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Author SHA1 Message Date
yuzubot d9a694d7cb "Merge Tagged PR 1340" 2020-09-24 12:01:29 +00:00
yuzubot df9f236ad3 "Merge Tagged PR 1703" 2020-09-24 12:01:28 +00:00
47 changed files with 230 additions and 423 deletions

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-1
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@@ -9,7 +9,6 @@ stages:
displayName: 'build'
jobs:
- job: build
timeoutInMinutes: 120
displayName: 'windows-msvc'
pool:
vmImage: windows-2019
-10
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@@ -44,16 +44,6 @@ add_library(audio_core STATIC
create_target_directory_groups(audio_core)
if (NOT MSVC)
target_compile_options(audio_core PRIVATE
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=sign-compare
-Werror=unused-variable
)
endif()
target_link_libraries(audio_core PUBLIC common core)
target_link_libraries(audio_core PRIVATE SoundTouch)
+4 -1
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@@ -3,13 +3,16 @@
// Refer to the license.txt file included.
#include <vector>
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/audio_out.h"
#include "audio_core/audio_renderer.h"
#include "audio_core/codec.h"
#include "audio_core/common.h"
#include "audio_core/info_updater.h"
#include "audio_core/voice_context.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
#include "core/settings.h"
+1
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@@ -21,6 +21,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/kernel/object.h"
#include "core/hle/result.h"
namespace Core::Timing {
+3 -3
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@@ -57,15 +57,15 @@ bool BehaviorInfo::IsLongSizePreDelaySupported() const {
return AudioCommon::IsRevisionSupported(3, user_revision);
}
bool BehaviorInfo::IsAudioRendererProcessingTimeLimit80PercentSupported() const {
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit80PercentSupported() const {
return AudioCommon::IsRevisionSupported(5, user_revision);
}
bool BehaviorInfo::IsAudioRendererProcessingTimeLimit75PercentSupported() const {
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit75PercentSupported() const {
return AudioCommon::IsRevisionSupported(4, user_revision);
}
bool BehaviorInfo::IsAudioRendererProcessingTimeLimit70PercentSupported() const {
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit70PercentSupported() const {
return AudioCommon::IsRevisionSupported(1, user_revision);
}
+3 -3
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@@ -49,9 +49,9 @@ public:
bool IsAdpcmLoopContextBugFixed() const;
bool IsSplitterSupported() const;
bool IsLongSizePreDelaySupported() const;
bool IsAudioRendererProcessingTimeLimit80PercentSupported() const;
bool IsAudioRendererProcessingTimeLimit75PercentSupported() const;
bool IsAudioRendererProcessingTimeLimit70PercentSupported() const;
bool IsAudioRenererProcessingTimeLimit80PercentSupported() const;
bool IsAudioRenererProcessingTimeLimit75PercentSupported() const;
bool IsAudioRenererProcessingTimeLimit70PercentSupported() const;
bool IsElapsedFrameCountSupported() const;
bool IsMemoryPoolForceMappingEnabled() const;
bool IsFlushVoiceWaveBuffersSupported() const;
+2 -3
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@@ -16,9 +16,8 @@ std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM
constexpr std::size_t FRAME_LEN = 8;
constexpr std::size_t SAMPLES_PER_FRAME = 14;
static constexpr std::array<int, 16> SIGNED_NIBBLES{
0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1,
};
constexpr std::array<int, 16> SIGNED_NIBBLES = {
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
const std::size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
const std::size_t ret_size =
+1 -1
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@@ -38,7 +38,7 @@ using ADPCM_Coeff = std::array<s16, 16>;
* @param state ADPCM state, this is updated with new state
* @return Decoded stereo signed PCM16 data, sample_count in length
*/
std::vector<s16> DecodeADPCM(const u8* data, std::size_t size, const ADPCM_Coeff& coeff,
std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM_Coeff& coeff,
ADPCMState& state);
}; // namespace AudioCore::Codec
+8 -9
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@@ -152,7 +152,7 @@ void CommandGenerator::GenerateVoiceCommand(ServerVoiceInfo& voice_info) {
if (!destination_data->IsConfigured()) {
continue;
}
if (destination_data->GetMixId() >= static_cast<int>(mix_context.GetCount())) {
if (destination_data->GetMixId() >= mix_context.GetCount()) {
continue;
}
@@ -435,7 +435,7 @@ void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* inf
GetMixBuffer(output_index), worker_params.sample_count, offset, write_count);
memory.WriteBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP));
if (samples_read != static_cast<int>(worker_params.sample_count) &&
if (samples_read != worker_params.sample_count &&
samples_read <= params.sample_count) {
std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read);
}
@@ -611,8 +611,7 @@ void CommandGenerator::GenerateMixCommands(ServerMixInfo& mix_info) {
const auto& dest_mix = mix_context.GetInfo(destination_data->GetMixId());
const auto& dest_in_params = dest_mix.GetInParams();
const auto mix_index = (base - 1) % in_params.buffer_count + in_params.buffer_offset;
for (std::size_t i = 0; i < static_cast<std::size_t>(dest_in_params.buffer_count);
i++) {
for (std::size_t i = 0; i < dest_in_params.buffer_count; i++) {
const auto mixed_volume = in_params.volume * destination_data->GetMixVolume(i);
if (mixed_volume != 0.0f) {
GenerateMixCommand(dest_in_params.buffer_offset + i, mix_index, mixed_volume,
@@ -705,7 +704,7 @@ s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_s
std::vector<s16> buffer(samples_processed * channel_count);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
for (std::size_t i = 0; i < samples_processed; i++) {
sample_buffer[mix_offset + i] = buffer[i * channel_count + channel];
}
}
@@ -727,9 +726,8 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
return 0;
}
static constexpr std::array<int, 16> SIGNED_NIBBLES{
0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1,
};
constexpr std::array<int, 16> SIGNED_NIBBLES = {
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
constexpr std::size_t FRAME_LEN = 8;
constexpr std::size_t NIBBLES_PER_SAMPLE = 16;
@@ -791,7 +789,7 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
position_in_frame += 2;
// Decode entire frame
if (remaining_samples >= static_cast<int>(SAMPLES_PER_FRAME)) {
if (remaining_samples >= SAMPLES_PER_FRAME) {
for (std::size_t i = 0; i < SAMPLES_PER_FRAME / 2; i++) {
// Sample 1
@@ -868,6 +866,7 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
const auto resample_rate = static_cast<s32>(
static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) *
static_cast<float>(static_cast<s32>(in_params.pitch * 32768.0f)));
auto* output_base = output;
if (dsp_state.fraction + sample_count * resample_rate >
static_cast<s32>(SCALED_MIX_BUFFER_SIZE - 4ULL)) {
return;
+1
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@@ -7,6 +7,7 @@
#include <array>
#include "audio_core/common.h"
#include "audio_core/voice_context.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Core::Memory {
-1
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@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
+2 -2
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@@ -192,8 +192,8 @@ SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames) {
auto* impl = static_cast<CubebSinkStream*>(user_data);
auto* buffer = static_cast<u8*>(output_buffer);
CubebSinkStream* impl = static_cast<CubebSinkStream*>(user_data);
u8* buffer = reinterpret_cast<u8*>(output_buffer);
if (!impl) {
return {};
+4 -4
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@@ -184,19 +184,19 @@ void EffectAuxInfo::UpdateForCommandGeneration() {
}
}
VAddr EffectAuxInfo::GetSendInfo() const {
const VAddr EffectAuxInfo::GetSendInfo() const {
return send_info;
}
VAddr EffectAuxInfo::GetSendBuffer() const {
const VAddr EffectAuxInfo::GetSendBuffer() const {
return send_buffer;
}
VAddr EffectAuxInfo::GetRecvInfo() const {
const VAddr EffectAuxInfo::GetRecvInfo() const {
return recv_info;
}
VAddr EffectAuxInfo::GetRecvBuffer() const {
const VAddr EffectAuxInfo::GetRecvBuffer() const {
return recv_buffer;
}
+17 -16
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@@ -166,13 +166,13 @@ public:
std::array<u8, 0xa0> raw;
};
};
static_assert(sizeof(InParams) == 0xc0, "InParams is an invalid size");
static_assert(sizeof(EffectInfo::InParams) == 0xc0, "InParams is an invalid size");
struct OutParams {
UsageStatus status{};
INSERT_PADDING_BYTES(15);
};
static_assert(sizeof(OutParams) == 0x10, "OutParams is an invalid size");
static_assert(sizeof(EffectInfo::OutParams) == 0x10, "OutParams is an invalid size");
};
struct AuxAddress {
@@ -184,8 +184,8 @@ struct AuxAddress {
class EffectBase {
public:
explicit EffectBase(EffectType effect_type);
virtual ~EffectBase();
EffectBase(EffectType effect_type);
~EffectBase();
virtual void Update(EffectInfo::InParams& in_params) = 0;
virtual void UpdateForCommandGeneration() = 0;
@@ -206,7 +206,8 @@ protected:
template <typename T>
class EffectGeneric : public EffectBase {
public:
explicit EffectGeneric(EffectType effect_type) : EffectBase(effect_type) {}
EffectGeneric(EffectType effect_type) : EffectBase::EffectBase(effect_type) {}
~EffectGeneric() = default;
T& GetParams() {
return internal_params;
@@ -223,7 +224,7 @@ private:
class EffectStubbed : public EffectBase {
public:
explicit EffectStubbed();
~EffectStubbed() override;
~EffectStubbed();
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@@ -232,7 +233,7 @@ public:
class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> {
public:
explicit EffectI3dl2Reverb();
~EffectI3dl2Reverb() override;
~EffectI3dl2Reverb();
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@@ -244,7 +245,7 @@ private:
class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> {
public:
explicit EffectBiquadFilter();
~EffectBiquadFilter() override;
~EffectBiquadFilter();
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@@ -253,14 +254,14 @@ public:
class EffectAuxInfo : public EffectGeneric<AuxInfo> {
public:
explicit EffectAuxInfo();
~EffectAuxInfo() override;
~EffectAuxInfo();
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
VAddr GetSendInfo() const;
VAddr GetSendBuffer() const;
VAddr GetRecvInfo() const;
VAddr GetRecvBuffer() const;
const VAddr GetSendInfo() const;
const VAddr GetSendBuffer() const;
const VAddr GetRecvInfo() const;
const VAddr GetRecvBuffer() const;
private:
VAddr send_info{};
@@ -274,7 +275,7 @@ private:
class EffectDelay : public EffectGeneric<DelayParams> {
public:
explicit EffectDelay();
~EffectDelay() override;
~EffectDelay();
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@@ -286,7 +287,7 @@ private:
class EffectBufferMixer : public EffectGeneric<BufferMixerParams> {
public:
explicit EffectBufferMixer();
~EffectBufferMixer() override;
~EffectBufferMixer();
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@@ -295,7 +296,7 @@ public:
class EffectReverb : public EffectGeneric<ReverbParams> {
public:
explicit EffectReverb();
~EffectReverb() override;
~EffectReverb();
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
+4 -3
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@@ -64,6 +64,7 @@ bool InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& in_behavior_info) {
}
bool InfoUpdater::UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info) {
const auto force_mapping = behavior_info.IsMemoryPoolForceMappingEnabled();
const auto memory_pool_count = memory_pool_info.size();
const auto total_memory_pool_in = sizeof(ServerMemoryPoolInfo::InParams) * memory_pool_count;
const auto total_memory_pool_out = sizeof(ServerMemoryPoolInfo::OutParams) * memory_pool_count;
@@ -173,7 +174,7 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
}
// Voice states for each channel
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> voice_states{};
ASSERT(static_cast<std::size_t>(in_params.id) < voice_count);
ASSERT(in_params.id < voice_count);
// Grab our current voice info
auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(in_params.id));
@@ -351,8 +352,8 @@ ResultCode InfoUpdater::UpdateMixes(MixContext& mix_context, std::size_t mix_buf
for (std::size_t i = 0; i < mix_count; i++) {
const auto& in = mix_in_params[i];
total_buffer_count += in.buffer_count;
if (static_cast<std::size_t>(in.dest_mix_id) > mix_count &&
in.dest_mix_id != AudioCommon::NO_MIX && in.mix_id != AudioCommon::FINAL_MIX) {
if (in.dest_mix_id > mix_count && in.dest_mix_id != AudioCommon::NO_MIX &&
in.mix_id != AudioCommon::FINAL_MIX) {
LOG_ERROR(
Audio,
"Invalid mix destination, mix_id={:X}, dest_mix_id={:X}, mix_buffer_count={:X}",
+2 -2
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@@ -53,7 +53,7 @@ void MixContext::UpdateDistancesFromFinalMix() {
auto mix_id = in_params.mix_id;
// Needs to be referenced out of scope
s32 distance_to_final_mix{AudioCommon::FINAL_MIX};
for (; distance_to_final_mix < static_cast<s32>(info_count); distance_to_final_mix++) {
for (; distance_to_final_mix < info_count; distance_to_final_mix++) {
if (mix_id == AudioCommon::FINAL_MIX) {
// If we're at the final mix, we're done
break;
@@ -77,7 +77,7 @@ void MixContext::UpdateDistancesFromFinalMix() {
}
// If we're out of range for our distance, mark it as no final mix
if (distance_to_final_mix >= static_cast<s32>(info_count)) {
if (distance_to_final_mix >= info_count) {
distance_to_final_mix = AudioCommon::NO_FINAL_MIX;
}
+3 -3
View File
@@ -306,7 +306,7 @@ bool SplitterContext::UpdateInfo(const std::vector<u8>& input, std::size_t& inpu
break;
}
if (header.send_id < 0 || static_cast<std::size_t>(header.send_id) > info_count) {
if (header.send_id < 0 || header.send_id > info_count) {
LOG_ERROR(Audio, "Bad splitter data id");
break;
}
@@ -348,7 +348,7 @@ bool SplitterContext::UpdateData(const std::vector<u8>& input, std::size_t& inpu
break;
}
if (header.splitter_id < 0 || static_cast<std::size_t>(header.splitter_id) > data_count) {
if (header.splitter_id < 0 || header.splitter_id > data_count) {
LOG_ERROR(Audio, "Bad splitter data id");
break;
}
@@ -434,7 +434,7 @@ const std::vector<s32>& NodeStates::GetIndexList() const {
}
void NodeStates::PushTsortResult(s32 index) {
ASSERT(index < static_cast<s32>(node_count));
ASSERT(index < node_count);
index_list[index_pos++] = index;
}
+1
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@@ -12,6 +12,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/settings.h"
namespace AudioCore {
+2 -2
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@@ -488,11 +488,11 @@ s32 VoiceContext::DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer,
// Fast path
if (channel_count == 1) {
for (std::ptrdiff_t i = 0; i < samples_processed; i++) {
for (std::size_t i = 0; i < samples_processed; i++) {
output_buffer[i] = buffer_data[i];
}
} else {
for (std::ptrdiff_t i = 0; i < samples_processed; i++) {
for (std::size_t i = 0; i < samples_processed; i++) {
output_buffer[i] = buffer_data[i * channel_count + channel];
}
}
+1 -1
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@@ -15,7 +15,7 @@ namespace Common {
using base_timer = std::chrono::steady_clock;
using base_time_point = std::chrono::time_point<base_timer>;
class StandardWallClock final : public WallClock {
class StandardWallClock : public WallClock {
public:
StandardWallClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency)
: WallClock(emulated_cpu_frequency, emulated_clock_frequency, false) {
-2
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@@ -13,8 +13,6 @@ namespace Common {
class WallClock {
public:
virtual ~WallClock() = default;
/// Returns current wall time in nanoseconds
[[nodiscard]] virtual std::chrono::nanoseconds GetTimeNS() = 0;
+1 -1
View File
@@ -12,7 +12,7 @@
namespace Common {
namespace X64 {
class NativeClock final : public WallClock {
class NativeClock : public WallClock {
public:
NativeClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency, u64 rtsc_frequency);
+1 -1
View File
@@ -120,7 +120,7 @@ public:
* Gets the instance of the System singleton class.
* @returns Reference to the instance of the System singleton class.
*/
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
static System& GetInstance() {
return s_instance;
}
+4 -4
View File
@@ -4,6 +4,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/frontend/applets/controller.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/hid/hid.h"
@@ -13,9 +14,6 @@ namespace Core::Frontend {
ControllerApplet::~ControllerApplet() = default;
DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& service_manager_)
: service_manager{service_manager_} {}
DefaultControllerApplet::~DefaultControllerApplet() = default;
void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callback,
@@ -23,7 +21,9 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
auto& npad =
service_manager.GetService<Service::HID::Hid>("hid")
Core::System::GetInstance()
.ServiceManager()
.GetService<Service::HID::Hid>("hid")
->GetAppletResource()
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
-8
View File
@@ -8,10 +8,6 @@
#include "common/common_types.h"
namespace Service::SM {
class ServiceManager;
}
namespace Core::Frontend {
using BorderColor = std::array<u8, 4>;
@@ -43,14 +39,10 @@ public:
class DefaultControllerApplet final : public ControllerApplet {
public:
explicit DefaultControllerApplet(Service::SM::ServiceManager& service_manager_);
~DefaultControllerApplet() override;
void ReconfigureControllers(std::function<void()> callback,
ControllerParameters parameters) const override;
private:
Service::SM::ServiceManager& service_manager;
};
} // namespace Core::Frontend
-3
View File
@@ -33,9 +33,6 @@ public:
virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
return {};
}
virtual bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const {
return {};
}
};
/// An abstract class template for a factory that can create input devices.
-11
View File
@@ -774,17 +774,6 @@ void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::LoadOpenContext(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// This is similar to GetBaasAccountManagerForApplication
// This command is used concurrently with ListOpenContextStoredUsers
// TODO: Find the differences between this and GetBaasAccountManagerForApplication
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IManagerForApplication>(profile_manager->GetLastOpenedUser());
}
void Module::Interface::ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
-1
View File
@@ -34,7 +34,6 @@ public:
void IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx);
void GetProfileEditor(Kernel::HLERequestContext& ctx);
void ListQualifiedUsers(Kernel::HLERequestContext& ctx);
void LoadOpenContext(Kernel::HLERequestContext& ctx);
void ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx);
private:
+1 -1
View File
@@ -29,7 +29,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{110, nullptr, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{120, nullptr, "CreateGuestLoginRequest"},
{130, &ACC_U0::LoadOpenContext, "LoadOpenContext"}, // 5.0.0+
{130, nullptr, "LoadOpenContext"}, // 5.0.0+
{131, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 6.0.0+
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"}, // 6.0.0+
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
+1 -2
View File
@@ -206,8 +206,7 @@ void AppletManager::SetDefaultAppletFrontendSet() {
void AppletManager::SetDefaultAppletsIfMissing() {
if (frontend.controller == nullptr) {
frontend.controller =
std::make_unique<Core::Frontend::DefaultControllerApplet>(system.ServiceManager());
frontend.controller = std::make_unique<Core::Frontend::DefaultControllerApplet>();
}
if (frontend.e_commerce == nullptr) {
@@ -31,10 +31,6 @@ public:
virtual void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) = 0;
// When the controller is requesting a motion update for the shared memory
virtual void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) {}
// Called when input devices should be loaded
virtual void OnLoadInputDevices() = 0;
+88 -155
View File
@@ -365,6 +365,44 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
}
const u32 npad_index = static_cast<u32>(i);
const std::array<SixAxisGeneric*, 6> controller_sixaxes{
&npad.sixaxis_full, &npad.sixaxis_handheld, &npad.sixaxis_dual_left,
&npad.sixaxis_dual_right, &npad.sixaxis_left, &npad.sixaxis_right,
};
for (auto* sixaxis_sensor : controller_sixaxes) {
sixaxis_sensor->common.entry_count = 16;
sixaxis_sensor->common.total_entry_count = 17;
const auto& last_entry =
sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
sixaxis_sensor->common.timestamp = core_timing.GetCPUTicks();
sixaxis_sensor->common.last_entry_index =
(sixaxis_sensor->common.last_entry_index + 1) % 17;
auto& cur_entry = sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
cur_entry.timestamp = last_entry.timestamp + 1;
cur_entry.timestamp2 = cur_entry.timestamp;
}
// Try to read sixaxis sensor states
std::array<MotionDevice, 2> motion_devices;
if (sixaxis_sensors_enabled && Settings::values.motion_enabled) {
sixaxis_at_rest = true;
for (std::size_t e = 0; e < motion_devices.size(); ++e) {
const auto& device = motions[i][e];
if (device) {
std::tie(motion_devices[e].accel, motion_devices[e].gyro,
motion_devices[e].rotation, motion_devices[e].orientation) =
device->GetStatus();
sixaxis_at_rest = sixaxis_at_rest && motion_devices[e].gyro.Length2() < 0.0001f;
}
}
}
RequestPadStateUpdate(npad_index);
auto& pad_state = npad_pad_states[npad_index];
@@ -408,6 +446,13 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
main_controller.pad.r_stick = pad_state.r_stick;
libnx_entry.connection_status.IsWired.Assign(1);
if (sixaxis_sensors_enabled && motions[i][0]) {
full_sixaxis_entry.accel = motion_devices[0].accel;
full_sixaxis_entry.gyro = motion_devices[0].gyro;
full_sixaxis_entry.rotation = motion_devices[0].rotation;
full_sixaxis_entry.orientation = motion_devices[0].orientation;
}
break;
case NPadControllerType::Handheld:
handheld_entry.connection_status.raw = 0;
@@ -426,6 +471,13 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
libnx_entry.connection_status.IsLeftJoyWired.Assign(1);
libnx_entry.connection_status.IsRightJoyWired.Assign(1);
if (sixaxis_sensors_enabled && motions[i][0]) {
handheld_sixaxis_entry.accel = motion_devices[0].accel;
handheld_sixaxis_entry.gyro = motion_devices[0].gyro;
handheld_sixaxis_entry.rotation = motion_devices[0].rotation;
handheld_sixaxis_entry.orientation = motion_devices[0].orientation;
}
break;
case NPadControllerType::JoyDual:
dual_entry.connection_status.raw = 0;
@@ -438,6 +490,21 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
if (sixaxis_sensors_enabled && motions[i][0]) {
// Set motion for the left joycon
dual_left_sixaxis_entry.accel = motion_devices[0].accel;
dual_left_sixaxis_entry.gyro = motion_devices[0].gyro;
dual_left_sixaxis_entry.rotation = motion_devices[0].rotation;
dual_left_sixaxis_entry.orientation = motion_devices[0].orientation;
}
if (sixaxis_sensors_enabled && motions[i][1]) {
// Set motion for the right joycon
dual_right_sixaxis_entry.accel = motion_devices[1].accel;
dual_right_sixaxis_entry.gyro = motion_devices[1].gyro;
dual_right_sixaxis_entry.rotation = motion_devices[1].rotation;
dual_right_sixaxis_entry.orientation = motion_devices[1].orientation;
}
break;
case NPadControllerType::JoyLeft:
left_entry.connection_status.raw = 0;
@@ -448,6 +515,13 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
left_entry.pad.r_stick = pad_state.r_stick;
libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
if (sixaxis_sensors_enabled && motions[i][0]) {
left_sixaxis_entry.accel = motion_devices[0].accel;
left_sixaxis_entry.gyro = motion_devices[0].gyro;
left_sixaxis_entry.rotation = motion_devices[0].rotation;
left_sixaxis_entry.orientation = motion_devices[0].orientation;
}
break;
case NPadControllerType::JoyRight:
right_entry.connection_status.raw = 0;
@@ -458,6 +532,13 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
right_entry.pad.r_stick = pad_state.r_stick;
libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
if (sixaxis_sensors_enabled && motions[i][1]) {
right_sixaxis_entry.accel = motion_devices[1].accel;
right_sixaxis_entry.gyro = motion_devices[1].gyro;
right_sixaxis_entry.rotation = motion_devices[1].rotation;
right_sixaxis_entry.orientation = motion_devices[1].orientation;
}
break;
case NPadControllerType::Pokeball:
pokeball_entry.connection_status.raw = 0;
@@ -480,143 +561,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
shared_memory_entries.size() * sizeof(NPadEntry));
}
void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t data_len) {
if (!IsControllerActivated()) {
return;
}
for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
auto& npad = shared_memory_entries[i];
const auto& controller_type = connected_controllers[i].type;
if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) {
continue;
}
const std::array<SixAxisGeneric*, 6> controller_sixaxes{
&npad.sixaxis_full, &npad.sixaxis_handheld, &npad.sixaxis_dual_left,
&npad.sixaxis_dual_right, &npad.sixaxis_left, &npad.sixaxis_right,
};
for (auto* sixaxis_sensor : controller_sixaxes) {
sixaxis_sensor->common.entry_count = 16;
sixaxis_sensor->common.total_entry_count = 17;
const auto& last_entry =
sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
sixaxis_sensor->common.timestamp = core_timing.GetCPUTicks();
sixaxis_sensor->common.last_entry_index =
(sixaxis_sensor->common.last_entry_index + 1) % 17;
auto& cur_entry = sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
cur_entry.timestamp = last_entry.timestamp + 1;
cur_entry.timestamp2 = cur_entry.timestamp;
}
// Try to read sixaxis sensor states
std::array<MotionDevice, 2> motion_devices;
if (sixaxis_sensors_enabled && Settings::values.motion_enabled) {
sixaxis_at_rest = true;
for (std::size_t e = 0; e < motion_devices.size(); ++e) {
const auto& device = motions[i][e];
if (device) {
std::tie(motion_devices[e].accel, motion_devices[e].gyro,
motion_devices[e].rotation, motion_devices[e].orientation) =
device->GetStatus();
sixaxis_at_rest = sixaxis_at_rest && motion_devices[e].gyro.Length2() < 0.0001f;
}
}
}
auto& main_controller =
npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
auto& handheld_entry =
npad.handheld_states.npad[npad.handheld_states.common.last_entry_index];
auto& dual_entry = npad.dual_states.npad[npad.dual_states.common.last_entry_index];
auto& left_entry = npad.left_joy_states.npad[npad.left_joy_states.common.last_entry_index];
auto& right_entry =
npad.right_joy_states.npad[npad.right_joy_states.common.last_entry_index];
auto& pokeball_entry =
npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index];
auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
auto& full_sixaxis_entry =
npad.sixaxis_full.sixaxis[npad.sixaxis_full.common.last_entry_index];
auto& handheld_sixaxis_entry =
npad.sixaxis_handheld.sixaxis[npad.sixaxis_handheld.common.last_entry_index];
auto& dual_left_sixaxis_entry =
npad.sixaxis_dual_left.sixaxis[npad.sixaxis_dual_left.common.last_entry_index];
auto& dual_right_sixaxis_entry =
npad.sixaxis_dual_right.sixaxis[npad.sixaxis_dual_right.common.last_entry_index];
auto& left_sixaxis_entry =
npad.sixaxis_left.sixaxis[npad.sixaxis_left.common.last_entry_index];
auto& right_sixaxis_entry =
npad.sixaxis_right.sixaxis[npad.sixaxis_right.common.last_entry_index];
switch (controller_type) {
case NPadControllerType::None:
UNREACHABLE();
break;
case NPadControllerType::ProController:
if (sixaxis_sensors_enabled && motions[i][0]) {
full_sixaxis_entry.accel = motion_devices[0].accel;
full_sixaxis_entry.gyro = motion_devices[0].gyro;
full_sixaxis_entry.rotation = motion_devices[0].rotation;
full_sixaxis_entry.orientation = motion_devices[0].orientation;
}
break;
case NPadControllerType::Handheld:
if (sixaxis_sensors_enabled && motions[i][0]) {
handheld_sixaxis_entry.accel = motion_devices[0].accel;
handheld_sixaxis_entry.gyro = motion_devices[0].gyro;
handheld_sixaxis_entry.rotation = motion_devices[0].rotation;
handheld_sixaxis_entry.orientation = motion_devices[0].orientation;
}
break;
case NPadControllerType::JoyDual:
if (sixaxis_sensors_enabled && motions[i][0]) {
// Set motion for the left joycon
dual_left_sixaxis_entry.accel = motion_devices[0].accel;
dual_left_sixaxis_entry.gyro = motion_devices[0].gyro;
dual_left_sixaxis_entry.rotation = motion_devices[0].rotation;
dual_left_sixaxis_entry.orientation = motion_devices[0].orientation;
}
if (sixaxis_sensors_enabled && motions[i][1]) {
// Set motion for the right joycon
dual_right_sixaxis_entry.accel = motion_devices[1].accel;
dual_right_sixaxis_entry.gyro = motion_devices[1].gyro;
dual_right_sixaxis_entry.rotation = motion_devices[1].rotation;
dual_right_sixaxis_entry.orientation = motion_devices[1].orientation;
}
break;
case NPadControllerType::JoyLeft:
if (sixaxis_sensors_enabled && motions[i][0]) {
left_sixaxis_entry.accel = motion_devices[0].accel;
left_sixaxis_entry.gyro = motion_devices[0].gyro;
left_sixaxis_entry.rotation = motion_devices[0].rotation;
left_sixaxis_entry.orientation = motion_devices[0].orientation;
}
break;
case NPadControllerType::JoyRight:
if (sixaxis_sensors_enabled && motions[i][1]) {
right_sixaxis_entry.accel = motion_devices[1].accel;
right_sixaxis_entry.gyro = motion_devices[1].gyro;
right_sixaxis_entry.rotation = motion_devices[1].rotation;
right_sixaxis_entry.orientation = motion_devices[1].orientation;
}
break;
case NPadControllerType::Pokeball:
break;
}
}
std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
shared_memory_entries.size() * sizeof(NPadEntry));
}
void Controller_NPad::SetSupportedStyleSet(NPadType style_set) {
style.raw = style_set.raw;
}
@@ -665,31 +609,20 @@ void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode)
}
}
void Controller_NPad::VibrateController(const std::vector<u32>& controllers,
void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
const std::vector<Vibration>& vibrations) {
LOG_TRACE(Service_HID, "called");
LOG_DEBUG(Service_HID, "(STUBBED) called");
if (!Settings::values.vibration_enabled || !can_controllers_vibrate) {
return;
}
bool success = true;
for (std::size_t i = 0; i < controllers.size(); ++i) {
if (!connected_controllers[i].is_connected) {
continue;
}
using namespace Settings::NativeButton;
const auto& button_state = buttons[i];
if (button_state[A - BUTTON_HID_BEGIN]) {
if (button_state[A - BUTTON_HID_BEGIN]->SetRumblePlay(
vibrations[0].amp_high, vibrations[0].amp_low, vibrations[0].freq_high,
vibrations[0].freq_low)) {
success = false;
}
for (std::size_t i = 0; i < controller_ids.size(); i++) {
std::size_t controller_pos = NPadIdToIndex(static_cast<u32>(i));
if (connected_controllers[controller_pos].is_connected) {
// TODO(ogniK): Vibrate the physical controller
}
}
if (success) {
last_processed_vibration = vibrations.back();
}
last_processed_vibration = vibrations.back();
}
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
+1 -5
View File
@@ -32,10 +32,6 @@ public:
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
// When the controller is requesting a motion update for the shared memory
void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
@@ -125,7 +121,7 @@ public:
void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
void VibrateController(const std::vector<u32>& controllers,
void VibrateController(const std::vector<u32>& controller_ids,
const std::vector<Vibration>& vibrations);
Vibration GetLastVibration() const;
+9 -35
View File
@@ -40,8 +40,7 @@ namespace Service::HID {
// Updating period for each HID device.
// HID is polled every 15ms, this value was derived from
// https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet
constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz)
constexpr auto motion_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.666Hz)
constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz)
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
IAppletResource::IAppletResource(Core::System& system)
@@ -80,14 +79,10 @@ IAppletResource::IAppletResource(Core::System& system)
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
UpdateControllers(user_data, ns_late);
});
motion_update_event = Core::Timing::CreateEvent(
"HID::MotionPadCallback",
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
UpdateMotion(user_data, ns_late);
});
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event);
system.CoreTiming().ScheduleEvent(motion_update_ns, motion_update_event);
ReloadInputDevices();
}
@@ -127,16 +122,6 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event);
}
void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
auto& core_timing = system.CoreTiming();
for (const auto& controller : controllers) {
controller->OnMotionUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
}
core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event);
}
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
public:
IActiveVibrationDeviceList() : ServiceFramework("IActiveVibrationDeviceList") {
@@ -188,7 +173,7 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"},
{67, &Hid::StopSixAxisSensor, "StopSixAxisSensor"},
{68, nullptr, "IsSixAxisSensorFusionEnabled"},
{69, &Hid::EnableSixAxisSensorFusion, "EnableSixAxisSensorFusion"},
{69, nullptr, "EnableSixAxisSensorFusion"},
{70, nullptr, "SetSixAxisSensorFusionParameters"},
{71, nullptr, "GetSixAxisSensorFusionParameters"},
{72, nullptr, "ResetSixAxisSensorFusionParameters"},
@@ -473,19 +458,6 @@ void Hid::StopSixAxisSensor(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto enable{rp.Pop<bool>()};
const auto handle{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle,
applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto handle{rp.Pop<u32>()};
@@ -830,18 +802,18 @@ void Hid::EndPermitVibrationSession(Kernel::HLERequestContext& ctx) {
void Hid::SendVibrationValue(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto controller{rp.Pop<u32>()};
const auto controller_id{rp.Pop<u32>()};
const auto vibration_values{rp.PopRaw<Controller_NPad::Vibration>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_DEBUG(Service_HID, "called, controller={}, applet_resource_user_id={}", controller,
LOG_DEBUG(Service_HID, "called, controller_id={}, applet_resource_user_id={}", controller_id,
applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.VibrateController({controller}, {vibration_values});
.VibrateController({controller_id}, {vibration_values});
}
void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) {
@@ -859,6 +831,8 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) {
std::memcpy(controller_list.data(), controllers.data(), controllers.size());
std::memcpy(vibration_list.data(), vibrations.data(), vibrations.size());
std::transform(controller_list.begin(), controller_list.end(), controller_list.begin(),
[](u32 controller_id) { return controller_id - 3; });
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.VibrateController(controller_list, vibration_list);
-3
View File
@@ -65,12 +65,10 @@ private:
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
void UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
std::shared_ptr<Kernel::SharedMemory> shared_mem;
std::shared_ptr<Core::Timing::EventType> pad_update_event;
std::shared_ptr<Core::Timing::EventType> motion_update_event;
Core::System& system;
std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
@@ -99,7 +97,6 @@ private:
void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx);
void StartSixAxisSensor(Kernel::HLERequestContext& ctx);
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
void EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx);
void SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
-17
View File
@@ -72,23 +72,6 @@
namespace Service {
/**
* Creates a function string for logging, complete with the name (or header code, depending
* on what's passed in) the port name, and all the cmd_buff arguments.
*/
[[maybe_unused]] static std::string MakeFunctionString(std::string_view name,
std::string_view port_name,
const u32* cmd_buff) {
// Number of params == bits 0-5 + bits 6-11
int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F);
std::string function_string = fmt::format("function '{}': port={}", name, port_name);
for (int i = 1; i <= num_params; ++i) {
function_string += fmt::format(", cmd_buff[{}]=0x{:X}", i, cmd_buff[i]);
}
return function_string;
}
ServiceFrameworkBase::ServiceFrameworkBase(const char* service_name, u32 max_sessions,
InvokerFn* handler_invoker)
: service_name(service_name), max_sessions(max_sessions), handler_invoker(handler_invoker) {}
+1 -38
View File
@@ -5,7 +5,6 @@
#include <algorithm>
#include <array>
#include <atomic>
#include <chrono>
#include <cmath>
#include <functional>
#include <mutex>
@@ -79,33 +78,6 @@ public:
return state.axes.at(axis) / (32767.0f * range);
}
bool RumblePlay(f32 amp_low, f32 amp_high, int time) {
const u16 raw_amp_low = static_cast<u16>(amp_low * 0xFFFF);
const u16 raw_amp_high = static_cast<u16>(amp_high * 0xFFFF);
// Lower drastically the number of state changes
if (raw_amp_low >> 11 == last_state_rumble_low >> 11 &&
raw_amp_high >> 11 == last_state_rumble_high >> 11) {
if (raw_amp_low + raw_amp_high != 0 ||
last_state_rumble_low + last_state_rumble_high == 0) {
return false;
}
}
// Don't change state if last vibration was < 20ms
const auto now = std::chrono::system_clock::now();
if (std::chrono::duration_cast<std::chrono::milliseconds>(now - last_vibration) <
std::chrono::milliseconds(20)) {
return raw_amp_low + raw_amp_high == 0;
}
last_vibration = now;
last_state_rumble_low = raw_amp_low;
last_state_rumble_high = raw_amp_high;
if (sdl_joystick) {
SDL_JoystickRumble(sdl_joystick.get(), raw_amp_low, raw_amp_high, time);
}
return false;
}
std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const {
float x = GetAxis(axis_x, range);
float y = GetAxis(axis_y, range);
@@ -167,9 +139,6 @@ private:
} state;
std::string guid;
int port;
u16 last_state_rumble_high;
u16 last_state_rumble_low;
std::chrono::time_point<std::chrono::system_clock> last_vibration;
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller;
mutable std::mutex mutex;
@@ -238,7 +207,7 @@ void SDLState::InitJoystick(int joystick_index) {
sdl_gamecontroller = SDL_GameControllerOpen(joystick_index);
}
if (!sdl_joystick) {
LOG_ERROR(Input, "Failed to open joystick {}", joystick_index);
LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
return;
}
const std::string guid = GetGUID(sdl_joystick);
@@ -334,12 +303,6 @@ public:
return joystick->GetButton(button);
}
bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const override {
const f32 new_amp_low = pow(amp_low, 0.5f) * (3.0f - 2.0f * pow(amp_low, 0.15f));
const f32 new_amp_high = pow(amp_high, 0.5f) * (3.0f - 2.0f * pow(amp_high, 0.15f));
return joystick->RumblePlay(new_amp_low, new_amp_high, 250);
}
private:
std::shared_ptr<SDLJoystick> joystick;
int button;
@@ -12,11 +12,6 @@ namespace Vulkan {
constexpr size_t COMMAND_BUFFER_POOL_SIZE = 0x1000;
struct CommandPool::Pool {
vk::CommandPool handle;
vk::CommandBuffers cmdbufs;
};
CommandPool::CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device)
: ResourcePool(master_semaphore, COMMAND_BUFFER_POOL_SIZE), device{device} {}
@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <vector>
@@ -18,14 +16,17 @@ class VKDevice;
class CommandPool final : public ResourcePool {
public:
explicit CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device);
~CommandPool() override;
virtual ~CommandPool();
void Allocate(size_t begin, size_t end) override;
VkCommandBuffer Commit();
private:
struct Pool;
struct Pool {
vk::CommandPool handle;
vk::CommandBuffers cmdbufs;
};
const VKDevice& device;
std::vector<Pool> pools;
@@ -388,6 +388,14 @@ bool VKDevice::Create() {
CollectTelemetryParameters();
if (ext_extended_dynamic_state && driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR) {
// AMD's proprietary driver supports VK_EXT_extended_dynamic_state but the <stride> field
// seems to be bugged. Blacklisting it for now.
LOG_WARNING(Render_Vulkan,
"Blacklisting AMD proprietary from VK_EXT_extended_dynamic_state");
ext_extended_dynamic_state = false;
}
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
@@ -120,8 +120,7 @@ void VKStreamBuffer::CreateBuffers(VkBufferUsageFlags usage) {
// Substract from the preferred heap size some bytes to avoid getting out of memory.
const VkDeviceSize heap_size = memory_properties.memoryHeaps[preferred_heap].size;
// As per DXVK's example, using `heap_size / 2`
const VkDeviceSize allocable_size = heap_size / 2;
const VkDeviceSize allocable_size = heap_size - 9 * 1024 * 1024;
buffer = device.GetLogical().CreateBuffer({
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
@@ -28,26 +28,23 @@ u32 ShaderIR::DecodeArithmeticIntegerImmediate(NodeBlock& bb, u32 pc) {
case OpCode::Id::IADD32I: {
UNIMPLEMENTED_IF_MSG(instr.iadd32i.saturate, "IADD32I saturation is not implemented");
op_a = GetOperandAbsNegInteger(std::move(op_a), false, instr.iadd32i.negate_a != 0, true);
op_a = GetOperandAbsNegInteger(op_a, false, instr.iadd32i.negate_a, true);
Node value = Operation(OperationCode::IAdd, PRECISE, std::move(op_a), std::move(op_b));
const Node value = Operation(OperationCode::IAdd, PRECISE, op_a, op_b);
SetInternalFlagsFromInteger(bb, value, instr.op_32.generates_cc != 0);
SetRegister(bb, instr.gpr0, std::move(value));
SetInternalFlagsFromInteger(bb, value, instr.op_32.generates_cc);
SetRegister(bb, instr.gpr0, value);
break;
}
case OpCode::Id::LOP32I: {
if (instr.alu.lop32i.invert_a) {
op_a = Operation(OperationCode::IBitwiseNot, NO_PRECISE, std::move(op_a));
}
if (instr.alu.lop32i.invert_a)
op_a = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_a);
if (instr.alu.lop32i.invert_b) {
op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, std::move(op_b));
}
if (instr.alu.lop32i.invert_b)
op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_b);
WriteLogicOperation(bb, instr.gpr0, instr.alu.lop32i.operation, std::move(op_a),
std::move(op_b), PredicateResultMode::None, Pred::UnusedIndex,
instr.op_32.generates_cc != 0);
WriteLogicOperation(bb, instr.gpr0, instr.alu.lop32i.operation, op_a, op_b,
PredicateResultMode::None, Pred::UnusedIndex, instr.op_32.generates_cc);
break;
}
default:
@@ -61,14 +58,14 @@ u32 ShaderIR::DecodeArithmeticIntegerImmediate(NodeBlock& bb, u32 pc) {
void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation logic_op, Node op_a,
Node op_b, PredicateResultMode predicate_mode, Pred predicate,
bool sets_cc) {
Node result = [&] {
const Node result = [&]() {
switch (logic_op) {
case LogicOperation::And:
return Operation(OperationCode::IBitwiseAnd, PRECISE, std::move(op_a), std::move(op_b));
return Operation(OperationCode::IBitwiseAnd, PRECISE, op_a, op_b);
case LogicOperation::Or:
return Operation(OperationCode::IBitwiseOr, PRECISE, std::move(op_a), std::move(op_b));
return Operation(OperationCode::IBitwiseOr, PRECISE, op_a, op_b);
case LogicOperation::Xor:
return Operation(OperationCode::IBitwiseXor, PRECISE, std::move(op_a), std::move(op_b));
return Operation(OperationCode::IBitwiseXor, PRECISE, op_a, op_b);
case LogicOperation::PassB:
return op_b;
default:
@@ -87,8 +84,8 @@ void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation
return;
case PredicateResultMode::NotZero: {
// Set the predicate to true if the result is not zero.
Node compare = Operation(OperationCode::LogicalINotEqual, std::move(result), Immediate(0));
SetPredicate(bb, static_cast<u64>(predicate), std::move(compare));
const Node compare = Operation(OperationCode::LogicalINotEqual, result, Immediate(0));
SetPredicate(bb, static_cast<u64>(predicate), compare);
break;
}
default:
+24 -24
View File
@@ -24,45 +24,44 @@ GraphicsInfo MakeGraphicsInfo(ShaderType shader_stage, ConstBufferEngineInterfac
if (shader_stage == ShaderType::Compute) {
return {};
}
auto& graphics = static_cast<Tegra::Engines::Maxwell3D&>(engine);
auto& graphics = dynamic_cast<Tegra::Engines::Maxwell3D&>(engine);
return {
.tfb_layouts = graphics.regs.tfb_layouts,
.tfb_varying_locs = graphics.regs.tfb_varying_locs,
.primitive_topology = graphics.regs.draw.topology,
.tessellation_primitive = graphics.regs.tess_mode.prim,
.tessellation_spacing = graphics.regs.tess_mode.spacing,
.tfb_enabled = graphics.regs.tfb_enabled != 0,
.tessellation_clockwise = graphics.regs.tess_mode.cw.Value() != 0,
};
GraphicsInfo info;
info.tfb_layouts = graphics.regs.tfb_layouts;
info.tfb_varying_locs = graphics.regs.tfb_varying_locs;
info.primitive_topology = graphics.regs.draw.topology;
info.tessellation_primitive = graphics.regs.tess_mode.prim;
info.tessellation_spacing = graphics.regs.tess_mode.spacing;
info.tfb_enabled = graphics.regs.tfb_enabled;
info.tessellation_clockwise = graphics.regs.tess_mode.cw;
return info;
}
ComputeInfo MakeComputeInfo(ShaderType shader_stage, ConstBufferEngineInterface& engine) {
if (shader_stage != ShaderType::Compute) {
return {};
}
auto& compute = dynamic_cast<Tegra::Engines::KeplerCompute&>(engine);
auto& compute = static_cast<Tegra::Engines::KeplerCompute&>(engine);
const auto& launch = compute.launch_description;
return {
.workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z},
.shared_memory_size_in_words = launch.shared_alloc,
.local_memory_size_in_words = launch.local_pos_alloc,
};
ComputeInfo info;
info.workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z};
info.local_memory_size_in_words = launch.local_pos_alloc;
info.shared_memory_size_in_words = launch.shared_alloc;
return info;
}
} // Anonymous namespace
Registry::Registry(ShaderType shader_stage, const SerializedRegistryInfo& info)
Registry::Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info)
: stage{shader_stage}, stored_guest_driver_profile{info.guest_driver_profile},
bound_buffer{info.bound_buffer}, graphics_info{info.graphics}, compute_info{info.compute} {}
Registry::Registry(ShaderType shader_stage, ConstBufferEngineInterface& engine_)
: stage{shader_stage}, engine{&engine_}, bound_buffer{engine_.GetBoundBuffer()},
graphics_info{MakeGraphicsInfo(shader_stage, engine_)}, compute_info{MakeComputeInfo(
shader_stage, engine_)} {}
Registry::Registry(Tegra::Engines::ShaderType shader_stage,
Tegra::Engines::ConstBufferEngineInterface& engine)
: stage{shader_stage}, engine{&engine}, bound_buffer{engine.GetBoundBuffer()},
graphics_info{MakeGraphicsInfo(shader_stage, engine)}, compute_info{MakeComputeInfo(
shader_stage, engine)} {}
Registry::~Registry() = default;
@@ -114,7 +113,8 @@ std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainSeparateSampler
return value;
}
std::optional<SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer, u32 offset) {
std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer,
u32 offset) {
const std::pair key = {buffer, offset};
const auto iter = bindless_samplers.find(key);
if (iter != bindless_samplers.end()) {
+1 -1
View File
@@ -94,7 +94,7 @@ public:
explicit Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info);
explicit Registry(Tegra::Engines::ShaderType shader_stage,
Tegra::Engines::ConstBufferEngineInterface& engine_);
Tegra::Engines::ConstBufferEngineInterface& engine);
~Registry();
+2 -3
View File
@@ -25,8 +25,7 @@
#include "yuzu/main.h"
#include "yuzu/uisettings.h"
GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent)
: QObject(parent), gamelist{gamelist} {}
GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
// EventFilter in order to process systemkeys while editing the searchfield
bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
@@ -117,7 +116,7 @@ void GameListSearchField::setFocus() {
}
GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
auto* const key_release_eater = new KeyReleaseEater(parent, this);
auto* const key_release_eater = new KeyReleaseEater(parent);
layout_filter = new QHBoxLayout;
layout_filter->setMargin(8);
label_filter = new QLabel;
+1 -1
View File
@@ -330,7 +330,7 @@ public:
private:
class KeyReleaseEater : public QObject {
public:
explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr);
explicit KeyReleaseEater(GameList* gamelist);
private:
GameList* gamelist = nullptr;
+6 -8
View File
@@ -288,8 +288,8 @@ GMainWindow::~GMainWindow() {
void GMainWindow::ControllerSelectorReconfigureControllers(
const Core::Frontend::ControllerParameters& parameters) {
QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get());
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
Qt::WindowTitleHint | Qt::WindowSystemMenuHint);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint);
dialog.setWindowModality(Qt::WindowModal);
dialog.exec();
@@ -307,9 +307,8 @@ void GMainWindow::ProfileSelectorSelectProfile() {
int index = 0;
if (manager.GetUserCount() != 1) {
QtProfileSelectionDialog dialog(this);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
Qt::WindowTitleHint | Qt::WindowSystemMenuHint |
Qt::WindowCloseButtonHint);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
if (dialog.exec() == QDialog::Rejected) {
@@ -332,9 +331,8 @@ void GMainWindow::ProfileSelectorSelectProfile() {
void GMainWindow::SoftwareKeyboardGetText(
const Core::Frontend::SoftwareKeyboardParameters& parameters) {
QtSoftwareKeyboardDialog dialog(this, parameters);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
Qt::WindowTitleHint | Qt::WindowSystemMenuHint |
Qt::WindowCloseButtonHint);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
if (dialog.exec() == QDialog::Rejected) {