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Author SHA1 Message Date
yuzubot 77eab1e66f "Merge Tagged PR 4836" 2021-07-07 12:02:53 +00:00
yuzubot 87e408fb99 "Merge Tagged PR 5896" 2021-07-07 12:02:53 +00:00
bunnei 2eb018c80f Merge pull request #6562 from Morph1984/flush-behavior
common: fs: More misc. changes
2021-07-07 00:40:31 -07:00
bunnei eb3cb3af35 Merge pull request #6497 from FernandoS27/scotty-doesnt-know
GPU Memory Manager - Correct handling of non continuous backing memory.
2021-07-06 17:26:21 -07:00
bunnei b07423f6e2 Merge pull request #6566 from Morph1984/sign-compare-as-error
CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
2021-07-06 11:23:33 -07:00
Morph ebb82b0b83 CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
Treats (un)signed comparison mismatches as errors to be consistent with MSVC
2021-07-06 12:50:09 -04:00
Morph a59ae5e702 common: logging: backend: Close the file after exceeding the write limit
There's no point in keeping the file open after the write limit is exceeded. This allows the file to be committed to the disk shortly after it is closed and avoids redundantly checking whether or not the write limit is exceeded.
2021-07-06 05:59:47 -04:00
Morph 14ab50defb common: fs: file: Revert Flush to its previous behavior and add Commit
It became apparent that logging can continuously spam errors that trigger file flushing.
Since committing the files to disk is an expensive operation, this causes unnecessarily high disk usage.
As such, we will revert Flush() to the previous behavior and add a Commit() member function in the event that this behavior is needed.
2021-07-06 05:59:47 -04:00
Morph d299d5531f common: fs: file: Flush the file in GetSize
This ensures that GetSize always retrieves the correct file size after a write operation.
2021-07-06 05:59:47 -04:00
bunnei bf50345d4c Merge pull request #6537 from Morph1984/warnings
general: Enforce multiple warnings in MSVC
2021-07-05 17:09:23 -07:00
bunnei 3d03a6ae02 Merge pull request #6556 from Morph1984/default-mii
service: mii: Retrieve the correct default miis.
2021-07-05 13:51:00 -07:00
Ameer J c770fa9823 Merge pull request #6540 from Kelebek1/nvdec
Slightly refactor NVDEC and codecs for readability and safety
2021-07-05 16:06:09 -04:00
Morph 942c0d6cdd Merge pull request #6561 from german77/analog_fix
input_common: Add missing modifier callback to analog from button
2021-07-05 12:47:42 -04:00
german77 c19ec2edd9 input_common: Add missing modifier callback to analog from button 2021-07-05 11:39:42 -05:00
Morph dd44089f87 Merge pull request #6559 from german77/compilation_warnings
Replace usages of deprecated member functions in QMouseEvent and QWheelEvent
2021-07-05 11:23:11 -04:00
german77 b188d7792a profiler: Fix deprecated functions 2021-07-05 10:15:35 -05:00
Fernando Sahmkow c6a9e91784 Texture Cache: Fix collision with multiple overlaps of the same sparse texture. 2021-07-04 22:32:36 +02:00
Fernando Sahmkow a8a0927d42 Texture Cache: Fix GCC & Clang. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow 8f9f142956 Texture Cache: Address feedback. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow fd98fcf7f0 Texture Cache: Improve accuracy of sparse texture detection. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow 38165fb7e3 Texture Cache: Initial Implementation of Sparse Textures. 2021-07-04 22:32:03 +02:00
Morph 5dfa313d2c service: mii: Retrieve the correct default miis.
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.
2021-07-04 05:38:34 -04:00
Kelebek1 208a04dcff Slightly refactor NVDEC and codecs for readability and safety 2021-07-01 06:22:05 +01:00
Morph 248a146ab7 CMakeLists: Disable all warnings for external headers
This lets us avoid needing to wrap external headers with #pragma warning directives for warnings we treat as errors and avoids generating warnings for external code.

Thanks to MerryMage for pointing this out.
2021-06-28 14:24:28 -04:00
Morph 22d7b89c15 video_core: Remove #pragma warning directives for external headers 2021-06-28 14:21:40 -04:00
Morph 954259312e input_common: Remove #pragma warning directives for external headers 2021-06-28 14:20:25 -04:00
Morph 0eae00e263 CMakeLists: Enforce C4018, C4267, C4305, C4389 2021-06-28 14:20:25 -04:00
Morph e828c5a559 core: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph 58550cfcdc input_common: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph a47704f4dd video_core: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph d3d6613d33 video_core: Silence signed/unsigned mismatch warnings 2021-06-28 09:21:42 -04:00
55 changed files with 1876 additions and 739 deletions

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+13 -3
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@@ -45,14 +45,23 @@ if (MSVC)
/Zc:inline
/Zc:throwingNew
# External headers diagnostics
/experimental:external # Enables the external headers options. This option isn't required in Visual Studio 2019 version 16.10 and later
/external:anglebrackets # Treats all headers included by #include <header>, where the header file is enclosed in angle brackets (< >), as external headers
/external:W0 # Sets the default warning level to 0 for external headers, effectively turning off warnings for external headers
# Warnings
/W3
/we4062 # enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4018 # 'expression': signed/unsigned mismatch
/we4062 # Enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4101 # 'identifier': unreferenced local variable
/we4189 # 'identifier': local variable is initialized but not referenced
/we4265 # 'class': class has virtual functions, but destructor is not virtual
/we4388 # signed/unsigned mismatch
/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
/we4267 # 'var': conversion from 'size_t' to 'type', possible loss of data
/we4305 # 'context': truncation from 'type1' to 'type2'
/we4388 # 'expression': signed/unsigned mismatch
/we4389 # 'operator': signed/unsigned mismatch
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
/we4715 # 'function': not all control paths return a value
@@ -73,6 +82,7 @@ else()
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=reorder
-Werror=sign-compare
-Werror=switch
-Werror=uninitialized
-Werror=unused-function
-3
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@@ -51,9 +51,6 @@ if (NOT MSVC)
target_compile_options(audio_core PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=sign-compare
-Werror=shadow
-Werror=unused-parameter
-Werror=unused-variable
+27 -2
View File
@@ -306,9 +306,9 @@ bool IOFile::Flush() const {
errno = 0;
#ifdef _WIN32
const auto flush_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
const auto flush_result = std::fflush(file) == 0;
#else
const auto flush_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
const auto flush_result = std::fflush(file) == 0;
#endif
if (!flush_result) {
@@ -320,6 +320,28 @@ bool IOFile::Flush() const {
return flush_result;
}
bool IOFile::Commit() const {
if (!IsOpen()) {
return false;
}
errno = 0;
#ifdef _WIN32
const auto commit_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
#else
const auto commit_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
#endif
if (!commit_result) {
const auto ec = std::error_code{errno, std::generic_category()};
LOG_ERROR(Common_Filesystem, "Failed to commit the file at path={}, ec_message={}",
PathToUTF8String(file_path), ec.message());
}
return commit_result;
}
bool IOFile::SetSize(u64 size) const {
if (!IsOpen()) {
return false;
@@ -347,6 +369,9 @@ u64 IOFile::GetSize() const {
return 0;
}
// Flush any unwritten buffered data into the file prior to retrieving the file size.
std::fflush(file);
std::error_code ec;
const auto file_size = fs::file_size(file_path, ec);
+10 -1
View File
@@ -396,12 +396,21 @@ public:
[[nodiscard]] size_t WriteString(std::span<const char> string) const;
/**
* Attempts to flush any unwritten buffered data into the file and flush the file into the disk.
* Attempts to flush any unwritten buffered data into the file.
*
* @returns True if the flush was successful, false otherwise.
*/
bool Flush() const;
/**
* Attempts to commit the file into the disk.
* Note that this is an expensive operation as this forces the operating system to write
* the contents of the file associated with the file descriptor into the disk.
*
* @returns True if the commit was successful, false otherwise.
*/
bool Commit() const;
/**
* Resizes the file to a given size.
* If the file is resized to a smaller size, the remainder of the file is discarded.
+12 -9
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@@ -171,19 +171,22 @@ FileBackend::FileBackend(const std::filesystem::path& filename) {
FileBackend::~FileBackend() = default;
void FileBackend::Write(const Entry& entry) {
using namespace Common::Literals;
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
// know)
constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
if (!file->IsOpen()) {
return;
}
if (Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN_EXTENDED) {
return;
} else if (!Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN) {
using namespace Common::Literals;
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
const bool write_limit_exceeded =
bytes_written > MAX_BYTES_WRITTEN_EXTENDED ||
(bytes_written > MAX_BYTES_WRITTEN && !Settings::values.extended_logging);
// Close the file after the write limit is exceeded.
if (write_limit_exceeded) {
file->Close();
return;
}
+3 -8
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@@ -654,24 +654,19 @@ endif()
if (MSVC)
target_compile_options(core PRIVATE
/we4018 # 'expression' : signed/unsigned mismatch
/we4244 # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
/we4245 # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
/we4305 # 'context' : truncation from 'type1' to 'type2'
/we4456 # Declaration of 'identifier' hides previous local declaration
/we4457 # Declaration of 'identifier' hides function parameter
/we4458 # Declaration of 'identifier' hides class member
/we4459 # Declaration of 'identifier' hides global declaration
/we4715 # 'function' : not all control paths return a value
)
else()
target_compile_options(core PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=sign-compare
-Werror=shadow
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
+3 -2
View File
@@ -20,6 +20,7 @@ namespace {
constexpr ResultCode ERROR_CANNOT_FIND_ENTRY{ErrorModule::Mii, 4};
constexpr std::size_t BaseMiiCount{2};
constexpr std::size_t DefaultMiiCount{RawData::DefaultMii.size()};
constexpr MiiStoreData::Name DefaultMiiName{u'y', u'u', u'z', u'u'};
@@ -415,7 +416,7 @@ u32 MiiManager::GetCount(SourceFlag source_flag) const {
count += 0;
}
if ((source_flag & SourceFlag::Default) != SourceFlag::None) {
count += DefaultMiiCount;
count += (DefaultMiiCount - BaseMiiCount);
}
return static_cast<u32>(count);
}
@@ -445,7 +446,7 @@ ResultVal<std::vector<MiiInfoElement>> MiiManager::GetDefault(SourceFlag source_
return MakeResult(std::move(result));
}
for (std::size_t index = 0; index < DefaultMiiCount; index++) {
for (std::size_t index = BaseMiiCount; index < DefaultMiiCount; index++) {
result.emplace_back(BuildDefault(index), Source::Default);
}
@@ -68,6 +68,7 @@ void nvhost_nvdec::OnOpen(DeviceFD fd) {}
void nvhost_nvdec::OnClose(DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
system.GPU().ClearCdmaInstance();
system.GPU().MemoryManager().InvalidateQueuedCaches();
}
} // namespace Service::Nvidia::Devices
@@ -198,7 +198,13 @@ NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vec
return NvResult::InvalidState;
}
if (const auto size{RemoveBufferMap(object->dma_map_addr)}; size) {
gpu.MemoryManager().Unmap(object->dma_map_addr, *size);
if (vic_device) {
// UnmapVicFrame defers texture_cache invalidation of the frame address until
// the stream is over
gpu.MemoryManager().UnmapVicFrame(object->dma_map_addr, *size);
} else {
gpu.MemoryManager().Unmap(object->dma_map_addr, *size);
}
} else {
// This occurs quite frequently, however does not seem to impact functionality
LOG_DEBUG(Service_NVDRV, "invalid offset=0x{:X} dma=0x{:X}", object->addr,
@@ -160,6 +160,7 @@ protected:
s32_le nvmap_fd{};
u32_le submit_timeout{};
bool vic_device{};
std::shared_ptr<nvmap> nvmap_dev;
SyncpointManager& syncpoint_manager;
std::array<u32, MaxSyncPoints> device_syncpoints{};
@@ -12,8 +12,9 @@
namespace Service::Nvidia::Devices {
nvhost_vic::nvhost_vic(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
SyncpointManager& syncpoint_manager_)
: nvhost_nvdec_common{system_, std::move(nvmap_dev_), syncpoint_manager_} {}
: nvhost_nvdec_common(system_, std::move(nvmap_dev_), syncpoint_manager_) {
vic_device = true;
}
nvhost_vic::~nvhost_vic() = default;
NvResult nvhost_vic::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
+4 -15
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@@ -34,28 +34,17 @@ if (MSVC)
/W4
/WX
# 'expression' : signed/unsigned mismatch
/we4018
# 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
/we4244
# 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4245
# 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4254
# 'var' : conversion from 'size_t' to 'type', possible loss of data
/we4267
# 'context' : truncation from 'type1' to 'type2'
/we4305
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
)
else()
target_compile_options(input_common PRIVATE
-Werror
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=shadow
-Werror=sign-compare
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
-Werror=unused-variable
+1
View File
@@ -27,6 +27,7 @@ public:
down->SetCallback(callbacks);
left->SetCallback(callbacks);
right->SetCallback(callbacks);
modifier->SetCallback(callbacks);
}
bool IsAngleGreater(float old_angle, float new_angle) const {
@@ -5,14 +5,7 @@
#include <chrono>
#include <thread>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4200) // nonstandard extension used : zero-sized array in struct/union
#endif
#include <libusb.h>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#include "common/logging/log.h"
#include "common/param_package.h"
-7
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@@ -8,14 +8,7 @@
#include <optional>
#include <type_traits>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4701)
#endif
#include <boost/crc.hpp>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#include "common/bit_field.h"
#include "common/swap.h"
+2 -3
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@@ -292,13 +292,12 @@ endif()
if (MSVC)
target_compile_options(video_core PRIVATE
/we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
/we4244 # 'var' : conversion from integer to 'type', possible loss of data
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
/we4456 # Declaration of 'identifier' hides previous local declaration
/we4457 # Declaration of 'identifier' hides function parameter
/we4458 # Declaration of 'identifier' hides class member
/we4459 # Declaration of 'identifier' hides global declaration
/we4715 # 'function' : not all control paths return a value
)
else()
target_compile_options(video_core PRIVATE
+1 -2
View File
@@ -103,8 +103,7 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
case ThiMethod::SetMethod1:
LOG_DEBUG(Service_NVDRV, "NVDEC method 0x{:X}",
static_cast<u32>(nvdec_thi_state.method_0));
nvdec_processor->ProcessMethod(static_cast<Nvdec::Method>(nvdec_thi_state.method_0),
data);
nvdec_processor->ProcessMethod(nvdec_thi_state.method_0, data);
break;
default:
break;
+53 -34
View File
@@ -23,8 +23,8 @@ void AVFrameDeleter(AVFrame* ptr) {
av_free(ptr);
}
Codec::Codec(GPU& gpu_)
: gpu(gpu_), h264_decoder(std::make_unique<Decoder::H264>(gpu)),
Codec::Codec(GPU& gpu_, const NvdecCommon::NvdecRegisters& regs)
: gpu(gpu_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(gpu)),
vp9_decoder(std::make_unique<Decoder::VP9>(gpu)) {}
Codec::~Codec() {
@@ -43,46 +43,48 @@ Codec::~Codec() {
avcodec_close(av_codec_ctx);
}
void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
if (current_codec != codec) {
LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", static_cast<u32>(codec));
current_codec = codec;
void Codec::Initialize() {
AVCodecID codec{AV_CODEC_ID_NONE};
switch (current_codec) {
case NvdecCommon::VideoCodec::H264:
codec = AV_CODEC_ID_H264;
break;
case NvdecCommon::VideoCodec::Vp9:
codec = AV_CODEC_ID_VP9;
break;
default:
return;
}
av_codec = avcodec_find_decoder(codec);
av_codec_ctx = avcodec_alloc_context3(av_codec);
av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
// TODO(ameerj): libavcodec gpu hw acceleration
const auto av_error = avcodec_open2(av_codec_ctx, av_codec, nullptr);
if (av_error < 0) {
LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed.");
avcodec_close(av_codec_ctx);
return;
}
initialized = true;
return;
}
void Codec::StateWrite(u32 offset, u64 arguments) {
u8* const state_offset = reinterpret_cast<u8*>(&state) + offset * sizeof(u64);
std::memcpy(state_offset, &arguments, sizeof(u64));
void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
if (current_codec != codec) {
current_codec = codec;
LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", GetCurrentCodecName());
}
}
void Codec::Decode() {
bool is_first_frame = false;
const bool is_first_frame = !initialized;
if (!initialized) {
if (current_codec == NvdecCommon::VideoCodec::H264) {
av_codec = avcodec_find_decoder(AV_CODEC_ID_H264);
} else if (current_codec == NvdecCommon::VideoCodec::Vp9) {
av_codec = avcodec_find_decoder(AV_CODEC_ID_VP9);
} else {
LOG_ERROR(Service_NVDRV, "Unknown video codec {}", current_codec);
return;
}
av_codec_ctx = avcodec_alloc_context3(av_codec);
av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
// TODO(ameerj): libavcodec gpu hw acceleration
const auto av_error = avcodec_open2(av_codec_ctx, av_codec, nullptr);
if (av_error < 0) {
LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed.");
avcodec_close(av_codec_ctx);
return;
}
initialized = true;
is_first_frame = true;
Initialize();
}
bool vp9_hidden_frame = false;
bool vp9_hidden_frame = false;
AVPacket packet{};
av_init_packet(&packet);
std::vector<u8> frame_data;
@@ -95,7 +97,7 @@ void Codec::Decode() {
}
packet.data = frame_data.data();
packet.size = static_cast<int>(frame_data.size());
packet.size = static_cast<s32>(frame_data.size());
avcodec_send_packet(av_codec_ctx, &packet);
@@ -127,4 +129,21 @@ NvdecCommon::VideoCodec Codec::GetCurrentCodec() const {
return current_codec;
}
std::string_view Codec::GetCurrentCodecName() const {
switch (current_codec) {
case NvdecCommon::VideoCodec::None:
return "None";
case NvdecCommon::VideoCodec::H264:
return "H264";
case NvdecCommon::VideoCodec::Vp8:
return "VP8";
case NvdecCommon::VideoCodec::H265:
return "H265";
case NvdecCommon::VideoCodec::Vp9:
return "VP9";
default:
return "Unknown";
}
};
} // namespace Tegra
+7 -13
View File
@@ -14,18 +14,10 @@ extern "C" {
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wconversion"
#endif
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4242) // conversion from 'type' to 'type', possible loss of data
#pragma warning(disable : 4244) // conversion from 'type' to 'type', possible loss of data
#endif
#include <libavcodec/avcodec.h>
#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic pop
#endif
#ifdef _MSC_VER
#pragma warning(pop)
#endif
}
namespace Tegra {
@@ -42,15 +34,15 @@ class VP9;
class Codec {
public:
explicit Codec(GPU& gpu);
explicit Codec(GPU& gpu, const NvdecCommon::NvdecRegisters& regs);
~Codec();
/// Initialize the codec, returning success or failure
void Initialize();
/// Sets NVDEC video stream codec
void SetTargetCodec(NvdecCommon::VideoCodec codec);
/// Populate NvdecRegisters state with argument value at the provided offset
void StateWrite(u32 offset, u64 arguments);
/// Call decoders to construct headers, decode AVFrame with ffmpeg
void Decode();
@@ -59,6 +51,8 @@ public:
/// Returns the value of current_codec
[[nodiscard]] NvdecCommon::VideoCodec GetCurrentCodec() const;
/// Return name of the current codec
[[nodiscard]] std::string_view GetCurrentCodecName() const;
private:
bool initialized{};
@@ -68,10 +62,10 @@ private:
AVCodecContext* av_codec_ctx{nullptr};
GPU& gpu;
const NvdecCommon::NvdecRegisters& state;
std::unique_ptr<Decoder::H264> h264_decoder;
std::unique_ptr<Decoder::VP9> vp9_decoder;
NvdecCommon::NvdecRegisters state{};
std::queue<AVFramePtr> av_frames{};
};
+119 -124
View File
@@ -45,135 +45,130 @@ H264::~H264() = default;
const std::vector<u8>& H264::ComposeFrameHeader(const NvdecCommon::NvdecRegisters& state,
bool is_first_frame) {
H264DecoderContext context{};
H264DecoderContext context;
gpu.MemoryManager().ReadBlock(state.picture_info_offset, &context, sizeof(H264DecoderContext));
const s32 frame_number = static_cast<s32>((context.h264_parameter_set.flags >> 46) & 0x1ffff);
const s64 frame_number = context.h264_parameter_set.frame_number.Value();
if (!is_first_frame && frame_number != 0) {
frame.resize(context.frame_data_size);
frame.resize(context.stream_len);
gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size());
} else {
/// Encode header
H264BitWriter writer{};
writer.WriteU(1, 24);
writer.WriteU(0, 1);
writer.WriteU(3, 2);
writer.WriteU(7, 5);
writer.WriteU(100, 8);
writer.WriteU(0, 8);
writer.WriteU(31, 8);
writer.WriteUe(0);
const auto chroma_format_idc =
static_cast<u32>((context.h264_parameter_set.flags >> 12) & 3);
writer.WriteUe(chroma_format_idc);
if (chroma_format_idc == 3) {
writer.WriteBit(false);
}
writer.WriteUe(0);
writer.WriteUe(0);
writer.WriteBit(false); // QpprimeYZeroTransformBypassFlag
writer.WriteBit(false); // Scaling matrix present flag
const auto order_cnt_type = static_cast<u32>((context.h264_parameter_set.flags >> 14) & 3);
writer.WriteUe(static_cast<u32>((context.h264_parameter_set.flags >> 8) & 0xf));
writer.WriteUe(order_cnt_type);
if (order_cnt_type == 0) {
writer.WriteUe(context.h264_parameter_set.log2_max_pic_order_cnt);
} else if (order_cnt_type == 1) {
writer.WriteBit(context.h264_parameter_set.delta_pic_order_always_zero_flag != 0);
writer.WriteSe(0);
writer.WriteSe(0);
writer.WriteUe(0);
}
const s32 pic_height = context.h264_parameter_set.pic_height_in_map_units /
(context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
writer.WriteUe(16);
writer.WriteBit(false);
writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1);
writer.WriteUe(pic_height - 1);
writer.WriteBit(context.h264_parameter_set.frame_mbs_only_flag != 0);
if (!context.h264_parameter_set.frame_mbs_only_flag) {
writer.WriteBit(((context.h264_parameter_set.flags >> 0) & 1) != 0);
}
writer.WriteBit(((context.h264_parameter_set.flags >> 1) & 1) != 0);
writer.WriteBit(false); // Frame cropping flag
writer.WriteBit(false); // VUI parameter present flag
writer.End();
// H264 PPS
writer.WriteU(1, 24);
writer.WriteU(0, 1);
writer.WriteU(3, 2);
writer.WriteU(8, 5);
writer.WriteUe(0);
writer.WriteUe(0);
writer.WriteBit(context.h264_parameter_set.entropy_coding_mode_flag != 0);
writer.WriteBit(false);
writer.WriteUe(0);
writer.WriteUe(context.h264_parameter_set.num_refidx_l0_default_active);
writer.WriteUe(context.h264_parameter_set.num_refidx_l1_default_active);
writer.WriteBit(((context.h264_parameter_set.flags >> 2) & 1) != 0);
writer.WriteU(static_cast<s32>((context.h264_parameter_set.flags >> 32) & 0x3), 2);
s32 pic_init_qp = static_cast<s32>((context.h264_parameter_set.flags >> 16) & 0x3f);
pic_init_qp = (pic_init_qp << 26) >> 26;
writer.WriteSe(pic_init_qp);
writer.WriteSe(0);
s32 chroma_qp_index_offset =
static_cast<s32>((context.h264_parameter_set.flags >> 22) & 0x1f);
chroma_qp_index_offset = (chroma_qp_index_offset << 27) >> 27;
writer.WriteSe(chroma_qp_index_offset);
writer.WriteBit(context.h264_parameter_set.deblocking_filter_control_flag != 0);
writer.WriteBit(((context.h264_parameter_set.flags >> 3) & 1) != 0);
writer.WriteBit(context.h264_parameter_set.redundant_pic_count_flag != 0);
writer.WriteBit(context.h264_parameter_set.transform_8x8_mode_flag != 0);
writer.WriteBit(true);
for (s32 index = 0; index < 6; index++) {
writer.WriteBit(true);
const auto matrix_x4 =
std::vector<u8>(context.scaling_matrix_4.begin(), context.scaling_matrix_4.end());
writer.WriteScalingList(matrix_x4, index * 16, 16);
}
if (context.h264_parameter_set.transform_8x8_mode_flag) {
for (s32 index = 0; index < 2; index++) {
writer.WriteBit(true);
const auto matrix_x8 = std::vector<u8>(context.scaling_matrix_8.begin(),
context.scaling_matrix_8.end());
writer.WriteScalingList(matrix_x8, index * 64, 64);
}
}
s32 chroma_qp_index_offset2 =
static_cast<s32>((context.h264_parameter_set.flags >> 27) & 0x1f);
chroma_qp_index_offset2 = (chroma_qp_index_offset2 << 27) >> 27;
writer.WriteSe(chroma_qp_index_offset2);
writer.End();
const auto& encoded_header = writer.GetByteArray();
frame.resize(encoded_header.size() + context.frame_data_size);
std::memcpy(frame.data(), encoded_header.data(), encoded_header.size());
gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset,
frame.data() + encoded_header.size(),
context.frame_data_size);
return frame;
}
// Encode header
H264BitWriter writer{};
writer.WriteU(1, 24);
writer.WriteU(0, 1);
writer.WriteU(3, 2);
writer.WriteU(7, 5);
writer.WriteU(100, 8);
writer.WriteU(0, 8);
writer.WriteU(31, 8);
writer.WriteUe(0);
const u32 chroma_format_idc =
static_cast<u32>(context.h264_parameter_set.chroma_format_idc.Value());
writer.WriteUe(chroma_format_idc);
if (chroma_format_idc == 3) {
writer.WriteBit(false);
}
writer.WriteUe(0);
writer.WriteUe(0);
writer.WriteBit(false); // QpprimeYZeroTransformBypassFlag
writer.WriteBit(false); // Scaling matrix present flag
writer.WriteUe(static_cast<u32>(context.h264_parameter_set.log2_max_frame_num_minus4.Value()));
const auto order_cnt_type =
static_cast<u32>(context.h264_parameter_set.pic_order_cnt_type.Value());
writer.WriteUe(order_cnt_type);
if (order_cnt_type == 0) {
writer.WriteUe(context.h264_parameter_set.log2_max_pic_order_cnt_lsb_minus4);
} else if (order_cnt_type == 1) {
writer.WriteBit(context.h264_parameter_set.delta_pic_order_always_zero_flag != 0);
writer.WriteSe(0);
writer.WriteSe(0);
writer.WriteUe(0);
}
const s32 pic_height = context.h264_parameter_set.frame_height_in_map_units /
(context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
writer.WriteUe(16);
writer.WriteBit(false);
writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1);
writer.WriteUe(pic_height - 1);
writer.WriteBit(context.h264_parameter_set.frame_mbs_only_flag != 0);
if (!context.h264_parameter_set.frame_mbs_only_flag) {
writer.WriteBit(context.h264_parameter_set.flags.mbaff_frame.Value() != 0);
}
writer.WriteBit(context.h264_parameter_set.flags.direct_8x8_inference.Value() != 0);
writer.WriteBit(false); // Frame cropping flag
writer.WriteBit(false); // VUI parameter present flag
writer.End();
// H264 PPS
writer.WriteU(1, 24);
writer.WriteU(0, 1);
writer.WriteU(3, 2);
writer.WriteU(8, 5);
writer.WriteUe(0);
writer.WriteUe(0);
writer.WriteBit(context.h264_parameter_set.entropy_coding_mode_flag != 0);
writer.WriteBit(false);
writer.WriteUe(0);
writer.WriteUe(context.h264_parameter_set.num_refidx_l0_default_active);
writer.WriteUe(context.h264_parameter_set.num_refidx_l1_default_active);
writer.WriteBit(context.h264_parameter_set.flags.weighted_pred.Value() != 0);
writer.WriteU(static_cast<s32>(context.h264_parameter_set.weighted_bipred_idc.Value()), 2);
s32 pic_init_qp = static_cast<s32>(context.h264_parameter_set.pic_init_qp_minus26.Value());
writer.WriteSe(pic_init_qp);
writer.WriteSe(0);
s32 chroma_qp_index_offset =
static_cast<s32>(context.h264_parameter_set.chroma_qp_index_offset.Value());
writer.WriteSe(chroma_qp_index_offset);
writer.WriteBit(context.h264_parameter_set.deblocking_filter_control_present_flag != 0);
writer.WriteBit(context.h264_parameter_set.flags.constrained_intra_pred.Value() != 0);
writer.WriteBit(context.h264_parameter_set.redundant_pic_cnt_present_flag != 0);
writer.WriteBit(context.h264_parameter_set.transform_8x8_mode_flag != 0);
writer.WriteBit(true);
for (s32 index = 0; index < 6; index++) {
writer.WriteBit(true);
std::span<const u8> matrix{context.weight_scale};
writer.WriteScalingList(matrix, index * 16, 16);
}
if (context.h264_parameter_set.transform_8x8_mode_flag) {
for (s32 index = 0; index < 2; index++) {
writer.WriteBit(true);
std::span<const u8> matrix{context.weight_scale_8x8};
writer.WriteScalingList(matrix, index * 64, 64);
}
}
s32 chroma_qp_index_offset2 =
static_cast<s32>(context.h264_parameter_set.second_chroma_qp_index_offset.Value());
writer.WriteSe(chroma_qp_index_offset2);
writer.End();
const auto& encoded_header = writer.GetByteArray();
frame.resize(encoded_header.size() + context.stream_len);
std::memcpy(frame.data(), encoded_header.data(), encoded_header.size());
gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset,
frame.data() + encoded_header.size(), context.stream_len);
return frame;
}
@@ -202,7 +197,7 @@ void H264BitWriter::WriteBit(bool state) {
WriteBits(state ? 1 : 0, 1);
}
void H264BitWriter::WriteScalingList(const std::vector<u8>& list, s32 start, s32 count) {
void H264BitWriter::WriteScalingList(std::span<const u8> list, s32 start, s32 count) {
std::vector<u8> scan(count);
if (count == 16) {
std::memcpy(scan.data(), zig_zag_scan.data(), scan.size());
+105 -33
View File
@@ -20,7 +20,9 @@
#pragma once
#include <span>
#include <vector>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/command_classes/nvdec_common.h"
@@ -48,7 +50,7 @@ public:
/// Based on section 7.3.2.1.1.1 and Table 7-4 in the H.264 specification
/// Writes the scaling matrices of the sream
void WriteScalingList(const std::vector<u8>& list, s32 start, s32 count);
void WriteScalingList(std::span<const u8> list, s32 start, s32 count);
/// Return the bitstream as a vector.
[[nodiscard]] std::vector<u8>& GetByteArray();
@@ -78,40 +80,110 @@ public:
const NvdecCommon::NvdecRegisters& state, bool is_first_frame = false);
private:
struct H264ParameterSet {
u32 log2_max_pic_order_cnt{};
u32 delta_pic_order_always_zero_flag{};
u32 frame_mbs_only_flag{};
u32 pic_width_in_mbs{};
u32 pic_height_in_map_units{};
INSERT_PADDING_WORDS(1);
u32 entropy_coding_mode_flag{};
u32 bottom_field_pic_order_flag{};
u32 num_refidx_l0_default_active{};
u32 num_refidx_l1_default_active{};
u32 deblocking_filter_control_flag{};
u32 redundant_pic_count_flag{};
u32 transform_8x8_mode_flag{};
INSERT_PADDING_WORDS(9);
u64 flags{};
u32 frame_number{};
u32 frame_number2{};
};
static_assert(sizeof(H264ParameterSet) == 0x68, "H264ParameterSet is an invalid size");
struct H264DecoderContext {
INSERT_PADDING_BYTES(0x48);
u32 frame_data_size{};
INSERT_PADDING_BYTES(0xc);
H264ParameterSet h264_parameter_set{};
INSERT_PADDING_BYTES(0x100);
std::array<u8, 0x60> scaling_matrix_4;
std::array<u8, 0x80> scaling_matrix_8;
};
static_assert(sizeof(H264DecoderContext) == 0x2a0, "H264DecoderContext is an invalid size");
std::vector<u8> frame;
GPU& gpu;
struct H264ParameterSet {
s32 log2_max_pic_order_cnt_lsb_minus4; ///< 0x00
s32 delta_pic_order_always_zero_flag; ///< 0x04
s32 frame_mbs_only_flag; ///< 0x08
u32 pic_width_in_mbs; ///< 0x0C
u32 frame_height_in_map_units; ///< 0x10
union { ///< 0x14
BitField<0, 2, u32> tile_format;
BitField<2, 3, u32> gob_height;
};
u32 entropy_coding_mode_flag; ///< 0x18
s32 pic_order_present_flag; ///< 0x1C
s32 num_refidx_l0_default_active; ///< 0x20
s32 num_refidx_l1_default_active; ///< 0x24
s32 deblocking_filter_control_present_flag; ///< 0x28
s32 redundant_pic_cnt_present_flag; ///< 0x2C
u32 transform_8x8_mode_flag; ///< 0x30
u32 pitch_luma; ///< 0x34
u32 pitch_chroma; ///< 0x38
u32 luma_top_offset; ///< 0x3C
u32 luma_bot_offset; ///< 0x40
u32 luma_frame_offset; ///< 0x44
u32 chroma_top_offset; ///< 0x48
u32 chroma_bot_offset; ///< 0x4C
u32 chroma_frame_offset; ///< 0x50
u32 hist_buffer_size; ///< 0x54
union { ///< 0x58
union {
BitField<0, 1, u64> mbaff_frame;
BitField<1, 1, u64> direct_8x8_inference;
BitField<2, 1, u64> weighted_pred;
BitField<3, 1, u64> constrained_intra_pred;
BitField<4, 1, u64> ref_pic;
BitField<5, 1, u64> field_pic;
BitField<6, 1, u64> bottom_field;
BitField<7, 1, u64> second_field;
} flags;
BitField<8, 4, u64> log2_max_frame_num_minus4;
BitField<12, 2, u64> chroma_format_idc;
BitField<14, 2, u64> pic_order_cnt_type;
BitField<16, 6, s64> pic_init_qp_minus26;
BitField<22, 5, s64> chroma_qp_index_offset;
BitField<27, 5, s64> second_chroma_qp_index_offset;
BitField<32, 2, u64> weighted_bipred_idc;
BitField<34, 7, u64> curr_pic_idx;
BitField<41, 5, u64> curr_col_idx;
BitField<46, 16, u64> frame_number;
BitField<62, 1, u64> frame_surfaces;
BitField<63, 1, u64> output_memory_layout;
};
};
static_assert(sizeof(H264ParameterSet) == 0x60, "H264ParameterSet is an invalid size");
struct H264DecoderContext {
INSERT_PADDING_WORDS_NOINIT(18); ///< 0x0000
u32 stream_len; ///< 0x0048
INSERT_PADDING_WORDS_NOINIT(3); ///< 0x004C
H264ParameterSet h264_parameter_set; ///< 0x0058
INSERT_PADDING_WORDS_NOINIT(66); ///< 0x00B8
std::array<u8, 0x60> weight_scale; ///< 0x01C0
std::array<u8, 0x80> weight_scale_8x8; ///< 0x0220
};
static_assert(sizeof(H264DecoderContext) == 0x2A0, "H264DecoderContext is an invalid size");
#define ASSERT_POSITION(field_name, position) \
static_assert(offsetof(H264ParameterSet, field_name) == position, \
"Field " #field_name " has invalid position")
ASSERT_POSITION(log2_max_pic_order_cnt_lsb_minus4, 0x00);
ASSERT_POSITION(delta_pic_order_always_zero_flag, 0x04);
ASSERT_POSITION(frame_mbs_only_flag, 0x08);
ASSERT_POSITION(pic_width_in_mbs, 0x0C);
ASSERT_POSITION(frame_height_in_map_units, 0x10);
ASSERT_POSITION(tile_format, 0x14);
ASSERT_POSITION(entropy_coding_mode_flag, 0x18);
ASSERT_POSITION(pic_order_present_flag, 0x1C);
ASSERT_POSITION(num_refidx_l0_default_active, 0x20);
ASSERT_POSITION(num_refidx_l1_default_active, 0x24);
ASSERT_POSITION(deblocking_filter_control_present_flag, 0x28);
ASSERT_POSITION(redundant_pic_cnt_present_flag, 0x2C);
ASSERT_POSITION(transform_8x8_mode_flag, 0x30);
ASSERT_POSITION(pitch_luma, 0x34);
ASSERT_POSITION(pitch_chroma, 0x38);
ASSERT_POSITION(luma_top_offset, 0x3C);
ASSERT_POSITION(luma_bot_offset, 0x40);
ASSERT_POSITION(luma_frame_offset, 0x44);
ASSERT_POSITION(chroma_top_offset, 0x48);
ASSERT_POSITION(chroma_bot_offset, 0x4C);
ASSERT_POSITION(chroma_frame_offset, 0x50);
ASSERT_POSITION(hist_buffer_size, 0x54);
ASSERT_POSITION(flags, 0x58);
#undef ASSERT_POSITION
#define ASSERT_POSITION(field_name, position) \
static_assert(offsetof(H264DecoderContext, field_name) == position, \
"Field " #field_name " has invalid position")
ASSERT_POSITION(stream_len, 0x48);
ASSERT_POSITION(h264_parameter_set, 0x58);
ASSERT_POSITION(weight_scale, 0x1C0);
#undef ASSERT_POSITION
};
} // namespace Decoder
@@ -354,7 +354,7 @@ void VP9::WriteMvProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_
}
Vp9PictureInfo VP9::GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state) {
PictureInfo picture_info{};
PictureInfo picture_info;
gpu.MemoryManager().ReadBlock(state.picture_info_offset, &picture_info, sizeof(PictureInfo));
Vp9PictureInfo vp9_info = picture_info.Convert();
@@ -370,7 +370,7 @@ Vp9PictureInfo VP9::GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state)
}
void VP9::InsertEntropy(u64 offset, Vp9EntropyProbs& dst) {
EntropyProbs entropy{};
EntropyProbs entropy;
gpu.MemoryManager().ReadBlock(offset, &entropy, sizeof(EntropyProbs));
entropy.Convert(dst);
}
+173 -134
View File
@@ -15,10 +15,10 @@ class GPU;
namespace Decoder {
struct Vp9FrameDimensions {
s16 width{};
s16 height{};
s16 luma_pitch{};
s16 chroma_pitch{};
s16 width;
s16 height;
s16 luma_pitch;
s16 chroma_pitch;
};
static_assert(sizeof(Vp9FrameDimensions) == 0x8, "Vp9 Vp9FrameDimensions is an invalid size");
@@ -49,87 +49,87 @@ enum class TxMode {
};
struct Segmentation {
u8 enabled{};
u8 update_map{};
u8 temporal_update{};
u8 abs_delta{};
std::array<u32, 8> feature_mask{};
std::array<std::array<s16, 4>, 8> feature_data{};
u8 enabled;
u8 update_map;
u8 temporal_update;
u8 abs_delta;
std::array<u32, 8> feature_mask;
std::array<std::array<s16, 4>, 8> feature_data;
};
static_assert(sizeof(Segmentation) == 0x64, "Segmentation is an invalid size");
struct LoopFilter {
u8 mode_ref_delta_enabled{};
std::array<s8, 4> ref_deltas{};
std::array<s8, 2> mode_deltas{};
u8 mode_ref_delta_enabled;
std::array<s8, 4> ref_deltas;
std::array<s8, 2> mode_deltas;
};
static_assert(sizeof(LoopFilter) == 0x7, "LoopFilter is an invalid size");
struct Vp9EntropyProbs {
std::array<u8, 36> y_mode_prob{};
std::array<u8, 64> partition_prob{};
std::array<u8, 1728> coef_probs{};
std::array<u8, 8> switchable_interp_prob{};
std::array<u8, 28> inter_mode_prob{};
std::array<u8, 4> intra_inter_prob{};
std::array<u8, 5> comp_inter_prob{};
std::array<u8, 10> single_ref_prob{};
std::array<u8, 5> comp_ref_prob{};
std::array<u8, 6> tx_32x32_prob{};
std::array<u8, 4> tx_16x16_prob{};
std::array<u8, 2> tx_8x8_prob{};
std::array<u8, 3> skip_probs{};
std::array<u8, 3> joints{};
std::array<u8, 2> sign{};
std::array<u8, 20> classes{};
std::array<u8, 2> class_0{};
std::array<u8, 20> prob_bits{};
std::array<u8, 12> class_0_fr{};
std::array<u8, 6> fr{};
std::array<u8, 2> class_0_hp{};
std::array<u8, 2> high_precision{};
std::array<u8, 36> y_mode_prob; ///< 0x0000
std::array<u8, 64> partition_prob; ///< 0x0024
std::array<u8, 1728> coef_probs; ///< 0x0064
std::array<u8, 8> switchable_interp_prob; ///< 0x0724
std::array<u8, 28> inter_mode_prob; ///< 0x072C
std::array<u8, 4> intra_inter_prob; ///< 0x0748
std::array<u8, 5> comp_inter_prob; ///< 0x074C
std::array<u8, 10> single_ref_prob; ///< 0x0751
std::array<u8, 5> comp_ref_prob; ///< 0x075B
std::array<u8, 6> tx_32x32_prob; ///< 0x0760
std::array<u8, 4> tx_16x16_prob; ///< 0x0766
std::array<u8, 2> tx_8x8_prob; ///< 0x076A
std::array<u8, 3> skip_probs; ///< 0x076C
std::array<u8, 3> joints; ///< 0x076F
std::array<u8, 2> sign; ///< 0x0772
std::array<u8, 20> classes; ///< 0x0774
std::array<u8, 2> class_0; ///< 0x0788
std::array<u8, 20> prob_bits; ///< 0x078A
std::array<u8, 12> class_0_fr; ///< 0x079E
std::array<u8, 6> fr; ///< 0x07AA
std::array<u8, 2> class_0_hp; ///< 0x07B0
std::array<u8, 2> high_precision; ///< 0x07B2
};
static_assert(sizeof(Vp9EntropyProbs) == 0x7B4, "Vp9EntropyProbs is an invalid size");
struct Vp9PictureInfo {
bool is_key_frame{};
bool intra_only{};
bool last_frame_was_key{};
bool frame_size_changed{};
bool error_resilient_mode{};
bool last_frame_shown{};
bool show_frame{};
std::array<s8, 4> ref_frame_sign_bias{};
s32 base_q_index{};
s32 y_dc_delta_q{};
s32 uv_dc_delta_q{};
s32 uv_ac_delta_q{};
bool lossless{};
s32 transform_mode{};
bool allow_high_precision_mv{};
s32 interp_filter{};
s32 reference_mode{};
s8 comp_fixed_ref{};
std::array<s8, 2> comp_var_ref{};
s32 log2_tile_cols{};
s32 log2_tile_rows{};
bool segment_enabled{};
bool segment_map_update{};
bool segment_map_temporal_update{};
s32 segment_abs_delta{};
std::array<u32, 8> segment_feature_enable{};
std::array<std::array<s16, 4>, 8> segment_feature_data{};
bool mode_ref_delta_enabled{};
bool use_prev_in_find_mv_refs{};
std::array<s8, 4> ref_deltas{};
std::array<s8, 2> mode_deltas{};
Vp9EntropyProbs entropy{};
Vp9FrameDimensions frame_size{};
u8 first_level{};
u8 sharpness_level{};
u32 bitstream_size{};
std::array<u64, 4> frame_offsets{};
std::array<bool, 4> refresh_frame{};
bool is_key_frame;
bool intra_only;
bool last_frame_was_key;
bool frame_size_changed;
bool error_resilient_mode;
bool last_frame_shown;
bool show_frame;
std::array<s8, 4> ref_frame_sign_bias;
s32 base_q_index;
s32 y_dc_delta_q;
s32 uv_dc_delta_q;
s32 uv_ac_delta_q;
bool lossless;
s32 transform_mode;
bool allow_high_precision_mv;
s32 interp_filter;
s32 reference_mode;
s8 comp_fixed_ref;
std::array<s8, 2> comp_var_ref;
s32 log2_tile_cols;
s32 log2_tile_rows;
bool segment_enabled;
bool segment_map_update;
bool segment_map_temporal_update;
s32 segment_abs_delta;
std::array<u32, 8> segment_feature_enable;
std::array<std::array<s16, 4>, 8> segment_feature_data;
bool mode_ref_delta_enabled;
bool use_prev_in_find_mv_refs;
std::array<s8, 4> ref_deltas;
std::array<s8, 2> mode_deltas;
Vp9EntropyProbs entropy;
Vp9FrameDimensions frame_size;
u8 first_level;
u8 sharpness_level;
u32 bitstream_size;
std::array<u64, 4> frame_offsets;
std::array<bool, 4> refresh_frame;
};
struct Vp9FrameContainer {
@@ -138,35 +138,35 @@ struct Vp9FrameContainer {
};
struct PictureInfo {
INSERT_PADDING_WORDS(12);
u32 bitstream_size{};
INSERT_PADDING_WORDS(5);
Vp9FrameDimensions last_frame_size{};
Vp9FrameDimensions golden_frame_size{};
Vp9FrameDimensions alt_frame_size{};
Vp9FrameDimensions current_frame_size{};
u32 vp9_flags{};
std::array<s8, 4> ref_frame_sign_bias{};
u8 first_level{};
u8 sharpness_level{};
u8 base_q_index{};
u8 y_dc_delta_q{};
u8 uv_ac_delta_q{};
u8 uv_dc_delta_q{};
u8 lossless{};
u8 tx_mode{};
u8 allow_high_precision_mv{};
u8 interp_filter{};
u8 reference_mode{};
s8 comp_fixed_ref{};
std::array<s8, 2> comp_var_ref{};
u8 log2_tile_cols{};
u8 log2_tile_rows{};
Segmentation segmentation{};
LoopFilter loop_filter{};
INSERT_PADDING_BYTES(5);
u32 surface_params{};
INSERT_PADDING_WORDS(3);
INSERT_PADDING_WORDS_NOINIT(12); ///< 0x00
u32 bitstream_size; ///< 0x30
INSERT_PADDING_WORDS_NOINIT(5); ///< 0x34
Vp9FrameDimensions last_frame_size; ///< 0x48
Vp9FrameDimensions golden_frame_size; ///< 0x50
Vp9FrameDimensions alt_frame_size; ///< 0x58
Vp9FrameDimensions current_frame_size; ///< 0x60
u32 vp9_flags; ///< 0x68
std::array<s8, 4> ref_frame_sign_bias; ///< 0x6C
u8 first_level; ///< 0x70
u8 sharpness_level; ///< 0x71
u8 base_q_index; ///< 0x72
u8 y_dc_delta_q; ///< 0x73
u8 uv_ac_delta_q; ///< 0x74
u8 uv_dc_delta_q; ///< 0x75
u8 lossless; ///< 0x76
u8 tx_mode; ///< 0x77
u8 allow_high_precision_mv; ///< 0x78
u8 interp_filter; ///< 0x79
u8 reference_mode; ///< 0x7A
s8 comp_fixed_ref; ///< 0x7B
std::array<s8, 2> comp_var_ref; ///< 0x7C
u8 log2_tile_cols; ///< 0x7E
u8 log2_tile_rows; ///< 0x7F
Segmentation segmentation; ///< 0x80
LoopFilter loop_filter; ///< 0xE4
INSERT_PADDING_BYTES_NOINIT(5); ///< 0xEB
u32 surface_params; ///< 0xF0
INSERT_PADDING_WORDS_NOINIT(3); ///< 0xF4
[[nodiscard]] Vp9PictureInfo Convert() const {
return {
@@ -176,6 +176,7 @@ struct PictureInfo {
.frame_size_changed = (vp9_flags & FrameFlags::FrameSizeChanged) != 0,
.error_resilient_mode = (vp9_flags & FrameFlags::ErrorResilientMode) != 0,
.last_frame_shown = (vp9_flags & FrameFlags::LastShowFrame) != 0,
.show_frame = false,
.ref_frame_sign_bias = ref_frame_sign_bias,
.base_q_index = base_q_index,
.y_dc_delta_q = y_dc_delta_q,
@@ -204,45 +205,48 @@ struct PictureInfo {
!(vp9_flags == (FrameFlags::LastFrameIsKeyFrame)),
.ref_deltas = loop_filter.ref_deltas,
.mode_deltas = loop_filter.mode_deltas,
.entropy{},
.frame_size = current_frame_size,
.first_level = first_level,
.sharpness_level = sharpness_level,
.bitstream_size = bitstream_size,
.frame_offsets{},
.refresh_frame{},
};
}
};
static_assert(sizeof(PictureInfo) == 0x100, "PictureInfo is an invalid size");
struct EntropyProbs {
INSERT_PADDING_BYTES(1024);
std::array<u8, 28> inter_mode_prob{};
std::array<u8, 4> intra_inter_prob{};
INSERT_PADDING_BYTES(80);
std::array<u8, 2> tx_8x8_prob{};
std::array<u8, 4> tx_16x16_prob{};
std::array<u8, 6> tx_32x32_prob{};
std::array<u8, 4> y_mode_prob_e8{};
std::array<std::array<u8, 8>, 4> y_mode_prob_e0e7{};
INSERT_PADDING_BYTES(64);
std::array<u8, 64> partition_prob{};
INSERT_PADDING_BYTES(10);
std::array<u8, 8> switchable_interp_prob{};
std::array<u8, 5> comp_inter_prob{};
std::array<u8, 3> skip_probs{};
INSERT_PADDING_BYTES(1);
std::array<u8, 3> joints{};
std::array<u8, 2> sign{};
std::array<u8, 2> class_0{};
std::array<u8, 6> fr{};
std::array<u8, 2> class_0_hp{};
std::array<u8, 2> high_precision{};
std::array<u8, 20> classes{};
std::array<u8, 12> class_0_fr{};
std::array<u8, 20> pred_bits{};
std::array<u8, 10> single_ref_prob{};
std::array<u8, 5> comp_ref_prob{};
INSERT_PADDING_BYTES(17);
std::array<u8, 2304> coef_probs{};
INSERT_PADDING_BYTES_NOINIT(1024); ///< 0x0000
std::array<u8, 28> inter_mode_prob; ///< 0x0400
std::array<u8, 4> intra_inter_prob; ///< 0x041C
INSERT_PADDING_BYTES_NOINIT(80); ///< 0x0420
std::array<u8, 2> tx_8x8_prob; ///< 0x0470
std::array<u8, 4> tx_16x16_prob; ///< 0x0472
std::array<u8, 6> tx_32x32_prob; ///< 0x0476
std::array<u8, 4> y_mode_prob_e8; ///< 0x047C
std::array<std::array<u8, 8>, 4> y_mode_prob_e0e7; ///< 0x0480
INSERT_PADDING_BYTES_NOINIT(64); ///< 0x04A0
std::array<u8, 64> partition_prob; ///< 0x04E0
INSERT_PADDING_BYTES_NOINIT(10); ///< 0x0520
std::array<u8, 8> switchable_interp_prob; ///< 0x052A
std::array<u8, 5> comp_inter_prob; ///< 0x0532
std::array<u8, 3> skip_probs; ///< 0x0537
INSERT_PADDING_BYTES_NOINIT(1); ///< 0x053A
std::array<u8, 3> joints; ///< 0x053B
std::array<u8, 2> sign; ///< 0x053E
std::array<u8, 2> class_0; ///< 0x0540
std::array<u8, 6> fr; ///< 0x0542
std::array<u8, 2> class_0_hp; ///< 0x0548
std::array<u8, 2> high_precision; ///< 0x054A
std::array<u8, 20> classes; ///< 0x054C
std::array<u8, 12> class_0_fr; ///< 0x0560
std::array<u8, 20> pred_bits; ///< 0x056C
std::array<u8, 10> single_ref_prob; ///< 0x0580
std::array<u8, 5> comp_ref_prob; ///< 0x058A
INSERT_PADDING_BYTES_NOINIT(17); ///< 0x058F
std::array<u8, 2304> coef_probs; ///< 0x05A0
void Convert(Vp9EntropyProbs& fc) {
fc.inter_mode_prob = inter_mode_prob;
@@ -293,10 +297,45 @@ struct RefPoolElement {
};
struct FrameContexts {
s64 from{};
bool adapted{};
Vp9EntropyProbs probs{};
s64 from;
bool adapted;
Vp9EntropyProbs probs;
};
#define ASSERT_POSITION(field_name, position) \
static_assert(offsetof(Vp9EntropyProbs, field_name) == position, \
"Field " #field_name " has invalid position")
ASSERT_POSITION(partition_prob, 0x0024);
ASSERT_POSITION(switchable_interp_prob, 0x0724);
ASSERT_POSITION(sign, 0x0772);
ASSERT_POSITION(class_0_fr, 0x079E);
ASSERT_POSITION(high_precision, 0x07B2);
#undef ASSERT_POSITION
#define ASSERT_POSITION(field_name, position) \
static_assert(offsetof(PictureInfo, field_name) == position, \
"Field " #field_name " has invalid position")
ASSERT_POSITION(bitstream_size, 0x30);
ASSERT_POSITION(last_frame_size, 0x48);
ASSERT_POSITION(first_level, 0x70);
ASSERT_POSITION(segmentation, 0x80);
ASSERT_POSITION(loop_filter, 0xE4);
ASSERT_POSITION(surface_params, 0xF0);
#undef ASSERT_POSITION
#define ASSERT_POSITION(field_name, position) \
static_assert(offsetof(EntropyProbs, field_name) == position, \
"Field " #field_name " has invalid position")
ASSERT_POSITION(inter_mode_prob, 0x400);
ASSERT_POSITION(tx_8x8_prob, 0x470);
ASSERT_POSITION(partition_prob, 0x4E0);
ASSERT_POSITION(class_0, 0x540);
ASSERT_POSITION(class_0_fr, 0x560);
ASSERT_POSITION(coef_probs, 0x5A0);
#undef ASSERT_POSITION
}; // namespace Decoder
}; // namespace Tegra
+8 -9
View File
@@ -8,22 +8,21 @@
namespace Tegra {
Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), codec(std::make_unique<Codec>(gpu)) {}
#define NVDEC_REG_INDEX(field_name) \
(offsetof(NvdecCommon::NvdecRegisters, field_name) / sizeof(u64))
Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), state{}, codec(std::make_unique<Codec>(gpu, state)) {}
Nvdec::~Nvdec() = default;
void Nvdec::ProcessMethod(Method method, u32 argument) {
if (method == Method::SetVideoCodec) {
codec->StateWrite(static_cast<u32>(method), argument);
} else {
codec->StateWrite(static_cast<u32>(method), static_cast<u64>(argument) << 8);
}
void Nvdec::ProcessMethod(u32 method, u32 argument) {
state.reg_array[method] = static_cast<u64>(argument) << 8;
switch (method) {
case Method::SetVideoCodec:
case NVDEC_REG_INDEX(set_codec_id):
codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(argument));
break;
case Method::Execute:
case NVDEC_REG_INDEX(execute):
Execute();
break;
}
+2 -6
View File
@@ -14,16 +14,11 @@ class GPU;
class Nvdec {
public:
enum class Method : u32 {
SetVideoCodec = 0x80,
Execute = 0xc0,
};
explicit Nvdec(GPU& gpu);
~Nvdec();
/// Writes the method into the state, Invoke Execute() if encountered
void ProcessMethod(Method method, u32 argument);
void ProcessMethod(u32 method, u32 argument);
/// Return most recently decoded frame
[[nodiscard]] AVFramePtr GetFrame();
@@ -33,6 +28,7 @@ private:
void Execute();
GPU& gpu;
NvdecCommon::NvdecRegisters state;
std::unique_ptr<Codec> codec;
};
} // namespace Tegra
+74 -29
View File
@@ -4,40 +4,13 @@
#pragma once
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Tegra::NvdecCommon {
struct NvdecRegisters {
INSERT_PADDING_WORDS(256);
u64 set_codec_id{};
INSERT_PADDING_WORDS(254);
u64 set_platform_id{};
u64 picture_info_offset{};
u64 frame_bitstream_offset{};
u64 frame_number{};
u64 h264_slice_data_offsets{};
u64 h264_mv_dump_offset{};
INSERT_PADDING_WORDS(6);
u64 frame_stats_offset{};
u64 h264_last_surface_luma_offset{};
u64 h264_last_surface_chroma_offset{};
std::array<u64, 17> surface_luma_offset{};
std::array<u64, 17> surface_chroma_offset{};
INSERT_PADDING_WORDS(132);
u64 vp9_entropy_probs_offset{};
u64 vp9_backward_updates_offset{};
u64 vp9_last_frame_segmap_offset{};
u64 vp9_curr_frame_segmap_offset{};
INSERT_PADDING_WORDS(2);
u64 vp9_last_frame_mvs_offset{};
u64 vp9_curr_frame_mvs_offset{};
INSERT_PADDING_WORDS(2);
};
static_assert(sizeof(NvdecRegisters) == (0xBC0), "NvdecRegisters is incorrect size");
enum class VideoCodec : u32 {
enum class VideoCodec : u64 {
None = 0x0,
H264 = 0x3,
Vp8 = 0x5,
@@ -45,4 +18,76 @@ enum class VideoCodec : u32 {
Vp9 = 0x9,
};
// NVDEC should use a 32-bit address space, but is mapped to 64-bit,
// doubling the sizes here is compensating for that.
struct NvdecRegisters {
static constexpr std::size_t NUM_REGS = 0x178;
union {
struct {
INSERT_PADDING_WORDS_NOINIT(256); ///< 0x0000
VideoCodec set_codec_id; ///< 0x0400
INSERT_PADDING_WORDS_NOINIT(126); ///< 0x0408
u64 execute; ///< 0x0600
INSERT_PADDING_WORDS_NOINIT(126); ///< 0x0608
struct { ///< 0x0800
union {
BitField<0, 3, VideoCodec> codec;
BitField<4, 1, u64> gp_timer_on;
BitField<13, 1, u64> mb_timer_on;
BitField<14, 1, u64> intra_frame_pslc;
BitField<17, 1, u64> all_intra_frame;
};
} control_params;
u64 picture_info_offset; ///< 0x0808
u64 frame_bitstream_offset; ///< 0x0810
u64 frame_number; ///< 0x0818
u64 h264_slice_data_offsets; ///< 0x0820
u64 h264_mv_dump_offset; ///< 0x0828
INSERT_PADDING_WORDS_NOINIT(6); ///< 0x0830
u64 frame_stats_offset; ///< 0x0848
u64 h264_last_surface_luma_offset; ///< 0x0850
u64 h264_last_surface_chroma_offset; ///< 0x0858
std::array<u64, 17> surface_luma_offset; ///< 0x0860
std::array<u64, 17> surface_chroma_offset; ///< 0x08E8
INSERT_PADDING_WORDS_NOINIT(132); ///< 0x0970
u64 vp9_entropy_probs_offset; ///< 0x0B80
u64 vp9_backward_updates_offset; ///< 0x0B88
u64 vp9_last_frame_segmap_offset; ///< 0x0B90
u64 vp9_curr_frame_segmap_offset; ///< 0x0B98
INSERT_PADDING_WORDS_NOINIT(2); ///< 0x0BA0
u64 vp9_last_frame_mvs_offset; ///< 0x0BA8
u64 vp9_curr_frame_mvs_offset; ///< 0x0BB0
INSERT_PADDING_WORDS_NOINIT(2); ///< 0x0BB8
};
std::array<u64, NUM_REGS> reg_array;
};
};
static_assert(sizeof(NvdecRegisters) == (0xBC0), "NvdecRegisters is incorrect size");
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(NvdecRegisters, field_name) == position * sizeof(u64), \
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(set_codec_id, 0x80);
ASSERT_REG_POSITION(execute, 0xC0);
ASSERT_REG_POSITION(control_params, 0x100);
ASSERT_REG_POSITION(picture_info_offset, 0x101);
ASSERT_REG_POSITION(frame_bitstream_offset, 0x102);
ASSERT_REG_POSITION(frame_number, 0x103);
ASSERT_REG_POSITION(h264_slice_data_offsets, 0x104);
ASSERT_REG_POSITION(frame_stats_offset, 0x109);
ASSERT_REG_POSITION(h264_last_surface_luma_offset, 0x10A);
ASSERT_REG_POSITION(h264_last_surface_chroma_offset, 0x10B);
ASSERT_REG_POSITION(surface_luma_offset, 0x10C);
ASSERT_REG_POSITION(surface_chroma_offset, 0x11D);
ASSERT_REG_POSITION(vp9_entropy_probs_offset, 0x170);
ASSERT_REG_POSITION(vp9_backward_updates_offset, 0x171);
ASSERT_REG_POSITION(vp9_last_frame_segmap_offset, 0x172);
ASSERT_REG_POSITION(vp9_curr_frame_segmap_offset, 0x173);
ASSERT_REG_POSITION(vp9_last_frame_mvs_offset, 0x175);
ASSERT_REG_POSITION(vp9_curr_frame_mvs_offset, 0x176);
#undef ASSERT_REG_POSITION
} // namespace Tegra::NvdecCommon
-7
View File
@@ -9,17 +9,10 @@ extern "C" {
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wconversion"
#endif
#ifdef _MSC_VER
#pragma warning(disable : 4244) // conversion from 'type' to 'type', possible loss of data
#pragma warning(push)
#endif
#include <libswscale/swscale.h>
#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic pop
#endif
#ifdef _MSC_VER
#pragma warning(pop)
#endif
}
#include "common/assert.h"
+4
View File
@@ -1785,6 +1785,8 @@ public:
SSY,
SYNC,
BRK,
CAL,
RET,
DEPBAR,
VOTE,
VOTE_VTG,
@@ -2108,6 +2110,8 @@ private:
INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
INST("111000110100----", Id::BRK, Type::Flow, "BRK"),
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
INST("111000100110----", Id::CAL, Type::Flow, "CAL"),
INST("111000110010----", Id::RET, Type::Flow, "RET"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
INST("0101000011100---", Id::VOTE_VTG, Type::Warp, "VOTE_VTG"),
+123 -5
View File
@@ -69,11 +69,16 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
} else {
UNREACHABLE_MSG("Unmapping non-existent GPU address=0x{:x}", gpu_addr);
}
// Flush and invalidate through the GPU interface, to be asynchronous if possible.
const std::optional<VAddr> cpu_addr = GpuToCpuAddress(gpu_addr);
ASSERT(cpu_addr);
rasterizer->UnmapMemory(*cpu_addr, size);
const auto submapped_ranges = GetSubmappedRange(gpu_addr, size);
for (const auto& map : submapped_ranges) {
// Flush and invalidate through the GPU interface, to be asynchronous if possible.
const std::optional<VAddr> cpu_addr = GpuToCpuAddress(map.first);
ASSERT(cpu_addr);
rasterizer->UnmapMemory(*cpu_addr, map.second);
}
UpdateRange(gpu_addr, PageEntry::State::Unmapped, size);
}
@@ -114,6 +119,25 @@ void MemoryManager::TryUnlockPage(PageEntry page_entry, std::size_t size) {
.IsSuccess());
}
void MemoryManager::UnmapVicFrame(GPUVAddr gpu_addr, std::size_t size) {
if (!size) {
return;
}
const std::optional<VAddr> cpu_addr = GpuToCpuAddress(gpu_addr);
ASSERT(cpu_addr);
rasterizer->InvalidateExceptTextureCache(*cpu_addr, size);
cache_invalidate_queue.push_back({*cpu_addr, size});
UpdateRange(gpu_addr, PageEntry::State::Unmapped, size);
}
void MemoryManager::InvalidateQueuedCaches() {
for (const auto& entry : cache_invalidate_queue) {
rasterizer->InvalidateTextureCache(entry.first, entry.second);
}
cache_invalidate_queue.clear();
}
PageEntry MemoryManager::GetPageEntry(GPUVAddr gpu_addr) const {
return page_table[PageEntryIndex(gpu_addr)];
}
@@ -127,8 +151,14 @@ void MemoryManager::SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::s
//// Lock the new page
// TryLockPage(page_entry, size);
auto& current_page = page_table[PageEntryIndex(gpu_addr)];
page_table[PageEntryIndex(gpu_addr)] = page_entry;
if ((!current_page.IsValid() && page_entry.IsValid()) ||
current_page.ToAddress() != page_entry.ToAddress()) {
rasterizer->ModifyGPUMemory(gpu_addr, size);
}
current_page = page_entry;
}
std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size_t align,
@@ -174,6 +204,19 @@ std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
return page_entry.ToAddress() + (gpu_addr & page_mask);
}
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr, std::size_t size) const {
size_t page_index{addr >> page_bits};
const size_t page_last{(addr + size + page_size - 1) >> page_bits};
while (page_index < page_last) {
const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
if (page_addr && *page_addr != 0) {
return page_addr;
}
++page_index;
}
return std::nullopt;
}
template <typename T>
T MemoryManager::Read(GPUVAddr addr) const {
if (auto page_pointer{GetPointer(addr)}; page_pointer) {
@@ -370,4 +413,79 @@ bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const {
return page <= Core::Memory::PAGE_SIZE;
}
bool MemoryManager::IsContinousRange(GPUVAddr gpu_addr, std::size_t size) const {
size_t page_index{gpu_addr >> page_bits};
const size_t page_last{(gpu_addr + size + page_size - 1) >> page_bits};
std::optional<VAddr> old_page_addr{};
while (page_index != page_last) {
const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
if (!page_addr || *page_addr == 0) {
return false;
}
if (old_page_addr) {
if (*old_page_addr + page_size != *page_addr) {
return false;
}
}
old_page_addr = page_addr;
++page_index;
}
return true;
}
bool MemoryManager::IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) const {
size_t page_index{gpu_addr >> page_bits};
const size_t page_last{(gpu_addr + size + page_size - 1) >> page_bits};
while (page_index < page_last) {
if (!page_table[page_index].IsValid() || page_table[page_index].ToAddress() == 0) {
return false;
}
++page_index;
}
return true;
}
std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
GPUVAddr gpu_addr, std::size_t size) const {
std::vector<std::pair<GPUVAddr, std::size_t>> result{};
size_t page_index{gpu_addr >> page_bits};
size_t remaining_size{size};
size_t page_offset{gpu_addr & page_mask};
std::optional<std::pair<GPUVAddr, std::size_t>> last_segment{};
std::optional<VAddr> old_page_addr{};
const auto extend_size = [this, &last_segment, &page_index](std::size_t bytes) {
if (!last_segment) {
GPUVAddr new_base_addr = page_index << page_bits;
last_segment = {new_base_addr, bytes};
} else {
last_segment->second += bytes;
}
};
const auto split = [this, &last_segment, &result] {
if (last_segment) {
result.push_back(*last_segment);
last_segment = std::nullopt;
}
};
while (remaining_size > 0) {
const size_t num_bytes{std::min(page_size - page_offset, remaining_size)};
const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
if (!page_addr) {
split();
} else if (old_page_addr) {
if (*old_page_addr + page_size != *page_addr) {
split();
}
extend_size(num_bytes);
} else {
extend_size(num_bytes);
}
++page_index;
page_offset = 0;
remaining_size -= num_bytes;
}
split();
return result;
}
} // namespace Tegra
+29 -1
View File
@@ -76,6 +76,8 @@ public:
[[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const;
[[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr, std::size_t size) const;
template <typename T>
[[nodiscard]] T Read(GPUVAddr addr) const;
@@ -112,10 +114,28 @@ public:
void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
/**
* IsGranularRange checks if a gpu region can be simply read with a pointer.
* Checks if a gpu region can be simply read with a pointer.
*/
[[nodiscard]] bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const;
/**
* Checks if a gpu region is mapped by a single range of cpu addresses.
*/
[[nodiscard]] bool IsContinousRange(GPUVAddr gpu_addr, std::size_t size) const;
/**
* Checks if a gpu region is mapped entirely.
*/
[[nodiscard]] bool IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) const;
/**
* Returns a vector with all the subranges of cpu addresses mapped beneath.
* if the region is continous, a single pair will be returned. If it's unmapped, an empty vector
* will be returned;
*/
std::vector<std::pair<GPUVAddr, std::size_t>> GetSubmappedRange(GPUVAddr gpu_addr,
std::size_t size) const;
[[nodiscard]] GPUVAddr Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size);
[[nodiscard]] GPUVAddr MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align);
[[nodiscard]] GPUVAddr MapAllocate32(VAddr cpu_addr, std::size_t size);
@@ -123,6 +143,14 @@ public:
[[nodiscard]] GPUVAddr Allocate(std::size_t size, std::size_t align);
void Unmap(GPUVAddr gpu_addr, std::size_t size);
/**
* Some Decoded NVDEC frames require that texture cache does not get invalidated.
* UnmapVicFrame defers the texture cache invalidation until the stream ends
* by invoking InvalidateQueuedCaches to invalidate all frame texture caches.
*/
void UnmapVicFrame(GPUVAddr gpu_addr, std::size_t size);
void InvalidateQueuedCaches();
private:
[[nodiscard]] PageEntry GetPageEntry(GPUVAddr gpu_addr) const;
void SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size = page_size);
+9
View File
@@ -72,6 +72,12 @@ public:
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
virtual void FlushRegion(VAddr addr, u64 size) = 0;
/// Notify rasterizer to flush the texture cache to Switch memory
virtual void InvalidateExceptTextureCache(VAddr addr, u64 size) = 0;
/// Notify rasterizer to invalidate the texture cache
virtual void InvalidateTextureCache(VAddr addr, u64 size) = 0;
/// Check if the the specified memory area requires flushing to CPU Memory.
virtual bool MustFlushRegion(VAddr addr, u64 size) = 0;
@@ -87,6 +93,9 @@ public:
/// Unmap memory range
virtual void UnmapMemory(VAddr addr, u64 size) = 0;
/// Remap GPU memory range. This means underneath backing memory changed
virtual void ModifyGPUMemory(GPUVAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
/// and invalidated
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
@@ -491,6 +491,9 @@ private:
const Registry& registry;
const ShaderType stage;
std::shared_ptr<ShaderFunctionIR> context_func;
u32 ast_var_base{};
std::size_t num_temporaries = 0;
std::size_t max_temporaries = 0;
@@ -807,13 +810,33 @@ ARBDecompiler::ARBDecompiler(const Device& device_, const ShaderIR& ir_, const R
: device{device_}, ir{ir_}, registry{registry_}, stage{stage_} {
DefineGlobalMemory();
context_func = ir.GetMainFunction();
ast_var_base = 0;
AddLine("TEMP RC;");
AddLine("TEMP FSWZA[4];");
AddLine("TEMP FSWZB[4];");
if (ir.IsDecompiled()) {
InitializeVariables();
AddLine("main:");
if (context_func->IsDecompiled()) {
DecompileAST();
} else {
DecompileBranchMode();
AddLine("RET;");
}
const auto& subfunctions = ir.GetSubFunctions();
auto it = subfunctions.begin();
while (it != subfunctions.end()) {
context_func = *it;
AddLine("func_{}:", context_func->GetId());
if (context_func->IsDecompiled()) {
DecompileAST();
} else {
DecompileBranchMode();
AddLine("RET;");
}
it++;
}
AddLine("END");
@@ -1060,41 +1083,38 @@ void ARBDecompiler::InitializeVariables() {
}
void ARBDecompiler::DecompileAST() {
const u32 num_flow_variables = ir.GetASTNumVariables();
const u32 num_flow_variables = context_func->GetASTNumVariables();
for (u32 i = 0; i < num_flow_variables; ++i) {
AddLine("TEMP F{};", i);
AddLine("TEMP F{};", i + ast_var_base);
}
for (u32 i = 0; i < num_flow_variables; ++i) {
AddLine("MOV.U F{}, {{0, 0, 0, 0}};", i);
AddLine("MOV.U F{}, {{0, 0, 0, 0}};", i + ast_var_base);
}
InitializeVariables();
VisitAST(ir.GetASTProgram());
VisitAST(context_func->GetASTProgram());
ast_var_base += num_flow_variables;
}
void ARBDecompiler::DecompileBranchMode() {
static constexpr u32 FLOW_STACK_SIZE = 20;
if (!ir.IsFlowStackDisabled()) {
if (!context_func->IsFlowStackDisabled()) {
AddLine("TEMP SSY[{}];", FLOW_STACK_SIZE);
AddLine("TEMP PBK[{}];", FLOW_STACK_SIZE);
AddLine("TEMP SSY_TOP;");
AddLine("TEMP PBK_TOP;");
}
AddLine("TEMP PC;");
AddLine("TEMP PC{};", context_func->GetId());
if (!ir.IsFlowStackDisabled()) {
if (!context_func->IsFlowStackDisabled()) {
AddLine("MOV.U SSY_TOP.x, 0;");
AddLine("MOV.U PBK_TOP.x, 0;");
}
InitializeVariables();
const auto basic_block_end = ir.GetBasicBlocks().end();
auto basic_block_it = ir.GetBasicBlocks().begin();
const auto basic_block_end = context_func->GetBasicBlocks().end();
auto basic_block_it = context_func->GetBasicBlocks().begin();
const u32 first_address = basic_block_it->first;
AddLine("MOV.U PC.x, {};", first_address);
AddLine("MOV.U PC{}.x, {};", context_func->GetId(), first_address);
AddLine("REP;");
@@ -1103,7 +1123,7 @@ void ARBDecompiler::DecompileBranchMode() {
const auto& [address, bb] = *basic_block_it;
++num_blocks;
AddLine("SEQ.S.CC RC.x, PC.x, {};", address);
AddLine("SEQ.S.CC RC.x, PC{}.x, {};", context_func->GetId(), address);
AddLine("IF NE.x;");
VisitBlock(bb);
@@ -1114,7 +1134,7 @@ void ARBDecompiler::DecompileBranchMode() {
const auto op = std::get_if<OperationNode>(&*bb[bb.size() - 1]);
if (!op || op->GetCode() != OperationCode::Branch) {
const u32 next_address = basic_block_it->first;
AddLine("MOV.U PC.x, {};", next_address);
AddLine("MOV.U PC{}.x, {};", context_func->GetId(), next_address);
AddLine("CONT;");
}
}
@@ -1152,7 +1172,8 @@ void ARBDecompiler::VisitAST(const ASTNode& node) {
} else if (const auto decoded = std::get_if<ASTBlockDecoded>(&*node->GetInnerData())) {
VisitBlock(decoded->nodes);
} else if (const auto var_set = std::get_if<ASTVarSet>(&*node->GetInnerData())) {
AddLine("MOV.U F{}, {};", var_set->index, VisitExpression(var_set->condition));
AddLine("MOV.U F{}, {};", var_set->index + ast_var_base,
VisitExpression(var_set->condition));
ResetTemporaries();
} else if (const auto do_while = std::get_if<ASTDoWhile>(&*node->GetInnerData())) {
const std::string condition = VisitExpression(do_while->condition);
@@ -1172,7 +1193,11 @@ void ARBDecompiler::VisitAST(const ASTNode& node) {
ResetTemporaries();
}
if (ast_return->kills) {
AddLine("KIL TR;");
if (stage == ShaderType::Fragment) {
AddLine("KIL TR;");
} else {
AddLine("RET;");
}
} else {
Exit();
}
@@ -1219,7 +1244,7 @@ std::string ARBDecompiler::VisitExpression(const Expr& node) {
return Visit(ir.GetConditionCode(expr->cc));
}
if (const auto expr = std::get_if<ExprVar>(&*node)) {
return fmt::format("F{}.x", expr->var_index);
return fmt::format("F{}.x", expr->var_index + ast_var_base);
}
if (const auto expr = std::get_if<ExprBoolean>(&*node)) {
return expr->value ? "0xffffffff" : "0";
@@ -1406,6 +1431,11 @@ std::string ARBDecompiler::Visit(const Node& node) {
return {};
}
if (const auto func_call = std::get_if<FunctionCallNode>(&*node)) {
AddLine("CAL func_{};", func_call->GetFuncId());
return {};
}
if ([[maybe_unused]] const auto cmt = std::get_if<CommentNode>(&*node)) {
// Uncommenting this will generate invalid code. GLASM lacks comments.
// AddLine("// {}", cmt->GetText());
@@ -1479,7 +1509,7 @@ std::string ARBDecompiler::GlobalMemoryPointer(const GmemNode& gmem) {
}
void ARBDecompiler::Exit() {
if (stage != ShaderType::Fragment) {
if (!context_func->IsMain() || stage != ShaderType::Fragment) {
AddLine("RET;");
return;
}
@@ -2021,13 +2051,13 @@ std::string ARBDecompiler::ImageStore(Operation operation) {
std::string ARBDecompiler::Branch(Operation operation) {
const auto target = std::get<ImmediateNode>(*operation[0]);
AddLine("MOV.U PC.x, {};", target.GetValue());
AddLine("MOV.U PC{}.x, {};", context_func->GetId(), target.GetValue());
AddLine("CONT;");
return {};
}
std::string ARBDecompiler::BranchIndirect(Operation operation) {
AddLine("MOV.U PC.x, {};", Visit(operation[0]));
AddLine("MOV.U PC{}.x, {};", context_func->GetId(), Visit(operation[0]));
AddLine("CONT;");
return {};
}
@@ -2045,7 +2075,7 @@ std::string ARBDecompiler::PopFlowStack(Operation operation) {
const auto stack = std::get<MetaStackClass>(operation.GetMeta());
const std::string_view stack_name = StackName(stack);
AddLine("SUB.S {}_TOP.x, {}_TOP.x, 1;", stack_name, stack_name);
AddLine("MOV.U PC.x, {}[{}_TOP.x].x;", stack_name, stack_name);
AddLine("MOV.U PC{}.x, {}[{}_TOP.x].x;", context_func->GetId(), stack_name, stack_name);
AddLine("CONT;");
return {};
}
@@ -2056,6 +2086,10 @@ std::string ARBDecompiler::Exit(Operation) {
}
std::string ARBDecompiler::Discard(Operation) {
if (stage != ShaderType::Fragment) {
AddLine("RET;");
return {};
}
AddLine("KIL TR;");
return {};
}
@@ -548,6 +548,26 @@ void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
query_cache.FlushRegion(addr, size);
}
void RasterizerOpenGL::InvalidateExceptTextureCache(VAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return;
}
shader_cache.InvalidateRegion(addr, size);
{
std::scoped_lock lock{buffer_cache.mutex};
buffer_cache.WriteMemory(addr, size);
}
query_cache.InvalidateRegion(addr, size);
}
void RasterizerOpenGL::InvalidateTextureCache(VAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return;
}
std::scoped_lock lock{texture_cache.mutex};
texture_cache.UnmapMemory(addr, size);
}
bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size) {
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
if (!Settings::IsGPULevelHigh()) {
@@ -611,6 +631,13 @@ void RasterizerOpenGL::UnmapMemory(VAddr addr, u64 size) {
shader_cache.OnCPUWrite(addr, size);
}
void RasterizerOpenGL::ModifyGPUMemory(GPUVAddr addr, u64 size) {
{
std::scoped_lock lock{texture_cache.mutex};
texture_cache.UnmapGPUMemory(addr, size);
}
}
void RasterizerOpenGL::SignalSemaphore(GPUVAddr addr, u32 value) {
if (!gpu.IsAsync()) {
gpu_memory.Write<u32>(addr, value);
@@ -75,11 +75,14 @@ public:
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override;
void InvalidateExceptTextureCache(VAddr addr, u64 size) override;
void InvalidateTextureCache(VAddr addr, u64 size) override;
bool MustFlushRegion(VAddr addr, u64 size) override;
void InvalidateRegion(VAddr addr, u64 size) override;
void OnCPUWrite(VAddr addr, u64 size) override;
void SyncGuestHost() override;
void UnmapMemory(VAddr addr, u64 size) override;
void ModifyGPUMemory(GPUVAddr addr, u64 size) override;
void SignalSemaphore(GPUVAddr addr, u32 value) override;
void SignalSyncPoint(u32 value) override;
void ReleaseFences() override;
@@ -435,6 +435,27 @@ public:
DeclareCustomVariables();
DeclarePhysicalAttributeReader();
const auto& subfunctions = ir.GetSubFunctions();
auto it = subfunctions.rbegin();
while (it != subfunctions.rend()) {
context_func = *it;
code.AddLine("void func_{}() {{", context_func->GetId());
++code.scope;
if (context_func->IsDecompiled()) {
DecompileAST();
} else {
DecompileBranchMode();
}
--code.scope;
code.AddLine("}}");
it++;
}
context_func = ir.GetMainFunction();
code.AddLine("void main() {{");
++code.scope;
@@ -442,7 +463,7 @@ public:
code.AddLine("gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);");
}
if (ir.IsDecompiled()) {
if (context_func->IsDecompiled()) {
DecompileAST();
} else {
DecompileBranchMode();
@@ -462,13 +483,13 @@ private:
void DecompileBranchMode() {
// VM's program counter
const auto first_address = ir.GetBasicBlocks().begin()->first;
const auto first_address = context_func->GetBasicBlocks().begin()->first;
code.AddLine("uint jmp_to = {}U;", first_address);
// TODO(Subv): Figure out the actual depth of the flow stack, for now it seems
// unlikely that shaders will use 20 nested SSYs and PBKs.
constexpr u32 FLOW_STACK_SIZE = 20;
if (!ir.IsFlowStackDisabled()) {
if (!context_func->IsFlowStackDisabled()) {
for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) {
code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE);
code.AddLine("uint {} = 0U;", FlowStackTopName(stack));
@@ -480,7 +501,7 @@ private:
code.AddLine("switch (jmp_to) {{");
for (const auto& pair : ir.GetBasicBlocks()) {
for (const auto& pair : context_func->GetBasicBlocks()) {
const auto& [address, bb] = pair;
code.AddLine("case 0x{:X}U: {{", address);
++code.scope;
@@ -1131,6 +1152,11 @@ private:
return {};
}
if (const auto func_call = std::get_if<FunctionCallNode>(&*node)) {
code.AddLine("func_{}();", func_call->GetFuncId());
return {};
}
if (const auto comment = std::get_if<CommentNode>(&*node)) {
code.AddLine("// " + comment->GetText());
return {};
@@ -2267,7 +2293,9 @@ private:
}
Expression Exit(Operation operation) {
PreExit();
if (context_func->IsMain()) {
PreExit();
}
code.AddLine("return;");
return {};
}
@@ -2277,7 +2305,11 @@ private:
// about unexecuted instructions that may follow this.
code.AddLine("if (true) {{");
++code.scope;
code.AddLine("discard;");
if (stage != ShaderType::Fragment) {
code.AddLine("return;");
} else {
code.AddLine("discard;");
}
--code.scope;
code.AddLine("}}");
return {};
@@ -2388,7 +2420,7 @@ private:
}
Expression Barrier(Operation) {
if (!ir.IsDecompiled()) {
if (!context_func->IsDecompiled()) {
LOG_ERROR(Render_OpenGL, "barrier() used but shader is not decompiled");
return {};
}
@@ -2755,6 +2787,8 @@ private:
const Header header;
std::unordered_map<u8, VaryingTFB> transform_feedback;
std::shared_ptr<ShaderFunctionIR> context_func;
ShaderWriter code;
std::optional<u32> max_input_vertices;
@@ -2902,9 +2936,15 @@ public:
decomp.code.scope++;
}
if (ast.kills) {
decomp.code.AddLine("discard;");
if (decomp.stage != ShaderType::Fragment) {
decomp.code.AddLine("return;");
} else {
decomp.code.AddLine("discard;");
}
} else {
decomp.PreExit();
if (decomp.context_func->IsMain()) {
decomp.PreExit();
}
decomp.code.AddLine("return;");
}
if (!is_true) {
@@ -2937,13 +2977,13 @@ private:
};
void GLSLDecompiler::DecompileAST() {
const u32 num_flow_variables = ir.GetASTNumVariables();
const u32 num_flow_variables = context_func->GetASTNumVariables();
for (u32 i = 0; i < num_flow_variables; i++) {
code.AddLine("bool {} = false;", GetFlowVariable(i));
}
ASTDecompiler decompiler{*this};
decompiler.Visit(ir.GetASTProgram());
decompiler.Visit(context_func->GetASTProgram());
}
} // Anonymous namespace
@@ -327,7 +327,8 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
if (format_info.is_compressed) {
return false;
}
if (std::ranges::find(ACCELERATED_FORMATS, internal_format) == ACCELERATED_FORMATS.end()) {
if (std::ranges::find(ACCELERATED_FORMATS, static_cast<int>(internal_format)) ==
ACCELERATED_FORMATS.end()) {
return false;
}
if (format_info.compatibility_by_size) {
@@ -497,6 +497,26 @@ void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
query_cache.FlushRegion(addr, size);
}
void Vulkan::RasterizerVulkan::InvalidateExceptTextureCache(VAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return;
}
pipeline_cache.InvalidateRegion(addr, size);
{
std::scoped_lock lock{buffer_cache.mutex};
buffer_cache.WriteMemory(addr, size);
}
query_cache.InvalidateRegion(addr, size);
}
void Vulkan::RasterizerVulkan::InvalidateTextureCache(VAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return;
}
std::scoped_lock lock{texture_cache.mutex};
texture_cache.UnmapMemory(addr, size);
}
bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) {
std::scoped_lock lock{texture_cache.mutex, buffer_cache.mutex};
if (!Settings::IsGPULevelHigh()) {
@@ -557,6 +577,13 @@ void RasterizerVulkan::UnmapMemory(VAddr addr, u64 size) {
pipeline_cache.OnCPUWrite(addr, size);
}
void RasterizerVulkan::ModifyGPUMemory(GPUVAddr addr, u64 size) {
{
std::scoped_lock lock{texture_cache.mutex};
texture_cache.UnmapGPUMemory(addr, size);
}
}
void RasterizerVulkan::SignalSemaphore(GPUVAddr addr, u32 value) {
if (!gpu.IsAsync()) {
gpu_memory.Write<u32>(addr, value);
@@ -67,11 +67,14 @@ public:
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override;
void InvalidateExceptTextureCache(VAddr addr, u64 size) override;
void InvalidateTextureCache(VAddr addr, u64 size) override;
bool MustFlushRegion(VAddr addr, u64 size) override;
void InvalidateRegion(VAddr addr, u64 size) override;
void OnCPUWrite(VAddr addr, u64 size) override;
void SyncGuestHost() override;
void UnmapMemory(VAddr addr, u64 size) override;
void ModifyGPUMemory(GPUVAddr addr, u64 size) override;
void SignalSemaphore(GPUVAddr addr, u32 value) override;
void SignalSyncPoint(u32 value) override;
void ReleaseFences() override;
@@ -406,10 +406,38 @@ private:
binding = DeclareStorageTexels(binding);
binding = DeclareImages(binding);
const auto& subfunctions = ir.GetSubFunctions();
labels.resize(subfunctions.size() + 1);
other_functions.resize(subfunctions.size());
auto it = subfunctions.rbegin();
while (it != subfunctions.rend()) {
context_func = *it;
other_functions[context_func->GetId() - 1] =
OpFunction(t_void, {}, TypeFunction(t_void));
AddLabel();
if (context_func->IsDecompiled()) {
DeclareFlowVariables();
DecompileAST();
} else {
AllocateLabels();
DecompileBranchMode();
}
OpReturn();
OpFunctionEnd();
it++;
}
context_func = ir.GetMainFunction();
const Id main = OpFunction(t_void, {}, TypeFunction(t_void));
AddLabel();
if (ir.IsDecompiled()) {
if (context_func->IsDecompiled()) {
DeclareFlowVariables();
DecompileAST();
} else {
@@ -441,16 +469,18 @@ private:
void DecompileAST();
void DecompileBranchMode() {
const u32 first_address = ir.GetBasicBlocks().begin()->first;
const Id loop_label = OpLabel("loop");
const Id merge_label = OpLabel("merge");
const u32 first_address = context_func->GetBasicBlocks().begin()->first;
const u32 func_id = context_func->GetId();
const std::string func_id_msg = std::to_string(func_id);
const Id loop_label = OpLabel("loop_" + func_id_msg);
const Id merge_label = OpLabel("merge_" + func_id_msg);
const Id dummy_label = OpLabel();
const Id jump_label = OpLabel();
continue_label = OpLabel("continue");
continue_label = OpLabel("continue_" + func_id_msg);
std::vector<Sirit::Literal> literals;
std::vector<Id> branch_labels;
for (const auto& [literal, label] : labels) {
for (const auto& [literal, label] : labels[func_id]) {
literals.push_back(literal);
branch_labels.push_back(label);
}
@@ -462,11 +492,11 @@ private:
std::tie(ssy_flow_stack, ssy_flow_stack_top) = CreateFlowStack();
std::tie(pbk_flow_stack, pbk_flow_stack_top) = CreateFlowStack();
Name(jmp_to, "jmp_to");
Name(ssy_flow_stack, "ssy_flow_stack");
Name(ssy_flow_stack_top, "ssy_flow_stack_top");
Name(pbk_flow_stack, "pbk_flow_stack");
Name(pbk_flow_stack_top, "pbk_flow_stack_top");
Name(jmp_to, "jmp_to_" + func_id_msg);
Name(ssy_flow_stack, "ssy_flow_stack_" + func_id_msg);
Name(ssy_flow_stack_top, "ssy_flow_stack_top_" + func_id_msg);
Name(pbk_flow_stack, "pbk_flow_stack_" + func_id_msg);
Name(pbk_flow_stack_top, "pbk_flow_stack_top_" + func_id_msg);
DefinePrologue();
@@ -484,13 +514,14 @@ private:
AddLabel(default_branch);
OpReturn();
for (const auto& [address, bb] : ir.GetBasicBlocks()) {
AddLabel(labels.at(address));
for (const auto& [address, bb] : context_func->GetBasicBlocks()) {
AddLabel(labels[func_id].at(address));
VisitBasicBlock(bb);
const auto next_it = labels.lower_bound(address + 1);
const Id next_label = next_it != labels.end() ? next_it->second : default_branch;
const auto next_it = labels[func_id].lower_bound(address + 1);
const Id next_label =
next_it != labels[func_id].end() ? next_it->second : default_branch;
OpBranch(next_label);
}
@@ -508,9 +539,10 @@ private:
static constexpr auto INTERNAL_FLAGS_COUNT = static_cast<std::size_t>(InternalFlag::Amount);
void AllocateLabels() {
for (const auto& pair : ir.GetBasicBlocks()) {
const u32 func_id = context_func->GetId();
for (const auto& pair : context_func->GetBasicBlocks()) {
const u32 address = pair.first;
labels.emplace(address, OpLabel(fmt::format("label_0x{:x}", address)));
labels[func_id].emplace(address, OpLabel(fmt::format("label_0x{:x}", address)));
}
}
@@ -589,6 +621,14 @@ private:
DeclareOutputVertex();
}
void SafeKill() {
if (stage != ShaderType::Fragment) {
OpReturn();
return;
}
OpKill();
}
void DeclareFragment() {
if (stage != ShaderType::Fragment) {
return;
@@ -656,7 +696,7 @@ private:
}
void DeclareFlowVariables() {
for (u32 i = 0; i < ir.GetASTNumVariables(); i++) {
for (u32 i = 0; i < context_func->GetASTNumVariables(); i++) {
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
Name(id, fmt::format("flow_var_{}", static_cast<u32>(i)));
flow_variables.emplace(i, AddGlobalVariable(id));
@@ -1333,6 +1373,12 @@ private:
return {};
}
if (const auto func_call = std::get_if<FunctionCallNode>(&*node)) {
const u32 func_id = func_call->GetFuncId();
OpFunctionCall(t_void, other_functions[func_id - 1]);
return {};
}
if (const auto comment = std::get_if<CommentNode>(&*node)) {
if (device.HasDebuggingToolAttached()) {
// We should insert comments with OpString instead of using named variables
@@ -2124,7 +2170,7 @@ private:
OpBranchConditional(condition, true_label, discard_label);
AddLabel(discard_label);
OpKill();
SafeKill();
AddLabel(true_label);
}
@@ -2175,7 +2221,9 @@ private:
}
Expression Exit(Operation operation) {
PreExit();
if (context_func->IsMain()) {
PreExit();
}
inside_branch = true;
if (conditional_branch_set) {
OpReturn();
@@ -2192,12 +2240,12 @@ private:
Expression Discard(Operation operation) {
inside_branch = true;
if (conditional_branch_set) {
OpKill();
SafeKill();
} else {
const Id dummy = OpLabel();
OpBranch(dummy);
AddLabel(dummy);
OpKill();
SafeKill();
AddLabel();
}
return {};
@@ -2276,7 +2324,7 @@ private:
}
Expression Barrier(Operation) {
if (!ir.IsDecompiled()) {
if (!context_func->IsDecompiled()) {
LOG_ERROR(Render_Vulkan, "OpBarrier used by shader is not decompiled");
return {};
}
@@ -2770,6 +2818,8 @@ private:
const Specialization& specialization;
std::unordered_map<u8, VaryingTFB> transform_feedback;
std::shared_ptr<ShaderFunctionIR> context_func;
const Id t_void = Name(TypeVoid(), "void");
const Id t_bool = Name(TypeBool(), "bool");
@@ -2896,7 +2946,8 @@ private:
Id ssy_flow_stack{};
Id pbk_flow_stack{};
Id continue_label{};
std::map<u32, Id> labels;
std::vector<std::map<u32, Id>> labels;
std::vector<Id> other_functions;
bool conditional_branch_set{};
bool inside_branch{};
@@ -3047,9 +3098,11 @@ public:
decomp.OpBranchConditional(condition, then_label, endif_label);
decomp.AddLabel(then_label);
if (ast.kills) {
decomp.OpKill();
decomp.SafeKill();
} else {
decomp.PreExit();
if (decomp.context_func->IsMain()) {
decomp.PreExit();
}
decomp.OpReturn();
}
decomp.AddLabel(endif_label);
@@ -3058,9 +3111,11 @@ public:
decomp.OpBranch(next_block);
decomp.AddLabel(next_block);
if (ast.kills) {
decomp.OpKill();
decomp.SafeKill();
} else {
decomp.PreExit();
if (decomp.context_func->IsMain()) {
decomp.PreExit();
}
decomp.OpReturn();
}
decomp.AddLabel(decomp.OpLabel());
@@ -3097,7 +3152,7 @@ private:
};
void SPIRVDecompiler::DecompileAST() {
const u32 num_flow_variables = ir.GetASTNumVariables();
const u32 num_flow_variables = context_func->GetASTNumVariables();
for (u32 i = 0; i < num_flow_variables; i++) {
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
Name(id, fmt::format("flow_var_{}", i));
@@ -3106,7 +3161,7 @@ void SPIRVDecompiler::DecompileAST() {
DefinePrologue();
const ASTNode program = ir.GetASTProgram();
const ASTNode program = context_func->GetASTProgram();
ASTDecompiler decompiler{*this};
decompiler.Visit(program);
+109 -52
View File
@@ -7,6 +7,7 @@
#include <set>
#include <stack>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "common/assert.h"
@@ -26,17 +27,29 @@ using Tegra::Shader::OpCode;
constexpr s32 unassigned_branch = -2;
enum class JumpLabel : u32 {
SSYClass = 0,
PBKClass = 1,
};
struct JumpItem {
JumpLabel type;
u32 address;
bool operator==(const JumpItem& other) const {
return std::tie(type, address) == std::tie(other.type, other.address);
}
};
struct Query {
u32 address{};
std::stack<u32> ssy_stack{};
std::stack<u32> pbk_stack{};
std::stack<JumpItem> stack{};
};
struct BlockStack {
BlockStack() = default;
explicit BlockStack(const Query& q) : ssy_stack{q.ssy_stack}, pbk_stack{q.pbk_stack} {}
std::stack<u32> ssy_stack{};
std::stack<u32> pbk_stack{};
explicit BlockStack(const Query& q) : stack{q.stack} {}
std::stack<JumpItem> stack{};
};
template <typename T, typename... Args>
@@ -65,20 +78,36 @@ struct BlockInfo {
}
};
struct CFGRebuildState {
explicit CFGRebuildState(const ProgramCode& program_code_, u32 start_, Registry& registry_)
: program_code{program_code_}, registry{registry_}, start{start_} {}
struct ProgramControl {
std::unordered_set<u32> found_functions{};
std::list<u32> pending_functions{};
void RegisterFunction(u32 address) {
if (found_functions.count(address) != 0) {
return;
}
found_functions.insert(address);
pending_functions.emplace_back(address);
}
};
struct CFGRebuildState {
explicit CFGRebuildState(ProgramControl& control_, const ProgramCode& program_code_, u32 start_,
u32 base_start_, Registry& registry_)
: control{control_}, program_code{program_code_}, registry{registry_}, start{start_},
base_start{base_start_} {}
ProgramControl& control;
const ProgramCode& program_code;
Registry& registry;
u32 start{};
u32 base_start{};
std::vector<BlockInfo> block_info;
std::list<u32> inspect_queries;
std::list<Query> queries;
std::unordered_map<u32, u32> registered;
std::set<u32> labels;
std::map<u32, u32> ssy_labels;
std::map<u32, u32> pbk_labels;
std::map<u32, JumpItem> jump_labels;
std::unordered_map<u32, BlockStack> stacks;
ASTManager* manager{};
};
@@ -153,7 +182,7 @@ template <typename Result, typename TestCallable, typename PackCallable>
std::optional<Result> TrackInstruction(const CFGRebuildState& state, u32& pos, TestCallable test,
PackCallable pack) {
for (; pos >= state.start; --pos) {
if (IsSchedInstruction(pos, state.start)) {
if (IsSchedInstruction(pos, state.base_start)) {
continue;
}
const Instruction instr = state.program_code[pos];
@@ -262,7 +291,7 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
single_branch.ignore = true;
break;
}
if (IsSchedInstruction(offset, state.start)) {
if (IsSchedInstruction(offset, state.base_start)) {
offset++;
continue;
}
@@ -274,6 +303,7 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
}
switch (opcode->get().GetId()) {
case OpCode::Id::RET:
case OpCode::Id::EXIT: {
const auto pred_index = static_cast<u32>(instr.pred.pred_index);
single_branch.condition.predicate = GetPredicate(pred_index, instr.negate_pred != 0);
@@ -411,13 +441,20 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
case OpCode::Id::SSY: {
const u32 target = offset + instr.bra.GetBranchTarget();
insert_label(state, target);
state.ssy_labels.emplace(offset, target);
JumpItem it = {JumpLabel::SSYClass, target};
state.jump_labels.emplace(offset, it);
break;
}
case OpCode::Id::PBK: {
const u32 target = offset + instr.bra.GetBranchTarget();
insert_label(state, target);
state.pbk_labels.emplace(offset, target);
JumpItem it = {JumpLabel::PBKClass, target};
state.jump_labels.emplace(offset, it);
break;
}
case OpCode::Id::CAL: {
const u32 target = offset + instr.bra.GetBranchTarget();
state.control.RegisterFunction(target);
break;
}
case OpCode::Id::BRX: {
@@ -513,7 +550,7 @@ bool TryInspectAddress(CFGRebuildState& state) {
}
bool TryQuery(CFGRebuildState& state) {
const auto gather_labels = [](std::stack<u32>& cc, std::map<u32, u32>& labels,
const auto gather_labels = [](std::stack<JumpItem>& cc, std::map<u32, JumpItem>& labels,
BlockInfo& block) {
auto gather_start = labels.lower_bound(block.start);
const auto gather_end = labels.upper_bound(block.end);
@@ -522,6 +559,19 @@ bool TryQuery(CFGRebuildState& state) {
++gather_start;
}
};
const auto pop_labels = [](JumpLabel type, SingleBranch* branch, Query& query) -> bool {
while (!query.stack.empty() && query.stack.top().type != type) {
query.stack.pop();
}
if (query.stack.empty()) {
return false;
}
if (branch->address == unassigned_branch) {
branch->address = query.stack.top().address;
}
query.stack.pop();
return true;
};
if (state.queries.empty()) {
return false;
}
@@ -534,8 +584,7 @@ bool TryQuery(CFGRebuildState& state) {
// consumes a label. Schedule new queries accordingly
if (block.visited) {
BlockStack& stack = state.stacks[q.address];
const bool all_okay = (stack.ssy_stack.empty() || q.ssy_stack == stack.ssy_stack) &&
(stack.pbk_stack.empty() || q.pbk_stack == stack.pbk_stack);
const bool all_okay = (stack.stack.empty() || q.stack == stack.stack);
state.queries.pop_front();
return all_okay;
}
@@ -544,8 +593,7 @@ bool TryQuery(CFGRebuildState& state) {
Query q2(q);
state.queries.pop_front();
gather_labels(q2.ssy_stack, state.ssy_labels, block);
gather_labels(q2.pbk_stack, state.pbk_labels, block);
gather_labels(q2.stack, state.jump_labels, block);
if (std::holds_alternative<SingleBranch>(*block.branch)) {
auto* branch = std::get_if<SingleBranch>(block.branch.get());
if (!branch->condition.IsUnconditional()) {
@@ -555,16 +603,10 @@ bool TryQuery(CFGRebuildState& state) {
auto& conditional_query = state.queries.emplace_back(q2);
if (branch->is_sync) {
if (branch->address == unassigned_branch) {
branch->address = conditional_query.ssy_stack.top();
}
conditional_query.ssy_stack.pop();
pop_labels(JumpLabel::SSYClass, branch, conditional_query);
}
if (branch->is_brk) {
if (branch->address == unassigned_branch) {
branch->address = conditional_query.pbk_stack.top();
}
conditional_query.pbk_stack.pop();
pop_labels(JumpLabel::PBKClass, branch, conditional_query);
}
conditional_query.address = branch->address;
return true;
@@ -646,25 +688,23 @@ void DecompileShader(CFGRebuildState& state) {
state.manager->Decompile();
}
} // Anonymous namespace
std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 start_address,
const CompilerSettings& settings,
Registry& registry) {
auto result_out = std::make_unique<ShaderCharacteristics>();
ShaderFunction ScanFunction(ProgramControl& control, const ProgramCode& program_code,
u32 start_address, u32 base_start, const CompilerSettings& settings,
Registry& registry) {
ShaderFunction result_out{};
if (settings.depth == CompileDepth::BruteForce) {
result_out->settings.depth = CompileDepth::BruteForce;
result_out.settings.depth = CompileDepth::BruteForce;
return result_out;
}
CFGRebuildState state{program_code, start_address, registry};
CFGRebuildState state{control, program_code, start_address, base_start, registry};
// Inspect Code and generate blocks
state.labels.clear();
state.labels.emplace(start_address);
state.inspect_queries.push_back(state.start);
while (!state.inspect_queries.empty()) {
if (!TryInspectAddress(state)) {
result_out->settings.depth = CompileDepth::BruteForce;
result_out.settings.depth = CompileDepth::BruteForce;
return result_out;
}
}
@@ -675,7 +715,7 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
if (settings.depth != CompileDepth::FlowStack) {
// Decompile Stacks
state.queries.push_back(Query{state.start, {}, {}});
state.queries.push_back(Query{state.start, {}});
decompiled = true;
while (!state.queries.empty()) {
if (!TryQuery(state)) {
@@ -705,19 +745,18 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
state.manager->ShowCurrentState("Of Shader");
state.manager->Clear();
} else {
auto characteristics = std::make_unique<ShaderCharacteristics>();
characteristics->start = start_address;
characteristics->settings.depth = settings.depth;
characteristics->manager = std::move(manager);
characteristics->end = state.block_info.back().end + 1;
return characteristics;
result_out.start = start_address;
result_out.settings.depth = settings.depth;
result_out.manager = std::move(manager);
result_out.end = state.block_info.back().end + 1;
return result_out;
}
}
result_out->start = start_address;
result_out->settings.depth =
result_out.start = start_address;
result_out.settings.depth =
use_flow_stack ? CompileDepth::FlowStack : CompileDepth::NoFlowStack;
result_out->blocks.clear();
result_out.blocks.clear();
for (auto& block : state.block_info) {
ShaderBlock new_block{};
new_block.start = block.start;
@@ -726,20 +765,20 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
if (!new_block.ignore_branch) {
new_block.branch = block.branch;
}
result_out->end = std::max(result_out->end, block.end);
result_out->blocks.push_back(new_block);
result_out.end = std::max(result_out.end, block.end);
result_out.blocks.push_back(new_block);
}
if (!use_flow_stack) {
result_out->labels = std::move(state.labels);
result_out.labels = std::move(state.labels);
return result_out;
}
auto back = result_out->blocks.begin();
auto back = result_out.blocks.begin();
auto next = std::next(back);
while (next != result_out->blocks.end()) {
while (next != result_out.blocks.end()) {
if (!state.labels.contains(next->start) && next->start == back->end + 1) {
back->end = next->end;
next = result_out->blocks.erase(next);
next = result_out.blocks.erase(next);
continue;
}
back = next;
@@ -748,4 +787,22 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
return result_out;
}
} // Anonymous namespace
std::unique_ptr<ShaderProgram> ScanFlow(const ProgramCode& program_code, u32 start_address,
const CompilerSettings& settings, Registry& registry) {
ProgramControl control{};
auto result_out = std::make_unique<ShaderProgram>();
result_out->main =
ScanFunction(control, program_code, start_address, start_address, settings, registry);
while (!control.pending_functions.empty()) {
u32 address = control.pending_functions.front();
auto fun = ScanFunction(control, program_code, address, start_address, settings, registry);
result_out->subfunctions.emplace(address, std::move(fun));
control.pending_functions.pop_front();
}
return result_out;
}
} // namespace VideoCommon::Shader
+9 -4
View File
@@ -5,6 +5,7 @@
#pragma once
#include <list>
#include <map>
#include <optional>
#include <set>
#include <variant>
@@ -101,7 +102,7 @@ struct ShaderBlock {
}
};
struct ShaderCharacteristics {
struct ShaderFunction {
std::list<ShaderBlock> blocks{};
std::set<u32> labels{};
u32 start{};
@@ -110,8 +111,12 @@ struct ShaderCharacteristics {
CompilerSettings settings{};
};
std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 start_address,
const CompilerSettings& settings,
Registry& registry);
struct ShaderProgram {
ShaderFunction main;
std::map<u32, ShaderFunction> subfunctions;
};
std::unique_ptr<ShaderProgram> ScanFlow(const ProgramCode& program_code, u32 start_address,
const CompilerSettings& settings, Registry& registry);
} // namespace VideoCommon::Shader
+157 -68
View File
@@ -64,9 +64,52 @@ std::optional<u32> TryDeduceSamplerSize(const SamplerEntry& sampler_to_deduce,
} // Anonymous namespace
class ExprDecoder {
public:
explicit ExprDecoder(ShaderIR& ir_) : ir(ir_) {}
void operator()(const ExprAnd& expr) {
Visit(expr.operand1);
Visit(expr.operand2);
}
void operator()(const ExprOr& expr) {
Visit(expr.operand1);
Visit(expr.operand2);
}
void operator()(const ExprNot& expr) {
Visit(expr.operand1);
}
void operator()(const ExprPredicate& expr) {
const auto pred = static_cast<Tegra::Shader::Pred>(expr.predicate);
if (pred != Pred::UnusedIndex && pred != Pred::NeverExecute) {
ir.used_predicates.insert(pred);
}
}
void operator()(const ExprCondCode& expr) {}
void operator()(const ExprVar& expr) {}
void operator()(const ExprBoolean& expr) {}
void operator()(const ExprGprEqual& expr) {
ir.used_registers.insert(expr.gpr);
}
void Visit(const Expr& node) {
return std::visit(*this, *node);
}
private:
ShaderIR& ir;
};
class ASTDecoder {
public:
explicit ASTDecoder(ShaderIR& ir_) : ir(ir_) {}
explicit ASTDecoder(ShaderIR& ir_) : ir(ir_), decoder(ir_) {}
void operator()(ASTProgram& ast) {
ASTNode current = ast.nodes.GetFirst();
@@ -77,6 +120,7 @@ public:
}
void operator()(ASTIfThen& ast) {
decoder.Visit(ast.condition);
ASTNode current = ast.nodes.GetFirst();
while (current) {
Visit(current);
@@ -96,13 +140,18 @@ public:
void operator()(ASTBlockDecoded& ast) {}
void operator()(ASTVarSet& ast) {}
void operator()(ASTVarSet& ast) {
decoder.Visit(ast.condition);
}
void operator()(ASTLabel& ast) {}
void operator()(ASTGoto& ast) {}
void operator()(ASTGoto& ast) {
decoder.Visit(ast.condition);
}
void operator()(ASTDoWhile& ast) {
decoder.Visit(ast.condition);
ASTNode current = ast.nodes.GetFirst();
while (current) {
Visit(current);
@@ -110,9 +159,13 @@ public:
}
}
void operator()(ASTReturn& ast) {}
void operator()(ASTReturn& ast) {
decoder.Visit(ast.condition);
}
void operator()(ASTBreak& ast) {}
void operator()(ASTBreak& ast) {
decoder.Visit(ast.condition);
}
void Visit(ASTNode& node) {
std::visit(*this, *node->GetInnerData());
@@ -125,77 +178,113 @@ public:
private:
ShaderIR& ir;
ExprDecoder decoder;
};
void ShaderIR::Decode() {
const auto decode_function = ([this](ShaderFunction& shader_info) {
coverage_end = std::max<u32>(0, shader_info.end);
switch (shader_info.settings.depth) {
case CompileDepth::FlowStack: {
for (const auto& block : shader_info.blocks) {
basic_blocks.insert({block.start, DecodeRange(block.start, block.end + 1)});
}
break;
}
case CompileDepth::NoFlowStack: {
disable_flow_stack = true;
const auto insert_block = [this](NodeBlock& nodes, u32 label) {
if (label == static_cast<u32>(exit_branch)) {
return;
}
basic_blocks.insert({label, nodes});
};
const auto& blocks = shader_info.blocks;
NodeBlock current_block;
u32 current_label = static_cast<u32>(exit_branch);
for (const auto& block : blocks) {
if (shader_info.labels.contains(block.start)) {
insert_block(current_block, current_label);
current_block.clear();
current_label = block.start;
}
if (!block.ignore_branch) {
DecodeRangeInner(current_block, block.start, block.end);
InsertControlFlow(current_block, block);
} else {
DecodeRangeInner(current_block, block.start, block.end + 1);
}
}
insert_block(current_block, current_label);
break;
}
case CompileDepth::DecompileBackwards:
case CompileDepth::FullDecompile: {
program_manager = std::move(shader_info.manager);
disable_flow_stack = true;
decompiled = true;
ASTDecoder decoder{*this};
ASTNode program = program_manager.GetProgram();
decoder.Visit(program);
break;
}
default:
LOG_CRITICAL(HW_GPU, "Unknown decompilation mode!");
[[fallthrough]];
case CompileDepth::BruteForce: {
const auto shader_end = static_cast<u32>(program_code.size());
coverage_begin = main_offset;
coverage_end = shader_end;
for (u32 label = main_offset; label < shader_end; ++label) {
basic_blocks.insert({label, DecodeRange(label, label + 1)});
}
break;
}
}
if (settings.depth != shader_info.settings.depth) {
LOG_WARNING(
HW_GPU,
"Decompiling to this setting \"{}\" failed, downgrading to this setting \"{}\"",
CompileDepthAsString(settings.depth),
CompileDepthAsString(shader_info.settings.depth));
}
});
const auto gen_function =
([this](ShaderFunction& shader_info, u32 id) -> std::shared_ptr<ShaderFunctionIR> {
std::shared_ptr<ShaderFunctionIR> result;
if (decompiled) {
result = std::make_shared<ShaderFunctionIR>(std::move(program_manager), id,
shader_info.start, shader_info.end);
} else {
result =
std::make_shared<ShaderFunctionIR>(std::move(basic_blocks), disable_flow_stack,
id, shader_info.start, shader_info.end);
}
decompiled = false;
disable_flow_stack = false;
basic_blocks.clear();
program_manager.Clear();
return result;
});
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
decompiled = false;
auto info = ScanFlow(program_code, main_offset, settings, registry);
auto& shader_info = *info;
coverage_begin = shader_info.start;
coverage_end = shader_info.end;
switch (shader_info.settings.depth) {
case CompileDepth::FlowStack: {
for (const auto& block : shader_info.blocks) {
basic_blocks.insert({block.start, DecodeRange(block.start, block.end + 1)});
}
break;
u32 id_start = 1;
for (auto& pair : info->subfunctions) {
func_map.emplace(pair.first, id_start);
id_start++;
}
case CompileDepth::NoFlowStack: {
disable_flow_stack = true;
const auto insert_block = [this](NodeBlock& nodes, u32 label) {
if (label == static_cast<u32>(exit_branch)) {
return;
}
basic_blocks.insert({label, nodes});
};
const auto& blocks = shader_info.blocks;
NodeBlock current_block;
u32 current_label = static_cast<u32>(exit_branch);
for (const auto& block : blocks) {
if (shader_info.labels.contains(block.start)) {
insert_block(current_block, current_label);
current_block.clear();
current_label = block.start;
}
if (!block.ignore_branch) {
DecodeRangeInner(current_block, block.start, block.end);
InsertControlFlow(current_block, block);
} else {
DecodeRangeInner(current_block, block.start, block.end + 1);
}
}
insert_block(current_block, current_label);
break;
}
case CompileDepth::DecompileBackwards:
case CompileDepth::FullDecompile: {
program_manager = std::move(shader_info.manager);
disable_flow_stack = true;
decompiled = true;
ASTDecoder decoder{*this};
ASTNode program = GetASTProgram();
decoder.Visit(program);
break;
}
default:
LOG_CRITICAL(HW_GPU, "Unknown decompilation mode!");
[[fallthrough]];
case CompileDepth::BruteForce: {
const auto shader_end = static_cast<u32>(program_code.size());
coverage_begin = main_offset;
coverage_end = shader_end;
for (u32 label = main_offset; label < shader_end; ++label) {
basic_blocks.insert({label, DecodeRange(label, label + 1)});
}
break;
}
}
if (settings.depth != shader_info.settings.depth) {
LOG_WARNING(
HW_GPU, "Decompiling to this setting \"{}\" failed, downgrading to this setting \"{}\"",
CompileDepthAsString(settings.depth), CompileDepthAsString(shader_info.settings.depth));
coverage_begin = info->main.start;
coverage_end = 0;
decode_function(info->main);
main_function = gen_function(info->main, 0);
subfunctions.resize(info->subfunctions.size());
for (auto& pair : info->subfunctions) {
auto& func_info = pair.second;
decode_function(func_info);
u32 id = func_map[pair.first];
subfunctions[id - 1] = gen_function(func_info, id);
}
}
+11
View File
@@ -33,6 +33,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
// With the previous preconditions, this instruction is a no-operation.
break;
}
case OpCode::Id::RET:
case OpCode::Id::EXIT: {
const ConditionCode cc = instr.flow_condition_code;
UNIMPLEMENTED_IF_MSG(cc != ConditionCode::T, "EXIT condition code used: {}", cc);
@@ -312,6 +313,16 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
LOG_DEBUG(HW_GPU, "DEPBAR instruction is stubbed");
break;
}
case OpCode::Id::CAL: {
const u32 target = pc + instr.bra.GetBranchTarget();
const auto it = func_map.find(target);
if (it == func_map.end()) {
UNREACHABLE();
break;
}
bb.push_back(FunctionCall(it->second));
break;
}
default:
UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName());
}
+14 -1
View File
@@ -267,10 +267,11 @@ class PatchNode;
class SmemNode;
class GmemNode;
class CommentNode;
class FunctionCallNode;
using NodeData = std::variant<OperationNode, ConditionalNode, GprNode, CustomVarNode, ImmediateNode,
InternalFlagNode, PredicateNode, AbufNode, PatchNode, CbufNode,
LmemNode, SmemNode, GmemNode, CommentNode>;
LmemNode, SmemNode, GmemNode, FunctionCallNode, CommentNode>;
using Node = std::shared_ptr<NodeData>;
using Node4 = std::array<Node, 4>;
using NodeBlock = std::vector<Node>;
@@ -494,6 +495,18 @@ private:
std::vector<Node> code; ///< Code to execute
};
class FunctionCallNode final : public AmendNode {
public:
explicit FunctionCallNode(u32 func_id_) : func_id{func_id_} {}
[[nodiscard]] u32 GetFuncId() const {
return func_id;
}
private:
u32 func_id; ///< Id of the function to call
};
/// A general purpose register
class GprNode final {
public:
+5
View File
@@ -19,6 +19,11 @@ Node Comment(std::string text) {
return MakeNode<CommentNode>(std::move(text));
}
/// Creates a function call
Node FunctionCall(u32 func_id) {
return MakeNode<FunctionCallNode>(func_id);
}
Node Immediate(u32 value) {
return MakeNode<ImmediateNode>(value);
}
+3
View File
@@ -27,6 +27,9 @@ Node Conditional(Node condition, std::vector<Node> code);
/// Creates a commentary node
Node Comment(std::string text);
/// Creates a function call
Node FunctionCall(u32 func_id);
/// Creates an u32 immediate
Node Immediate(u32 value);
+70 -25
View File
@@ -26,7 +26,7 @@ namespace VideoCommon::Shader {
struct ShaderBlock;
constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
constexpr u32 MAX_PROGRAM_LENGTH = 0x2000;
struct ConstBuffer {
constexpr explicit ConstBuffer(u32 max_offset_, bool is_indirect_)
@@ -64,16 +64,68 @@ struct GlobalMemoryUsage {
bool is_written{};
};
class ShaderFunctionIR final {
public:
explicit ShaderFunctionIR(std::map<u32, NodeBlock>&& basic_blocks_, bool disable_flow_stack_,
u32 id_, u32 coverage_begin_, u32 coverage_end_)
: basic_blocks{std::move(basic_blocks_)}, decompiled{false},
disable_flow_stack{disable_flow_stack_}, id{id_}, coverage_begin{coverage_begin_},
coverage_end{coverage_end_} {}
explicit ShaderFunctionIR(ASTManager&& program_manager_, u32 id_, u32 coverage_begin_,
u32 coverage_end_)
: program_manager{std::move(program_manager_)}, decompiled{true}, disable_flow_stack{true},
id{id_}, coverage_begin{coverage_begin_}, coverage_end{coverage_end_} {}
const std::map<u32, NodeBlock>& GetBasicBlocks() const {
return basic_blocks;
}
[[nodiscard]] bool IsFlowStackDisabled() const {
return disable_flow_stack;
}
[[nodiscard]] bool IsDecompiled() const {
return decompiled;
}
const ASTManager& GetASTManager() const {
return program_manager;
}
[[nodiscard]] ASTNode GetASTProgram() const {
return program_manager.GetProgram();
}
[[nodiscard]] u32 GetASTNumVariables() const {
return program_manager.GetVariables();
}
[[nodiscard]] bool IsMain() const {
return id == 0;
}
[[nodiscard]] u32 GetId() const {
return id;
}
private:
std::map<u32, NodeBlock> basic_blocks;
ASTManager program_manager{true, true};
bool decompiled{};
bool disable_flow_stack{};
u32 id{};
u32 coverage_begin{};
u32 coverage_end{};
};
class ShaderIR final {
public:
explicit ShaderIR(const ProgramCode& program_code_, u32 main_offset_,
CompilerSettings settings_, Registry& registry_);
~ShaderIR();
const std::map<u32, NodeBlock>& GetBasicBlocks() const {
return basic_blocks;
}
const std::set<u32>& GetRegisters() const {
return used_registers;
}
@@ -155,26 +207,6 @@ public:
return header;
}
bool IsFlowStackDisabled() const {
return disable_flow_stack;
}
bool IsDecompiled() const {
return decompiled;
}
const ASTManager& GetASTManager() const {
return program_manager;
}
ASTNode GetASTProgram() const {
return program_manager.GetProgram();
}
u32 GetASTNumVariables() const {
return program_manager.GetVariables();
}
u32 ConvertAddressToNvidiaSpace(u32 address) const {
return (address - main_offset) * static_cast<u32>(sizeof(Tegra::Shader::Instruction));
}
@@ -190,7 +222,16 @@ public:
return num_custom_variables;
}
std::shared_ptr<ShaderFunctionIR> GetMainFunction() const {
return main_function;
}
const std::vector<std::shared_ptr<ShaderFunctionIR>>& GetSubFunctions() const {
return subfunctions;
}
private:
friend class ExprDecoder;
friend class ASTDecoder;
struct SamplerInfo {
@@ -453,6 +494,10 @@ private:
std::vector<Node> amend_code;
u32 num_custom_variables{};
std::shared_ptr<ShaderFunctionIR> main_function;
std::vector<std::shared_ptr<ShaderFunctionIR>> subfunctions;
std::unordered_map<u32, u32> func_map;
std::set<u32> used_registers;
std::set<Tegra::Shader::Pred> used_predicates;
std::set<Tegra::Shader::Attribute::Index> used_input_attributes;
+4 -1
View File
@@ -69,6 +69,9 @@ ImageBase::ImageBase(const ImageInfo& info_, GPUVAddr gpu_addr_, VAddr cpu_addr_
}
}
ImageMapView::ImageMapView(GPUVAddr gpu_addr_, VAddr cpu_addr_, size_t size_, ImageId image_id_)
: gpu_addr{gpu_addr_}, cpu_addr{cpu_addr_}, size{size_}, image_id{image_id_} {}
std::optional<SubresourceBase> ImageBase::TryFindBase(GPUVAddr other_addr) const noexcept {
if (other_addr < gpu_addr) {
// Subresource address can't be lower than the base
@@ -82,7 +85,7 @@ std::optional<SubresourceBase> ImageBase::TryFindBase(GPUVAddr other_addr) const
if (info.type != ImageType::e3D) {
const auto [layer, mip_offset] = LayerMipOffset(diff, info.layer_stride);
const auto end = mip_level_offsets.begin() + info.resources.levels;
const auto it = std::find(mip_level_offsets.begin(), end, mip_offset);
const auto it = std::find(mip_level_offsets.begin(), end, static_cast<u32>(mip_offset));
if (layer > info.resources.layers || it == end) {
return std::nullopt;
}
+35 -4
View File
@@ -25,12 +25,14 @@ enum class ImageFlagBits : u32 {
Strong = 1 << 5, ///< Exists in the image table, the dimensions are can be trusted
Registered = 1 << 6, ///< True when the image is registered
Picked = 1 << 7, ///< Temporary flag to mark the image as picked
Remapped = 1 << 8, ///< Image has been remapped.
Sparse = 1 << 9, ///< Image has non continous submemory.
// Garbage Collection Flags
BadOverlap = 1 << 8, ///< This image overlaps other but doesn't fit, has higher
///< garbage collection priority
Alias = 1 << 9, ///< This image has aliases and has priority on garbage
///< collection
BadOverlap = 1 << 10, ///< This image overlaps other but doesn't fit, has higher
///< garbage collection priority
Alias = 1 << 11, ///< This image has aliases and has priority on garbage
///< collection
};
DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
@@ -57,6 +59,12 @@ struct ImageBase {
return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end;
}
[[nodiscard]] bool OverlapsGPU(GPUVAddr overlap_gpu_addr, size_t overlap_size) const noexcept {
const VAddr overlap_end = overlap_gpu_addr + overlap_size;
const GPUVAddr gpu_addr_end = gpu_addr + guest_size_bytes;
return gpu_addr < overlap_end && overlap_gpu_addr < gpu_addr_end;
}
void CheckBadOverlapState();
void CheckAliasState();
@@ -84,6 +92,29 @@ struct ImageBase {
std::vector<AliasedImage> aliased_images;
std::vector<ImageId> overlapping_images;
ImageMapId map_view_id{};
};
struct ImageMapView {
explicit ImageMapView(GPUVAddr gpu_addr, VAddr cpu_addr, size_t size, ImageId image_id);
[[nodiscard]] bool Overlaps(VAddr overlap_cpu_addr, size_t overlap_size) const noexcept {
const VAddr overlap_end = overlap_cpu_addr + overlap_size;
const VAddr cpu_addr_end = cpu_addr + size;
return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end;
}
[[nodiscard]] bool OverlapsGPU(GPUVAddr overlap_gpu_addr, size_t overlap_size) const noexcept {
const GPUVAddr overlap_end = overlap_gpu_addr + overlap_size;
const GPUVAddr gpu_addr_end = gpu_addr + size;
return gpu_addr < overlap_end && overlap_gpu_addr < gpu_addr_end;
}
GPUVAddr gpu_addr;
VAddr cpu_addr;
size_t size;
ImageId image_id;
bool picked{};
};
struct ImageAllocBase {
+375 -44
View File
@@ -13,6 +13,7 @@
#include <span>
#include <type_traits>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
@@ -152,6 +153,9 @@ public:
/// Remove images in a region
void UnmapMemory(VAddr cpu_addr, size_t size);
/// Remove images in a region
void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size);
/// Blit an image with the given parameters
void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Surface& src,
@@ -190,7 +194,22 @@ public:
private:
/// Iterate over all page indices in a range
template <typename Func>
static void ForEachPage(VAddr addr, size_t size, Func&& func) {
static void ForEachCPUPage(VAddr addr, size_t size, Func&& func) {
static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
const u64 page_end = (addr + size - 1) >> PAGE_BITS;
for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
if constexpr (RETURNS_BOOL) {
if (func(page)) {
break;
}
} else {
func(page);
}
}
}
template <typename Func>
static void ForEachGPUPage(GPUVAddr addr, size_t size, Func&& func) {
static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
const u64 page_end = (addr + size - 1) >> PAGE_BITS;
for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
@@ -220,7 +239,7 @@ private:
FramebufferId GetFramebufferId(const RenderTargets& key);
/// Refresh the contents (pixel data) of an image
void RefreshContents(Image& image);
void RefreshContents(Image& image, ImageId image_id);
/// Upload data from guest to an image
template <typename StagingBuffer>
@@ -269,6 +288,16 @@ private:
template <typename Func>
void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func);
template <typename Func>
void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func);
template <typename Func>
void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func);
/// Iterates over all the images in a region calling func
template <typename Func>
void ForEachSparseSegment(ImageBase& image, Func&& func);
/// Find or create an image view in the given image with the passed parameters
[[nodiscard]] ImageViewId FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info);
@@ -279,10 +308,10 @@ private:
void UnregisterImage(ImageId image);
/// Track CPU reads and writes for image
void TrackImage(ImageBase& image);
void TrackImage(ImageBase& image, ImageId image_id);
/// Stop tracking CPU reads and writes for image
void UntrackImage(ImageBase& image);
void UntrackImage(ImageBase& image, ImageId image_id);
/// Delete image from the cache
void DeleteImage(ImageId image);
@@ -340,7 +369,13 @@ private:
std::unordered_map<TSCEntry, SamplerId> samplers;
std::unordered_map<RenderTargets, FramebufferId> framebuffers;
std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> page_table;
std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table;
std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table;
std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table;
std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views;
VAddr virtual_invalid_space{};
bool has_deleted_images = false;
u64 total_used_memory = 0;
@@ -349,6 +384,7 @@ private:
u64 critical_memory;
SlotVector<Image> slot_images;
SlotVector<ImageMapView> slot_map_views;
SlotVector<ImageView> slot_image_views;
SlotVector<ImageAlloc> slot_image_allocs;
SlotVector<Sampler> slot_samplers;
@@ -459,7 +495,7 @@ void TextureCache<P>::RunGarbageCollector() {
}
}
if (True(image->flags & ImageFlagBits::Tracked)) {
UntrackImage(*image);
UntrackImage(*image, image_id);
}
UnregisterImage(image_id);
DeleteImage(image_id);
@@ -658,7 +694,9 @@ void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) {
return;
}
image.flags |= ImageFlagBits::CpuModified;
UntrackImage(image);
if (True(image.flags & ImageFlagBits::Tracked)) {
UntrackImage(image, image_id);
}
});
}
@@ -695,13 +733,30 @@ void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) {
for (const ImageId id : deleted_images) {
Image& image = slot_images[id];
if (True(image.flags & ImageFlagBits::Tracked)) {
UntrackImage(image);
UntrackImage(image, id);
}
UnregisterImage(id);
DeleteImage(id);
}
}
template <class P>
void TextureCache<P>::UnmapGPUMemory(GPUVAddr gpu_addr, size_t size) {
std::vector<ImageId> deleted_images;
ForEachImageInRegionGPU(gpu_addr, size,
[&](ImageId id, Image&) { deleted_images.push_back(id); });
for (const ImageId id : deleted_images) {
Image& image = slot_images[id];
if (True(image.flags & ImageFlagBits::Remapped)) {
continue;
}
image.flags |= ImageFlagBits::Remapped;
if (True(image.flags & ImageFlagBits::Tracked)) {
UntrackImage(image, id);
}
}
}
template <class P>
void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Surface& src,
@@ -833,9 +888,10 @@ typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(VAddr cpu_ad
if (it == page_table.end()) {
return nullptr;
}
const auto& image_ids = it->second;
for (const ImageId image_id : image_ids) {
const ImageBase& image = slot_images[image_id];
const auto& image_map_ids = it->second;
for (const ImageMapId map_id : image_map_ids) {
const ImageMapView& map = slot_map_views[map_id];
const ImageBase& image = slot_images[map.image_id];
if (image.cpu_addr != cpu_addr) {
continue;
}
@@ -915,13 +971,13 @@ bool TextureCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
}
template <class P>
void TextureCache<P>::RefreshContents(Image& image) {
void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
if (False(image.flags & ImageFlagBits::CpuModified)) {
// Only upload modified images
return;
}
image.flags &= ~ImageFlagBits::CpuModified;
TrackImage(image);
TrackImage(image, image_id);
if (image.info.num_samples > 1) {
LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
@@ -958,7 +1014,7 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging)
template <class P>
ImageViewId TextureCache<P>::FindImageView(const TICEntry& config) {
if (!IsValidAddress(gpu_memory, config)) {
if (!IsValidEntry(gpu_memory, config)) {
return NULL_IMAGE_VIEW_ID;
}
const auto [pair, is_new] = image_views.try_emplace(config);
@@ -1000,14 +1056,20 @@ ImageId TextureCache<P>::FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_a
template <class P>
ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
RelaxedOptions options) {
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
if (!cpu_addr) {
return ImageId{};
cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, CalculateGuestSizeInBytes(info));
if (!cpu_addr) {
return ImageId{};
}
}
const bool broken_views = runtime.HasBrokenTextureViewFormats();
const bool native_bgr = runtime.HasNativeBgr();
ImageId image_id;
const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) {
if (True(existing_image.flags & ImageFlagBits::Remapped)) {
return false;
}
if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear) {
const bool strict_size = False(options & RelaxedOptions::Size) &&
True(existing_image.flags & ImageFlagBits::Strong);
@@ -1033,7 +1095,16 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
template <class P>
ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
RelaxedOptions options) {
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
if (!cpu_addr) {
const auto size = CalculateGuestSizeInBytes(info);
cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, size);
if (!cpu_addr) {
const VAddr fake_addr = ~(1ULL << 40ULL) + virtual_invalid_space;
virtual_invalid_space += Common::AlignUp(size, 32);
cpu_addr = std::optional<VAddr>(fake_addr);
}
}
ASSERT_MSG(cpu_addr, "Tried to insert an image to an invalid gpu_addr=0x{:x}", gpu_addr);
const ImageId image_id = JoinImages(info, gpu_addr, *cpu_addr);
const Image& image = slot_images[image_id];
@@ -1053,10 +1124,16 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
const bool broken_views = runtime.HasBrokenTextureViewFormats();
const bool native_bgr = runtime.HasNativeBgr();
std::vector<ImageId> overlap_ids;
std::unordered_set<ImageId> overlaps_found;
std::vector<ImageId> left_aliased_ids;
std::vector<ImageId> right_aliased_ids;
std::unordered_set<ImageId> ignore_textures;
std::vector<ImageId> bad_overlap_ids;
ForEachImageInRegion(cpu_addr, size_bytes, [&](ImageId overlap_id, ImageBase& overlap) {
const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
if (True(overlap.flags & ImageFlagBits::Remapped)) {
ignore_textures.insert(overlap_id);
return;
}
if (info.type == ImageType::Linear) {
if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) {
// Alias linear images with the same pitch
@@ -1064,6 +1141,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
}
return;
}
overlaps_found.insert(overlap_id);
static constexpr bool strict_size = true;
const std::optional<OverlapResult> solution = ResolveOverlap(
new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr);
@@ -1087,12 +1165,40 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
bad_overlap_ids.push_back(overlap_id);
overlap.flags |= ImageFlagBits::BadOverlap;
}
});
};
ForEachImageInRegion(cpu_addr, size_bytes, region_check);
const auto region_check_gpu = [&](ImageId overlap_id, ImageBase& overlap) {
if (!overlaps_found.contains(overlap_id)) {
if (True(overlap.flags & ImageFlagBits::Remapped)) {
ignore_textures.insert(overlap_id);
}
if (overlap.gpu_addr == gpu_addr && overlap.guest_size_bytes == size_bytes) {
ignore_textures.insert(overlap_id);
}
}
};
ForEachSparseImageInRegion(gpu_addr, size_bytes, region_check_gpu);
const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
Image& new_image = slot_images[new_image_id];
if (!gpu_memory.IsContinousRange(new_image.gpu_addr, new_image.guest_size_bytes)) {
new_image.flags |= ImageFlagBits::Sparse;
}
for (const ImageId overlap_id : ignore_textures) {
Image& overlap = slot_images[overlap_id];
if (True(overlap.flags & ImageFlagBits::GpuModified)) {
UNIMPLEMENTED();
}
if (True(overlap.flags & ImageFlagBits::Tracked)) {
UntrackImage(overlap, overlap_id);
}
UnregisterImage(overlap_id);
DeleteImage(overlap_id);
}
// TODO: Only upload what we need
RefreshContents(new_image);
RefreshContents(new_image, new_image_id);
for (const ImageId overlap_id : overlap_ids) {
Image& overlap = slot_images[overlap_id];
@@ -1104,7 +1210,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
runtime.CopyImage(new_image, overlap, copies);
}
if (True(overlap.flags & ImageFlagBits::Tracked)) {
UntrackImage(overlap);
UntrackImage(overlap, overlap_id);
}
UnregisterImage(overlap_id);
DeleteImage(overlap_id);
@@ -1239,7 +1345,8 @@ void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& f
using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
boost::container::small_vector<ImageId, 32> images;
ForEachPage(cpu_addr, size, [this, &images, cpu_addr, size, func](u64 page) {
boost::container::small_vector<ImageMapId, 32> maps;
ForEachCPUPage(cpu_addr, size, [this, &images, &maps, cpu_addr, size, func](u64 page) {
const auto it = page_table.find(page);
if (it == page_table.end()) {
if constexpr (BOOL_BREAK) {
@@ -1248,12 +1355,63 @@ void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& f
return;
}
}
for (const ImageMapId map_id : it->second) {
ImageMapView& map = slot_map_views[map_id];
if (map.picked) {
continue;
}
if (!map.Overlaps(cpu_addr, size)) {
continue;
}
map.picked = true;
maps.push_back(map_id);
Image& image = slot_images[map.image_id];
if (True(image.flags & ImageFlagBits::Picked)) {
continue;
}
image.flags |= ImageFlagBits::Picked;
images.push_back(map.image_id);
if constexpr (BOOL_BREAK) {
if (func(map.image_id, image)) {
return true;
}
} else {
func(map.image_id, image);
}
}
if constexpr (BOOL_BREAK) {
return false;
}
});
for (const ImageId image_id : images) {
slot_images[image_id].flags &= ~ImageFlagBits::Picked;
}
for (const ImageMapId map_id : maps) {
slot_map_views[map_id].picked = false;
}
}
template <class P>
template <typename Func>
void TextureCache<P>::ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func) {
using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
boost::container::small_vector<ImageId, 8> images;
ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) {
const auto it = gpu_page_table.find(page);
if (it == gpu_page_table.end()) {
if constexpr (BOOL_BREAK) {
return false;
} else {
return;
}
}
for (const ImageId image_id : it->second) {
Image& image = slot_images[image_id];
if (True(image.flags & ImageFlagBits::Picked)) {
continue;
}
if (!image.Overlaps(cpu_addr, size)) {
if (!image.OverlapsGPU(gpu_addr, size)) {
continue;
}
image.flags |= ImageFlagBits::Picked;
@@ -1275,6 +1433,69 @@ void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& f
}
}
template <class P>
template <typename Func>
void TextureCache<P>::ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func) {
using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
boost::container::small_vector<ImageId, 8> images;
ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) {
const auto it = sparse_page_table.find(page);
if (it == sparse_page_table.end()) {
if constexpr (BOOL_BREAK) {
return false;
} else {
return;
}
}
for (const ImageId image_id : it->second) {
Image& image = slot_images[image_id];
if (True(image.flags & ImageFlagBits::Picked)) {
continue;
}
if (!image.OverlapsGPU(gpu_addr, size)) {
continue;
}
image.flags |= ImageFlagBits::Picked;
images.push_back(image_id);
if constexpr (BOOL_BREAK) {
if (func(image_id, image)) {
return true;
}
} else {
func(image_id, image);
}
}
if constexpr (BOOL_BREAK) {
return false;
}
});
for (const ImageId image_id : images) {
slot_images[image_id].flags &= ~ImageFlagBits::Picked;
}
}
template <class P>
template <typename Func>
void TextureCache<P>::ForEachSparseSegment(ImageBase& image, Func&& func) {
using FuncReturn = typename std::invoke_result<Func, GPUVAddr, VAddr, size_t>::type;
static constexpr bool RETURNS_BOOL = std::is_same_v<FuncReturn, bool>;
const auto segments = gpu_memory.GetSubmappedRange(image.gpu_addr, image.guest_size_bytes);
for (auto& segment : segments) {
const auto gpu_addr = segment.first;
const auto size = segment.second;
std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
ASSERT(cpu_addr);
if constexpr (RETURNS_BOOL) {
if (func(gpu_addr, *cpu_addr, size)) {
break;
}
} else {
func(gpu_addr, *cpu_addr, size);
}
}
}
template <class P>
ImageViewId TextureCache<P>::FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info) {
Image& image = slot_images[image_id];
@@ -1292,8 +1513,6 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
ASSERT_MSG(False(image.flags & ImageFlagBits::Registered),
"Trying to register an already registered image");
image.flags |= ImageFlagBits::Registered;
ForEachPage(image.cpu_addr, image.guest_size_bytes,
[this, image_id](u64 page) { page_table[page].push_back(image_id); });
u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
if ((IsPixelFormatASTC(image.info.format) &&
True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
@@ -1301,6 +1520,27 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory += Common::AlignUp(tentative_size, 1024);
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
[this, image_id](u64 page) { gpu_page_table[page].push_back(image_id); });
if (False(image.flags & ImageFlagBits::Sparse)) {
auto map_id =
slot_map_views.insert(image.gpu_addr, image.cpu_addr, image.guest_size_bytes, image_id);
ForEachCPUPage(image.cpu_addr, image.guest_size_bytes,
[this, map_id](u64 page) { page_table[page].push_back(map_id); });
image.map_view_id = map_id;
return;
}
std::vector<ImageViewId> sparse_maps{};
ForEachSparseSegment(
image, [this, image_id, &sparse_maps](GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
auto map_id = slot_map_views.insert(gpu_addr, cpu_addr, size, image_id);
ForEachCPUPage(cpu_addr, size,
[this, map_id](u64 page) { page_table[page].push_back(map_id); });
sparse_maps.push_back(map_id);
});
sparse_views.emplace(image_id, std::move(sparse_maps));
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
[this, image_id](u64 page) { sparse_page_table[page].push_back(image_id); });
}
template <class P>
@@ -1317,34 +1557,125 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory -= Common::AlignUp(tentative_size, 1024);
ForEachPage(image.cpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
const auto page_it = page_table.find(page);
if (page_it == page_table.end()) {
UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
return;
}
std::vector<ImageId>& image_ids = page_it->second;
const auto vector_it = std::ranges::find(image_ids, image_id);
if (vector_it == image_ids.end()) {
UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}", page << PAGE_BITS);
return;
}
image_ids.erase(vector_it);
const auto& clear_page_table =
[this, image_id](
u64 page,
std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>>& selected_page_table) {
const auto page_it = selected_page_table.find(page);
if (page_it == selected_page_table.end()) {
UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
return;
}
std::vector<ImageId>& image_ids = page_it->second;
const auto vector_it = std::ranges::find(image_ids, image_id);
if (vector_it == image_ids.end()) {
UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}",
page << PAGE_BITS);
return;
}
image_ids.erase(vector_it);
};
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
[this, &clear_page_table](u64 page) { clear_page_table(page, gpu_page_table); });
if (False(image.flags & ImageFlagBits::Sparse)) {
const auto map_id = image.map_view_id;
ForEachCPUPage(image.cpu_addr, image.guest_size_bytes, [this, map_id](u64 page) {
const auto page_it = page_table.find(page);
if (page_it == page_table.end()) {
UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
return;
}
std::vector<ImageMapId>& image_map_ids = page_it->second;
const auto vector_it = std::ranges::find(image_map_ids, map_id);
if (vector_it == image_map_ids.end()) {
UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}",
page << PAGE_BITS);
return;
}
image_map_ids.erase(vector_it);
});
slot_map_views.erase(map_id);
return;
}
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, &clear_page_table](u64 page) {
clear_page_table(page, sparse_page_table);
});
auto it = sparse_views.find(image_id);
ASSERT(it != sparse_views.end());
auto& sparse_maps = it->second;
for (auto& map_view_id : sparse_maps) {
const auto& map_range = slot_map_views[map_view_id];
const VAddr cpu_addr = map_range.cpu_addr;
const std::size_t size = map_range.size;
ForEachCPUPage(cpu_addr, size, [this, image_id](u64 page) {
const auto page_it = page_table.find(page);
if (page_it == page_table.end()) {
UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
return;
}
std::vector<ImageMapId>& image_map_ids = page_it->second;
auto vector_it = image_map_ids.begin();
while (vector_it != image_map_ids.end()) {
ImageMapView& map = slot_map_views[*vector_it];
if (map.image_id != image_id) {
vector_it++;
continue;
}
if (!map.picked) {
map.picked = true;
}
vector_it = image_map_ids.erase(vector_it);
}
});
slot_map_views.erase(map_view_id);
}
sparse_views.erase(it);
}
template <class P>
void TextureCache<P>::TrackImage(ImageBase& image) {
void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
ASSERT(False(image.flags & ImageFlagBits::Tracked));
image.flags |= ImageFlagBits::Tracked;
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
if (False(image.flags & ImageFlagBits::Sparse)) {
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
return;
}
if (True(image.flags & ImageFlagBits::Registered)) {
auto it = sparse_views.find(image_id);
ASSERT(it != sparse_views.end());
auto& sparse_maps = it->second;
for (auto& map_view_id : sparse_maps) {
const auto& map = slot_map_views[map_view_id];
const VAddr cpu_addr = map.cpu_addr;
const std::size_t size = map.size;
rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
}
return;
}
ForEachSparseSegment(image,
[this]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
});
}
template <class P>
void TextureCache<P>::UntrackImage(ImageBase& image) {
void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
ASSERT(True(image.flags & ImageFlagBits::Tracked));
image.flags &= ~ImageFlagBits::Tracked;
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
if (False(image.flags & ImageFlagBits::Sparse)) {
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
return;
}
ASSERT(True(image.flags & ImageFlagBits::Registered));
auto it = sparse_views.find(image_id);
ASSERT(it != sparse_views.end());
auto& sparse_maps = it->second;
for (auto& map_view_id : sparse_maps) {
const auto& map = slot_map_views[map_view_id];
const VAddr cpu_addr = map.cpu_addr;
const std::size_t size = map.size;
rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
}
}
template <class P>
@@ -1486,10 +1817,10 @@ void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool
if (invalidate) {
image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified);
if (False(image.flags & ImageFlagBits::Tracked)) {
TrackImage(image);
TrackImage(image, image_id);
}
} else {
RefreshContents(image);
RefreshContents(image, image_id);
SynchronizeAliases(image_id);
}
if (is_modification) {
+1
View File
@@ -16,6 +16,7 @@ constexpr size_t MAX_MIP_LEVELS = 14;
constexpr SlotId CORRUPT_ID{0xfffffffe};
using ImageId = SlotId;
using ImageMapId = SlotId;
using ImageViewId = SlotId;
using ImageAllocId = SlotId;
using SamplerId = SlotId;
+21 -5
View File
@@ -394,7 +394,7 @@ template <u32 GOB_EXTENT>
const s32 mip_offset = diff % layer_stride;
const std::array offsets = CalculateMipLevelOffsets(new_info);
const auto end = offsets.begin() + new_info.resources.levels;
const auto it = std::find(offsets.begin(), end, mip_offset);
const auto it = std::find(offsets.begin(), end, static_cast<u32>(mip_offset));
if (it == end) {
// Mipmap is not aligned to any valid size
return std::nullopt;
@@ -664,6 +664,16 @@ LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept {
return offsets;
}
LevelArray CalculateMipLevelSizes(const ImageInfo& info) noexcept {
const u32 num_levels = info.resources.levels;
const LevelInfo level_info = MakeLevelInfo(info);
LevelArray sizes{};
for (u32 level = 0; level < num_levels; ++level) {
sizes[level] = CalculateLevelSize(level_info, level);
}
return sizes;
}
std::vector<u32> CalculateSliceOffsets(const ImageInfo& info) {
ASSERT(info.type == ImageType::e3D);
std::vector<u32> offsets;
@@ -776,14 +786,20 @@ std::vector<ImageCopy> MakeShrinkImageCopies(const ImageInfo& dst, const ImageIn
return copies;
}
bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, const TICEntry& config) {
if (config.Address() == 0) {
bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config) {
const GPUVAddr address = config.Address();
if (address == 0) {
return false;
}
if (config.Address() > (u64(1) << 48)) {
if (address > (1ULL << 48)) {
return false;
}
return gpu_memory.GpuToCpuAddress(config.Address()).has_value();
if (gpu_memory.GpuToCpuAddress(address).has_value()) {
return true;
}
const ImageInfo info{config};
const size_t guest_size_bytes = CalculateGuestSizeInBytes(info);
return gpu_memory.GpuToCpuAddress(address, guest_size_bytes).has_value();
}
std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
+3 -1
View File
@@ -40,6 +40,8 @@ struct OverlapResult {
[[nodiscard]] LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept;
[[nodiscard]] LevelArray CalculateMipLevelSizes(const ImageInfo& info) noexcept;
[[nodiscard]] std::vector<u32> CalculateSliceOffsets(const ImageInfo& info);
[[nodiscard]] std::vector<SubresourceBase> CalculateSliceSubresources(const ImageInfo& info);
@@ -55,7 +57,7 @@ struct OverlapResult {
const ImageInfo& src,
SubresourceBase base);
[[nodiscard]] bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, const TICEntry& config);
[[nodiscard]] bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config);
[[nodiscard]] std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory,
GPUVAddr gpu_addr, const ImageInfo& info,
+2 -2
View File
@@ -1365,8 +1365,8 @@ static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
// each partition.
// Determine partitions, partition index, and color endpoint modes
s32 planeIdx = -1;
u32 partitionIndex;
u32 planeIdx{UINT32_MAX};
u32 partitionIndex{};
u32 colorEndpointMode[4] = {0, 0, 0, 0};
// Define color data.
+5 -4
View File
@@ -143,24 +143,25 @@ void MicroProfileWidget::hideEvent(QHideEvent* ev) {
}
void MicroProfileWidget::mouseMoveEvent(QMouseEvent* ev) {
MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0);
MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale, 0);
ev->accept();
}
void MicroProfileWidget::mousePressEvent(QMouseEvent* ev) {
MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0);
MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale, 0);
MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton);
ev->accept();
}
void MicroProfileWidget::mouseReleaseEvent(QMouseEvent* ev) {
MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0);
MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale, 0);
MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton);
ev->accept();
}
void MicroProfileWidget::wheelEvent(QWheelEvent* ev) {
MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, ev->delta() / 120);
MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale,
ev->angleDelta().y() / 120);
ev->accept();
}