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No files matched your search
@@ -25,7 +25,7 @@ def check_individual(repo_id, pr_id):
|
||||
|
||||
def merge_pr(pn, ref):
|
||||
print("Matched PR# %s" % pn)
|
||||
print(subprocess.check_output(["git", "fetch", "https://%sdev.azure.com/%s/_git/%s" % (user, org, repo), ref, "-f"]))
|
||||
print(subprocess.check_output(["git", "fetch", "https://%sdev.azure.com/%s/_git/%s" % (user, org, repo), ref, "-f", "--no-recurse-submodules"]))
|
||||
print(subprocess.check_output(["git", "merge", "--squash", 'origin/' + ref.replace('refs/heads/','')]))
|
||||
print(subprocess.check_output(["git", "commit", "-m\"Merge %s PR %s\"" % (tagline, pn)]))
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# Download all pull requests as patches that match a specific label
|
||||
# Usage: python download-patches-by-label.py <Label to Match> <Root Path Folder to DL to>
|
||||
|
||||
import requests, sys, json, urllib3.request, shutil, subprocess, os
|
||||
import requests, sys, json, urllib3.request, shutil, subprocess, os, traceback
|
||||
|
||||
tagline = sys.argv[2]
|
||||
|
||||
@@ -25,7 +25,7 @@ def do_page(page):
|
||||
if (check_individual(pr["labels"])):
|
||||
pn = pr["number"]
|
||||
print("Matched PR# %s" % pn)
|
||||
print(subprocess.check_output(["git", "fetch", "https://github.com/yuzu-emu/yuzu.git", "pull/%s/head:pr-%s" % (pn, pn), "-f"]))
|
||||
print(subprocess.check_output(["git", "fetch", "https://github.com/yuzu-emu/yuzu.git", "pull/%s/head:pr-%s" % (pn, pn), "-f", "--no-recurse-submodules"]))
|
||||
print(subprocess.check_output(["git", "merge", "--squash", "pr-%s" % pn]))
|
||||
print(subprocess.check_output(["git", "commit", "-m\"Merge %s PR %s\"" % (tagline, pn)]))
|
||||
|
||||
@@ -33,4 +33,5 @@ try:
|
||||
for i in range(1,30):
|
||||
do_page(i)
|
||||
except:
|
||||
traceback.print_exc(file=sys.stdout)
|
||||
sys.exit(-1)
|
||||
@@ -41,12 +41,11 @@ for i in package/*.exe; do
|
||||
done
|
||||
|
||||
pip3 install pefile
|
||||
python3 .ci/scripts/windows/scan_dll.py package/*.exe "package/"
|
||||
python3 .ci/scripts/windows/scan_dll.py package/imageformats/*.dll "package/"
|
||||
python3 .ci/scripts/windows/scan_dll.py package/*.exe package/imageformats/*.dll "package/"
|
||||
|
||||
# copy FFmpeg libraries
|
||||
EXTERNALS_PATH="$(pwd)/build/externals"
|
||||
FFMPEG_DLL_PATH="$(find ${EXTERNALS_PATH} -maxdepth 1 -type d | grep ffmpeg)/bin"
|
||||
FFMPEG_DLL_PATH="$(find "${EXTERNALS_PATH}" -maxdepth 1 -type d | grep 'ffmpeg-')/bin"
|
||||
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -v {} package/ ';'
|
||||
|
||||
# copy libraries from yuzu.exe path
|
||||
|
||||
@@ -8,7 +8,7 @@ steps:
|
||||
displayName: 'Install vulkan-sdk'
|
||||
- script: python -m pip install --upgrade pip conan
|
||||
displayName: 'Install conan'
|
||||
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
|
||||
- script: refreshenv && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw /GA /Gr /Ob3" cmake -G "Visual Studio 16 2019" -A x64 -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
|
||||
displayName: 'Configure CMake'
|
||||
- task: MSBuild@1
|
||||
displayName: 'Build'
|
||||
|
||||
+3
-3
@@ -34,12 +34,12 @@
|
||||
[submodule "opus"]
|
||||
path = externals/opus/opus
|
||||
url = https://github.com/xiph/opus.git
|
||||
[submodule "ffmpeg"]
|
||||
path = externals/ffmpeg
|
||||
url = https://git.ffmpeg.org/ffmpeg.git
|
||||
[submodule "SDL"]
|
||||
path = externals/SDL
|
||||
url = https://github.com/libsdl-org/SDL.git
|
||||
[submodule "externals/cpp-httplib"]
|
||||
path = externals/cpp-httplib
|
||||
url = https://github.com/yhirose/cpp-httplib.git
|
||||
[submodule "externals/ffmpeg/ffmpeg"]
|
||||
path = externals/ffmpeg/ffmpeg
|
||||
url = https://git.ffmpeg.org/ffmpeg.git
|
||||
+8
-219
@@ -57,7 +57,7 @@ function(check_submodules_present)
|
||||
string(REGEX REPLACE "path *= *" "" module ${module})
|
||||
if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
|
||||
message(FATAL_ERROR "Git submodule ${module} not found. "
|
||||
"Please run: git submodule update --init --recursive")
|
||||
"Please run: \ngit submodule update --init --recursive")
|
||||
endif()
|
||||
endforeach()
|
||||
endfunction()
|
||||
@@ -131,7 +131,7 @@ add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
|
||||
if (MSVC)
|
||||
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>)
|
||||
|
||||
# cubeb and boost still make use of deprecated result_of.
|
||||
# boost still makes use of deprecated result_of.
|
||||
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
|
||||
else()
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
@@ -166,8 +166,8 @@ macro(yuzu_find_packages)
|
||||
# Capitalization matters here. We need the naming to match the generated paths from Conan
|
||||
set(REQUIRED_LIBS
|
||||
# Cmake Pkg Prefix Version Conan Pkg
|
||||
"Catch2 2.13 catch2/2.13.0"
|
||||
"fmt 8.0 fmt/8.0.0"
|
||||
"Catch2 2.13.7 catch2/2.13.7"
|
||||
"fmt 8.0.1 fmt/8.0.1"
|
||||
"lz4 1.8 lz4/1.9.2"
|
||||
"nlohmann_json 3.8 nlohmann_json/3.8.0"
|
||||
"ZLIB 1.2 zlib/1.2.11"
|
||||
@@ -370,7 +370,7 @@ if (ENABLE_SDL2)
|
||||
if (YUZU_USE_BUNDLED_SDL2)
|
||||
# Detect toolchain and platform
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
|
||||
set(SDL2_VER "SDL2-2.0.16")
|
||||
set(SDL2_VER "SDL2-2.0.18")
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
|
||||
endif()
|
||||
@@ -390,7 +390,7 @@ if (ENABLE_SDL2)
|
||||
elseif (YUZU_USE_EXTERNAL_SDL2)
|
||||
message(STATUS "Using SDL2 from externals.")
|
||||
else()
|
||||
find_package(SDL2 2.0.16 REQUIRED)
|
||||
find_package(SDL2 2.0.18 REQUIRED)
|
||||
|
||||
# Some installations don't set SDL2_LIBRARIES
|
||||
if("${SDL2_LIBRARIES}" STREQUAL "")
|
||||
@@ -514,7 +514,7 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
||||
endif()
|
||||
if (NOT YUZU_USE_BUNDLED_FFMPEG)
|
||||
# Use system installed FFmpeg
|
||||
find_package(FFmpeg QUIET COMPONENTS ${FFmpeg_COMPONENTS})
|
||||
find_package(FFmpeg 4.3 QUIET COMPONENTS ${FFmpeg_COMPONENTS})
|
||||
|
||||
if (FFmpeg_FOUND)
|
||||
# Overwrite aggregate defines from FFmpeg module to avoid over-linking libraries.
|
||||
@@ -527,222 +527,11 @@ if (NOT YUZU_USE_BUNDLED_FFMPEG)
|
||||
set(FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_DIR} ${FFmpeg_INCLUDE_${COMPONENT}} CACHE PATH "Path to FFmpeg headers" FORCE)
|
||||
endforeach()
|
||||
else()
|
||||
message(WARNING "FFmpeg not found, falling back to externals")
|
||||
message(WARNING "FFmpeg not found or too old, falling back to externals")
|
||||
set(YUZU_USE_BUNDLED_FFMPEG ON)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (YUZU_USE_BUNDLED_FFMPEG)
|
||||
if (NOT WIN32)
|
||||
# TODO(lat9nq): Move this to externals/ffmpeg/CMakeLists.txt (and move externals/ffmpeg to
|
||||
# externals/ffmpeg/ffmpeg)
|
||||
|
||||
# Build FFmpeg from externals
|
||||
message(STATUS "Using FFmpeg from externals")
|
||||
|
||||
# FFmpeg has source that requires one of nasm or yasm to assemble it.
|
||||
# REQUIRED throws an error if not found here during configuration rather than during compilation.
|
||||
find_program(ASSEMBLER NAMES nasm yasm)
|
||||
if ("${ASSEMBLER}" STREQUAL "ASSEMBLER-NOTFOUND")
|
||||
message(FATAL_ERROR "One of either `nasm` or `yasm` not found but is required.")
|
||||
endif()
|
||||
|
||||
find_program(AUTOCONF autoconf)
|
||||
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
|
||||
message(FATAL_ERROR "Required program `autoconf` not found.")
|
||||
endif()
|
||||
|
||||
set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg)
|
||||
set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg)
|
||||
set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile)
|
||||
make_directory(${FFmpeg_BUILD_DIR})
|
||||
|
||||
# Read version string from external
|
||||
file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION)
|
||||
set(FFmpeg_FOUND NO)
|
||||
if (NOT FFmpeg_VERSION STREQUAL "")
|
||||
set(FFmpeg_FOUND YES)
|
||||
endif()
|
||||
|
||||
unset(FFmpeg_LIBRARIES CACHE)
|
||||
foreach(COMPONENT ${FFmpeg_COMPONENTS})
|
||||
set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}")
|
||||
set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a")
|
||||
set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}")
|
||||
|
||||
set(FFmpeg_LIBRARIES
|
||||
${FFmpeg_LIBRARIES}
|
||||
${FFmpeg_${COMPONENT}_LIBRARY}
|
||||
CACHE PATH "Paths to FFmpeg libraries" FORCE)
|
||||
endforeach()
|
||||
|
||||
Include(FindPkgConfig REQUIRED)
|
||||
pkg_check_modules(LIBVA libva)
|
||||
pkg_check_modules(CUDA cuda)
|
||||
pkg_check_modules(FFNVCODEC ffnvcodec)
|
||||
pkg_check_modules(VDPAU vdpau)
|
||||
|
||||
set(FFmpeg_HWACCEL_LIBRARIES)
|
||||
set(FFmpeg_HWACCEL_FLAGS)
|
||||
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
|
||||
set(FFmpeg_HWACCEL_LDFLAGS)
|
||||
|
||||
if(LIBVA_FOUND)
|
||||
pkg_check_modules(LIBDRM libdrm REQUIRED)
|
||||
find_package(X11 REQUIRED)
|
||||
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
|
||||
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES
|
||||
${LIBDRM_LIBRARIES}
|
||||
${X11_LIBRARIES}
|
||||
${LIBVA-DRM_LIBRARIES}
|
||||
${LIBVA-X11_LIBRARIES}
|
||||
${LIBVA_LIBRARIES})
|
||||
set(FFmpeg_HWACCEL_FLAGS
|
||||
--enable-hwaccel=h264_vaapi
|
||||
--enable-hwaccel=vp9_vaapi
|
||||
--enable-libdrm)
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
|
||||
${LIBDRM_INCLUDE_DIRS}
|
||||
${X11_INCLUDE_DIRS}
|
||||
${LIBVA-DRM_INCLUDE_DIRS}
|
||||
${LIBVA-X11_INCLUDE_DIRS}
|
||||
${LIBVA_INCLUDE_DIRS}
|
||||
)
|
||||
message(STATUS "VA-API found")
|
||||
else()
|
||||
set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
|
||||
endif()
|
||||
|
||||
if (FFNVCODEC_FOUND AND CUDA_FOUND)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--enable-cuvid
|
||||
--enable-ffnvcodec
|
||||
--enable-nvdec
|
||||
--enable-hwaccel=h264_nvdec
|
||||
--enable-hwaccel=vp9_nvdec
|
||||
--extra-cflags=-I${CUDA_INCLUDE_DIRS}
|
||||
)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES
|
||||
${FFNVCODEC_LIBRARIES}
|
||||
${CUDA_LIBRARIES}
|
||||
)
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
|
||||
${FFNVCODEC_INCLUDE_DIRS}
|
||||
${CUDA_INCLUDE_DIRS}
|
||||
)
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS
|
||||
${FFNVCODEC_LDFLAGS}
|
||||
${CUDA_LDFLAGS}
|
||||
)
|
||||
message(STATUS "ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
|
||||
endif()
|
||||
|
||||
if (VDPAU_FOUND)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--enable-vdpau
|
||||
--enable-hwaccel=h264_vdpau
|
||||
--enable-hwaccel=vp9_vdpau
|
||||
)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
|
||||
message(STATUS "vdpau libraries version ${VDPAU_VERSION} found")
|
||||
else()
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
|
||||
endif()
|
||||
|
||||
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
|
||||
# `--disable-vdpau` is needed to avoid linking issues
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${FFmpeg_MAKEFILE}
|
||||
COMMAND
|
||||
/bin/bash ${FFmpeg_PREFIX}/configure
|
||||
--disable-avdevice
|
||||
--disable-avfilter
|
||||
--disable-avformat
|
||||
--disable-doc
|
||||
--disable-everything
|
||||
--disable-ffmpeg
|
||||
--disable-ffprobe
|
||||
--disable-network
|
||||
--disable-postproc
|
||||
--disable-swresample
|
||||
--enable-decoder=h264
|
||||
--enable-decoder=vp9
|
||||
--cc="${CMAKE_C_COMPILER}"
|
||||
--cxx="${CMAKE_CXX_COMPILER}"
|
||||
${FFmpeg_HWACCEL_FLAGS}
|
||||
WORKING_DIRECTORY
|
||||
${FFmpeg_BUILD_DIR}
|
||||
)
|
||||
unset(FFmpeg_HWACCEL_FLAGS)
|
||||
|
||||
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
|
||||
# with context of the jobserver. Also helps ninja users.
|
||||
execute_process(
|
||||
COMMAND
|
||||
nproc
|
||||
OUTPUT_VARIABLE
|
||||
SYSTEM_THREADS)
|
||||
|
||||
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${FFmpeg_BUILD_LIBRARIES}
|
||||
COMMAND
|
||||
make -j${SYSTEM_THREADS}
|
||||
WORKING_DIRECTORY
|
||||
${FFmpeg_BUILD_DIR}
|
||||
)
|
||||
|
||||
set(FFmpeg_INCLUDE_DIR
|
||||
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR};${FFmpeg_HWACCEL_INCLUDE_DIRS}"
|
||||
CACHE PATH "Path to FFmpeg headers" FORCE)
|
||||
|
||||
set(FFmpeg_LDFLAGS
|
||||
"${FFmpeg_HWACCEL_LDFLAGS}"
|
||||
CACHE STRING "FFmpeg linker flags" FORCE)
|
||||
|
||||
# ALL makes this custom target build every time
|
||||
# but it won't actually build if the DEPENDS parameter is up to date
|
||||
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
|
||||
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_BUILD_LIBRARIES} ffmpeg-configure)
|
||||
link_libraries(${FFmpeg_LIBVA_LIBRARIES})
|
||||
set(FFmpeg_LIBRARIES ${FFmpeg_BUILD_LIBRARIES} ${FFmpeg_HWACCEL_LIBRARIES}
|
||||
CACHE PATH "Paths to FFmpeg libraries" FORCE)
|
||||
unset(FFmpeg_BUILD_LIBRARIES)
|
||||
unset(FFmpeg_HWACCEL_FLAGS)
|
||||
unset(FFmpeg_HWACCEL_INCLUDE_DIRS)
|
||||
unset(FFmpeg_HWACCEL_LDFLAGS)
|
||||
unset(FFmpeg_HWACCEL_LIBRARIES)
|
||||
|
||||
if (FFmpeg_FOUND)
|
||||
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
|
||||
else()
|
||||
message(FATAL_ERROR "FFmpeg not found")
|
||||
endif()
|
||||
else() # WIN32
|
||||
# Use yuzu FFmpeg binaries
|
||||
set(FFmpeg_EXT_NAME "ffmpeg-4.4")
|
||||
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
|
||||
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
|
||||
set(FFmpeg_FOUND YES)
|
||||
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
|
||||
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
|
||||
set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
|
||||
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
|
||||
set(FFmpeg_LIBRARIES
|
||||
${FFmpeg_LIBRARY_DIR}/swscale.lib
|
||||
${FFmpeg_LIBRARY_DIR}/avcodec.lib
|
||||
${FFmpeg_LIBRARY_DIR}/avutil.lib
|
||||
CACHE PATH "Paths to FFmpeg libraries" FORCE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
unset(FFmpeg_COMPONENTS)
|
||||
|
||||
# Prefer the -pthread flag on Linux.
|
||||
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
||||
find_package(Threads REQUIRED)
|
||||
|
||||
@@ -17,7 +17,7 @@ It is written in C++ with portability in mind, and we actively maintain builds f
|
||||
alt="Azure Mainline CI Build Status">
|
||||
</a>
|
||||
<a href="https://discord.com/invite/u77vRWY">
|
||||
<img src="https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white"
|
||||
<img src="https://img.shields.io/discord/398318088170242053?color=5865F2&label=yuzu&logo=discord&logoColor=white"
|
||||
alt="Discord">
|
||||
</a>
|
||||
</p>
|
||||
|
||||
Vendored
+940
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+956
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+955
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+958
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+934
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+947
-707
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+942
-708
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+953
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+941
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+1012
-778
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Vendored
+940
-706
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Vendored
+1017
-780
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Vendored
+6044
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Vendored
+954
-720
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Vendored
+1047
-805
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Load diff
Vendored
+13
-7
@@ -44,10 +44,6 @@ target_include_directories(mbedtls PUBLIC ./mbedtls/include)
|
||||
add_library(microprofile INTERFACE)
|
||||
target_include_directories(microprofile INTERFACE ./microprofile)
|
||||
|
||||
# Unicorn
|
||||
add_library(unicorn-headers INTERFACE)
|
||||
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
|
||||
|
||||
# libusb
|
||||
if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB)
|
||||
add_subdirectory(libusb)
|
||||
@@ -56,11 +52,12 @@ endif()
|
||||
# SDL2
|
||||
if (YUZU_USE_EXTERNAL_SDL2)
|
||||
if (NOT WIN32)
|
||||
# Yuzu itself needs: Events Joystick Haptic Sensor Timers Audio
|
||||
# Yuzu itself needs: Atomic Audio Events Joystick Haptic Sensor Threads Timers
|
||||
# Since 2.0.18 Atomic+Threads required for HIDAPI/libusb (see https://github.com/libsdl-org/SDL/issues/5095)
|
||||
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
|
||||
set(SDL_UNUSED_SUBSYSTEMS
|
||||
Atomic Render Power Threads
|
||||
File CPUinfo Filesystem Locale)
|
||||
CPUinfo File Filesystem
|
||||
Locale Power Render)
|
||||
foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS})
|
||||
string(TOUPPER ${_SUB} _OPT)
|
||||
option(SDL_${_OPT} "" OFF)
|
||||
@@ -125,3 +122,12 @@ if (NOT opus_FOUND)
|
||||
message(STATUS "opus 1.3 or newer not found, falling back to externals")
|
||||
add_subdirectory(opus EXCLUDE_FROM_ALL)
|
||||
endif()
|
||||
|
||||
# FFMpeg
|
||||
if (YUZU_USE_BUNDLED_FFMPEG)
|
||||
add_subdirectory(ffmpeg)
|
||||
set(FFmpeg_PATH "${FFmpeg_PATH}" PARENT_SCOPE)
|
||||
set(FFmpeg_LDFLAGS "${FFmpeg_LDFLAGS}" PARENT_SCOPE)
|
||||
set(FFmpeg_LIBRARIES "${FFmpeg_LIBRARIES}" PARENT_SCOPE)
|
||||
set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
|
||||
endif()
|
||||
+2656
File diff suppressed because it is too large.
Load diff
+1199
File diff suppressed because it is too large.
Load diff
Vendored
+19
@@ -0,0 +1,19 @@
|
||||
Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
Vendored
+1
-1
Submodule externals/SDL updated: 25f9ed87ff...e2ade2bfc4.
Vendored
+1
-1
Submodule externals/cubeb updated: 1d66483ad2...75d9d125ee.
Vendored
-1
Submodule externals/ffmpeg deleted from 79e8d17024.
Vendored
+214
@@ -0,0 +1,214 @@
|
||||
if (NOT WIN32)
|
||||
# Build FFmpeg from externals
|
||||
message(STATUS "Using FFmpeg from externals")
|
||||
|
||||
if (CMAKE_SYSTEM_PROCESSOR MATCHES "(x86_64|amd64)")
|
||||
# FFmpeg has source that requires one of nasm or yasm to assemble it.
|
||||
# REQUIRED throws an error if not found here during configuration rather than during compilation.
|
||||
find_program(ASSEMBLER NAMES nasm yasm)
|
||||
if ("${ASSEMBLER}" STREQUAL "ASSEMBLER-NOTFOUND")
|
||||
message(FATAL_ERROR "One of either `nasm` or `yasm` not found but is required.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
find_program(AUTOCONF autoconf)
|
||||
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
|
||||
message(FATAL_ERROR "Required program `autoconf` not found.")
|
||||
endif()
|
||||
|
||||
set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg/ffmpeg)
|
||||
set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg-build)
|
||||
set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile)
|
||||
make_directory(${FFmpeg_BUILD_DIR})
|
||||
|
||||
# Read version string from external
|
||||
file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION)
|
||||
set(FFmpeg_FOUND NO)
|
||||
if (NOT FFmpeg_VERSION STREQUAL "")
|
||||
set(FFmpeg_FOUND YES)
|
||||
endif()
|
||||
|
||||
unset(FFmpeg_LIBRARIES CACHE)
|
||||
foreach(COMPONENT ${FFmpeg_COMPONENTS})
|
||||
set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}")
|
||||
set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a")
|
||||
set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}")
|
||||
|
||||
set(FFmpeg_LIBRARIES
|
||||
${FFmpeg_LIBRARIES}
|
||||
${FFmpeg_${COMPONENT}_LIBRARY}
|
||||
CACHE PATH "Paths to FFmpeg libraries" FORCE)
|
||||
endforeach()
|
||||
|
||||
Include(FindPkgConfig REQUIRED)
|
||||
pkg_check_modules(LIBVA libva)
|
||||
pkg_check_modules(CUDA cuda)
|
||||
pkg_check_modules(FFNVCODEC ffnvcodec)
|
||||
pkg_check_modules(VDPAU vdpau)
|
||||
|
||||
set(FFmpeg_HWACCEL_LIBRARIES)
|
||||
set(FFmpeg_HWACCEL_FLAGS)
|
||||
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
|
||||
set(FFmpeg_HWACCEL_LDFLAGS)
|
||||
|
||||
if(LIBVA_FOUND)
|
||||
pkg_check_modules(LIBDRM libdrm REQUIRED)
|
||||
find_package(X11 REQUIRED)
|
||||
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
|
||||
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES
|
||||
${LIBDRM_LIBRARIES}
|
||||
${X11_LIBRARIES}
|
||||
${LIBVA-DRM_LIBRARIES}
|
||||
${LIBVA-X11_LIBRARIES}
|
||||
${LIBVA_LIBRARIES})
|
||||
set(FFmpeg_HWACCEL_FLAGS
|
||||
--enable-hwaccel=h264_vaapi
|
||||
--enable-hwaccel=vp8_vaapi
|
||||
--enable-hwaccel=vp9_vaapi
|
||||
--enable-libdrm)
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
|
||||
${LIBDRM_INCLUDE_DIRS}
|
||||
${X11_INCLUDE_DIRS}
|
||||
${LIBVA-DRM_INCLUDE_DIRS}
|
||||
${LIBVA-X11_INCLUDE_DIRS}
|
||||
${LIBVA_INCLUDE_DIRS}
|
||||
)
|
||||
message(STATUS "VA-API found")
|
||||
else()
|
||||
set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
|
||||
endif()
|
||||
|
||||
if (FFNVCODEC_FOUND)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--enable-cuvid
|
||||
--enable-ffnvcodec
|
||||
--enable-nvdec
|
||||
--enable-hwaccel=h264_nvdec
|
||||
--enable-hwaccel=vp8_nvdec
|
||||
--enable-hwaccel=vp9_nvdec
|
||||
)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${FFNVCODEC_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${FFNVCODEC_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${FFNVCODEC_LDFLAGS})
|
||||
message(STATUS "ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
|
||||
# ffnvenc could load CUDA libraries at the runtime using dlopen/dlsym or LoadLibrary/GetProcAddress
|
||||
# here we handle the hard-linking senario where CUDA is linked during compilation
|
||||
if (CUDA_FOUND)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS --extra-cflags=-I${CUDA_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${CUDA_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${CUDA_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${CUDA_LDFLAGS})
|
||||
message(STATUS "CUDA libraries found, hard-linking will be performed")
|
||||
endif(CUDA_FOUND)
|
||||
endif()
|
||||
|
||||
if (VDPAU_FOUND)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--enable-vdpau
|
||||
--enable-hwaccel=h264_vdpau
|
||||
--enable-hwaccel=vp9_vdpau
|
||||
)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
|
||||
message(STATUS "vdpau libraries version ${VDPAU_VERSION} found")
|
||||
else()
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
|
||||
endif()
|
||||
|
||||
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
|
||||
# `--disable-vdpau` is needed to avoid linking issues
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${FFmpeg_MAKEFILE}
|
||||
COMMAND
|
||||
/bin/bash ${FFmpeg_PREFIX}/configure
|
||||
--disable-avdevice
|
||||
--disable-avfilter
|
||||
--disable-avformat
|
||||
--disable-doc
|
||||
--disable-everything
|
||||
--disable-ffmpeg
|
||||
--disable-ffprobe
|
||||
--disable-network
|
||||
--disable-postproc
|
||||
--disable-swresample
|
||||
--enable-decoder=h264
|
||||
--enable-decoder=vp8
|
||||
--enable-decoder=vp9
|
||||
--cc="${CMAKE_C_COMPILER}"
|
||||
--cxx="${CMAKE_CXX_COMPILER}"
|
||||
${FFmpeg_HWACCEL_FLAGS}
|
||||
WORKING_DIRECTORY
|
||||
${FFmpeg_BUILD_DIR}
|
||||
)
|
||||
unset(FFmpeg_HWACCEL_FLAGS)
|
||||
|
||||
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
|
||||
# with context of the jobserver. Also helps ninja users.
|
||||
execute_process(
|
||||
COMMAND
|
||||
nproc
|
||||
OUTPUT_VARIABLE
|
||||
SYSTEM_THREADS)
|
||||
|
||||
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${FFmpeg_BUILD_LIBRARIES}
|
||||
COMMAND
|
||||
make -j${SYSTEM_THREADS}
|
||||
WORKING_DIRECTORY
|
||||
${FFmpeg_BUILD_DIR}
|
||||
)
|
||||
|
||||
set(FFmpeg_INCLUDE_DIR
|
||||
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR};${FFmpeg_HWACCEL_INCLUDE_DIRS}"
|
||||
CACHE PATH "Path to FFmpeg headers" FORCE)
|
||||
|
||||
set(FFmpeg_LDFLAGS
|
||||
"${FFmpeg_HWACCEL_LDFLAGS}"
|
||||
CACHE STRING "FFmpeg linker flags" FORCE)
|
||||
|
||||
# ALL makes this custom target build every time
|
||||
# but it won't actually build if the DEPENDS parameter is up to date
|
||||
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
|
||||
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_BUILD_LIBRARIES} ffmpeg-configure)
|
||||
link_libraries(${FFmpeg_LIBVA_LIBRARIES})
|
||||
set(FFmpeg_LIBRARIES ${FFmpeg_BUILD_LIBRARIES} ${FFmpeg_HWACCEL_LIBRARIES}
|
||||
CACHE PATH "Paths to FFmpeg libraries" FORCE)
|
||||
unset(FFmpeg_BUILD_LIBRARIES)
|
||||
unset(FFmpeg_HWACCEL_FLAGS)
|
||||
unset(FFmpeg_HWACCEL_INCLUDE_DIRS)
|
||||
unset(FFmpeg_HWACCEL_LDFLAGS)
|
||||
unset(FFmpeg_HWACCEL_LIBRARIES)
|
||||
|
||||
if (FFmpeg_FOUND)
|
||||
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
|
||||
else()
|
||||
message(FATAL_ERROR "FFmpeg not found")
|
||||
endif()
|
||||
else(WIN32)
|
||||
# Use yuzu FFmpeg binaries
|
||||
set(FFmpeg_EXT_NAME "ffmpeg-4.4")
|
||||
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
|
||||
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
|
||||
set(FFmpeg_FOUND YES)
|
||||
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
|
||||
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
|
||||
set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
|
||||
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
|
||||
set(FFmpeg_LIBRARIES
|
||||
${FFmpeg_LIBRARY_DIR}/swscale.lib
|
||||
${FFmpeg_LIBRARY_DIR}/avcodec.lib
|
||||
${FFmpeg_LIBRARY_DIR}/avutil.lib
|
||||
CACHE PATH "Paths to FFmpeg libraries" FORCE)
|
||||
# exported variables
|
||||
set(FFmpeg_PATH "${FFmpeg_PATH}" PARENT_SCOPE)
|
||||
set(FFmpeg_LDFLAGS "${FFmpeg_LDFLAGS}" PARENT_SCOPE)
|
||||
set(FFmpeg_LIBRARIES "${FFmpeg_LIBRARIES}" PARENT_SCOPE)
|
||||
set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
|
||||
endif(WIN32)
|
||||
|
||||
unset(FFmpeg_COMPONENTS)
|
||||
+1
Submodule externals/ffmpeg/ffmpeg added at dc91b913b6.
-18
@@ -1,18 +0,0 @@
|
||||
# Exports:
|
||||
# LIBUNICORN_FOUND
|
||||
# LIBUNICORN_INCLUDE_DIR
|
||||
# LIBUNICORN_LIBRARY
|
||||
|
||||
find_path(LIBUNICORN_INCLUDE_DIR
|
||||
unicorn/unicorn.h
|
||||
HINTS $ENV{UNICORNDIR}
|
||||
PATH_SUFFIXES include)
|
||||
|
||||
find_library(LIBUNICORN_LIBRARY
|
||||
NAMES unicorn
|
||||
HINTS $ENV{UNICORNDIR})
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(unicorn DEFAULT_MSG
|
||||
LIBUNICORN_LIBRARY LIBUNICORN_INCLUDE_DIR)
|
||||
mark_as_advanced(LIBUNICORN_INCLUDE_DIR LIBUNICORN_LIBRARY)
|
||||
+5
-1
@@ -23,7 +23,9 @@ if (MSVC)
|
||||
|
||||
# /W3 - Level 3 warnings
|
||||
# /MP - Multi-threaded compilation
|
||||
# /Zf - Improves PDB generation time in parallel builds
|
||||
# /Zi - Output debugging information
|
||||
# /Zm - Specifies the precompiled header memory allocation limit
|
||||
# /Zo - Enhanced debug info for optimized builds
|
||||
# /permissive- - Enables stricter C++ standards conformance checks
|
||||
# /EHsc - C++-only exception handling semantics
|
||||
@@ -35,7 +37,9 @@ if (MSVC)
|
||||
# /GT - Supports fiber safety for data allocated using static thread-local storage
|
||||
add_compile_options(
|
||||
/MP
|
||||
/Zf
|
||||
/Zi
|
||||
/Zm400
|
||||
/Zo
|
||||
/permissive-
|
||||
/EHsc
|
||||
@@ -79,7 +83,7 @@ if (MSVC)
|
||||
add_compile_options("$<$<CONFIG:Release>:/GS->")
|
||||
|
||||
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE)
|
||||
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
|
||||
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
|
||||
else()
|
||||
add_compile_options(
|
||||
-Wall
|
||||
|
||||
@@ -1,3 +1,7 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include "audio_core/delay_line.h"
|
||||
|
||||
|
||||
@@ -1,3 +1,7 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -87,6 +87,14 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) {
|
||||
}
|
||||
|
||||
void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
auto duration = now.time_since_epoch();
|
||||
auto nanoseconds = std::chrono::duration_cast<std::chrono::nanoseconds>(duration);
|
||||
|
||||
if (nanoseconds > expected_cb_time) {
|
||||
ns_late = nanoseconds - expected_cb_time;
|
||||
}
|
||||
|
||||
if (!IsPlaying()) {
|
||||
// Ensure we are in playing state before playing the next buffer
|
||||
sink_stream.Flush();
|
||||
@@ -121,6 +129,7 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
|
||||
ns_late = {};
|
||||
}
|
||||
|
||||
expected_cb_time = nanoseconds + (buffer_release_ns - ns_late);
|
||||
core_timing.ScheduleEvent(buffer_release_ns - ns_late, release_event, {});
|
||||
}
|
||||
|
||||
|
||||
@@ -117,13 +117,14 @@ private:
|
||||
ReleaseCallback release_callback; ///< Buffer release callback for the stream
|
||||
State state{State::Stopped}; ///< Playback state of the stream
|
||||
std::shared_ptr<Core::Timing::EventType>
|
||||
release_event; ///< Core timing release event for the stream
|
||||
BufferPtr active_buffer; ///< Actively playing buffer in the stream
|
||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||
SinkStream& sink_stream; ///< Output sink for the stream
|
||||
Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
|
||||
std::string name; ///< Name of the stream, must be unique
|
||||
release_event; ///< Core timing release event for the stream
|
||||
BufferPtr active_buffer; ///< Actively playing buffer in the stream
|
||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||
SinkStream& sink_stream; ///< Output sink for the stream
|
||||
Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
|
||||
std::string name; ///< Name of the stream, must be unique
|
||||
std::chrono::nanoseconds expected_cb_time = {}; ///< Estimated time of next callback
|
||||
};
|
||||
|
||||
using StreamPtr = std::shared_ptr<Stream>;
|
||||
|
||||
@@ -73,6 +73,7 @@ add_library(common STATIC
|
||||
hex_util.h
|
||||
host_memory.cpp
|
||||
host_memory.h
|
||||
input.h
|
||||
intrusive_red_black_tree.h
|
||||
literals.h
|
||||
logging/backend.cpp
|
||||
|
||||
+4
-4
@@ -32,14 +32,14 @@ assert_noinline_call(const Fn& fn) {
|
||||
|
||||
#define ASSERT(_a_) \
|
||||
do \
|
||||
if (!(_a_)) { \
|
||||
if (!(_a_)) [[unlikely]] { \
|
||||
assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
|
||||
} \
|
||||
while (0)
|
||||
|
||||
#define ASSERT_MSG(_a_, ...) \
|
||||
do \
|
||||
if (!(_a_)) { \
|
||||
if (!(_a_)) [[unlikely]] { \
|
||||
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
|
||||
} \
|
||||
while (0)
|
||||
@@ -70,7 +70,7 @@ assert_noinline_call(const Fn& fn) {
|
||||
#define ASSERT_OR_EXECUTE(_a_, _b_) \
|
||||
do { \
|
||||
ASSERT(_a_); \
|
||||
if (!(_a_)) { \
|
||||
if (!(_a_)) [[unlikely]] { \
|
||||
_b_ \
|
||||
} \
|
||||
} while (0)
|
||||
@@ -79,7 +79,7 @@ assert_noinline_call(const Fn& fn) {
|
||||
#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
|
||||
do { \
|
||||
ASSERT_MSG(_a_, __VA_ARGS__); \
|
||||
if (!(_a_)) { \
|
||||
if (!(_a_)) [[unlikely]] { \
|
||||
_b_ \
|
||||
} \
|
||||
} while (0)
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <bit>
|
||||
#include <climits>
|
||||
#include <cstddef>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -44,4 +45,10 @@ template <typename T>
|
||||
return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_integral_v<T>
|
||||
[[nodiscard]] T NextPow2(T value) {
|
||||
return static_cast<T>(1ULL << ((8U * sizeof(T)) - std::countl_zero(value - 1U)));
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,3 +1,7 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
#include <iterator>
|
||||
|
||||
@@ -0,0 +1,366 @@
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/uuid.h"
|
||||
|
||||
namespace Common::Input {
|
||||
|
||||
// Type of data that is expected to recieve or send
|
||||
enum class InputType {
|
||||
None,
|
||||
Battery,
|
||||
Button,
|
||||
Stick,
|
||||
Analog,
|
||||
Trigger,
|
||||
Motion,
|
||||
Touch,
|
||||
Color,
|
||||
Vibration,
|
||||
Nfc,
|
||||
Ir,
|
||||
};
|
||||
|
||||
// Internal battery charge level
|
||||
enum class BatteryLevel : u32 {
|
||||
None,
|
||||
Empty,
|
||||
Critical,
|
||||
Low,
|
||||
Medium,
|
||||
Full,
|
||||
Charging,
|
||||
};
|
||||
|
||||
enum class PollingMode {
|
||||
// Constant polling of buttons, analogs and motion data
|
||||
Active,
|
||||
// Only update on button change, digital analogs
|
||||
Pasive,
|
||||
// Enable near field communication polling
|
||||
NFC,
|
||||
// Enable infrared camera polling
|
||||
IR,
|
||||
};
|
||||
|
||||
// Vibration reply from the controller
|
||||
enum class VibrationError {
|
||||
None,
|
||||
NotSupported,
|
||||
Disabled,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
// Polling mode reply from the controller
|
||||
enum class PollingError {
|
||||
None,
|
||||
NotSupported,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
// Hint for amplification curve to be used
|
||||
enum class VibrationAmplificationType {
|
||||
Linear,
|
||||
Exponential,
|
||||
};
|
||||
|
||||
// Analog properties for calibration
|
||||
struct AnalogProperties {
|
||||
// Anything below this value will be detected as zero
|
||||
float deadzone{};
|
||||
// Anyting above this values will be detected as one
|
||||
float range{1.0f};
|
||||
// Minimum value to be detected as active
|
||||
float threshold{0.5f};
|
||||
// Drift correction applied to the raw data
|
||||
float offset{};
|
||||
// Invert direction of the sensor data
|
||||
bool inverted{};
|
||||
};
|
||||
|
||||
// Single analog sensor data
|
||||
struct AnalogStatus {
|
||||
float value{};
|
||||
float raw_value{};
|
||||
AnalogProperties properties{};
|
||||
};
|
||||
|
||||
// Button data
|
||||
struct ButtonStatus {
|
||||
Common::UUID uuid{};
|
||||
bool value{};
|
||||
bool inverted{};
|
||||
bool toggle{};
|
||||
bool locked{};
|
||||
};
|
||||
|
||||
// Internal battery data
|
||||
using BatteryStatus = BatteryLevel;
|
||||
|
||||
// Analog and digital joystick data
|
||||
struct StickStatus {
|
||||
Common::UUID uuid{};
|
||||
AnalogStatus x{};
|
||||
AnalogStatus y{};
|
||||
bool left{};
|
||||
bool right{};
|
||||
bool up{};
|
||||
bool down{};
|
||||
};
|
||||
|
||||
// Analog and digital trigger data
|
||||
struct TriggerStatus {
|
||||
Common::UUID uuid{};
|
||||
AnalogStatus analog{};
|
||||
ButtonStatus pressed{};
|
||||
};
|
||||
|
||||
// 3D vector representing motion input
|
||||
struct MotionSensor {
|
||||
AnalogStatus x{};
|
||||
AnalogStatus y{};
|
||||
AnalogStatus z{};
|
||||
};
|
||||
|
||||
// Motion data used to calculate controller orientation
|
||||
struct MotionStatus {
|
||||
// Gyroscope vector measurement in radians/s.
|
||||
MotionSensor gyro{};
|
||||
// Acceleration vector measurement in G force
|
||||
MotionSensor accel{};
|
||||
// Time since last measurement in microseconds
|
||||
u64 delta_timestamp{};
|
||||
// Request to update after reading the value
|
||||
bool force_update{};
|
||||
};
|
||||
|
||||
// Data of a single point on a touch screen
|
||||
struct TouchStatus {
|
||||
ButtonStatus pressed{};
|
||||
AnalogStatus x{};
|
||||
AnalogStatus y{};
|
||||
int id{};
|
||||
};
|
||||
|
||||
// Physical controller color in RGB format
|
||||
struct BodyColorStatus {
|
||||
u32 body{};
|
||||
u32 buttons{};
|
||||
};
|
||||
|
||||
// HD rumble data
|
||||
struct VibrationStatus {
|
||||
f32 low_amplitude{};
|
||||
f32 low_frequency{};
|
||||
f32 high_amplitude{};
|
||||
f32 high_frequency{};
|
||||
VibrationAmplificationType type;
|
||||
};
|
||||
|
||||
// Physical controller LED pattern
|
||||
struct LedStatus {
|
||||
bool led_1{};
|
||||
bool led_2{};
|
||||
bool led_3{};
|
||||
bool led_4{};
|
||||
};
|
||||
|
||||
// List of buttons to be passed to Qt that can be translated
|
||||
enum class ButtonNames {
|
||||
Undefined,
|
||||
Invalid,
|
||||
// This will display the engine name instead of the button name
|
||||
Engine,
|
||||
// This will display the button by value instead of the button name
|
||||
Value,
|
||||
ButtonLeft,
|
||||
ButtonRight,
|
||||
ButtonDown,
|
||||
ButtonUp,
|
||||
TriggerZ,
|
||||
TriggerR,
|
||||
TriggerL,
|
||||
ButtonA,
|
||||
ButtonB,
|
||||
ButtonX,
|
||||
ButtonY,
|
||||
ButtonStart,
|
||||
|
||||
// DS4 button names
|
||||
L1,
|
||||
L2,
|
||||
L3,
|
||||
R1,
|
||||
R2,
|
||||
R3,
|
||||
Circle,
|
||||
Cross,
|
||||
Square,
|
||||
Triangle,
|
||||
Share,
|
||||
Options,
|
||||
};
|
||||
|
||||
// Callback data consisting of an input type and the equivalent data status
|
||||
struct CallbackStatus {
|
||||
InputType type{InputType::None};
|
||||
ButtonStatus button_status{};
|
||||
StickStatus stick_status{};
|
||||
AnalogStatus analog_status{};
|
||||
TriggerStatus trigger_status{};
|
||||
MotionStatus motion_status{};
|
||||
TouchStatus touch_status{};
|
||||
BodyColorStatus color_status{};
|
||||
BatteryStatus battery_status{};
|
||||
VibrationStatus vibration_status{};
|
||||
};
|
||||
|
||||
// Triggered once every input change
|
||||
struct InputCallback {
|
||||
std::function<void(const CallbackStatus&)> on_change;
|
||||
};
|
||||
|
||||
/// An abstract class template for an input device (a button, an analog input, etc.).
|
||||
class InputDevice {
|
||||
public:
|
||||
virtual ~InputDevice() = default;
|
||||
|
||||
// Request input device to update if necessary
|
||||
virtual void SoftUpdate() {}
|
||||
|
||||
// Force input device to update data regardless of the current state
|
||||
virtual void ForceUpdate() {}
|
||||
|
||||
// Sets the function to be triggered when input changes
|
||||
void SetCallback(InputCallback callback_) {
|
||||
callback = std::move(callback_);
|
||||
}
|
||||
|
||||
// Triggers the function set in the callback
|
||||
void TriggerOnChange(const CallbackStatus& status) {
|
||||
if (callback.on_change) {
|
||||
callback.on_change(status);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
InputCallback callback;
|
||||
};
|
||||
|
||||
/// An abstract class template for an output device (rumble, LED pattern, polling mode).
|
||||
class OutputDevice {
|
||||
public:
|
||||
virtual ~OutputDevice() = default;
|
||||
|
||||
virtual void SetLED([[maybe_unused]] const LedStatus& led_status) {}
|
||||
|
||||
virtual VibrationError SetVibration([[maybe_unused]] const VibrationStatus& vibration_status) {
|
||||
return VibrationError::NotSupported;
|
||||
}
|
||||
|
||||
virtual PollingError SetPollingMode([[maybe_unused]] PollingMode polling_mode) {
|
||||
return PollingError::NotSupported;
|
||||
}
|
||||
};
|
||||
|
||||
/// An abstract class template for a factory that can create input devices.
|
||||
template <typename InputDeviceType>
|
||||
class Factory {
|
||||
public:
|
||||
virtual ~Factory() = default;
|
||||
virtual std::unique_ptr<InputDeviceType> Create(const Common::ParamPackage&) = 0;
|
||||
};
|
||||
|
||||
namespace Impl {
|
||||
|
||||
template <typename InputDeviceType>
|
||||
using FactoryListType = std::unordered_map<std::string, std::shared_ptr<Factory<InputDeviceType>>>;
|
||||
|
||||
template <typename InputDeviceType>
|
||||
struct FactoryList {
|
||||
static FactoryListType<InputDeviceType> list;
|
||||
};
|
||||
|
||||
template <typename InputDeviceType>
|
||||
FactoryListType<InputDeviceType> FactoryList<InputDeviceType>::list;
|
||||
|
||||
} // namespace Impl
|
||||
|
||||
/**
|
||||
* Registers an input device factory.
|
||||
* @tparam InputDeviceType the type of input devices the factory can create
|
||||
* @param name the name of the factory. Will be used to match the "engine" parameter when creating
|
||||
* a device
|
||||
* @param factory the factory object to register
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDeviceType>> factory) {
|
||||
auto pair = std::make_pair(name, std::move(factory));
|
||||
if (!Impl::FactoryList<InputDeviceType>::list.insert(std::move(pair)).second) {
|
||||
LOG_ERROR(Input, "Factory '{}' already registered", name);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Unregisters an input device factory.
|
||||
* @tparam InputDeviceType the type of input devices the factory can create
|
||||
* @param name the name of the factory to unregister
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
void UnregisterFactory(const std::string& name) {
|
||||
if (Impl::FactoryList<InputDeviceType>::list.erase(name) == 0) {
|
||||
LOG_ERROR(Input, "Factory '{}' not registered", name);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create an input device from given paramters.
|
||||
* @tparam InputDeviceType the type of input devices to create
|
||||
* @param params a serialized ParamPackage string that contains all parameters for creating the
|
||||
* device
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
std::unique_ptr<InputDeviceType> CreateDeviceFromString(const std::string& params) {
|
||||
const Common::ParamPackage package(params);
|
||||
const std::string engine = package.Get("engine", "null");
|
||||
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
|
||||
const auto pair = factory_list.find(engine);
|
||||
if (pair == factory_list.end()) {
|
||||
if (engine != "null") {
|
||||
LOG_ERROR(Input, "Unknown engine name: {}", engine);
|
||||
}
|
||||
return std::make_unique<InputDeviceType>();
|
||||
}
|
||||
return pair->second->Create(package);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create an input device from given paramters.
|
||||
* @tparam InputDeviceType the type of input devices to create
|
||||
* @param A ParamPackage that contains all parameters for creating the device
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
std::unique_ptr<InputDeviceType> CreateDevice(const Common::ParamPackage package) {
|
||||
const std::string engine = package.Get("engine", "null");
|
||||
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
|
||||
const auto pair = factory_list.find(engine);
|
||||
if (pair == factory_list.end()) {
|
||||
if (engine != "null") {
|
||||
LOG_ERROR(Input, "Unknown engine name: {}", engine);
|
||||
}
|
||||
return std::make_unique<InputDeviceType>();
|
||||
}
|
||||
return pair->second->Create(package);
|
||||
}
|
||||
|
||||
} // namespace Common::Input
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <chrono>
|
||||
#include <climits>
|
||||
#include <exception>
|
||||
#include <stop_token>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
@@ -186,6 +187,10 @@ public:
|
||||
initialization_in_progress_suppress_logging = false;
|
||||
}
|
||||
|
||||
static void Start() {
|
||||
instance->StartBackendThread();
|
||||
}
|
||||
|
||||
Impl(const Impl&) = delete;
|
||||
Impl& operator=(const Impl&) = delete;
|
||||
|
||||
@@ -201,7 +206,7 @@ public:
|
||||
}
|
||||
|
||||
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, std::string message) {
|
||||
const char* function, std::string&& message) {
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
const Entry& entry =
|
||||
@@ -211,40 +216,41 @@ public:
|
||||
|
||||
private:
|
||||
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
|
||||
: filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] {
|
||||
Common::SetCurrentThreadName("yuzu:Log");
|
||||
Entry entry;
|
||||
const auto write_logs = [this, &entry]() {
|
||||
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
|
||||
};
|
||||
while (true) {
|
||||
entry = message_queue.PopWait();
|
||||
if (entry.final_entry) {
|
||||
break;
|
||||
}
|
||||
write_logs();
|
||||
}
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
|
||||
// case where a system is repeatedly spamming logs even on close.
|
||||
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
|
||||
while (max_logs_to_write-- && message_queue.Pop(entry)) {
|
||||
write_logs();
|
||||
}
|
||||
})} {}
|
||||
: filter{filter_}, file_backend{file_backend_filename} {}
|
||||
|
||||
~Impl() {
|
||||
StopBackendThread();
|
||||
}
|
||||
|
||||
void StartBackendThread() {
|
||||
backend_thread = std::thread([this] {
|
||||
Common::SetCurrentThreadName("yuzu:Log");
|
||||
Entry entry;
|
||||
const auto write_logs = [this, &entry]() {
|
||||
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
|
||||
};
|
||||
while (!stop.stop_requested()) {
|
||||
entry = message_queue.PopWait(stop.get_token());
|
||||
if (entry.filename != nullptr) {
|
||||
write_logs();
|
||||
}
|
||||
}
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
|
||||
// case where a system is repeatedly spamming logs even on close.
|
||||
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
|
||||
while (max_logs_to_write-- && message_queue.Pop(entry)) {
|
||||
write_logs();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void StopBackendThread() {
|
||||
Entry stop_entry{};
|
||||
stop_entry.final_entry = true;
|
||||
message_queue.Push(stop_entry);
|
||||
stop.request_stop();
|
||||
backend_thread.join();
|
||||
}
|
||||
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, std::string message) const {
|
||||
const char* function, std::string&& message) const {
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::microseconds;
|
||||
using std::chrono::steady_clock;
|
||||
@@ -257,7 +263,6 @@ private:
|
||||
.line_num = line_nr,
|
||||
.function = function,
|
||||
.message = std::move(message),
|
||||
.final_entry = false,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -278,8 +283,9 @@ private:
|
||||
ColorConsoleBackend color_console_backend{};
|
||||
FileBackend file_backend;
|
||||
|
||||
std::stop_source stop;
|
||||
std::thread backend_thread;
|
||||
MPSCQueue<Entry> message_queue{};
|
||||
MPSCQueue<Entry, true> message_queue{};
|
||||
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
|
||||
};
|
||||
} // namespace
|
||||
@@ -288,6 +294,10 @@ void Initialize() {
|
||||
Impl::Initialize();
|
||||
}
|
||||
|
||||
void Start() {
|
||||
Impl::Start();
|
||||
}
|
||||
|
||||
void DisableLoggingInTests() {
|
||||
initialization_in_progress_suppress_logging = true;
|
||||
}
|
||||
|
||||
@@ -14,6 +14,8 @@ class Filter;
|
||||
/// Initializes the logging system. This should be the first thing called in main.
|
||||
void Initialize();
|
||||
|
||||
void Start();
|
||||
|
||||
void DisableLoggingInTests();
|
||||
|
||||
/**
|
||||
|
||||
@@ -114,6 +114,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
SUB(Service, NGCT) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NOTIF) \
|
||||
SUB(Service, NPNS) \
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NVDRV) \
|
||||
|
||||
@@ -22,7 +22,6 @@ struct Entry {
|
||||
unsigned int line_num = 0;
|
||||
std::string function;
|
||||
std::string message;
|
||||
bool final_entry = false;
|
||||
};
|
||||
|
||||
} // namespace Common::Log
|
||||
@@ -82,6 +82,7 @@ enum class Class : u8 {
|
||||
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NIM, ///< The NIM service
|
||||
Service_NOTIF, ///< The NOTIF (Notification) service
|
||||
Service_NPNS, ///< The NPNS service
|
||||
Service_NS, ///< The NS services
|
||||
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
|
||||
|
||||
@@ -48,8 +48,8 @@ struct Rectangle {
|
||||
}
|
||||
|
||||
[[nodiscard]] Rectangle<T> Scale(const float s) const {
|
||||
return Rectangle{left, top, static_cast<T>(left + GetWidth() * s),
|
||||
static_cast<T>(top + GetHeight() * s)};
|
||||
return Rectangle{left, top, static_cast<T>(static_cast<float>(left + GetWidth()) * s),
|
||||
static_cast<T>(static_cast<float>(top + GetHeight()) * s)};
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
+53
-1
@@ -47,7 +47,9 @@ void LogSettings() {
|
||||
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
|
||||
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
|
||||
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
|
||||
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
|
||||
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
|
||||
log_setting("Renderer_ScalingFilter", values.scaling_filter.GetValue());
|
||||
log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue());
|
||||
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
|
||||
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
|
||||
log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
|
||||
@@ -105,6 +107,55 @@ float Volume() {
|
||||
return values.volume.GetValue() / 100.0f;
|
||||
}
|
||||
|
||||
void UpdateRescalingInfo() {
|
||||
const auto setup = values.resolution_setup.GetValue();
|
||||
auto& info = values.resolution_info;
|
||||
info.downscale = false;
|
||||
switch (setup) {
|
||||
case ResolutionSetup::Res1_2X:
|
||||
info.up_scale = 1;
|
||||
info.down_shift = 1;
|
||||
info.downscale = true;
|
||||
break;
|
||||
case ResolutionSetup::Res3_4X:
|
||||
info.up_scale = 3;
|
||||
info.down_shift = 2;
|
||||
info.downscale = true;
|
||||
break;
|
||||
case ResolutionSetup::Res1X:
|
||||
info.up_scale = 1;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res2X:
|
||||
info.up_scale = 2;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res3X:
|
||||
info.up_scale = 3;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res4X:
|
||||
info.up_scale = 4;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res5X:
|
||||
info.up_scale = 5;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res6X:
|
||||
info.up_scale = 6;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
info.up_scale = 1;
|
||||
info.down_shift = 0;
|
||||
}
|
||||
info.up_factor = static_cast<f32>(info.up_scale) / (1U << info.down_shift);
|
||||
info.down_factor = static_cast<f32>(1U << info.down_shift) / info.up_scale;
|
||||
info.active = info.up_scale != 1 || info.down_shift != 0;
|
||||
}
|
||||
|
||||
void RestoreGlobalState(bool is_powered_on) {
|
||||
// If a game is running, DO NOT restore the global settings state
|
||||
if (is_powered_on) {
|
||||
@@ -132,6 +183,7 @@ void RestoreGlobalState(bool is_powered_on) {
|
||||
values.max_anisotropy.SetGlobal(true);
|
||||
values.use_speed_limit.SetGlobal(true);
|
||||
values.speed_limit.SetGlobal(true);
|
||||
values.fps_cap.SetGlobal(true);
|
||||
values.use_disk_shader_cache.SetGlobal(true);
|
||||
values.gpu_accuracy.SetGlobal(true);
|
||||
values.use_asynchronous_gpu_emulation.SetGlobal(true);
|
||||
|
||||
+60
-14
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
@@ -52,6 +51,56 @@ enum class NvdecEmulation : u32 {
|
||||
GPU = 2,
|
||||
};
|
||||
|
||||
enum class ResolutionSetup : u32 {
|
||||
Res1_2X = 0,
|
||||
Res3_4X = 1,
|
||||
Res1X = 2,
|
||||
Res2X = 3,
|
||||
Res3X = 4,
|
||||
Res4X = 5,
|
||||
Res5X = 6,
|
||||
Res6X = 7,
|
||||
};
|
||||
|
||||
enum class ScalingFilter : u32 {
|
||||
NearestNeighbor = 0,
|
||||
Bilinear = 1,
|
||||
Bicubic = 2,
|
||||
Gaussian = 3,
|
||||
ScaleForce = 4,
|
||||
Fsr = 5,
|
||||
LastFilter = Fsr,
|
||||
};
|
||||
|
||||
enum class AntiAliasing : u32 {
|
||||
None = 0,
|
||||
Fxaa = 1,
|
||||
LastAA = Fxaa,
|
||||
};
|
||||
|
||||
struct ResolutionScalingInfo {
|
||||
u32 up_scale{1};
|
||||
u32 down_shift{0};
|
||||
f32 up_factor{1.0f};
|
||||
f32 down_factor{1.0f};
|
||||
bool active{};
|
||||
bool downscale{};
|
||||
|
||||
s32 ScaleUp(s32 value) const {
|
||||
if (value == 0) {
|
||||
return 0;
|
||||
}
|
||||
return std::max((value * static_cast<s32>(up_scale)) >> static_cast<s32>(down_shift), 1);
|
||||
}
|
||||
|
||||
u32 ScaleUp(u32 value) const {
|
||||
if (value == 0U) {
|
||||
return 0U;
|
||||
}
|
||||
return std::max((value * up_scale) >> down_shift, 1U);
|
||||
}
|
||||
};
|
||||
|
||||
/** The BasicSetting class is a simple resource manager. It defines a label and default value
|
||||
* alongside the actual value of the setting for simpler and less-error prone use with frontend
|
||||
* configurations. Setting a default value and label is required, though subclasses may deviate from
|
||||
@@ -451,7 +500,10 @@ struct Values {
|
||||
"disable_shader_loop_safety_checks"};
|
||||
Setting<int> vulkan_device{0, "vulkan_device"};
|
||||
|
||||
Setting<u16> resolution_factor{1, "resolution_factor"};
|
||||
ResolutionScalingInfo resolution_info{};
|
||||
Setting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
|
||||
Setting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"};
|
||||
Setting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"};
|
||||
// *nix platforms may have issues with the borderless windowed fullscreen mode.
|
||||
// Default to exclusive fullscreen on these platforms for now.
|
||||
RangedSetting<FullscreenMode> fullscreen_mode{
|
||||
@@ -462,7 +514,7 @@ struct Values {
|
||||
#endif
|
||||
FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"};
|
||||
RangedSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
|
||||
RangedSetting<int> max_anisotropy{0, 0, 4, "max_anisotropy"};
|
||||
RangedSetting<int> max_anisotropy{0, 0, 5, "max_anisotropy"};
|
||||
Setting<bool> use_speed_limit{true, "use_speed_limit"};
|
||||
RangedSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
|
||||
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
|
||||
@@ -472,7 +524,7 @@ struct Values {
|
||||
Setting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
|
||||
Setting<bool> accelerate_astc{true, "accelerate_astc"};
|
||||
Setting<bool> use_vsync{true, "use_vsync"};
|
||||
BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
|
||||
RangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
|
||||
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
|
||||
RangedSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
|
||||
ShaderBackend::SPIRV, "shader_backend"};
|
||||
@@ -507,25 +559,19 @@ struct Values {
|
||||
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
|
||||
|
||||
Setting<bool> motion_enabled{true, "motion_enabled"};
|
||||
BasicSetting<std::string> motion_device{"engine:motion_emu,update_period:100,sensitivity:0.01",
|
||||
"motion_device"};
|
||||
BasicSetting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
|
||||
BasicSetting<bool> enable_udp_controller{false, "enable_udp_controller"};
|
||||
|
||||
BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
|
||||
BasicSetting<bool> tas_enable{false, "tas_enable"};
|
||||
BasicSetting<bool> tas_loop{false, "tas_loop"};
|
||||
BasicSetting<bool> tas_swap_controllers{true, "tas_swap_controllers"};
|
||||
|
||||
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
|
||||
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
|
||||
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
|
||||
std::string mouse_device;
|
||||
MouseButtonsRaw mouse_buttons;
|
||||
|
||||
BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
|
||||
BasicSetting<bool> keyboard_enabled{false, "keyboard_enabled"};
|
||||
KeyboardKeysRaw keyboard_keys;
|
||||
KeyboardModsRaw keyboard_mods;
|
||||
|
||||
BasicSetting<bool> debug_pad_enabled{false, "debug_pad_enabled"};
|
||||
ButtonsRaw debug_pad_buttons;
|
||||
@@ -533,14 +579,11 @@ struct Values {
|
||||
|
||||
TouchscreenInput touchscreen;
|
||||
|
||||
BasicSetting<bool> use_touch_from_button{false, "use_touch_from_button"};
|
||||
BasicSetting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850",
|
||||
"touch_device"};
|
||||
BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
|
||||
std::vector<TouchFromButtonMap> touch_from_button_maps;
|
||||
|
||||
std::atomic_bool is_device_reload_pending{true};
|
||||
|
||||
// Data Storage
|
||||
BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
|
||||
BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
|
||||
@@ -561,6 +604,7 @@ struct Values {
|
||||
BasicSetting<bool> extended_logging{false, "extended_logging"};
|
||||
BasicSetting<bool> use_debug_asserts{false, "use_debug_asserts"};
|
||||
BasicSetting<bool> use_auto_stub{false, "use_auto_stub"};
|
||||
BasicSetting<bool> enable_all_controllers{false, "enable_all_controllers"};
|
||||
|
||||
// Miscellaneous
|
||||
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
|
||||
@@ -595,6 +639,8 @@ std::string GetTimeZoneString();
|
||||
|
||||
void LogSettings();
|
||||
|
||||
void UpdateRescalingInfo();
|
||||
|
||||
// Restore the global state of all applicable settings in the Values struct
|
||||
void RestoreGlobalState(bool is_powered_on);
|
||||
|
||||
|
||||
+51
-19
@@ -62,11 +62,22 @@ enum Values : int {
|
||||
|
||||
constexpr int STICK_HID_BEGIN = LStick;
|
||||
constexpr int STICK_HID_END = NumAnalogs;
|
||||
constexpr int NUM_STICKS_HID = NumAnalogs;
|
||||
|
||||
extern const std::array<const char*, NumAnalogs> mapping;
|
||||
} // namespace NativeAnalog
|
||||
|
||||
namespace NativeTrigger {
|
||||
enum Values : int {
|
||||
LTrigger,
|
||||
RTrigger,
|
||||
|
||||
NumTriggers,
|
||||
};
|
||||
|
||||
constexpr int TRIGGER_HID_BEGIN = LTrigger;
|
||||
constexpr int TRIGGER_HID_END = NumTriggers;
|
||||
} // namespace NativeTrigger
|
||||
|
||||
namespace NativeVibration {
|
||||
enum Values : int {
|
||||
LeftVibrationDevice,
|
||||
@@ -115,10 +126,20 @@ constexpr int NUM_MOUSE_HID = NumMouseButtons;
|
||||
extern const std::array<const char*, NumMouseButtons> mapping;
|
||||
} // namespace NativeMouseButton
|
||||
|
||||
namespace NativeMouseWheel {
|
||||
enum Values {
|
||||
X,
|
||||
Y,
|
||||
|
||||
NumMouseWheels,
|
||||
};
|
||||
|
||||
extern const std::array<const char*, NumMouseWheels> mapping;
|
||||
} // namespace NativeMouseWheel
|
||||
|
||||
namespace NativeKeyboard {
|
||||
enum Keys {
|
||||
None,
|
||||
Error,
|
||||
|
||||
A = 4,
|
||||
B,
|
||||
@@ -156,22 +177,22 @@ enum Keys {
|
||||
N8,
|
||||
N9,
|
||||
N0,
|
||||
Enter,
|
||||
Return,
|
||||
Escape,
|
||||
Backspace,
|
||||
Tab,
|
||||
Space,
|
||||
Minus,
|
||||
Equal,
|
||||
LeftBrace,
|
||||
RightBrace,
|
||||
Backslash,
|
||||
Plus,
|
||||
OpenBracket,
|
||||
CloseBracket,
|
||||
Pipe,
|
||||
Tilde,
|
||||
Semicolon,
|
||||
Apostrophe,
|
||||
Grave,
|
||||
Quote,
|
||||
Backquote,
|
||||
Comma,
|
||||
Dot,
|
||||
Period,
|
||||
Slash,
|
||||
CapsLockKey,
|
||||
|
||||
@@ -188,7 +209,7 @@ enum Keys {
|
||||
F11,
|
||||
F12,
|
||||
|
||||
SystemRequest,
|
||||
PrintScreen,
|
||||
ScrollLockKey,
|
||||
Pause,
|
||||
Insert,
|
||||
@@ -257,8 +278,18 @@ enum Keys {
|
||||
ScrollLockActive,
|
||||
KPComma,
|
||||
|
||||
KPLeftParenthesis,
|
||||
KPRightParenthesis,
|
||||
Ro = 0x87,
|
||||
KatakanaHiragana,
|
||||
Yen,
|
||||
Henkan,
|
||||
Muhenkan,
|
||||
NumPadCommaPc98,
|
||||
|
||||
HangulEnglish = 0x90,
|
||||
Hanja,
|
||||
KatakanaKey,
|
||||
HiraganaKey,
|
||||
ZenkakuHankaku,
|
||||
|
||||
LeftControlKey = 0xE0,
|
||||
LeftShiftKey,
|
||||
@@ -307,6 +338,8 @@ enum Modifiers {
|
||||
CapsLock,
|
||||
ScrollLock,
|
||||
NumLock,
|
||||
Katakana,
|
||||
Hiragana,
|
||||
|
||||
NumKeyboardMods,
|
||||
};
|
||||
@@ -324,11 +357,6 @@ constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
|
||||
using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
|
||||
using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
|
||||
using MotionsRaw = std::array<std::string, NativeMotion::NumMotions>;
|
||||
using VibrationsRaw = std::array<std::string, NativeVibration::NumVibrations>;
|
||||
|
||||
using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>;
|
||||
using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>;
|
||||
using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>;
|
||||
|
||||
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
|
||||
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
|
||||
@@ -342,6 +370,11 @@ enum class ControllerType {
|
||||
RightJoycon,
|
||||
Handheld,
|
||||
GameCube,
|
||||
Pokeball,
|
||||
NES,
|
||||
SNES,
|
||||
N64,
|
||||
SegaGenesis,
|
||||
};
|
||||
|
||||
struct PlayerInput {
|
||||
@@ -349,7 +382,6 @@ struct PlayerInput {
|
||||
ControllerType controller_type;
|
||||
ButtonsRaw buttons;
|
||||
AnalogsRaw analogs;
|
||||
VibrationsRaw vibrations;
|
||||
MotionsRaw motions;
|
||||
|
||||
bool vibration_enabled;
|
||||
|
||||
@@ -71,9 +71,6 @@ static CPUCaps Detect() {
|
||||
else
|
||||
caps.manufacturer = Manufacturer::Unknown;
|
||||
|
||||
u32 family = {};
|
||||
u32 model = {};
|
||||
|
||||
__cpuid(cpu_id, 0x80000000);
|
||||
|
||||
u32 max_ex_fn = cpu_id[0];
|
||||
@@ -84,15 +81,6 @@ static CPUCaps Detect() {
|
||||
// Detect family and other miscellaneous features
|
||||
if (max_std_fn >= 1) {
|
||||
__cpuid(cpu_id, 0x00000001);
|
||||
family = (cpu_id[0] >> 8) & 0xf;
|
||||
model = (cpu_id[0] >> 4) & 0xf;
|
||||
if (family == 0xf) {
|
||||
family += (cpu_id[0] >> 20) & 0xff;
|
||||
}
|
||||
if (family >= 6) {
|
||||
model += ((cpu_id[0] >> 16) & 0xf) << 4;
|
||||
}
|
||||
|
||||
if ((cpu_id[3] >> 25) & 1)
|
||||
caps.sse = true;
|
||||
if ((cpu_id[3] >> 26) & 1)
|
||||
|
||||
@@ -15,26 +15,26 @@
|
||||
namespace Common {
|
||||
|
||||
u64 EstimateRDTSCFrequency() {
|
||||
const auto milli_10 = std::chrono::milliseconds{10};
|
||||
// get current time
|
||||
// Discard the first result measuring the rdtsc.
|
||||
_mm_mfence();
|
||||
const u64 tscStart = __rdtsc();
|
||||
const auto startTime = std::chrono::high_resolution_clock::now();
|
||||
// wait roughly 3 seconds
|
||||
while (true) {
|
||||
auto milli = std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::high_resolution_clock::now() - startTime);
|
||||
if (milli.count() >= 3000)
|
||||
break;
|
||||
std::this_thread::sleep_for(milli_10);
|
||||
}
|
||||
const auto endTime = std::chrono::high_resolution_clock::now();
|
||||
__rdtsc();
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds{1});
|
||||
_mm_mfence();
|
||||
const u64 tscEnd = __rdtsc();
|
||||
// calculate difference
|
||||
const u64 timer_diff =
|
||||
std::chrono::duration_cast<std::chrono::nanoseconds>(endTime - startTime).count();
|
||||
const u64 tsc_diff = tscEnd - tscStart;
|
||||
__rdtsc();
|
||||
|
||||
// Get the current time.
|
||||
const auto start_time = std::chrono::steady_clock::now();
|
||||
_mm_mfence();
|
||||
const u64 tsc_start = __rdtsc();
|
||||
// Wait for 200 milliseconds.
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds{200});
|
||||
const auto end_time = std::chrono::steady_clock::now();
|
||||
_mm_mfence();
|
||||
const u64 tsc_end = __rdtsc();
|
||||
// Calculate differences.
|
||||
const u64 timer_diff = static_cast<u64>(
|
||||
std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count());
|
||||
const u64 tsc_diff = tsc_end - tsc_start;
|
||||
const u64 tsc_freq = MultiplyAndDivide64(tsc_diff, 1000000000ULL, timer_diff);
|
||||
return tsc_freq;
|
||||
}
|
||||
|
||||
+24
-3
@@ -132,11 +132,23 @@ add_library(core STATIC
|
||||
frontend/emu_window.h
|
||||
frontend/framebuffer_layout.cpp
|
||||
frontend/framebuffer_layout.h
|
||||
frontend/input_interpreter.cpp
|
||||
frontend/input_interpreter.h
|
||||
frontend/input.h
|
||||
hardware_interrupt_manager.cpp
|
||||
hardware_interrupt_manager.h
|
||||
hid/emulated_console.cpp
|
||||
hid/emulated_console.h
|
||||
hid/emulated_controller.cpp
|
||||
hid/emulated_controller.h
|
||||
hid/emulated_devices.cpp
|
||||
hid/emulated_devices.h
|
||||
hid/hid_core.cpp
|
||||
hid/hid_core.h
|
||||
hid/hid_types.h
|
||||
hid/input_converter.cpp
|
||||
hid/input_converter.h
|
||||
hid/input_interpreter.cpp
|
||||
hid/input_interpreter.h
|
||||
hid/motion_input.cpp
|
||||
hid/motion_input.h
|
||||
hle/api_version.h
|
||||
hle/ipc.h
|
||||
hle/ipc_helpers.h
|
||||
@@ -167,12 +179,15 @@ add_library(core STATIC
|
||||
hle/kernel/k_client_port.h
|
||||
hle/kernel/k_client_session.cpp
|
||||
hle/kernel/k_client_session.h
|
||||
hle/kernel/k_code_memory.cpp
|
||||
hle/kernel/k_code_memory.h
|
||||
hle/kernel/k_condition_variable.cpp
|
||||
hle/kernel/k_condition_variable.h
|
||||
hle/kernel/k_event.cpp
|
||||
hle/kernel/k_event.h
|
||||
hle/kernel/k_handle_table.cpp
|
||||
hle/kernel/k_handle_table.h
|
||||
hle/kernel/k_light_condition_variable.cpp
|
||||
hle/kernel/k_light_condition_variable.h
|
||||
hle/kernel/k_light_lock.cpp
|
||||
hle/kernel/k_light_lock.h
|
||||
@@ -225,6 +240,7 @@ add_library(core STATIC
|
||||
hle/kernel/k_system_control.h
|
||||
hle/kernel/k_thread.cpp
|
||||
hle/kernel/k_thread.h
|
||||
hle/kernel/k_thread_queue.cpp
|
||||
hle/kernel/k_thread_queue.h
|
||||
hle/kernel/k_trace.h
|
||||
hle/kernel/k_transfer_memory.cpp
|
||||
@@ -396,12 +412,15 @@ add_library(core STATIC
|
||||
hle/service/glue/glue.h
|
||||
hle/service/glue/glue_manager.cpp
|
||||
hle/service/glue/glue_manager.h
|
||||
hle/service/glue/notif.cpp
|
||||
hle/service/glue/notif.h
|
||||
hle/service/grc/grc.cpp
|
||||
hle/service/grc/grc.h
|
||||
hle/service/hid/hid.cpp
|
||||
hle/service/hid/hid.h
|
||||
hle/service/hid/irs.cpp
|
||||
hle/service/hid/irs.h
|
||||
hle/service/hid/ring_lifo.h
|
||||
hle/service/hid/xcd.cpp
|
||||
hle/service/hid/xcd.h
|
||||
hle/service/hid/errors.h
|
||||
@@ -466,6 +485,8 @@ add_library(core STATIC
|
||||
hle/service/ns/language.h
|
||||
hle/service/ns/ns.cpp
|
||||
hle/service/ns/ns.h
|
||||
hle/service/ns/pdm_qry.cpp
|
||||
hle/service/ns/pdm_qry.h
|
||||
hle/service/ns/pl_u.cpp
|
||||
hle/service/ns/pl_u.h
|
||||
hle/service/nvdrv/devices/nvdevice.h
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
|
||||
#include <dynarmic/interface/A32/a32.h>
|
||||
#include <dynarmic/interface/A64/a64.h>
|
||||
#include <dynarmic/interface/exclusive_monitor.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/hash.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hardware_properties.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
@@ -87,6 +86,26 @@ public:
|
||||
num_instructions, MemoryReadCode(pc));
|
||||
}
|
||||
|
||||
void InstructionCacheOperationRaised(Dynarmic::A64::InstructionCacheOperation op,
|
||||
VAddr value) override {
|
||||
switch (op) {
|
||||
case Dynarmic::A64::InstructionCacheOperation::InvalidateByVAToPoU: {
|
||||
static constexpr u64 ICACHE_LINE_SIZE = 64;
|
||||
|
||||
const u64 cache_line_start = value & ~(ICACHE_LINE_SIZE - 1);
|
||||
parent.InvalidateCacheRange(cache_line_start, ICACHE_LINE_SIZE);
|
||||
break;
|
||||
}
|
||||
case Dynarmic::A64::InstructionCacheOperation::InvalidateAllToPoU:
|
||||
parent.ClearInstructionCache();
|
||||
break;
|
||||
case Dynarmic::A64::InstructionCacheOperation::InvalidateAllToPoUInnerSharable:
|
||||
default:
|
||||
LOG_DEBUG(Core_ARM, "Unprocesseed instruction cache operation: {}", op);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override {
|
||||
switch (exception) {
|
||||
case Dynarmic::A64::Exception::WaitForInterrupt:
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
|
||||
using Callback = Dynarmic::A32::Coprocessor::Callback;
|
||||
using CallbackOrAccessOneWord = Dynarmic::A32::Coprocessor::CallbackOrAccessOneWord;
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
|
||||
#include <dynarmic/interface/A32/coprocessor.h>
|
||||
|
||||
@@ -2,8 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cinttypes>
|
||||
#include <memory>
|
||||
#include "core/arm/dynarmic/arm_exclusive_monitor.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <dynarmic/interface/exclusive_monitor.h>
|
||||
|
||||
+17
-15
@@ -19,20 +19,17 @@
|
||||
#include "core/cpu_manager.h"
|
||||
#include "core/device_memory.h"
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/hardware_interrupt_manager.h"
|
||||
#include "core/hle/kernel/k_client_port.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
@@ -130,7 +127,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
|
||||
struct System::Impl {
|
||||
explicit Impl(System& system)
|
||||
: kernel{system}, fs_controller{system}, memory{system},
|
||||
: kernel{system}, fs_controller{system}, memory{system}, hid_core{},
|
||||
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
|
||||
|
||||
SystemResultStatus Run() {
|
||||
@@ -328,8 +325,8 @@ struct System::Impl {
|
||||
time_manager.Shutdown();
|
||||
core_timing.Shutdown();
|
||||
app_loader.reset();
|
||||
perf_stats.reset();
|
||||
gpu_core.reset();
|
||||
perf_stats.reset();
|
||||
kernel.Shutdown();
|
||||
memory.Reset();
|
||||
applet_manager.ClearAll();
|
||||
@@ -353,7 +350,7 @@ struct System::Impl {
|
||||
}
|
||||
|
||||
Service::Glue::ApplicationLaunchProperty launch{};
|
||||
launch.title_id = process.GetTitleID();
|
||||
launch.title_id = process.GetProgramID();
|
||||
|
||||
FileSys::PatchManager pm{launch.title_id, fs_controller, *content_provider};
|
||||
launch.version = pm.GetGameVersion().value_or(0);
|
||||
@@ -395,6 +392,7 @@ struct System::Impl {
|
||||
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
|
||||
std::unique_ptr<Core::DeviceMemory> device_memory;
|
||||
Core::Memory::Memory memory;
|
||||
Core::HID::HIDCore hid_core;
|
||||
CpuManager cpu_manager;
|
||||
std::atomic_bool is_powered_on{};
|
||||
bool exit_lock = false;
|
||||
@@ -523,12 +521,6 @@ const ARM_Interface& System::CurrentArmInterface() const {
|
||||
return impl->kernel.CurrentPhysicalCore().ArmInterface();
|
||||
}
|
||||
|
||||
std::size_t System::CurrentCoreIndex() const {
|
||||
std::size_t core = impl->kernel.GetCurrentHostThreadID();
|
||||
ASSERT(core < Core::Hardware::NUM_CPU_CORES);
|
||||
return core;
|
||||
}
|
||||
|
||||
Kernel::PhysicalCore& System::CurrentPhysicalCore() {
|
||||
return impl->kernel.CurrentPhysicalCore();
|
||||
}
|
||||
@@ -619,6 +611,14 @@ const Kernel::KernelCore& System::Kernel() const {
|
||||
return impl->kernel;
|
||||
}
|
||||
|
||||
HID::HIDCore& System::HIDCore() {
|
||||
return impl->hid_core;
|
||||
}
|
||||
|
||||
const HID::HIDCore& System::HIDCore() const {
|
||||
return impl->hid_core;
|
||||
}
|
||||
|
||||
Timing::CoreTiming& System::CoreTiming() {
|
||||
return impl->core_timing;
|
||||
}
|
||||
@@ -643,6 +643,10 @@ const Core::SpeedLimiter& System::SpeedLimiter() const {
|
||||
return impl->speed_limiter;
|
||||
}
|
||||
|
||||
u64 System::GetCurrentProcessProgramID() const {
|
||||
return impl->kernel.CurrentProcess()->GetProgramID();
|
||||
}
|
||||
|
||||
Loader::ResultStatus System::GetGameName(std::string& out) const {
|
||||
return impl->GetGameName(out);
|
||||
}
|
||||
@@ -825,8 +829,6 @@ void System::ApplySettings() {
|
||||
if (IsPoweredOn()) {
|
||||
Renderer().RefreshBaseSettings();
|
||||
}
|
||||
|
||||
Service::HID::ReloadInputDevices();
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
+12
-3
@@ -89,6 +89,10 @@ namespace Core::Hardware {
|
||||
class InterruptManager;
|
||||
}
|
||||
|
||||
namespace Core::HID {
|
||||
class HIDCore;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
@@ -204,9 +208,6 @@ public:
|
||||
/// Gets an ARM interface to the CPU core that is currently running
|
||||
[[nodiscard]] const ARM_Interface& CurrentArmInterface() const;
|
||||
|
||||
/// Gets the index of the currently running CPU core
|
||||
[[nodiscard]] std::size_t CurrentCoreIndex() const;
|
||||
|
||||
/// Gets the physical core for the CPU core that is currently running
|
||||
[[nodiscard]] Kernel::PhysicalCore& CurrentPhysicalCore();
|
||||
|
||||
@@ -285,6 +286,12 @@ public:
|
||||
/// Provides a constant reference to the kernel instance.
|
||||
[[nodiscard]] const Kernel::KernelCore& Kernel() const;
|
||||
|
||||
/// Gets a mutable reference to the HID interface.
|
||||
[[nodiscard]] HID::HIDCore& HIDCore();
|
||||
|
||||
/// Gets an immutable reference to the HID interface.
|
||||
[[nodiscard]] const HID::HIDCore& HIDCore() const;
|
||||
|
||||
/// Provides a reference to the internal PerfStats instance.
|
||||
[[nodiscard]] Core::PerfStats& GetPerfStats();
|
||||
|
||||
@@ -297,6 +304,8 @@ public:
|
||||
/// Provides a constant reference to the speed limiter
|
||||
[[nodiscard]] const Core::SpeedLimiter& SpeedLimiter() const;
|
||||
|
||||
[[nodiscard]] u64 GetCurrentProcessProgramID() const;
|
||||
|
||||
/// Gets the name of the current game
|
||||
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
+10
-14
@@ -6,7 +6,6 @@
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_manager.h"
|
||||
@@ -118,17 +117,18 @@ void CpuManager::MultiCoreRunGuestLoop() {
|
||||
physical_core = &kernel.CurrentPhysicalCore();
|
||||
}
|
||||
system.ExitDynarmicProfile();
|
||||
physical_core->ArmInterface().ClearExclusiveState();
|
||||
kernel.CurrentScheduler()->RescheduleCurrentCore();
|
||||
{
|
||||
Kernel::KScopedDisableDispatch dd(kernel);
|
||||
physical_core->ArmInterface().ClearExclusiveState();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CpuManager::MultiCoreRunIdleThread() {
|
||||
auto& kernel = system.Kernel();
|
||||
while (true) {
|
||||
auto& physical_core = kernel.CurrentPhysicalCore();
|
||||
physical_core.Idle();
|
||||
kernel.CurrentScheduler()->RescheduleCurrentCore();
|
||||
Kernel::KScopedDisableDispatch dd(kernel);
|
||||
kernel.CurrentPhysicalCore().Idle();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -136,12 +136,12 @@ void CpuManager::MultiCoreRunSuspendThread() {
|
||||
auto& kernel = system.Kernel();
|
||||
kernel.CurrentScheduler()->OnThreadStart();
|
||||
while (true) {
|
||||
auto core = kernel.GetCurrentHostThreadID();
|
||||
auto core = kernel.CurrentPhysicalCoreIndex();
|
||||
auto& scheduler = *kernel.CurrentScheduler();
|
||||
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
|
||||
Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[core].host_context);
|
||||
ASSERT(scheduler.ContextSwitchPending());
|
||||
ASSERT(core == kernel.GetCurrentHostThreadID());
|
||||
ASSERT(core == kernel.CurrentPhysicalCoreIndex());
|
||||
scheduler.RescheduleCurrentCore();
|
||||
}
|
||||
}
|
||||
@@ -347,13 +347,9 @@ void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
|
||||
sc_sync_first_use = false;
|
||||
}
|
||||
|
||||
// Abort if emulation was killed before the session really starts
|
||||
if (!system.IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Emulation was stopped
|
||||
if (stop_token.stop_requested()) {
|
||||
break;
|
||||
return;
|
||||
}
|
||||
|
||||
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "core/crypto/ctr_encryption_layer.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
@@ -10,14 +10,12 @@
|
||||
#include <locale>
|
||||
#include <map>
|
||||
#include <sstream>
|
||||
#include <string_view>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
#include <mbedtls/bignum.h>
|
||||
#include <mbedtls/cipher.h>
|
||||
#include <mbedtls/cmac.h>
|
||||
#include <mbedtls/sha256.h>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
@@ -30,7 +28,6 @@
|
||||
#include "core/crypto/partition_data_manager.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/crypto/partition_data_manager.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace Common::FS {
|
||||
class IOFile;
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include <cctype>
|
||||
#include <cstring>
|
||||
#include <mbedtls/sha256.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/hex_util.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "core/crypto/xts_encryption_layer.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/file_sys/submission_package.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <cstddef>
|
||||
#include <iterator>
|
||||
#include <string_view>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -53,13 +53,16 @@ Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
|
||||
}
|
||||
|
||||
/*static*/ ProgramMetadata ProgramMetadata::GetDefault() {
|
||||
// Allow use of cores 0~3 and thread priorities 1~63.
|
||||
constexpr u32 default_thread_info_capability = 0x30007F7;
|
||||
|
||||
ProgramMetadata result;
|
||||
|
||||
result.LoadManual(
|
||||
true /*is_64_bit*/, FileSys::ProgramAddressSpaceType::Is39Bit /*address_space*/,
|
||||
0x2c /*main_thread_prio*/, 0 /*main_thread_core*/, 0x00100000 /*main_thread_stack_size*/,
|
||||
0 /*title_id*/, 0xFFFFFFFFFFFFFFFF /*filesystem_permissions*/,
|
||||
0x1FE00000 /*system_resource_size*/, {} /*capabilities*/);
|
||||
0x1FE00000 /*system_resource_size*/, {default_thread_info_capability} /*capabilities*/);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/common_funcs.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
|
||||
@@ -5,8 +5,9 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Loader {
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -143,7 +142,7 @@ std::string SaveDataFactory::GetFullPath(Core::System& system, SaveDataSpaceId s
|
||||
// be interpreted as the title id of the current process.
|
||||
if (type == SaveDataType::SaveData || type == SaveDataType::DeviceSaveData) {
|
||||
if (title_id == 0) {
|
||||
title_id = system.CurrentProcess()->GetTitleID();
|
||||
title_id = system.GetCurrentProcessProgramID();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include <string>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <string_view>
|
||||
|
||||
#include <fmt/ostream.h>
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
|
||||
@@ -5,16 +5,15 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ControllerApplet::~ControllerApplet() = default;
|
||||
|
||||
DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& service_manager_)
|
||||
: service_manager{service_manager_} {}
|
||||
DefaultControllerApplet::DefaultControllerApplet(HID::HIDCore& hid_core_) : hid_core{hid_core_} {}
|
||||
|
||||
DefaultControllerApplet::~DefaultControllerApplet() = default;
|
||||
|
||||
@@ -22,24 +21,20 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
|
||||
const ControllerParameters& parameters) const {
|
||||
LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
|
||||
|
||||
auto& npad =
|
||||
service_manager.GetService<Service::HID::Hid>("hid")
|
||||
->GetAppletResource()
|
||||
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
|
||||
|
||||
auto& players = Settings::values.players.GetValue();
|
||||
|
||||
const std::size_t min_supported_players =
|
||||
parameters.enable_single_mode ? 1 : parameters.min_players;
|
||||
|
||||
// Disconnect Handheld first.
|
||||
npad.DisconnectNpadAtIndex(8);
|
||||
auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
handheld->Disconnect();
|
||||
|
||||
// Deduce the best configuration based on the input parameters.
|
||||
for (std::size_t index = 0; index < players.size() - 2; ++index) {
|
||||
for (std::size_t index = 0; index < hid_core.available_controllers - 2; ++index) {
|
||||
auto* controller = hid_core.GetEmulatedControllerByIndex(index);
|
||||
|
||||
// First, disconnect all controllers regardless of the value of keep_controllers_connected.
|
||||
// This makes it easy to connect the desired controllers.
|
||||
npad.DisconnectNpadAtIndex(index);
|
||||
controller->Disconnect();
|
||||
|
||||
// Only connect the minimum number of required players.
|
||||
if (index >= min_supported_players) {
|
||||
@@ -49,27 +44,27 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
|
||||
// Connect controllers based on the following priority list from highest to lowest priority:
|
||||
// Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
|
||||
if (parameters.allow_pro_controller) {
|
||||
npad.AddNewControllerAt(
|
||||
npad.MapSettingsTypeToNPad(Settings::ControllerType::ProController), index);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
|
||||
controller->Connect();
|
||||
} else if (parameters.allow_dual_joycons) {
|
||||
npad.AddNewControllerAt(
|
||||
npad.MapSettingsTypeToNPad(Settings::ControllerType::DualJoyconDetached), index);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconDual);
|
||||
controller->Connect();
|
||||
} else if (parameters.allow_left_joycon && parameters.allow_right_joycon) {
|
||||
// Assign left joycons to even player indices and right joycons to odd player indices.
|
||||
// We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and
|
||||
// a right Joycon for Player 2 in 2 Player Assist mode.
|
||||
if (index % 2 == 0) {
|
||||
npad.AddNewControllerAt(
|
||||
npad.MapSettingsTypeToNPad(Settings::ControllerType::LeftJoycon), index);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconLeft);
|
||||
controller->Connect();
|
||||
} else {
|
||||
npad.AddNewControllerAt(
|
||||
npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconRight);
|
||||
controller->Connect();
|
||||
}
|
||||
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
|
||||
!Settings::values.use_docked_mode.GetValue()) {
|
||||
// We should *never* reach here under any normal circumstances.
|
||||
npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld),
|
||||
index);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
controller->Connect();
|
||||
} else {
|
||||
UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!");
|
||||
}
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
namespace Core::HID {
|
||||
class HIDCore;
|
||||
}
|
||||
|
||||
namespace Core::Frontend {
|
||||
@@ -44,14 +44,14 @@ public:
|
||||
|
||||
class DefaultControllerApplet final : public ControllerApplet {
|
||||
public:
|
||||
explicit DefaultControllerApplet(Service::SM::ServiceManager& service_manager_);
|
||||
explicit DefaultControllerApplet(HID::HIDCore& hid_core_);
|
||||
~DefaultControllerApplet() override;
|
||||
|
||||
void ReconfigureControllers(std::function<void()> callback,
|
||||
const ControllerParameters& parameters) const override;
|
||||
|
||||
private:
|
||||
Service::SM::ServiceManager& service_manager;
|
||||
HID::HIDCore& hid_core;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
@@ -16,7 +16,8 @@ DefaultSoftwareKeyboardApplet::~DefaultSoftwareKeyboardApplet() = default;
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::InitializeKeyboard(
|
||||
bool is_inline, KeyboardInitializeParameters initialize_parameters,
|
||||
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string)> submit_normal_callback_,
|
||||
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
|
||||
submit_normal_callback_,
|
||||
std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
|
||||
submit_inline_callback_) {
|
||||
if (is_inline) {
|
||||
@@ -128,7 +129,7 @@ void DefaultSoftwareKeyboardApplet::ExitKeyboard() const {
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::SubmitNormalText(std::u16string text) const {
|
||||
submit_normal_callback(Service::AM::Applets::SwkbdResult::Ok, text);
|
||||
submit_normal_callback(Service::AM::Applets::SwkbdResult::Ok, text, true);
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::SubmitInlineText(std::u16string_view text) const {
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <thread>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -58,7 +57,7 @@ public:
|
||||
|
||||
virtual void InitializeKeyboard(
|
||||
bool is_inline, KeyboardInitializeParameters initialize_parameters,
|
||||
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string)>
|
||||
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
|
||||
submit_normal_callback_,
|
||||
std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
|
||||
submit_inline_callback_) = 0;
|
||||
@@ -83,7 +82,7 @@ public:
|
||||
|
||||
void InitializeKeyboard(
|
||||
bool is_inline, KeyboardInitializeParameters initialize_parameters,
|
||||
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string)>
|
||||
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
|
||||
submit_normal_callback_,
|
||||
std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
|
||||
submit_inline_callback_) override;
|
||||
@@ -107,7 +106,7 @@ private:
|
||||
|
||||
KeyboardInitializeParameters parameters;
|
||||
|
||||
mutable std::function<void(Service::AM::Applets::SwkbdResult, std::u16string)>
|
||||
mutable std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
|
||||
submit_normal_callback;
|
||||
mutable std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
|
||||
submit_inline_callback;
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <string_view>
|
||||
|
||||
#include "core/hle/service/am/applets/applet_web_browser_types.h"
|
||||
|
||||
|
||||
@@ -2,68 +2,32 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cmath>
|
||||
#include <mutex>
|
||||
#include "common/settings.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/input.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
GraphicsContext::~GraphicsContext() = default;
|
||||
|
||||
class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>,
|
||||
public std::enable_shared_from_this<TouchState> {
|
||||
public:
|
||||
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage&) override {
|
||||
return std::make_unique<Device>(shared_from_this());
|
||||
}
|
||||
|
||||
std::mutex mutex;
|
||||
|
||||
Input::TouchStatus status;
|
||||
|
||||
private:
|
||||
class Device : public Input::TouchDevice {
|
||||
public:
|
||||
explicit Device(std::weak_ptr<TouchState>&& touch_state_) : touch_state(touch_state_) {}
|
||||
Input::TouchStatus GetStatus() const override {
|
||||
if (auto state = touch_state.lock()) {
|
||||
std::lock_guard guard{state->mutex};
|
||||
return state->status;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
private:
|
||||
std::weak_ptr<TouchState> touch_state;
|
||||
};
|
||||
};
|
||||
|
||||
EmuWindow::EmuWindow() {
|
||||
// TODO: Find a better place to set this.
|
||||
config.min_client_area_size =
|
||||
std::make_pair(Layout::MinimumSize::Width, Layout::MinimumSize::Height);
|
||||
active_config = config;
|
||||
touch_state = std::make_shared<TouchState>();
|
||||
Input::RegisterFactory<Input::TouchDevice>("emu_window", touch_state);
|
||||
}
|
||||
|
||||
EmuWindow::~EmuWindow() {
|
||||
Input::UnregisterFactory<Input::TouchDevice>("emu_window");
|
||||
}
|
||||
EmuWindow::~EmuWindow() {}
|
||||
|
||||
/**
|
||||
* Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout
|
||||
* @param layout FramebufferLayout object describing the framebuffer size and screen positions
|
||||
* @param framebuffer_x Framebuffer x-coordinate to check
|
||||
* @param framebuffer_y Framebuffer y-coordinate to check
|
||||
* @return True if the coordinates are within the touchpad, otherwise false
|
||||
*/
|
||||
static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, u32 framebuffer_x,
|
||||
u32 framebuffer_y) {
|
||||
return (framebuffer_y >= layout.screen.top && framebuffer_y < layout.screen.bottom &&
|
||||
framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right);
|
||||
std::pair<f32, f32> EmuWindow::MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const {
|
||||
std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
|
||||
const float x =
|
||||
static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
|
||||
static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
|
||||
const float y =
|
||||
static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
|
||||
static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
|
||||
|
||||
return std::make_pair(x, y);
|
||||
}
|
||||
|
||||
std::pair<u32, u32> EmuWindow::ClipToTouchScreen(u32 new_x, u32 new_y) const {
|
||||
@@ -76,49 +40,6 @@ std::pair<u32, u32> EmuWindow::ClipToTouchScreen(u32 new_x, u32 new_y) const {
|
||||
return std::make_pair(new_x, new_y);
|
||||
}
|
||||
|
||||
void EmuWindow::TouchPressed(u32 framebuffer_x, u32 framebuffer_y, size_t id) {
|
||||
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) {
|
||||
return;
|
||||
}
|
||||
if (id >= touch_state->status.size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::lock_guard guard{touch_state->mutex};
|
||||
const float x =
|
||||
static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
|
||||
static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
|
||||
const float y =
|
||||
static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
|
||||
static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
|
||||
|
||||
touch_state->status[id] = std::make_tuple(x, y, true);
|
||||
}
|
||||
|
||||
void EmuWindow::TouchReleased(size_t id) {
|
||||
if (id >= touch_state->status.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard guard{touch_state->mutex};
|
||||
touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false);
|
||||
}
|
||||
|
||||
void EmuWindow::TouchMoved(u32 framebuffer_x, u32 framebuffer_y, size_t id) {
|
||||
if (id >= touch_state->status.size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!std::get<2>(touch_state->status[id])) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) {
|
||||
std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
|
||||
}
|
||||
|
||||
TouchPressed(framebuffer_x, framebuffer_y, id);
|
||||
}
|
||||
|
||||
void EmuWindow::UpdateCurrentFramebufferLayout(u32 width, u32 height) {
|
||||
NotifyFramebufferLayoutChanged(Layout::DefaultFrameLayout(width, height));
|
||||
}
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include "common/common_types.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
@@ -113,28 +112,6 @@ public:
|
||||
/// Returns if window is shown (not minimized)
|
||||
virtual bool IsShown() const = 0;
|
||||
|
||||
/**
|
||||
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
|
||||
* @param framebuffer_x Framebuffer x-coordinate that was pressed
|
||||
* @param framebuffer_y Framebuffer y-coordinate that was pressed
|
||||
* @param id Touch event ID
|
||||
*/
|
||||
void TouchPressed(u32 framebuffer_x, u32 framebuffer_y, size_t id);
|
||||
|
||||
/**
|
||||
* Signal that a touch released event has occurred (e.g. mouse click released)
|
||||
* @param id Touch event ID
|
||||
*/
|
||||
void TouchReleased(size_t id);
|
||||
|
||||
/**
|
||||
* Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window)
|
||||
* @param framebuffer_x Framebuffer x-coordinate
|
||||
* @param framebuffer_y Framebuffer y-coordinate
|
||||
* @param id Touch event ID
|
||||
*/
|
||||
void TouchMoved(u32 framebuffer_x, u32 framebuffer_y, size_t id);
|
||||
|
||||
/**
|
||||
* Returns currently active configuration.
|
||||
* @note Accesses to the returned object need not be consistent because it may be modified in
|
||||
@@ -213,6 +190,11 @@ protected:
|
||||
client_area_height = size.second;
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a screen postion into the equivalent touchscreen position.
|
||||
*/
|
||||
std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;
|
||||
|
||||
WindowSystemInfo window_info;
|
||||
|
||||
private:
|
||||
@@ -238,9 +220,6 @@ private:
|
||||
WindowConfig config; ///< Internal configuration (changes pending for being applied in
|
||||
/// ProcessConfigurationChanges)
|
||||
WindowConfig active_config; ///< Internal active configuration
|
||||
|
||||
class TouchState;
|
||||
std::shared_ptr<TouchState> touch_state;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -25,7 +25,12 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
|
||||
ASSERT(height > 0);
|
||||
// The drawing code needs at least somewhat valid values for both screens
|
||||
// so just calculate them both even if the other isn't showing.
|
||||
FramebufferLayout res{width, height, false, {}};
|
||||
FramebufferLayout res{
|
||||
.width = width,
|
||||
.height = height,
|
||||
.screen = {},
|
||||
.is_srgb = false,
|
||||
};
|
||||
|
||||
const float window_aspect_ratio = static_cast<float>(height) / static_cast<float>(width);
|
||||
const float emulation_aspect_ratio = EmulationAspectRatio(
|
||||
@@ -44,16 +49,13 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
|
||||
return res;
|
||||
}
|
||||
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
|
||||
u32 width, height;
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale) {
|
||||
const bool is_docked = Settings::values.use_docked_mode.GetValue();
|
||||
const u32 screen_width = is_docked ? ScreenDocked::Width : ScreenUndocked::Width;
|
||||
const u32 screen_height = is_docked ? ScreenDocked::Height : ScreenUndocked::Height;
|
||||
|
||||
if (Settings::values.use_docked_mode.GetValue()) {
|
||||
width = ScreenDocked::Width * res_scale;
|
||||
height = ScreenDocked::Height * res_scale;
|
||||
} else {
|
||||
width = ScreenUndocked::Width * res_scale;
|
||||
height = ScreenUndocked::Height * res_scale;
|
||||
}
|
||||
const u32 width = static_cast<u32>(static_cast<f32>(screen_width) * res_scale);
|
||||
const u32 height = static_cast<u32>(static_cast<f32>(screen_height) * res_scale);
|
||||
|
||||
return DefaultFrameLayout(width, height);
|
||||
}
|
||||
|
||||
@@ -35,17 +35,8 @@ enum class AspectRatio {
|
||||
struct FramebufferLayout {
|
||||
u32 width{ScreenUndocked::Width};
|
||||
u32 height{ScreenUndocked::Height};
|
||||
bool is_srgb{};
|
||||
|
||||
Common::Rectangle<u32> screen;
|
||||
|
||||
/**
|
||||
* Returns the ration of pixel size of the screen, compared to the native size of the undocked
|
||||
* Switch screen.
|
||||
*/
|
||||
float GetScalingRatio() const {
|
||||
return static_cast<float>(screen.GetWidth()) / ScreenUndocked::Width;
|
||||
}
|
||||
bool is_srgb{};
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -60,7 +51,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height);
|
||||
* Convenience method to get frame layout by resolution scale
|
||||
* @param res_scale resolution scale factor
|
||||
*/
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale);
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale);
|
||||
|
||||
/**
|
||||
* Convenience method to determine emulation aspect ratio
|
||||
|
||||
@@ -1,217 +0,0 @@
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/quaternion.h"
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace Input {
|
||||
|
||||
enum class AnalogDirection : u8 {
|
||||
RIGHT,
|
||||
LEFT,
|
||||
UP,
|
||||
DOWN,
|
||||
};
|
||||
struct AnalogProperties {
|
||||
float deadzone;
|
||||
float range;
|
||||
float threshold;
|
||||
};
|
||||
template <typename StatusType>
|
||||
struct InputCallback {
|
||||
std::function<void(StatusType)> on_change;
|
||||
};
|
||||
|
||||
/// An abstract class template for an input device (a button, an analog input, etc.).
|
||||
template <typename StatusType>
|
||||
class InputDevice {
|
||||
public:
|
||||
virtual ~InputDevice() = default;
|
||||
virtual StatusType GetStatus() const {
|
||||
return {};
|
||||
}
|
||||
virtual StatusType GetRawStatus() const {
|
||||
return GetStatus();
|
||||
}
|
||||
virtual AnalogProperties GetAnalogProperties() const {
|
||||
return {};
|
||||
}
|
||||
virtual bool GetAnalogDirectionStatus([[maybe_unused]] AnalogDirection direction) const {
|
||||
return {};
|
||||
}
|
||||
virtual bool SetRumblePlay([[maybe_unused]] f32 amp_low, [[maybe_unused]] f32 freq_low,
|
||||
[[maybe_unused]] f32 amp_high,
|
||||
[[maybe_unused]] f32 freq_high) const {
|
||||
return {};
|
||||
}
|
||||
void SetCallback(InputCallback<StatusType> callback_) {
|
||||
callback = std::move(callback_);
|
||||
}
|
||||
void TriggerOnChange() {
|
||||
if (callback.on_change) {
|
||||
callback.on_change(GetStatus());
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
InputCallback<StatusType> callback;
|
||||
};
|
||||
|
||||
/// An abstract class template for a factory that can create input devices.
|
||||
template <typename InputDeviceType>
|
||||
class Factory {
|
||||
public:
|
||||
virtual ~Factory() = default;
|
||||
virtual std::unique_ptr<InputDeviceType> Create(const Common::ParamPackage&) = 0;
|
||||
};
|
||||
|
||||
namespace Impl {
|
||||
|
||||
template <typename InputDeviceType>
|
||||
using FactoryListType = std::unordered_map<std::string, std::shared_ptr<Factory<InputDeviceType>>>;
|
||||
|
||||
template <typename InputDeviceType>
|
||||
struct FactoryList {
|
||||
static FactoryListType<InputDeviceType> list;
|
||||
};
|
||||
|
||||
template <typename InputDeviceType>
|
||||
FactoryListType<InputDeviceType> FactoryList<InputDeviceType>::list;
|
||||
|
||||
} // namespace Impl
|
||||
|
||||
/**
|
||||
* Registers an input device factory.
|
||||
* @tparam InputDeviceType the type of input devices the factory can create
|
||||
* @param name the name of the factory. Will be used to match the "engine" parameter when creating
|
||||
* a device
|
||||
* @param factory the factory object to register
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDeviceType>> factory) {
|
||||
auto pair = std::make_pair(name, std::move(factory));
|
||||
if (!Impl::FactoryList<InputDeviceType>::list.insert(std::move(pair)).second) {
|
||||
LOG_ERROR(Input, "Factory '{}' already registered", name);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Unregisters an input device factory.
|
||||
* @tparam InputDeviceType the type of input devices the factory can create
|
||||
* @param name the name of the factory to unregister
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
void UnregisterFactory(const std::string& name) {
|
||||
if (Impl::FactoryList<InputDeviceType>::list.erase(name) == 0) {
|
||||
LOG_ERROR(Input, "Factory '{}' not registered", name);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create an input device from given paramters.
|
||||
* @tparam InputDeviceType the type of input devices to create
|
||||
* @param params a serialized ParamPackage string contains all parameters for creating the device
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
std::unique_ptr<InputDeviceType> CreateDevice(const std::string& params) {
|
||||
const Common::ParamPackage package(params);
|
||||
const std::string engine = package.Get("engine", "null");
|
||||
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
|
||||
const auto pair = factory_list.find(engine);
|
||||
if (pair == factory_list.end()) {
|
||||
if (engine != "null") {
|
||||
LOG_ERROR(Input, "Unknown engine name: {}", engine);
|
||||
}
|
||||
return std::make_unique<InputDeviceType>();
|
||||
}
|
||||
return pair->second->Create(package);
|
||||
}
|
||||
|
||||
/**
|
||||
* A button device is an input device that returns bool as status.
|
||||
* true for pressed; false for released.
|
||||
*/
|
||||
using ButtonDevice = InputDevice<bool>;
|
||||
|
||||
/**
|
||||
* An analog device is an input device that returns a tuple of x and y coordinates as status. The
|
||||
* coordinates are within the unit circle. x+ is defined as right direction, and y+ is defined as up
|
||||
* direction
|
||||
*/
|
||||
using AnalogDevice = InputDevice<std::tuple<float, float>>;
|
||||
|
||||
/**
|
||||
* A vibration device is an input device that returns an unsigned byte as status.
|
||||
* It represents whether the vibration device supports vibration or not.
|
||||
* If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
|
||||
*/
|
||||
using VibrationDevice = InputDevice<u8>;
|
||||
|
||||
/**
|
||||
* A motion status is an object that returns a tuple of accelerometer state vector,
|
||||
* gyroscope state vector, rotation state vector, orientation state matrix and quaterion state
|
||||
* vector.
|
||||
*
|
||||
* For both 3D vectors:
|
||||
* x+ is the same direction as RIGHT on D-pad.
|
||||
* y+ is normal to the touch screen, pointing outward.
|
||||
* z+ is the same direction as UP on D-pad.
|
||||
*
|
||||
* For accelerometer state vector
|
||||
* Units: g (gravitational acceleration)
|
||||
*
|
||||
* For gyroscope state vector:
|
||||
* Orientation is determined by right-hand rule.
|
||||
* Units: deg/sec
|
||||
*
|
||||
* For rotation state vector
|
||||
* Units: rotations
|
||||
*
|
||||
* For orientation state matrix
|
||||
* x vector
|
||||
* y vector
|
||||
* z vector
|
||||
*
|
||||
* For quaternion state vector
|
||||
* xyz vector
|
||||
* w float
|
||||
*/
|
||||
using MotionStatus = std::tuple<Common::Vec3<float>, Common::Vec3<float>, Common::Vec3<float>,
|
||||
std::array<Common::Vec3f, 3>, Common::Quaternion<f32>>;
|
||||
|
||||
/**
|
||||
* A motion device is an input device that returns a motion status object
|
||||
*/
|
||||
using MotionDevice = InputDevice<MotionStatus>;
|
||||
|
||||
/**
|
||||
* A touch status is an object that returns an array of 16 tuple elements of two floats and a bool.
|
||||
* The floats are x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is
|
||||
* pressed.
|
||||
*/
|
||||
using TouchStatus = std::array<std::tuple<float, float, bool>, 16>;
|
||||
|
||||
/**
|
||||
* A touch device is an input device that returns a touch status object
|
||||
*/
|
||||
using TouchDevice = InputDevice<TouchStatus>;
|
||||
|
||||
/**
|
||||
* A mouse device is an input device that returns a tuple of two floats and four ints.
|
||||
* The first two floats are X and Y device coordinates of the mouse (from 0-1).
|
||||
* The s32s are the mouse wheel.
|
||||
*/
|
||||
using MouseDevice = InputDevice<std::tuple<float, float, s32, s32>>;
|
||||
|
||||
} // namespace Input
|
||||
@@ -0,0 +1,232 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "core/hid/emulated_console.h"
|
||||
#include "core/hid/input_converter.h"
|
||||
|
||||
namespace Core::HID {
|
||||
EmulatedConsole::EmulatedConsole() = default;
|
||||
|
||||
EmulatedConsole::~EmulatedConsole() = default;
|
||||
|
||||
void EmulatedConsole::ReloadFromSettings() {
|
||||
// Using first motion device from player 1. No need to assign any unique config at the moment
|
||||
const auto& player = Settings::values.players.GetValue()[0];
|
||||
motion_params = Common::ParamPackage(player.motions[0]);
|
||||
|
||||
ReloadInput();
|
||||
}
|
||||
|
||||
void EmulatedConsole::SetTouchParams() {
|
||||
// TODO(german77): Support any number of fingers
|
||||
std::size_t index = 0;
|
||||
|
||||
// Hardcode mouse, touchscreen and cemuhook parameters
|
||||
if (!Settings::values.mouse_enabled) {
|
||||
// We can't use mouse as touch if native mouse is enabled
|
||||
touch_params[index++] = Common::ParamPackage{"engine:mouse,axis_x:10,axis_y:11,button:0"};
|
||||
}
|
||||
touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0"};
|
||||
touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1"};
|
||||
touch_params[index++] =
|
||||
Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536"};
|
||||
touch_params[index++] =
|
||||
Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072"};
|
||||
|
||||
const auto button_index =
|
||||
static_cast<u64>(Settings::values.touch_from_button_map_index.GetValue());
|
||||
const auto& touch_buttons = Settings::values.touch_from_button_maps[button_index].buttons;
|
||||
|
||||
// Map the rest of the fingers from touch from button configuration
|
||||
for (const auto& config_entry : touch_buttons) {
|
||||
if (index >= touch_params.size()) {
|
||||
continue;
|
||||
}
|
||||
Common::ParamPackage params{config_entry};
|
||||
Common::ParamPackage touch_button_params;
|
||||
const int x = params.Get("x", 0);
|
||||
const int y = params.Get("y", 0);
|
||||
params.Erase("x");
|
||||
params.Erase("y");
|
||||
touch_button_params.Set("engine", "touch_from_button");
|
||||
touch_button_params.Set("button", params.Serialize());
|
||||
touch_button_params.Set("x", x);
|
||||
touch_button_params.Set("y", y);
|
||||
touch_button_params.Set("touch_id", static_cast<int>(index));
|
||||
touch_params[index] = touch_button_params;
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedConsole::ReloadInput() {
|
||||
// If you load any device here add the equivalent to the UnloadInput() function
|
||||
SetTouchParams();
|
||||
|
||||
motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params);
|
||||
if (motion_devices) {
|
||||
motion_devices->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback) { SetMotion(callback); },
|
||||
});
|
||||
}
|
||||
|
||||
// Unique index for identifying touch device source
|
||||
std::size_t index = 0;
|
||||
for (auto& touch_device : touch_devices) {
|
||||
touch_device = Common::Input::CreateDevice<Common::Input::InputDevice>(touch_params[index]);
|
||||
if (!touch_device) {
|
||||
continue;
|
||||
}
|
||||
touch_device->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetTouch(callback, index);
|
||||
},
|
||||
});
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedConsole::UnloadInput() {
|
||||
motion_devices.reset();
|
||||
for (auto& touch : touch_devices) {
|
||||
touch.reset();
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedConsole::EnableConfiguration() {
|
||||
is_configuring = true;
|
||||
SaveCurrentConfig();
|
||||
}
|
||||
|
||||
void EmulatedConsole::DisableConfiguration() {
|
||||
is_configuring = false;
|
||||
}
|
||||
|
||||
bool EmulatedConsole::IsConfiguring() const {
|
||||
return is_configuring;
|
||||
}
|
||||
|
||||
void EmulatedConsole::SaveCurrentConfig() {
|
||||
if (!is_configuring) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedConsole::RestoreConfig() {
|
||||
if (!is_configuring) {
|
||||
return;
|
||||
}
|
||||
ReloadFromSettings();
|
||||
}
|
||||
|
||||
Common::ParamPackage EmulatedConsole::GetMotionParam() const {
|
||||
return motion_params;
|
||||
}
|
||||
|
||||
void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
|
||||
motion_params = param;
|
||||
ReloadInput();
|
||||
}
|
||||
|
||||
void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
auto& raw_status = console.motion_values.raw_status;
|
||||
auto& emulated = console.motion_values.emulated;
|
||||
|
||||
raw_status = TransformToMotion(callback);
|
||||
emulated.SetAcceleration(Common::Vec3f{
|
||||
raw_status.accel.x.value,
|
||||
raw_status.accel.y.value,
|
||||
raw_status.accel.z.value,
|
||||
});
|
||||
emulated.SetGyroscope(Common::Vec3f{
|
||||
raw_status.gyro.x.value,
|
||||
raw_status.gyro.y.value,
|
||||
raw_status.gyro.z.value,
|
||||
});
|
||||
emulated.UpdateRotation(raw_status.delta_timestamp);
|
||||
emulated.UpdateOrientation(raw_status.delta_timestamp);
|
||||
|
||||
if (is_configuring) {
|
||||
TriggerOnChange(ConsoleTriggerType::Motion);
|
||||
return;
|
||||
}
|
||||
|
||||
auto& motion = console.motion_state;
|
||||
motion.accel = emulated.GetAcceleration();
|
||||
motion.gyro = emulated.GetGyroscope();
|
||||
motion.rotation = emulated.GetGyroscope();
|
||||
motion.orientation = emulated.GetOrientation();
|
||||
motion.quaternion = emulated.GetQuaternion();
|
||||
motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
|
||||
|
||||
TriggerOnChange(ConsoleTriggerType::Motion);
|
||||
}
|
||||
|
||||
void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index) {
|
||||
if (index >= console.touch_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
console.touch_values[index] = TransformToTouch(callback);
|
||||
|
||||
if (is_configuring) {
|
||||
TriggerOnChange(ConsoleTriggerType::Touch);
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO(german77): Remap touch id in sequential order
|
||||
console.touch_state[index] = {
|
||||
.position = {console.touch_values[index].x.value, console.touch_values[index].y.value},
|
||||
.id = static_cast<u32>(console.touch_values[index].id),
|
||||
.pressed = console.touch_values[index].pressed.value,
|
||||
};
|
||||
|
||||
TriggerOnChange(ConsoleTriggerType::Touch);
|
||||
}
|
||||
|
||||
ConsoleMotionValues EmulatedConsole::GetMotionValues() const {
|
||||
return console.motion_values;
|
||||
}
|
||||
|
||||
TouchValues EmulatedConsole::GetTouchValues() const {
|
||||
return console.touch_values;
|
||||
}
|
||||
|
||||
ConsoleMotion EmulatedConsole::GetMotion() const {
|
||||
return console.motion_state;
|
||||
}
|
||||
|
||||
TouchFingerState EmulatedConsole::GetTouch() const {
|
||||
return console.touch_state;
|
||||
}
|
||||
|
||||
void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const ConsoleUpdateCallback& poller = poller_pair.second;
|
||||
if (poller.on_change) {
|
||||
poller.on_change(type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
callback_list.insert_or_assign(last_callback_key, update_callback);
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
void EmulatedConsole::DeleteCallback(int key) {
|
||||
std::lock_guard lock{mutex};
|
||||
const auto& iterator = callback_list.find(key);
|
||||
if (iterator == callback_list.end()) {
|
||||
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
|
||||
return;
|
||||
}
|
||||
callback_list.erase(iterator);
|
||||
}
|
||||
} // namespace Core::HID
|
||||
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