Compare commits
11
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
b4a8cfbd00 | ||
|
|
d654b3d82e | ||
|
|
dfdd20142e | ||
|
|
cedc1aab4a | ||
|
|
ec0da3ef64 | ||
|
|
e52c895559 | ||
|
|
11f4e739bd | ||
|
|
febb88efc4 | ||
|
|
024b5fe91a | ||
|
|
0901c33753 | ||
|
|
9bede4eeed |
No files matched your search
@@ -3,6 +3,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
@@ -37,4 +38,63 @@ constexpr bool IsWordAligned(T value) {
|
||||
return (value & 0b11) == 0;
|
||||
}
|
||||
|
||||
template <typename T, std::size_t Align = 16>
|
||||
class AlignmentAllocator {
|
||||
public:
|
||||
using value_type = T;
|
||||
using size_type = std::size_t;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
|
||||
using pointer = T*;
|
||||
using const_pointer = const T*;
|
||||
|
||||
using reference = T&;
|
||||
using const_reference = const T&;
|
||||
|
||||
public:
|
||||
pointer address(reference r) noexcept {
|
||||
return std::addressof(r);
|
||||
}
|
||||
|
||||
const_pointer address(const_reference r) const noexcept {
|
||||
return std::addressof(r);
|
||||
}
|
||||
|
||||
pointer allocate(size_type n) {
|
||||
return static_cast<pointer>(::operator new (n, std::align_val_t{Align}));
|
||||
}
|
||||
|
||||
void deallocate(pointer p, size_type) {
|
||||
::operator delete (p, std::align_val_t{Align});
|
||||
}
|
||||
|
||||
void construct(pointer p, const value_type& wert) {
|
||||
new (p) value_type(wert);
|
||||
}
|
||||
|
||||
void destroy(pointer p) {
|
||||
p->~value_type();
|
||||
}
|
||||
|
||||
size_type max_size() const noexcept {
|
||||
return size_type(-1) / sizeof(value_type);
|
||||
}
|
||||
|
||||
template <typename T2>
|
||||
struct rebind {
|
||||
using other = AlignmentAllocator<T2, Align>;
|
||||
};
|
||||
|
||||
bool operator!=(const AlignmentAllocator<T, Align>& other) const noexcept {
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
// Returns true if and only if storage allocated from *this
|
||||
// can be deallocated from other, and vice versa.
|
||||
// Always returns true for stateless allocators.
|
||||
bool operator==(const AlignmentAllocator<T, Align>& other) const noexcept {
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/physical_memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -77,7 +78,7 @@ struct CodeSet final {
|
||||
}
|
||||
|
||||
/// The overall data that backs this code set.
|
||||
std::vector<u8> memory;
|
||||
Kernel::PhysicalMemory memory;
|
||||
|
||||
/// The segments that comprise this code set.
|
||||
std::array<Segment, 3> segments;
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/alignment.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
// This encapsulation serves 2 purposes:
|
||||
// - First, to encapsulate host physical memory under a single type and set an
|
||||
// standard for managing it.
|
||||
// - Second to ensure all host backing memory used is aligned to 256 bytes due
|
||||
// to strict alignment restrictions on GPU memory.
|
||||
|
||||
using PhysicalMemory = std::vector<u8, Common::AlignmentAllocator<u8, 256>>;
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -247,7 +247,7 @@ VAddr Process::CreateTLSRegion() {
|
||||
ASSERT(region_address.Succeeded());
|
||||
|
||||
const auto map_result = vm_manager.MapMemoryBlock(
|
||||
*region_address, std::make_shared<std::vector<u8>>(Memory::PAGE_SIZE), 0,
|
||||
*region_address, std::make_shared<PhysicalMemory>(Memory::PAGE_SIZE), 0,
|
||||
Memory::PAGE_SIZE, MemoryState::ThreadLocal);
|
||||
ASSERT(map_result.Succeeded());
|
||||
|
||||
@@ -277,7 +277,7 @@ void Process::FreeTLSRegion(VAddr tls_address) {
|
||||
}
|
||||
|
||||
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
|
||||
const auto memory = std::make_shared<std::vector<u8>>(std::move(module_.memory));
|
||||
const auto memory = std::make_shared<PhysicalMemory>(std::move(module_.memory));
|
||||
|
||||
const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
|
||||
MemoryState memory_state) {
|
||||
@@ -327,7 +327,7 @@ void Process::AllocateMainThreadStack(u64 stack_size) {
|
||||
// Allocate and map the main thread stack
|
||||
const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
|
||||
vm_manager
|
||||
.MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size),
|
||||
.MapMemoryBlock(mapping_address, std::make_shared<PhysicalMemory>(main_thread_stack_size),
|
||||
0, main_thread_stack_size, MemoryState::Stack)
|
||||
.Unwrap();
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_
|
||||
shared_memory->other_permissions = other_permissions;
|
||||
|
||||
if (address == 0) {
|
||||
shared_memory->backing_block = std::make_shared<std::vector<u8>>(size);
|
||||
shared_memory->backing_block = std::make_shared<Kernel::PhysicalMemory>(size);
|
||||
shared_memory->backing_block_offset = 0;
|
||||
|
||||
// Refresh the address mappings for the current process.
|
||||
@@ -59,8 +59,8 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_
|
||||
}
|
||||
|
||||
SharedPtr<SharedMemory> SharedMemory::CreateForApplet(
|
||||
KernelCore& kernel, std::shared_ptr<std::vector<u8>> heap_block, std::size_t offset, u64 size,
|
||||
MemoryPermission permissions, MemoryPermission other_permissions, std::string name) {
|
||||
KernelCore& kernel, std::shared_ptr<Kernel::PhysicalMemory> heap_block, std::size_t offset,
|
||||
u64 size, MemoryPermission permissions, MemoryPermission other_permissions, std::string name) {
|
||||
SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
|
||||
|
||||
shared_memory->owner_process = nullptr;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/physical_memory.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
@@ -62,12 +63,10 @@ public:
|
||||
* block.
|
||||
* @param name Optional object name, used for debugging purposes.
|
||||
*/
|
||||
static SharedPtr<SharedMemory> CreateForApplet(KernelCore& kernel,
|
||||
std::shared_ptr<std::vector<u8>> heap_block,
|
||||
std::size_t offset, u64 size,
|
||||
MemoryPermission permissions,
|
||||
MemoryPermission other_permissions,
|
||||
std::string name = "Unknown Applet");
|
||||
static SharedPtr<SharedMemory> CreateForApplet(
|
||||
KernelCore& kernel, std::shared_ptr<Kernel::PhysicalMemory> heap_block, std::size_t offset,
|
||||
u64 size, MemoryPermission permissions, MemoryPermission other_permissions,
|
||||
std::string name = "Unknown Applet");
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "SharedMemory";
|
||||
@@ -135,7 +134,7 @@ private:
|
||||
~SharedMemory() override;
|
||||
|
||||
/// Backing memory for this shared memory block.
|
||||
std::shared_ptr<std::vector<u8>> backing_block;
|
||||
std::shared_ptr<PhysicalMemory> backing_block;
|
||||
/// Offset into the backing block for this shared memory.
|
||||
std::size_t backing_block_offset = 0;
|
||||
/// Size of the memory block. Page-aligned.
|
||||
|
||||
@@ -47,7 +47,7 @@ ResultCode TransferMemory::MapMemory(VAddr address, u64 size, MemoryPermission p
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
backing_block = std::make_shared<std::vector<u8>>(size);
|
||||
backing_block = std::make_shared<PhysicalMemory>(size);
|
||||
|
||||
const auto map_state = owner_permissions == MemoryPermission::None
|
||||
? MemoryState::TransferMemoryIsolated
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/physical_memory.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
@@ -82,7 +83,7 @@ private:
|
||||
~TransferMemory() override;
|
||||
|
||||
/// Memory block backing this instance.
|
||||
std::shared_ptr<std::vector<u8>> backing_block;
|
||||
std::shared_ptr<PhysicalMemory> backing_block;
|
||||
|
||||
/// The base address for the memory managed by this instance.
|
||||
VAddr base_address = 0;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
#include <utility>
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/memory_hook.h"
|
||||
@@ -103,7 +104,7 @@ bool VMManager::IsValidHandle(VMAHandle handle) const {
|
||||
}
|
||||
|
||||
ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
|
||||
std::shared_ptr<std::vector<u8>> block,
|
||||
std::shared_ptr<PhysicalMemory> block,
|
||||
std::size_t offset, u64 size,
|
||||
MemoryState state, VMAPermission perm) {
|
||||
ASSERT(block != nullptr);
|
||||
@@ -260,7 +261,7 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
|
||||
|
||||
if (heap_memory == nullptr) {
|
||||
// Initialize heap
|
||||
heap_memory = std::make_shared<std::vector<u8>>(size);
|
||||
heap_memory = std::make_shared<PhysicalMemory>(size);
|
||||
heap_end = heap_region_base + size;
|
||||
} else {
|
||||
UnmapRange(heap_region_base, GetCurrentHeapSize());
|
||||
@@ -341,7 +342,7 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
|
||||
const auto map_size = std::min(end_addr - cur_addr, vma_end - cur_addr);
|
||||
if (vma.state == MemoryState::Unmapped) {
|
||||
const auto map_res =
|
||||
MapMemoryBlock(cur_addr, std::make_shared<std::vector<u8>>(map_size, 0), 0,
|
||||
MapMemoryBlock(cur_addr, std::make_shared<PhysicalMemory>(map_size, 0), 0,
|
||||
map_size, MemoryState::Heap, VMAPermission::ReadWrite);
|
||||
result = map_res.Code();
|
||||
if (result.IsError()) {
|
||||
@@ -442,7 +443,7 @@ ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
|
||||
if (result.IsError()) {
|
||||
for (const auto [map_address, map_size] : unmapped_regions) {
|
||||
const auto remap_res =
|
||||
MapMemoryBlock(map_address, std::make_shared<std::vector<u8>>(map_size, 0), 0,
|
||||
MapMemoryBlock(map_address, std::make_shared<PhysicalMemory>(map_size, 0), 0,
|
||||
map_size, MemoryState::Heap, VMAPermission::None);
|
||||
ASSERT_MSG(remap_res.Succeeded(), "UnmapPhysicalMemory re-map on error");
|
||||
}
|
||||
@@ -593,7 +594,7 @@ ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, Mem
|
||||
ASSERT_MSG(vma_offset + size <= vma->second.size,
|
||||
"Shared memory exceeds bounds of mapped block");
|
||||
|
||||
const std::shared_ptr<std::vector<u8>>& backing_block = vma->second.backing_block;
|
||||
const std::shared_ptr<PhysicalMemory>& backing_block = vma->second.backing_block;
|
||||
const std::size_t backing_block_offset = vma->second.offset + vma_offset;
|
||||
|
||||
CASCADE_RESULT(auto new_vma,
|
||||
@@ -606,7 +607,7 @@ ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, Mem
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void VMManager::RefreshMemoryBlockMappings(const std::vector<u8>* block) {
|
||||
void VMManager::RefreshMemoryBlockMappings(const PhysicalMemory* block) {
|
||||
// If this ever proves to have a noticeable performance impact, allow users of the function to
|
||||
// specify a specific range of addresses to limit the scan to.
|
||||
for (const auto& p : vma_map) {
|
||||
@@ -764,7 +765,7 @@ void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryAre
|
||||
right.backing_block->begin() + right.offset + right.size);
|
||||
} else {
|
||||
// Slow case: make a new memory block for left and right.
|
||||
auto new_memory = std::make_shared<std::vector<u8>>();
|
||||
auto new_memory = std::make_shared<PhysicalMemory>();
|
||||
new_memory->insert(new_memory->end(), left.backing_block->begin() + left.offset,
|
||||
left.backing_block->begin() + left.offset + left.size);
|
||||
new_memory->insert(new_memory->end(), right.backing_block->begin() + right.offset,
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/memory_hook.h"
|
||||
#include "common/page_table.h"
|
||||
#include "core/hle/kernel/physical_memory.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
@@ -290,7 +291,7 @@ struct VirtualMemoryArea {
|
||||
|
||||
// Settings for type = AllocatedMemoryBlock
|
||||
/// Memory block backing this VMA.
|
||||
std::shared_ptr<std::vector<u8>> backing_block = nullptr;
|
||||
std::shared_ptr<PhysicalMemory> backing_block = nullptr;
|
||||
/// Offset into the backing_memory the mapping starts from.
|
||||
std::size_t offset = 0;
|
||||
|
||||
@@ -348,7 +349,7 @@ public:
|
||||
* @param size Size of the mapping.
|
||||
* @param state MemoryState tag to attach to the VMA.
|
||||
*/
|
||||
ResultVal<VMAHandle> MapMemoryBlock(VAddr target, std::shared_ptr<std::vector<u8>> block,
|
||||
ResultVal<VMAHandle> MapMemoryBlock(VAddr target, std::shared_ptr<PhysicalMemory> block,
|
||||
std::size_t offset, u64 size, MemoryState state,
|
||||
VMAPermission perm = VMAPermission::ReadWrite);
|
||||
|
||||
@@ -547,7 +548,7 @@ public:
|
||||
* Scans all VMAs and updates the page table range of any that use the given vector as backing
|
||||
* memory. This should be called after any operation that causes reallocation of the vector.
|
||||
*/
|
||||
void RefreshMemoryBlockMappings(const std::vector<u8>* block);
|
||||
void RefreshMemoryBlockMappings(const PhysicalMemory* block);
|
||||
|
||||
/// Dumps the address space layout to the log, for debugging
|
||||
void LogLayout() const;
|
||||
@@ -777,7 +778,7 @@ private:
|
||||
// the entire virtual address space extents that bound the allocations, including any holes.
|
||||
// This makes deallocation and reallocation of holes fast and keeps process memory contiguous
|
||||
// in the emulator address space, allowing Memory::GetPointer to be reasonably safe.
|
||||
std::shared_ptr<std::vector<u8>> heap_memory;
|
||||
std::shared_ptr<PhysicalMemory> heap_memory;
|
||||
|
||||
// The end of the currently allocated heap. This is not an inclusive
|
||||
// end of the range. This is essentially 'base_address + current_size'.
|
||||
|
||||
@@ -77,7 +77,7 @@ enum class LoadState : u32 {
|
||||
Done = 1,
|
||||
};
|
||||
|
||||
static void DecryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output,
|
||||
static void DecryptSharedFont(const std::vector<u32>& input, Kernel::PhysicalMemory& output,
|
||||
std::size_t& offset) {
|
||||
ASSERT_MSG(offset + (input.size() * sizeof(u32)) < SHARED_FONT_MEM_SIZE,
|
||||
"Shared fonts exceeds 17mb!");
|
||||
@@ -94,7 +94,7 @@ static void DecryptSharedFont(const std::vector<u32>& input, std::vector<u8>& ou
|
||||
offset += transformed_font.size() * sizeof(u32);
|
||||
}
|
||||
|
||||
static void EncryptSharedFont(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
static void EncryptSharedFont(const std::vector<u8>& input, Kernel::PhysicalMemory& output,
|
||||
std::size_t& offset) {
|
||||
ASSERT_MSG(offset + input.size() + 8 < SHARED_FONT_MEM_SIZE, "Shared fonts exceeds 17mb!");
|
||||
const u32 KEY = EXPECTED_MAGIC ^ EXPECTED_RESULT;
|
||||
@@ -121,7 +121,7 @@ struct PL_U::Impl {
|
||||
return shared_font_regions.at(index);
|
||||
}
|
||||
|
||||
void BuildSharedFontsRawRegions(const std::vector<u8>& input) {
|
||||
void BuildSharedFontsRawRegions(const Kernel::PhysicalMemory& input) {
|
||||
// As we can derive the xor key we can just populate the offsets
|
||||
// based on the shared memory dump
|
||||
unsigned cur_offset = 0;
|
||||
@@ -144,7 +144,7 @@ struct PL_U::Impl {
|
||||
Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem;
|
||||
|
||||
/// Backing memory for the shared font data
|
||||
std::shared_ptr<std::vector<u8>> shared_font;
|
||||
std::shared_ptr<Kernel::PhysicalMemory> shared_font;
|
||||
|
||||
// Automatically populated based on shared_fonts dump or system archives.
|
||||
std::vector<FontRegion> shared_font_regions;
|
||||
@@ -166,7 +166,7 @@ PL_U::PL_U() : ServiceFramework("pl:u"), impl{std::make_unique<Impl>()} {
|
||||
// Rebuild shared fonts from data ncas
|
||||
if (nand->HasEntry(static_cast<u64>(FontArchives::Standard),
|
||||
FileSys::ContentRecordType::Data)) {
|
||||
impl->shared_font = std::make_shared<std::vector<u8>>(SHARED_FONT_MEM_SIZE);
|
||||
impl->shared_font = std::make_shared<Kernel::PhysicalMemory>(SHARED_FONT_MEM_SIZE);
|
||||
for (auto font : SHARED_FONTS) {
|
||||
const auto nca =
|
||||
nand->GetEntry(static_cast<u64>(font.first), FileSys::ContentRecordType::Data);
|
||||
@@ -207,7 +207,7 @@ PL_U::PL_U() : ServiceFramework("pl:u"), impl{std::make_unique<Impl>()} {
|
||||
}
|
||||
|
||||
} else {
|
||||
impl->shared_font = std::make_shared<std::vector<u8>>(
|
||||
impl->shared_font = std::make_shared<Kernel::PhysicalMemory>(
|
||||
SHARED_FONT_MEM_SIZE); // Shared memory needs to always be allocated and a fixed size
|
||||
|
||||
const std::string user_path = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir);
|
||||
|
||||
@@ -295,7 +295,7 @@ Kernel::CodeSet ElfReader::LoadInto(VAddr vaddr) {
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<u8> program_image(total_image_size);
|
||||
Kernel::PhysicalMemory program_image(total_image_size);
|
||||
std::size_t current_image_position = 0;
|
||||
|
||||
Kernel::CodeSet codeset;
|
||||
|
||||
@@ -69,7 +69,7 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::Process& process) {
|
||||
|
||||
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
|
||||
Kernel::CodeSet codeset;
|
||||
std::vector<u8> program_image;
|
||||
Kernel::PhysicalMemory program_image;
|
||||
|
||||
const auto load_segment = [&program_image](Kernel::CodeSet::Segment& segment,
|
||||
const std::vector<u8>& data, u32 offset) {
|
||||
|
||||
@@ -143,7 +143,7 @@ static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
|
||||
}
|
||||
|
||||
// Build program image
|
||||
std::vector<u8> program_image(PageAlignSize(nro_header.file_size));
|
||||
Kernel::PhysicalMemory program_image(PageAlignSize(nro_header.file_size));
|
||||
std::memcpy(program_image.data(), data.data(), program_image.size());
|
||||
if (program_image.size() != PageAlignSize(nro_header.file_size)) {
|
||||
return {};
|
||||
|
||||
@@ -89,7 +89,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
|
||||
|
||||
// Build program image
|
||||
Kernel::CodeSet codeset;
|
||||
std::vector<u8> program_image;
|
||||
Kernel::PhysicalMemory program_image;
|
||||
for (std::size_t i = 0; i < nso_header.segments.size(); ++i) {
|
||||
std::vector<u8> data =
|
||||
file.ReadBytes(nso_header.segments_compressed_size[i], nso_header.segments[i].offset);
|
||||
|
||||
@@ -31,6 +31,7 @@ void DmaPusher::DispatchCalls() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
gpu.FlushCommands();
|
||||
}
|
||||
|
||||
bool DmaPusher::Step() {
|
||||
|
||||
@@ -1023,8 +1023,6 @@ union Instruction {
|
||||
} f2i;
|
||||
|
||||
union {
|
||||
BitField<8, 2, Register::Size> src_size;
|
||||
BitField<10, 2, Register::Size> dst_size;
|
||||
BitField<39, 4, u64> rounding;
|
||||
// H0, H1 extract for F16 missing
|
||||
BitField<41, 1, u64> selector; // Guessed as some games set it, TODO: reverse this value
|
||||
|
||||
@@ -120,6 +120,10 @@ bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void GPU::FlushCommands() {
|
||||
renderer.Rasterizer().FlushCommands();
|
||||
}
|
||||
|
||||
u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
ASSERT(format != RenderTargetFormat::NONE);
|
||||
|
||||
|
||||
@@ -153,6 +153,8 @@ public:
|
||||
/// Calls a GPU method.
|
||||
void CallMethod(const MethodCall& method_call);
|
||||
|
||||
void FlushCommands();
|
||||
|
||||
/// Returns a reference to the Maxwell3D GPU engine.
|
||||
Engines::Maxwell3D& Maxwell3D();
|
||||
|
||||
|
||||
@@ -50,6 +50,9 @@ public:
|
||||
/// and invalidated
|
||||
virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
|
||||
|
||||
// Notify the rasterizer to send all written commands to the host GPU.
|
||||
virtual void FlushCommands() = 0;
|
||||
|
||||
/// Notify rasterizer that a frame is about to finish
|
||||
virtual void TickFrame() = 0;
|
||||
|
||||
|
||||
@@ -863,6 +863,10 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushCommands() {
|
||||
glFlush();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::TickFrame() {
|
||||
buffer_cache.TickFrame();
|
||||
}
|
||||
|
||||
@@ -63,6 +63,7 @@ public:
|
||||
void FlushRegion(CacheAddr addr, u64 size) override;
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
void FlushCommands() override;
|
||||
void TickFrame() override;
|
||||
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
|
||||
|
||||
@@ -1136,6 +1136,16 @@ private:
|
||||
Type::Float);
|
||||
}
|
||||
|
||||
std::string FCastHalf0(Operation operation) {
|
||||
const std::string op_a = VisitOperand(operation, 0, Type::HalfFloat);
|
||||
return fmt::format("({})[0]", op_a);
|
||||
}
|
||||
|
||||
std::string FCastHalf1(Operation operation) {
|
||||
const std::string op_a = VisitOperand(operation, 0, Type::HalfFloat);
|
||||
return fmt::format("({})[1]", op_a);
|
||||
}
|
||||
|
||||
template <Type type>
|
||||
std::string Min(Operation operation) {
|
||||
return GenerateBinaryCall(operation, "min", type, type, type);
|
||||
@@ -1292,6 +1302,11 @@ private:
|
||||
return ApplyPrecise(operation, BitwiseCastResult(clamped, Type::HalfFloat));
|
||||
}
|
||||
|
||||
std::string HCastFloat(Operation operation) {
|
||||
const std::string op_a = VisitOperand(operation, 0, Type::Float);
|
||||
return fmt::format("fromHalf2(vec2({}, 0.0f))", op_a);
|
||||
}
|
||||
|
||||
std::string HUnpack(Operation operation) {
|
||||
const std::string operand{VisitOperand(operation, 0, Type::HalfFloat)};
|
||||
const auto value = [&]() -> std::string {
|
||||
@@ -1732,6 +1747,8 @@ private:
|
||||
&GLSLDecompiler::Negate<Type::Float>,
|
||||
&GLSLDecompiler::Absolute<Type::Float>,
|
||||
&GLSLDecompiler::FClamp,
|
||||
&GLSLDecompiler::FCastHalf0,
|
||||
&GLSLDecompiler::FCastHalf1,
|
||||
&GLSLDecompiler::Min<Type::Float>,
|
||||
&GLSLDecompiler::Max<Type::Float>,
|
||||
&GLSLDecompiler::FCos,
|
||||
@@ -1792,6 +1809,7 @@ private:
|
||||
&GLSLDecompiler::Absolute<Type::HalfFloat>,
|
||||
&GLSLDecompiler::HNegate,
|
||||
&GLSLDecompiler::HClamp,
|
||||
&GLSLDecompiler::HCastFloat,
|
||||
&GLSLDecompiler::HUnpack,
|
||||
&GLSLDecompiler::HMergeF32,
|
||||
&GLSLDecompiler::HMergeH0,
|
||||
|
||||
@@ -735,6 +735,16 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
Id FCastHalf0(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id FCastHalf1(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id HNegate(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
@@ -745,6 +755,11 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
Id HCastFloat(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id HUnpack(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
@@ -1210,6 +1225,8 @@ private:
|
||||
&SPIRVDecompiler::Unary<&Module::OpFNegate, Type::Float>,
|
||||
&SPIRVDecompiler::Unary<&Module::OpFAbs, Type::Float>,
|
||||
&SPIRVDecompiler::Ternary<&Module::OpFClamp, Type::Float>,
|
||||
&SPIRVDecompiler::FCastHalf0,
|
||||
&SPIRVDecompiler::FCastHalf1,
|
||||
&SPIRVDecompiler::Binary<&Module::OpFMin, Type::Float>,
|
||||
&SPIRVDecompiler::Binary<&Module::OpFMax, Type::Float>,
|
||||
&SPIRVDecompiler::Unary<&Module::OpCos, Type::Float>,
|
||||
@@ -1270,6 +1287,7 @@ private:
|
||||
&SPIRVDecompiler::Unary<&Module::OpFAbs, Type::HalfFloat>,
|
||||
&SPIRVDecompiler::HNegate,
|
||||
&SPIRVDecompiler::HClamp,
|
||||
&SPIRVDecompiler::HCastFloat,
|
||||
&SPIRVDecompiler::HUnpack,
|
||||
&SPIRVDecompiler::HMergeF32,
|
||||
&SPIRVDecompiler::HMergeH0,
|
||||
|
||||
@@ -57,7 +57,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
case OpCode::Id::I2F_R:
|
||||
case OpCode::Id::I2F_C:
|
||||
case OpCode::Id::I2F_IMM: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.conversion.dst_size == Register::Size::Long);
|
||||
UNIMPLEMENTED_IF(instr.conversion.selector);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in I2F is not implemented");
|
||||
@@ -82,14 +82,19 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
value = GetOperandAbsNegFloat(value, false, instr.conversion.negate_a);
|
||||
|
||||
SetInternalFlagsFromFloat(bb, value, instr.generates_cc);
|
||||
|
||||
if (instr.conversion.dst_size == Register::Size::Short) {
|
||||
value = Operation(OperationCode::HCastFloat, PRECISE, value);
|
||||
}
|
||||
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::F2F_R:
|
||||
case OpCode::Id::F2F_C:
|
||||
case OpCode::Id::F2F_IMM: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.f2f.dst_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.conversion.f2f.src_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.conversion.dst_size == Register::Size::Long);
|
||||
UNIMPLEMENTED_IF(instr.conversion.src_size == Register::Size::Long);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in F2F is not implemented");
|
||||
|
||||
@@ -107,6 +112,11 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
}
|
||||
}();
|
||||
|
||||
if (instr.conversion.src_size == Register::Size::Short) {
|
||||
// TODO: figure where extract is sey in the encoding
|
||||
value = Operation(OperationCode::FCastHalf0, PRECISE, value);
|
||||
}
|
||||
|
||||
value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a);
|
||||
|
||||
value = [&]() {
|
||||
@@ -124,19 +134,24 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
|
||||
static_cast<u32>(instr.conversion.f2f.rounding.Value()));
|
||||
return Immediate(0);
|
||||
return value;
|
||||
}
|
||||
}();
|
||||
value = GetSaturatedFloat(value, instr.alu.saturate_d);
|
||||
|
||||
SetInternalFlagsFromFloat(bb, value, instr.generates_cc);
|
||||
|
||||
if (instr.conversion.dst_size == Register::Size::Short) {
|
||||
value = Operation(OperationCode::HCastFloat, PRECISE, value);
|
||||
}
|
||||
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::F2I_R:
|
||||
case OpCode::Id::F2I_C:
|
||||
case OpCode::Id::F2I_IMM: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.conversion.src_size == Register::Size::Long);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in F2I is not implemented");
|
||||
Node value = [&]() {
|
||||
@@ -153,6 +168,11 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
}
|
||||
}();
|
||||
|
||||
if (instr.conversion.src_size == Register::Size::Short) {
|
||||
// TODO: figure where extract is sey in the encoding
|
||||
value = Operation(OperationCode::FCastHalf0, PRECISE, value);
|
||||
}
|
||||
|
||||
value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a);
|
||||
|
||||
value = [&]() {
|
||||
|
||||
@@ -30,7 +30,7 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
case OpCode::Id::HSETP2_C:
|
||||
cond = instr.hsetp2.cbuf_and_imm.cond;
|
||||
h_and = instr.hsetp2.cbuf_and_imm.h_and;
|
||||
op_b = GetOperandAbsNegHalf(GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset),
|
||||
op_b = GetOperandAbsNegHalf(GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()),
|
||||
instr.hsetp2.cbuf.abs_b, instr.hsetp2.cbuf.negate_b);
|
||||
break;
|
||||
case OpCode::Id::HSETP2_IMM:
|
||||
|
||||
@@ -30,6 +30,8 @@ enum class OperationCode {
|
||||
FNegate, /// (MetaArithmetic, float a) -> float
|
||||
FAbsolute, /// (MetaArithmetic, float a) -> float
|
||||
FClamp, /// (MetaArithmetic, float value, float min, float max) -> float
|
||||
FCastHalf0, /// (MetaArithmetic, f16vec2 a) -> float
|
||||
FCastHalf1, /// (MetaArithmetic, f16vec2 a) -> float
|
||||
FMin, /// (MetaArithmetic, float a, float b) -> float
|
||||
FMax, /// (MetaArithmetic, float a, float b) -> float
|
||||
FCos, /// (MetaArithmetic, float a) -> float
|
||||
@@ -83,17 +85,18 @@ enum class OperationCode {
|
||||
UBitfieldExtract, /// (MetaArithmetic, uint value, int offset, int offset) -> uint
|
||||
UBitCount, /// (MetaArithmetic, uint) -> uint
|
||||
|
||||
HAdd, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
|
||||
HMul, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
|
||||
HFma, /// (MetaArithmetic, f16vec2 a, f16vec2 b, f16vec2 c) -> f16vec2
|
||||
HAbsolute, /// (f16vec2 a) -> f16vec2
|
||||
HNegate, /// (f16vec2 a, bool first, bool second) -> f16vec2
|
||||
HClamp, /// (f16vec2 src, float min, float max) -> f16vec2
|
||||
HUnpack, /// (Tegra::Shader::HalfType, T value) -> f16vec2
|
||||
HMergeF32, /// (f16vec2 src) -> float
|
||||
HMergeH0, /// (f16vec2 dest, f16vec2 src) -> f16vec2
|
||||
HMergeH1, /// (f16vec2 dest, f16vec2 src) -> f16vec2
|
||||
HPack2, /// (float a, float b) -> f16vec2
|
||||
HAdd, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
|
||||
HMul, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
|
||||
HFma, /// (MetaArithmetic, f16vec2 a, f16vec2 b, f16vec2 c) -> f16vec2
|
||||
HAbsolute, /// (f16vec2 a) -> f16vec2
|
||||
HNegate, /// (f16vec2 a, bool first, bool second) -> f16vec2
|
||||
HClamp, /// (f16vec2 src, float min, float max) -> f16vec2
|
||||
HCastFloat, /// (MetaArithmetic, float a) -> f16vec2
|
||||
HUnpack, /// (Tegra::Shader::HalfType, T value) -> f16vec2
|
||||
HMergeF32, /// (f16vec2 src) -> float
|
||||
HMergeH0, /// (f16vec2 dest, f16vec2 src) -> f16vec2
|
||||
HMergeH1, /// (f16vec2 dest, f16vec2 src) -> f16vec2
|
||||
HPack2, /// (float a, float b) -> f16vec2
|
||||
|
||||
LogicalAssign, /// (bool& dst, bool src) -> void
|
||||
LogicalAnd, /// (bool a, bool b) -> bool
|
||||
|
||||
Reference in new issue
Block a user