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No files matched your search
@@ -7,9 +7,6 @@
|
||||
[submodule "dynarmic"]
|
||||
path = externals/dynarmic
|
||||
url = https://github.com/MerryMage/dynarmic.git
|
||||
[submodule "soundtouch"]
|
||||
path = externals/soundtouch
|
||||
url = https://github.com/citra-emu/ext-soundtouch.git
|
||||
[submodule "libressl"]
|
||||
path = externals/libressl
|
||||
url = https://github.com/citra-emu/ext-libressl-portable.git
|
||||
|
||||
+23
-34
@@ -21,8 +21,6 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSV
|
||||
|
||||
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
|
||||
|
||||
option(YUZU_USE_BUNDLED_BOOST "Download bundled Boost" OFF)
|
||||
|
||||
option(YUZU_USE_BUNDLED_LIBUSB "Compile bundled libusb" OFF)
|
||||
|
||||
option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}")
|
||||
@@ -208,9 +206,7 @@ macro(yuzu_find_packages)
|
||||
unset(FN_FORCE_REQUIRED)
|
||||
endmacro()
|
||||
|
||||
if (NOT YUZU_USE_BUNDLED_BOOST)
|
||||
find_package(Boost 1.73.0 CONFIG COMPONENTS context headers QUIET)
|
||||
endif()
|
||||
find_package(Boost 1.73.0 COMPONENTS context headers)
|
||||
if (Boost_FOUND)
|
||||
set(Boost_LIBRARIES Boost::boost)
|
||||
# Conditionally add Boost::context only if the active version of the Conan or system Boost package provides it
|
||||
@@ -221,23 +217,14 @@ if (Boost_FOUND)
|
||||
if (TARGET Boost::context)
|
||||
list(APPEND Boost_LIBRARIES Boost::context)
|
||||
endif()
|
||||
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" OR YUZU_USE_BUNDLED_BOOST)
|
||||
message(STATUS "Boost 1.73.0 or newer not found, falling back to externals")
|
||||
set(YUZU_USE_BUNDLED_BOOST ON CACHE BOOL "Download bundled Boost" FORCE)
|
||||
|
||||
# Use yuzu Boost binaries
|
||||
set(Boost_EXT_NAME "boost_1_75_0")
|
||||
set(Boost_PATH "${CMAKE_BINARY_DIR}/externals/${Boost_EXT_NAME}")
|
||||
download_bundled_external("boost/" ${Boost_EXT_NAME} "")
|
||||
set(Boost_USE_DEBUG_RUNTIME FALSE)
|
||||
set(Boost_USE_STATIC_LIBS ON)
|
||||
find_package(Boost 1.75.0 CONFIG REQUIRED COMPONENTS context headers PATHS ${Boost_PATH} NO_DEFAULT_PATH)
|
||||
# Manually set the include dirs since the find_package sets it incorrectly
|
||||
set(Boost_INCLUDE_DIRS ${Boost_PATH}/include CACHE PATH "Path to Boost headers" FORCE)
|
||||
include_directories(SYSTEM "${Boost_INCLUDE_DIRS}")
|
||||
else()
|
||||
message(STATUS "Boost 1.73.0 or newer not found, falling back to Conan")
|
||||
list(APPEND CONAN_REQUIRED_LIBS "boost/1.78.0")
|
||||
message(STATUS "Boost 1.79.0 or newer not found, falling back to Conan")
|
||||
list(APPEND CONAN_REQUIRED_LIBS "boost/1.79.0")
|
||||
endif()
|
||||
|
||||
# boost:asio has functions that require AcceptEx et al
|
||||
if (MINGW)
|
||||
find_library(MSWSOCK_LIBRARY mswsock REQUIRED)
|
||||
endif()
|
||||
|
||||
# Attempt to locate any packages that are required and report the missing ones in CONAN_REQUIRED_LIBS
|
||||
@@ -423,13 +410,11 @@ if (CONAN_REQUIRED_LIBS)
|
||||
# Download conan.cmake automatically, you can also just copy the conan.cmake file
|
||||
if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
|
||||
message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
|
||||
# TODO: Use a tagged release. The latest tagged release does not support VS2022 as of this writing.
|
||||
file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/43e385830ee35377dbd2dcbe8d5a9e750301ea00/conan.cmake"
|
||||
"${CMAKE_BINARY_DIR}/conan.cmake")
|
||||
file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/release/0.18/conan.cmake" "${CMAKE_BINARY_DIR}/conan.cmake")
|
||||
endif()
|
||||
include(${CMAKE_BINARY_DIR}/conan.cmake)
|
||||
|
||||
conan_check(VERSION 1.41.0 REQUIRED)
|
||||
conan_check(VERSION 1.45.0 REQUIRED)
|
||||
|
||||
# Manually add iconv to fix a dep conflict between qt and sdl2
|
||||
# We don't need to add it through find_package or anything since the other two can find it just fine
|
||||
@@ -659,14 +644,18 @@ endif()
|
||||
# =========================
|
||||
|
||||
# Install freedesktop.org metadata files, following those specifications:
|
||||
# http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
|
||||
# http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
|
||||
# http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
|
||||
# https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
|
||||
# https://specifications.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
|
||||
# https://specifications.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
|
||||
# https://www.freedesktop.org/software/appstream/docs/
|
||||
if(ENABLE_QT AND UNIX AND NOT APPLE)
|
||||
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop"
|
||||
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
|
||||
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg"
|
||||
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
|
||||
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml"
|
||||
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
|
||||
install(FILES "dist/org.yuzu_emu.yuzu.desktop"
|
||||
DESTINATION "share/applications")
|
||||
install(FILES "dist/yuzu.svg"
|
||||
DESTINATION "share/icons/hicolor/scalable/apps"
|
||||
RENAME "org.yuzu_emu.yuzu.svg")
|
||||
install(FILES "dist/org.yuzu_emu.yuzu.xml"
|
||||
DESTINATION "share/mime/packages")
|
||||
install(FILES "dist/org.yuzu_emu.yuzu.metainfo.xml"
|
||||
DESTINATION "share/metainfo")
|
||||
endif()
|
||||
@@ -79,4 +79,4 @@ If you wish to support us a different way, please join our [Discord](https://dis
|
||||
|
||||
yuzu is licensed under the GPLv3 (or any later version). Refer to the [license.txt](https://github.com/yuzu-emu/yuzu/blob/master/license.txt) file.
|
||||
|
||||
The [Skyline-Emulator Team](https://github.com/skyline-emu/skyline) is exempt from GPLv3 for the contributions from all these contributors [FernandoS27](https://github.com/FernandoS27), [lioncash](https://github.com/lioncash), [bunnei](https://github.com/bunnei), [ReinUsesLisp](https://github.com/ReinUsesLisp), [Morph1984](https://github.com/Morph1984), [ogniK5377](https://github.com/ogniK5377), [german77](https://github.com/german77), [ameerj](https://github.com/ameerj), [Kelebek1](https://github.com/Kelebek1) and [lat9nq](https://github.com/lat9nq). They may only use the code from these contributors under Mozilla Public License, version 2.0.
|
||||
The [Skyline-Emulator Team](https://github.com/skyline-emu/skyline) may choose to use the code from these contributors under the GPL-3.0-or-later OR MPL-2.0: [FernandoS27](https://github.com/FernandoS27), [lioncash](https://github.com/lioncash), [bunnei](https://github.com/bunnei), [ReinUsesLisp](https://github.com/ReinUsesLisp), [Morph1984](https://github.com/Morph1984), [ogniK5377](https://github.com/ogniK5377), [german77](https://github.com/german77), [ameerj](https://github.com/ameerj), [Kelebek1](https://github.com/Kelebek1) and [lat9nq](https://github.com/lat9nq)
|
||||
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+2
-2
@@ -4,9 +4,9 @@ Type=Application
|
||||
Name=yuzu
|
||||
GenericName=Switch Emulator
|
||||
Comment=Nintendo Switch video game console emulator
|
||||
Icon=yuzu
|
||||
Icon=org.yuzu_emu.yuzu
|
||||
TryExec=yuzu
|
||||
Exec=yuzu %f
|
||||
Categories=Game;Emulator;Qt;
|
||||
MimeType=application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
|
||||
Keywords=Switch;Nintendo;
|
||||
Keywords=Nintendo;Switch;
|
||||
Vendored
+56
@@ -0,0 +1,56 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<component type="desktop-application">
|
||||
<id>org.yuzu_emu.yuzu</id>
|
||||
<metadata_license>CC0-1.0</metadata_license>
|
||||
<name>yuzu</name>
|
||||
<summary>Nintendo Switch emulator</summary>
|
||||
<description>
|
||||
<p>yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra.</p>
|
||||
<p>The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.</p>
|
||||
<p>For a full list of games yuzu support, please visit our Compatibility page.</p>
|
||||
<p>Check out our website for the latest news on exciting features, monthly progress reports, and more!</p>
|
||||
</description>
|
||||
<categories>
|
||||
<category>Game</category>
|
||||
<category>Emulator</category>
|
||||
</categories>
|
||||
<keywords>
|
||||
<keyword>switch</keyword>
|
||||
<keyword>emulator</keyword>
|
||||
</keywords>
|
||||
<url type="homepage">https://yuzu-emu.org/</url>
|
||||
<url type="bugtracker">https://github.com/yuzu-emu/yuzu/issues</url>
|
||||
<url type="faq">https://yuzu-emu.org/wiki/faq/</url>
|
||||
<url type="help">https://yuzu-emu.org/wiki/home/</url>
|
||||
<url type="donation">https://yuzu-emu.org/donate/</url>
|
||||
<url type="translate">https://www.transifex.com/projects/p/yuzu</url>
|
||||
<url type="contact">https://community.citra-emu.org/</url>
|
||||
<url type="vcs-browser">https://github.com/yuzu-emu/yuzu</url>
|
||||
<url type="contribute">https://yuzu-emu.org/wiki/contributing/</url>
|
||||
<launchable type="desktop-id">org.yuzu_emu.yuzu.desktop</launchable>
|
||||
<provides>
|
||||
<binary>yuzu</binary>
|
||||
<binary>yuzu-cmd</binary>
|
||||
</provides>
|
||||
<supports>
|
||||
<control>pointing</control>
|
||||
<control>keyboard</control>
|
||||
<control>gamepad</control>
|
||||
</supports>
|
||||
<requires>
|
||||
<memory>8192</memory>
|
||||
</requires>
|
||||
<recommends>
|
||||
<memory>16384</memory>
|
||||
</recommends>
|
||||
<project_license>GPL-3.0-or-later</project_license>
|
||||
<developer_name>yuzu Emulator Team</developer_name>
|
||||
<content_rating type="oars-1.0"/>
|
||||
<screenshots>
|
||||
<screenshot type="default">https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/001-Super%20Mario%20Odyssey%20.png</screenshot>
|
||||
<screenshot>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/004-The%20Legend%20of%20Zelda%20Skyward%20Sword%20HD.png</screenshot>
|
||||
<screenshot>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/007-Pokemon%20Sword.png</screenshot>
|
||||
<screenshot>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/010-Hyrule%20Warriors%20Age%20of%20Calamity.png</screenshot>
|
||||
<screenshot>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/039-Pok%C3%A9mon%20Mystery%20Dungeon%20Rescue%20Team%20DX.png.png.png</screenshot>
|
||||
</screenshots>
|
||||
</component>
|
||||
+5
-5
@@ -3,7 +3,7 @@
|
||||
<mime-type type="application/x-nx-nro">
|
||||
<comment>Nintendo Switch homebrew executable</comment>
|
||||
<acronym>NRO</acronym>
|
||||
<icon name="yuzu"/>
|
||||
<icon name="org.yuzu_emu.yuzu"/>
|
||||
<glob pattern="*.nro"/>
|
||||
<magic><match value="NRO" type="string" offset="16"/></magic>
|
||||
</mime-type>
|
||||
@@ -11,7 +11,7 @@
|
||||
<mime-type type="application/x-nx-nso">
|
||||
<comment>Nintendo Switch homebrew executable</comment>
|
||||
<acronym>NSO</acronym>
|
||||
<icon name="yuzu"/>
|
||||
<icon name="org.yuzu_emu.yuzu"/>
|
||||
<glob pattern="*.nso"/>
|
||||
<magic><match value="NSO" type="string" offset="0"/></magic>
|
||||
</mime-type>
|
||||
@@ -19,7 +19,7 @@
|
||||
<mime-type type="application/x-nx-nsp">
|
||||
<comment>Nintendo Switch Package</comment>
|
||||
<acronym>NSP</acronym>
|
||||
<icon name="yuzu"/>
|
||||
<icon name="org.yuzu_emu.yuzu"/>
|
||||
<glob pattern="*.nsp"/>
|
||||
<magic><match value="PFS" type="string" offset="0"/></magic>
|
||||
</mime-type>
|
||||
@@ -27,7 +27,7 @@
|
||||
<mime-type type="application/x-nx-xci">
|
||||
<comment>Nintendo Switch Card Image</comment>
|
||||
<acronym>XCI</acronym>
|
||||
<icon name="yuzu"/>
|
||||
<icon name="org.yuzu_emu.yuzu"/>
|
||||
<glob pattern="*.xci"/>
|
||||
</mime-type>
|
||||
</mime-info>
|
||||
</mime-info>
|
||||
BIN
Binary file not shown.
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 6.6 KiB |
Vendored
+13
@@ -58,6 +58,19 @@ QPushButton#GPUStatusBarButton:!checked {
|
||||
color: #109010;
|
||||
}
|
||||
|
||||
QPushButton#DockingStatusBarButton {
|
||||
min-width: 0px;
|
||||
color: #000000;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#DockingStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 21px;
|
||||
min-height: 21px;
|
||||
|
||||
Vendored
+13
@@ -1304,6 +1304,19 @@ QPushButton#GPUStatusBarButton:!checked {
|
||||
color: #40dd40;
|
||||
}
|
||||
|
||||
QPushButton#DockingStatusBarButton {
|
||||
min-width: 0px;
|
||||
color: #ffffff;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#DockingStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 23px;
|
||||
min-height: 23px;
|
||||
|
||||
@@ -2207,6 +2207,19 @@ QPushButton#GPUStatusBarButton:!checked {
|
||||
color: #40dd40;
|
||||
}
|
||||
|
||||
QPushButton#DockingStatusBarButton {
|
||||
min-width: 0px;
|
||||
color: #ffffff;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#DockingStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 19px;
|
||||
min-height: 19px;
|
||||
|
||||
Vendored
+5
-3
@@ -40,6 +40,11 @@ target_include_directories(mbedtls PUBLIC ./mbedtls/include)
|
||||
add_library(microprofile INTERFACE)
|
||||
target_include_directories(microprofile INTERFACE ./microprofile)
|
||||
|
||||
# GCC bugs
|
||||
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12" AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND MINGW)
|
||||
target_compile_options(microprofile INTERFACE "-Wno-array-bounds")
|
||||
endif()
|
||||
|
||||
# libusb
|
||||
if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB)
|
||||
add_subdirectory(libusb)
|
||||
@@ -68,9 +73,6 @@ if (YUZU_USE_EXTERNAL_SDL2)
|
||||
add_library(SDL2 ALIAS SDL2-static)
|
||||
endif()
|
||||
|
||||
# SoundTouch
|
||||
add_subdirectory(soundtouch)
|
||||
|
||||
# Cubeb
|
||||
if(ENABLE_CUBEB)
|
||||
set(BUILD_TESTS OFF CACHE BOOL "")
|
||||
|
||||
Vendored
+1
-1
Submodule externals/Vulkan-Headers updated: e005e1f817...33d4dd987f.
Vendored
+1
-1
Submodule externals/cpp-httplib updated: 9648f950f5...305a7abcb9.
Vendored
+1
-1
Submodule externals/dynarmic updated: af2d50288f...57af72a567.
Vendored
+1
-1
Submodule externals/libressl updated: 8289d0d07d...8929f818fd.
+1
-1
@@ -1246,7 +1246,7 @@ struct MicroProfileScopeLock
|
||||
{
|
||||
bool bUseLock;
|
||||
std::recursive_mutex& m;
|
||||
MicroProfileScopeLock(std::recursive_mutex& m) : bUseLock(g_bUseLock), m(m)
|
||||
MicroProfileScopeLock(std::recursive_mutex& m_) : bUseLock(g_bUseLock), m(m_)
|
||||
{
|
||||
if(bUseLock)
|
||||
m.lock();
|
||||
|
||||
+37
-38
@@ -213,8 +213,8 @@ struct MicroProfileCustom
|
||||
|
||||
struct SOptionDesc
|
||||
{
|
||||
SOptionDesc(){}
|
||||
SOptionDesc(uint8_t nSubType, uint8_t nIndex, const char* fmt, ...):nSubType(nSubType), nIndex(nIndex)
|
||||
SOptionDesc()=default;
|
||||
SOptionDesc(uint8_t nSubType_, uint8_t nIndex_, const char* fmt, ...):nSubType(nSubType_), nIndex(nIndex_)
|
||||
{
|
||||
va_list args;
|
||||
va_start (args, fmt);
|
||||
@@ -573,10 +573,10 @@ inline void MicroProfileToolTipMeta(MicroProfileStringArray* pToolTip)
|
||||
}
|
||||
else
|
||||
{
|
||||
for(int i = 0; i < MICROPROFILE_META_MAX; ++i)
|
||||
for(int k = 0; k < MICROPROFILE_META_MAX; ++k)
|
||||
{
|
||||
nMetaSumInclusive[i] += nMetaSum[i];
|
||||
nMetaSum[i] = 0;
|
||||
nMetaSumInclusive[k] += nMetaSum[k];
|
||||
nMetaSum[k] = 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -708,10 +708,10 @@ inline void MicroProfileDrawFloatTooltip(uint32_t nX, uint32_t nY, uint32_t nTok
|
||||
|
||||
if(UI.nMouseLeftMod)
|
||||
{
|
||||
int nIndex = (g_MicroProfileUI.LockedToolTipFront + MICROPROFILE_TOOLTIP_MAX_LOCKED - 1) % MICROPROFILE_TOOLTIP_MAX_LOCKED;
|
||||
g_MicroProfileUI.nLockedToolTipColor[nIndex] = S.TimerInfo[nTimerId].nColor;
|
||||
MicroProfileStringArrayCopy(&g_MicroProfileUI.LockedToolTips[nIndex], &ToolTip);
|
||||
g_MicroProfileUI.LockedToolTipFront = nIndex;
|
||||
int nToolTipIndex = (g_MicroProfileUI.LockedToolTipFront + MICROPROFILE_TOOLTIP_MAX_LOCKED - 1) % MICROPROFILE_TOOLTIP_MAX_LOCKED;
|
||||
g_MicroProfileUI.nLockedToolTipColor[nToolTipIndex] = S.TimerInfo[nTimerId].nColor;
|
||||
MicroProfileStringArrayCopy(&g_MicroProfileUI.LockedToolTips[nToolTipIndex], &ToolTip);
|
||||
g_MicroProfileUI.LockedToolTipFront = nToolTipIndex;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -917,9 +917,8 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
|
||||
float fStart = floor(fMsBase*fRcpStep) * fStep;
|
||||
for(float f = fStart; f < fMsEnd; )
|
||||
{
|
||||
float fStart = f;
|
||||
float fNext = f + fStep;
|
||||
MicroProfileDrawBox(((fStart-fMsBase) * fMsToScreen), nBaseY, (fNext-fMsBase) * fMsToScreen+1, nBaseY + nHeight, UI.nOpacityBackground | g_nMicroProfileBackColors[nColorIndex++ & 1]);
|
||||
MicroProfileDrawBox(((f-fMsBase) * fMsToScreen), nBaseY, (fNext-fMsBase) * fMsToScreen+1, nBaseY + nHeight, UI.nOpacityBackground | g_nMicroProfileBackColors[nColorIndex++ & 1]);
|
||||
f = fNext;
|
||||
}
|
||||
}
|
||||
@@ -1116,9 +1115,9 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
|
||||
|
||||
nMaxStackDepth = MicroProfileMax(nMaxStackDepth, nStackPos);
|
||||
float fMsStart = fToMs * MicroProfileLogTickDifference(nBaseTicks, nTickStart);
|
||||
float fMsEnd = fToMs * MicroProfileLogTickDifference(nBaseTicks, nTickEnd);
|
||||
float fMsEnd2 = fToMs * MicroProfileLogTickDifference(nBaseTicks, nTickEnd);
|
||||
float fXStart = fMsStart * fMsToScreen;
|
||||
float fXEnd = fMsEnd * fMsToScreen;
|
||||
float fXEnd = fMsEnd2 * fMsToScreen;
|
||||
float fYStart = (float)(nY + nStackPos * nYDelta);
|
||||
float fYEnd = fYStart + (MICROPROFILE_DETAILED_BAR_HEIGHT);
|
||||
float fXDist = MicroProfileMax(fXStart - fMouseX, fMouseX - fXEnd);
|
||||
@@ -1269,22 +1268,22 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
|
||||
if(UI.nRangeBegin != UI.nRangeEnd)
|
||||
{
|
||||
float fMsStart = fToMsCpu * MicroProfileLogTickDifference(nBaseTicksCpu, UI.nRangeBegin);
|
||||
float fMsEnd = fToMsCpu * MicroProfileLogTickDifference(nBaseTicksCpu, UI.nRangeEnd);
|
||||
float fMsEnd3 = fToMsCpu * MicroProfileLogTickDifference(nBaseTicksCpu, UI.nRangeEnd);
|
||||
float fXStart = fMsStart * fMsToScreen;
|
||||
float fXEnd = fMsEnd * fMsToScreen;
|
||||
float fXEnd = fMsEnd3 * fMsToScreen;
|
||||
MicroProfileDrawBox(fXStart, nBaseY, fXEnd, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT, MicroProfileBoxTypeFlat);
|
||||
MicroProfileDrawLineVertical(fXStart, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT | 0x44000000);
|
||||
MicroProfileDrawLineVertical(fXEnd, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT | 0x44000000);
|
||||
|
||||
fMsStart += fDetailedOffset;
|
||||
fMsEnd += fDetailedOffset;
|
||||
fMsEnd3 += fDetailedOffset;
|
||||
char sBuffer[32];
|
||||
uint32_t nLenStart = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsStart);
|
||||
float fStartTextWidth = (float)((1+MICROPROFILE_TEXT_WIDTH) * nLenStart);
|
||||
float fStartTextX = fXStart - fStartTextWidth - 2;
|
||||
MicroProfileDrawBox(fStartTextX, nBaseY, fStartTextX + fStartTextWidth + 2, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
|
||||
MicroProfileDrawText(fStartTextX+1, nBaseY, UINT32_MAX, sBuffer, nLenStart);
|
||||
uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd);
|
||||
uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd3);
|
||||
MicroProfileDrawBox(fXEnd+1, nBaseY, fXEnd+1+(1+MICROPROFILE_TEXT_WIDTH) * nLenEnd + 3, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
|
||||
MicroProfileDrawText(fXEnd+2, nBaseY+1, UINT32_MAX, sBuffer, nLenEnd);
|
||||
|
||||
@@ -1297,9 +1296,9 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
|
||||
if(UI.nRangeBeginGpu != UI.nRangeEndGpu)
|
||||
{
|
||||
float fMsStart = fToMsGpu * MicroProfileLogTickDifference(nBaseTicksGpu, UI.nRangeBeginGpu);
|
||||
float fMsEnd = fToMsGpu * MicroProfileLogTickDifference(nBaseTicksGpu, UI.nRangeEndGpu);
|
||||
float fMsEnd4 = fToMsGpu * MicroProfileLogTickDifference(nBaseTicksGpu, UI.nRangeEndGpu);
|
||||
float fXStart = fMsStart * fMsToScreen;
|
||||
float fXEnd = fMsEnd * fMsToScreen;
|
||||
float fXEnd = fMsEnd4 * fMsToScreen;
|
||||
MicroProfileDrawBox(fXStart, nBaseY, fXEnd, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU, MicroProfileBoxTypeFlat);
|
||||
MicroProfileDrawLineVertical(fXStart, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU | 0x44000000);
|
||||
MicroProfileDrawLineVertical(fXEnd, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU | 0x44000000);
|
||||
@@ -1307,14 +1306,14 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
|
||||
nBaseY += MICROPROFILE_TEXT_HEIGHT+1;
|
||||
|
||||
fMsStart += fDetailedOffset;
|
||||
fMsEnd += fDetailedOffset;
|
||||
fMsEnd4 += fDetailedOffset;
|
||||
char sBuffer[32];
|
||||
uint32_t nLenStart = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsStart);
|
||||
float fStartTextWidth = (float)((1+MICROPROFILE_TEXT_WIDTH) * nLenStart);
|
||||
float fStartTextX = fXStart - fStartTextWidth - 2;
|
||||
MicroProfileDrawBox(fStartTextX, nBaseY, fStartTextX + fStartTextWidth + 2, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
|
||||
MicroProfileDrawText(fStartTextX+1, nBaseY, UINT32_MAX, sBuffer, nLenStart);
|
||||
uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd);
|
||||
uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd4);
|
||||
MicroProfileDrawBox(fXEnd+1, nBaseY, fXEnd+1+(1+MICROPROFILE_TEXT_WIDTH) * nLenEnd + 3, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
|
||||
MicroProfileDrawText(fXEnd+2, nBaseY+1, UINT32_MAX, sBuffer, nLenEnd);
|
||||
}
|
||||
@@ -1716,8 +1715,8 @@ bool MicroProfileDrawGraph(uint32_t nScreenWidth, uint32_t nScreenHeight)
|
||||
uint32_t nTextCount = 0;
|
||||
uint32_t nGraphIndex = (S.nGraphPut + MICROPROFILE_GRAPH_HISTORY - int(MICROPROFILE_GRAPH_HISTORY*(1.f - fMouseXPrc))) % MICROPROFILE_GRAPH_HISTORY;
|
||||
|
||||
uint32_t nX = UI.nMouseX;
|
||||
uint32_t nY = UI.nMouseY + 20;
|
||||
uint32_t nMouseX = UI.nMouseX;
|
||||
uint32_t nMouseY = UI.nMouseY + 20;
|
||||
|
||||
for(uint32_t i = 0; i < MICROPROFILE_MAX_GRAPHS; ++i)
|
||||
{
|
||||
@@ -1736,7 +1735,7 @@ bool MicroProfileDrawGraph(uint32_t nScreenWidth, uint32_t nScreenHeight)
|
||||
}
|
||||
if(nTextCount)
|
||||
{
|
||||
MicroProfileDrawFloatWindow(nX, nY, Strings.ppStrings, Strings.nNumStrings, 0, pColors);
|
||||
MicroProfileDrawFloatWindow(nMouseX, nMouseY, Strings.ppStrings, Strings.nNumStrings, 0, pColors);
|
||||
}
|
||||
|
||||
if(UI.nMouseRight)
|
||||
@@ -2321,8 +2320,8 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
|
||||
uint32_t nMenuX[MICROPROFILE_MENU_MAX] = {0};
|
||||
uint32_t nNumMenuItems = 0;
|
||||
|
||||
int nLen = snprintf(buffer, 127, "MicroProfile");
|
||||
MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nLen);
|
||||
int nMPTextLen = snprintf(buffer, 127, "MicroProfile");
|
||||
MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nMPTextLen);
|
||||
nX += (sizeof("MicroProfile")+2) * (MICROPROFILE_TEXT_WIDTH+1);
|
||||
pMenuText[nNumMenuItems++] = "Mode";
|
||||
pMenuText[nNumMenuItems++] = "Groups";
|
||||
@@ -2438,16 +2437,16 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
|
||||
int nNumLines = 0;
|
||||
bool bSelected = false;
|
||||
const char* pString = CB(nNumLines, &bSelected);
|
||||
uint32_t nWidth = 0, nHeight = 0;
|
||||
uint32_t nTextWidth = 0, nTextHeight = 0;
|
||||
while(pString)
|
||||
{
|
||||
nWidth = MicroProfileMax<int>(nWidth, (int)strlen(pString));
|
||||
nTextWidth = MicroProfileMax<int>(nTextWidth, (int)strlen(pString));
|
||||
nNumLines++;
|
||||
pString = CB(nNumLines, &bSelected);
|
||||
}
|
||||
nWidth = (2+nWidth) * (MICROPROFILE_TEXT_WIDTH+1);
|
||||
nHeight = nNumLines * (MICROPROFILE_TEXT_HEIGHT+1);
|
||||
if(UI.nMouseY <= nY + nHeight+0 && UI.nMouseY >= nY-0 && UI.nMouseX <= nX + nWidth + 0 && UI.nMouseX >= nX - 0)
|
||||
nTextWidth = (2+nTextWidth) * (MICROPROFILE_TEXT_WIDTH+1);
|
||||
nTextHeight = nNumLines * (MICROPROFILE_TEXT_HEIGHT+1);
|
||||
if(UI.nMouseY <= nY + nTextHeight+0 && UI.nMouseY >= nY-0 && UI.nMouseX <= nX + nTextWidth + 0 && UI.nMouseX >= nX - 0)
|
||||
{
|
||||
UI.nActiveMenu = nMenu;
|
||||
}
|
||||
@@ -2455,21 +2454,21 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
|
||||
{
|
||||
UI.nActiveMenu = UINT32_MAX;
|
||||
}
|
||||
MicroProfileDrawBox(nX, nY, nX + nWidth, nY + nHeight, 0xff000000|g_nMicroProfileBackColors[1]);
|
||||
MicroProfileDrawBox(nX, nY, nX + nTextWidth, nY + nTextHeight, 0xff000000|g_nMicroProfileBackColors[1]);
|
||||
for(int i = 0; i < nNumLines; ++i)
|
||||
{
|
||||
bool bSelected = false;
|
||||
const char* pString = CB(i, &bSelected);
|
||||
bool bSelected2 = false;
|
||||
const char* pString2 = CB(i, &bSelected2);
|
||||
if(UI.nMouseY >= nY && UI.nMouseY < nY + MICROPROFILE_TEXT_HEIGHT + 1)
|
||||
{
|
||||
if(UI.nMouseLeft || UI.nMouseRight)
|
||||
{
|
||||
CBClick[nMenu](i);
|
||||
}
|
||||
MicroProfileDrawBox(nX, nY, nX + nWidth, nY + MICROPROFILE_TEXT_HEIGHT + 1, 0xff888888);
|
||||
MicroProfileDrawBox(nX, nY, nX + nTextWidth, nY + MICROPROFILE_TEXT_HEIGHT + 1, 0xff888888);
|
||||
}
|
||||
int nLen = snprintf(buffer, SBUF_SIZE-1, "%c %s", bSelected ? '*' : ' ' ,pString);
|
||||
MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nLen);
|
||||
int nTextLen = snprintf(buffer, SBUF_SIZE-1, "%c %s", bSelected2 ? '*' : ' ' ,pString2);
|
||||
MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nTextLen);
|
||||
nY += MICROPROFILE_TEXT_HEIGHT+1;
|
||||
}
|
||||
}
|
||||
@@ -2605,7 +2604,7 @@ inline void MicroProfileDrawCustom(uint32_t nWidth, uint32_t nHeight)
|
||||
for(uint32_t i = 0; i < nCount; ++i)
|
||||
{
|
||||
nOffsetY += (1+MICROPROFILE_TEXT_HEIGHT);
|
||||
uint32_t nWidth = MicroProfileMin(nMaxWidth, (uint32_t)(nMaxWidth * pMs[i] * fRcpReference));
|
||||
nWidth = MicroProfileMin(nMaxWidth, (uint32_t)(nMaxWidth * pMs[i] * fRcpReference));
|
||||
MicroProfileDrawBox(nMaxOffsetX, nOffsetY, nMaxOffsetX+nWidth, nOffsetY+MICROPROFILE_TEXT_HEIGHT, pColors[i]|0xff000000);
|
||||
}
|
||||
}
|
||||
|
||||
Vendored
+1
-1
Submodule externals/sirit updated: a39596358a...aa292d5665.
Vendored
-1
Submodule externals/soundtouch deleted from 060181eaf2.
+7
-6
@@ -65,12 +65,18 @@ if (MSVC)
|
||||
/we4305 # 'context': truncation from 'type1' to 'type2'
|
||||
/we4388 # 'expression': signed/unsigned mismatch
|
||||
/we4389 # 'operator': signed/unsigned mismatch
|
||||
/we4456 # Declaration of 'identifier' hides previous local declaration
|
||||
/we4457 # Declaration of 'identifier' hides function parameter
|
||||
/we4458 # Declaration of 'identifier' hides class member
|
||||
/we4459 # Declaration of 'identifier' hides global declaration
|
||||
/we4505 # 'function': unreferenced local function has been removed
|
||||
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
|
||||
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
|
||||
/we4555 # Expression has no effect; expected expression with side-effect
|
||||
/we4715 # 'function': not all control paths return a value
|
||||
/we4834 # Discarding return value of function with 'nodiscard' attribute
|
||||
/we5038 # data member 'member1' will be initialized after data member 'member2'
|
||||
/we5245 # 'function': unreferenced function with internal linkage has been removed
|
||||
)
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
@@ -90,6 +96,7 @@ else()
|
||||
-Werror=missing-declarations
|
||||
-Werror=missing-field-initializers
|
||||
-Werror=reorder
|
||||
-Werror=shadow
|
||||
-Werror=sign-compare
|
||||
-Werror=switch
|
||||
-Werror=uninitialized
|
||||
@@ -103,12 +110,6 @@ else()
|
||||
-Wno-unused-parameter
|
||||
)
|
||||
|
||||
# TODO: Remove when we update to a GCC compiler that enables this
|
||||
# by default (i.e. GCC 10 or newer).
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL GNU)
|
||||
add_compile_options(-fconcepts)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
add_compile_options("-mcx16")
|
||||
endif()
|
||||
|
||||
@@ -36,8 +36,6 @@ add_library(audio_core STATIC
|
||||
splitter_context.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
time_stretch.cpp
|
||||
time_stretch.h
|
||||
voice_context.cpp
|
||||
voice_context.h
|
||||
|
||||
@@ -51,9 +49,6 @@ if (NOT MSVC)
|
||||
target_compile_options(audio_core PRIVATE
|
||||
-Werror=conversion
|
||||
-Werror=ignored-qualifiers
|
||||
-Werror=shadow
|
||||
-Werror=unused-parameter
|
||||
-Werror=unused-variable
|
||||
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
|
||||
@@ -63,7 +58,6 @@ if (NOT MSVC)
|
||||
endif()
|
||||
|
||||
target_link_libraries(audio_core PUBLIC common core)
|
||||
target_link_libraries(audio_core PRIVATE SoundTouch)
|
||||
|
||||
if(ENABLE_CUBEB)
|
||||
target_link_libraries(audio_core PRIVATE cubeb)
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "audio_core/audio_out.h"
|
||||
#include "audio_core/sink.h"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <limits>
|
||||
#include <vector>
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstring>
|
||||
#include "audio_core/behavior_info.h"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
@@ -130,17 +129,17 @@ s32 ToS32(float sample) {
|
||||
return static_cast<s32>(rescaled_sample);
|
||||
}
|
||||
|
||||
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_1CH{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
||||
constexpr std::array<u8, 20> REVERB_TAP_INDEX_1CH{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
||||
|
||||
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_2CH{0, 0, 0, 1, 1, 1, 1, 0, 0, 0,
|
||||
1, 1, 1, 0, 0, 0, 0, 1, 1, 1};
|
||||
constexpr std::array<u8, 20> REVERB_TAP_INDEX_2CH{0, 0, 0, 1, 1, 1, 1, 0, 0, 0,
|
||||
1, 1, 1, 0, 0, 0, 0, 1, 1, 1};
|
||||
|
||||
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_4CH{0, 0, 0, 1, 1, 1, 1, 2, 2, 2,
|
||||
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
|
||||
constexpr std::array<u8, 20> REVERB_TAP_INDEX_4CH{0, 0, 0, 1, 1, 1, 1, 2, 2, 2,
|
||||
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
|
||||
|
||||
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_6CH{4, 0, 0, 1, 1, 1, 1, 2, 2, 2,
|
||||
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
|
||||
constexpr std::array<u8, 20> REVERB_TAP_INDEX_6CH{4, 0, 0, 1, 1, 1, 1, 2, 2, 2,
|
||||
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
|
||||
|
||||
template <std::size_t CHANNEL_COUNT>
|
||||
void ApplyReverbGeneric(
|
||||
@@ -430,7 +429,7 @@ void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, Vo
|
||||
in_params.node_id);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
|
||||
ASSERT_MSG(false, "Unimplemented sample format={}", in_params.sample_format);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1313,7 +1312,7 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::s
|
||||
samples_to_read - samples_read, channel, temp_mix_offset);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
|
||||
ASSERT_MSG(false, "Unimplemented sample format={}", in_params.sample_format);
|
||||
}
|
||||
|
||||
temp_mix_offset += samples_decoded;
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,13 +1,11 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include "audio_core/cubeb_sink.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "audio_core/time_stretch.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/ring_buffer.h"
|
||||
@@ -23,8 +21,7 @@ class CubebSinkStream final : public SinkStream {
|
||||
public:
|
||||
CubebSinkStream(cubeb* ctx_, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
|
||||
const std::string& name)
|
||||
: ctx{ctx_}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
|
||||
num_channels} {
|
||||
: ctx{ctx_}, num_channels{std::min(num_channels_, 6u)} {
|
||||
|
||||
cubeb_stream_params params{};
|
||||
params.rate = sample_rate;
|
||||
@@ -131,7 +128,6 @@ private:
|
||||
Common::RingBuffer<s16, 0x10000> queue;
|
||||
std::array<s16, 2> last_frame{};
|
||||
std::atomic<bool> should_flush{};
|
||||
TimeStretcher time_stretch;
|
||||
|
||||
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
|
||||
void* output_buffer, long num_frames);
|
||||
@@ -205,25 +201,7 @@ long CubebSinkStream::DataCallback([[maybe_unused]] cubeb_stream* stream, void*
|
||||
|
||||
const std::size_t num_channels = impl->GetNumChannels();
|
||||
const std::size_t samples_to_write = num_channels * num_frames;
|
||||
std::size_t samples_written;
|
||||
|
||||
/*
|
||||
if (Settings::values.enable_audio_stretching.GetValue()) {
|
||||
const std::vector<s16> in{impl->queue.Pop()};
|
||||
const std::size_t num_in{in.size() / num_channels};
|
||||
s16* const out{reinterpret_cast<s16*>(buffer)};
|
||||
const std::size_t out_frames =
|
||||
impl->time_stretch.Process(in.data(), num_in, out, num_frames);
|
||||
samples_written = out_frames * num_channels;
|
||||
|
||||
if (impl->should_flush) {
|
||||
impl->time_stretch.Flush();
|
||||
impl->should_flush = false;
|
||||
}
|
||||
} else {
|
||||
samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
}*/
|
||||
samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
const std::size_t samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
|
||||
if (samples_written >= num_channels) {
|
||||
std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstring>
|
||||
#include "audio_core/delay_line.h"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include "audio_core/effect_context.h"
|
||||
@@ -51,7 +50,7 @@ EffectBase* EffectContext::RetargetEffect(std::size_t i, EffectType effect) {
|
||||
effects[i] = std::make_unique<EffectBiquadFilter>();
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented effect {}", effect);
|
||||
ASSERT_MSG(false, "Unimplemented effect {}", effect);
|
||||
effects[i] = std::make_unique<EffectStubbed>();
|
||||
}
|
||||
return GetInfo(i);
|
||||
@@ -105,7 +104,7 @@ void EffectI3dl2Reverb::Update(EffectInfo::InParams& in_params) {
|
||||
auto& params = GetParams();
|
||||
const auto* reverb_params = reinterpret_cast<I3dl2ReverbParams*>(in_params.raw.data());
|
||||
if (!ValidChannelCountForEffect(reverb_params->max_channels)) {
|
||||
UNREACHABLE_MSG("Invalid reverb max channel count {}", reverb_params->max_channels);
|
||||
ASSERT_MSG(false, "Invalid reverb max channel count {}", reverb_params->max_channels);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
#include "audio_core/effect_context.h"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "audio_core/memory_pool.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,13 +1,11 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include "audio_core/sdl2_sink.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "audio_core/time_stretch.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
//#include "common/settings.h"
|
||||
@@ -27,7 +25,7 @@ namespace AudioCore {
|
||||
class SDLSinkStream final : public SinkStream {
|
||||
public:
|
||||
SDLSinkStream(u32 sample_rate, u32 num_channels_, const std::string& output_device)
|
||||
: num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate, num_channels} {
|
||||
: num_channels{std::min(num_channels_, 6u)} {
|
||||
|
||||
SDL_AudioSpec spec;
|
||||
spec.freq = sample_rate;
|
||||
@@ -116,7 +114,6 @@ private:
|
||||
SDL_AudioDeviceID dev = 0;
|
||||
u32 num_channels{};
|
||||
std::atomic<bool> should_flush{};
|
||||
TimeStretcher time_stretch;
|
||||
};
|
||||
|
||||
SDLSink::SDLSink(std::string_view target_device_name) {
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "audio_core/sink_context.h"
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
#include "audio_core/splitter_context.h"
|
||||
@@ -484,7 +483,7 @@ bool NodeStates::DepthFirstSearch(EdgeMatrix& edge_matrix) {
|
||||
// Add more work
|
||||
index_stack.push(j);
|
||||
} else if (node_state == NodeStates::State::InFound) {
|
||||
UNREACHABLE_MSG("Node start marked as found");
|
||||
ASSERT_MSG(false, "Node start marked as found");
|
||||
ResetState();
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
@@ -87,6 +86,16 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) {
|
||||
}
|
||||
|
||||
void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
|
||||
#ifndef _WIN32
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
auto duration = now.time_since_epoch();
|
||||
auto nanoseconds = std::chrono::duration_cast<std::chrono::nanoseconds>(duration);
|
||||
|
||||
if (nanoseconds > expected_cb_time) {
|
||||
ns_late = nanoseconds - expected_cb_time;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!IsPlaying()) {
|
||||
// Ensure we are in playing state before playing the next buffer
|
||||
sink_stream.Flush();
|
||||
@@ -121,6 +130,9 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
|
||||
ns_late = {};
|
||||
}
|
||||
|
||||
#ifndef _WIN32
|
||||
expected_cb_time = nanoseconds + (buffer_release_ns - ns_late);
|
||||
#endif
|
||||
core_timing.ScheduleEvent(buffer_release_ns - ns_late, release_event, {});
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -124,6 +123,9 @@ private:
|
||||
SinkStream& sink_stream; ///< Output sink for the stream
|
||||
Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
|
||||
std::string name; ///< Name of the stream, must be unique
|
||||
#ifndef _WIN32
|
||||
std::chrono::nanoseconds expected_cb_time = {}; ///< Estimated time of next callback
|
||||
#endif
|
||||
};
|
||||
|
||||
using StreamPtr = std::shared_ptr<Stream>;
|
||||
|
||||
@@ -1,68 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <cstddef>
|
||||
#include "audio_core/time_stretch.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count) : m_sample_rate{sample_rate} {
|
||||
m_sound_touch.setChannels(channel_count);
|
||||
m_sound_touch.setSampleRate(sample_rate);
|
||||
m_sound_touch.setPitch(1.0);
|
||||
m_sound_touch.setTempo(1.0);
|
||||
}
|
||||
|
||||
void TimeStretcher::Clear() {
|
||||
m_sound_touch.clear();
|
||||
}
|
||||
|
||||
void TimeStretcher::Flush() {
|
||||
m_sound_touch.flush();
|
||||
}
|
||||
|
||||
std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
|
||||
std::size_t num_out) {
|
||||
const double time_delta = static_cast<double>(num_out) / m_sample_rate; // seconds
|
||||
|
||||
// We were given actual_samples number of samples, and num_samples were requested from us.
|
||||
double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
|
||||
|
||||
const double max_latency = 0.25; // seconds
|
||||
const double max_backlog = m_sample_rate * max_latency;
|
||||
const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
|
||||
if (backlog_fullness > 4.0) {
|
||||
// Too many samples in backlog: Don't push anymore on
|
||||
num_in = 0;
|
||||
}
|
||||
|
||||
// We ideally want the backlog to be about 50% full.
|
||||
// This gives some headroom both ways to prevent underflow and overflow.
|
||||
// We tweak current_ratio to encourage this.
|
||||
constexpr double tweak_time_scale = 0.05; // seconds
|
||||
const double tweak_correction = (backlog_fullness - 0.5) * (time_delta / tweak_time_scale);
|
||||
current_ratio *= std::pow(1.0 + 2.0 * tweak_correction, tweak_correction < 0 ? 3.0 : 1.0);
|
||||
|
||||
// This low-pass filter smoothes out variance in the calculated stretch ratio.
|
||||
// The time-scale determines how responsive this filter is.
|
||||
constexpr double lpf_time_scale = 0.712; // seconds
|
||||
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
|
||||
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
|
||||
|
||||
// Place a lower limit of 5% speed. When a game boots up, there will be
|
||||
// many silence samples. These do not need to be timestretched.
|
||||
m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
|
||||
m_sound_touch.setTempo(m_stretch_ratio);
|
||||
|
||||
LOG_TRACE(Audio, "{:5}/{:5} ratio:{:0.6f} backlog:{:0.6f}", num_in, num_out, m_stretch_ratio,
|
||||
backlog_fullness);
|
||||
|
||||
m_sound_touch.putSamples(in, static_cast<u32>(num_in));
|
||||
return m_sound_touch.receiveSamples(out, static_cast<u32>(num_out));
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -1,34 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <SoundTouch.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class TimeStretcher {
|
||||
public:
|
||||
TimeStretcher(u32 sample_rate, u32 channel_count);
|
||||
|
||||
/// @param in Input sample buffer
|
||||
/// @param num_in Number of input frames in `in`
|
||||
/// @param out Output sample buffer
|
||||
/// @param num_out Desired number of output frames in `out`
|
||||
/// @returns Actual number of frames written to `out`
|
||||
std::size_t Process(const s16* in, std::size_t num_in, s16* out, std::size_t num_out);
|
||||
|
||||
void Clear();
|
||||
|
||||
void Flush();
|
||||
|
||||
private:
|
||||
u32 m_sample_rate;
|
||||
soundtouch::SoundTouch m_sound_touch;
|
||||
double m_stretch_ratio = 1.0;
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
@@ -115,7 +114,7 @@ void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
|
||||
in_params.current_playstate = ServerPlayState::Play;
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unknown playstate {}", voice_in.play_state);
|
||||
ASSERT_MSG(false, "Unknown playstate {}", voice_in.play_state);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -411,7 +410,7 @@ bool ServerVoiceInfo::UpdateParametersForCommandGeneration(
|
||||
return in_params.should_depop;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE_MSG("Invalid playstate {}", in_params.current_playstate);
|
||||
ASSERT_MSG(false, "Invalid playstate {}", in_params.current_playstate);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -58,6 +58,7 @@ add_library(common STATIC
|
||||
div_ceil.h
|
||||
dynamic_library.cpp
|
||||
dynamic_library.h
|
||||
elf.h
|
||||
error.cpp
|
||||
error.h
|
||||
expected.h
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,14 +1,18 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
#include "common/settings.h"
|
||||
|
||||
void assert_handle_failure() {
|
||||
void assert_fail_impl() {
|
||||
if (Settings::values.use_debug_asserts) {
|
||||
Crash();
|
||||
}
|
||||
}
|
||||
|
||||
[[noreturn]] void unreachable_impl() {
|
||||
Crash();
|
||||
throw std::runtime_error("Unreachable code");
|
||||
}
|
||||
+30
-31
@@ -1,6 +1,6 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -9,44 +9,43 @@
|
||||
// Sometimes we want to try to continue even after hitting an assert.
|
||||
// However touching this file yields a global recompilation as this header is included almost
|
||||
// everywhere. So let's just move the handling of the failed assert to a single cpp file.
|
||||
void assert_handle_failure();
|
||||
|
||||
// For asserts we'd like to keep all the junk executed when an assert happens away from the
|
||||
// important code in the function. One way of doing this is to put all the relevant code inside a
|
||||
// lambda and force the compiler to not inline it. Unfortunately, MSVC seems to have no syntax to
|
||||
// specify __declspec on lambda functions, so what we do instead is define a noinline wrapper
|
||||
// template that calls the lambda. This seems to generate an extra instruction at the call-site
|
||||
// compared to the ideal implementation (which wouldn't support ASSERT_MSG parameters), but is good
|
||||
// enough for our purposes.
|
||||
template <typename Fn>
|
||||
#if defined(_MSC_VER)
|
||||
[[msvc::noinline]]
|
||||
#elif defined(__GNUC__)
|
||||
[[gnu::cold, gnu::noinline]]
|
||||
void assert_fail_impl();
|
||||
[[noreturn]] void unreachable_impl();
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define YUZU_NO_INLINE __declspec(noinline)
|
||||
#else
|
||||
#define YUZU_NO_INLINE __attribute__((noinline))
|
||||
#endif
|
||||
static void
|
||||
assert_noinline_call(const Fn& fn) {
|
||||
fn();
|
||||
assert_handle_failure();
|
||||
}
|
||||
|
||||
#define ASSERT(_a_) \
|
||||
do \
|
||||
if (!(_a_)) { \
|
||||
assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
|
||||
([&]() YUZU_NO_INLINE { \
|
||||
if (!(_a_)) [[unlikely]] { \
|
||||
LOG_CRITICAL(Debug, "Assertion Failed!"); \
|
||||
assert_fail_impl(); \
|
||||
} \
|
||||
while (0)
|
||||
}())
|
||||
|
||||
#define ASSERT_MSG(_a_, ...) \
|
||||
do \
|
||||
if (!(_a_)) { \
|
||||
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
|
||||
([&]() YUZU_NO_INLINE { \
|
||||
if (!(_a_)) [[unlikely]] { \
|
||||
LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); \
|
||||
assert_fail_impl(); \
|
||||
} \
|
||||
while (0)
|
||||
}())
|
||||
|
||||
#define UNREACHABLE() \
|
||||
do { \
|
||||
LOG_CRITICAL(Debug, "Unreachable code!"); \
|
||||
unreachable_impl(); \
|
||||
} while (0)
|
||||
|
||||
#define UNREACHABLE() assert_noinline_call([] { LOG_CRITICAL(Debug, "Unreachable code!"); })
|
||||
#define UNREACHABLE_MSG(...) \
|
||||
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); })
|
||||
do { \
|
||||
LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); \
|
||||
unreachable_impl(); \
|
||||
} while (0)
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
|
||||
|
||||
+92
-3
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -46,6 +45,50 @@ namespace Common {
|
||||
reinterpret_cast<__int64*>(expected.data())) != 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
|
||||
u8& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
|
||||
u16& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
|
||||
u32& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
|
||||
u64& actual) {
|
||||
actual = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer), value,
|
||||
expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
|
||||
u128& actual) {
|
||||
const bool result =
|
||||
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
|
||||
value[0], reinterpret_cast<__int64*>(expected.data())) != 0;
|
||||
actual = expected;
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
|
||||
u128 result{};
|
||||
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), result[1],
|
||||
result[0], reinterpret_cast<__int64*>(result.data()));
|
||||
return result;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
|
||||
@@ -72,6 +115,52 @@ namespace Common {
|
||||
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
|
||||
u8& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
|
||||
u16& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
|
||||
u32& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
|
||||
u64& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
|
||||
u128& actual) {
|
||||
unsigned __int128 value_a;
|
||||
unsigned __int128 expected_a;
|
||||
unsigned __int128 actual_a;
|
||||
std::memcpy(&value_a, value.data(), sizeof(u128));
|
||||
std::memcpy(&expected_a, expected.data(), sizeof(u128));
|
||||
actual_a = __sync_val_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
|
||||
std::memcpy(actual.data(), &actual_a, sizeof(u128));
|
||||
return actual_a == expected_a;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
|
||||
unsigned __int128 zeros_a = 0;
|
||||
unsigned __int128 result_a =
|
||||
__sync_val_compare_and_swap((unsigned __int128*)pointer, zeros_a, zeros_a);
|
||||
|
||||
u128 result;
|
||||
std::memcpy(result.data(), &result_a, sizeof(u128));
|
||||
return result;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
+3
-29
@@ -1,32 +1,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
// Copyright 2014 Tony Wasserka
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of the owner nor the names of its contributors may
|
||||
// be used to endorse or promote products derived from this software
|
||||
// without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
// SPDX-FileCopyrightText: 2014 Tony Wasserka
|
||||
// SPDX-FileCopyrightText: 2014 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: BSD-3-Clause AND GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
+2
-15
@@ -1,18 +1,5 @@
|
||||
/*
|
||||
* Copyright (c) 2018-2020 Atmosphère-NX
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms and conditions of the GNU General Public License,
|
||||
* version 2, as published by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -0,0 +1,167 @@
|
||||
// SPDX-FileCopyrightText: Copyright (c) 2020 Erik Rigtorp <[email protected]>
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <new>
|
||||
#include <stop_token>
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
|
||||
namespace Common {
|
||||
|
||||
#if defined(__cpp_lib_hardware_interference_size)
|
||||
constexpr size_t hardware_interference_size = std::hardware_destructive_interference_size;
|
||||
#else
|
||||
constexpr size_t hardware_interference_size = 64;
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4324)
|
||||
#endif
|
||||
|
||||
template <typename T, size_t capacity = 0x400>
|
||||
class MPSCQueue {
|
||||
public:
|
||||
explicit MPSCQueue() : allocator{std::allocator<Slot<T>>()} {
|
||||
// Allocate one extra slot to prevent false sharing on the last slot
|
||||
slots = allocator.allocate(capacity + 1);
|
||||
// Allocators are not required to honor alignment for over-aligned types
|
||||
// (see http://eel.is/c++draft/allocator.requirements#10) so we verify
|
||||
// alignment here
|
||||
if (reinterpret_cast<uintptr_t>(slots) % alignof(Slot<T>) != 0) {
|
||||
allocator.deallocate(slots, capacity + 1);
|
||||
throw std::bad_alloc();
|
||||
}
|
||||
for (size_t i = 0; i < capacity; ++i) {
|
||||
std::construct_at(&slots[i]);
|
||||
}
|
||||
static_assert(std::has_single_bit(capacity), "capacity must be an integer power of 2");
|
||||
static_assert(alignof(Slot<T>) == hardware_interference_size,
|
||||
"Slot must be aligned to cache line boundary to prevent false sharing");
|
||||
static_assert(sizeof(Slot<T>) % hardware_interference_size == 0,
|
||||
"Slot size must be a multiple of cache line size to prevent "
|
||||
"false sharing between adjacent slots");
|
||||
static_assert(sizeof(MPSCQueue) % hardware_interference_size == 0,
|
||||
"Queue size must be a multiple of cache line size to "
|
||||
"prevent false sharing between adjacent queues");
|
||||
}
|
||||
|
||||
~MPSCQueue() noexcept {
|
||||
for (size_t i = 0; i < capacity; ++i) {
|
||||
std::destroy_at(&slots[i]);
|
||||
}
|
||||
allocator.deallocate(slots, capacity + 1);
|
||||
}
|
||||
|
||||
// The queue must be both non-copyable and non-movable
|
||||
MPSCQueue(const MPSCQueue&) = delete;
|
||||
MPSCQueue& operator=(const MPSCQueue&) = delete;
|
||||
|
||||
MPSCQueue(MPSCQueue&&) = delete;
|
||||
MPSCQueue& operator=(MPSCQueue&&) = delete;
|
||||
|
||||
void Push(const T& v) noexcept {
|
||||
static_assert(std::is_nothrow_copy_constructible_v<T>,
|
||||
"T must be nothrow copy constructible");
|
||||
emplace(v);
|
||||
}
|
||||
|
||||
template <typename P, typename = std::enable_if_t<std::is_nothrow_constructible_v<T, P&&>>>
|
||||
void Push(P&& v) noexcept {
|
||||
emplace(std::forward<P>(v));
|
||||
}
|
||||
|
||||
void Pop(T& v, std::stop_token stop) noexcept {
|
||||
auto const tail = tail_.fetch_add(1);
|
||||
auto& slot = slots[idx(tail)];
|
||||
if (!slot.turn.test()) {
|
||||
std::unique_lock lock{cv_mutex};
|
||||
cv.wait(lock, stop, [&slot] { return slot.turn.test(); });
|
||||
}
|
||||
v = slot.move();
|
||||
slot.destroy();
|
||||
slot.turn.clear();
|
||||
slot.turn.notify_one();
|
||||
}
|
||||
|
||||
private:
|
||||
template <typename U = T>
|
||||
struct Slot {
|
||||
~Slot() noexcept {
|
||||
if (turn.test()) {
|
||||
destroy();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
void construct(Args&&... args) noexcept {
|
||||
static_assert(std::is_nothrow_constructible_v<U, Args&&...>,
|
||||
"T must be nothrow constructible with Args&&...");
|
||||
std::construct_at(reinterpret_cast<U*>(&storage), std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
void destroy() noexcept {
|
||||
static_assert(std::is_nothrow_destructible_v<U>, "T must be nothrow destructible");
|
||||
std::destroy_at(reinterpret_cast<U*>(&storage));
|
||||
}
|
||||
|
||||
U&& move() noexcept {
|
||||
return reinterpret_cast<U&&>(storage);
|
||||
}
|
||||
|
||||
// Align to avoid false sharing between adjacent slots
|
||||
alignas(hardware_interference_size) std::atomic_flag turn{};
|
||||
struct aligned_store {
|
||||
struct type {
|
||||
alignas(U) unsigned char data[sizeof(U)];
|
||||
};
|
||||
};
|
||||
typename aligned_store::type storage;
|
||||
};
|
||||
|
||||
template <typename... Args>
|
||||
void emplace(Args&&... args) noexcept {
|
||||
static_assert(std::is_nothrow_constructible_v<T, Args&&...>,
|
||||
"T must be nothrow constructible with Args&&...");
|
||||
auto const head = head_.fetch_add(1);
|
||||
auto& slot = slots[idx(head)];
|
||||
slot.turn.wait(true);
|
||||
slot.construct(std::forward<Args>(args)...);
|
||||
slot.turn.test_and_set();
|
||||
cv.notify_one();
|
||||
}
|
||||
|
||||
constexpr size_t idx(size_t i) const noexcept {
|
||||
return i & mask;
|
||||
}
|
||||
|
||||
static constexpr size_t mask = capacity - 1;
|
||||
|
||||
// Align to avoid false sharing between head_ and tail_
|
||||
alignas(hardware_interference_size) std::atomic<size_t> head_{0};
|
||||
alignas(hardware_interference_size) std::atomic<size_t> tail_{0};
|
||||
|
||||
std::mutex cv_mutex;
|
||||
std::condition_variable_any cv;
|
||||
|
||||
Slot<T>* slots;
|
||||
[[no_unique_address]] std::allocator<Slot<T>> allocator;
|
||||
|
||||
static_assert(std::is_nothrow_copy_assignable_v<T> || std::is_nothrow_move_assignable_v<T>,
|
||||
"T must be nothrow copy or move assignable");
|
||||
|
||||
static_assert(std::is_nothrow_destructible_v<T>, "T must be nothrow destructible");
|
||||
};
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
} // namespace Common
|
||||
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