, "The rights ID was invalid!");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_RIGHTS_ID);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ImportTicket(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto ticket = ctx.ReadBuffer();
|
||||
const auto cert = ctx.ReadBuffer(1);
|
||||
|
||||
if (ticket.size() < sizeof(Core::Crypto::Ticket)) {
|
||||
LOG_ERROR(Service_ETicket, "The input buffer is not large enough!");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_ARGUMENT);
|
||||
return;
|
||||
}
|
||||
|
||||
Core::Crypto::Ticket raw{};
|
||||
std::memcpy(&raw, ticket.data(), sizeof(Core::Crypto::Ticket));
|
||||
|
||||
if (!keys.AddTicketPersonalized(raw)) {
|
||||
LOG_ERROR(Service_ETicket, "The ticket could not be imported!");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_ARGUMENT);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetTitleKey(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto rights_id = rp.PopRaw<u128>();
|
||||
|
||||
LOG_DEBUG(Service_ETicket, "called, rights_id={:016X}{:016X}", rights_id[1], rights_id[0]);
|
||||
|
||||
if (!CheckRightsId(ctx, rights_id))
|
||||
return;
|
||||
|
||||
const auto key =
|
||||
keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
|
||||
|
||||
if (key == Core::Crypto::Key128{}) {
|
||||
LOG_ERROR(Service_ETicket,
|
||||
"The titlekey doesn't exist in the KeyManager or the rights ID was invalid!");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_RIGHTS_ID);
|
||||
return;
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(key.data(), key.size());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void CountCommonTicket(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ETicket, "called");
|
||||
|
||||
const auto count = keys.GetCommonTickets().size();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(count);
|
||||
}
|
||||
|
||||
void CountPersonalizedTicket(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ETicket, "called");
|
||||
|
||||
const auto count = keys.GetPersonalizedTickets().size();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(count);
|
||||
}
|
||||
|
||||
void ListCommonTicket(Kernel::HLERequestContext& ctx) {
|
||||
u32 out_entries;
|
||||
if (keys.GetCommonTickets().empty())
|
||||
out_entries = 0;
|
||||
else
|
||||
out_entries = ctx.GetWriteBufferSize() / sizeof(u128);
|
||||
|
||||
LOG_DEBUG(Service_ETicket, "called, entries={:016X}", out_entries);
|
||||
|
||||
keys.PopulateTickets();
|
||||
const auto tickets = keys.GetCommonTickets();
|
||||
std::vector<u128> ids;
|
||||
std::transform(tickets.begin(), tickets.end(), std::back_inserter(ids),
|
||||
[](const auto& pair) { return pair.first; });
|
||||
|
||||
out_entries = std::min<u32>(ids.size(), out_entries);
|
||||
ctx.WriteBuffer(ids.data(), out_entries * sizeof(u128));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(out_entries);
|
||||
}
|
||||
|
||||
void ListPersonalizedTicket(Kernel::HLERequestContext& ctx) {
|
||||
u32 out_entries;
|
||||
if (keys.GetPersonalizedTickets().empty())
|
||||
out_entries = 0;
|
||||
else
|
||||
out_entries = ctx.GetWriteBufferSize() / sizeof(u128);
|
||||
|
||||
LOG_DEBUG(Service_ETicket, "called, entries={:016X}", out_entries);
|
||||
|
||||
keys.PopulateTickets();
|
||||
const auto tickets = keys.GetPersonalizedTickets();
|
||||
std::vector<u128> ids;
|
||||
std::transform(tickets.begin(), tickets.end(), std::back_inserter(ids),
|
||||
[](const auto& pair) { return pair.first; });
|
||||
|
||||
out_entries = std::min<u32>(ids.size(), out_entries);
|
||||
ctx.WriteBuffer(ids.data(), out_entries * sizeof(u128));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(out_entries);
|
||||
}
|
||||
|
||||
void GetCommonTicketSize(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto rights_id = rp.PopRaw<u128>();
|
||||
|
||||
LOG_DEBUG(Service_ETicket, "called, rights_id={:016X}{:016X}", rights_id[1], rights_id[0]);
|
||||
|
||||
if (!CheckRightsId(ctx, rights_id))
|
||||
return;
|
||||
|
||||
const auto ticket = keys.GetCommonTickets().at(rights_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(ticket.GetSize());
|
||||
}
|
||||
|
||||
void GetPersonalizedTicketSize(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto rights_id = rp.PopRaw<u128>();
|
||||
|
||||
LOG_DEBUG(Service_ETicket, "called, rights_id={:016X}{:016X}", rights_id[1], rights_id[0]);
|
||||
|
||||
if (!CheckRightsId(ctx, rights_id))
|
||||
return;
|
||||
|
||||
const auto ticket = keys.GetPersonalizedTickets().at(rights_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(ticket.GetSize());
|
||||
}
|
||||
|
||||
void GetCommonTicketData(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto rights_id = rp.PopRaw<u128>();
|
||||
|
||||
LOG_DEBUG(Service_ETicket, "called, rights_id={:016X}{:016X}", rights_id[1], rights_id[0]);
|
||||
|
||||
if (!CheckRightsId(ctx, rights_id))
|
||||
return;
|
||||
|
||||
const auto ticket = keys.GetCommonTickets().at(rights_id);
|
||||
|
||||
const auto write_size = std::min<u64>(ticket.GetSize(), ctx.GetWriteBufferSize());
|
||||
ctx.WriteBuffer(&ticket, write_size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(write_size);
|
||||
}
|
||||
|
||||
void GetPersonalizedTicketData(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto rights_id = rp.PopRaw<u128>();
|
||||
|
||||
LOG_DEBUG(Service_ETicket, "called, rights_id={:016X}{:016X}", rights_id[1], rights_id[0]);
|
||||
|
||||
if (!CheckRightsId(ctx, rights_id))
|
||||
return;
|
||||
|
||||
const auto ticket = keys.GetPersonalizedTickets().at(rights_id);
|
||||
|
||||
const auto write_size = std::min<u64>(ticket.GetSize(), ctx.GetWriteBufferSize());
|
||||
ctx.WriteBuffer(&ticket, write_size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(write_size);
|
||||
}
|
||||
|
||||
Core::Crypto::KeyManager keys;
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <ctime>
|
||||
#include <fmt/time.h>
|
||||
#include <fmt/chrono.h>
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scm_rev.h"
|
||||
|
||||
@@ -636,10 +636,15 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
|
||||
return LedPattern{0, 0, 0, 0};
|
||||
};
|
||||
}
|
||||
|
||||
void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
|
||||
can_controllers_vibrate = can_vibrate;
|
||||
}
|
||||
|
||||
bool Controller_NPad::IsVibrationEnabled() const {
|
||||
return can_controllers_vibrate;
|
||||
}
|
||||
|
||||
void Controller_NPad::ClearAllConnectedControllers() {
|
||||
for (auto& controller : connected_controllers) {
|
||||
if (controller.is_connected && controller.type != NPadControllerType::None) {
|
||||
@@ -648,6 +653,7 @@ void Controller_NPad::ClearAllConnectedControllers() {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_NPad::DisconnectAllConnectedControllers() {
|
||||
std::for_each(connected_controllers.begin(), connected_controllers.end(),
|
||||
[](ControllerHolder& controller) { controller.is_connected = false; });
|
||||
|
||||
@@ -119,6 +119,7 @@ public:
|
||||
void DisconnectNPad(u32 npad_id);
|
||||
LedPattern GetLedPattern(u32 npad_id);
|
||||
void SetVibrationEnabled(bool can_vibrate);
|
||||
bool IsVibrationEnabled() const;
|
||||
void ClearAllConnectedControllers();
|
||||
void DisconnectAllConnectedControllers();
|
||||
void ConnectAllDisconnectedControllers();
|
||||
|
||||
@@ -216,8 +216,8 @@ Hid::Hid() : ServiceFramework("hid") {
|
||||
{201, &Hid::SendVibrationValue, "SendVibrationValue"},
|
||||
{202, &Hid::GetActualVibrationValue, "GetActualVibrationValue"},
|
||||
{203, &Hid::CreateActiveVibrationDeviceList, "CreateActiveVibrationDeviceList"},
|
||||
{204, nullptr, "PermitVibration"},
|
||||
{205, nullptr, "IsVibrationPermitted"},
|
||||
{204, &Hid::PermitVibration, "PermitVibration"},
|
||||
{205, &Hid::IsVibrationPermitted, "IsVibrationPermitted"},
|
||||
{206, &Hid::SendVibrationValues, "SendVibrationValues"},
|
||||
{207, nullptr, "SendVibrationGcErmCommand"},
|
||||
{208, nullptr, "GetActualVibrationGcErmCommand"},
|
||||
@@ -679,6 +679,27 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
|
||||
rb.PushIpcInterface<IActiveVibrationDeviceList>();
|
||||
}
|
||||
|
||||
void Hid::PermitVibration(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto can_vibrate{rp.Pop<bool>()};
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.SetVibrationEnabled(can_vibrate);
|
||||
|
||||
LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad).IsVibrationEnabled());
|
||||
}
|
||||
|
||||
void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
|
||||
@@ -114,6 +114,8 @@ private:
|
||||
void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx);
|
||||
void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx);
|
||||
void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx);
|
||||
void PermitVibration(Kernel::HLERequestContext& ctx);
|
||||
void IsVibrationPermitted(Kernel::HLERequestContext& ctx);
|
||||
void ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void StartConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -258,6 +258,15 @@ ResultStatus AppLoader_NRO::ReadTitle(std::string& title) {
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NRO::ReadControlData(FileSys::NACP& control) {
|
||||
if (nacp == nullptr) {
|
||||
return ResultStatus::ErrorNoControl;
|
||||
}
|
||||
|
||||
control = *nacp;
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
bool AppLoader_NRO::IsRomFSUpdatable() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -43,6 +43,7 @@ public:
|
||||
ResultStatus ReadProgramId(u64& out_program_id) override;
|
||||
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
|
||||
ResultStatus ReadTitle(std::string& title) override;
|
||||
ResultStatus ReadControlData(FileSys::NACP& control) override;
|
||||
bool IsRomFSUpdatable() const override;
|
||||
|
||||
private:
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
#include <ctime>
|
||||
#include <fstream>
|
||||
|
||||
#include <fmt/chrono.h>
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/time.h>
|
||||
#include <json.hpp>
|
||||
|
||||
#include "common/file_util.h"
|
||||
|
||||
@@ -14,12 +14,22 @@
|
||||
namespace OpenGL {
|
||||
|
||||
namespace {
|
||||
|
||||
template <typename T>
|
||||
T GetInteger(GLenum pname) {
|
||||
GLint temporary;
|
||||
glGetIntegerv(pname, &temporary);
|
||||
return static_cast<T>(temporary);
|
||||
}
|
||||
|
||||
bool TestProgram(const GLchar* glsl) {
|
||||
const GLuint shader{glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl)};
|
||||
GLint link_status;
|
||||
glGetProgramiv(shader, GL_LINK_STATUS, &link_status);
|
||||
glDeleteProgram(shader);
|
||||
return link_status == GL_TRUE;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
Device::Device() {
|
||||
@@ -32,6 +42,11 @@ Device::Device() {
|
||||
has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
|
||||
has_variable_aoffi = TestVariableAoffi();
|
||||
has_component_indexing_bug = TestComponentIndexingBug();
|
||||
has_precise_bug = TestPreciseBug();
|
||||
|
||||
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
|
||||
LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug);
|
||||
LOG_INFO(Render_OpenGL, "Renderer_PreciseBug: {}", has_precise_bug);
|
||||
}
|
||||
|
||||
Device::Device(std::nullptr_t) {
|
||||
@@ -42,30 +57,21 @@ Device::Device(std::nullptr_t) {
|
||||
has_vertex_viewport_layer = true;
|
||||
has_variable_aoffi = true;
|
||||
has_component_indexing_bug = false;
|
||||
has_precise_bug = false;
|
||||
}
|
||||
|
||||
bool Device::TestVariableAoffi() {
|
||||
const GLchar* AOFFI_TEST = R"(#version 430 core
|
||||
return TestProgram(R"(#version 430 core
|
||||
// This is a unit test, please ignore me on apitrace bug reports.
|
||||
uniform sampler2D tex;
|
||||
uniform ivec2 variable_offset;
|
||||
out vec4 output_attribute;
|
||||
void main() {
|
||||
output_attribute = textureOffset(tex, vec2(0), variable_offset);
|
||||
}
|
||||
)";
|
||||
const GLuint shader{glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &AOFFI_TEST)};
|
||||
GLint link_status{};
|
||||
glGetProgramiv(shader, GL_LINK_STATUS, &link_status);
|
||||
glDeleteProgram(shader);
|
||||
|
||||
const bool supported{link_status == GL_TRUE};
|
||||
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", supported);
|
||||
return supported;
|
||||
})");
|
||||
}
|
||||
|
||||
bool Device::TestComponentIndexingBug() {
|
||||
constexpr char log_message[] = "Renderer_ComponentIndexingBug: {}";
|
||||
const GLchar* COMPONENT_TEST = R"(#version 430 core
|
||||
layout (std430, binding = 0) buffer OutputBuffer {
|
||||
uint output_value;
|
||||
@@ -105,12 +111,21 @@ void main() {
|
||||
GLuint result;
|
||||
glGetNamedBufferSubData(ssbo.handle, 0, sizeof(result), &result);
|
||||
if (result != values.at(index)) {
|
||||
LOG_INFO(Render_OpenGL, log_message, true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
LOG_INFO(Render_OpenGL, log_message, false);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Device::TestPreciseBug() {
|
||||
return !TestProgram(R"(#version 430 core
|
||||
in vec3 coords;
|
||||
out float out_value;
|
||||
uniform sampler2DShadow tex;
|
||||
void main() {
|
||||
precise float tmp_value = vec4(texture(tex, coords)).x;
|
||||
out_value = tmp_value;
|
||||
})");
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
@@ -46,9 +46,14 @@ public:
|
||||
return has_component_indexing_bug;
|
||||
}
|
||||
|
||||
bool HasPreciseBug() const {
|
||||
return has_precise_bug;
|
||||
}
|
||||
|
||||
private:
|
||||
static bool TestVariableAoffi();
|
||||
static bool TestComponentIndexingBug();
|
||||
static bool TestPreciseBug();
|
||||
|
||||
std::size_t uniform_buffer_alignment{};
|
||||
std::size_t shader_storage_alignment{};
|
||||
@@ -58,6 +63,7 @@ private:
|
||||
bool has_vertex_viewport_layer{};
|
||||
bool has_variable_aoffi{};
|
||||
bool has_component_indexing_bug{};
|
||||
bool has_precise_bug{};
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
@@ -537,8 +537,7 @@ std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers(
|
||||
texture_cache.MarkDepthBufferInUse();
|
||||
|
||||
fbkey.zeta = depth_surface;
|
||||
fbkey.stencil_enable = regs.stencil_enable &&
|
||||
depth_surface->GetSurfaceParams().type == SurfaceType::DepthStencil;
|
||||
fbkey.stencil_enable = depth_surface->GetSurfaceParams().type == SurfaceType::DepthStencil;
|
||||
}
|
||||
|
||||
texture_cache.GuardRenderTargets(false);
|
||||
@@ -577,16 +576,15 @@ void RasterizerOpenGL::ConfigureClearFramebuffer(OpenGLState& current_state, boo
|
||||
if (depth_surface) {
|
||||
const auto& params = depth_surface->GetSurfaceParams();
|
||||
switch (params.type) {
|
||||
case VideoCore::Surface::SurfaceType::Depth: {
|
||||
case VideoCore::Surface::SurfaceType::Depth:
|
||||
depth_surface->Attach(GL_DEPTH_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
break;
|
||||
}
|
||||
case VideoCore::Surface::SurfaceType::DepthStencil: {
|
||||
depth_surface->Attach(GL_DEPTH_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
|
||||
case VideoCore::Surface::SurfaceType::DepthStencil:
|
||||
depth_surface->Attach(GL_DEPTH_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
|
||||
break;
|
||||
}
|
||||
default: { UNIMPLEMENTED(); }
|
||||
default:
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
} else {
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
|
||||
@@ -639,6 +637,7 @@ void RasterizerOpenGL::Clear() {
|
||||
ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear stencil but buffer is not enabled!");
|
||||
use_stencil = true;
|
||||
clear_state.stencil.test_enabled = true;
|
||||
|
||||
if (regs.clear_flags.stencil) {
|
||||
// Stencil affects the clear so fill it with the used masks
|
||||
clear_state.stencil.front.test_func = GL_ALWAYS;
|
||||
@@ -1119,9 +1118,12 @@ void RasterizerOpenGL::SyncStencilTestState() {
|
||||
if (!maxwell3d.dirty.stencil_test) {
|
||||
return;
|
||||
}
|
||||
const auto& regs = maxwell3d.regs;
|
||||
maxwell3d.dirty.stencil_test = false;
|
||||
|
||||
const auto& regs = maxwell3d.regs;
|
||||
state.stencil.test_enabled = regs.stencil_enable != 0;
|
||||
state.MarkDirtyStencilState();
|
||||
|
||||
if (!regs.stencil_enable) {
|
||||
return;
|
||||
}
|
||||
@@ -1150,8 +1152,6 @@ void RasterizerOpenGL::SyncStencilTestState() {
|
||||
state.stencil.back.action_depth_fail = GL_KEEP;
|
||||
state.stencil.back.action_depth_pass = GL_KEEP;
|
||||
}
|
||||
state.MarkDirtyStencilState();
|
||||
maxwell3d.dirty.stencil_test = false;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncColorMask() {
|
||||
|
||||
@@ -348,23 +348,16 @@ Shader CachedShader::CreateKernelFromCache(const ShaderParameters& params,
|
||||
}
|
||||
|
||||
std::tuple<GLuint, BaseBindings> CachedShader::GetProgramHandle(const ProgramVariant& variant) {
|
||||
GLuint handle{};
|
||||
if (program_type == ProgramType::Geometry) {
|
||||
handle = GetGeometryShader(variant);
|
||||
} else {
|
||||
const auto [entry, is_cache_miss] = programs.try_emplace(variant);
|
||||
auto& program = entry->second;
|
||||
if (is_cache_miss) {
|
||||
program = TryLoadProgram(variant);
|
||||
if (!program) {
|
||||
program = SpecializeShader(code, entries, program_type, variant);
|
||||
disk_cache.SaveUsage(GetUsage(variant));
|
||||
}
|
||||
|
||||
LabelGLObject(GL_PROGRAM, program->handle, cpu_addr);
|
||||
const auto [entry, is_cache_miss] = programs.try_emplace(variant);
|
||||
auto& program = entry->second;
|
||||
if (is_cache_miss) {
|
||||
program = TryLoadProgram(variant);
|
||||
if (!program) {
|
||||
program = SpecializeShader(code, entries, program_type, variant);
|
||||
disk_cache.SaveUsage(GetUsage(variant));
|
||||
}
|
||||
|
||||
handle = program->handle;
|
||||
LabelGLObject(GL_PROGRAM, program->handle, cpu_addr);
|
||||
}
|
||||
|
||||
auto base_bindings = variant.base_bindings;
|
||||
@@ -375,52 +368,9 @@ std::tuple<GLuint, BaseBindings> CachedShader::GetProgramHandle(const ProgramVar
|
||||
base_bindings.gmem += static_cast<u32>(entries.global_memory_entries.size());
|
||||
base_bindings.sampler += static_cast<u32>(entries.samplers.size());
|
||||
|
||||
return {handle, base_bindings};
|
||||
return {program->handle, base_bindings};
|
||||
}
|
||||
|
||||
GLuint CachedShader::GetGeometryShader(const ProgramVariant& variant) {
|
||||
const auto [entry, is_cache_miss] = geometry_programs.try_emplace(variant);
|
||||
auto& programs = entry->second;
|
||||
|
||||
switch (variant.primitive_mode) {
|
||||
case GL_POINTS:
|
||||
return LazyGeometryProgram(programs.points, variant);
|
||||
case GL_LINES:
|
||||
case GL_LINE_STRIP:
|
||||
return LazyGeometryProgram(programs.lines, variant);
|
||||
case GL_LINES_ADJACENCY:
|
||||
case GL_LINE_STRIP_ADJACENCY:
|
||||
return LazyGeometryProgram(programs.lines_adjacency, variant);
|
||||
case GL_TRIANGLES:
|
||||
case GL_TRIANGLE_STRIP:
|
||||
case GL_TRIANGLE_FAN:
|
||||
return LazyGeometryProgram(programs.triangles, variant);
|
||||
case GL_TRIANGLES_ADJACENCY:
|
||||
case GL_TRIANGLE_STRIP_ADJACENCY:
|
||||
return LazyGeometryProgram(programs.triangles_adjacency, variant);
|
||||
default:
|
||||
UNREACHABLE_MSG("Unknown primitive mode.");
|
||||
return LazyGeometryProgram(programs.points, variant);
|
||||
}
|
||||
}
|
||||
|
||||
GLuint CachedShader::LazyGeometryProgram(CachedProgram& target_program,
|
||||
const ProgramVariant& variant) {
|
||||
if (target_program) {
|
||||
return target_program->handle;
|
||||
}
|
||||
const auto [glsl_name, debug_name, vertices] = GetPrimitiveDescription(variant.primitive_mode);
|
||||
target_program = TryLoadProgram(variant);
|
||||
if (!target_program) {
|
||||
target_program = SpecializeShader(code, entries, program_type, variant);
|
||||
disk_cache.SaveUsage(GetUsage(variant));
|
||||
}
|
||||
|
||||
LabelGLObject(GL_PROGRAM, target_program->handle, cpu_addr, debug_name);
|
||||
|
||||
return target_program->handle;
|
||||
};
|
||||
|
||||
CachedProgram CachedShader::TryLoadProgram(const ProgramVariant& variant) const {
|
||||
const auto found = precompiled_programs.find(GetUsage(variant));
|
||||
if (found == precompiled_programs.end()) {
|
||||
|
||||
@@ -86,22 +86,6 @@ private:
|
||||
explicit CachedShader(const ShaderParameters& params, ProgramType program_type,
|
||||
GLShader::ProgramResult result);
|
||||
|
||||
// Geometry programs. These are needed because GLSL needs an input topology but it's not
|
||||
// declared by the hardware. Workaround this issue by generating a different shader per input
|
||||
// topology class.
|
||||
struct GeometryPrograms {
|
||||
CachedProgram points;
|
||||
CachedProgram lines;
|
||||
CachedProgram lines_adjacency;
|
||||
CachedProgram triangles;
|
||||
CachedProgram triangles_adjacency;
|
||||
};
|
||||
|
||||
GLuint GetGeometryShader(const ProgramVariant& variant);
|
||||
|
||||
/// Generates a geometry shader or returns one that already exists.
|
||||
GLuint LazyGeometryProgram(CachedProgram& target_program, const ProgramVariant& variant);
|
||||
|
||||
CachedProgram TryLoadProgram(const ProgramVariant& variant) const;
|
||||
|
||||
ShaderDiskCacheUsage GetUsage(const ProgramVariant& variant) const;
|
||||
@@ -117,11 +101,6 @@ private:
|
||||
std::size_t shader_length{};
|
||||
|
||||
std::unordered_map<ProgramVariant, CachedProgram> programs;
|
||||
std::unordered_map<ProgramVariant, GeometryPrograms> geometry_programs;
|
||||
|
||||
std::unordered_map<u32, GLuint> cbuf_resource_cache;
|
||||
std::unordered_map<u32, GLuint> gmem_resource_cache;
|
||||
std::unordered_map<u32, GLint> uniform_cache;
|
||||
};
|
||||
|
||||
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
|
||||
|
||||
@@ -42,9 +42,8 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
cond = instr.hsetp2.reg.cond;
|
||||
h_and = instr.hsetp2.reg.h_and;
|
||||
op_b =
|
||||
UnpackHalfFloat(GetOperandAbsNegHalf(GetRegister(instr.gpr20), instr.hsetp2.reg.abs_b,
|
||||
instr.hsetp2.reg.negate_b),
|
||||
instr.hsetp2.reg.type_b);
|
||||
GetOperandAbsNegHalf(UnpackHalfFloat(GetRegister(instr.gpr20), instr.hsetp2.reg.type_b),
|
||||
instr.hsetp2.reg.abs_b, instr.hsetp2.reg.negate_b);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
@@ -52,22 +51,22 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
}
|
||||
|
||||
const OperationCode combiner = GetPredicateCombiner(instr.hsetp2.op);
|
||||
const Node combined_pred = GetPredicate(instr.hsetp2.pred3, instr.hsetp2.neg_pred);
|
||||
const Node combined_pred = GetPredicate(instr.hsetp2.pred39, instr.hsetp2.neg_pred);
|
||||
|
||||
const auto Write = [&](u64 dest, Node src) {
|
||||
SetPredicate(bb, dest, Operation(combiner, std::move(src), combined_pred));
|
||||
};
|
||||
|
||||
const Node comparison = GetPredicateComparisonHalf(cond, op_a, op_b);
|
||||
const u64 first = instr.hsetp2.pred0;
|
||||
const u64 second = instr.hsetp2.pred39;
|
||||
const u64 first = instr.hsetp2.pred3;
|
||||
const u64 second = instr.hsetp2.pred0;
|
||||
if (h_and) {
|
||||
const Node joined = Operation(OperationCode::LogicalAnd2, comparison);
|
||||
Node joined = Operation(OperationCode::LogicalAnd2, comparison);
|
||||
Write(first, joined);
|
||||
Write(second, Operation(OperationCode::LogicalNegate, joined));
|
||||
Write(second, Operation(OperationCode::LogicalNegate, std::move(joined)));
|
||||
} else {
|
||||
Write(first, Operation(OperationCode::LogicalPick2, comparison, Immediate(0u)));
|
||||
Write(second, Operation(OperationCode::LogicalPick2, comparison, Immediate(1u)));
|
||||
Write(first, Operation(OperationCode::LogicalPick2, comparison, Immediate(0U)));
|
||||
Write(second, Operation(OperationCode::LogicalPick2, comparison, Immediate(1U)));
|
||||
}
|
||||
|
||||
return pc;
|
||||
|
||||
@@ -517,10 +517,37 @@ void Config::ReadPathValues() {
|
||||
UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
|
||||
UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
|
||||
UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString();
|
||||
UISettings::values.game_directory_path =
|
||||
UISettings::values.game_dir_deprecated =
|
||||
ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
|
||||
UISettings::values.game_directory_deepscan =
|
||||
UISettings::values.game_dir_deprecated_deepscan =
|
||||
ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
|
||||
const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
|
||||
for (int i = 0; i < gamedirs_size; ++i) {
|
||||
qt_config->setArrayIndex(i);
|
||||
UISettings::GameDir game_dir;
|
||||
game_dir.path = ReadSetting(QStringLiteral("path")).toString();
|
||||
game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
|
||||
game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
|
||||
UISettings::values.game_dirs.append(game_dir);
|
||||
}
|
||||
qt_config->endArray();
|
||||
// create NAND and SD card directories if empty, these are not removable through the UI,
|
||||
// also carries over old game list settings if present
|
||||
if (UISettings::values.game_dirs.isEmpty()) {
|
||||
UISettings::GameDir game_dir;
|
||||
game_dir.path = QStringLiteral("SDMC");
|
||||
game_dir.expanded = true;
|
||||
UISettings::values.game_dirs.append(game_dir);
|
||||
game_dir.path = QStringLiteral("UserNAND");
|
||||
UISettings::values.game_dirs.append(game_dir);
|
||||
game_dir.path = QStringLiteral("SysNAND");
|
||||
UISettings::values.game_dirs.append(game_dir);
|
||||
if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
|
||||
game_dir.path = UISettings::values.game_dir_deprecated;
|
||||
game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
|
||||
UISettings::values.game_dirs.append(game_dir);
|
||||
}
|
||||
}
|
||||
UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
|
||||
|
||||
qt_config->endGroup();
|
||||
@@ -899,10 +926,15 @@ void Config::SavePathValues() {
|
||||
WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
|
||||
WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
|
||||
WriteSetting(QStringLiteral("screenshotPath"), UISettings::values.screenshot_path);
|
||||
WriteSetting(QStringLiteral("gameListRootDir"), UISettings::values.game_directory_path,
|
||||
QStringLiteral("."));
|
||||
WriteSetting(QStringLiteral("gameListDeepScan"), UISettings::values.game_directory_deepscan,
|
||||
false);
|
||||
qt_config->beginWriteArray(QStringLiteral("gamedirs"));
|
||||
for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
|
||||
qt_config->setArrayIndex(i);
|
||||
const auto& game_dir = UISettings::values.game_dirs[i];
|
||||
WriteSetting(QStringLiteral("path"), game_dir.path);
|
||||
WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
|
||||
WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
|
||||
}
|
||||
qt_config->endArray();
|
||||
WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
|
||||
|
||||
qt_config->endGroup();
|
||||
|
||||
@@ -68,12 +68,14 @@ void ConfigureDialog::RetranslateUI() {
|
||||
ui->tabWidget->setCurrentIndex(old_index);
|
||||
}
|
||||
|
||||
Q_DECLARE_METATYPE(QList<QWidget*>);
|
||||
|
||||
void ConfigureDialog::PopulateSelectionList() {
|
||||
const std::array<std::pair<QString, QStringList>, 4> items{
|
||||
{{tr("General"), {tr("General"), tr("Web"), tr("Debug"), tr("Game List")}},
|
||||
{tr("System"), {tr("System"), tr("Profiles"), tr("Audio")}},
|
||||
{tr("Graphics"), {tr("Graphics")}},
|
||||
{tr("Controls"), {tr("Input"), tr("Hotkeys")}}},
|
||||
const std::array<std::pair<QString, QList<QWidget*>>, 4> items{
|
||||
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->gameListTab}},
|
||||
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->audioTab}},
|
||||
{tr("Graphics"), {ui->graphicsTab}},
|
||||
{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
|
||||
};
|
||||
|
||||
[[maybe_unused]] const QSignalBlocker blocker(ui->selectorList);
|
||||
@@ -81,7 +83,7 @@ void ConfigureDialog::PopulateSelectionList() {
|
||||
ui->selectorList->clear();
|
||||
for (const auto& entry : items) {
|
||||
auto* const item = new QListWidgetItem(entry.first);
|
||||
item->setData(Qt::UserRole, entry.second);
|
||||
item->setData(Qt::UserRole, QVariant::fromValue(entry.second));
|
||||
|
||||
ui->selectorList->addItem(item);
|
||||
}
|
||||
@@ -93,24 +95,26 @@ void ConfigureDialog::UpdateVisibleTabs() {
|
||||
return;
|
||||
}
|
||||
|
||||
const std::map<QString, QWidget*> widgets = {
|
||||
{tr("General"), ui->generalTab},
|
||||
{tr("System"), ui->systemTab},
|
||||
{tr("Profiles"), ui->profileManagerTab},
|
||||
{tr("Input"), ui->inputTab},
|
||||
{tr("Hotkeys"), ui->hotkeysTab},
|
||||
{tr("Graphics"), ui->graphicsTab},
|
||||
{tr("Audio"), ui->audioTab},
|
||||
{tr("Debug"), ui->debugTab},
|
||||
{tr("Web"), ui->webTab},
|
||||
{tr("Game List"), ui->gameListTab},
|
||||
const std::map<QWidget*, QString> widgets = {
|
||||
{ui->generalTab, tr("General")},
|
||||
{ui->systemTab, tr("System")},
|
||||
{ui->profileManagerTab, tr("Profiles")},
|
||||
{ui->inputTab, tr("Input")},
|
||||
{ui->hotkeysTab, tr("Hotkeys")},
|
||||
{ui->graphicsTab, tr("Graphics")},
|
||||
{ui->audioTab, tr("Audio")},
|
||||
{ui->debugTab, tr("Debug")},
|
||||
{ui->webTab, tr("Web")},
|
||||
{ui->gameListTab, tr("Game List")},
|
||||
};
|
||||
|
||||
[[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);
|
||||
|
||||
ui->tabWidget->clear();
|
||||
const QStringList tabs = items[0]->data(Qt::UserRole).toStringList();
|
||||
for (const auto& tab : tabs) {
|
||||
ui->tabWidget->addTab(widgets.find(tab)->second, tab);
|
||||
|
||||
const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
|
||||
|
||||
for (const auto tab : tabs) {
|
||||
ui->tabWidget->addTab(tab, widgets.at(tab));
|
||||
}
|
||||
}
|
||||
@@ -20,25 +20,29 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
|
||||
|
||||
SetConfiguration();
|
||||
|
||||
connect(ui->toggle_deepscan, &QCheckBox::stateChanged, this,
|
||||
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
|
||||
connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled);
|
||||
}
|
||||
|
||||
ConfigureGeneral::~ConfigureGeneral() = default;
|
||||
|
||||
void ConfigureGeneral::SetConfiguration() {
|
||||
ui->toggle_deepscan->setChecked(UISettings::values.game_directory_deepscan);
|
||||
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
|
||||
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
|
||||
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
|
||||
|
||||
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
|
||||
ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked());
|
||||
ui->frame_limit->setValue(Settings::values.frame_limit);
|
||||
}
|
||||
|
||||
void ConfigureGeneral::ApplyConfiguration() {
|
||||
UISettings::values.game_directory_deepscan = ui->toggle_deepscan->isChecked();
|
||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
|
||||
UISettings::values.theme =
|
||||
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
|
||||
|
||||
Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
|
||||
Settings::values.frame_limit = ui->frame_limit->value();
|
||||
}
|
||||
|
||||
void ConfigureGeneral::changeEvent(QEvent* event) {
|
||||
|
||||
@@ -25,11 +25,31 @@
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_deepscan">
|
||||
<property name="text">
|
||||
<string>Search sub-directories for games</string>
|
||||
</property>
|
||||
</widget>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_frame_limit">
|
||||
<property name="text">
|
||||
<string>Limit Speed Percent</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="frame_limit">
|
||||
<property name="suffix">
|
||||
<string>%</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_check_exit">
|
||||
|
||||
@@ -55,7 +55,6 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
||||
|
||||
SetConfiguration();
|
||||
|
||||
connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled);
|
||||
connect(ui->bg_button, &QPushButton::clicked, this, [this] {
|
||||
const QColor new_bg_color = QColorDialog::getColor(bg_color);
|
||||
if (!new_bg_color.isValid()) {
|
||||
@@ -72,9 +71,6 @@ void ConfigureGraphics::SetConfiguration() {
|
||||
|
||||
ui->resolution_factor_combobox->setCurrentIndex(
|
||||
static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
|
||||
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
|
||||
ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked());
|
||||
ui->frame_limit->setValue(Settings::values.frame_limit);
|
||||
ui->use_disk_shader_cache->setEnabled(runtime_lock);
|
||||
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
|
||||
ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
|
||||
@@ -89,8 +85,6 @@ void ConfigureGraphics::SetConfiguration() {
|
||||
void ConfigureGraphics::ApplyConfiguration() {
|
||||
Settings::values.resolution_factor =
|
||||
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
|
||||
Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
|
||||
Settings::values.frame_limit = ui->frame_limit->value();
|
||||
Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
|
||||
Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
|
||||
Settings::values.use_asynchronous_gpu_emulation =
|
||||
|
||||
@@ -22,33 +22,6 @@
|
||||
<string>Graphics</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_frame_limit">
|
||||
<property name="text">
|
||||
<string>Limit Speed Percent</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="frame_limit">
|
||||
<property name="suffix">
|
||||
<string>%</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_disk_shader_cache">
|
||||
<property name="text">
|
||||
|
||||
@@ -301,13 +301,16 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||
});
|
||||
}
|
||||
connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] {
|
||||
QMessageBox::information(this, tr("Information"),
|
||||
tr("After pressing OK, first move your joystick horizontally, "
|
||||
"and then vertically."));
|
||||
HandleClick(
|
||||
analog_map_stick[analog_id],
|
||||
[=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
|
||||
InputCommon::Polling::DeviceType::Analog);
|
||||
if (QMessageBox::information(
|
||||
this, tr("Information"),
|
||||
tr("After pressing OK, first move your joystick horizontally, "
|
||||
"and then vertically."),
|
||||
QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) {
|
||||
HandleClick(
|
||||
analog_map_stick[analog_id],
|
||||
[=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
|
||||
InputCommon::Polling::DeviceType::Analog);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -34,7 +34,6 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve
|
||||
return QObject::eventFilter(obj, event);
|
||||
|
||||
QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event);
|
||||
int rowCount = gamelist->tree_view->model()->rowCount();
|
||||
QString edit_filter_text = gamelist->search_field->edit_filter->text().toLower();
|
||||
|
||||
// If the searchfield's text hasn't changed special function keys get checked
|
||||
@@ -56,19 +55,9 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve
|
||||
// If there is only one result launch this game
|
||||
case Qt::Key_Return:
|
||||
case Qt::Key_Enter: {
|
||||
QStandardItemModel* item_model = new QStandardItemModel(gamelist->tree_view);
|
||||
QModelIndex root_index = item_model->invisibleRootItem()->index();
|
||||
QStandardItem* child_file;
|
||||
QString file_path;
|
||||
int resultCount = 0;
|
||||
for (int i = 0; i < rowCount; ++i) {
|
||||
if (!gamelist->tree_view->isRowHidden(i, root_index)) {
|
||||
++resultCount;
|
||||
child_file = gamelist->item_model->item(i, 0);
|
||||
file_path = child_file->data(GameListItemPath::FullPathRole).toString();
|
||||
}
|
||||
}
|
||||
if (resultCount == 1) {
|
||||
if (gamelist->search_field->visible == 1) {
|
||||
QString file_path = gamelist->getLastFilterResultItem();
|
||||
|
||||
// To avoid loading error dialog loops while confirming them using enter
|
||||
// Also users usually want to run a different game after closing one
|
||||
gamelist->search_field->edit_filter->clear();
|
||||
@@ -88,9 +77,31 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve
|
||||
}
|
||||
|
||||
void GameListSearchField::setFilterResult(int visible, int total) {
|
||||
this->visible = visible;
|
||||
this->total = total;
|
||||
|
||||
label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible));
|
||||
}
|
||||
|
||||
QString GameList::getLastFilterResultItem() const {
|
||||
QStandardItem* folder;
|
||||
QStandardItem* child;
|
||||
QString file_path;
|
||||
const int folder_count = item_model->rowCount();
|
||||
for (int i = 0; i < folder_count; ++i) {
|
||||
folder = item_model->item(i, 0);
|
||||
const QModelIndex folder_index = folder->index();
|
||||
const int children_count = folder->rowCount();
|
||||
for (int j = 0; j < children_count; ++j) {
|
||||
if (!tree_view->isRowHidden(j, folder_index)) {
|
||||
child = folder->child(j, 0);
|
||||
file_path = child->data(GameListItemPath::FullPathRole).toString();
|
||||
}
|
||||
}
|
||||
}
|
||||
return file_path;
|
||||
}
|
||||
|
||||
void GameListSearchField::clear() {
|
||||
edit_filter->clear();
|
||||
}
|
||||
@@ -147,45 +158,120 @@ static bool ContainsAllWords(const QString& haystack, const QString& userinput)
|
||||
[&haystack](const QString& s) { return haystack.contains(s); });
|
||||
}
|
||||
|
||||
// Syncs the expanded state of Game Directories with settings to persist across sessions
|
||||
void GameList::onItemExpanded(const QModelIndex& item) {
|
||||
const auto type = item.data(GameListItem::TypeRole).value<GameListItemType>();
|
||||
if (type == GameListItemType::CustomDir || type == GameListItemType::SdmcDir ||
|
||||
type == GameListItemType::UserNandDir || type == GameListItemType::SysNandDir)
|
||||
item.data(GameListDir::GameDirRole).value<UISettings::GameDir*>()->expanded =
|
||||
tree_view->isExpanded(item);
|
||||
}
|
||||
|
||||
// Event in order to filter the gamelist after editing the searchfield
|
||||
void GameList::onTextChanged(const QString& new_text) {
|
||||
const int row_count = tree_view->model()->rowCount();
|
||||
const QString edit_filter_text = new_text.toLower();
|
||||
const QModelIndex root_index = item_model->invisibleRootItem()->index();
|
||||
const int folder_count = tree_view->model()->rowCount();
|
||||
QString edit_filter_text = new_text.toLower();
|
||||
QStandardItem* folder;
|
||||
QStandardItem* child;
|
||||
int children_total = 0;
|
||||
QModelIndex root_index = item_model->invisibleRootItem()->index();
|
||||
|
||||
// If the searchfield is empty every item is visible
|
||||
// Otherwise the filter gets applied
|
||||
if (edit_filter_text.isEmpty()) {
|
||||
for (int i = 0; i < row_count; ++i) {
|
||||
tree_view->setRowHidden(i, root_index, false);
|
||||
for (int i = 0; i < folder_count; ++i) {
|
||||
folder = item_model->item(i, 0);
|
||||
const QModelIndex folder_index = folder->index();
|
||||
const int children_count = folder->rowCount();
|
||||
for (int j = 0; j < children_count; ++j) {
|
||||
++children_total;
|
||||
tree_view->setRowHidden(j, folder_index, false);
|
||||
}
|
||||
}
|
||||
search_field->setFilterResult(row_count, row_count);
|
||||
search_field->setFilterResult(children_total, children_total);
|
||||
} else {
|
||||
int result_count = 0;
|
||||
for (int i = 0; i < row_count; ++i) {
|
||||
const QStandardItem* child_file = item_model->item(i, 0);
|
||||
const QString file_path =
|
||||
child_file->data(GameListItemPath::FullPathRole).toString().toLower();
|
||||
const QString file_title =
|
||||
child_file->data(GameListItemPath::TitleRole).toString().toLower();
|
||||
const QString file_program_id =
|
||||
child_file->data(GameListItemPath::ProgramIdRole).toString().toLower();
|
||||
for (int i = 0; i < folder_count; ++i) {
|
||||
folder = item_model->item(i, 0);
|
||||
const QModelIndex folder_index = folder->index();
|
||||
const int children_count = folder->rowCount();
|
||||
for (int j = 0; j < children_count; ++j) {
|
||||
++children_total;
|
||||
const QStandardItem* child = folder->child(j, 0);
|
||||
const QString file_path =
|
||||
child->data(GameListItemPath::FullPathRole).toString().toLower();
|
||||
const QString file_title =
|
||||
child->data(GameListItemPath::TitleRole).toString().toLower();
|
||||
const QString file_program_id =
|
||||
child->data(GameListItemPath::ProgramIdRole).toString().toLower();
|
||||
|
||||
// Only items which filename in combination with its title contains all words
|
||||
// that are in the searchfield will be visible in the gamelist
|
||||
// The search is case insensitive because of toLower()
|
||||
// I decided not to use Qt::CaseInsensitive in containsAllWords to prevent
|
||||
// multiple conversions of edit_filter_text for each game in the gamelist
|
||||
const QString file_name = file_path.mid(file_path.lastIndexOf(QLatin1Char{'/'}) + 1) +
|
||||
QLatin1Char{' '} + file_title;
|
||||
if (ContainsAllWords(file_name, edit_filter_text) ||
|
||||
(file_program_id.count() == 16 && edit_filter_text.contains(file_program_id))) {
|
||||
tree_view->setRowHidden(i, root_index, false);
|
||||
++result_count;
|
||||
} else {
|
||||
tree_view->setRowHidden(i, root_index, true);
|
||||
// Only items which filename in combination with its title contains all words
|
||||
// that are in the searchfield will be visible in the gamelist
|
||||
// The search is case insensitive because of toLower()
|
||||
// I decided not to use Qt::CaseInsensitive in containsAllWords to prevent
|
||||
// multiple conversions of edit_filter_text for each game in the gamelist
|
||||
const QString file_name =
|
||||
file_path.mid(file_path.lastIndexOf(QLatin1Char{'/'}) + 1) + QLatin1Char{' '} +
|
||||
file_title;
|
||||
if (ContainsAllWords(file_name, edit_filter_text) ||
|
||||
(file_program_id.count() == 16 && edit_filter_text.contains(file_program_id))) {
|
||||
tree_view->setRowHidden(j, folder_index, false);
|
||||
++result_count;
|
||||
} else {
|
||||
tree_view->setRowHidden(j, folder_index, true);
|
||||
}
|
||||
search_field->setFilterResult(result_count, children_total);
|
||||
}
|
||||
search_field->setFilterResult(result_count, row_count);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GameList::onUpdateThemedIcons() {
|
||||
for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) {
|
||||
QStandardItem* child = item_model->invisibleRootItem()->child(i);
|
||||
|
||||
const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
|
||||
switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) {
|
||||
case GameListItemType::SdmcDir:
|
||||
child->setData(
|
||||
QIcon::fromTheme(QStringLiteral("sd_card"))
|
||||
.pixmap(icon_size)
|
||||
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
|
||||
Qt::DecorationRole);
|
||||
break;
|
||||
case GameListItemType::UserNandDir:
|
||||
child->setData(
|
||||
QIcon::fromTheme(QStringLiteral("chip"))
|
||||
.pixmap(icon_size)
|
||||
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
|
||||
Qt::DecorationRole);
|
||||
break;
|
||||
case GameListItemType::SysNandDir:
|
||||
child->setData(
|
||||
QIcon::fromTheme(QStringLiteral("chip"))
|
||||
.pixmap(icon_size)
|
||||
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
|
||||
Qt::DecorationRole);
|
||||
break;
|
||||
case GameListItemType::CustomDir: {
|
||||
const UISettings::GameDir* game_dir =
|
||||
child->data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
|
||||
const QString icon_name = QFileInfo::exists(game_dir->path)
|
||||
? QStringLiteral("folder")
|
||||
: QStringLiteral("bad_folder");
|
||||
child->setData(
|
||||
QIcon::fromTheme(icon_name).pixmap(icon_size).scaled(
|
||||
icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
|
||||
Qt::DecorationRole);
|
||||
break;
|
||||
}
|
||||
case GameListItemType::AddDir:
|
||||
child->setData(
|
||||
QIcon::fromTheme(QStringLiteral("plus"))
|
||||
.pixmap(icon_size)
|
||||
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
|
||||
Qt::DecorationRole);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -214,7 +300,6 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvide
|
||||
tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
|
||||
tree_view->setSortingEnabled(true);
|
||||
tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
|
||||
tree_view->setUniformRowHeights(true);
|
||||
tree_view->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
tree_view->setStyleSheet(QStringLiteral("QTreeView{ border: none; }"));
|
||||
|
||||
@@ -230,12 +315,16 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvide
|
||||
item_model->setHeaderData(COLUMN_FILE_TYPE - 1, Qt::Horizontal, tr("File type"));
|
||||
item_model->setHeaderData(COLUMN_SIZE - 1, Qt::Horizontal, tr("Size"));
|
||||
}
|
||||
item_model->setSortRole(GameListItemPath::TitleRole);
|
||||
|
||||
connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::onUpdateThemedIcons);
|
||||
connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry);
|
||||
connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
|
||||
connect(tree_view, &QTreeView::expanded, this, &GameList::onItemExpanded);
|
||||
connect(tree_view, &QTreeView::collapsed, this, &GameList::onItemExpanded);
|
||||
|
||||
// We must register all custom types with the Qt Automoc system so that we are able to use it
|
||||
// with signals/slots. In this case, QList falls under the umbrells of custom types.
|
||||
// We must register all custom types with the Qt Automoc system so that we are able to use
|
||||
// it with signals/slots. In this case, QList falls under the umbrells of custom types.
|
||||
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
|
||||
|
||||
layout->setContentsMargins(0, 0, 0, 0);
|
||||
@@ -263,38 +352,68 @@ void GameList::clearFilter() {
|
||||
search_field->clear();
|
||||
}
|
||||
|
||||
void GameList::AddEntry(const QList<QStandardItem*>& entry_items) {
|
||||
void GameList::AddDirEntry(GameListDir* entry_items) {
|
||||
item_model->invisibleRootItem()->appendRow(entry_items);
|
||||
tree_view->setExpanded(
|
||||
entry_items->index(),
|
||||
entry_items->data(GameListDir::GameDirRole).value<UISettings::GameDir*>()->expanded);
|
||||
}
|
||||
|
||||
void GameList::AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent) {
|
||||
parent->appendRow(entry_items);
|
||||
}
|
||||
|
||||
void GameList::ValidateEntry(const QModelIndex& item) {
|
||||
// We don't care about the individual QStandardItem that was selected, but its row.
|
||||
const int row = item_model->itemFromIndex(item)->row();
|
||||
const QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
|
||||
const QString file_path = child_file->data(GameListItemPath::FullPathRole).toString();
|
||||
const auto selected = item.sibling(item.row(), 0);
|
||||
|
||||
if (file_path.isEmpty())
|
||||
return;
|
||||
switch (selected.data(GameListItem::TypeRole).value<GameListItemType>()) {
|
||||
case GameListItemType::Game: {
|
||||
const QString file_path = selected.data(GameListItemPath::FullPathRole).toString();
|
||||
if (file_path.isEmpty())
|
||||
return;
|
||||
const QFileInfo file_info(file_path);
|
||||
if (!file_info.exists())
|
||||
return;
|
||||
|
||||
if (!QFileInfo::exists(file_path))
|
||||
return;
|
||||
|
||||
const QFileInfo file_info{file_path};
|
||||
if (file_info.isDir()) {
|
||||
const QDir dir{file_path};
|
||||
const QStringList matching_main = dir.entryList({QStringLiteral("main")}, QDir::Files);
|
||||
if (matching_main.size() == 1) {
|
||||
emit GameChosen(dir.path() + QDir::separator() + matching_main[0]);
|
||||
if (file_info.isDir()) {
|
||||
const QDir dir{file_path};
|
||||
const QStringList matching_main = dir.entryList({QStringLiteral("main")}, QDir::Files);
|
||||
if (matching_main.size() == 1) {
|
||||
emit GameChosen(dir.path() + QDir::separator() + matching_main[0]);
|
||||
}
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Users usually want to run a diffrent game after closing one
|
||||
search_field->clear();
|
||||
emit GameChosen(file_path);
|
||||
// Users usually want to run a different game after closing one
|
||||
search_field->clear();
|
||||
emit GameChosen(file_path);
|
||||
break;
|
||||
}
|
||||
case GameListItemType::AddDir:
|
||||
emit AddDirectory();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool GameList::isEmpty() const {
|
||||
for (int i = 0; i < item_model->rowCount(); i++) {
|
||||
const QStandardItem* child = item_model->invisibleRootItem()->child(i);
|
||||
const auto type = static_cast<GameListItemType>(child->type());
|
||||
if (!child->hasChildren() &&
|
||||
(type == GameListItemType::SdmcDir || type == GameListItemType::UserNandDir ||
|
||||
type == GameListItemType::SysNandDir)) {
|
||||
item_model->invisibleRootItem()->removeRow(child->row());
|
||||
i--;
|
||||
};
|
||||
}
|
||||
return !item_model->invisibleRootItem()->hasChildren();
|
||||
}
|
||||
|
||||
void GameList::DonePopulating(QStringList watch_list) {
|
||||
emit ShowList(!isEmpty());
|
||||
|
||||
item_model->invisibleRootItem()->appendRow(new GameListAddDir());
|
||||
|
||||
// Clear out the old directories to watch for changes and add the new ones
|
||||
auto watch_dirs = watcher->directories();
|
||||
if (!watch_dirs.isEmpty()) {
|
||||
@@ -311,9 +430,13 @@ void GameList::DonePopulating(QStringList watch_list) {
|
||||
QCoreApplication::processEvents();
|
||||
}
|
||||
tree_view->setEnabled(true);
|
||||
int rowCount = tree_view->model()->rowCount();
|
||||
search_field->setFilterResult(rowCount, rowCount);
|
||||
if (rowCount > 0) {
|
||||
const int folder_count = tree_view->model()->rowCount();
|
||||
int children_total = 0;
|
||||
for (int i = 0; i < folder_count; ++i) {
|
||||
children_total += item_model->item(i, 0)->rowCount();
|
||||
}
|
||||
search_field->setFilterResult(children_total, children_total);
|
||||
if (children_total > 0) {
|
||||
search_field->setFocus();
|
||||
}
|
||||
}
|
||||
@@ -323,12 +446,27 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
|
||||
if (!item.isValid())
|
||||
return;
|
||||
|
||||
int row = item_model->itemFromIndex(item)->row();
|
||||
QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
|
||||
u64 program_id = child_file->data(GameListItemPath::ProgramIdRole).toULongLong();
|
||||
std::string path = child_file->data(GameListItemPath::FullPathRole).toString().toStdString();
|
||||
|
||||
const auto selected = item.sibling(item.row(), 0);
|
||||
QMenu context_menu;
|
||||
switch (selected.data(GameListItem::TypeRole).value<GameListItemType>()) {
|
||||
case GameListItemType::Game:
|
||||
AddGamePopup(context_menu, selected.data(GameListItemPath::ProgramIdRole).toULongLong(),
|
||||
selected.data(GameListItemPath::FullPathRole).toString().toStdString());
|
||||
break;
|
||||
case GameListItemType::CustomDir:
|
||||
AddPermDirPopup(context_menu, selected);
|
||||
AddCustomDirPopup(context_menu, selected);
|
||||
break;
|
||||
case GameListItemType::SdmcDir:
|
||||
case GameListItemType::UserNandDir:
|
||||
case GameListItemType::SysNandDir:
|
||||
AddPermDirPopup(context_menu, selected);
|
||||
break;
|
||||
}
|
||||
context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location));
|
||||
}
|
||||
|
||||
void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) {
|
||||
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
|
||||
QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location"));
|
||||
QAction* open_transferable_shader_cache =
|
||||
@@ -344,19 +482,86 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
|
||||
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
||||
navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0);
|
||||
|
||||
connect(open_save_location, &QAction::triggered,
|
||||
[&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); });
|
||||
connect(open_lfs_location, &QAction::triggered,
|
||||
[&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); });
|
||||
connect(open_save_location, &QAction::triggered, [this, program_id]() {
|
||||
emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData);
|
||||
});
|
||||
connect(open_lfs_location, &QAction::triggered, [this, program_id]() {
|
||||
emit OpenFolderRequested(program_id, GameListOpenTarget::ModData);
|
||||
});
|
||||
connect(open_transferable_shader_cache, &QAction::triggered,
|
||||
[&]() { emit OpenTransferableShaderCacheRequested(program_id); });
|
||||
connect(dump_romfs, &QAction::triggered, [&]() { emit DumpRomFSRequested(program_id, path); });
|
||||
connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); });
|
||||
connect(navigate_to_gamedb_entry, &QAction::triggered,
|
||||
[&]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); });
|
||||
connect(properties, &QAction::triggered, [&]() { emit OpenPerGameGeneralRequested(path); });
|
||||
[this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); });
|
||||
connect(dump_romfs, &QAction::triggered,
|
||||
[this, program_id, path]() { emit DumpRomFSRequested(program_id, path); });
|
||||
connect(copy_tid, &QAction::triggered,
|
||||
[this, program_id]() { emit CopyTIDRequested(program_id); });
|
||||
connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
|
||||
emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
|
||||
});
|
||||
connect(properties, &QAction::triggered,
|
||||
[this, path]() { emit OpenPerGameGeneralRequested(path); });
|
||||
};
|
||||
|
||||
context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location));
|
||||
void GameList::AddCustomDirPopup(QMenu& context_menu, QModelIndex selected) {
|
||||
UISettings::GameDir& game_dir =
|
||||
*selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
|
||||
|
||||
QAction* deep_scan = context_menu.addAction(tr("Scan Subfolders"));
|
||||
QAction* delete_dir = context_menu.addAction(tr("Remove Game Directory"));
|
||||
|
||||
deep_scan->setCheckable(true);
|
||||
deep_scan->setChecked(game_dir.deep_scan);
|
||||
|
||||
connect(deep_scan, &QAction::triggered, [this, &game_dir] {
|
||||
game_dir.deep_scan = !game_dir.deep_scan;
|
||||
PopulateAsync(UISettings::values.game_dirs);
|
||||
});
|
||||
connect(delete_dir, &QAction::triggered, [this, &game_dir, selected] {
|
||||
UISettings::values.game_dirs.removeOne(game_dir);
|
||||
item_model->invisibleRootItem()->removeRow(selected.row());
|
||||
});
|
||||
}
|
||||
|
||||
void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
|
||||
UISettings::GameDir& game_dir =
|
||||
*selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
|
||||
|
||||
QAction* move_up = context_menu.addAction(tr(u8"\U000025b2 Move Up"));
|
||||
QAction* move_down = context_menu.addAction(tr(u8"\U000025bc Move Down "));
|
||||
QAction* open_directory_location = context_menu.addAction(tr("Open Directory Location"));
|
||||
|
||||
const int row = selected.row();
|
||||
|
||||
move_up->setEnabled(row > 0);
|
||||
move_down->setEnabled(row < item_model->rowCount() - 2);
|
||||
|
||||
connect(move_up, &QAction::triggered, [this, selected, row, &game_dir] {
|
||||
// find the indices of the items in settings and swap them
|
||||
std::swap(UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(game_dir)],
|
||||
UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(
|
||||
*selected.sibling(row - 1, 0)
|
||||
.data(GameListDir::GameDirRole)
|
||||
.value<UISettings::GameDir*>())]);
|
||||
// move the treeview items
|
||||
QList<QStandardItem*> item = item_model->takeRow(row);
|
||||
item_model->invisibleRootItem()->insertRow(row - 1, item);
|
||||
tree_view->setExpanded(selected, game_dir.expanded);
|
||||
});
|
||||
|
||||
connect(move_down, &QAction::triggered, [this, selected, row, &game_dir] {
|
||||
// find the indices of the items in settings and swap them
|
||||
std::swap(UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(game_dir)],
|
||||
UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(
|
||||
*selected.sibling(row + 1, 0)
|
||||
.data(GameListDir::GameDirRole)
|
||||
.value<UISettings::GameDir*>())]);
|
||||
// move the treeview items
|
||||
const QList<QStandardItem*> item = item_model->takeRow(row);
|
||||
item_model->invisibleRootItem()->insertRow(row + 1, item);
|
||||
tree_view->setExpanded(selected, game_dir.expanded);
|
||||
});
|
||||
|
||||
connect(open_directory_location, &QAction::triggered,
|
||||
[this, game_dir] { emit OpenDirectory(game_dir.path); });
|
||||
}
|
||||
|
||||
void GameList::LoadCompatibilityList() {
|
||||
@@ -403,14 +608,7 @@ void GameList::LoadCompatibilityList() {
|
||||
}
|
||||
}
|
||||
|
||||
void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
|
||||
const QFileInfo dir_info{dir_path};
|
||||
if (!dir_info.exists() || !dir_info.isDir()) {
|
||||
LOG_ERROR(Frontend, "Could not find game list folder at {}", dir_path.toStdString());
|
||||
search_field->setFilterResult(0, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
|
||||
tree_view->setEnabled(false);
|
||||
|
||||
// Update the columns in case UISettings has changed
|
||||
@@ -433,17 +631,19 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
|
||||
|
||||
// Delete any rows that might already exist if we're repopulating
|
||||
item_model->removeRows(0, item_model->rowCount());
|
||||
search_field->clear();
|
||||
|
||||
emit ShouldCancelWorker();
|
||||
|
||||
GameListWorker* worker =
|
||||
new GameListWorker(vfs, provider, dir_path, deep_scan, compatibility_list);
|
||||
GameListWorker* worker = new GameListWorker(vfs, provider, game_dirs, compatibility_list);
|
||||
|
||||
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
|
||||
connect(worker, &GameListWorker::DirEntryReady, this, &GameList::AddDirEntry,
|
||||
Qt::QueuedConnection);
|
||||
connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating,
|
||||
Qt::QueuedConnection);
|
||||
// Use DirectConnection here because worker->Cancel() is thread-safe and we want it to cancel
|
||||
// without delay.
|
||||
// Use DirectConnection here because worker->Cancel() is thread-safe and we want it to
|
||||
// cancel without delay.
|
||||
connect(this, &GameList::ShouldCancelWorker, worker, &GameListWorker::Cancel,
|
||||
Qt::DirectConnection);
|
||||
|
||||
@@ -471,10 +671,40 @@ const QStringList GameList::supported_file_extensions = {
|
||||
QStringLiteral("xci"), QStringLiteral("nsp"), QStringLiteral("kip")};
|
||||
|
||||
void GameList::RefreshGameDirectory() {
|
||||
if (!UISettings::values.game_directory_path.isEmpty() && current_worker != nullptr) {
|
||||
if (!UISettings::values.game_dirs.isEmpty() && current_worker != nullptr) {
|
||||
LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
|
||||
search_field->clear();
|
||||
PopulateAsync(UISettings::values.game_directory_path,
|
||||
UISettings::values.game_directory_deepscan);
|
||||
PopulateAsync(UISettings::values.game_dirs);
|
||||
}
|
||||
}
|
||||
|
||||
GameListPlaceholder::GameListPlaceholder(GMainWindow* parent) : QWidget{parent} {
|
||||
connect(parent, &GMainWindow::UpdateThemedIcons, this,
|
||||
&GameListPlaceholder::onUpdateThemedIcons);
|
||||
|
||||
layout = new QVBoxLayout;
|
||||
image = new QLabel;
|
||||
text = new QLabel;
|
||||
layout->setAlignment(Qt::AlignCenter);
|
||||
image->setPixmap(QIcon::fromTheme(QStringLiteral("plus_folder")).pixmap(200));
|
||||
|
||||
text->setText(tr("Double-click to add a new folder to the game list"));
|
||||
QFont font = text->font();
|
||||
font.setPointSize(20);
|
||||
text->setFont(font);
|
||||
text->setAlignment(Qt::AlignHCenter);
|
||||
image->setAlignment(Qt::AlignHCenter);
|
||||
|
||||
layout->addWidget(image);
|
||||
layout->addWidget(text);
|
||||
setLayout(layout);
|
||||
}
|
||||
|
||||
GameListPlaceholder::~GameListPlaceholder() = default;
|
||||
|
||||
void GameListPlaceholder::onUpdateThemedIcons() {
|
||||
image->setPixmap(QIcon::fromTheme(QStringLiteral("plus_folder")).pixmap(200));
|
||||
}
|
||||
|
||||
void GameListPlaceholder::mouseDoubleClickEvent(QMouseEvent* event) {
|
||||
emit GameListPlaceholder::AddDirectory();
|
||||
}
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <QHBoxLayout>
|
||||
#include <QLabel>
|
||||
#include <QLineEdit>
|
||||
#include <QList>
|
||||
#include <QModelIndex>
|
||||
#include <QSettings>
|
||||
#include <QStandardItem>
|
||||
@@ -16,13 +17,16 @@
|
||||
#include <QToolButton>
|
||||
#include <QTreeView>
|
||||
#include <QVBoxLayout>
|
||||
#include <QVector>
|
||||
#include <QWidget>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "uisettings.h"
|
||||
#include "yuzu/compatibility_list.h"
|
||||
|
||||
class GameListWorker;
|
||||
class GameListSearchField;
|
||||
class GameListDir;
|
||||
class GMainWindow;
|
||||
|
||||
namespace FileSys {
|
||||
@@ -52,12 +56,14 @@ public:
|
||||
FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
|
||||
~GameList() override;
|
||||
|
||||
QString getLastFilterResultItem() const;
|
||||
void clearFilter();
|
||||
void setFilterFocus();
|
||||
void setFilterVisible(bool visibility);
|
||||
bool isEmpty() const;
|
||||
|
||||
void LoadCompatibilityList();
|
||||
void PopulateAsync(const QString& dir_path, bool deep_scan);
|
||||
void PopulateAsync(QVector<UISettings::GameDir>& game_dirs);
|
||||
|
||||
void SaveInterfaceLayout();
|
||||
void LoadInterfaceLayout();
|
||||
@@ -74,19 +80,29 @@ signals:
|
||||
void NavigateToGamedbEntryRequested(u64 program_id,
|
||||
const CompatibilityList& compatibility_list);
|
||||
void OpenPerGameGeneralRequested(const std::string& file);
|
||||
void OpenDirectory(const QString& directory);
|
||||
void AddDirectory();
|
||||
void ShowList(bool show);
|
||||
|
||||
private slots:
|
||||
void onItemExpanded(const QModelIndex& item);
|
||||
void onTextChanged(const QString& new_text);
|
||||
void onFilterCloseClicked();
|
||||
void onUpdateThemedIcons();
|
||||
|
||||
private:
|
||||
void AddEntry(const QList<QStandardItem*>& entry_items);
|
||||
void AddDirEntry(GameListDir* entry_items);
|
||||
void AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent);
|
||||
void ValidateEntry(const QModelIndex& item);
|
||||
void DonePopulating(QStringList watch_list);
|
||||
|
||||
void PopupContextMenu(const QPoint& menu_location);
|
||||
void RefreshGameDirectory();
|
||||
|
||||
void PopupContextMenu(const QPoint& menu_location);
|
||||
void AddGamePopup(QMenu& context_menu, u64 program_id, std::string path);
|
||||
void AddCustomDirPopup(QMenu& context_menu, QModelIndex selected);
|
||||
void AddPermDirPopup(QMenu& context_menu, QModelIndex selected);
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs;
|
||||
FileSys::ManualContentProvider* provider;
|
||||
GameListSearchField* search_field;
|
||||
@@ -102,3 +118,24 @@ private:
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(GameListOpenTarget);
|
||||
|
||||
class GameListPlaceholder : public QWidget {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit GameListPlaceholder(GMainWindow* parent = nullptr);
|
||||
~GameListPlaceholder();
|
||||
|
||||
signals:
|
||||
void AddDirectory();
|
||||
|
||||
private slots:
|
||||
void onUpdateThemedIcons();
|
||||
|
||||
protected:
|
||||
void mouseDoubleClickEvent(QMouseEvent* event) override;
|
||||
|
||||
private:
|
||||
QVBoxLayout* layout = nullptr;
|
||||
QLabel* image = nullptr;
|
||||
QLabel* text = nullptr;
|
||||
};
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <utility>
|
||||
|
||||
#include <QCoreApplication>
|
||||
#include <QFileInfo>
|
||||
#include <QImage>
|
||||
#include <QObject>
|
||||
#include <QStandardItem>
|
||||
@@ -22,6 +23,17 @@
|
||||
#include "yuzu/uisettings.h"
|
||||
#include "yuzu/util/util.h"
|
||||
|
||||
enum class GameListItemType {
|
||||
Game = QStandardItem::UserType + 1,
|
||||
CustomDir = QStandardItem::UserType + 2,
|
||||
SdmcDir = QStandardItem::UserType + 3,
|
||||
UserNandDir = QStandardItem::UserType + 4,
|
||||
SysNandDir = QStandardItem::UserType + 5,
|
||||
AddDir = QStandardItem::UserType + 6
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(GameListItemType);
|
||||
|
||||
/**
|
||||
* Gets the default icon (for games without valid title metadata)
|
||||
* @param size The desired width and height of the default icon.
|
||||
@@ -36,8 +48,13 @@ static QPixmap GetDefaultIcon(u32 size) {
|
||||
class GameListItem : public QStandardItem {
|
||||
|
||||
public:
|
||||
// used to access type from item index
|
||||
static const int TypeRole = Qt::UserRole + 1;
|
||||
static const int SortRole = Qt::UserRole + 2;
|
||||
GameListItem() = default;
|
||||
explicit GameListItem(const QString& string) : QStandardItem(string) {}
|
||||
GameListItem(const QString& string) : QStandardItem(string) {
|
||||
setData(string, SortRole);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -48,14 +65,15 @@ public:
|
||||
*/
|
||||
class GameListItemPath : public GameListItem {
|
||||
public:
|
||||
static const int FullPathRole = Qt::UserRole + 1;
|
||||
static const int TitleRole = Qt::UserRole + 2;
|
||||
static const int ProgramIdRole = Qt::UserRole + 3;
|
||||
static const int FileTypeRole = Qt::UserRole + 4;
|
||||
static const int TitleRole = SortRole;
|
||||
static const int FullPathRole = SortRole + 1;
|
||||
static const int ProgramIdRole = SortRole + 2;
|
||||
static const int FileTypeRole = SortRole + 3;
|
||||
|
||||
GameListItemPath() = default;
|
||||
GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data,
|
||||
const QString& game_name, const QString& game_type, u64 program_id) {
|
||||
setData(type(), TypeRole);
|
||||
setData(game_path, FullPathRole);
|
||||
setData(game_name, TitleRole);
|
||||
setData(qulonglong(program_id), ProgramIdRole);
|
||||
@@ -72,6 +90,10 @@ public:
|
||||
setData(picture, Qt::DecorationRole);
|
||||
}
|
||||
|
||||
int type() const override {
|
||||
return static_cast<int>(GameListItemType::Game);
|
||||
}
|
||||
|
||||
QVariant data(int role) const override {
|
||||
if (role == Qt::DisplayRole) {
|
||||
std::string filename;
|
||||
@@ -103,9 +125,11 @@ public:
|
||||
class GameListItemCompat : public GameListItem {
|
||||
Q_DECLARE_TR_FUNCTIONS(GameListItemCompat)
|
||||
public:
|
||||
static const int CompatNumberRole = Qt::UserRole + 1;
|
||||
static const int CompatNumberRole = SortRole;
|
||||
GameListItemCompat() = default;
|
||||
explicit GameListItemCompat(const QString& compatibility) {
|
||||
setData(type(), TypeRole);
|
||||
|
||||
struct CompatStatus {
|
||||
QString color;
|
||||
const char* text;
|
||||
@@ -135,6 +159,10 @@ public:
|
||||
setData(CreateCirclePixmapFromColor(status.color), Qt::DecorationRole);
|
||||
}
|
||||
|
||||
int type() const override {
|
||||
return static_cast<int>(GameListItemType::Game);
|
||||
}
|
||||
|
||||
bool operator<(const QStandardItem& other) const override {
|
||||
return data(CompatNumberRole) < other.data(CompatNumberRole);
|
||||
}
|
||||
@@ -146,12 +174,12 @@ public:
|
||||
* human-readable string representation will be displayed to the user.
|
||||
*/
|
||||
class GameListItemSize : public GameListItem {
|
||||
|
||||
public:
|
||||
static const int SizeRole = Qt::UserRole + 1;
|
||||
static const int SizeRole = SortRole;
|
||||
|
||||
GameListItemSize() = default;
|
||||
explicit GameListItemSize(const qulonglong size_bytes) {
|
||||
setData(type(), TypeRole);
|
||||
setData(size_bytes, SizeRole);
|
||||
}
|
||||
|
||||
@@ -167,6 +195,10 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
int type() const override {
|
||||
return static_cast<int>(GameListItemType::Game);
|
||||
}
|
||||
|
||||
/**
|
||||
* This operator is, in practice, only used by the TreeView sorting systems.
|
||||
* Override it so that it will correctly sort by numerical value instead of by string
|
||||
@@ -177,6 +209,82 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class GameListDir : public GameListItem {
|
||||
public:
|
||||
static const int GameDirRole = Qt::UserRole + 2;
|
||||
|
||||
explicit GameListDir(UISettings::GameDir& directory,
|
||||
GameListItemType dir_type = GameListItemType::CustomDir)
|
||||
: dir_type{dir_type} {
|
||||
setData(type(), TypeRole);
|
||||
|
||||
UISettings::GameDir* game_dir = &directory;
|
||||
setData(QVariant::fromValue(game_dir), GameDirRole);
|
||||
|
||||
const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
|
||||
switch (dir_type) {
|
||||
case GameListItemType::SdmcDir:
|
||||
setData(
|
||||
QIcon::fromTheme(QStringLiteral("sd_card"))
|
||||
.pixmap(icon_size)
|
||||
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
|
||||
Qt::DecorationRole);
|
||||
setData(QObject::tr("Installed SD Titles"), Qt::DisplayRole);
|
||||
break;
|
||||
case GameListItemType::UserNandDir:
|
||||
setData(
|
||||
QIcon::fromTheme(QStringLiteral("chip"))
|
||||
.pixmap(icon_size)
|
||||
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
|
||||
Qt::DecorationRole);
|
||||
setData(QObject::tr("Installed NAND Titles"), Qt::DisplayRole);
|
||||
break;
|
||||
case GameListItemType::SysNandDir:
|
||||
setData(
|
||||
QIcon::fromTheme(QStringLiteral("chip"))
|
||||
.pixmap(icon_size)
|
||||
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
|
||||
Qt::DecorationRole);
|
||||
setData(QObject::tr("System Titles"), Qt::DisplayRole);
|
||||
break;
|
||||
case GameListItemType::CustomDir:
|
||||
const QString icon_name = QFileInfo::exists(game_dir->path)
|
||||
? QStringLiteral("folder")
|
||||
: QStringLiteral("bad_folder");
|
||||
setData(QIcon::fromTheme(icon_name).pixmap(icon_size).scaled(
|
||||
icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
|
||||
Qt::DecorationRole);
|
||||
setData(game_dir->path, Qt::DisplayRole);
|
||||
break;
|
||||
};
|
||||
};
|
||||
|
||||
int type() const override {
|
||||
return static_cast<int>(dir_type);
|
||||
}
|
||||
|
||||
private:
|
||||
GameListItemType dir_type;
|
||||
};
|
||||
|
||||
class GameListAddDir : public GameListItem {
|
||||
public:
|
||||
explicit GameListAddDir() {
|
||||
setData(type(), TypeRole);
|
||||
|
||||
const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
|
||||
setData(QIcon::fromTheme(QStringLiteral("plus"))
|
||||
.pixmap(icon_size)
|
||||
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
|
||||
Qt::DecorationRole);
|
||||
setData(QObject::tr("Add New Game Directory"), Qt::DisplayRole);
|
||||
}
|
||||
|
||||
int type() const override {
|
||||
return static_cast<int>(GameListItemType::AddDir);
|
||||
}
|
||||
};
|
||||
|
||||
class GameList;
|
||||
class QHBoxLayout;
|
||||
class QTreeView;
|
||||
@@ -208,6 +316,9 @@ private:
|
||||
// EventFilter in order to process systemkeys while editing the searchfield
|
||||
bool eventFilter(QObject* obj, QEvent* event) override;
|
||||
};
|
||||
int visible;
|
||||
int total;
|
||||
|
||||
QHBoxLayout* layout_filter = nullptr;
|
||||
QTreeView* tree_view = nullptr;
|
||||
QLabel* label_filter = nullptr;
|
||||
|
||||
@@ -223,21 +223,37 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
|
||||
} // Anonymous namespace
|
||||
|
||||
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs,
|
||||
FileSys::ManualContentProvider* provider, QString dir_path,
|
||||
bool deep_scan, const CompatibilityList& compatibility_list)
|
||||
: vfs(std::move(vfs)), provider(provider), dir_path(std::move(dir_path)), deep_scan(deep_scan),
|
||||
FileSys::ManualContentProvider* provider,
|
||||
QVector<UISettings::GameDir>& game_dirs,
|
||||
const CompatibilityList& compatibility_list)
|
||||
: vfs(std::move(vfs)), provider(provider), game_dirs(game_dirs),
|
||||
compatibility_list(compatibility_list) {}
|
||||
|
||||
GameListWorker::~GameListWorker() = default;
|
||||
|
||||
void GameListWorker::AddTitlesToGameList() {
|
||||
const auto& cache = dynamic_cast<FileSys::ContentProviderUnion&>(
|
||||
Core::System::GetInstance().GetContentProvider());
|
||||
const auto installed_games = cache.ListEntriesFilterOrigin(
|
||||
std::nullopt, FileSys::TitleType::Application, FileSys::ContentRecordType::Program);
|
||||
void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
|
||||
using namespace FileSys;
|
||||
|
||||
const auto& cache =
|
||||
dynamic_cast<ContentProviderUnion&>(Core::System::GetInstance().GetContentProvider());
|
||||
|
||||
std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> installed_games;
|
||||
installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application,
|
||||
ContentRecordType::Program);
|
||||
|
||||
if (parent_dir->type() == static_cast<int>(GameListItemType::SdmcDir)) {
|
||||
installed_games = cache.ListEntriesFilterOrigin(
|
||||
ContentProviderUnionSlot::SDMC, TitleType::Application, ContentRecordType::Program);
|
||||
} else if (parent_dir->type() == static_cast<int>(GameListItemType::UserNandDir)) {
|
||||
installed_games = cache.ListEntriesFilterOrigin(
|
||||
ContentProviderUnionSlot::UserNAND, TitleType::Application, ContentRecordType::Program);
|
||||
} else if (parent_dir->type() == static_cast<int>(GameListItemType::SysNandDir)) {
|
||||
installed_games = cache.ListEntriesFilterOrigin(
|
||||
ContentProviderUnionSlot::SysNAND, TitleType::Application, ContentRecordType::Program);
|
||||
}
|
||||
|
||||
for (const auto& [slot, game] : installed_games) {
|
||||
if (slot == FileSys::ContentProviderUnionSlot::FrontendManual)
|
||||
if (slot == ContentProviderUnionSlot::FrontendManual)
|
||||
continue;
|
||||
|
||||
const auto file = cache.GetEntryUnparsed(game.title_id, game.type);
|
||||
@@ -250,21 +266,22 @@ void GameListWorker::AddTitlesToGameList() {
|
||||
u64 program_id = 0;
|
||||
loader->ReadProgramId(program_id);
|
||||
|
||||
const FileSys::PatchManager patch{program_id};
|
||||
const auto control = cache.GetEntry(game.title_id, FileSys::ContentRecordType::Control);
|
||||
const PatchManager patch{program_id};
|
||||
const auto control = cache.GetEntry(game.title_id, ContentRecordType::Control);
|
||||
if (control != nullptr)
|
||||
GetMetadataFromControlNCA(patch, *control, icon, name);
|
||||
|
||||
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id,
|
||||
compatibility_list, patch));
|
||||
compatibility_list, patch),
|
||||
parent_dir);
|
||||
}
|
||||
}
|
||||
|
||||
void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path,
|
||||
unsigned int recursion) {
|
||||
const auto callback = [this, target, recursion](u64* num_entries_out,
|
||||
const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
unsigned int recursion, GameListDir* parent_dir) {
|
||||
const auto callback = [this, target, recursion,
|
||||
parent_dir](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
if (stop_processing) {
|
||||
// Breaks the callback loop.
|
||||
return false;
|
||||
@@ -317,11 +334,12 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
|
||||
const FileSys::PatchManager patch{program_id};
|
||||
|
||||
emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id,
|
||||
compatibility_list, patch));
|
||||
compatibility_list, patch),
|
||||
parent_dir);
|
||||
}
|
||||
} else if (is_dir && recursion > 0) {
|
||||
watch_list.append(QString::fromStdString(physical_name));
|
||||
ScanFileSystem(target, physical_name, recursion - 1);
|
||||
ScanFileSystem(target, physical_name, recursion - 1, parent_dir);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -332,12 +350,32 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
|
||||
|
||||
void GameListWorker::run() {
|
||||
stop_processing = false;
|
||||
watch_list.append(dir_path);
|
||||
provider->ClearAllEntries();
|
||||
ScanFileSystem(ScanTarget::FillManualContentProvider, dir_path.toStdString(),
|
||||
deep_scan ? 256 : 0);
|
||||
AddTitlesToGameList();
|
||||
ScanFileSystem(ScanTarget::PopulateGameList, dir_path.toStdString(), deep_scan ? 256 : 0);
|
||||
|
||||
for (UISettings::GameDir& game_dir : game_dirs) {
|
||||
if (game_dir.path == QStringLiteral("SDMC")) {
|
||||
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir);
|
||||
emit DirEntryReady({game_list_dir});
|
||||
AddTitlesToGameList(game_list_dir);
|
||||
} else if (game_dir.path == QStringLiteral("UserNAND")) {
|
||||
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir);
|
||||
emit DirEntryReady({game_list_dir});
|
||||
AddTitlesToGameList(game_list_dir);
|
||||
} else if (game_dir.path == QStringLiteral("SysNAND")) {
|
||||
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir);
|
||||
emit DirEntryReady({game_list_dir});
|
||||
AddTitlesToGameList(game_list_dir);
|
||||
} else {
|
||||
watch_list.append(game_dir.path);
|
||||
auto* const game_list_dir = new GameListDir(game_dir);
|
||||
emit DirEntryReady({game_list_dir});
|
||||
provider->ClearAllEntries();
|
||||
ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), 2,
|
||||
game_list_dir);
|
||||
ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(),
|
||||
game_dir.deep_scan ? 256 : 0, game_list_dir);
|
||||
}
|
||||
};
|
||||
|
||||
emit Finished(watch_list);
|
||||
}
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include <QObject>
|
||||
#include <QRunnable>
|
||||
#include <QString>
|
||||
#include <QVector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "yuzu/compatibility_list.h"
|
||||
@@ -33,9 +34,10 @@ class GameListWorker : public QObject, public QRunnable {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs,
|
||||
FileSys::ManualContentProvider* provider, QString dir_path, bool deep_scan,
|
||||
const CompatibilityList& compatibility_list);
|
||||
explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs,
|
||||
FileSys::ManualContentProvider* provider,
|
||||
QVector<UISettings::GameDir>& game_dirs,
|
||||
const CompatibilityList& compatibility_list);
|
||||
~GameListWorker() override;
|
||||
|
||||
/// Starts the processing of directory tree information.
|
||||
@@ -48,31 +50,33 @@ signals:
|
||||
/**
|
||||
* The `EntryReady` signal is emitted once an entry has been prepared and is ready
|
||||
* to be added to the game list.
|
||||
* @param entry_items a list with `QStandardItem`s that make up the columns of the new entry.
|
||||
* @param entry_items a list with `QStandardItem`s that make up the columns of the new
|
||||
* entry.
|
||||
*/
|
||||
void EntryReady(QList<QStandardItem*> entry_items);
|
||||
void DirEntryReady(GameListDir* entry_items);
|
||||
void EntryReady(QList<QStandardItem*> entry_items, GameListDir* parent_dir);
|
||||
|
||||
/**
|
||||
* After the worker has traversed the game directory looking for entries, this signal is emitted
|
||||
* with a list of folders that should be watched for changes as well.
|
||||
* After the worker has traversed the game directory looking for entries, this signal is
|
||||
* emitted with a list of folders that should be watched for changes as well.
|
||||
*/
|
||||
void Finished(QStringList watch_list);
|
||||
|
||||
private:
|
||||
void AddTitlesToGameList();
|
||||
void AddTitlesToGameList(GameListDir* parent_dir);
|
||||
|
||||
enum class ScanTarget {
|
||||
FillManualContentProvider,
|
||||
PopulateGameList,
|
||||
};
|
||||
|
||||
void ScanFileSystem(ScanTarget target, const std::string& dir_path, unsigned int recursion = 0);
|
||||
void ScanFileSystem(ScanTarget target, const std::string& dir_path, unsigned int recursion,
|
||||
GameListDir* parent_dir);
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs;
|
||||
FileSys::ManualContentProvider* provider;
|
||||
QStringList watch_list;
|
||||
QString dir_path;
|
||||
bool deep_scan;
|
||||
const CompatibilityList& compatibility_list;
|
||||
QVector<UISettings::GameDir>& game_dirs;
|
||||
std::atomic_bool stop_processing;
|
||||
};
|
||||
@@ -6,6 +6,9 @@
|
||||
#include <clocale>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#ifdef __APPLE__
|
||||
#include <unistd.h> // for chdir
|
||||
#endif
|
||||
|
||||
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
|
||||
#include "applets/error.h"
|
||||
@@ -216,8 +219,7 @@ GMainWindow::GMainWindow()
|
||||
OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning);
|
||||
|
||||
game_list->LoadCompatibilityList();
|
||||
game_list->PopulateAsync(UISettings::values.game_directory_path,
|
||||
UISettings::values.game_directory_deepscan);
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
|
||||
// Show one-time "callout" messages to the user
|
||||
ShowTelemetryCallout();
|
||||
@@ -427,6 +429,10 @@ void GMainWindow::InitializeWidgets() {
|
||||
game_list = new GameList(vfs, provider.get(), this);
|
||||
ui.horizontalLayout->addWidget(game_list);
|
||||
|
||||
game_list_placeholder = new GameListPlaceholder(this);
|
||||
ui.horizontalLayout->addWidget(game_list_placeholder);
|
||||
game_list_placeholder->setVisible(false);
|
||||
|
||||
loading_screen = new LoadingScreen(this);
|
||||
loading_screen->hide();
|
||||
ui.horizontalLayout->addWidget(loading_screen);
|
||||
@@ -660,6 +666,7 @@ void GMainWindow::RestoreUIState() {
|
||||
|
||||
void GMainWindow::ConnectWidgetEvents() {
|
||||
connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile);
|
||||
connect(game_list, &GameList::OpenDirectory, this, &GMainWindow::OnGameListOpenDirectory);
|
||||
connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
|
||||
connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this,
|
||||
&GMainWindow::OnTransferableShaderCacheOpenFile);
|
||||
@@ -667,6 +674,11 @@ void GMainWindow::ConnectWidgetEvents() {
|
||||
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
|
||||
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
|
||||
&GMainWindow::OnGameListNavigateToGamedbEntry);
|
||||
connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory);
|
||||
connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this,
|
||||
&GMainWindow::OnGameListAddDirectory);
|
||||
connect(game_list, &GameList::ShowList, this, &GMainWindow::OnGameListShowList);
|
||||
|
||||
connect(game_list, &GameList::OpenPerGameGeneralRequested, this,
|
||||
&GMainWindow::OnGameListOpenPerGameProperties);
|
||||
|
||||
@@ -684,8 +696,6 @@ void GMainWindow::ConnectMenuEvents() {
|
||||
connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder);
|
||||
connect(ui.action_Install_File_NAND, &QAction::triggered, this,
|
||||
&GMainWindow::OnMenuInstallToNAND);
|
||||
connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
|
||||
&GMainWindow::OnMenuSelectGameListRoot);
|
||||
connect(ui.action_Select_NAND_Directory, &QAction::triggered, this,
|
||||
[this] { OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget::NAND); });
|
||||
connect(ui.action_Select_SDMC_Directory, &QAction::triggered, this,
|
||||
@@ -950,6 +960,7 @@ void GMainWindow::BootGame(const QString& filename) {
|
||||
// Update the GUI
|
||||
if (ui.action_Single_Window_Mode->isChecked()) {
|
||||
game_list->hide();
|
||||
game_list_placeholder->hide();
|
||||
}
|
||||
status_bar_update_timer.start(2000);
|
||||
|
||||
@@ -1007,7 +1018,10 @@ void GMainWindow::ShutdownGame() {
|
||||
render_window->hide();
|
||||
loading_screen->hide();
|
||||
loading_screen->Clear();
|
||||
game_list->show();
|
||||
if (game_list->isEmpty())
|
||||
game_list_placeholder->show();
|
||||
else
|
||||
game_list->show();
|
||||
game_list->setFilterFocus();
|
||||
|
||||
UpdateWindowTitle();
|
||||
@@ -1298,6 +1312,47 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
|
||||
QString path;
|
||||
if (directory == QStringLiteral("SDMC")) {
|
||||
path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) +
|
||||
"Nintendo/Contents/registered");
|
||||
} else if (directory == QStringLiteral("UserNAND")) {
|
||||
path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
|
||||
"user/Contents/registered");
|
||||
} else if (directory == QStringLiteral("SysNAND")) {
|
||||
path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
|
||||
"system/Contents/registered");
|
||||
} else {
|
||||
path = directory;
|
||||
}
|
||||
if (!QFileInfo::exists(path)) {
|
||||
QMessageBox::critical(this, tr("Error Opening %1").arg(path), tr("Folder does not exist!"));
|
||||
return;
|
||||
}
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(path));
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListAddDirectory() {
|
||||
const QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
|
||||
if (dir_path.isEmpty())
|
||||
return;
|
||||
UISettings::GameDir game_dir{dir_path, false, true};
|
||||
if (!UISettings::values.game_dirs.contains(game_dir)) {
|
||||
UISettings::values.game_dirs.append(game_dir);
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
} else {
|
||||
LOG_WARNING(Frontend, "Selected directory is already in the game list");
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListShowList(bool show) {
|
||||
if (emulation_running && ui.action_Single_Window_Mode->isChecked())
|
||||
return;
|
||||
game_list->setVisible(show);
|
||||
game_list_placeholder->setVisible(!show);
|
||||
};
|
||||
|
||||
void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
|
||||
u64 title_id{};
|
||||
const auto v_file = Core::GetGameFileFromPath(vfs, file);
|
||||
@@ -1316,8 +1371,7 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
|
||||
|
||||
const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
|
||||
if (reload) {
|
||||
game_list->PopulateAsync(UISettings::values.game_directory_path,
|
||||
UISettings::values.game_directory_deepscan);
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
}
|
||||
|
||||
config->Save();
|
||||
@@ -1407,8 +1461,7 @@ void GMainWindow::OnMenuInstallToNAND() {
|
||||
const auto success = [this]() {
|
||||
QMessageBox::information(this, tr("Successfully Installed"),
|
||||
tr("The file was successfully installed."));
|
||||
game_list->PopulateAsync(UISettings::values.game_directory_path,
|
||||
UISettings::values.game_directory_deepscan);
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
|
||||
DIR_SEP + "game_list");
|
||||
};
|
||||
@@ -1533,14 +1586,6 @@ void GMainWindow::OnMenuInstallToNAND() {
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuSelectGameListRoot() {
|
||||
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
|
||||
if (!dir_path.isEmpty()) {
|
||||
UISettings::values.game_directory_path = dir_path;
|
||||
game_list->PopulateAsync(dir_path, UISettings::values.game_directory_deepscan);
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target) {
|
||||
const auto res = QMessageBox::information(
|
||||
this, tr("Changing Emulated Directory"),
|
||||
@@ -1559,8 +1604,7 @@ void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target)
|
||||
: FileUtil::UserPath::NANDDir,
|
||||
dir_path.toStdString());
|
||||
Service::FileSystem::CreateFactories(*vfs);
|
||||
game_list->PopulateAsync(UISettings::values.game_directory_path,
|
||||
UISettings::values.game_directory_deepscan);
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1724,11 +1768,11 @@ void GMainWindow::OnConfigure() {
|
||||
if (UISettings::values.enable_discord_presence != old_discord_presence) {
|
||||
SetDiscordEnabled(UISettings::values.enable_discord_presence);
|
||||
}
|
||||
emit UpdateThemedIcons();
|
||||
|
||||
const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
|
||||
if (reload) {
|
||||
game_list->PopulateAsync(UISettings::values.game_directory_path,
|
||||
UISettings::values.game_directory_deepscan);
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
}
|
||||
|
||||
config->Save();
|
||||
@@ -1992,8 +2036,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
|
||||
Service::FileSystem::CreateFactories(*vfs);
|
||||
|
||||
if (behavior == ReinitializeKeyBehavior::Warning) {
|
||||
game_list->PopulateAsync(UISettings::values.game_directory_path,
|
||||
UISettings::values.game_directory_deepscan);
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2158,7 +2201,6 @@ void GMainWindow::UpdateUITheme() {
|
||||
}
|
||||
|
||||
QIcon::setThemeSearchPaths(theme_paths);
|
||||
emit UpdateThemedIcons();
|
||||
}
|
||||
|
||||
void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
|
||||
@@ -2187,6 +2229,14 @@ int main(int argc, char* argv[]) {
|
||||
QCoreApplication::setOrganizationName(QStringLiteral("yuzu team"));
|
||||
QCoreApplication::setApplicationName(QStringLiteral("yuzu"));
|
||||
|
||||
#ifdef __APPLE__
|
||||
// If you start a bundle (binary) on OSX without the Terminal, the working directory is "/".
|
||||
// But since we require the working directory to be the executable path for the location of the
|
||||
// user folder in the Qt Frontend, we need to cd into that working directory
|
||||
const std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + "..";
|
||||
chdir(bin_path.c_str());
|
||||
#endif
|
||||
|
||||
// Enables the core to make the qt created contexts current on std::threads
|
||||
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
|
||||
QApplication app(argc, argv);
|
||||
|
||||
@@ -30,6 +30,7 @@ class ProfilerWidget;
|
||||
class QLabel;
|
||||
class WaitTreeWidget;
|
||||
enum class GameListOpenTarget;
|
||||
class GameListPlaceholder;
|
||||
|
||||
namespace Core::Frontend {
|
||||
struct SoftwareKeyboardParameters;
|
||||
@@ -186,12 +187,13 @@ private slots:
|
||||
void OnGameListCopyTID(u64 program_id);
|
||||
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
const CompatibilityList& compatibility_list);
|
||||
void OnGameListOpenDirectory(const QString& directory);
|
||||
void OnGameListAddDirectory();
|
||||
void OnGameListShowList(bool show);
|
||||
void OnGameListOpenPerGameProperties(const std::string& file);
|
||||
void OnMenuLoadFile();
|
||||
void OnMenuLoadFolder();
|
||||
void OnMenuInstallToNAND();
|
||||
/// Called whenever a user selects the "File->Select Game List Root" menu item
|
||||
void OnMenuSelectGameListRoot();
|
||||
/// Called whenever a user select the "File->Select -- Directory" where -- is NAND or SD Card
|
||||
void OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target);
|
||||
void OnMenuRecentFile();
|
||||
@@ -223,6 +225,8 @@ private:
|
||||
GameList* game_list;
|
||||
LoadingScreen* loading_screen;
|
||||
|
||||
GameListPlaceholder* game_list_placeholder;
|
||||
|
||||
// Status bar elements
|
||||
QLabel* message_label = nullptr;
|
||||
QLabel* emu_speed_label = nullptr;
|
||||
|
||||
@@ -62,7 +62,6 @@
|
||||
<addaction name="action_Load_File"/>
|
||||
<addaction name="action_Load_Folder"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="action_Select_Game_List_Root"/>
|
||||
<addaction name="menu_recent_files"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="action_Select_NAND_Directory"/>
|
||||
|
||||
@@ -8,8 +8,10 @@
|
||||
#include <atomic>
|
||||
#include <vector>
|
||||
#include <QByteArray>
|
||||
#include <QMetaType>
|
||||
#include <QString>
|
||||
#include <QStringList>
|
||||
#include <QVector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace UISettings {
|
||||
@@ -25,6 +27,18 @@ struct Shortcut {
|
||||
using Themes = std::array<std::pair<const char*, const char*>, 2>;
|
||||
extern const Themes themes;
|
||||
|
||||
struct GameDir {
|
||||
QString path;
|
||||
bool deep_scan;
|
||||
bool expanded;
|
||||
bool operator==(const GameDir& rhs) const {
|
||||
return path == rhs.path;
|
||||
};
|
||||
bool operator!=(const GameDir& rhs) const {
|
||||
return !operator==(rhs);
|
||||
};
|
||||
};
|
||||
|
||||
struct Values {
|
||||
QByteArray geometry;
|
||||
QByteArray state;
|
||||
@@ -55,8 +69,9 @@ struct Values {
|
||||
QString roms_path;
|
||||
QString symbols_path;
|
||||
QString screenshot_path;
|
||||
QString game_directory_path;
|
||||
bool game_directory_deepscan;
|
||||
QString game_dir_deprecated;
|
||||
bool game_dir_deprecated_deepscan;
|
||||
QVector<UISettings::GameDir> game_dirs;
|
||||
QStringList recent_files;
|
||||
|
||||
QString theme;
|
||||
@@ -84,3 +99,5 @@ struct Values {
|
||||
|
||||
extern Values values;
|
||||
} // namespace UISettings
|
||||
|
||||
Q_DECLARE_METATYPE(UISettings::GameDir*);
|
||||