Compare commits
9
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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b3d1bbd53e | ||
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bd0ae09466 | ||
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6f295e0863 | ||
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54d4b0e3b7 | ||
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7d6292c134 | ||
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f31ef338ca | ||
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561cbba9f4 | ||
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6db63df4c8 | ||
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656b8f64b8 |
No files matched your search
@@ -1,12 +1,12 @@
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||||
#!/bin/bash -ex
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||||
|
||||
# Copy documentation
|
||||
cp license.txt "$DIR_NAME"
|
||||
cp README.md "$DIR_NAME"
|
||||
cp license.txt "$REV_NAME"
|
||||
cp README.md "$REV_NAME"
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||||
|
||||
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$DIR_NAME"
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||||
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$REV_NAME"
|
||||
|
||||
mv "$DIR_NAME" $RELEASE_NAME
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||||
mv "$REV_NAME" $RELEASE_NAME
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||||
|
||||
7z a "$REV_NAME.7z" $RELEASE_NAME
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||||
|
||||
|
||||
@@ -11,4 +11,5 @@ ninja
|
||||
|
||||
ccache -s
|
||||
|
||||
ctest -VV -C Release
|
||||
# Ignore zlib's tests, since they aren't gated behind a CMake option.
|
||||
ctest -VV -E "(example|example64)" -C Release
|
||||
@@ -6,15 +6,9 @@ REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
|
||||
ARCHIVE_NAME="${REV_NAME}.tar.xz"
|
||||
COMPRESSION_FLAGS="-cJvf"
|
||||
|
||||
if [ "${RELEASE_NAME}" = "mainline" ]; then
|
||||
DIR_NAME="${REV_NAME}"
|
||||
else
|
||||
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
|
||||
fi
|
||||
mkdir "$REV_NAME"
|
||||
|
||||
mkdir "$DIR_NAME"
|
||||
|
||||
cp build/bin/yuzu-cmd "$DIR_NAME"
|
||||
cp build/bin/yuzu "$DIR_NAME"
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||||
cp build/bin/yuzu-cmd "$REV_NAME"
|
||||
cp build/bin/yuzu "$REV_NAME"
|
||||
|
||||
. .ci/scripts/common/post-upload.sh
|
||||
@@ -1,19 +1,10 @@
|
||||
param($BUILD_NAME)
|
||||
|
||||
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-",""
|
||||
$GITREV = $(git show -s --format='%h')
|
||||
|
||||
if ("$BUILD_NAME" -eq "mainline") {
|
||||
$RELEASE_DIST = "yuzu-windows-msvc"
|
||||
} else {
|
||||
$RELEASE_DIST = "yuzu-windows-msvc-$BUILD_NAME"
|
||||
}
|
||||
$RELEASE_DIST = "yuzu-windows-msvc"
|
||||
|
||||
$MSVC_BUILD_ZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.zip" -replace " ", ""
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||||
$MSVC_BUILD_PDB = "yuzu-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace " ", ""
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||||
$MSVC_SEVENZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.7z" -replace " ", ""
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||||
$MSVC_TAR = "yuzu-windows-msvc-$GITDATE-$GITREV.tar" -replace " ", ""
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$MSVC_TARXZ = "yuzu-windows-msvc-$GITDATE-$GITREV.tar.xz" -replace " ", ""
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|
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$env:BUILD_ZIP = $MSVC_BUILD_ZIP
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||||
$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
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||||
@@ -37,9 +28,5 @@ Copy-Item .\README.md -Destination $RELEASE_DIST
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7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
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7z a $MSVC_SEVENZIP $RELEASE_DIST
|
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|
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7z a -r -ttar $MSVC_TAR $RELEASE_DIST
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||||
7z a -r -txz $MSVC_TARXZ $MSVC_TAR
|
||||
|
||||
Get-ChildItem . -Filter "*.zip" | Copy-Item -destination "artifacts"
|
||||
Get-ChildItem . -Filter "*.7z" | Copy-Item -destination "artifacts"
|
||||
Get-ChildItem . -Filter "*.tar.xz" | Copy-Item -destination "artifacts"
|
||||
Get-ChildItem . -Filter "*.7z" | Copy-Item -destination "artifacts"
|
||||
@@ -6,14 +6,8 @@ REV_NAME="yuzu-windows-mingw-${GITDATE}-${GITREV}"
|
||||
ARCHIVE_NAME="${REV_NAME}.tar.gz"
|
||||
COMPRESSION_FLAGS="-czvf"
|
||||
|
||||
if [ "${RELEASE_NAME}" = "mainline" ]; then
|
||||
DIR_NAME="${REV_NAME}"
|
||||
else
|
||||
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
|
||||
fi
|
||||
|
||||
mkdir "$DIR_NAME"
|
||||
mkdir "$REV_NAME"
|
||||
# get around the permission issues
|
||||
cp -r package/* "$DIR_NAME"
|
||||
cp -r package/* "$REV_NAME"
|
||||
|
||||
. .ci/scripts/common/post-upload.sh
|
||||
@@ -1,5 +1,5 @@
|
||||
steps:
|
||||
- script: mkdir artifacts || echo 'X' > artifacts/T1.txt
|
||||
- publish: artifacts
|
||||
artifact: 'yuzu-$(BuildName)-mock'
|
||||
artifact: 'yuzu-$(BuildName)-$(BuildSuffix)'
|
||||
displayName: 'Upload Artifacts'
|
||||
@@ -17,7 +17,6 @@ steps:
|
||||
inputs:
|
||||
targetType: 'filePath'
|
||||
filePath: './.ci/scripts/windows/upload.ps1'
|
||||
arguments: '$(BuildName)'
|
||||
- publish: artifacts
|
||||
artifact: 'yuzu-$(BuildName)-windows-msvc'
|
||||
displayName: 'Upload Artifacts'
|
||||
@@ -31,7 +31,17 @@ jobs:
|
||||
needSubmodules: 'true'
|
||||
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
|
||||
displayName: 'Apply Git Configuration'
|
||||
- script: git tag -a $(BuildName)-$(Build.BuildId) -m "yuzu $(BuildName) $(Build.BuildNumber) $(Build.DefinitionName)"
|
||||
displayName: 'Tag Source'
|
||||
- script: git remote add other $(GitRepoPushChangesURL)
|
||||
displayName: 'Register Repository'
|
||||
- script: git push --force other HEAD:$(GitPushBranch)
|
||||
- script: git push --follow-tags --force other HEAD:$(GitPushBranch)
|
||||
displayName: 'Update Code'
|
||||
- script: git rev-list -n 1 $(BuildName)-$(Build.BuildId) > $(Build.ArtifactStagingDirectory)/tag-commit.sha
|
||||
displayName: 'Calculate Release Point'
|
||||
- task: PublishPipelineArtifact@1
|
||||
displayName: 'Upload Release Point'
|
||||
inputs:
|
||||
targetPath: '$(Build.ArtifactStagingDirectory)/tag-commit.sha'
|
||||
artifact: 'yuzu-$(BuildName)-release-point'
|
||||
replaceExistingArchive: true
|
||||
+11
-1
@@ -30,7 +30,17 @@ jobs:
|
||||
needSubmodules: 'true'
|
||||
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
|
||||
displayName: 'Apply Git Configuration'
|
||||
- script: git tag -a $(BuildName)-$(Build.BuildId) -m "yuzu $(BuildName) $(Build.BuildNumber) $(Build.DefinitionName)"
|
||||
displayName: 'Tag Source'
|
||||
- script: git remote add other $(GitRepoPushChangesURL)
|
||||
displayName: 'Register Repository'
|
||||
- script: git push --force other HEAD:$(GitPushBranch)
|
||||
- script: git push --follow-tags --force other HEAD:$(GitPushBranch)
|
||||
displayName: 'Update Code'
|
||||
- script: git rev-list -n 1 $(BuildName)-$(Build.BuildId) > $(Build.ArtifactStagingDirectory)/tag-commit.sha
|
||||
displayName: 'Calculate Release Point'
|
||||
- task: PublishPipelineArtifact@1
|
||||
displayName: 'Upload Release Point'
|
||||
inputs:
|
||||
targetPath: '$(Build.ArtifactStagingDirectory)/tag-commit.sha'
|
||||
artifact: 'yuzu-$(BuildName)-release-point'
|
||||
replaceExistingArchive: true
|
||||
@@ -1,13 +1,11 @@
|
||||
steps:
|
||||
- template: ./release-download.yml
|
||||
- task: GitHubRelease@0
|
||||
displayName: 'GitHub Release'
|
||||
inputs:
|
||||
action: 'create'
|
||||
title: '$(ReleasePrefix) $(DisplayVersion)'
|
||||
title: 'yuzu $(BuildName) #$(Build.BuildId)'
|
||||
assets: '$(Build.ArtifactStagingDirectory)/*'
|
||||
gitHubConnection: $(GitHubReleaseConnectionName)
|
||||
repositoryName: '$(Build.Repository.Name)'
|
||||
target: '$(Build.SourceVersion)'
|
||||
tagSource: manual
|
||||
tag: $(BuildName)-$(DisplayPrefix)-$(DisplayVersion)
|
||||
tagSource: 'auto'
|
||||
@@ -1,9 +0,0 @@
|
||||
steps:
|
||||
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
|
||||
displayName: 'Apply Git Configuration'
|
||||
- script: git tag -a $(BuildName)-$(DisplayPrefix)-$(DisplayVersion) -m "yuzu $(BuildName) $(Build.BuildNumber) $(Build.DefinitionName) $(DisplayPrefix)-$(DisplayVersion)"
|
||||
displayName: 'Tag Source'
|
||||
- script: git remote add other $(GitRepoPushChangesURL)
|
||||
displayName: 'Register Repository'
|
||||
- script: git push other $(BuildName)-$(DisplayPrefix)-$(DisplayVersion)
|
||||
displayName: 'Update Code'
|
||||
@@ -57,12 +57,12 @@ stages:
|
||||
cache: 'true'
|
||||
version: $(DisplayVersion)
|
||||
- stage: release
|
||||
displayName: 'release'
|
||||
displayName: 'Release'
|
||||
dependsOn:
|
||||
- build
|
||||
- build_win
|
||||
jobs:
|
||||
- job: github
|
||||
displayName: 'github'
|
||||
displayName: 'GitHub Release'
|
||||
steps:
|
||||
- template: ./templates/release-github.yml
|
||||
@@ -32,11 +32,3 @@ stages:
|
||||
artifactSource: 'false'
|
||||
cache: $(parameters.cache)
|
||||
version: $(DisplayVersion)
|
||||
- stage: release
|
||||
displayName: 'release'
|
||||
dependsOn: build
|
||||
jobs:
|
||||
- job: release
|
||||
displayName: 'source'
|
||||
steps:
|
||||
- template: ./templates/release-private-tag.yml
|
||||
+8
-8
@@ -26,11 +26,11 @@
|
||||
path = externals/mbedtls
|
||||
url = https://github.com/DarkLordZach/mbedtls
|
||||
[submodule "opus"]
|
||||
path = externals/opus/opus
|
||||
url = https://github.com/xiph/opus.git
|
||||
path = externals/opus
|
||||
url = https://github.com/ogniK5377/opus.git
|
||||
[submodule "soundtouch"]
|
||||
path = externals/soundtouch
|
||||
url = https://github.com/citra-emu/ext-soundtouch.git
|
||||
path = externals/soundtouch
|
||||
url = https://github.com/citra-emu/ext-soundtouch.git
|
||||
[submodule "libressl"]
|
||||
path = externals/libressl
|
||||
url = https://github.com/citra-emu/ext-libressl-portable.git
|
||||
@@ -47,8 +47,8 @@
|
||||
path = externals/sirit
|
||||
url = https://github.com/ReinUsesLisp/sirit
|
||||
[submodule "libzip"]
|
||||
path = externals/libzip/libzip
|
||||
url = https://github.com/nih-at/libzip.git
|
||||
path = externals/libzip
|
||||
url = https://github.com/DarkLordZach/libzip
|
||||
[submodule "zlib"]
|
||||
path = externals/zlib/zlib
|
||||
url = https://github.com/madler/zlib.git
|
||||
path = externals/zlib
|
||||
url = https://github.com/madler/zlib
|
||||
@@ -85,12 +85,10 @@ set(HASH_FILES
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/ast.cpp"
|
||||
"${VIDEO_CORE}/shader/ast.h"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.cpp"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.h"
|
||||
"${VIDEO_CORE}/shader/const_buffer_locker.cpp"
|
||||
"${VIDEO_CORE}/shader/const_buffer_locker.h"
|
||||
"${VIDEO_CORE}/shader/control_flow.cpp"
|
||||
"${VIDEO_CORE}/shader/control_flow.h"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.cpp"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.h"
|
||||
"${VIDEO_CORE}/shader/decode.cpp"
|
||||
"${VIDEO_CORE}/shader/expr.cpp"
|
||||
"${VIDEO_CORE}/shader/expr.h"
|
||||
|
||||
+1
-1
@@ -1 +1 @@
|
||||
**The Contributor's Guide has moved to [the Yuzu wiki](https://github.com/yuzu-emu/yuzu/wiki/Contributing).**
|
||||
**The Contributor's Guide has moved to [the Citra wiki](https://github.com/citra-emu/citra/wiki/Contributing).**
|
||||
BIN
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|
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Vendored
BIN
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Vendored
BIN
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Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 361 KiB |
Vendored
+86
-1
@@ -1 +1,86 @@
|
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<svg
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xmlns:dc="http://purl.org/dc/elements/1.1/"
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xmlns:cc="http://creativecommons.org/ns#"
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xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
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xmlns:svg="http://www.w3.org/2000/svg"
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xmlns="http://www.w3.org/2000/svg"
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xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
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xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
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xml:space="preserve"
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viewBox="0 0 72 80"
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sodipodi:docname="center-logo-v3.svg"
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guidetolerance="10"
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inkscape:pageopacity="0"
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inkscape:pageshadow="2"
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inkscape:window-width="1920"
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inkscape:groupmode="layer"
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inkscape:label="center-logo-v3"
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Vendored
+3
-1
@@ -42,6 +42,9 @@ target_include_directories(mbedtls PUBLIC ./mbedtls/include)
|
||||
add_library(microprofile INTERFACE)
|
||||
target_include_directories(microprofile INTERFACE ./microprofile)
|
||||
|
||||
# Open Source Archives
|
||||
add_subdirectory(open_source_archives EXCLUDE_FROM_ALL)
|
||||
|
||||
# Unicorn
|
||||
add_library(unicorn-headers INTERFACE)
|
||||
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
|
||||
@@ -76,7 +79,6 @@ endif()
|
||||
|
||||
# zlib
|
||||
add_subdirectory(zlib EXCLUDE_FROM_ALL)
|
||||
set(ZLIB_LIBRARIES z)
|
||||
|
||||
# libzip
|
||||
add_subdirectory(libzip EXCLUDE_FROM_ALL)
|
||||
|
||||
+1
Submodule externals/libzip added at bd7a8103e9.
Vendored
-564
@@ -1,564 +0,0 @@
|
||||
# TODO:
|
||||
# create usable libtool .la file
|
||||
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.0.2)
|
||||
|
||||
LIST(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/libzip")
|
||||
|
||||
PROJECT(libzip C)
|
||||
|
||||
OPTION(ENABLE_COMMONCRYPTO "Enable use of CommonCrypto" ON)
|
||||
OPTION(ENABLE_GNUTLS "Enable use of GnuTLS" ON)
|
||||
OPTION(ENABLE_MBEDTLS "Enable use of mbed TLS" ON)
|
||||
OPTION(ENABLE_OPENSSL "Enable use of OpenSSL" ON)
|
||||
OPTION(ENABLE_WINDOWS_CRYPTO "Enable use of Windows cryptography libraries" ON)
|
||||
|
||||
OPTION(ENABLE_BZIP2 "Enable use of BZip2" OFF)
|
||||
OPTION(ENABLE_LZMA "Enable use of LZMA" OFF)
|
||||
|
||||
INCLUDE(CheckFunctionExists)
|
||||
INCLUDE(CheckIncludeFiles)
|
||||
INCLUDE(CheckSymbolExists)
|
||||
INCLUDE(CheckTypeSize)
|
||||
INCLUDE(CheckCSourceRuns)
|
||||
INCLUDE(CheckCSourceCompiles)
|
||||
INCLUDE(CheckStructHasMember)
|
||||
INCLUDE(TestBigEndian)
|
||||
INCLUDE(GNUInstallDirs)
|
||||
IF(ENABLE_COMMONCRYPTO)
|
||||
CHECK_INCLUDE_FILES(CommonCrypto/CommonCrypto.h COMMONCRYPTO_FOUND)
|
||||
ELSE()
|
||||
SET(COMMONCRYPTO_FOUND FALSE)
|
||||
ENDIF()
|
||||
IF(ENABLE_GNUTLS)
|
||||
INCLUDE(FindNettle)
|
||||
INCLUDE(FindGnuTLS)
|
||||
ELSE()
|
||||
SET(GNUTLS_FOUND FALSE)
|
||||
ENDIF()
|
||||
IF(ENABLE_MBEDTLS)
|
||||
FIND_PATH(MBEDTLS_INCLUDE_DIR mbedtls/aes.h)
|
||||
FIND_LIBRARY(MBEDTLS_LIBRARIES NAMES mbedcrypto)
|
||||
ELSE()
|
||||
SET(MBEDTLS_LIBRARIES FALSE)
|
||||
ENDIF()
|
||||
IF(ENABLE_OPENSSL)
|
||||
INCLUDE(FindOpenSSL)
|
||||
ELSE()
|
||||
SET(OPENSSL_FOUND FALSE)
|
||||
ENDIF()
|
||||
IF(WIN32)
|
||||
IF(ENABLE_WINDOWS_CRYPTO)
|
||||
SET(WINDOWS_CRYPTO_FOUND TRUE)
|
||||
ENDIF()
|
||||
ELSE()
|
||||
SET(WINDOWS_CRYPTO_FOUND FALSE)
|
||||
ENDIF()
|
||||
|
||||
OPTION(BUILD_SHARED_LIBS "Build shared libraries" ON)
|
||||
OPTION(SHARED_LIB_VERSIONNING "Add SO version in .so build" ON)
|
||||
|
||||
SET(PACKAGE "libzip")
|
||||
SET(PACKAGE_NAME ${PACKAGE})
|
||||
SET(PACKAGE_VERSION_MAJOR "1")
|
||||
SET(PACKAGE_VERSION_MINOR "5")
|
||||
SET(PACKAGE_VERSION_MICRO "2a")
|
||||
#SET(VERSION "${PACKAGE_VERSION_MAJOR}.${PACKAGE_VERSION_MINOR}")
|
||||
SET(VERSION "${PACKAGE_VERSION_MAJOR}.${PACKAGE_VERSION_MINOR}.${PACKAGE_VERSION_MICRO}")
|
||||
SET(PACKAGE_VERSION ${VERSION})
|
||||
SET(LIBZIP_VERSION ${PACKAGE_VERSION})
|
||||
SET(LIBZIP_VERSION_MAJOR ${PACKAGE_VERSION_MAJOR})
|
||||
SET(LIBZIP_VERSION_MINOR ${PACKAGE_VERSION_MINOR})
|
||||
SET(LIBZIP_VERSION_MICRO ${PACKAGE_VERSION_MICRO})
|
||||
SET(PACKAGE_STRING "${PACKAGE_NAME} ${PACKAGE_VERSION}")
|
||||
|
||||
SET(ARCHIVE_NAME ${PACKAGE_NAME}-${PACKAGE_VERSION})
|
||||
IF(NOT TARGET dist)
|
||||
ADD_CUSTOM_TARGET(dist
|
||||
COMMAND git config tar.tar.xz.command "xz -c"
|
||||
COMMAND git archive --prefix=${ARCHIVE_NAME}/ -o ${ARCHIVE_NAME}.tar.gz HEAD
|
||||
COMMAND git archive --prefix=${ARCHIVE_NAME}/ -o ${ARCHIVE_NAME}.tar.xz HEAD
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
)
|
||||
ADD_CUSTOM_TARGET(distcheck
|
||||
COMMAND chmod -R u+w ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest 2>/dev/null || true
|
||||
COMMAND rm -rf ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
|
||||
COMMAND cmake -E tar xf ${ARCHIVE_NAME}.tar.gz
|
||||
COMMAND chmod -R u-w ${ARCHIVE_NAME}
|
||||
COMMAND mkdir ${ARCHIVE_NAME}-build
|
||||
COMMAND mkdir ${ARCHIVE_NAME}-dest
|
||||
COMMAND cd ${ARCHIVE_NAME}-build && cmake -DCMAKE_INSTALL_PREFIX=../${ARCHIVE_NAME}-dest ../${ARCHIVE_NAME}
|
||||
COMMAND cd ${ARCHIVE_NAME}-build && make -j4
|
||||
COMMAND cd ${ARCHIVE_NAME}-build && make test
|
||||
COMMAND cd ${ARCHIVE_NAME}-build && make install
|
||||
# COMMAND cd ${ARCHIVE_NAME}-build && make uninstall
|
||||
# COMMAND if [ `find ${ARCHIVE_NAME}-dest ! -type d | wc -l` -ne 0 ]; then echo leftover files in ${ARCHIVE_NAME}-dest; false; fi
|
||||
COMMAND cd ${ARCHIVE_NAME}-build && make clean
|
||||
COMMAND chmod -R u+w ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
|
||||
COMMAND rm -rf ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
|
||||
COMMAND echo "${ARCHIVE_NAME}.tar.gz is ready for distribution."
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
)
|
||||
ADD_DEPENDENCIES(distcheck dist)
|
||||
ENDIF(NOT TARGET dist)
|
||||
|
||||
IF(BUILD_SHARED_LIBS)
|
||||
SET(HAVE_SHARED TRUE)
|
||||
ELSE()
|
||||
SET(ZIP_STATIC TRUE)
|
||||
ENDIF()
|
||||
|
||||
# Checks
|
||||
|
||||
CHECK_FUNCTION_EXISTS(_chmod HAVE__CHMOD)
|
||||
CHECK_FUNCTION_EXISTS(_close HAVE__CLOSE)
|
||||
CHECK_FUNCTION_EXISTS(_dup HAVE__DUP)
|
||||
CHECK_FUNCTION_EXISTS(_fdopen HAVE__FDOPEN)
|
||||
CHECK_FUNCTION_EXISTS(_fileno HAVE__FILENO)
|
||||
CHECK_FUNCTION_EXISTS(_open HAVE__OPEN)
|
||||
CHECK_FUNCTION_EXISTS(_setmode HAVE__SETMODE)
|
||||
CHECK_FUNCTION_EXISTS(_snprintf HAVE__SNPRINTF)
|
||||
CHECK_FUNCTION_EXISTS(_strdup HAVE__STRDUP)
|
||||
CHECK_FUNCTION_EXISTS(_stricmp HAVE__STRICMP)
|
||||
CHECK_FUNCTION_EXISTS(_strtoi64 HAVE__STRTOI64)
|
||||
CHECK_FUNCTION_EXISTS(_strtoui64 HAVE__STRTOUI64)
|
||||
CHECK_FUNCTION_EXISTS(_unlink HAVE__UNLINK)
|
||||
CHECK_FUNCTION_EXISTS(arc4random HAVE_ARC4RANDOM)
|
||||
CHECK_FUNCTION_EXISTS(clonefile HAVE_CLONEFILE)
|
||||
CHECK_FUNCTION_EXISTS(explicit_bzero HAVE_EXPLICIT_BZERO)
|
||||
CHECK_FUNCTION_EXISTS(explicit_memset HAVE_EXPLICIT_MEMSET)
|
||||
CHECK_FUNCTION_EXISTS(fileno HAVE_FILENO)
|
||||
CHECK_FUNCTION_EXISTS(fseeko HAVE_FSEEKO)
|
||||
CHECK_FUNCTION_EXISTS(ftello HAVE_FTELLO)
|
||||
CHECK_FUNCTION_EXISTS(getprogname HAVE_GETPROGNAME)
|
||||
CHECK_FUNCTION_EXISTS(localtime_r HAVE_LOCALTIME_R)
|
||||
CHECK_FUNCTION_EXISTS(open HAVE_OPEN)
|
||||
CHECK_FUNCTION_EXISTS(setmode HAVE_SETMODE)
|
||||
CHECK_FUNCTION_EXISTS(snprintf HAVE_SNPRINTF)
|
||||
CHECK_FUNCTION_EXISTS(strcasecmp HAVE_STRCASECMP)
|
||||
CHECK_FUNCTION_EXISTS(strdup HAVE_STRDUP)
|
||||
CHECK_FUNCTION_EXISTS(stricmp HAVE_STRICMP)
|
||||
CHECK_FUNCTION_EXISTS(strtoll HAVE_STRTOLL)
|
||||
CHECK_FUNCTION_EXISTS(strtoull HAVE_STRTOULL)
|
||||
|
||||
CHECK_INCLUDE_FILES("sys/types.h;sys/stat.h;fts.h" HAVE_FTS_H)
|
||||
CHECK_INCLUDE_FILES(stdbool.h HAVE_STDBOOL_H)
|
||||
CHECK_INCLUDE_FILES(strings.h HAVE_STRINGS_H)
|
||||
CHECK_INCLUDE_FILES(unistd.h HAVE_UNISTD_H)
|
||||
|
||||
CHECK_INCLUDE_FILES(inttypes.h HAVE_INTTYPES_H_LIBZIP)
|
||||
CHECK_INCLUDE_FILES(stdint.h HAVE_STDINT_H_LIBZIP)
|
||||
CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H_LIBZIP)
|
||||
|
||||
# TODO: fix test
|
||||
# this test does not find __progname even when it exists
|
||||
#CHECK_SYMBOL_EXISTS(__progname stdlib.h HAVE___PROGNAME)
|
||||
|
||||
CHECK_TYPE_SIZE(__int8 __INT8_LIBZIP)
|
||||
CHECK_TYPE_SIZE(int8_t INT8_T_LIBZIP)
|
||||
CHECK_TYPE_SIZE(uint8_t UINT8_T_LIBZIP)
|
||||
CHECK_TYPE_SIZE(__int16 __INT16_LIBZIP)
|
||||
CHECK_TYPE_SIZE(int16_t INT16_T_LIBZIP)
|
||||
CHECK_TYPE_SIZE(uint16_t UINT16_T_LIBZIP)
|
||||
CHECK_TYPE_SIZE(__int32 __INT32_LIBZIP)
|
||||
CHECK_TYPE_SIZE(int32_t INT32_T_LIBZIP)
|
||||
CHECK_TYPE_SIZE(uint32_t UINT32_T_LIBZIP)
|
||||
CHECK_TYPE_SIZE(__int64 __INT64_LIBZIP)
|
||||
CHECK_TYPE_SIZE(int64_t INT64_T_LIBZIP)
|
||||
CHECK_TYPE_SIZE(uint64_t UINT64_T_LIBZIP)
|
||||
CHECK_TYPE_SIZE("short" SHORT_LIBZIP)
|
||||
CHECK_TYPE_SIZE("int" INT_LIBZIP)
|
||||
CHECK_TYPE_SIZE("long" LONG_LIBZIP)
|
||||
CHECK_TYPE_SIZE("long long" LONG_LONG_LIBZIP)
|
||||
CHECK_TYPE_SIZE("off_t" SIZEOF_OFF_T)
|
||||
CHECK_TYPE_SIZE("size_t" SIZE_T_LIBZIP)
|
||||
CHECK_TYPE_SIZE("ssize_t" SSIZE_T_LIBZIP)
|
||||
|
||||
CHECK_C_SOURCE_COMPILES("#include <sys/ioctl.h>
|
||||
#include <linux/fs.h>
|
||||
int main(int argc, char *argv[]) { unsigned long x = FICLONERANGE; }" HAVE_FICLONERANGE)
|
||||
|
||||
CHECK_C_SOURCE_COMPILES("
|
||||
int foo(char * _Nullable bar);
|
||||
int main(int argc, char *argv[]) { }" HAVE_NULLABLE)
|
||||
|
||||
TEST_BIG_ENDIAN(WORDS_BIGENDIAN)
|
||||
|
||||
#FIND_PACKAGE(ZLIB 1.1.2 REQUIRED)
|
||||
INCLUDE_DIRECTORIES(../zlib/zlib)
|
||||
SET(CMAKE_REQUIRED_INCLUDES ../zlib/zlib)
|
||||
|
||||
IF(ENABLE_BZIP2)
|
||||
FIND_PACKAGE(BZip2)
|
||||
IF(BZIP2_FOUND)
|
||||
SET (HAVE_LIBBZ2 1)
|
||||
|
||||
INCLUDE_DIRECTORIES(${BZIP2_INCLUDE_DIR})
|
||||
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${BZIP2_LIBRARIES})
|
||||
ELSE()
|
||||
MESSAGE(WARNING "-- bzip2 library not found; bzip2 support disabled")
|
||||
ENDIF(BZIP2_FOUND)
|
||||
ENDIF(ENABLE_BZIP2)
|
||||
|
||||
IF(ENABLE_LZMA)
|
||||
FIND_PACKAGE(LibLZMA)
|
||||
IF(LIBLZMA_FOUND)
|
||||
SET (HAVE_LIBLZMA 1)
|
||||
|
||||
INCLUDE_DIRECTORIES(${LIBLZMA_INCLUDE_DIR})
|
||||
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${LIBLZMA_LIBRARY})
|
||||
ELSE()
|
||||
MESSAGE(WARNING "-- lzma library not found; lzma support disabled")
|
||||
ENDIF(LIBLZMA_FOUND)
|
||||
ENDIF(ENABLE_LZMA)
|
||||
|
||||
|
||||
IF (COMMONCRYPTO_FOUND)
|
||||
SET (HAVE_CRYPTO 1)
|
||||
SET (HAVE_COMMONCRYPTO 1)
|
||||
ELSEIF (WINDOWS_CRYPTO_FOUND)
|
||||
SET (HAVE_CRYPTO 1)
|
||||
SET (HAVE_WINDOWS_CRYPTO 1)
|
||||
ELSEIF (GNUTLS_FOUND AND NETTLE_FOUND)
|
||||
SET (HAVE_CRYPTO 1)
|
||||
SET (HAVE_GNUTLS 1)
|
||||
INCLUDE_DIRECTORIES(${GNUTLS_INCLUDE_DIR} ${NETTLE_INCLUDE_DIR})
|
||||
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${GNUTLS_LIBRARY} ${NETTLE_LIBRARY})
|
||||
ELSEIF (OPENSSL_FOUND)
|
||||
SET (HAVE_CRYPTO 1)
|
||||
SET (HAVE_OPENSSL 1)
|
||||
INCLUDE_DIRECTORIES(${OPENSSL_INCLUDE_DIR})
|
||||
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${OPENSSL_LIBRARIES})
|
||||
ELSEIF (MBEDTLS_LIBRARIES)
|
||||
SET (HAVE_CRYPTO 1)
|
||||
SET (HAVE_MBEDTLS 1)
|
||||
INCLUDE_DIRECTORIES(${MBEDTLS_INCLUDE_DIR})
|
||||
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${MBEDTLS_LIBRARIES})
|
||||
ENDIF()
|
||||
|
||||
IF (NOT HAVE_CRYPTO)
|
||||
MESSAGE(WARNING "-- neither Common Crypto, GnuTLS, mbed TLS, OpenSSL, nor Windows Cryptography found; AES support disabled")
|
||||
ENDIF()
|
||||
|
||||
IF(MSVC)
|
||||
ADD_DEFINITIONS("-D_CRT_SECURE_NO_WARNINGS")
|
||||
ADD_DEFINITIONS("-D_CRT_NONSTDC_NO_DEPRECATE")
|
||||
ENDIF(MSVC)
|
||||
|
||||
if(WIN32)
|
||||
if(HAVE_WINDOWS_CRYPTO)
|
||||
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} bcrypt)
|
||||
endif()
|
||||
if(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
|
||||
ADD_DEFINITIONS(-DMS_UWP)
|
||||
else(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
|
||||
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} advapi32)
|
||||
endif(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
|
||||
endif(WIN32)
|
||||
|
||||
ADD_DEFINITIONS("-DHAVE_CONFIG_H")
|
||||
|
||||
# rpath handling: use rpath in installed binaries
|
||||
IF(NOT CMAKE_SYSTEM_NAME MATCHES Linux)
|
||||
SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}")
|
||||
SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
|
||||
ENDIF()
|
||||
|
||||
# fixed size integral types
|
||||
|
||||
IF(HAVE_INTTYPES_H_LIBZIP)
|
||||
SET(LIBZIP_TYPES_INCLUDE "#define __STDC_FORMAT_MACROS 1
|
||||
#include <inttypes.h>")
|
||||
ELSEIF(HAVE_STDINT_H_LIBZIP)
|
||||
SET(LIBZIP_TYPES_INCLUDE "#include <stdint.h>")
|
||||
ELSEIF(HAVE_SYS_TYPES_H_LIBZIP)
|
||||
SET(LIBZIP_TYPES_INCLUDE "#include <sys/types.h>")
|
||||
ENDIF()
|
||||
|
||||
IF(HAVE_INT8_T_LIBZIP)
|
||||
SET(ZIP_INT8_T int8_t)
|
||||
ELSEIF(HAVE___INT8_LIBZIP)
|
||||
SET(ZIP_INT8_T __int8)
|
||||
ELSE()
|
||||
SET(ZIP_INT8_T "signed char")
|
||||
ENDIF()
|
||||
|
||||
IF(HAVE_UINT8_T_LIBZIP)
|
||||
SET(ZIP_UINT8_T uint8_t)
|
||||
ELSEIF(HAVE___INT8_LIBZIP)
|
||||
SET(ZIP_UINT8_T "unsigned __int8")
|
||||
ELSE()
|
||||
SET(ZIP_UINT8_T "unsigned char")
|
||||
ENDIF()
|
||||
|
||||
IF(HAVE_INT16_T_LIBZIP)
|
||||
SET(ZIP_INT16_T int16_t)
|
||||
ELSEIF(HAVE___INT16_LIBZIP)
|
||||
SET(INT16_T_LIBZIP __int16)
|
||||
ELSEIF(SHORT_LIBZIP EQUAL 2)
|
||||
SET(INT16_T_LIBZIP short)
|
||||
ENDIF()
|
||||
|
||||
IF(HAVE_UINT16_T_LIBZIP)
|
||||
SET(ZIP_UINT16_T uint16_t)
|
||||
ELSEIF(HAVE___INT16_LIBZIP)
|
||||
SET(UINT16_T_LIBZIP "unsigned __int16")
|
||||
ELSEIF(SHORT_LIBZIP EQUAL 2)
|
||||
SET(UINT16_T_LIBZIP "unsigned short")
|
||||
ENDIF()
|
||||
|
||||
IF(HAVE_INT32_T_LIBZIP)
|
||||
SET(ZIP_INT32_T int32_t)
|
||||
ELSEIF(HAVE___INT32_LIBZIP)
|
||||
SET(ZIP_INT32_T __int32)
|
||||
ELSEIF(INT_LIBZIP EQUAL 4)
|
||||
SET(ZIP_INT32_T int)
|
||||
ELSEIF(LONG_LIBZIP EQUAL 4)
|
||||
SET(ZIP_INT32_T long)
|
||||
ENDIF()
|
||||
|
||||
IF(HAVE_UINT32_T_LIBZIP)
|
||||
SET(ZIP_UINT32_T uint32_t)
|
||||
ELSEIF(HAVE___INT32_LIBZIP)
|
||||
SET(ZIP_UINT32_T "unsigned __int32")
|
||||
ELSEIF(INT_LIBZIP EQUAL 4)
|
||||
SET(ZIP_UINT32_T "unsigned int")
|
||||
ELSEIF(LONG_LIBZIP EQUAL 4)
|
||||
SET(ZIP_UINT32_T "unsigned long")
|
||||
ENDIF()
|
||||
|
||||
IF(HAVE_INT64_T_LIBZIP)
|
||||
SET(ZIP_INT64_T int64_t)
|
||||
ELSEIF(HAVE___INT64_LIBZIP)
|
||||
SET(ZIP_INT64_T __int64)
|
||||
ELSEIF(LONG_LIBZIP EQUAL 8)
|
||||
SET(ZIP_INT64_T long)
|
||||
ELSEIF(LONG_LONG_LIBZIP EQUAL 8)
|
||||
SET(ZIP_INT64_T "long long")
|
||||
ENDIF()
|
||||
|
||||
IF(HAVE_UINT64_T_LIBZIP)
|
||||
SET(ZIP_UINT64_T uint64_t)
|
||||
ELSEIF(HAVE___INT64_LIBZIP)
|
||||
SET(ZIP_UINT64_T "unsigned __int64")
|
||||
ELSEIF(LONG_LIBZIP EQUAL 8)
|
||||
SET(ZIP_UINT64_T "unsigned long")
|
||||
ELSEIF(LONG_LONG_LIBZIP EQUAL 8)
|
||||
SET(ZIP_UINT64_T "unsigned long long")
|
||||
ENDIF()
|
||||
|
||||
IF(HAVE_NULLABLE)
|
||||
SET(ZIP_NULLABLE_DEFINES)
|
||||
ELSE()
|
||||
SET(ZIP_NULLABLE_DEFINES "#define _Nullable
|
||||
#define _Nonnull")
|
||||
ENDIF()
|
||||
|
||||
# write out config file
|
||||
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/libzip/cmake-config.h.in ${CMAKE_CURRENT_BINARY_DIR}/libzip/config.h)
|
||||
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/libzip/cmake-zipconf.h.in ${CMAKE_CURRENT_BINARY_DIR}/libzip/zipconf.h)
|
||||
|
||||
# installation
|
||||
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/libzip/zipconf.h DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
|
||||
INSTALL(FILES libzip/lib/zip.h DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
|
||||
|
||||
SET(CMAKE_C_VISIBILITY_PRESET hidden)
|
||||
|
||||
ADD_LIBRARY(zip
|
||||
libzip/lib/zip_add.c
|
||||
libzip/lib/zip_add_dir.c
|
||||
libzip/lib/zip_add_entry.c
|
||||
libzip/lib/zip_algorithm_deflate.c
|
||||
libzip/lib/zip_buffer.c
|
||||
libzip/lib/zip_close.c
|
||||
libzip/lib/zip_delete.c
|
||||
libzip/lib/zip_dir_add.c
|
||||
libzip/lib/zip_dirent.c
|
||||
libzip/lib/zip_discard.c
|
||||
libzip/lib/zip_entry.c
|
||||
libzip/lib/zip_err_str.c
|
||||
libzip/lib/zip_error.c
|
||||
libzip/lib/zip_error_clear.c
|
||||
libzip/lib/zip_error_get.c
|
||||
libzip/lib/zip_error_get_sys_type.c
|
||||
libzip/lib/zip_error_strerror.c
|
||||
libzip/lib/zip_error_to_str.c
|
||||
libzip/lib/zip_extra_field.c
|
||||
libzip/lib/zip_extra_field_api.c
|
||||
libzip/lib/zip_fclose.c
|
||||
libzip/lib/zip_fdopen.c
|
||||
libzip/lib/zip_file_add.c
|
||||
libzip/lib/zip_file_error_clear.c
|
||||
libzip/lib/zip_file_error_get.c
|
||||
libzip/lib/zip_file_get_comment.c
|
||||
libzip/lib/zip_file_get_external_attributes.c
|
||||
libzip/lib/zip_file_get_offset.c
|
||||
libzip/lib/zip_file_rename.c
|
||||
libzip/lib/zip_file_replace.c
|
||||
libzip/lib/zip_file_set_comment.c
|
||||
libzip/lib/zip_file_set_encryption.c
|
||||
libzip/lib/zip_file_set_external_attributes.c
|
||||
libzip/lib/zip_file_set_mtime.c
|
||||
libzip/lib/zip_file_strerror.c
|
||||
libzip/lib/zip_filerange_crc.c
|
||||
libzip/lib/zip_fopen.c
|
||||
libzip/lib/zip_fopen_encrypted.c
|
||||
libzip/lib/zip_fopen_index.c
|
||||
libzip/lib/zip_fopen_index_encrypted.c
|
||||
libzip/lib/zip_fread.c
|
||||
libzip/lib/zip_fseek.c
|
||||
libzip/lib/zip_ftell.c
|
||||
libzip/lib/zip_get_archive_comment.c
|
||||
libzip/lib/zip_get_archive_flag.c
|
||||
libzip/lib/zip_get_encryption_implementation.c
|
||||
libzip/lib/zip_get_file_comment.c
|
||||
libzip/lib/zip_get_name.c
|
||||
libzip/lib/zip_get_num_entries.c
|
||||
libzip/lib/zip_get_num_files.c
|
||||
libzip/lib/zip_hash.c
|
||||
libzip/lib/zip_io_util.c
|
||||
libzip/lib/zip_libzip_version.c
|
||||
libzip/lib/zip_memdup.c
|
||||
libzip/lib/zip_name_locate.c
|
||||
libzip/lib/zip_new.c
|
||||
libzip/lib/zip_open.c
|
||||
libzip/lib/zip_progress.c
|
||||
libzip/lib/zip_rename.c
|
||||
libzip/lib/zip_replace.c
|
||||
libzip/lib/zip_set_archive_comment.c
|
||||
libzip/lib/zip_set_archive_flag.c
|
||||
libzip/lib/zip_set_default_password.c
|
||||
libzip/lib/zip_set_file_comment.c
|
||||
libzip/lib/zip_set_file_compression.c
|
||||
libzip/lib/zip_set_name.c
|
||||
libzip/lib/zip_source_accept_empty.c
|
||||
libzip/lib/zip_source_begin_write.c
|
||||
libzip/lib/zip_source_begin_write_cloning.c
|
||||
libzip/lib/zip_source_buffer.c
|
||||
libzip/lib/zip_source_call.c
|
||||
libzip/lib/zip_source_close.c
|
||||
libzip/lib/zip_source_commit_write.c
|
||||
libzip/lib/zip_source_compress.c
|
||||
libzip/lib/zip_source_crc.c
|
||||
libzip/lib/zip_source_error.c
|
||||
libzip/lib/zip_source_filep.c
|
||||
libzip/lib/zip_source_free.c
|
||||
libzip/lib/zip_source_function.c
|
||||
libzip/lib/zip_source_get_compression_flags.c
|
||||
libzip/lib/zip_source_is_deleted.c
|
||||
libzip/lib/zip_source_layered.c
|
||||
libzip/lib/zip_source_open.c
|
||||
libzip/lib/zip_source_pkware.c
|
||||
libzip/lib/zip_source_read.c
|
||||
libzip/lib/zip_source_remove.c
|
||||
libzip/lib/zip_source_rollback_write.c
|
||||
libzip/lib/zip_source_seek.c
|
||||
libzip/lib/zip_source_seek_write.c
|
||||
libzip/lib/zip_source_stat.c
|
||||
libzip/lib/zip_source_supports.c
|
||||
libzip/lib/zip_source_tell.c
|
||||
libzip/lib/zip_source_tell_write.c
|
||||
libzip/lib/zip_source_window.c
|
||||
libzip/lib/zip_source_write.c
|
||||
libzip/lib/zip_source_zip.c
|
||||
libzip/lib/zip_source_zip_new.c
|
||||
libzip/lib/zip_stat.c
|
||||
libzip/lib/zip_stat_index.c
|
||||
libzip/lib/zip_stat_init.c
|
||||
libzip/lib/zip_strerror.c
|
||||
libzip/lib/zip_string.c
|
||||
libzip/lib/zip_unchange.c
|
||||
libzip/lib/zip_unchange_all.c
|
||||
libzip/lib/zip_unchange_archive.c
|
||||
libzip/lib/zip_unchange_data.c
|
||||
libzip/lib/zip_utf-8.c
|
||||
)
|
||||
|
||||
IF(WIN32)
|
||||
target_sources(zip PRIVATE
|
||||
libzip/lib/zip_source_win32handle.c
|
||||
libzip/lib/zip_source_win32utf8.c
|
||||
libzip/lib/zip_source_win32w.c
|
||||
)
|
||||
IF(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
|
||||
ELSE()
|
||||
target_sources(zip PRIVATE libzip/lib/zip_source_win32a.c)
|
||||
ENDIF()
|
||||
ELSE()
|
||||
target_sources(zip PRIVATE
|
||||
libzip/lib/zip_mkstempm.c
|
||||
libzip/lib/zip_source_file.c
|
||||
libzip/lib/zip_random_unix.c
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
IF(HAVE_LIBBZ2)
|
||||
target_sources(zip PRIVATE libzip/lib/zip_algorithm_bzip2.c)
|
||||
ENDIF()
|
||||
|
||||
IF(HAVE_LIBLZMA)
|
||||
target_sources(zip PRIVATE libzip/lib/zip_algorithm_xz.c)
|
||||
ENDIF()
|
||||
|
||||
IF(HAVE_COMMONCRYPTO)
|
||||
target_sources(zip PRIVATE libzip/lib/zip_crypto_commoncrypto.c)
|
||||
ELSEIF(HAVE_WINDOWS_CRYPTO)
|
||||
target_sources(zip PRIVATE libzip/lib/zip_crypto_win.c)
|
||||
ELSEIF(HAVE_GNUTLS)
|
||||
target_sources(zip PRIVATE libzip/lib/zip_crypto_gnutls.c)
|
||||
ELSEIF(HAVE_OPENSSL)
|
||||
target_sources(zip PRIVATE libzip/lib/zip_crypto_openssl.c)
|
||||
ELSEIF(HAVE_MBEDTLS)
|
||||
target_sources(zip PRIVATE libzip/lib/zip_crypto_mbedtls.c)
|
||||
ENDIF()
|
||||
|
||||
IF(HAVE_CRYPTO)
|
||||
target_sources(zip PRIVATE
|
||||
libzip/lib/zip_winzip_aes.c
|
||||
libzip/lib/zip_source_winzip_aes_decode.c
|
||||
libzip/lib/zip_source_winzip_aes_encode.c
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
target_include_directories(zip
|
||||
PUBLIC
|
||||
libzip/lib
|
||||
${CMAKE_CURRENT_BINARY_DIR}/libzip
|
||||
)
|
||||
|
||||
# pkgconfig file
|
||||
SET(prefix ${CMAKE_INSTALL_PREFIX})
|
||||
SET(exec_prefix \${prefix})
|
||||
SET(bindir \${exec_prefix}/${CMAKE_INSTALL_BINDIR})
|
||||
SET(libdir \${exec_prefix}/${CMAKE_INSTALL_LIBDIR})
|
||||
SET(includedir \${prefix}/${CMAKE_INSTALL_INCLUDEDIR})
|
||||
IF(CMAKE_SYSTEM_NAME MATCHES BSD)
|
||||
SET(PKG_CONFIG_RPATH "-Wl,-R\${libdir}")
|
||||
ENDIF(CMAKE_SYSTEM_NAME MATCHES BSD)
|
||||
get_target_property(LIBS_PRIVATE zip LINK_LIBRARIES)
|
||||
foreach(LIB ${LIBS_PRIVATE})
|
||||
if(LIB MATCHES "^/")
|
||||
get_filename_component(LIB ${LIB} NAME_WE)
|
||||
string(REGEX REPLACE "^lib" "" LIB ${LIB})
|
||||
endif()
|
||||
set(LIBS "${LIBS} -l${LIB}")
|
||||
endforeach()
|
||||
CONFIGURE_FILE(libzip/libzip.pc.in libzip/libzip.pc @ONLY)
|
||||
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/libzip.pc DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig)
|
||||
|
||||
ADD_CUSTOM_TARGET(update_zip_err_str
|
||||
COMMAND sh ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/make_zip_err_str.sh ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip.h ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip_err_str.c
|
||||
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip.h ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/make_zip_err_str.sh
|
||||
)
|
||||
|
||||
IF(SHARED_LIB_VERSIONNING)
|
||||
SET_TARGET_PROPERTIES(zip PROPERTIES VERSION 5.0 SOVERSION 5)
|
||||
ENDIF()
|
||||
|
||||
TARGET_LINK_LIBRARIES(zip ${ZLIB_LIBRARIES} ${OPTIONAL_LIBRARY})
|
||||
INSTALL(TARGETS zip
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
)
|
||||
|
||||
Vendored
-1
Submodule externals/libzip/libzip deleted from 89bd6d63bd.
+16
@@ -0,0 +1,16 @@
|
||||
add_library(open_source_archives
|
||||
src/FontChineseSimplified.cpp
|
||||
src/FontChineseTraditional.cpp
|
||||
src/FontExtendedChineseSimplified.cpp
|
||||
src/FontKorean.cpp
|
||||
src/FontNintendoExtended.cpp
|
||||
src/FontStandard.cpp
|
||||
include/FontChineseSimplified.h
|
||||
include/FontChineseTraditional.h
|
||||
include/FontExtendedChineseSimplified.h
|
||||
include/FontKorean.h
|
||||
include/FontNintendoExtended.h
|
||||
include/FontStandard.h
|
||||
)
|
||||
|
||||
target_include_directories(open_source_archives PUBLIC include)
|
||||
+4
@@ -0,0 +1,4 @@
|
||||
These files were generated by https://github.com/FearlessTobi/yuzu_system_archives at git commit 0a24b0c9f38d71fb2c4bba5645a39029e539a5ec. To generate the files use the run.sh inside that repository.
|
||||
|
||||
The follwing system archives are currently included:
|
||||
- JPN/EUR/USA System Font
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 217276> FontChineseSimplified;
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 222236> FontChineseTraditional;
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 293516> FontExtendedChineseSimplified;
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 217276> FontKorean;
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 172064> FontNintendoExtended;
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 217276> FontStandard;
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
File diff suppressed because it is too large.
Load diff
File diff suppressed because it is too large.
Load diff
+18112
File diff suppressed because it is too large.
Load diff
+14344
File diff suppressed because it is too large.
Load diff
+18112
File diff suppressed because it is too large.
Load diff
+1
Submodule externals/opus added at 562f8ba555.
Vendored
-250
@@ -1,250 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.8)
|
||||
|
||||
project(opus)
|
||||
|
||||
option(OPUS_STACK_PROTECTOR "Use stack protection" OFF)
|
||||
option(OPUS_USE_ALLOCA "Use alloca for stack arrays (on non-C99 compilers)" OFF)
|
||||
option(OPUS_CUSTOM_MODES "Enable non-Opus modes, e.g. 44.1 kHz & 2^n frames" OFF)
|
||||
option(OPUS_FIXED_POINT "Compile as fixed-point (for machines without a fast enough FPU)" OFF)
|
||||
option(OPUS_ENABLE_FLOAT_API "Compile with the floating point API (for machines with float library" ON)
|
||||
|
||||
include(opus/opus_functions.cmake)
|
||||
|
||||
if(OPUS_STACK_PROTECTOR)
|
||||
if(NOT MSVC) # GC on by default on MSVC
|
||||
check_and_set_flag(STACK_PROTECTION_STRONG -fstack-protector-strong)
|
||||
endif()
|
||||
else()
|
||||
if(MSVC)
|
||||
check_and_set_flag(BUFFER_SECURITY_CHECK /GS-)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
add_library(opus STATIC
|
||||
# CELT sources
|
||||
opus/celt/bands.c
|
||||
opus/celt/celt.c
|
||||
opus/celt/celt_decoder.c
|
||||
opus/celt/celt_encoder.c
|
||||
opus/celt/celt_lpc.c
|
||||
opus/celt/cwrs.c
|
||||
opus/celt/entcode.c
|
||||
opus/celt/entdec.c
|
||||
opus/celt/entenc.c
|
||||
opus/celt/kiss_fft.c
|
||||
opus/celt/laplace.c
|
||||
opus/celt/mathops.c
|
||||
opus/celt/mdct.c
|
||||
opus/celt/modes.c
|
||||
opus/celt/pitch.c
|
||||
opus/celt/quant_bands.c
|
||||
opus/celt/rate.c
|
||||
opus/celt/vq.c
|
||||
|
||||
# SILK sources
|
||||
opus/silk/A2NLSF.c
|
||||
opus/silk/CNG.c
|
||||
opus/silk/HP_variable_cutoff.c
|
||||
opus/silk/LPC_analysis_filter.c
|
||||
opus/silk/LPC_fit.c
|
||||
opus/silk/LPC_inv_pred_gain.c
|
||||
opus/silk/LP_variable_cutoff.c
|
||||
opus/silk/NLSF2A.c
|
||||
opus/silk/NLSF_VQ.c
|
||||
opus/silk/NLSF_VQ_weights_laroia.c
|
||||
opus/silk/NLSF_decode.c
|
||||
opus/silk/NLSF_del_dec_quant.c
|
||||
opus/silk/NLSF_encode.c
|
||||
opus/silk/NLSF_stabilize.c
|
||||
opus/silk/NLSF_unpack.c
|
||||
opus/silk/NSQ.c
|
||||
opus/silk/NSQ_del_dec.c
|
||||
opus/silk/PLC.c
|
||||
opus/silk/VAD.c
|
||||
opus/silk/VQ_WMat_EC.c
|
||||
opus/silk/ana_filt_bank_1.c
|
||||
opus/silk/biquad_alt.c
|
||||
opus/silk/bwexpander.c
|
||||
opus/silk/bwexpander_32.c
|
||||
opus/silk/check_control_input.c
|
||||
opus/silk/code_signs.c
|
||||
opus/silk/control_SNR.c
|
||||
opus/silk/control_audio_bandwidth.c
|
||||
opus/silk/control_codec.c
|
||||
opus/silk/dec_API.c
|
||||
opus/silk/decode_core.c
|
||||
opus/silk/decode_frame.c
|
||||
opus/silk/decode_indices.c
|
||||
opus/silk/decode_parameters.c
|
||||
opus/silk/decode_pitch.c
|
||||
opus/silk/decode_pulses.c
|
||||
opus/silk/decoder_set_fs.c
|
||||
opus/silk/enc_API.c
|
||||
opus/silk/encode_indices.c
|
||||
opus/silk/encode_pulses.c
|
||||
opus/silk/gain_quant.c
|
||||
opus/silk/init_decoder.c
|
||||
opus/silk/init_encoder.c
|
||||
opus/silk/inner_prod_aligned.c
|
||||
opus/silk/interpolate.c
|
||||
opus/silk/lin2log.c
|
||||
opus/silk/log2lin.c
|
||||
opus/silk/pitch_est_tables.c
|
||||
opus/silk/process_NLSFs.c
|
||||
opus/silk/quant_LTP_gains.c
|
||||
opus/silk/resampler.c
|
||||
opus/silk/resampler_down2.c
|
||||
opus/silk/resampler_down2_3.c
|
||||
opus/silk/resampler_private_AR2.c
|
||||
opus/silk/resampler_private_IIR_FIR.c
|
||||
opus/silk/resampler_private_down_FIR.c
|
||||
opus/silk/resampler_private_up2_HQ.c
|
||||
opus/silk/resampler_rom.c
|
||||
opus/silk/shell_coder.c
|
||||
opus/silk/sigm_Q15.c
|
||||
opus/silk/sort.c
|
||||
opus/silk/stereo_LR_to_MS.c
|
||||
opus/silk/stereo_MS_to_LR.c
|
||||
opus/silk/stereo_decode_pred.c
|
||||
opus/silk/stereo_encode_pred.c
|
||||
opus/silk/stereo_find_predictor.c
|
||||
opus/silk/stereo_quant_pred.c
|
||||
opus/silk/sum_sqr_shift.c
|
||||
opus/silk/table_LSF_cos.c
|
||||
opus/silk/tables_LTP.c
|
||||
opus/silk/tables_NLSF_CB_NB_MB.c
|
||||
opus/silk/tables_NLSF_CB_WB.c
|
||||
opus/silk/tables_gain.c
|
||||
opus/silk/tables_other.c
|
||||
opus/silk/tables_pitch_lag.c
|
||||
opus/silk/tables_pulses_per_block.c
|
||||
|
||||
# Opus sources
|
||||
opus/src/analysis.c
|
||||
opus/src/mapping_matrix.c
|
||||
opus/src/mlp.c
|
||||
opus/src/mlp_data.c
|
||||
opus/src/opus.c
|
||||
opus/src/opus_decoder.c
|
||||
opus/src/opus_encoder.c
|
||||
opus/src/opus_multistream.c
|
||||
opus/src/opus_multistream_decoder.c
|
||||
opus/src/opus_multistream_encoder.c
|
||||
opus/src/opus_projection_decoder.c
|
||||
opus/src/opus_projection_encoder.c
|
||||
opus/src/repacketizer.c
|
||||
)
|
||||
|
||||
if (DEBUG)
|
||||
target_sources(opus PRIVATE opus/silk/debug.c)
|
||||
endif()
|
||||
|
||||
if (OPUS_FIXED_POINT)
|
||||
target_sources(opus PRIVATE
|
||||
opus/silk/fixed/LTP_analysis_filter_FIX.c
|
||||
opus/silk/fixed/LTP_scale_ctrl_FIX.c
|
||||
opus/silk/fixed/apply_sine_window_FIX.c
|
||||
opus/silk/fixed/autocorr_FIX.c
|
||||
opus/silk/fixed/burg_modified_FIX.c
|
||||
opus/silk/fixed/corrMatrix_FIX.c
|
||||
opus/silk/fixed/encode_frame_FIX.c
|
||||
opus/silk/fixed/find_LPC_FIX.c
|
||||
opus/silk/fixed/find_LTP_FIX.c
|
||||
opus/silk/fixed/find_pitch_lags_FIX.c
|
||||
opus/silk/fixed/find_pred_coefs_FIX.c
|
||||
opus/silk/fixed/k2a_FIX.c
|
||||
opus/silk/fixed/k2a_Q16_FIX.c
|
||||
opus/silk/fixed/noise_shape_analysis_FIX.c
|
||||
opus/silk/fixed/pitch_analysis_core_FIX.c
|
||||
opus/silk/fixed/prefilter_FIX.c
|
||||
opus/silk/fixed/process_gains_FIX.c
|
||||
opus/silk/fixed/regularize_correlations_FIX.c
|
||||
opus/silk/fixed/residual_energy16_FIX.c
|
||||
opus/silk/fixed/residual_energy_FIX.c
|
||||
opus/silk/fixed/schur64_FIX.c
|
||||
opus/silk/fixed/schur_FIX.c
|
||||
opus/silk/fixed/solve_LS_FIX.c
|
||||
opus/silk/fixed/vector_ops_FIX.c
|
||||
opus/silk/fixed/warped_autocorrelation_FIX.c
|
||||
)
|
||||
else()
|
||||
target_sources(opus PRIVATE
|
||||
opus/silk/float/LPC_analysis_filter_FLP.c
|
||||
opus/silk/float/LPC_inv_pred_gain_FLP.c
|
||||
opus/silk/float/LTP_analysis_filter_FLP.c
|
||||
opus/silk/float/LTP_scale_ctrl_FLP.c
|
||||
opus/silk/float/apply_sine_window_FLP.c
|
||||
opus/silk/float/autocorrelation_FLP.c
|
||||
opus/silk/float/burg_modified_FLP.c
|
||||
opus/silk/float/bwexpander_FLP.c
|
||||
opus/silk/float/corrMatrix_FLP.c
|
||||
opus/silk/float/encode_frame_FLP.c
|
||||
opus/silk/float/energy_FLP.c
|
||||
opus/silk/float/find_LPC_FLP.c
|
||||
opus/silk/float/find_LTP_FLP.c
|
||||
opus/silk/float/find_pitch_lags_FLP.c
|
||||
opus/silk/float/find_pred_coefs_FLP.c
|
||||
opus/silk/float/inner_product_FLP.c
|
||||
opus/silk/float/k2a_FLP.c
|
||||
opus/silk/float/noise_shape_analysis_FLP.c
|
||||
opus/silk/float/pitch_analysis_core_FLP.c
|
||||
opus/silk/float/process_gains_FLP.c
|
||||
opus/silk/float/regularize_correlations_FLP.c
|
||||
opus/silk/float/residual_energy_FLP.c
|
||||
opus/silk/float/scale_copy_vector_FLP.c
|
||||
opus/silk/float/scale_vector_FLP.c
|
||||
opus/silk/float/schur_FLP.c
|
||||
opus/silk/float/sort_FLP.c
|
||||
opus/silk/float/warped_autocorrelation_FLP.c
|
||||
opus/silk/float/wrappers_FLP.c
|
||||
)
|
||||
endif()
|
||||
|
||||
target_compile_definitions(opus PRIVATE OPUS_BUILD ENABLE_HARDENING)
|
||||
|
||||
if(NOT MSVC)
|
||||
target_compile_definitions(opus PRIVATE _FORTIFY_SOURCE=2)
|
||||
endif()
|
||||
|
||||
# It is strongly recommended to uncomment one of these VAR_ARRAYS: Use C99
|
||||
# variable-length arrays for stack allocation USE_ALLOCA: Use alloca() for stack
|
||||
# allocation If none is defined, then the fallback is a non-threadsafe global
|
||||
# array
|
||||
if(OPUS_USE_ALLOCA OR MSVC)
|
||||
target_compile_definitions(opus PRIVATE USE_ALLOCA)
|
||||
else()
|
||||
target_compile_definitions(opus PRIVATE VAR_ARRAYS)
|
||||
endif()
|
||||
|
||||
if(OPUS_CUSTOM_MODES)
|
||||
target_compile_definitions(opus PRIVATE CUSTOM_MODES)
|
||||
endif()
|
||||
|
||||
if(NOT OPUS_ENABLE_FLOAT_API)
|
||||
target_compile_definitions(opus PRIVATE DISABLE_FLOAT_API)
|
||||
endif()
|
||||
|
||||
target_compile_definitions(opus
|
||||
PUBLIC
|
||||
-DOPUS_VERSION="\\"1.3.1\\""
|
||||
|
||||
PRIVATE
|
||||
# Use C99 intrinsics to speed up float-to-int conversion
|
||||
HAVE_LRINTF
|
||||
)
|
||||
|
||||
if (FIXED_POINT)
|
||||
target_compile_definitions(opus PRIVATE -DFIXED_POINT=1 -DDISABLE_FLOAT_API)
|
||||
endif()
|
||||
|
||||
target_include_directories(opus
|
||||
PUBLIC
|
||||
opus/include
|
||||
|
||||
PRIVATE
|
||||
opus/celt
|
||||
opus/silk
|
||||
opus/silk/fixed
|
||||
opus/silk/float
|
||||
opus/src
|
||||
)
|
||||
Vendored
-1
Submodule externals/opus/opus deleted from ad8fe90db7.
File renamed without changes.
Vendored
-81
@@ -1,81 +0,0 @@
|
||||
project(zlib C)
|
||||
|
||||
include(CheckTypeSize)
|
||||
include(CheckFunctionExists)
|
||||
include(CheckIncludeFile)
|
||||
|
||||
check_include_file(sys/types.h HAVE_SYS_TYPES_H)
|
||||
check_include_file(stdint.h HAVE_STDINT_H)
|
||||
check_include_file(stddef.h HAVE_STDDEF_H)
|
||||
|
||||
# Check to see if we have large file support
|
||||
set(CMAKE_REQUIRED_DEFINITIONS -D_LARGEFILE64_SOURCE=1)
|
||||
# We add these other definitions here because CheckTypeSize.cmake
|
||||
# in CMake 2.4.x does not automatically do so and we want
|
||||
# compatibility with CMake 2.4.x.
|
||||
if(HAVE_SYS_TYPES_H)
|
||||
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_SYS_TYPES_H)
|
||||
endif()
|
||||
if(HAVE_STDINT_H)
|
||||
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDINT_H)
|
||||
endif()
|
||||
if(HAVE_STDDEF_H)
|
||||
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDDEF_H)
|
||||
endif()
|
||||
check_type_size(off64_t OFF64_T)
|
||||
if(HAVE_OFF64_T)
|
||||
add_definitions(-D_LARGEFILE64_SOURCE=1)
|
||||
endif()
|
||||
set(CMAKE_REQUIRED_DEFINITIONS) # clear variable
|
||||
|
||||
# Check for fseeko
|
||||
check_function_exists(fseeko HAVE_FSEEKO)
|
||||
if(NOT HAVE_FSEEKO)
|
||||
add_definitions(-DNO_FSEEKO)
|
||||
endif()
|
||||
|
||||
# Check for unistd.h
|
||||
check_include_file(unistd.h HAVE_UNISTD_H)
|
||||
if(HAVE_UNISTD_H)
|
||||
add_definitions(-DHAVE_UNISTD_H)
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
|
||||
add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE)
|
||||
endif()
|
||||
|
||||
add_library(z STATIC
|
||||
zlib/adler32.c
|
||||
zlib/compress.c
|
||||
zlib/crc32.c
|
||||
zlib/crc32.h
|
||||
zlib/deflate.c
|
||||
zlib/deflate.h
|
||||
zlib/gzclose.c
|
||||
zlib/gzguts.h
|
||||
zlib/gzlib.c
|
||||
zlib/gzread.c
|
||||
zlib/gzwrite.c
|
||||
zlib/inffast.h
|
||||
zlib/inffixed.h
|
||||
zlib/inflate.c
|
||||
zlib/inflate.h
|
||||
zlib/infback.c
|
||||
zlib/inftrees.c
|
||||
zlib/inftrees.h
|
||||
zlib/inffast.c
|
||||
zlib/trees.c
|
||||
zlib/trees.h
|
||||
zlib/uncompr.c
|
||||
zlib/zconf.h
|
||||
zlib/zlib.h
|
||||
zlib/zutil.c
|
||||
zlib/zutil.h
|
||||
)
|
||||
add_library(ZLIB::ZLIB ALIAS z)
|
||||
|
||||
target_include_directories(z
|
||||
PUBLIC
|
||||
zlib/
|
||||
)
|
||||
@@ -3,8 +3,17 @@
|
||||
# could affect the result, but much more unlikely than the following files. Keeping a list of files
|
||||
# like this allows for much better caching since it doesn't force the user to recompile binary shaders every update
|
||||
set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core")
|
||||
if (DEFINED ENV{AZURECIREPO})
|
||||
set(BUILD_REPOSITORY $ENV{AZURECIREPO})
|
||||
if (DEFINED ENV{CI})
|
||||
if (DEFINED ENV{TRAVIS})
|
||||
set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
|
||||
set(BUILD_TAG $ENV{TRAVIS_TAG})
|
||||
elseif(DEFINED ENV{APPVEYOR})
|
||||
set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
|
||||
set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
|
||||
elseif(DEFINED ENV{AZURE})
|
||||
set(BUILD_REPOSITORY $ENV{AZURE_REPO_NAME})
|
||||
set(BUILD_TAG $ENV{AZURE_REPO_TAG})
|
||||
endif()
|
||||
endif()
|
||||
if (DEFINED ENV{TITLEBARFORMATIDLE})
|
||||
set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE})
|
||||
@@ -65,12 +74,10 @@ add_custom_command(OUTPUT scm_rev.cpp
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/ast.cpp"
|
||||
"${VIDEO_CORE}/shader/ast.h"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.cpp"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.h"
|
||||
"${VIDEO_CORE}/shader/const_buffer_locker.cpp"
|
||||
"${VIDEO_CORE}/shader/const_buffer_locker.h"
|
||||
"${VIDEO_CORE}/shader/control_flow.cpp"
|
||||
"${VIDEO_CORE}/shader/control_flow.h"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.cpp"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.h"
|
||||
"${VIDEO_CORE}/shader/decode.cpp"
|
||||
"${VIDEO_CORE}/shader/expr.cpp"
|
||||
"${VIDEO_CORE}/shader/expr.h"
|
||||
@@ -88,11 +95,11 @@ add_custom_command(OUTPUT scm_rev.cpp
|
||||
)
|
||||
|
||||
add_library(common STATIC
|
||||
algorithm.h
|
||||
alignment.h
|
||||
assert.h
|
||||
detached_tasks.cpp
|
||||
detached_tasks.h
|
||||
binary_find.h
|
||||
bit_field.h
|
||||
bit_util.h
|
||||
cityhash.cpp
|
||||
|
||||
@@ -51,17 +51,7 @@ public:
|
||||
using reference = T&;
|
||||
using const_reference = const T&;
|
||||
|
||||
using propagate_on_container_copy_assignment = std::true_type;
|
||||
using propagate_on_container_move_assignment = std::true_type;
|
||||
using propagate_on_container_swap = std::true_type;
|
||||
using is_always_equal = std::true_type;
|
||||
|
||||
public:
|
||||
constexpr AlignmentAllocator() noexcept = default;
|
||||
|
||||
template <typename T2>
|
||||
constexpr AlignmentAllocator(const AlignmentAllocator<T2, Align>&) noexcept {}
|
||||
|
||||
pointer address(reference r) noexcept {
|
||||
return std::addressof(r);
|
||||
}
|
||||
|
||||
@@ -5,12 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <functional>
|
||||
|
||||
// Algorithms that operate on iterators, much like the <algorithm> header.
|
||||
//
|
||||
// Note: If the algorithm is not general-purpose and/or doesn't operate on iterators,
|
||||
// it should probably not be placed within this header.
|
||||
|
||||
namespace Common {
|
||||
|
||||
@@ -36,13 +36,6 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
// Inlining
|
||||
#ifdef _WIN32
|
||||
#define FORCE_INLINE __forceinline
|
||||
#else
|
||||
#define FORCE_INLINE inline __attribute__((always_inline))
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Abstract bitfield class
|
||||
*
|
||||
@@ -175,11 +168,11 @@ public:
|
||||
constexpr BitField(BitField&&) noexcept = default;
|
||||
constexpr BitField& operator=(BitField&&) noexcept = default;
|
||||
|
||||
constexpr operator T() const {
|
||||
constexpr FORCE_INLINE operator T() const {
|
||||
return Value();
|
||||
}
|
||||
|
||||
constexpr void Assign(const T& value) {
|
||||
constexpr FORCE_INLINE void Assign(const T& value) {
|
||||
storage = (static_cast<StorageType>(storage) & ~mask) | FormatValue(value);
|
||||
}
|
||||
|
||||
|
||||
+12
-10
@@ -1,11 +1,10 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <string>
|
||||
|
||||
#if !defined(ARCHITECTURE_x86_64)
|
||||
@@ -17,15 +16,18 @@
|
||||
#define CONCAT2(x, y) DO_CONCAT2(x, y)
|
||||
#define DO_CONCAT2(x, y) x##y
|
||||
|
||||
/// Helper macros to insert unused bytes or words to properly align structs. These values will be
|
||||
/// zero-initialized.
|
||||
#define INSERT_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__){};
|
||||
#define INSERT_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__){};
|
||||
// helper macro to properly align structure members.
|
||||
// Calling INSERT_PADDING_BYTES will add a new member variable with a name like "pad121",
|
||||
// depending on the current source line to make sure variable names are unique.
|
||||
#define INSERT_PADDING_BYTES(num_bytes) u8 CONCAT2(pad, __LINE__)[(num_bytes)]
|
||||
#define INSERT_PADDING_WORDS(num_words) u32 CONCAT2(pad, __LINE__)[(num_words)]
|
||||
|
||||
/// These are similar to the INSERT_PADDING_* macros, but are needed for padding unions. This is
|
||||
/// because unions can only be initialized by one member.
|
||||
#define INSERT_UNION_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__);
|
||||
#define INSERT_UNION_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__);
|
||||
// Inlining
|
||||
#ifdef _WIN32
|
||||
#define FORCE_INLINE __forceinline
|
||||
#else
|
||||
#define FORCE_INLINE inline __attribute__((always_inline))
|
||||
#endif
|
||||
|
||||
#ifndef _MSC_VER
|
||||
|
||||
|
||||
@@ -713,6 +713,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
|
||||
case UserPath::RootDir:
|
||||
user_path = paths[UserPath::RootDir] + DIR_SEP;
|
||||
break;
|
||||
|
||||
case UserPath::UserDir:
|
||||
user_path = paths[UserPath::RootDir] + DIR_SEP;
|
||||
paths[UserPath::ConfigDir] = user_path + CONFIG_DIR DIR_SEP;
|
||||
@@ -720,8 +721,6 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
|
||||
paths[UserPath::SDMCDir] = user_path + SDMC_DIR DIR_SEP;
|
||||
paths[UserPath::NANDDir] = user_path + NAND_DIR DIR_SEP;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
#include <boost/functional/hash.hpp>
|
||||
#include "common/cityhash.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -70,13 +68,4 @@ struct HashableStruct {
|
||||
}
|
||||
};
|
||||
|
||||
struct PairHash {
|
||||
template <class T1, class T2>
|
||||
std::size_t operator()(const std::pair<T1, T2>& pair) const noexcept {
|
||||
std::size_t seed = std::hash<T1>()(pair.first);
|
||||
boost::hash_combine(seed, std::hash<T2>()(pair.second));
|
||||
return seed;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -304,13 +304,6 @@ public:
|
||||
return levels[priority == Depth ? 63 : priority].back();
|
||||
}
|
||||
|
||||
void clear() {
|
||||
used_priorities = 0;
|
||||
for (std::size_t i = 0; i < Depth; i++) {
|
||||
levels[i].clear();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
using const_list_iterator = typename std::list<T>::const_iterator;
|
||||
|
||||
|
||||
+1
-17
@@ -74,24 +74,10 @@ add_library(core STATIC
|
||||
file_sys/sdmc_factory.h
|
||||
file_sys/submission_package.cpp
|
||||
file_sys/submission_package.h
|
||||
file_sys/system_archive/data/font_chinese_simplified.cpp
|
||||
file_sys/system_archive/data/font_chinese_simplified.h
|
||||
file_sys/system_archive/data/font_chinese_traditional.cpp
|
||||
file_sys/system_archive/data/font_chinese_traditional.h
|
||||
file_sys/system_archive/data/font_extended_chinese_simplified.cpp
|
||||
file_sys/system_archive/data/font_extended_chinese_simplified.h
|
||||
file_sys/system_archive/data/font_korean.cpp
|
||||
file_sys/system_archive/data/font_korean.h
|
||||
file_sys/system_archive/data/font_nintendo_extended.cpp
|
||||
file_sys/system_archive/data/font_nintendo_extended.h
|
||||
file_sys/system_archive/data/font_standard.cpp
|
||||
file_sys/system_archive/data/font_standard.h
|
||||
file_sys/system_archive/mii_model.cpp
|
||||
file_sys/system_archive/mii_model.h
|
||||
file_sys/system_archive/ng_word.cpp
|
||||
file_sys/system_archive/ng_word.h
|
||||
file_sys/system_archive/shared_font.cpp
|
||||
file_sys/system_archive/shared_font.h
|
||||
file_sys/system_archive/system_archive.cpp
|
||||
file_sys/system_archive/system_archive.h
|
||||
file_sys/system_archive/system_version.cpp
|
||||
@@ -349,8 +335,6 @@ add_library(core STATIC
|
||||
hle/service/ldr/ldr.h
|
||||
hle/service/lm/lm.cpp
|
||||
hle/service/lm/lm.h
|
||||
hle/service/lm/manager.cpp
|
||||
hle/service/lm/manager.h
|
||||
hle/service/mig/mig.cpp
|
||||
hle/service/mig/mig.h
|
||||
hle/service/mii/mii.cpp
|
||||
@@ -525,7 +509,7 @@ add_library(core STATIC
|
||||
create_target_directory_groups(core)
|
||||
|
||||
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt json-headers mbedtls opus unicorn)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt json-headers mbedtls opus unicorn open_source_archives)
|
||||
|
||||
if (YUZU_ENABLE_BOXCAT)
|
||||
get_directory_property(OPENSSL_LIBS
|
||||
|
||||
@@ -116,7 +116,7 @@ public:
|
||||
num_interpreted_instructions = 0;
|
||||
}
|
||||
u64 GetTicksRemaining() override {
|
||||
return std::max(parent.system.CoreTiming().GetDowncount(), s64{0});
|
||||
return std::max(parent.system.CoreTiming().GetDowncount(), 0);
|
||||
}
|
||||
u64 GetCNTPCT() override {
|
||||
return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
|
||||
|
||||
@@ -156,7 +156,7 @@ void ARM_Unicorn::Run() {
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
ExecuteInstructions(std::max(4000000, 0));
|
||||
} else {
|
||||
ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), s64{0}));
|
||||
ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), 0));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+16
-47
@@ -35,7 +35,6 @@
|
||||
#include "core/hle/service/apm/controller.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/glue/manager.h"
|
||||
#include "core/hle/service/lm/manager.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/loader/loader.h"
|
||||
@@ -112,8 +111,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
}
|
||||
struct System::Impl {
|
||||
explicit Impl(System& system)
|
||||
: kernel{system}, fs_controller{system}, cpu_core_manager{system}, reporter{system},
|
||||
applet_manager{system} {}
|
||||
: kernel{system}, cpu_core_manager{system}, applet_manager{system}, reporter{system} {}
|
||||
|
||||
Cpu& CurrentCpuCore() {
|
||||
return cpu_core_manager.GetCurrentCore();
|
||||
@@ -240,21 +238,16 @@ struct System::Impl {
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
// Log last frame performance stats if game was loded
|
||||
if (perf_stats) {
|
||||
const auto perf_results = GetAndResetPerfStats();
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance,
|
||||
"Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
|
||||
perf_stats->GetMeanFrametime());
|
||||
}
|
||||
|
||||
lm_manager.Flush();
|
||||
// Log last frame performance stats
|
||||
const auto perf_results = GetAndResetPerfStats();
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
|
||||
perf_stats->GetMeanFrametime());
|
||||
|
||||
is_powered_on = false;
|
||||
exit_lock = false;
|
||||
@@ -346,7 +339,6 @@ struct System::Impl {
|
||||
bool is_powered_on = false;
|
||||
bool exit_lock = false;
|
||||
|
||||
Reporter reporter;
|
||||
std::unique_ptr<Memory::CheatEngine> cheat_engine;
|
||||
std::unique_ptr<Tools::Freezer> memory_freezer;
|
||||
std::array<u8, 0x20> build_id{};
|
||||
@@ -357,9 +349,8 @@ struct System::Impl {
|
||||
/// APM (Performance) services
|
||||
Service::APM::Controller apm_controller{core_timing};
|
||||
|
||||
/// Service State
|
||||
/// Glue services
|
||||
Service::Glue::ARPManager arp_manager;
|
||||
Service::LM::Manager lm_manager{reporter};
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
@@ -367,6 +358,8 @@ struct System::Impl {
|
||||
/// Telemetry session for this emulation session
|
||||
std::unique_ptr<Core::TelemetrySession> telemetry_session;
|
||||
|
||||
Reporter reporter;
|
||||
|
||||
ResultStatus status = ResultStatus::Success;
|
||||
std::string status_details = "";
|
||||
|
||||
@@ -409,12 +402,6 @@ void System::PrepareReschedule() {
|
||||
CurrentCpuCore().PrepareReschedule();
|
||||
}
|
||||
|
||||
void System::PrepareReschedule(const u32 core_index) {
|
||||
if (core_index < GlobalScheduler().CpuCoresCount()) {
|
||||
CpuCore(core_index).PrepareReschedule();
|
||||
}
|
||||
}
|
||||
|
||||
PerfStatsResults System::GetAndResetPerfStats() {
|
||||
return impl->GetAndResetPerfStats();
|
||||
}
|
||||
@@ -455,16 +442,6 @@ const Kernel::Scheduler& System::Scheduler(std::size_t core_index) const {
|
||||
return CpuCore(core_index).Scheduler();
|
||||
}
|
||||
|
||||
/// Gets the global scheduler
|
||||
Kernel::GlobalScheduler& System::GlobalScheduler() {
|
||||
return impl->kernel.GlobalScheduler();
|
||||
}
|
||||
|
||||
/// Gets the global scheduler
|
||||
const Kernel::GlobalScheduler& System::GlobalScheduler() const {
|
||||
return impl->kernel.GlobalScheduler();
|
||||
}
|
||||
|
||||
Kernel::Process* System::CurrentProcess() {
|
||||
return impl->kernel.CurrentProcess();
|
||||
}
|
||||
@@ -658,14 +635,6 @@ const Service::APM::Controller& System::GetAPMController() const {
|
||||
return impl->apm_controller;
|
||||
}
|
||||
|
||||
Service::LM::Manager& System::GetLogManager() {
|
||||
return impl->lm_manager;
|
||||
}
|
||||
|
||||
const Service::LM::Manager& System::GetLogManager() const {
|
||||
return impl->lm_manager;
|
||||
}
|
||||
|
||||
void System::SetExitLock(bool locked) {
|
||||
impl->exit_lock = locked;
|
||||
}
|
||||
@@ -674,11 +643,11 @@ bool System::GetExitLock() const {
|
||||
return impl->exit_lock;
|
||||
}
|
||||
|
||||
void System::SetCurrentProcessBuildID(const CurrentBuildProcessID& id) {
|
||||
void System::SetCurrentProcessBuildID(std::array<u8, 32> id) {
|
||||
impl->build_id = id;
|
||||
}
|
||||
|
||||
const System::CurrentBuildProcessID& System::GetCurrentProcessBuildID() const {
|
||||
const std::array<u8, 32>& System::GetCurrentProcessBuildID() const {
|
||||
return impl->build_id;
|
||||
}
|
||||
|
||||
|
||||
+7
-22
@@ -8,6 +8,7 @@
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include <map>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
@@ -24,7 +25,6 @@ class VfsFilesystem;
|
||||
} // namespace FileSys
|
||||
|
||||
namespace Kernel {
|
||||
class GlobalScheduler;
|
||||
class KernelCore;
|
||||
class Process;
|
||||
class Scheduler;
|
||||
@@ -58,10 +58,6 @@ namespace Glue {
|
||||
class ARPManager;
|
||||
}
|
||||
|
||||
namespace LM {
|
||||
class Manager;
|
||||
} // namespace LM
|
||||
|
||||
namespace SM {
|
||||
class ServiceManager;
|
||||
} // namespace SM
|
||||
@@ -102,8 +98,6 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
|
||||
class System {
|
||||
public:
|
||||
using CurrentBuildProcessID = std::array<u8, 0x20>;
|
||||
|
||||
System(const System&) = delete;
|
||||
System& operator=(const System&) = delete;
|
||||
|
||||
@@ -185,9 +179,6 @@ public:
|
||||
/// Prepare the core emulation for a reschedule
|
||||
void PrepareReschedule();
|
||||
|
||||
/// Prepare the core emulation for a reschedule
|
||||
void PrepareReschedule(u32 core_index);
|
||||
|
||||
/// Gets and resets core performance statistics
|
||||
PerfStatsResults GetAndResetPerfStats();
|
||||
|
||||
@@ -242,12 +233,6 @@ public:
|
||||
/// Gets the scheduler for the CPU core with the specified index
|
||||
const Kernel::Scheduler& Scheduler(std::size_t core_index) const;
|
||||
|
||||
/// Gets the global scheduler
|
||||
Kernel::GlobalScheduler& GlobalScheduler();
|
||||
|
||||
/// Gets the global scheduler
|
||||
const Kernel::GlobalScheduler& GlobalScheduler() const;
|
||||
|
||||
/// Provides a pointer to the current process
|
||||
Kernel::Process* CurrentProcess();
|
||||
|
||||
@@ -341,17 +326,13 @@ public:
|
||||
|
||||
const Service::APM::Controller& GetAPMController() const;
|
||||
|
||||
Service::LM::Manager& GetLogManager();
|
||||
|
||||
const Service::LM::Manager& GetLogManager() const;
|
||||
|
||||
void SetExitLock(bool locked);
|
||||
|
||||
bool GetExitLock() const;
|
||||
|
||||
void SetCurrentProcessBuildID(const CurrentBuildProcessID& id);
|
||||
void SetCurrentProcessBuildID(std::array<u8, 0x20> id);
|
||||
|
||||
const CurrentBuildProcessID& GetCurrentProcessBuildID() const;
|
||||
const std::array<u8, 0x20>& GetCurrentProcessBuildID() const;
|
||||
|
||||
private:
|
||||
System();
|
||||
@@ -376,4 +357,8 @@ private:
|
||||
static System s_instance;
|
||||
};
|
||||
|
||||
inline Kernel::Process* CurrentProcess() {
|
||||
return System::GetInstance().CurrentProcess();
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
+22
-15
@@ -52,8 +52,7 @@ bool CpuBarrier::Rendezvous() {
|
||||
|
||||
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
|
||||
std::size_t core_index)
|
||||
: cpu_barrier{cpu_barrier}, global_scheduler{system.GlobalScheduler()},
|
||||
core_timing{system.CoreTiming()}, core_index{core_index} {
|
||||
: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
|
||||
#else
|
||||
@@ -61,7 +60,7 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface, core_index);
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
|
||||
}
|
||||
|
||||
Cpu::~Cpu() = default;
|
||||
@@ -82,21 +81,29 @@ void Cpu::RunLoop(bool tight_loop) {
|
||||
return;
|
||||
}
|
||||
|
||||
Reschedule();
|
||||
|
||||
// If we don't have a currently active thread then don't execute instructions,
|
||||
// instead advance to the next event and try to yield to the next thread
|
||||
if (Kernel::GetCurrentThread() == nullptr) {
|
||||
LOG_TRACE(Core, "Core-{} idling", core_index);
|
||||
core_timing.Idle();
|
||||
|
||||
if (IsMainCore()) {
|
||||
// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
|
||||
core_timing.Idle();
|
||||
core_timing.Advance();
|
||||
}
|
||||
|
||||
PrepareReschedule();
|
||||
} else {
|
||||
if (IsMainCore()) {
|
||||
core_timing.Advance();
|
||||
}
|
||||
|
||||
if (tight_loop) {
|
||||
arm_interface->Run();
|
||||
} else {
|
||||
arm_interface->Step();
|
||||
}
|
||||
}
|
||||
core_timing.Advance();
|
||||
|
||||
Reschedule();
|
||||
}
|
||||
@@ -107,18 +114,18 @@ void Cpu::SingleStep() {
|
||||
|
||||
void Cpu::PrepareReschedule() {
|
||||
arm_interface->PrepareReschedule();
|
||||
reschedule_pending = true;
|
||||
}
|
||||
|
||||
void Cpu::Reschedule() {
|
||||
if (!reschedule_pending) {
|
||||
return;
|
||||
}
|
||||
|
||||
reschedule_pending = false;
|
||||
// Lock the global kernel mutex when we manipulate the HLE state
|
||||
std::lock_guard lock(HLE::g_hle_lock);
|
||||
|
||||
global_scheduler.SelectThread(core_index);
|
||||
scheduler->TryDoContextSwitch();
|
||||
}
|
||||
|
||||
void Cpu::Shutdown() {
|
||||
scheduler->Shutdown();
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
scheduler->Reschedule();
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
+1
-5
@@ -12,9 +12,8 @@
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class GlobalScheduler;
|
||||
class Scheduler;
|
||||
} // namespace Kernel
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
@@ -84,8 +83,6 @@ public:
|
||||
return core_index;
|
||||
}
|
||||
|
||||
void Shutdown();
|
||||
|
||||
static std::unique_ptr<ExclusiveMonitor> MakeExclusiveMonitor(std::size_t num_cores);
|
||||
|
||||
private:
|
||||
@@ -93,7 +90,6 @@ private:
|
||||
|
||||
std::unique_ptr<ARM_Interface> arm_interface;
|
||||
CpuBarrier& cpu_barrier;
|
||||
Kernel::GlobalScheduler& global_scheduler;
|
||||
std::unique_ptr<Kernel::Scheduler> scheduler;
|
||||
Timing::CoreTiming& core_timing;
|
||||
|
||||
|
||||
+16
-54
@@ -15,7 +15,7 @@
|
||||
|
||||
namespace Core::Timing {
|
||||
|
||||
constexpr int MAX_SLICE_LENGTH = 10000;
|
||||
constexpr int MAX_SLICE_LENGTH = 20000;
|
||||
|
||||
struct CoreTiming::Event {
|
||||
s64 time;
|
||||
@@ -38,12 +38,10 @@ CoreTiming::CoreTiming() = default;
|
||||
CoreTiming::~CoreTiming() = default;
|
||||
|
||||
void CoreTiming::Initialize() {
|
||||
downcounts.fill(MAX_SLICE_LENGTH);
|
||||
time_slice.fill(MAX_SLICE_LENGTH);
|
||||
downcount = MAX_SLICE_LENGTH;
|
||||
slice_length = MAX_SLICE_LENGTH;
|
||||
global_timer = 0;
|
||||
idled_cycles = 0;
|
||||
current_context = 0;
|
||||
|
||||
// The time between CoreTiming being initialized and the first call to Advance() is considered
|
||||
// the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before
|
||||
@@ -112,7 +110,7 @@ void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
|
||||
u64 CoreTiming::GetTicks() const {
|
||||
u64 ticks = static_cast<u64>(global_timer);
|
||||
if (!is_global_timer_sane) {
|
||||
ticks += accumulated_ticks;
|
||||
ticks += slice_length - downcount;
|
||||
}
|
||||
return ticks;
|
||||
}
|
||||
@@ -122,8 +120,7 @@ u64 CoreTiming::GetIdleTicks() const {
|
||||
}
|
||||
|
||||
void CoreTiming::AddTicks(u64 ticks) {
|
||||
accumulated_ticks += ticks;
|
||||
downcounts[current_context] -= static_cast<s64>(ticks);
|
||||
downcount -= static_cast<int>(ticks);
|
||||
}
|
||||
|
||||
void CoreTiming::ClearPendingEvents() {
|
||||
@@ -144,35 +141,22 @@ void CoreTiming::RemoveEvent(const EventType* event_type) {
|
||||
|
||||
void CoreTiming::ForceExceptionCheck(s64 cycles) {
|
||||
cycles = std::max<s64>(0, cycles);
|
||||
if (downcounts[current_context] <= cycles) {
|
||||
if (downcount <= cycles) {
|
||||
return;
|
||||
}
|
||||
|
||||
// downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
|
||||
// here. Account for cycles already executed by adjusting the g.slice_length
|
||||
downcounts[current_context] = static_cast<int>(cycles);
|
||||
}
|
||||
|
||||
std::optional<u64> CoreTiming::NextAvailableCore(const s64 needed_ticks) const {
|
||||
const u64 original_context = current_context;
|
||||
u64 next_context = (original_context + 1) % num_cpu_cores;
|
||||
while (next_context != original_context) {
|
||||
if (time_slice[next_context] >= needed_ticks) {
|
||||
return {next_context};
|
||||
} else if (time_slice[next_context] >= 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
next_context = (next_context + 1) % num_cpu_cores;
|
||||
}
|
||||
return std::nullopt;
|
||||
slice_length -= downcount - static_cast<int>(cycles);
|
||||
downcount = static_cast<int>(cycles);
|
||||
}
|
||||
|
||||
void CoreTiming::Advance() {
|
||||
std::unique_lock<std::mutex> guard(inner_mutex);
|
||||
|
||||
const u64 cycles_executed = accumulated_ticks;
|
||||
time_slice[current_context] = std::max<s64>(0, time_slice[current_context] - accumulated_ticks);
|
||||
const int cycles_executed = slice_length - downcount;
|
||||
global_timer += cycles_executed;
|
||||
slice_length = MAX_SLICE_LENGTH;
|
||||
|
||||
is_global_timer_sane = true;
|
||||
|
||||
@@ -189,46 +173,24 @@ void CoreTiming::Advance() {
|
||||
|
||||
// Still events left (scheduled in the future)
|
||||
if (!event_queue.empty()) {
|
||||
const s64 needed_ticks =
|
||||
std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH);
|
||||
const auto next_core = NextAvailableCore(needed_ticks);
|
||||
if (next_core) {
|
||||
downcounts[*next_core] = needed_ticks;
|
||||
}
|
||||
slice_length = static_cast<int>(
|
||||
std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH));
|
||||
}
|
||||
|
||||
accumulated_ticks = 0;
|
||||
|
||||
downcounts[current_context] = time_slice[current_context];
|
||||
}
|
||||
|
||||
void CoreTiming::ResetRun() {
|
||||
downcounts.fill(MAX_SLICE_LENGTH);
|
||||
time_slice.fill(MAX_SLICE_LENGTH);
|
||||
current_context = 0;
|
||||
// Still events left (scheduled in the future)
|
||||
if (!event_queue.empty()) {
|
||||
const s64 needed_ticks =
|
||||
std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH);
|
||||
downcounts[current_context] = needed_ticks;
|
||||
}
|
||||
|
||||
is_global_timer_sane = false;
|
||||
accumulated_ticks = 0;
|
||||
downcount = slice_length;
|
||||
}
|
||||
|
||||
void CoreTiming::Idle() {
|
||||
accumulated_ticks += downcounts[current_context];
|
||||
idled_cycles += downcounts[current_context];
|
||||
downcounts[current_context] = 0;
|
||||
idled_cycles += downcount;
|
||||
downcount = 0;
|
||||
}
|
||||
|
||||
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
|
||||
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
|
||||
}
|
||||
|
||||
s64 CoreTiming::GetDowncount() const {
|
||||
return downcounts[current_context];
|
||||
int CoreTiming::GetDowncount() const {
|
||||
return downcount;
|
||||
}
|
||||
|
||||
} // namespace Core::Timing
|
||||
+3
-22
@@ -7,7 +7,6 @@
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
@@ -105,19 +104,7 @@ public:
|
||||
|
||||
std::chrono::microseconds GetGlobalTimeUs() const;
|
||||
|
||||
void ResetRun();
|
||||
|
||||
s64 GetDowncount() const;
|
||||
|
||||
void SwitchContext(u64 new_context) {
|
||||
current_context = new_context;
|
||||
}
|
||||
|
||||
bool CanCurrentContextRun() const {
|
||||
return time_slice[current_context] > 0;
|
||||
}
|
||||
|
||||
std::optional<u64> NextAvailableCore(const s64 needed_ticks) const;
|
||||
int GetDowncount() const;
|
||||
|
||||
private:
|
||||
struct Event;
|
||||
@@ -125,16 +112,10 @@ private:
|
||||
/// Clear all pending events. This should ONLY be done on exit.
|
||||
void ClearPendingEvents();
|
||||
|
||||
static constexpr u64 num_cpu_cores = 4;
|
||||
|
||||
s64 global_timer = 0;
|
||||
s64 idled_cycles = 0;
|
||||
s64 slice_length = 0;
|
||||
u64 accumulated_ticks = 0;
|
||||
std::array<s64, num_cpu_cores> downcounts{};
|
||||
// Slice of time assigned to each core per run.
|
||||
std::array<s64, num_cpu_cores> time_slice{};
|
||||
u64 current_context = 0;
|
||||
int slice_length = 0;
|
||||
int downcount = 0;
|
||||
|
||||
// Are we in a function that has been called from Advance()
|
||||
// If events are scheduled from a function that gets called from Advance(),
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_core_manager.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/settings.h"
|
||||
@@ -58,7 +57,6 @@ void CpuCoreManager::Shutdown() {
|
||||
|
||||
thread_to_cpu.clear();
|
||||
for (auto& cpu_core : cores) {
|
||||
cpu_core->Shutdown();
|
||||
cpu_core.reset();
|
||||
}
|
||||
|
||||
@@ -124,19 +122,13 @@ void CpuCoreManager::RunLoop(bool tight_loop) {
|
||||
}
|
||||
}
|
||||
|
||||
auto& core_timing = system.CoreTiming();
|
||||
core_timing.ResetRun();
|
||||
bool keep_running{};
|
||||
do {
|
||||
keep_running = false;
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
core_timing.SwitchContext(active_core);
|
||||
if (core_timing.CanCurrentContextRun()) {
|
||||
cores[active_core]->RunLoop(tight_loop);
|
||||
}
|
||||
keep_running |= core_timing.CanCurrentContextRun();
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
cores[active_core]->RunLoop(tight_loop);
|
||||
if (Settings::values.use_multi_core) {
|
||||
// Cores 1-3 are run on other threads in this mode
|
||||
break;
|
||||
}
|
||||
} while (keep_running);
|
||||
}
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
|
||||
@@ -31,7 +31,7 @@ constexpr std::array partition_names{
|
||||
|
||||
XCI::XCI(VirtualFile file_)
|
||||
: file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA},
|
||||
partitions(partition_names.size()), partitions_raw(partition_names.size()) {
|
||||
partitions(partition_names.size()) {
|
||||
if (file->ReadObject(&header) != sizeof(GamecardHeader)) {
|
||||
status = Loader::ResultStatus::ErrorBadXCIHeader;
|
||||
return;
|
||||
@@ -42,10 +42,8 @@ XCI::XCI(VirtualFile file_)
|
||||
return;
|
||||
}
|
||||
|
||||
PartitionFilesystem main_hfs(std::make_shared<OffsetVfsFile>(
|
||||
file, file->GetSize() - header.hfs_offset, header.hfs_offset));
|
||||
|
||||
update_normal_partition_end = main_hfs.GetFileOffsets()["secure"];
|
||||
PartitionFilesystem main_hfs(
|
||||
std::make_shared<OffsetVfsFile>(file, header.hfs_size, header.hfs_offset));
|
||||
|
||||
if (main_hfs.GetStatus() != Loader::ResultStatus::Success) {
|
||||
status = main_hfs.GetStatus();
|
||||
@@ -57,7 +55,9 @@ XCI::XCI(VirtualFile file_)
|
||||
const auto partition_idx = static_cast<std::size_t>(partition);
|
||||
auto raw = main_hfs.GetFile(partition_names[partition_idx]);
|
||||
|
||||
partitions_raw[static_cast<std::size_t>(partition)] = std::move(raw);
|
||||
if (raw != nullptr) {
|
||||
partitions[partition_idx] = std::make_shared<PartitionFilesystem>(std::move(raw));
|
||||
}
|
||||
}
|
||||
|
||||
secure_partition = std::make_shared<NSP>(
|
||||
@@ -71,7 +71,13 @@ XCI::XCI(VirtualFile file_)
|
||||
program_nca_status = Loader::ResultStatus::ErrorXCIMissingProgramNCA;
|
||||
}
|
||||
|
||||
auto result = AddNCAFromPartition(XCIPartition::Normal);
|
||||
auto result = AddNCAFromPartition(XCIPartition::Update);
|
||||
if (result != Loader::ResultStatus::Success) {
|
||||
status = result;
|
||||
return;
|
||||
}
|
||||
|
||||
result = AddNCAFromPartition(XCIPartition::Normal);
|
||||
if (result != Loader::ResultStatus::Success) {
|
||||
status = result;
|
||||
return;
|
||||
@@ -98,114 +104,34 @@ Loader::ResultStatus XCI::GetProgramNCAStatus() const {
|
||||
return program_nca_status;
|
||||
}
|
||||
|
||||
VirtualDir XCI::GetPartition(XCIPartition partition) {
|
||||
const auto id = static_cast<std::size_t>(partition);
|
||||
if (partitions[id] == nullptr && partitions_raw[id] != nullptr) {
|
||||
partitions[id] = std::make_shared<PartitionFilesystem>(partitions_raw[id]);
|
||||
}
|
||||
|
||||
VirtualDir XCI::GetPartition(XCIPartition partition) const {
|
||||
return partitions[static_cast<std::size_t>(partition)];
|
||||
}
|
||||
|
||||
std::vector<VirtualDir> XCI::GetPartitions() {
|
||||
std::vector<VirtualDir> out;
|
||||
for (const auto& id :
|
||||
{XCIPartition::Update, XCIPartition::Normal, XCIPartition::Secure, XCIPartition::Logo}) {
|
||||
const auto part = GetPartition(id);
|
||||
if (part != nullptr) {
|
||||
out.push_back(part);
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
std::shared_ptr<NSP> XCI::GetSecurePartitionNSP() const {
|
||||
return secure_partition;
|
||||
}
|
||||
|
||||
VirtualDir XCI::GetSecurePartition() {
|
||||
VirtualDir XCI::GetSecurePartition() const {
|
||||
return GetPartition(XCIPartition::Secure);
|
||||
}
|
||||
|
||||
VirtualDir XCI::GetNormalPartition() {
|
||||
VirtualDir XCI::GetNormalPartition() const {
|
||||
return GetPartition(XCIPartition::Normal);
|
||||
}
|
||||
|
||||
VirtualDir XCI::GetUpdatePartition() {
|
||||
VirtualDir XCI::GetUpdatePartition() const {
|
||||
return GetPartition(XCIPartition::Update);
|
||||
}
|
||||
|
||||
VirtualDir XCI::GetLogoPartition() {
|
||||
VirtualDir XCI::GetLogoPartition() const {
|
||||
return GetPartition(XCIPartition::Logo);
|
||||
}
|
||||
|
||||
VirtualFile XCI::GetPartitionRaw(XCIPartition partition) const {
|
||||
return partitions_raw[static_cast<std::size_t>(partition)];
|
||||
}
|
||||
|
||||
VirtualFile XCI::GetSecurePartitionRaw() const {
|
||||
return GetPartitionRaw(XCIPartition::Secure);
|
||||
}
|
||||
|
||||
VirtualFile XCI::GetStoragePartition0() const {
|
||||
return std::make_shared<OffsetVfsFile>(file, update_normal_partition_end, 0, "partition0");
|
||||
}
|
||||
|
||||
VirtualFile XCI::GetStoragePartition1() const {
|
||||
return std::make_shared<OffsetVfsFile>(file, file->GetSize() - update_normal_partition_end,
|
||||
update_normal_partition_end, "partition1");
|
||||
}
|
||||
|
||||
VirtualFile XCI::GetNormalPartitionRaw() const {
|
||||
return GetPartitionRaw(XCIPartition::Normal);
|
||||
}
|
||||
|
||||
VirtualFile XCI::GetUpdatePartitionRaw() const {
|
||||
return GetPartitionRaw(XCIPartition::Update);
|
||||
}
|
||||
|
||||
VirtualFile XCI::GetLogoPartitionRaw() const {
|
||||
return GetPartitionRaw(XCIPartition::Logo);
|
||||
}
|
||||
|
||||
u64 XCI::GetProgramTitleID() const {
|
||||
return secure_partition->GetProgramTitleID();
|
||||
}
|
||||
|
||||
u32 XCI::GetSystemUpdateVersion() {
|
||||
const auto update = GetPartition(XCIPartition::Update);
|
||||
if (update == nullptr)
|
||||
return 0;
|
||||
|
||||
for (const auto& file : update->GetFiles()) {
|
||||
NCA nca{file, nullptr, 0, keys};
|
||||
|
||||
if (nca.GetStatus() != Loader::ResultStatus::Success)
|
||||
continue;
|
||||
|
||||
if (nca.GetType() == NCAContentType::Meta && nca.GetTitleId() == 0x0100000000000816) {
|
||||
const auto dir = nca.GetSubdirectories()[0];
|
||||
const auto cnmt = dir->GetFile("SystemUpdate_0100000000000816.cnmt");
|
||||
if (cnmt == nullptr)
|
||||
continue;
|
||||
|
||||
CNMT cnmt_data{cnmt};
|
||||
|
||||
const auto metas = cnmt_data.GetMetaRecords();
|
||||
if (metas.empty())
|
||||
continue;
|
||||
|
||||
return metas[0].title_version;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u64 XCI::GetSystemUpdateTitleID() const {
|
||||
return 0x0100000000000816;
|
||||
}
|
||||
|
||||
bool XCI::HasProgramNCA() const {
|
||||
return program != nullptr;
|
||||
}
|
||||
@@ -275,7 +201,7 @@ std::array<u8, 0x200> XCI::GetCertificate() const {
|
||||
|
||||
Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
|
||||
const auto partition_index = static_cast<std::size_t>(part);
|
||||
const auto partition = GetPartition(part);
|
||||
const auto& partition = partitions[partition_index];
|
||||
|
||||
if (partition == nullptr) {
|
||||
return Loader::ResultStatus::ErrorXCIMissingPartition;
|
||||
@@ -306,7 +232,7 @@ Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
|
||||
return Loader::ResultStatus::Success;
|
||||
}
|
||||
|
||||
u8 XCI::GetFormatVersion() {
|
||||
u8 XCI::GetFormatVersion() const {
|
||||
return GetLogoPartition() == nullptr ? 0x1 : 0x2;
|
||||
}
|
||||
} // namespace FileSys
|
||||
@@ -81,24 +81,14 @@ public:
|
||||
Loader::ResultStatus GetStatus() const;
|
||||
Loader::ResultStatus GetProgramNCAStatus() const;
|
||||
|
||||
u8 GetFormatVersion();
|
||||
|
||||
VirtualDir GetPartition(XCIPartition partition);
|
||||
std::vector<VirtualDir> GetPartitions();
|
||||
u8 GetFormatVersion() const;
|
||||
|
||||
VirtualDir GetPartition(XCIPartition partition) const;
|
||||
std::shared_ptr<NSP> GetSecurePartitionNSP() const;
|
||||
VirtualDir GetSecurePartition();
|
||||
VirtualDir GetNormalPartition();
|
||||
VirtualDir GetUpdatePartition();
|
||||
VirtualDir GetLogoPartition();
|
||||
|
||||
VirtualFile GetPartitionRaw(XCIPartition partition) const;
|
||||
VirtualFile GetSecurePartitionRaw() const;
|
||||
VirtualFile GetStoragePartition0() const;
|
||||
VirtualFile GetStoragePartition1() const;
|
||||
VirtualFile GetNormalPartitionRaw() const;
|
||||
VirtualFile GetUpdatePartitionRaw() const;
|
||||
VirtualFile GetLogoPartitionRaw() const;
|
||||
VirtualDir GetSecurePartition() const;
|
||||
VirtualDir GetNormalPartition() const;
|
||||
VirtualDir GetUpdatePartition() const;
|
||||
VirtualDir GetLogoPartition() const;
|
||||
|
||||
u64 GetProgramTitleID() const;
|
||||
u32 GetSystemUpdateVersion();
|
||||
@@ -133,7 +123,6 @@ private:
|
||||
Loader::ResultStatus program_nca_status;
|
||||
|
||||
std::vector<VirtualDir> partitions;
|
||||
std::vector<VirtualFile> partitions_raw;
|
||||
std::shared_ptr<NSP> secure_partition;
|
||||
std::shared_ptr<NCA> program;
|
||||
std::vector<std::shared_ptr<NCA>> ncas;
|
||||
|
||||
@@ -32,28 +32,11 @@ enum class NCASectionFilesystemType : u8 {
|
||||
ROMFS = 0x3,
|
||||
};
|
||||
|
||||
struct IVFCLevel {
|
||||
u64_le offset;
|
||||
u64_le size;
|
||||
u32_le block_size;
|
||||
u32_le reserved;
|
||||
};
|
||||
static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
|
||||
|
||||
struct IVFCHeader {
|
||||
u32_le magic;
|
||||
u32_le magic_number;
|
||||
INSERT_UNION_PADDING_BYTES(8);
|
||||
std::array<IVFCLevel, 6> levels;
|
||||
INSERT_UNION_PADDING_BYTES(64);
|
||||
};
|
||||
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
|
||||
|
||||
struct NCASectionHeaderBlock {
|
||||
INSERT_UNION_PADDING_BYTES(3);
|
||||
INSERT_PADDING_BYTES(3);
|
||||
NCASectionFilesystemType filesystem_type;
|
||||
NCASectionCryptoType crypto_type;
|
||||
INSERT_UNION_PADDING_BYTES(3);
|
||||
INSERT_PADDING_BYTES(3);
|
||||
};
|
||||
static_assert(sizeof(NCASectionHeaderBlock) == 0x8, "NCASectionHeaderBlock has incorrect size.");
|
||||
|
||||
@@ -61,7 +44,7 @@ struct NCASectionRaw {
|
||||
NCASectionHeaderBlock header;
|
||||
std::array<u8, 0x138> block_data;
|
||||
std::array<u8, 0x8> section_ctr;
|
||||
INSERT_UNION_PADDING_BYTES(0xB8);
|
||||
INSERT_PADDING_BYTES(0xB8);
|
||||
};
|
||||
static_assert(sizeof(NCASectionRaw) == 0x200, "NCASectionRaw has incorrect size.");
|
||||
|
||||
@@ -69,19 +52,19 @@ struct PFS0Superblock {
|
||||
NCASectionHeaderBlock header_block;
|
||||
std::array<u8, 0x20> hash;
|
||||
u32_le size;
|
||||
INSERT_UNION_PADDING_BYTES(4);
|
||||
INSERT_PADDING_BYTES(4);
|
||||
u64_le hash_table_offset;
|
||||
u64_le hash_table_size;
|
||||
u64_le pfs0_header_offset;
|
||||
u64_le pfs0_size;
|
||||
INSERT_UNION_PADDING_BYTES(0x1B0);
|
||||
INSERT_PADDING_BYTES(0x1B0);
|
||||
};
|
||||
static_assert(sizeof(PFS0Superblock) == 0x200, "PFS0Superblock has incorrect size.");
|
||||
|
||||
struct RomFSSuperblock {
|
||||
NCASectionHeaderBlock header_block;
|
||||
IVFCHeader ivfc;
|
||||
INSERT_UNION_PADDING_BYTES(0x118);
|
||||
INSERT_PADDING_BYTES(0x118);
|
||||
};
|
||||
static_assert(sizeof(RomFSSuperblock) == 0x200, "RomFSSuperblock has incorrect size.");
|
||||
|
||||
@@ -89,24 +72,24 @@ struct BKTRHeader {
|
||||
u64_le offset;
|
||||
u64_le size;
|
||||
u32_le magic;
|
||||
INSERT_UNION_PADDING_BYTES(0x4);
|
||||
INSERT_PADDING_BYTES(0x4);
|
||||
u32_le number_entries;
|
||||
INSERT_UNION_PADDING_BYTES(0x4);
|
||||
INSERT_PADDING_BYTES(0x4);
|
||||
};
|
||||
static_assert(sizeof(BKTRHeader) == 0x20, "BKTRHeader has incorrect size.");
|
||||
|
||||
struct BKTRSuperblock {
|
||||
NCASectionHeaderBlock header_block;
|
||||
IVFCHeader ivfc;
|
||||
INSERT_UNION_PADDING_BYTES(0x18);
|
||||
INSERT_PADDING_BYTES(0x18);
|
||||
BKTRHeader relocation;
|
||||
BKTRHeader subsection;
|
||||
INSERT_UNION_PADDING_BYTES(0xC0);
|
||||
INSERT_PADDING_BYTES(0xC0);
|
||||
};
|
||||
static_assert(sizeof(BKTRSuperblock) == 0x200, "BKTRSuperblock has incorrect size.");
|
||||
|
||||
union NCASectionHeader {
|
||||
NCASectionRaw raw{};
|
||||
NCASectionRaw raw;
|
||||
PFS0Superblock pfs0;
|
||||
RomFSSuperblock romfs;
|
||||
BKTRSuperblock bktr;
|
||||
|
||||
@@ -65,9 +65,6 @@ PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
|
||||
std::string name(
|
||||
reinterpret_cast<const char*>(&file_data[strtab_offset + entry.strtab_offset]));
|
||||
|
||||
offsets.insert_or_assign(name, content_offset + entry.offset);
|
||||
sizes.insert_or_assign(name, entry.size);
|
||||
|
||||
pfs_files.emplace_back(std::make_shared<OffsetVfsFile>(
|
||||
file, entry.size, content_offset + entry.offset, std::move(name)));
|
||||
}
|
||||
@@ -81,14 +78,6 @@ Loader::ResultStatus PartitionFilesystem::GetStatus() const {
|
||||
return status;
|
||||
}
|
||||
|
||||
std::map<std::string, u64> PartitionFilesystem::GetFileOffsets() const {
|
||||
return offsets;
|
||||
}
|
||||
|
||||
std::map<std::string, u64> PartitionFilesystem::GetFileSizes() const {
|
||||
return sizes;
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
|
||||
return pfs_files;
|
||||
}
|
||||
|
||||
@@ -29,9 +29,6 @@ public:
|
||||
|
||||
Loader::ResultStatus GetStatus() const;
|
||||
|
||||
std::map<std::string, u64> GetFileOffsets() const;
|
||||
std::map<std::string, u64> GetFileSizes() const;
|
||||
|
||||
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
|
||||
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
|
||||
std::string GetName() const override;
|
||||
@@ -83,9 +80,6 @@ private:
|
||||
bool is_hfs = false;
|
||||
std::size_t content_offset = 0;
|
||||
|
||||
std::map<std::string, u64> offsets;
|
||||
std::map<std::string, u64> sizes;
|
||||
|
||||
std::vector<VirtualFile> pfs_files;
|
||||
};
|
||||
|
||||
|
||||
@@ -13,6 +13,25 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
struct RomFSHeader;
|
||||
|
||||
struct IVFCLevel {
|
||||
u64_le offset;
|
||||
u64_le size;
|
||||
u32_le block_size;
|
||||
u32_le reserved;
|
||||
};
|
||||
static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
|
||||
|
||||
struct IVFCHeader {
|
||||
u32_le magic;
|
||||
u32_le magic_number;
|
||||
INSERT_PADDING_BYTES(8);
|
||||
std::array<IVFCLevel, 6> levels;
|
||||
INSERT_PADDING_BYTES(64);
|
||||
};
|
||||
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
|
||||
|
||||
enum class RomFSExtractionType {
|
||||
Full, // Includes data directory
|
||||
Truncated, // Traverses into data directory
|
||||
|
||||
@@ -35,11 +35,11 @@ void RomFSFactory::SetPackedUpdate(VirtualFile update_raw) {
|
||||
this->update_raw = std::move(update_raw);
|
||||
}
|
||||
|
||||
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess(u64 current_process_title_id) const {
|
||||
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess() const {
|
||||
if (!updatable)
|
||||
return MakeResult<VirtualFile>(file);
|
||||
|
||||
const PatchManager patch_manager(current_process_title_id);
|
||||
const PatchManager patch_manager(Core::CurrentProcess()->GetTitleID());
|
||||
return MakeResult<VirtualFile>(
|
||||
patch_manager.PatchRomFS(file, ivfc_offset, ContentRecordType::Program, update_raw));
|
||||
}
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
~RomFSFactory();
|
||||
|
||||
void SetPackedUpdate(VirtualFile update_raw);
|
||||
ResultVal<VirtualFile> OpenCurrentProcess(u64 current_process_title_id) const;
|
||||
ResultVal<VirtualFile> OpenCurrentProcess() const;
|
||||
ResultVal<VirtualFile> Open(u64 title_id, StorageId storage, ContentRecordType type) const;
|
||||
|
||||
private:
|
||||
|
||||
@@ -16,7 +16,6 @@ namespace FileSys {
|
||||
constexpr char SAVE_DATA_SIZE_FILENAME[] = ".yuzu_save_size";
|
||||
|
||||
namespace {
|
||||
|
||||
void PrintSaveDataDescriptorWarnings(SaveDataDescriptor meta) {
|
||||
if (meta.type == SaveDataType::SystemSaveData || meta.type == SaveDataType::SaveData) {
|
||||
if (meta.zero_1 != 0) {
|
||||
@@ -53,13 +52,6 @@ void PrintSaveDataDescriptorWarnings(SaveDataDescriptor meta) {
|
||||
meta.user_id[1], meta.user_id[0]);
|
||||
}
|
||||
}
|
||||
|
||||
bool ShouldSaveDataBeAutomaticallyCreated(SaveDataSpaceId space, const SaveDataDescriptor& desc) {
|
||||
return desc.type == SaveDataType::CacheStorage || desc.type == SaveDataType::TemporaryStorage ||
|
||||
(space == SaveDataSpaceId::NandUser && ///< Normal Save Data -- Current Title & User
|
||||
desc.type == SaveDataType::SaveData && desc.title_id == 0 && desc.save_id == 0);
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
std::string SaveDataDescriptor::DebugInfo() const {
|
||||
@@ -104,10 +96,6 @@ ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space,
|
||||
|
||||
auto out = dir->GetDirectoryRelative(save_directory);
|
||||
|
||||
if (out == nullptr && ShouldSaveDataBeAutomaticallyCreated(space, meta)) {
|
||||
return Create(space, meta);
|
||||
}
|
||||
|
||||
// Return an error if the save data doesn't actually exist.
|
||||
if (out == nullptr) {
|
||||
// TODO(Subv): Find out correct error code.
|
||||
@@ -139,9 +127,8 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
|
||||
u128 user_id, u64 save_id) {
|
||||
// According to switchbrew, if a save is of type SaveData and the title id field is 0, it should
|
||||
// be interpreted as the title id of the current process.
|
||||
if (type == SaveDataType::SaveData && title_id == 0) {
|
||||
title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
|
||||
}
|
||||
if (type == SaveDataType::SaveData && title_id == 0)
|
||||
title_id = Core::CurrentProcess()->GetTitleID();
|
||||
|
||||
std::string out = GetSaveDataSpaceIdPath(space);
|
||||
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,13 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace FileSys::SystemArchive::SharedFontData {
|
||||
|
||||
extern const std::array<unsigned char, 217276> FONT_CHINESE_SIMPLIFIED;
|
||||
|
||||
} // namespace FileSys::SystemArchive::SharedFontData
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,13 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace FileSys::SystemArchive::SharedFontData {
|
||||
|
||||
extern const std::array<unsigned char, 222236> FONT_CHINESE_TRADITIONAL;
|
||||
|
||||
} // namespace FileSys::SystemArchive::SharedFontData
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,13 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace FileSys::SystemArchive::SharedFontData {
|
||||
|
||||
extern const std::array<unsigned char, 293516> FONT_EXTENDED_CHINESE_SIMPLIFIED;
|
||||
|
||||
} // namespace FileSys::SystemArchive::SharedFontData
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,13 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace FileSys::SystemArchive::SharedFontData {
|
||||
|
||||
extern const std::array<unsigned char, 217276> FONT_KOREAN;
|
||||
|
||||
} // namespace FileSys::SystemArchive::SharedFontData
|
||||
@@ -1,196 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/file_sys/system_archive/data/font_nintendo_extended.h"
|
||||
|
||||
namespace FileSys::SystemArchive::SharedFontData {
|
||||
|
||||
const std::array<unsigned char, 2932> FONT_NINTENDO_EXTENDED{{
|
||||
0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x80, 0x00, 0x03, 0x00, 0x70, 0x44, 0x53, 0x49, 0x47,
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x0b, 0x6c, 0x00, 0x00, 0x00, 0x08, 0x4f, 0x53, 0x2f, 0x32,
|
||||
0x33, 0x86, 0x1d, 0x9b, 0x00, 0x00, 0x01, 0x78, 0x00, 0x00, 0x00, 0x60, 0x63, 0x6d, 0x61, 0x70,
|
||||
0xc2, 0x06, 0x20, 0xde, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0xa0, 0x63, 0x76, 0x74, 0x20,
|
||||
0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x04, 0x2c, 0x00, 0x00, 0x00, 0x06, 0x66, 0x70, 0x67, 0x6d,
|
||||
0x06, 0x59, 0x9c, 0x37, 0x00, 0x00, 0x02, 0xa0, 0x00, 0x00, 0x01, 0x73, 0x67, 0x61, 0x73, 0x70,
|
||||
0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0b, 0x64, 0x00, 0x00, 0x00, 0x08, 0x67, 0x6c, 0x79, 0x66,
|
||||
0x10, 0x31, 0x88, 0x00, 0x00, 0x00, 0x04, 0x34, 0x00, 0x00, 0x04, 0x64, 0x68, 0x65, 0x61, 0x64,
|
||||
0x15, 0x9d, 0xef, 0x91, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x36, 0x68, 0x68, 0x65, 0x61,
|
||||
0x09, 0x60, 0x03, 0x71, 0x00, 0x00, 0x01, 0x34, 0x00, 0x00, 0x00, 0x24, 0x68, 0x6d, 0x74, 0x78,
|
||||
0x0d, 0x2e, 0x03, 0xa7, 0x00, 0x00, 0x01, 0xd8, 0x00, 0x00, 0x00, 0x26, 0x6c, 0x6f, 0x63, 0x61,
|
||||
0x05, 0xc0, 0x04, 0x6c, 0x00, 0x00, 0x08, 0x98, 0x00, 0x00, 0x00, 0x1e, 0x6d, 0x61, 0x78, 0x70,
|
||||
0x02, 0x1c, 0x00, 0x5f, 0x00, 0x00, 0x01, 0x58, 0x00, 0x00, 0x00, 0x20, 0x6e, 0x61, 0x6d, 0x65,
|
||||
0x7c, 0xe0, 0x84, 0x5c, 0x00, 0x00, 0x08, 0xb8, 0x00, 0x00, 0x02, 0x09, 0x70, 0x6f, 0x73, 0x74,
|
||||
0x47, 0x4e, 0x74, 0x19, 0x00, 0x00, 0x0a, 0xc4, 0x00, 0x00, 0x00, 0x9e, 0x70, 0x72, 0x65, 0x70,
|
||||
0x1c, 0xfc, 0x7d, 0x9c, 0x00, 0x00, 0x04, 0x14, 0x00, 0x00, 0x00, 0x16, 0x00, 0x01, 0x00, 0x00,
|
||||
0x00, 0x01, 0x00, 0x00, 0x7c, 0xc7, 0xb1, 0x63, 0x5f, 0x0f, 0x3c, 0xf5, 0x00, 0x1b, 0x03, 0xe8,
|
||||
0x00, 0x00, 0x00, 0x00, 0xd9, 0x44, 0x2f, 0x5d, 0x00, 0x00, 0x00, 0x00, 0xd9, 0x45, 0x7b, 0x69,
|
||||
0x00, 0x00, 0x00, 0x00, 0x03, 0xe6, 0x03, 0xe8, 0x00, 0x00, 0x00, 0x06, 0x00, 0x02, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x03, 0x84, 0xff, 0x83, 0x01, 0xf4, 0x03, 0xe8,
|
||||
0x00, 0x00, 0x00, 0x00, 0x03, 0xe6, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x5e,
|
||||
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x03, 0x74, 0x01, 0x90, 0x00, 0x05,
|
||||
0x00, 0x04, 0x00, 0xcd, 0x00, 0xcd, 0x00, 0x00, 0x01, 0x1f, 0x00, 0xcd, 0x00, 0xcd, 0x00, 0x00,
|
||||
0x03, 0xc3, 0x00, 0x66, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x20, 0x20, 0x20, 0x20, 0x00, 0xc0, 0x00, 0x00, 0xe0, 0xe9, 0x03, 0x84, 0xff, 0x83,
|
||||
0x01, 0xf4, 0x02, 0xee, 0x00, 0xfa, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x03, 0xe8,
|
||||
0x02, 0xbc, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x03, 0xe8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xfa, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x00, 0x03, 0xe8, 0x00, 0xeb, 0x01, 0x21, 0x00, 0xff,
|
||||
0x00, 0xff, 0x01, 0x3d, 0x01, 0x17, 0x00, 0x42, 0x00, 0x1c, 0x00, 0x3e, 0x00, 0x17, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x68, 0x00, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x1c, 0x00, 0x03, 0x00, 0x01, 0x00, 0x00, 0x00, 0x68, 0x00, 0x06, 0x00, 0x4c,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x04, 0x00, 0x38, 0x00, 0x00, 0x00, 0x0a,
|
||||
0x00, 0x08, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x20, 0xe0, 0xe9, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x20, 0xe0, 0xe0, 0xff, 0xff, 0x00, 0x01, 0xff, 0xf5,
|
||||
0xff, 0xe3, 0x1f, 0x24, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xb8, 0x00, 0x00, 0x2c, 0x4b, 0xb8, 0x00, 0x09, 0x50, 0x58, 0xb1, 0x01, 0x01, 0x8e, 0x59, 0xb8,
|
||||
0x01, 0xff, 0x85, 0xb8, 0x00, 0x44, 0x1d, 0xb9, 0x00, 0x09, 0x00, 0x03, 0x5f, 0x5e, 0x2d, 0xb8,
|
||||
0x00, 0x01, 0x2c, 0x20, 0x20, 0x45, 0x69, 0x44, 0xb0, 0x01, 0x60, 0x2d, 0xb8, 0x00, 0x02, 0x2c,
|
||||
0xb8, 0x00, 0x01, 0x2a, 0x21, 0x2d, 0xb8, 0x00, 0x03, 0x2c, 0x20, 0x46, 0xb0, 0x03, 0x25, 0x46,
|
||||
0x52, 0x58, 0x23, 0x59, 0x20, 0x8a, 0x20, 0x8a, 0x49, 0x64, 0x8a, 0x20, 0x46, 0x20, 0x68, 0x61,
|
||||
0x64, 0xb0, 0x04, 0x25, 0x46, 0x20, 0x68, 0x61, 0x64, 0x52, 0x58, 0x23, 0x65, 0x8a, 0x59, 0x2f,
|
||||
0x20, 0xb0, 0x00, 0x53, 0x58, 0x69, 0x20, 0xb0, 0x00, 0x54, 0x58, 0x21, 0xb0, 0x40, 0x59, 0x1b,
|
||||
0x69, 0x20, 0xb0, 0x00, 0x54, 0x58, 0x21, 0xb0, 0x40, 0x65, 0x59, 0x59, 0x3a, 0x2d, 0xb8, 0x00,
|
||||
0x04, 0x2c, 0x20, 0x46, 0xb0, 0x04, 0x25, 0x46, 0x52, 0x58, 0x23, 0x8a, 0x59, 0x20, 0x46, 0x20,
|
||||
0x6a, 0x61, 0x64, 0xb0, 0x04, 0x25, 0x46, 0x20, 0x6a, 0x61, 0x64, 0x52, 0x58, 0x23, 0x8a, 0x59,
|
||||
0x2f, 0xfd, 0x2d, 0xb8, 0x00, 0x05, 0x2c, 0x4b, 0x20, 0xb0, 0x03, 0x26, 0x50, 0x58, 0x51, 0x58,
|
||||
0xb0, 0x80, 0x44, 0x1b, 0xb0, 0x40, 0x44, 0x59, 0x1b, 0x21, 0x21, 0x20, 0x45, 0xb0, 0xc0, 0x50,
|
||||
0x58, 0xb0, 0xc0, 0x44, 0x1b, 0x21, 0x59, 0x59, 0x2d, 0xb8, 0x00, 0x06, 0x2c, 0x20, 0x20, 0x45,
|
||||
0x69, 0x44, 0xb0, 0x01, 0x60, 0x20, 0x20, 0x45, 0x7d, 0x69, 0x18, 0x44, 0xb0, 0x01, 0x60, 0x2d,
|
||||
0xb8, 0x00, 0x07, 0x2c, 0xb8, 0x00, 0x06, 0x2a, 0x2d, 0xb8, 0x00, 0x08, 0x2c, 0x4b, 0x20, 0xb0,
|
||||
0x03, 0x26, 0x53, 0x58, 0xb0, 0x40, 0x1b, 0xb0, 0x00, 0x59, 0x8a, 0x8a, 0x20, 0xb0, 0x03, 0x26,
|
||||
0x53, 0x58, 0x23, 0x21, 0xb0, 0x80, 0x8a, 0x8a, 0x1b, 0x8a, 0x23, 0x59, 0x20, 0xb0, 0x03, 0x26,
|
||||
0x53, 0x58, 0x23, 0x21, 0xb8, 0x00, 0xc0, 0x8a, 0x8a, 0x1b, 0x8a, 0x23, 0x59, 0x20, 0xb0, 0x03,
|
||||
0x26, 0x53, 0x58, 0x23, 0x21, 0xb8, 0x01, 0x00, 0x8a, 0x8a, 0x1b, 0x8a, 0x23, 0x59, 0x20, 0xb0,
|
||||
0x03, 0x26, 0x53, 0x58, 0x23, 0x21, 0xb8, 0x01, 0x40, 0x8a, 0x8a, 0x1b, 0x8a, 0x23, 0x59, 0x20,
|
||||
0xb8, 0x00, 0x03, 0x26, 0x53, 0x58, 0xb0, 0x03, 0x25, 0x45, 0xb8, 0x01, 0x80, 0x50, 0x58, 0x23,
|
||||
0x21, 0xb8, 0x01, 0x80, 0x23, 0x21, 0x1b, 0xb0, 0x03, 0x25, 0x45, 0x23, 0x21, 0x23, 0x21, 0x59,
|
||||
0x1b, 0x21, 0x59, 0x44, 0x2d, 0xb8, 0x00, 0x09, 0x2c, 0x4b, 0x53, 0x58, 0x45, 0x44, 0x1b, 0x21,
|
||||
0x21, 0x59, 0x2d, 0x00, 0xb8, 0x00, 0x00, 0x2b, 0x00, 0xba, 0x00, 0x01, 0x00, 0x01, 0x00, 0x07,
|
||||
0x2b, 0xb8, 0x00, 0x00, 0x20, 0x45, 0x7d, 0x69, 0x18, 0x44, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x03, 0xe6, 0x03, 0xe8, 0x00, 0x06,
|
||||
0x00, 0x00, 0x35, 0x01, 0x33, 0x15, 0x01, 0x23, 0x35, 0x03, 0x52, 0x94, 0xfc, 0xa6, 0x8c, 0x90,
|
||||
0x03, 0x58, 0x86, 0xfc, 0xa0, 0x8e, 0x00, 0x00, 0x00, 0x02, 0x00, 0xeb, 0x00, 0xcc, 0x02, 0xfb,
|
||||
0x03, 0x1e, 0x00, 0x08, 0x00, 0x0f, 0x00, 0x00, 0x01, 0x33, 0x13, 0x23, 0x27, 0x23, 0x07, 0x23,
|
||||
0x13, 0x17, 0x07, 0x06, 0x15, 0x33, 0x27, 0x07, 0x01, 0xbc, 0x6d, 0xd2, 0x7c, 0x26, 0xcc, 0x26,
|
||||
0x7c, 0xd1, 0x35, 0x40, 0x02, 0x89, 0x45, 0x02, 0x03, 0x1e, 0xfd, 0xae, 0x77, 0x77, 0x02, 0x52,
|
||||
0x9b, 0xcc, 0x08, 0x04, 0xda, 0x02, 0x00, 0x00, 0x00, 0x03, 0x01, 0x21, 0x00, 0xcc, 0x02, 0xc5,
|
||||
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|
||||
0x45, 0x37, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30, 0x45, 0x38, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30,
|
||||
0x45, 0x39, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0xff, 0xff, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00,
|
||||
}};
|
||||
|
||||
} // namespace FileSys::SystemArchive::SharedFontData
|
||||
@@ -1,13 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace FileSys::SystemArchive::SharedFontData {
|
||||
|
||||
extern const std::array<unsigned char, 2932> FONT_NINTENDO_EXTENDED;
|
||||
|
||||
} // namespace FileSys::SystemArchive::SharedFontData
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,13 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace FileSys::SystemArchive::SharedFontData {
|
||||
|
||||
extern const std::array<unsigned char, 217276> FONT_STANDARD;
|
||||
|
||||
} // namespace FileSys::SystemArchive::SharedFontData
|
||||
@@ -1,78 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/file_sys/system_archive/data/font_chinese_simplified.h"
|
||||
#include "core/file_sys/system_archive/data/font_chinese_traditional.h"
|
||||
#include "core/file_sys/system_archive/data/font_extended_chinese_simplified.h"
|
||||
#include "core/file_sys/system_archive/data/font_korean.h"
|
||||
#include "core/file_sys/system_archive/data/font_nintendo_extended.h"
|
||||
#include "core/file_sys/system_archive/data/font_standard.h"
|
||||
#include "core/file_sys/system_archive/shared_font.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
#include "core/hle/service/ns/pl_u.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
namespace {
|
||||
|
||||
template <std::size_t Size>
|
||||
VirtualFile PackBFTTF(const std::array<u8, Size>& data, const std::string& name) {
|
||||
std::vector<u32> vec(Size / sizeof(u32));
|
||||
std::memcpy(vec.data(), data.data(), vec.size() * sizeof(u32));
|
||||
|
||||
std::vector<u8> bfttf(Size + sizeof(u64));
|
||||
|
||||
u64 offset = 0;
|
||||
Service::NS::EncryptSharedFont(vec, bfttf, offset);
|
||||
return std::make_shared<VectorVfsFile>(std::move(bfttf), name);
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
VirtualDir FontNintendoExtension() {
|
||||
return std::make_shared<VectorVfsDirectory>(
|
||||
std::vector<VirtualFile>{
|
||||
PackBFTTF(SharedFontData::FONT_NINTENDO_EXTENDED, "nintendo_ext_003.bfttf"),
|
||||
PackBFTTF(SharedFontData::FONT_NINTENDO_EXTENDED, "nintendo_ext2_003.bfttf"),
|
||||
},
|
||||
std::vector<VirtualDir>{});
|
||||
}
|
||||
|
||||
VirtualDir FontStandard() {
|
||||
return std::make_shared<VectorVfsDirectory>(
|
||||
std::vector<VirtualFile>{
|
||||
PackBFTTF(SharedFontData::FONT_STANDARD, "nintendo_udsg-r_std_003.bfttf"),
|
||||
},
|
||||
std::vector<VirtualDir>{});
|
||||
}
|
||||
|
||||
VirtualDir FontKorean() {
|
||||
return std::make_shared<VectorVfsDirectory>(
|
||||
std::vector<VirtualFile>{
|
||||
PackBFTTF(SharedFontData::FONT_KOREAN, "nintendo_udsg-r_ko_003.bfttf"),
|
||||
},
|
||||
std::vector<VirtualDir>{});
|
||||
}
|
||||
|
||||
VirtualDir FontChineseTraditional() {
|
||||
return std::make_shared<VectorVfsDirectory>(
|
||||
std::vector<VirtualFile>{
|
||||
PackBFTTF(SharedFontData::FONT_CHINESE_TRADITIONAL,
|
||||
"nintendo_udjxh-db_zh-tw_003.bfttf"),
|
||||
},
|
||||
std::vector<VirtualDir>{});
|
||||
}
|
||||
|
||||
VirtualDir FontChineseSimple() {
|
||||
return std::make_shared<VectorVfsDirectory>(
|
||||
std::vector<VirtualFile>{
|
||||
PackBFTTF(SharedFontData::FONT_CHINESE_SIMPLIFIED,
|
||||
"nintendo_udsg-r_org_zh-cn_003.bfttf"),
|
||||
PackBFTTF(SharedFontData::FONT_EXTENDED_CHINESE_SIMPLIFIED,
|
||||
"nintendo_udsg-r_ext_zh-cn_003.bfttf"),
|
||||
},
|
||||
std::vector<VirtualDir>{});
|
||||
}
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
@@ -1,17 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
VirtualDir FontNintendoExtension();
|
||||
VirtualDir FontStandard();
|
||||
VirtualDir FontKorean();
|
||||
VirtualDir FontChineseTraditional();
|
||||
VirtualDir FontChineseSimple();
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/system_archive/mii_model.h"
|
||||
#include "core/file_sys/system_archive/ng_word.h"
|
||||
#include "core/file_sys/system_archive/shared_font.h"
|
||||
#include "core/file_sys/system_archive/system_archive.h"
|
||||
#include "core/file_sys/system_archive/system_version.h"
|
||||
|
||||
@@ -40,11 +39,11 @@ constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHI
|
||||
{0x010000000000080D, "UrlBlackList", nullptr},
|
||||
{0x010000000000080E, "TimeZoneBinary", nullptr},
|
||||
{0x010000000000080F, "CertStoreCruiser", nullptr},
|
||||
{0x0100000000000810, "FontNintendoExtension", &FontNintendoExtension},
|
||||
{0x0100000000000811, "FontStandard", &FontStandard},
|
||||
{0x0100000000000812, "FontKorean", &FontKorean},
|
||||
{0x0100000000000813, "FontChineseTraditional", &FontChineseTraditional},
|
||||
{0x0100000000000814, "FontChineseSimple", &FontChineseSimple},
|
||||
{0x0100000000000810, "FontNintendoExtension", nullptr},
|
||||
{0x0100000000000811, "FontStandard", nullptr},
|
||||
{0x0100000000000812, "FontKorean", nullptr},
|
||||
{0x0100000000000813, "FontChineseTraditional", nullptr},
|
||||
{0x0100000000000814, "FontChineseSimple", nullptr},
|
||||
{0x0100000000000815, "FontBfcpx", nullptr},
|
||||
{0x0100000000000816, "SystemUpdate", nullptr},
|
||||
{0x0100000000000817, "0100000000000817", nullptr},
|
||||
|
||||
@@ -202,11 +202,13 @@ void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
|
||||
}
|
||||
|
||||
static Kernel::Thread* FindThreadById(s64 id) {
|
||||
const auto& threads = Core::System::GetInstance().GlobalScheduler().GetThreadList();
|
||||
for (auto& thread : threads) {
|
||||
if (thread->GetThreadID() == static_cast<u64>(id)) {
|
||||
current_core = thread->GetProcessorID();
|
||||
return thread.get();
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList();
|
||||
for (auto& thread : threads) {
|
||||
if (thread->GetThreadID() == static_cast<u64>(id)) {
|
||||
current_core = core;
|
||||
return thread.get();
|
||||
}
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
@@ -639,15 +641,16 @@ static void HandleQuery() {
|
||||
strlen("Xfer:features:read:target.xml:")) == 0) {
|
||||
SendReply(target_xml);
|
||||
} else if (strncmp(query, "Offsets", strlen("Offsets")) == 0) {
|
||||
const VAddr base_address =
|
||||
Core::System::GetInstance().CurrentProcess()->VMManager().GetCodeRegionBaseAddress();
|
||||
const VAddr base_address = Core::CurrentProcess()->VMManager().GetCodeRegionBaseAddress();
|
||||
std::string buffer = fmt::format("TextSeg={:0x}", base_address);
|
||||
SendReply(buffer.c_str());
|
||||
} else if (strncmp(query, "fThreadInfo", strlen("fThreadInfo")) == 0) {
|
||||
std::string val = "m";
|
||||
const auto& threads = Core::System::GetInstance().GlobalScheduler().GetThreadList();
|
||||
for (const auto& thread : threads) {
|
||||
val += fmt::format("{:x},", thread->GetThreadID());
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList();
|
||||
for (const auto& thread : threads) {
|
||||
val += fmt::format("{:x},", thread->GetThreadID());
|
||||
}
|
||||
}
|
||||
val.pop_back();
|
||||
SendReply(val.c_str());
|
||||
@@ -657,11 +660,13 @@ static void HandleQuery() {
|
||||
std::string buffer;
|
||||
buffer += "l<?xml version=\"1.0\"?>";
|
||||
buffer += "<threads>";
|
||||
const auto& threads = Core::System::GetInstance().GlobalScheduler().GetThreadList();
|
||||
for (const auto& thread : threads) {
|
||||
buffer +=
|
||||
fmt::format(R"*(<thread id="{:x}" core="{:d}" name="Thread {:x}"></thread>)*",
|
||||
thread->GetThreadID(), thread->GetProcessorID(), thread->GetThreadID());
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList();
|
||||
for (const auto& thread : threads) {
|
||||
buffer +=
|
||||
fmt::format(R"*(<thread id="{:x}" core="{:d}" name="Thread {:x}"></thread>)*",
|
||||
thread->GetThreadID(), core, thread->GetThreadID());
|
||||
}
|
||||
}
|
||||
buffer += "</threads>";
|
||||
SendReply(buffer.c_str());
|
||||
|
||||
+2
-4
@@ -160,7 +160,7 @@ struct DomainMessageHeader {
|
||||
// Used when responding to an IPC request, Server -> Client.
|
||||
struct {
|
||||
u32_le num_objects;
|
||||
INSERT_UNION_PADDING_WORDS(3);
|
||||
INSERT_PADDING_WORDS(3);
|
||||
};
|
||||
|
||||
// Used when performing an IPC request, Client -> Server.
|
||||
@@ -171,10 +171,8 @@ struct DomainMessageHeader {
|
||||
BitField<16, 16, u32> size;
|
||||
};
|
||||
u32_le object_id;
|
||||
INSERT_UNION_PADDING_WORDS(2);
|
||||
INSERT_PADDING_WORDS(2);
|
||||
};
|
||||
|
||||
std::array<u32, 4> raw{};
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(DomainMessageHeader) == 16, "DomainMessageHeader size is incorrect");
|
||||
|
||||
@@ -22,7 +22,6 @@ namespace Kernel {
|
||||
namespace {
|
||||
// Wake up num_to_wake (or all) threads in a vector.
|
||||
void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
|
||||
auto& system = Core::System::GetInstance();
|
||||
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
|
||||
// them all.
|
||||
std::size_t last = waiting_threads.size();
|
||||
@@ -36,7 +35,6 @@ void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_
|
||||
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
waiting_threads[i]->SetArbiterWaitAddress(0);
|
||||
waiting_threads[i]->ResumeFromWait();
|
||||
system.PrepareReschedule(waiting_threads[i]->GetProcessorID());
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
@@ -91,20 +89,12 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a
|
||||
|
||||
// Determine the modified value depending on the waiting count.
|
||||
s32 updated_value;
|
||||
if (num_to_wake <= 0) {
|
||||
if (waiting_threads.empty()) {
|
||||
updated_value = value + 1;
|
||||
} else {
|
||||
updated_value = value - 1;
|
||||
}
|
||||
if (waiting_threads.empty()) {
|
||||
updated_value = value + 1;
|
||||
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
|
||||
updated_value = value - 1;
|
||||
} else {
|
||||
if (waiting_threads.empty()) {
|
||||
updated_value = value + 1;
|
||||
} else if (waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
|
||||
updated_value = value - 1;
|
||||
} else {
|
||||
updated_value = value;
|
||||
}
|
||||
updated_value = value;
|
||||
}
|
||||
|
||||
if (static_cast<s32>(Memory::Read32(address)) != value) {
|
||||
@@ -179,22 +169,30 @@ ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
|
||||
|
||||
current_thread->WakeAfterDelay(timeout);
|
||||
|
||||
system.PrepareReschedule(current_thread->GetProcessorID());
|
||||
system.CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
||||
std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
|
||||
const auto RetrieveWaitingThreads = [this](std::size_t core_index,
|
||||
std::vector<SharedPtr<Thread>>& waiting_threads,
|
||||
VAddr arb_addr) {
|
||||
const auto& scheduler = system.Scheduler(core_index);
|
||||
const auto& thread_list = scheduler.GetThreadList();
|
||||
|
||||
for (const auto& thread : thread_list) {
|
||||
if (thread->GetArbiterWaitAddress() == arb_addr) {
|
||||
waiting_threads.push_back(thread);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Retrieve all threads that are waiting for this address.
|
||||
std::vector<SharedPtr<Thread>> threads;
|
||||
const auto& scheduler = system.GlobalScheduler();
|
||||
const auto& thread_list = scheduler.GetThreadList();
|
||||
|
||||
for (const auto& thread : thread_list) {
|
||||
if (thread->GetArbiterWaitAddress() == address) {
|
||||
threads.push_back(thread);
|
||||
}
|
||||
}
|
||||
RetrieveWaitingThreads(0, threads, address);
|
||||
RetrieveWaitingThreads(1, threads, address);
|
||||
RetrieveWaitingThreads(2, threads, address);
|
||||
RetrieveWaitingThreads(3, threads, address);
|
||||
|
||||
// Sort them by priority, such that the highest priority ones come first.
|
||||
std::sort(threads.begin(), threads.end(),
|
||||
|
||||
@@ -103,7 +103,7 @@ SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
|
||||
if (handle == CurrentThread) {
|
||||
return GetCurrentThread();
|
||||
} else if (handle == CurrentProcess) {
|
||||
return Core::System::GetInstance().CurrentProcess();
|
||||
return Core::CurrentProcess();
|
||||
}
|
||||
|
||||
if (!IsValid(handle)) {
|
||||
|
||||
@@ -58,7 +58,8 @@ SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
if (!writable_event) {
|
||||
// Create event if not provided
|
||||
const auto pair = WritableEvent::CreateEventPair(kernel, "HLE Pause Event: " + reason);
|
||||
const auto pair = WritableEvent::CreateEventPair(kernel, ResetType::Automatic,
|
||||
"HLE Pause Event: " + reason);
|
||||
writable_event = pair.writable;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,15 +12,12 @@
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/result.h"
|
||||
@@ -61,8 +58,12 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
|
||||
if (thread->HasWakeupCallback()) {
|
||||
resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Timeout, thread, nullptr, 0);
|
||||
}
|
||||
} else if (thread->GetStatus() == ThreadStatus::WaitMutex ||
|
||||
thread->GetStatus() == ThreadStatus::WaitCondVar) {
|
||||
}
|
||||
|
||||
if (thread->GetMutexWaitAddress() != 0 || thread->GetCondVarWaitAddress() != 0 ||
|
||||
thread->GetWaitHandle() != 0) {
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex ||
|
||||
thread->GetStatus() == ThreadStatus::WaitCondVar);
|
||||
thread->SetMutexWaitAddress(0);
|
||||
thread->SetCondVarWaitAddress(0);
|
||||
thread->SetWaitHandle(0);
|
||||
@@ -82,23 +83,18 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
|
||||
}
|
||||
|
||||
if (resume) {
|
||||
if (thread->GetStatus() == ThreadStatus::WaitCondVar ||
|
||||
thread->GetStatus() == ThreadStatus::WaitArb) {
|
||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||
}
|
||||
thread->ResumeFromWait();
|
||||
}
|
||||
}
|
||||
|
||||
struct KernelCore::Impl {
|
||||
explicit Impl(Core::System& system) : system{system}, global_scheduler{system} {}
|
||||
explicit Impl(Core::System& system) : system{system} {}
|
||||
|
||||
void Initialize(KernelCore& kernel) {
|
||||
Shutdown();
|
||||
|
||||
InitializeSystemResourceLimit(kernel);
|
||||
InitializeThreads();
|
||||
InitializePreemption();
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
@@ -114,9 +110,6 @@ struct KernelCore::Impl {
|
||||
|
||||
thread_wakeup_callback_handle_table.Clear();
|
||||
thread_wakeup_event_type = nullptr;
|
||||
preemption_event = nullptr;
|
||||
|
||||
global_scheduler.Shutdown();
|
||||
|
||||
named_ports.clear();
|
||||
}
|
||||
@@ -139,18 +132,6 @@ struct KernelCore::Impl {
|
||||
system.CoreTiming().RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
|
||||
}
|
||||
|
||||
void InitializePreemption() {
|
||||
preemption_event = system.CoreTiming().RegisterEvent(
|
||||
"PreemptionCallback", [this](u64 userdata, s64 cycles_late) {
|
||||
global_scheduler.PreemptThreads();
|
||||
s64 time_interval = Core::Timing::msToCycles(std::chrono::milliseconds(10));
|
||||
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
|
||||
});
|
||||
|
||||
s64 time_interval = Core::Timing::msToCycles(std::chrono::milliseconds(10));
|
||||
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
|
||||
}
|
||||
|
||||
std::atomic<u32> next_object_id{0};
|
||||
std::atomic<u64> next_kernel_process_id{Process::InitialKIPIDMin};
|
||||
std::atomic<u64> next_user_process_id{Process::ProcessIDMin};
|
||||
@@ -159,12 +140,10 @@ struct KernelCore::Impl {
|
||||
// Lists all processes that exist in the current session.
|
||||
std::vector<SharedPtr<Process>> process_list;
|
||||
Process* current_process = nullptr;
|
||||
Kernel::GlobalScheduler global_scheduler;
|
||||
|
||||
SharedPtr<ResourceLimit> system_resource_limit;
|
||||
|
||||
Core::Timing::EventType* thread_wakeup_event_type = nullptr;
|
||||
Core::Timing::EventType* preemption_event = nullptr;
|
||||
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
|
||||
// allowing us to simply use a pool index or similar.
|
||||
Kernel::HandleTable thread_wakeup_callback_handle_table;
|
||||
@@ -224,14 +203,6 @@ const std::vector<SharedPtr<Process>>& KernelCore::GetProcessList() const {
|
||||
return impl->process_list;
|
||||
}
|
||||
|
||||
Kernel::GlobalScheduler& KernelCore::GlobalScheduler() {
|
||||
return impl->global_scheduler;
|
||||
}
|
||||
|
||||
const Kernel::GlobalScheduler& KernelCore::GlobalScheduler() const {
|
||||
return impl->global_scheduler;
|
||||
}
|
||||
|
||||
void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
|
||||
impl->named_ports.emplace(std::move(name), std::move(port));
|
||||
}
|
||||
|
||||
@@ -21,7 +21,6 @@ namespace Kernel {
|
||||
|
||||
class AddressArbiter;
|
||||
class ClientPort;
|
||||
class GlobalScheduler;
|
||||
class HandleTable;
|
||||
class Process;
|
||||
class ResourceLimit;
|
||||
@@ -76,12 +75,6 @@ public:
|
||||
/// Retrieves the list of processes.
|
||||
const std::vector<SharedPtr<Process>>& GetProcessList() const;
|
||||
|
||||
/// Gets the sole instance of the global scheduler
|
||||
Kernel::GlobalScheduler& GlobalScheduler();
|
||||
|
||||
/// Gets the sole instance of the global scheduler
|
||||
const Kernel::GlobalScheduler& GlobalScheduler() const;
|
||||
|
||||
/// Adds a port to the named port table
|
||||
void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
@@ -79,7 +78,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||
// thread.
|
||||
ASSERT(requesting_thread == current_thread);
|
||||
|
||||
u32 addr_value = Memory::Read32(address);
|
||||
const u32 addr_value = Memory::Read32(address);
|
||||
|
||||
// If the mutex isn't being held, just return success.
|
||||
if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
|
||||
@@ -90,20 +89,6 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
// This a workaround where an unknown bug writes the mutex value to give ownership to a cond var
|
||||
// waiting thread.
|
||||
if (holding_thread->GetStatus() == ThreadStatus::WaitCondVar) {
|
||||
if (holding_thread->GetMutexWaitAddress() == address) {
|
||||
Release(address, holding_thread.get());
|
||||
addr_value = Memory::Read32(address);
|
||||
if (addr_value == 0)
|
||||
return RESULT_SUCCESS;
|
||||
else {
|
||||
holding_thread = handle_table.Get<Thread>(addr_value & Mutex::MutexOwnerMask);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Wait until the mutex is released
|
||||
current_thread->SetMutexWaitAddress(address);
|
||||
current_thread->SetWaitHandle(requesting_thread_handle);
|
||||
@@ -119,13 +104,14 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode Mutex::Release(VAddr address, Thread* holding_thread) {
|
||||
ResultCode Mutex::Release(VAddr address) {
|
||||
// The mutex address must be 4-byte aligned
|
||||
if ((address % sizeof(u32)) != 0) {
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(holding_thread, address);
|
||||
auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
|
||||
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address);
|
||||
|
||||
// There are no more threads waiting for the mutex, release it completely.
|
||||
if (thread == nullptr) {
|
||||
@@ -134,7 +120,7 @@ ResultCode Mutex::Release(VAddr address, Thread* holding_thread) {
|
||||
}
|
||||
|
||||
// Transfer the ownership of the mutex from the previous owner to the new one.
|
||||
TransferMutexOwnership(address, holding_thread, thread);
|
||||
TransferMutexOwnership(address, current_thread, thread);
|
||||
|
||||
u32 mutex_value = thread->GetWaitHandle();
|
||||
|
||||
@@ -153,12 +139,6 @@ ResultCode Mutex::Release(VAddr address, Thread* holding_thread) {
|
||||
thread->SetCondVarWaitAddress(0);
|
||||
thread->SetMutexWaitAddress(0);
|
||||
thread->SetWaitHandle(0);
|
||||
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
|
||||
if (thread->GetProcessorID() >= 0)
|
||||
system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
||||
if (holding_thread->GetProcessorID() >= 0)
|
||||
system.CpuCore(holding_thread->GetProcessorID()).PrepareReschedule();
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ public:
|
||||
Handle requesting_thread_handle);
|
||||
|
||||
/// Releases the mutex at the specified address.
|
||||
ResultCode Release(VAddr address, Thread* holding_thread);
|
||||
ResultCode Release(VAddr address);
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
|
||||
@@ -32,6 +32,11 @@ enum class HandleType : u32 {
|
||||
ServerSession,
|
||||
};
|
||||
|
||||
enum class ResetType {
|
||||
Automatic, ///< Reset automatically on object acquisition
|
||||
Manual, ///< Never reset automatically
|
||||
};
|
||||
|
||||
class Object : NonCopyable {
|
||||
public:
|
||||
explicit Object(KernelCore& kernel);
|
||||
|
||||
@@ -213,7 +213,10 @@ void Process::PrepareForTermination() {
|
||||
}
|
||||
};
|
||||
|
||||
stop_threads(system.GlobalScheduler().GetThreadList());
|
||||
stop_threads(system.Scheduler(0).GetThreadList());
|
||||
stop_threads(system.Scheduler(1).GetThreadList());
|
||||
stop_threads(system.Scheduler(2).GetThreadList());
|
||||
stop_threads(system.Scheduler(3).GetThreadList());
|
||||
|
||||
FreeTLSRegion(tls_region_address);
|
||||
tls_region_address = 0;
|
||||
|
||||
@@ -20,13 +20,15 @@ bool ReadableEvent::ShouldWait(const Thread* thread) const {
|
||||
|
||||
void ReadableEvent::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
|
||||
if (reset_type == ResetType::Automatic) {
|
||||
signaled = false;
|
||||
}
|
||||
}
|
||||
|
||||
void ReadableEvent::Signal() {
|
||||
if (!signaled) {
|
||||
signaled = true;
|
||||
WakeupAllWaitingThreads();
|
||||
};
|
||||
signaled = true;
|
||||
WakeupAllWaitingThreads();
|
||||
}
|
||||
|
||||
void ReadableEvent::Clear() {
|
||||
|
||||
@@ -27,6 +27,10 @@ public:
|
||||
return name;
|
||||
}
|
||||
|
||||
ResetType GetResetType() const {
|
||||
return reset_type;
|
||||
}
|
||||
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::ReadableEvent;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
@@ -51,7 +55,8 @@ private:
|
||||
|
||||
void Signal();
|
||||
|
||||
bool signaled{};
|
||||
ResetType reset_type;
|
||||
bool signaled;
|
||||
|
||||
std::string name; ///< Name of event (optional)
|
||||
};
|
||||
|
||||
+153
-390
@@ -1,13 +1,8 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
//
|
||||
// SelectThreads, Yield functions originally by TuxSH.
|
||||
// licensed under GPLv2 or later under exception provided by the author.
|
||||
|
||||
#include <algorithm>
|
||||
#include <set>
|
||||
#include <unordered_set>
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
@@ -22,374 +17,56 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
GlobalScheduler::GlobalScheduler(Core::System& system) : system{system} {}
|
||||
std::mutex Scheduler::scheduler_mutex;
|
||||
|
||||
GlobalScheduler::~GlobalScheduler() = default;
|
||||
Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core)
|
||||
: cpu_core{cpu_core}, system{system} {}
|
||||
|
||||
void GlobalScheduler::AddThread(SharedPtr<Thread> thread) {
|
||||
thread_list.push_back(std::move(thread));
|
||||
}
|
||||
|
||||
void GlobalScheduler::RemoveThread(const Thread* thread) {
|
||||
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
|
||||
thread_list.end());
|
||||
}
|
||||
|
||||
void GlobalScheduler::UnloadThread(s32 core) {
|
||||
Scheduler& sched = system.Scheduler(core);
|
||||
sched.UnloadThread();
|
||||
}
|
||||
|
||||
void GlobalScheduler::SelectThread(u32 core) {
|
||||
const auto update_thread = [](Thread* thread, Scheduler& sched) {
|
||||
if (thread != sched.selected_thread) {
|
||||
if (thread == nullptr) {
|
||||
++sched.idle_selection_count;
|
||||
}
|
||||
sched.selected_thread = thread;
|
||||
}
|
||||
sched.is_context_switch_pending = sched.selected_thread != sched.current_thread;
|
||||
std::atomic_thread_fence(std::memory_order_seq_cst);
|
||||
};
|
||||
Scheduler& sched = system.Scheduler(core);
|
||||
Thread* current_thread = nullptr;
|
||||
// Step 1: Get top thread in schedule queue.
|
||||
current_thread = scheduled_queue[core].empty() ? nullptr : scheduled_queue[core].front();
|
||||
if (current_thread) {
|
||||
update_thread(current_thread, sched);
|
||||
return;
|
||||
}
|
||||
// Step 2: Try selecting a suggested thread.
|
||||
Thread* winner = nullptr;
|
||||
std::set<s32> sug_cores;
|
||||
for (auto thread : suggested_queue[core]) {
|
||||
s32 this_core = thread->GetProcessorID();
|
||||
Thread* thread_on_core = nullptr;
|
||||
if (this_core >= 0) {
|
||||
thread_on_core = scheduled_queue[this_core].front();
|
||||
}
|
||||
if (this_core < 0 || thread != thread_on_core) {
|
||||
winner = thread;
|
||||
break;
|
||||
}
|
||||
sug_cores.insert(this_core);
|
||||
}
|
||||
// if we got a suggested thread, select it, else do a second pass.
|
||||
if (winner && winner->GetPriority() > 2) {
|
||||
if (winner->IsRunning()) {
|
||||
UnloadThread(winner->GetProcessorID());
|
||||
}
|
||||
TransferToCore(winner->GetPriority(), core, winner);
|
||||
update_thread(winner, sched);
|
||||
return;
|
||||
}
|
||||
// Step 3: Select a suggested thread from another core
|
||||
for (auto& src_core : sug_cores) {
|
||||
auto it = scheduled_queue[src_core].begin();
|
||||
it++;
|
||||
if (it != scheduled_queue[src_core].end()) {
|
||||
Thread* thread_on_core = scheduled_queue[src_core].front();
|
||||
Thread* to_change = *it;
|
||||
if (thread_on_core->IsRunning() || to_change->IsRunning()) {
|
||||
UnloadThread(src_core);
|
||||
}
|
||||
TransferToCore(thread_on_core->GetPriority(), core, thread_on_core);
|
||||
current_thread = thread_on_core;
|
||||
break;
|
||||
}
|
||||
}
|
||||
update_thread(current_thread, sched);
|
||||
}
|
||||
|
||||
bool GlobalScheduler::YieldThread(Thread* yielding_thread) {
|
||||
// Note: caller should use critical section, etc.
|
||||
const u32 core_id = static_cast<u32>(yielding_thread->GetProcessorID());
|
||||
const u32 priority = yielding_thread->GetPriority();
|
||||
|
||||
// Yield the thread
|
||||
const Thread* const winner = scheduled_queue[core_id].front(priority);
|
||||
ASSERT_MSG(yielding_thread == winner, "Thread yielding without being in front");
|
||||
scheduled_queue[core_id].yield(priority);
|
||||
|
||||
return AskForReselectionOrMarkRedundant(yielding_thread, winner);
|
||||
}
|
||||
|
||||
bool GlobalScheduler::YieldThreadAndBalanceLoad(Thread* yielding_thread) {
|
||||
// Note: caller should check if !thread.IsSchedulerOperationRedundant and use critical section,
|
||||
// etc.
|
||||
const u32 core_id = static_cast<u32>(yielding_thread->GetProcessorID());
|
||||
const u32 priority = yielding_thread->GetPriority();
|
||||
|
||||
// Yield the thread
|
||||
ASSERT_MSG(yielding_thread == scheduled_queue[core_id].front(priority),
|
||||
"Thread yielding without being in front");
|
||||
scheduled_queue[core_id].yield(priority);
|
||||
|
||||
std::array<Thread*, NUM_CPU_CORES> current_threads;
|
||||
for (u32 i = 0; i < NUM_CPU_CORES; i++) {
|
||||
current_threads[i] = scheduled_queue[i].empty() ? nullptr : scheduled_queue[i].front();
|
||||
}
|
||||
|
||||
Thread* next_thread = scheduled_queue[core_id].front(priority);
|
||||
Thread* winner = nullptr;
|
||||
for (auto& thread : suggested_queue[core_id]) {
|
||||
const s32 source_core = thread->GetProcessorID();
|
||||
if (source_core >= 0) {
|
||||
if (current_threads[source_core] != nullptr) {
|
||||
if (thread == current_threads[source_core] ||
|
||||
current_threads[source_core]->GetPriority() < min_regular_priority) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (next_thread->GetLastRunningTicks() >= thread->GetLastRunningTicks() ||
|
||||
next_thread->GetPriority() < thread->GetPriority()) {
|
||||
if (thread->GetPriority() <= priority) {
|
||||
winner = thread;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (winner != nullptr) {
|
||||
if (winner != yielding_thread) {
|
||||
if (winner->IsRunning()) {
|
||||
UnloadThread(winner->GetProcessorID());
|
||||
}
|
||||
TransferToCore(winner->GetPriority(), core_id, winner);
|
||||
}
|
||||
} else {
|
||||
winner = next_thread;
|
||||
}
|
||||
|
||||
return AskForReselectionOrMarkRedundant(yielding_thread, winner);
|
||||
}
|
||||
|
||||
bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread) {
|
||||
// Note: caller should check if !thread.IsSchedulerOperationRedundant and use critical section,
|
||||
// etc.
|
||||
Thread* winner = nullptr;
|
||||
const u32 core_id = static_cast<u32>(yielding_thread->GetProcessorID());
|
||||
|
||||
// Remove the thread from its scheduled mlq, put it on the corresponding "suggested" one instead
|
||||
TransferToCore(yielding_thread->GetPriority(), -1, yielding_thread);
|
||||
|
||||
// If the core is idle, perform load balancing, excluding the threads that have just used this
|
||||
// function...
|
||||
if (scheduled_queue[core_id].empty()) {
|
||||
// Here, "current_threads" is calculated after the ""yield"", unlike yield -1
|
||||
std::array<Thread*, NUM_CPU_CORES> current_threads;
|
||||
for (u32 i = 0; i < NUM_CPU_CORES; i++) {
|
||||
current_threads[i] = scheduled_queue[i].empty() ? nullptr : scheduled_queue[i].front();
|
||||
}
|
||||
for (auto& thread : suggested_queue[core_id]) {
|
||||
const s32 source_core = thread->GetProcessorID();
|
||||
if (source_core < 0 || thread == current_threads[source_core]) {
|
||||
continue;
|
||||
}
|
||||
if (current_threads[source_core] == nullptr ||
|
||||
current_threads[source_core]->GetPriority() >= min_regular_priority) {
|
||||
winner = thread;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (winner != nullptr) {
|
||||
if (winner != yielding_thread) {
|
||||
if (winner->IsRunning()) {
|
||||
UnloadThread(winner->GetProcessorID());
|
||||
}
|
||||
TransferToCore(winner->GetPriority(), core_id, winner);
|
||||
}
|
||||
} else {
|
||||
winner = yielding_thread;
|
||||
}
|
||||
}
|
||||
|
||||
return AskForReselectionOrMarkRedundant(yielding_thread, winner);
|
||||
}
|
||||
|
||||
void GlobalScheduler::PreemptThreads() {
|
||||
for (std::size_t core_id = 0; core_id < NUM_CPU_CORES; core_id++) {
|
||||
const u32 priority = preemption_priorities[core_id];
|
||||
|
||||
if (scheduled_queue[core_id].size(priority) > 0) {
|
||||
scheduled_queue[core_id].front(priority)->IncrementYieldCount();
|
||||
scheduled_queue[core_id].yield(priority);
|
||||
if (scheduled_queue[core_id].size(priority) > 1) {
|
||||
scheduled_queue[core_id].front(priority)->IncrementYieldCount();
|
||||
}
|
||||
}
|
||||
|
||||
Thread* current_thread =
|
||||
scheduled_queue[core_id].empty() ? nullptr : scheduled_queue[core_id].front();
|
||||
Thread* winner = nullptr;
|
||||
for (auto& thread : suggested_queue[core_id]) {
|
||||
const s32 source_core = thread->GetProcessorID();
|
||||
if (thread->GetPriority() != priority) {
|
||||
continue;
|
||||
}
|
||||
if (source_core >= 0) {
|
||||
Thread* next_thread = scheduled_queue[source_core].empty()
|
||||
? nullptr
|
||||
: scheduled_queue[source_core].front();
|
||||
if (next_thread != nullptr && next_thread->GetPriority() < 2) {
|
||||
break;
|
||||
}
|
||||
if (next_thread == thread) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (current_thread != nullptr &&
|
||||
current_thread->GetLastRunningTicks() >= thread->GetLastRunningTicks()) {
|
||||
winner = thread;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (winner != nullptr) {
|
||||
if (winner->IsRunning()) {
|
||||
UnloadThread(winner->GetProcessorID());
|
||||
}
|
||||
TransferToCore(winner->GetPriority(), s32(core_id), winner);
|
||||
current_thread =
|
||||
winner->GetPriority() <= current_thread->GetPriority() ? winner : current_thread;
|
||||
}
|
||||
|
||||
if (current_thread != nullptr && current_thread->GetPriority() > priority) {
|
||||
for (auto& thread : suggested_queue[core_id]) {
|
||||
const s32 source_core = thread->GetProcessorID();
|
||||
if (thread->GetPriority() < priority) {
|
||||
continue;
|
||||
}
|
||||
if (source_core >= 0) {
|
||||
Thread* next_thread = scheduled_queue[source_core].empty()
|
||||
? nullptr
|
||||
: scheduled_queue[source_core].front();
|
||||
if (next_thread != nullptr && next_thread->GetPriority() < 2) {
|
||||
break;
|
||||
}
|
||||
if (next_thread == thread) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (current_thread != nullptr &&
|
||||
current_thread->GetLastRunningTicks() >= thread->GetLastRunningTicks()) {
|
||||
winner = thread;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (winner != nullptr) {
|
||||
if (winner->IsRunning()) {
|
||||
UnloadThread(winner->GetProcessorID());
|
||||
}
|
||||
TransferToCore(winner->GetPriority(), s32(core_id), winner);
|
||||
current_thread = winner;
|
||||
}
|
||||
}
|
||||
|
||||
is_reselection_pending.store(true, std::memory_order_release);
|
||||
Scheduler::~Scheduler() {
|
||||
for (auto& thread : thread_list) {
|
||||
thread->Stop();
|
||||
}
|
||||
}
|
||||
|
||||
void GlobalScheduler::Suggest(u32 priority, u32 core, Thread* thread) {
|
||||
suggested_queue[core].add(thread, priority);
|
||||
}
|
||||
|
||||
void GlobalScheduler::Unsuggest(u32 priority, u32 core, Thread* thread) {
|
||||
suggested_queue[core].remove(thread, priority);
|
||||
}
|
||||
|
||||
void GlobalScheduler::Schedule(u32 priority, u32 core, Thread* thread) {
|
||||
ASSERT_MSG(thread->GetProcessorID() == s32(core), "Thread must be assigned to this core.");
|
||||
scheduled_queue[core].add(thread, priority);
|
||||
}
|
||||
|
||||
void GlobalScheduler::SchedulePrepend(u32 priority, u32 core, Thread* thread) {
|
||||
ASSERT_MSG(thread->GetProcessorID() == s32(core), "Thread must be assigned to this core.");
|
||||
scheduled_queue[core].add(thread, priority, false);
|
||||
}
|
||||
|
||||
void GlobalScheduler::Reschedule(u32 priority, u32 core, Thread* thread) {
|
||||
scheduled_queue[core].remove(thread, priority);
|
||||
scheduled_queue[core].add(thread, priority);
|
||||
}
|
||||
|
||||
void GlobalScheduler::Unschedule(u32 priority, u32 core, Thread* thread) {
|
||||
scheduled_queue[core].remove(thread, priority);
|
||||
}
|
||||
|
||||
void GlobalScheduler::TransferToCore(u32 priority, s32 destination_core, Thread* thread) {
|
||||
const bool schedulable = thread->GetPriority() < THREADPRIO_COUNT;
|
||||
const s32 source_core = thread->GetProcessorID();
|
||||
if (source_core == destination_core || !schedulable) {
|
||||
return;
|
||||
}
|
||||
thread->SetProcessorID(destination_core);
|
||||
if (source_core >= 0) {
|
||||
Unschedule(priority, source_core, thread);
|
||||
}
|
||||
if (destination_core >= 0) {
|
||||
Unsuggest(priority, destination_core, thread);
|
||||
Schedule(priority, destination_core, thread);
|
||||
}
|
||||
if (source_core >= 0) {
|
||||
Suggest(priority, source_core, thread);
|
||||
}
|
||||
}
|
||||
|
||||
bool GlobalScheduler::AskForReselectionOrMarkRedundant(Thread* current_thread,
|
||||
const Thread* winner) {
|
||||
if (current_thread == winner) {
|
||||
current_thread->IncrementYieldCount();
|
||||
return true;
|
||||
} else {
|
||||
is_reselection_pending.store(true, std::memory_order_release);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void GlobalScheduler::Shutdown() {
|
||||
for (std::size_t core = 0; core < NUM_CPU_CORES; core++) {
|
||||
scheduled_queue[core].clear();
|
||||
suggested_queue[core].clear();
|
||||
}
|
||||
thread_list.clear();
|
||||
}
|
||||
|
||||
Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, u32 core_id)
|
||||
: system(system), cpu_core(cpu_core), core_id(core_id) {}
|
||||
|
||||
Scheduler::~Scheduler() = default;
|
||||
|
||||
bool Scheduler::HaveReadyThreads() const {
|
||||
return system.GlobalScheduler().HaveReadyThreads(core_id);
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
return !ready_queue.empty();
|
||||
}
|
||||
|
||||
Thread* Scheduler::GetCurrentThread() const {
|
||||
return current_thread.get();
|
||||
}
|
||||
|
||||
Thread* Scheduler::GetSelectedThread() const {
|
||||
return selected_thread.get();
|
||||
}
|
||||
|
||||
void Scheduler::SelectThreads() {
|
||||
system.GlobalScheduler().SelectThread(core_id);
|
||||
}
|
||||
|
||||
u64 Scheduler::GetLastContextSwitchTicks() const {
|
||||
return last_context_switch_time;
|
||||
}
|
||||
|
||||
void Scheduler::TryDoContextSwitch() {
|
||||
if (is_context_switch_pending) {
|
||||
SwitchContext();
|
||||
Thread* Scheduler::PopNextReadyThread() {
|
||||
Thread* next = nullptr;
|
||||
Thread* thread = GetCurrentThread();
|
||||
|
||||
if (thread && thread->GetStatus() == ThreadStatus::Running) {
|
||||
if (ready_queue.empty()) {
|
||||
return thread;
|
||||
}
|
||||
// We have to do better than the current thread.
|
||||
// This call returns null when that's not possible.
|
||||
next = ready_queue.front();
|
||||
if (next == nullptr || next->GetPriority() >= thread->GetPriority()) {
|
||||
next = thread;
|
||||
}
|
||||
} else {
|
||||
if (ready_queue.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
next = ready_queue.front();
|
||||
}
|
||||
|
||||
return next;
|
||||
}
|
||||
|
||||
void Scheduler::UnloadThread() {
|
||||
Thread* const previous_thread = GetCurrentThread();
|
||||
void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
Thread* previous_thread = GetCurrentThread();
|
||||
Process* const previous_process = system.Kernel().CurrentProcess();
|
||||
|
||||
UpdateLastContextSwitchTime(previous_thread, previous_process);
|
||||
@@ -403,52 +80,23 @@ void Scheduler::UnloadThread() {
|
||||
if (previous_thread->GetStatus() == ThreadStatus::Running) {
|
||||
// This is only the case when a reschedule is triggered without the current thread
|
||||
// yielding execution (i.e. an event triggered, system core time-sliced, etc)
|
||||
ready_queue.add(previous_thread, previous_thread->GetPriority(), false);
|
||||
previous_thread->SetStatus(ThreadStatus::Ready);
|
||||
}
|
||||
previous_thread->SetIsRunning(false);
|
||||
}
|
||||
current_thread = nullptr;
|
||||
}
|
||||
|
||||
void Scheduler::SwitchContext() {
|
||||
Thread* const previous_thread = GetCurrentThread();
|
||||
Thread* const new_thread = GetSelectedThread();
|
||||
|
||||
is_context_switch_pending = false;
|
||||
if (new_thread == previous_thread) {
|
||||
return;
|
||||
}
|
||||
|
||||
Process* const previous_process = system.Kernel().CurrentProcess();
|
||||
|
||||
UpdateLastContextSwitchTime(previous_thread, previous_process);
|
||||
|
||||
// Save context for previous thread
|
||||
if (previous_thread) {
|
||||
cpu_core.SaveContext(previous_thread->GetContext());
|
||||
// Save the TPIDR_EL0 system register in case it was modified.
|
||||
previous_thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
|
||||
|
||||
if (previous_thread->GetStatus() == ThreadStatus::Running) {
|
||||
// This is only the case when a reschedule is triggered without the current thread
|
||||
// yielding execution (i.e. an event triggered, system core time-sliced, etc)
|
||||
previous_thread->SetStatus(ThreadStatus::Ready);
|
||||
}
|
||||
previous_thread->SetIsRunning(false);
|
||||
}
|
||||
|
||||
// Load context of new thread
|
||||
if (new_thread) {
|
||||
ASSERT_MSG(new_thread->GetProcessorID() == s32(this->core_id),
|
||||
"Thread must be assigned to this core.");
|
||||
ASSERT_MSG(new_thread->GetStatus() == ThreadStatus::Ready,
|
||||
"Thread must be ready to become running.");
|
||||
|
||||
// Cancel any outstanding wakeup events for this thread
|
||||
new_thread->CancelWakeupTimer();
|
||||
|
||||
current_thread = new_thread;
|
||||
|
||||
ready_queue.remove(new_thread, new_thread->GetPriority());
|
||||
new_thread->SetStatus(ThreadStatus::Running);
|
||||
new_thread->SetIsRunning(true);
|
||||
|
||||
auto* const thread_owner_process = current_thread->GetOwnerProcess();
|
||||
if (previous_process != thread_owner_process) {
|
||||
@@ -482,9 +130,124 @@ void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
|
||||
last_context_switch_time = most_recent_switch_ticks;
|
||||
}
|
||||
|
||||
void Scheduler::Shutdown() {
|
||||
current_thread = nullptr;
|
||||
selected_thread = nullptr;
|
||||
void Scheduler::Reschedule() {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
Thread* cur = GetCurrentThread();
|
||||
Thread* next = PopNextReadyThread();
|
||||
|
||||
if (cur && next) {
|
||||
LOG_TRACE(Kernel, "context switch {} -> {}", cur->GetObjectId(), next->GetObjectId());
|
||||
} else if (cur) {
|
||||
LOG_TRACE(Kernel, "context switch {} -> idle", cur->GetObjectId());
|
||||
} else if (next) {
|
||||
LOG_TRACE(Kernel, "context switch idle -> {}", next->GetObjectId());
|
||||
}
|
||||
|
||||
SwitchContext(next);
|
||||
}
|
||||
|
||||
void Scheduler::AddThread(SharedPtr<Thread> thread) {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
thread_list.push_back(std::move(thread));
|
||||
}
|
||||
|
||||
void Scheduler::RemoveThread(Thread* thread) {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
|
||||
thread_list.end());
|
||||
}
|
||||
|
||||
void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Ready);
|
||||
ready_queue.add(thread, priority);
|
||||
}
|
||||
|
||||
void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Ready);
|
||||
ready_queue.remove(thread, priority);
|
||||
}
|
||||
|
||||
void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
if (thread->GetPriority() == priority) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If thread was ready, adjust queues
|
||||
if (thread->GetStatus() == ThreadStatus::Ready)
|
||||
ready_queue.adjust(thread, thread->GetPriority(), priority);
|
||||
}
|
||||
|
||||
Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
const u32 mask = 1U << core;
|
||||
for (auto* thread : ready_queue) {
|
||||
if ((thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority) {
|
||||
return thread;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void Scheduler::YieldWithoutLoadBalancing(Thread* thread) {
|
||||
ASSERT(thread != nullptr);
|
||||
// Avoid yielding if the thread isn't even running.
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Running);
|
||||
|
||||
// Sanity check that the priority is valid
|
||||
ASSERT(thread->GetPriority() < THREADPRIO_COUNT);
|
||||
|
||||
// Yield this thread -- sleep for zero time and force reschedule to different thread
|
||||
GetCurrentThread()->Sleep(0);
|
||||
}
|
||||
|
||||
void Scheduler::YieldWithLoadBalancing(Thread* thread) {
|
||||
ASSERT(thread != nullptr);
|
||||
const auto priority = thread->GetPriority();
|
||||
const auto core = static_cast<u32>(thread->GetProcessorID());
|
||||
|
||||
// Avoid yielding if the thread isn't even running.
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Running);
|
||||
|
||||
// Sanity check that the priority is valid
|
||||
ASSERT(priority < THREADPRIO_COUNT);
|
||||
|
||||
// Sleep for zero time to be able to force reschedule to different thread
|
||||
GetCurrentThread()->Sleep(0);
|
||||
|
||||
Thread* suggested_thread = nullptr;
|
||||
|
||||
// Search through all of the cpu cores (except this one) for a suggested thread.
|
||||
// Take the first non-nullptr one
|
||||
for (unsigned cur_core = 0; cur_core < Core::NUM_CPU_CORES; ++cur_core) {
|
||||
const auto res =
|
||||
system.CpuCore(cur_core).Scheduler().GetNextSuggestedThread(core, priority);
|
||||
|
||||
// If scheduler provides a suggested thread
|
||||
if (res != nullptr) {
|
||||
// And its better than the current suggested thread (or is the first valid one)
|
||||
if (suggested_thread == nullptr ||
|
||||
suggested_thread->GetPriority() > res->GetPriority()) {
|
||||
suggested_thread = res;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If a suggested thread was found, queue that for this core
|
||||
if (suggested_thread != nullptr)
|
||||
suggested_thread->ChangeCore(core, suggested_thread->GetAffinityMask());
|
||||
}
|
||||
|
||||
void Scheduler::YieldAndWaitForLoadBalancing(Thread* thread) {
|
||||
UNIMPLEMENTED_MSG("Wait for load balancing thread yield type is not implemented!");
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
+107
-165
@@ -20,185 +20,124 @@ namespace Kernel {
|
||||
|
||||
class Process;
|
||||
|
||||
class GlobalScheduler final {
|
||||
public:
|
||||
static constexpr u32 NUM_CPU_CORES = 4;
|
||||
|
||||
explicit GlobalScheduler(Core::System& system);
|
||||
~GlobalScheduler();
|
||||
|
||||
/// Adds a new thread to the scheduler
|
||||
void AddThread(SharedPtr<Thread> thread);
|
||||
|
||||
/// Removes a thread from the scheduler
|
||||
void RemoveThread(const Thread* thread);
|
||||
|
||||
/// Returns a list of all threads managed by the scheduler
|
||||
const std::vector<SharedPtr<Thread>>& GetThreadList() const {
|
||||
return thread_list;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a thread to the suggested queue of a cpu core. Suggested threads may be
|
||||
* picked if no thread is scheduled to run on the core.
|
||||
*/
|
||||
void Suggest(u32 priority, u32 core, Thread* thread);
|
||||
|
||||
/**
|
||||
* Remove a thread to the suggested queue of a cpu core. Suggested threads may be
|
||||
* picked if no thread is scheduled to run on the core.
|
||||
*/
|
||||
void Unsuggest(u32 priority, u32 core, Thread* thread);
|
||||
|
||||
/**
|
||||
* Add a thread to the scheduling queue of a cpu core. The thread is added at the
|
||||
* back the queue in its priority level.
|
||||
*/
|
||||
void Schedule(u32 priority, u32 core, Thread* thread);
|
||||
|
||||
/**
|
||||
* Add a thread to the scheduling queue of a cpu core. The thread is added at the
|
||||
* front the queue in its priority level.
|
||||
*/
|
||||
void SchedulePrepend(u32 priority, u32 core, Thread* thread);
|
||||
|
||||
/// Reschedule an already scheduled thread based on a new priority
|
||||
void Reschedule(u32 priority, u32 core, Thread* thread);
|
||||
|
||||
/// Unschedules a thread.
|
||||
void Unschedule(u32 priority, u32 core, Thread* thread);
|
||||
|
||||
/**
|
||||
* Transfers a thread into an specific core. If the destination_core is -1
|
||||
* it will be unscheduled from its source code and added into its suggested
|
||||
* queue.
|
||||
*/
|
||||
void TransferToCore(u32 priority, s32 destination_core, Thread* thread);
|
||||
|
||||
/// Selects a core and forces it to unload its current thread's context
|
||||
void UnloadThread(s32 core);
|
||||
|
||||
/**
|
||||
* Takes care of selecting the new scheduled thread in three steps:
|
||||
*
|
||||
* 1. First a thread is selected from the top of the priority queue. If no thread
|
||||
* is obtained then we move to step two, else we are done.
|
||||
*
|
||||
* 2. Second we try to get a suggested thread that's not assigned to any core or
|
||||
* that is not the top thread in that core.
|
||||
*
|
||||
* 3. Third is no suggested thread is found, we do a second pass and pick a running
|
||||
* thread in another core and swap it with its current thread.
|
||||
*/
|
||||
void SelectThread(u32 core);
|
||||
|
||||
bool HaveReadyThreads(u32 core_id) const {
|
||||
return !scheduled_queue[core_id].empty();
|
||||
}
|
||||
|
||||
/**
|
||||
* Takes a thread and moves it to the back of the it's priority list.
|
||||
*
|
||||
* @note This operation can be redundant and no scheduling is changed if marked as so.
|
||||
*/
|
||||
bool YieldThread(Thread* thread);
|
||||
|
||||
/**
|
||||
* Takes a thread and moves it to the back of the it's priority list.
|
||||
* Afterwards, tries to pick a suggested thread from the suggested queue that has worse time or
|
||||
* a better priority than the next thread in the core.
|
||||
*
|
||||
* @note This operation can be redundant and no scheduling is changed if marked as so.
|
||||
*/
|
||||
bool YieldThreadAndBalanceLoad(Thread* thread);
|
||||
|
||||
/**
|
||||
* Takes a thread and moves it out of the scheduling queue.
|
||||
* and into the suggested queue. If no thread can be scheduled afterwards in that core,
|
||||
* a suggested thread is obtained instead.
|
||||
*
|
||||
* @note This operation can be redundant and no scheduling is changed if marked as so.
|
||||
*/
|
||||
bool YieldThreadAndWaitForLoadBalancing(Thread* thread);
|
||||
|
||||
/**
|
||||
* Rotates the scheduling queues of threads at a preemption priority and then does
|
||||
* some core rebalancing. Preemption priorities can be found in the array
|
||||
* 'preemption_priorities'.
|
||||
*
|
||||
* @note This operation happens every 10ms.
|
||||
*/
|
||||
void PreemptThreads();
|
||||
|
||||
u32 CpuCoresCount() const {
|
||||
return NUM_CPU_CORES;
|
||||
}
|
||||
|
||||
void SetReselectionPending() {
|
||||
is_reselection_pending.store(true, std::memory_order_release);
|
||||
}
|
||||
|
||||
bool IsReselectionPending() const {
|
||||
return is_reselection_pending.load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
void Shutdown();
|
||||
|
||||
private:
|
||||
bool AskForReselectionOrMarkRedundant(Thread* current_thread, const Thread* winner);
|
||||
|
||||
static constexpr u32 min_regular_priority = 2;
|
||||
std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> scheduled_queue;
|
||||
std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> suggested_queue;
|
||||
std::atomic<bool> is_reselection_pending{false};
|
||||
|
||||
// The priority levels at which the global scheduler preempts threads every 10 ms. They are
|
||||
// ordered from Core 0 to Core 3.
|
||||
std::array<u32, NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62};
|
||||
|
||||
/// Lists all thread ids that aren't deleted/etc.
|
||||
std::vector<SharedPtr<Thread>> thread_list;
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
class Scheduler final {
|
||||
public:
|
||||
explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, u32 core_id);
|
||||
explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core);
|
||||
~Scheduler();
|
||||
|
||||
/// Returns whether there are any threads that are ready to run.
|
||||
bool HaveReadyThreads() const;
|
||||
|
||||
/// Reschedules to the next available thread (call after current thread is suspended)
|
||||
void TryDoContextSwitch();
|
||||
|
||||
/// Unloads currently running thread
|
||||
void UnloadThread();
|
||||
|
||||
/// Select the threads in top of the scheduling multilist.
|
||||
void SelectThreads();
|
||||
void Reschedule();
|
||||
|
||||
/// Gets the current running thread
|
||||
Thread* GetCurrentThread() const;
|
||||
|
||||
/// Gets the currently selected thread from the top of the multilevel queue
|
||||
Thread* GetSelectedThread() const;
|
||||
|
||||
/// Gets the timestamp for the last context switch in ticks.
|
||||
u64 GetLastContextSwitchTicks() const;
|
||||
|
||||
bool ContextSwitchPending() const {
|
||||
return is_context_switch_pending;
|
||||
/// Adds a new thread to the scheduler
|
||||
void AddThread(SharedPtr<Thread> thread);
|
||||
|
||||
/// Removes a thread from the scheduler
|
||||
void RemoveThread(Thread* thread);
|
||||
|
||||
/// Schedules a thread that has become "ready"
|
||||
void ScheduleThread(Thread* thread, u32 priority);
|
||||
|
||||
/// Unschedules a thread that was already scheduled
|
||||
void UnscheduleThread(Thread* thread, u32 priority);
|
||||
|
||||
/// Sets the priority of a thread in the scheduler
|
||||
void SetThreadPriority(Thread* thread, u32 priority);
|
||||
|
||||
/// Gets the next suggested thread for load balancing
|
||||
Thread* GetNextSuggestedThread(u32 core, u32 minimum_priority) const;
|
||||
|
||||
/**
|
||||
* YieldWithoutLoadBalancing -- analogous to normal yield on a system
|
||||
* Moves the thread to the end of the ready queue for its priority, and then reschedules the
|
||||
* system to the new head of the queue.
|
||||
*
|
||||
* Example (Single Core -- but can be extrapolated to multi):
|
||||
* ready_queue[prio=0]: ThreadA, ThreadB, ThreadC (->exec order->)
|
||||
* Currently Running: ThreadR
|
||||
*
|
||||
* ThreadR calls YieldWithoutLoadBalancing
|
||||
*
|
||||
* ThreadR is moved to the end of ready_queue[prio=0]:
|
||||
* ready_queue[prio=0]: ThreadA, ThreadB, ThreadC, ThreadR (->exec order->)
|
||||
* Currently Running: Nothing
|
||||
*
|
||||
* System is rescheduled (ThreadA is popped off of queue):
|
||||
* ready_queue[prio=0]: ThreadB, ThreadC, ThreadR (->exec order->)
|
||||
* Currently Running: ThreadA
|
||||
*
|
||||
* If the queue is empty at time of call, no yielding occurs. This does not cross between cores
|
||||
* or priorities at all.
|
||||
*/
|
||||
void YieldWithoutLoadBalancing(Thread* thread);
|
||||
|
||||
/**
|
||||
* YieldWithLoadBalancing -- yield but with better selection of the new running thread
|
||||
* Moves the current thread to the end of the ready queue for its priority, then selects a
|
||||
* 'suggested thread' (a thread on a different core that could run on this core) from the
|
||||
* scheduler, changes its core, and reschedules the current core to that thread.
|
||||
*
|
||||
* Example (Dual Core -- can be extrapolated to Quad Core, this is just normal yield if it were
|
||||
* single core):
|
||||
* ready_queue[core=0][prio=0]: ThreadA, ThreadB (affinities not pictured as irrelevant
|
||||
* ready_queue[core=1][prio=0]: ThreadC[affinity=both], ThreadD[affinity=core1only]
|
||||
* Currently Running: ThreadQ on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* ThreadQ calls YieldWithLoadBalancing
|
||||
*
|
||||
* ThreadQ is moved to the end of ready_queue[core=0][prio=0]:
|
||||
* ready_queue[core=0][prio=0]: ThreadA, ThreadB
|
||||
* ready_queue[core=1][prio=0]: ThreadC[affinity=both], ThreadD[affinity=core1only]
|
||||
* Currently Running: ThreadQ on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* A list of suggested threads for each core is compiled
|
||||
* Suggested Threads: {ThreadC on Core 1}
|
||||
* If this were quad core (as the switch is), there could be between 0 and 3 threads in this
|
||||
* list. If there are more than one, the thread is selected by highest prio.
|
||||
*
|
||||
* ThreadC is core changed to Core 0:
|
||||
* ready_queue[core=0][prio=0]: ThreadC, ThreadA, ThreadB, ThreadQ
|
||||
* ready_queue[core=1][prio=0]: ThreadD
|
||||
* Currently Running: None on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* System is rescheduled (ThreadC is popped off of queue):
|
||||
* ready_queue[core=0][prio=0]: ThreadA, ThreadB, ThreadQ
|
||||
* ready_queue[core=1][prio=0]: ThreadD
|
||||
* Currently Running: ThreadC on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* If no suggested threads can be found this will behave just as normal yield. If there are
|
||||
* multiple candidates for the suggested thread on a core, the highest prio is taken.
|
||||
*/
|
||||
void YieldWithLoadBalancing(Thread* thread);
|
||||
|
||||
/// Currently unknown -- asserts as unimplemented on call
|
||||
void YieldAndWaitForLoadBalancing(Thread* thread);
|
||||
|
||||
/// Returns a list of all threads managed by the scheduler
|
||||
const std::vector<SharedPtr<Thread>>& GetThreadList() const {
|
||||
return thread_list;
|
||||
}
|
||||
|
||||
/// Shutdowns the scheduler.
|
||||
void Shutdown();
|
||||
|
||||
private:
|
||||
friend class GlobalScheduler;
|
||||
/**
|
||||
* Pops and returns the next thread from the thread queue
|
||||
* @return A pointer to the next ready thread
|
||||
*/
|
||||
Thread* PopNextReadyThread();
|
||||
|
||||
/// Switches the CPU's active thread context to that of the specified thread
|
||||
void SwitchContext();
|
||||
/**
|
||||
* Switches the CPU's active thread context to that of the specified thread
|
||||
* @param new_thread The thread to switch to
|
||||
*/
|
||||
void SwitchContext(Thread* new_thread);
|
||||
|
||||
/**
|
||||
* Called on every context switch to update the internal timestamp
|
||||
@@ -213,16 +152,19 @@ private:
|
||||
*/
|
||||
void UpdateLastContextSwitchTime(Thread* thread, Process* process);
|
||||
|
||||
/// Lists all thread ids that aren't deleted/etc.
|
||||
std::vector<SharedPtr<Thread>> thread_list;
|
||||
|
||||
/// Lists only ready thread ids.
|
||||
Common::MultiLevelQueue<Thread*, THREADPRIO_LOWEST + 1> ready_queue;
|
||||
|
||||
SharedPtr<Thread> current_thread = nullptr;
|
||||
SharedPtr<Thread> selected_thread = nullptr;
|
||||
|
||||
Core::System& system;
|
||||
Core::ARM_Interface& cpu_core;
|
||||
u64 last_context_switch_time = 0;
|
||||
u64 idle_selection_count = 0;
|
||||
const u32 core_id;
|
||||
|
||||
bool is_context_switch_pending = false;
|
||||
Core::System& system;
|
||||
static std::mutex scheduler_mutex;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
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