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No files matched your search
@@ -9,6 +9,7 @@ stages:
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displayName: 'build'
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jobs:
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- job: build
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timeoutInMinutes: 120
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displayName: 'windows-msvc'
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pool:
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vmImage: windows-2019
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@@ -44,6 +44,16 @@ add_library(audio_core STATIC
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create_target_directory_groups(audio_core)
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if (NOT MSVC)
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target_compile_options(audio_core PRIVATE
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-Werror=ignored-qualifiers
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-Werror=implicit-fallthrough
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-Werror=reorder
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-Werror=sign-compare
|
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-Werror=unused-variable
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)
|
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endif()
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|
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target_link_libraries(audio_core PUBLIC common core)
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target_link_libraries(audio_core PRIVATE SoundTouch)
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@@ -3,16 +3,13 @@
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// Refer to the license.txt file included.
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#include <vector>
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#include "audio_core/algorithm/interpolate.h"
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#include "audio_core/audio_out.h"
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#include "audio_core/audio_renderer.h"
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#include "audio_core/codec.h"
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#include "audio_core/common.h"
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#include "audio_core/info_updater.h"
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#include "audio_core/voice_context.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/hle/kernel/writable_event.h"
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#include "core/memory.h"
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#include "core/settings.h"
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@@ -21,7 +21,6 @@
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/result.h"
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|
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namespace Core::Timing {
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@@ -57,15 +57,15 @@ bool BehaviorInfo::IsLongSizePreDelaySupported() const {
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return AudioCommon::IsRevisionSupported(3, user_revision);
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}
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bool BehaviorInfo::IsAudioRenererProcessingTimeLimit80PercentSupported() const {
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bool BehaviorInfo::IsAudioRendererProcessingTimeLimit80PercentSupported() const {
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return AudioCommon::IsRevisionSupported(5, user_revision);
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}
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bool BehaviorInfo::IsAudioRenererProcessingTimeLimit75PercentSupported() const {
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bool BehaviorInfo::IsAudioRendererProcessingTimeLimit75PercentSupported() const {
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return AudioCommon::IsRevisionSupported(4, user_revision);
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}
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bool BehaviorInfo::IsAudioRenererProcessingTimeLimit70PercentSupported() const {
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bool BehaviorInfo::IsAudioRendererProcessingTimeLimit70PercentSupported() const {
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return AudioCommon::IsRevisionSupported(1, user_revision);
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}
|
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@@ -49,9 +49,9 @@ public:
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bool IsAdpcmLoopContextBugFixed() const;
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bool IsSplitterSupported() const;
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bool IsLongSizePreDelaySupported() const;
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bool IsAudioRenererProcessingTimeLimit80PercentSupported() const;
|
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bool IsAudioRenererProcessingTimeLimit75PercentSupported() const;
|
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bool IsAudioRenererProcessingTimeLimit70PercentSupported() const;
|
||||
bool IsAudioRendererProcessingTimeLimit80PercentSupported() const;
|
||||
bool IsAudioRendererProcessingTimeLimit75PercentSupported() const;
|
||||
bool IsAudioRendererProcessingTimeLimit70PercentSupported() const;
|
||||
bool IsElapsedFrameCountSupported() const;
|
||||
bool IsMemoryPoolForceMappingEnabled() const;
|
||||
bool IsFlushVoiceWaveBuffersSupported() const;
|
||||
|
||||
@@ -16,8 +16,9 @@ std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM
|
||||
|
||||
constexpr std::size_t FRAME_LEN = 8;
|
||||
constexpr std::size_t SAMPLES_PER_FRAME = 14;
|
||||
constexpr std::array<int, 16> SIGNED_NIBBLES = {
|
||||
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
|
||||
static constexpr std::array<int, 16> SIGNED_NIBBLES{
|
||||
0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1,
|
||||
};
|
||||
|
||||
const std::size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
|
||||
const std::size_t ret_size =
|
||||
|
||||
@@ -38,7 +38,7 @@ using ADPCM_Coeff = std::array<s16, 16>;
|
||||
* @param state ADPCM state, this is updated with new state
|
||||
* @return Decoded stereo signed PCM16 data, sample_count in length
|
||||
*/
|
||||
std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM_Coeff& coeff,
|
||||
std::vector<s16> DecodeADPCM(const u8* data, std::size_t size, const ADPCM_Coeff& coeff,
|
||||
ADPCMState& state);
|
||||
|
||||
}; // namespace AudioCore::Codec
|
||||
@@ -152,7 +152,7 @@ void CommandGenerator::GenerateVoiceCommand(ServerVoiceInfo& voice_info) {
|
||||
if (!destination_data->IsConfigured()) {
|
||||
continue;
|
||||
}
|
||||
if (destination_data->GetMixId() >= mix_context.GetCount()) {
|
||||
if (destination_data->GetMixId() >= static_cast<int>(mix_context.GetCount())) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -435,7 +435,7 @@ void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* inf
|
||||
GetMixBuffer(output_index), worker_params.sample_count, offset, write_count);
|
||||
memory.WriteBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP));
|
||||
|
||||
if (samples_read != worker_params.sample_count &&
|
||||
if (samples_read != static_cast<int>(worker_params.sample_count) &&
|
||||
samples_read <= params.sample_count) {
|
||||
std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read);
|
||||
}
|
||||
@@ -611,7 +611,8 @@ void CommandGenerator::GenerateMixCommands(ServerMixInfo& mix_info) {
|
||||
const auto& dest_mix = mix_context.GetInfo(destination_data->GetMixId());
|
||||
const auto& dest_in_params = dest_mix.GetInParams();
|
||||
const auto mix_index = (base - 1) % in_params.buffer_count + in_params.buffer_offset;
|
||||
for (std::size_t i = 0; i < dest_in_params.buffer_count; i++) {
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(dest_in_params.buffer_count);
|
||||
i++) {
|
||||
const auto mixed_volume = in_params.volume * destination_data->GetMixVolume(i);
|
||||
if (mixed_volume != 0.0f) {
|
||||
GenerateMixCommand(dest_in_params.buffer_offset + i, mix_index, mixed_volume,
|
||||
@@ -704,7 +705,7 @@ s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_s
|
||||
std::vector<s16> buffer(samples_processed * channel_count);
|
||||
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
|
||||
|
||||
for (std::size_t i = 0; i < samples_processed; i++) {
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
|
||||
sample_buffer[mix_offset + i] = buffer[i * channel_count + channel];
|
||||
}
|
||||
}
|
||||
@@ -726,8 +727,9 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
|
||||
return 0;
|
||||
}
|
||||
|
||||
constexpr std::array<int, 16> SIGNED_NIBBLES = {
|
||||
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
|
||||
static constexpr std::array<int, 16> SIGNED_NIBBLES{
|
||||
0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1,
|
||||
};
|
||||
|
||||
constexpr std::size_t FRAME_LEN = 8;
|
||||
constexpr std::size_t NIBBLES_PER_SAMPLE = 16;
|
||||
@@ -789,7 +791,7 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
|
||||
position_in_frame += 2;
|
||||
|
||||
// Decode entire frame
|
||||
if (remaining_samples >= SAMPLES_PER_FRAME) {
|
||||
if (remaining_samples >= static_cast<int>(SAMPLES_PER_FRAME)) {
|
||||
for (std::size_t i = 0; i < SAMPLES_PER_FRAME / 2; i++) {
|
||||
|
||||
// Sample 1
|
||||
@@ -866,7 +868,6 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
|
||||
const auto resample_rate = static_cast<s32>(
|
||||
static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) *
|
||||
static_cast<float>(static_cast<s32>(in_params.pitch * 32768.0f)));
|
||||
auto* output_base = output;
|
||||
if (dsp_state.fraction + sample_count * resample_rate >
|
||||
static_cast<s32>(SCALED_MIX_BUFFER_SIZE - 4ULL)) {
|
||||
return;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include <array>
|
||||
#include "audio_core/common.h"
|
||||
#include "audio_core/voice_context.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
@@ -192,8 +192,8 @@ SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
|
||||
long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
|
||||
void* output_buffer, long num_frames) {
|
||||
CubebSinkStream* impl = static_cast<CubebSinkStream*>(user_data);
|
||||
u8* buffer = reinterpret_cast<u8*>(output_buffer);
|
||||
auto* impl = static_cast<CubebSinkStream*>(user_data);
|
||||
auto* buffer = static_cast<u8*>(output_buffer);
|
||||
|
||||
if (!impl) {
|
||||
return {};
|
||||
|
||||
@@ -184,19 +184,19 @@ void EffectAuxInfo::UpdateForCommandGeneration() {
|
||||
}
|
||||
}
|
||||
|
||||
const VAddr EffectAuxInfo::GetSendInfo() const {
|
||||
VAddr EffectAuxInfo::GetSendInfo() const {
|
||||
return send_info;
|
||||
}
|
||||
|
||||
const VAddr EffectAuxInfo::GetSendBuffer() const {
|
||||
VAddr EffectAuxInfo::GetSendBuffer() const {
|
||||
return send_buffer;
|
||||
}
|
||||
|
||||
const VAddr EffectAuxInfo::GetRecvInfo() const {
|
||||
VAddr EffectAuxInfo::GetRecvInfo() const {
|
||||
return recv_info;
|
||||
}
|
||||
|
||||
const VAddr EffectAuxInfo::GetRecvBuffer() const {
|
||||
VAddr EffectAuxInfo::GetRecvBuffer() const {
|
||||
return recv_buffer;
|
||||
}
|
||||
|
||||
|
||||
@@ -166,13 +166,13 @@ public:
|
||||
std::array<u8, 0xa0> raw;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(EffectInfo::InParams) == 0xc0, "InParams is an invalid size");
|
||||
static_assert(sizeof(InParams) == 0xc0, "InParams is an invalid size");
|
||||
|
||||
struct OutParams {
|
||||
UsageStatus status{};
|
||||
INSERT_PADDING_BYTES(15);
|
||||
};
|
||||
static_assert(sizeof(EffectInfo::OutParams) == 0x10, "OutParams is an invalid size");
|
||||
static_assert(sizeof(OutParams) == 0x10, "OutParams is an invalid size");
|
||||
};
|
||||
|
||||
struct AuxAddress {
|
||||
@@ -184,8 +184,8 @@ struct AuxAddress {
|
||||
|
||||
class EffectBase {
|
||||
public:
|
||||
EffectBase(EffectType effect_type);
|
||||
~EffectBase();
|
||||
explicit EffectBase(EffectType effect_type);
|
||||
virtual ~EffectBase();
|
||||
|
||||
virtual void Update(EffectInfo::InParams& in_params) = 0;
|
||||
virtual void UpdateForCommandGeneration() = 0;
|
||||
@@ -206,8 +206,7 @@ protected:
|
||||
template <typename T>
|
||||
class EffectGeneric : public EffectBase {
|
||||
public:
|
||||
EffectGeneric(EffectType effect_type) : EffectBase::EffectBase(effect_type) {}
|
||||
~EffectGeneric() = default;
|
||||
explicit EffectGeneric(EffectType effect_type) : EffectBase(effect_type) {}
|
||||
|
||||
T& GetParams() {
|
||||
return internal_params;
|
||||
@@ -224,7 +223,7 @@ private:
|
||||
class EffectStubbed : public EffectBase {
|
||||
public:
|
||||
explicit EffectStubbed();
|
||||
~EffectStubbed();
|
||||
~EffectStubbed() override;
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
@@ -233,7 +232,7 @@ public:
|
||||
class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> {
|
||||
public:
|
||||
explicit EffectI3dl2Reverb();
|
||||
~EffectI3dl2Reverb();
|
||||
~EffectI3dl2Reverb() override;
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
@@ -245,7 +244,7 @@ private:
|
||||
class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> {
|
||||
public:
|
||||
explicit EffectBiquadFilter();
|
||||
~EffectBiquadFilter();
|
||||
~EffectBiquadFilter() override;
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
@@ -254,14 +253,14 @@ public:
|
||||
class EffectAuxInfo : public EffectGeneric<AuxInfo> {
|
||||
public:
|
||||
explicit EffectAuxInfo();
|
||||
~EffectAuxInfo();
|
||||
~EffectAuxInfo() override;
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
const VAddr GetSendInfo() const;
|
||||
const VAddr GetSendBuffer() const;
|
||||
const VAddr GetRecvInfo() const;
|
||||
const VAddr GetRecvBuffer() const;
|
||||
VAddr GetSendInfo() const;
|
||||
VAddr GetSendBuffer() const;
|
||||
VAddr GetRecvInfo() const;
|
||||
VAddr GetRecvBuffer() const;
|
||||
|
||||
private:
|
||||
VAddr send_info{};
|
||||
@@ -275,7 +274,7 @@ private:
|
||||
class EffectDelay : public EffectGeneric<DelayParams> {
|
||||
public:
|
||||
explicit EffectDelay();
|
||||
~EffectDelay();
|
||||
~EffectDelay() override;
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
@@ -287,7 +286,7 @@ private:
|
||||
class EffectBufferMixer : public EffectGeneric<BufferMixerParams> {
|
||||
public:
|
||||
explicit EffectBufferMixer();
|
||||
~EffectBufferMixer();
|
||||
~EffectBufferMixer() override;
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
@@ -296,7 +295,7 @@ public:
|
||||
class EffectReverb : public EffectGeneric<ReverbParams> {
|
||||
public:
|
||||
explicit EffectReverb();
|
||||
~EffectReverb();
|
||||
~EffectReverb() override;
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
|
||||
@@ -64,7 +64,6 @@ bool InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& in_behavior_info) {
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info) {
|
||||
const auto force_mapping = behavior_info.IsMemoryPoolForceMappingEnabled();
|
||||
const auto memory_pool_count = memory_pool_info.size();
|
||||
const auto total_memory_pool_in = sizeof(ServerMemoryPoolInfo::InParams) * memory_pool_count;
|
||||
const auto total_memory_pool_out = sizeof(ServerMemoryPoolInfo::OutParams) * memory_pool_count;
|
||||
@@ -174,7 +173,7 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
|
||||
}
|
||||
// Voice states for each channel
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> voice_states{};
|
||||
ASSERT(in_params.id < voice_count);
|
||||
ASSERT(static_cast<std::size_t>(in_params.id) < voice_count);
|
||||
|
||||
// Grab our current voice info
|
||||
auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(in_params.id));
|
||||
@@ -352,8 +351,8 @@ ResultCode InfoUpdater::UpdateMixes(MixContext& mix_context, std::size_t mix_buf
|
||||
for (std::size_t i = 0; i < mix_count; i++) {
|
||||
const auto& in = mix_in_params[i];
|
||||
total_buffer_count += in.buffer_count;
|
||||
if (in.dest_mix_id > mix_count && in.dest_mix_id != AudioCommon::NO_MIX &&
|
||||
in.mix_id != AudioCommon::FINAL_MIX) {
|
||||
if (static_cast<std::size_t>(in.dest_mix_id) > mix_count &&
|
||||
in.dest_mix_id != AudioCommon::NO_MIX && in.mix_id != AudioCommon::FINAL_MIX) {
|
||||
LOG_ERROR(
|
||||
Audio,
|
||||
"Invalid mix destination, mix_id={:X}, dest_mix_id={:X}, mix_buffer_count={:X}",
|
||||
|
||||
@@ -53,7 +53,7 @@ void MixContext::UpdateDistancesFromFinalMix() {
|
||||
auto mix_id = in_params.mix_id;
|
||||
// Needs to be referenced out of scope
|
||||
s32 distance_to_final_mix{AudioCommon::FINAL_MIX};
|
||||
for (; distance_to_final_mix < info_count; distance_to_final_mix++) {
|
||||
for (; distance_to_final_mix < static_cast<s32>(info_count); distance_to_final_mix++) {
|
||||
if (mix_id == AudioCommon::FINAL_MIX) {
|
||||
// If we're at the final mix, we're done
|
||||
break;
|
||||
@@ -77,7 +77,7 @@ void MixContext::UpdateDistancesFromFinalMix() {
|
||||
}
|
||||
|
||||
// If we're out of range for our distance, mark it as no final mix
|
||||
if (distance_to_final_mix >= info_count) {
|
||||
if (distance_to_final_mix >= static_cast<s32>(info_count)) {
|
||||
distance_to_final_mix = AudioCommon::NO_FINAL_MIX;
|
||||
}
|
||||
|
||||
|
||||
@@ -306,7 +306,7 @@ bool SplitterContext::UpdateInfo(const std::vector<u8>& input, std::size_t& inpu
|
||||
break;
|
||||
}
|
||||
|
||||
if (header.send_id < 0 || header.send_id > info_count) {
|
||||
if (header.send_id < 0 || static_cast<std::size_t>(header.send_id) > info_count) {
|
||||
LOG_ERROR(Audio, "Bad splitter data id");
|
||||
break;
|
||||
}
|
||||
@@ -348,7 +348,7 @@ bool SplitterContext::UpdateData(const std::vector<u8>& input, std::size_t& inpu
|
||||
break;
|
||||
}
|
||||
|
||||
if (header.splitter_id < 0 || header.splitter_id > data_count) {
|
||||
if (header.splitter_id < 0 || static_cast<std::size_t>(header.splitter_id) > data_count) {
|
||||
LOG_ERROR(Audio, "Bad splitter data id");
|
||||
break;
|
||||
}
|
||||
@@ -434,7 +434,7 @@ const std::vector<s32>& NodeStates::GetIndexList() const {
|
||||
}
|
||||
|
||||
void NodeStates::PushTsortResult(s32 index) {
|
||||
ASSERT(index < node_count);
|
||||
ASSERT(index < static_cast<s32>(node_count));
|
||||
index_list[index_pos++] = index;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
@@ -488,11 +488,11 @@ s32 VoiceContext::DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer,
|
||||
|
||||
// Fast path
|
||||
if (channel_count == 1) {
|
||||
for (std::size_t i = 0; i < samples_processed; i++) {
|
||||
for (std::ptrdiff_t i = 0; i < samples_processed; i++) {
|
||||
output_buffer[i] = buffer_data[i];
|
||||
}
|
||||
} else {
|
||||
for (std::size_t i = 0; i < samples_processed; i++) {
|
||||
for (std::ptrdiff_t i = 0; i < samples_processed; i++) {
|
||||
output_buffer[i] = buffer_data[i * channel_count + channel];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -192,4 +192,9 @@ create_target_directory_groups(common)
|
||||
find_package(Boost 1.71 COMPONENTS context headers REQUIRED)
|
||||
|
||||
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile)
|
||||
target_link_libraries(common PRIVATE lz4::lz4 zstd::zstd xbyak)
|
||||
target_link_libraries(common PRIVATE lz4::lz4 xbyak)
|
||||
if (MSVC)
|
||||
target_link_libraries(common PRIVATE zstd::zstd)
|
||||
else()
|
||||
target_link_libraries(common PRIVATE zstd)
|
||||
endif()
|
||||
+9
-12
@@ -29,22 +29,19 @@ assert_noinline_call(const Fn& fn) {
|
||||
}
|
||||
|
||||
#define ASSERT(_a_) \
|
||||
do \
|
||||
if (!(_a_)) { \
|
||||
assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
|
||||
} \
|
||||
while (0)
|
||||
if (!(_a_)) { \
|
||||
LOG_CRITICAL(Debug, "Assertion Failed!"); \
|
||||
}
|
||||
|
||||
#define ASSERT_MSG(_a_, ...) \
|
||||
do \
|
||||
if (!(_a_)) { \
|
||||
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
|
||||
} \
|
||||
while (0)
|
||||
if (!(_a_)) { \
|
||||
LOG_CRITICAL(Debug, "Assertion Failed! " __VA_ARGS__); \
|
||||
}
|
||||
|
||||
#define UNREACHABLE() assert_noinline_call([] { LOG_CRITICAL(Debug, "Unreachable code!"); })
|
||||
#define UNREACHABLE() \
|
||||
{ LOG_CRITICAL(Debug, "Unreachable code!"); }
|
||||
#define UNREACHABLE_MSG(...) \
|
||||
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); })
|
||||
{ LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); }
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Common {
|
||||
using base_timer = std::chrono::steady_clock;
|
||||
using base_time_point = std::chrono::time_point<base_timer>;
|
||||
|
||||
class StandardWallClock : public WallClock {
|
||||
class StandardWallClock final : public WallClock {
|
||||
public:
|
||||
StandardWallClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency)
|
||||
: WallClock(emulated_cpu_frequency, emulated_clock_frequency, false) {
|
||||
|
||||
@@ -13,6 +13,8 @@ namespace Common {
|
||||
|
||||
class WallClock {
|
||||
public:
|
||||
virtual ~WallClock() = default;
|
||||
|
||||
/// Returns current wall time in nanoseconds
|
||||
[[nodiscard]] virtual std::chrono::nanoseconds GetTimeNS() = 0;
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
namespace Common {
|
||||
|
||||
namespace X64 {
|
||||
class NativeClock : public WallClock {
|
||||
class NativeClock final : public WallClock {
|
||||
public:
|
||||
NativeClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency, u64 rtsc_frequency);
|
||||
|
||||
|
||||
+1
-1
@@ -120,7 +120,7 @@ public:
|
||||
* Gets the instance of the System singleton class.
|
||||
* @returns Reference to the instance of the System singleton class.
|
||||
*/
|
||||
static System& GetInstance() {
|
||||
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
|
||||
return s_instance;
|
||||
}
|
||||
|
||||
|
||||
@@ -286,12 +286,31 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
|
||||
}
|
||||
|
||||
auto next_nca = std::make_shared<NCA>(std::move(next_file), nullptr, 0);
|
||||
|
||||
if (next_nca->GetType() == NCAContentType::Program) {
|
||||
program_status[next_nca->GetTitleId()] = next_nca->GetStatus();
|
||||
}
|
||||
if (next_nca->GetStatus() == Loader::ResultStatus::Success ||
|
||||
(next_nca->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS &&
|
||||
(next_nca->GetTitleId() & 0x800) != 0)) {
|
||||
|
||||
if (next_nca->GetStatus() != Loader::ResultStatus::Success &&
|
||||
next_nca->GetStatus() != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// If the last 3 hexadecimal digits of the CNMT TitleID is 0x800 or is missing the
|
||||
// BKTRBaseRomFS, this is an update NCA. Otherwise, this is a base NCA.
|
||||
if ((cnmt.GetTitleID() & 0x800) != 0 ||
|
||||
next_nca->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
|
||||
// If the last 3 hexadecimal digits of the NCA's TitleID is between 0x1 and
|
||||
// 0x7FF, this is a multi-program update NCA. Otherwise, this is a regular
|
||||
// update NCA.
|
||||
if ((next_nca->GetTitleId() & 0x7FF) != 0 &&
|
||||
(next_nca->GetTitleId() & 0x800) == 0) {
|
||||
ncas[next_nca->GetTitleId()][{cnmt.GetType(), rec.type}] =
|
||||
std::move(next_nca);
|
||||
} else {
|
||||
ncas[cnmt.GetTitleID()][{cnmt.GetType(), rec.type}] = std::move(next_nca);
|
||||
}
|
||||
} else {
|
||||
ncas[next_nca->GetTitleId()][{cnmt.GetType(), rec.type}] = std::move(next_nca);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
@@ -14,6 +13,9 @@ namespace Core::Frontend {
|
||||
|
||||
ControllerApplet::~ControllerApplet() = default;
|
||||
|
||||
DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& service_manager_)
|
||||
: service_manager{service_manager_} {}
|
||||
|
||||
DefaultControllerApplet::~DefaultControllerApplet() = default;
|
||||
|
||||
void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callback,
|
||||
@@ -21,9 +23,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
|
||||
LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
|
||||
|
||||
auto& npad =
|
||||
Core::System::GetInstance()
|
||||
.ServiceManager()
|
||||
.GetService<Service::HID::Hid>("hid")
|
||||
service_manager.GetService<Service::HID::Hid>("hid")
|
||||
->GetAppletResource()
|
||||
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
|
||||
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
using BorderColor = std::array<u8, 4>;
|
||||
@@ -39,10 +43,14 @@ public:
|
||||
|
||||
class DefaultControllerApplet final : public ControllerApplet {
|
||||
public:
|
||||
explicit DefaultControllerApplet(Service::SM::ServiceManager& service_manager_);
|
||||
~DefaultControllerApplet() override;
|
||||
|
||||
void ReconfigureControllers(std::function<void()> callback,
|
||||
ControllerParameters parameters) const override;
|
||||
|
||||
private:
|
||||
Service::SM::ServiceManager& service_manager;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -33,6 +33,9 @@ public:
|
||||
virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
|
||||
return {};
|
||||
}
|
||||
virtual bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const {
|
||||
return {};
|
||||
}
|
||||
};
|
||||
|
||||
/// An abstract class template for a factory that can create input devices.
|
||||
|
||||
@@ -206,7 +206,8 @@ void AppletManager::SetDefaultAppletFrontendSet() {
|
||||
|
||||
void AppletManager::SetDefaultAppletsIfMissing() {
|
||||
if (frontend.controller == nullptr) {
|
||||
frontend.controller = std::make_unique<Core::Frontend::DefaultControllerApplet>();
|
||||
frontend.controller =
|
||||
std::make_unique<Core::Frontend::DefaultControllerApplet>(system.ServiceManager());
|
||||
}
|
||||
|
||||
if (frontend.e_commerce == nullptr) {
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/caps/caps_c.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
@@ -47,7 +49,7 @@ CAPS_C::CAPS_C() : ServiceFramework("caps:c") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, nullptr, "CaptureRawImage"},
|
||||
{2, nullptr, "CaptureRawImageWithTimeout"},
|
||||
{33, nullptr, "Unknown33"},
|
||||
{33, &CAPS_C::SetShimLibraryVersion, "SetShimLibraryVersion"},
|
||||
{1001, nullptr, "RequestTakingScreenShot"},
|
||||
{1002, nullptr, "RequestTakingScreenShotWithTimeout"},
|
||||
{1011, nullptr, "NotifyTakingScreenShotRefused"},
|
||||
@@ -72,4 +74,16 @@ CAPS_C::CAPS_C() : ServiceFramework("caps:c") {
|
||||
|
||||
CAPS_C::~CAPS_C() = default;
|
||||
|
||||
void CAPS_C::SetShimLibraryVersion(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto library_version{rp.Pop<u64>()};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
|
||||
LOG_WARNING(Service_Capture, "(STUBBED) called. library_version={}, applet_resource_user_id={}",
|
||||
library_version, applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -16,6 +16,9 @@ class CAPS_C final : public ServiceFramework<CAPS_C> {
|
||||
public:
|
||||
explicit CAPS_C();
|
||||
~CAPS_C() override;
|
||||
|
||||
private:
|
||||
void SetShimLibraryVersion(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -25,7 +25,12 @@ CAPS_SU::CAPS_SU() : ServiceFramework("caps:su") {
|
||||
CAPS_SU::~CAPS_SU() = default;
|
||||
|
||||
void CAPS_SU::SetShimLibraryVersion(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Capture, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto library_version{rp.Pop<u64>()};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
|
||||
LOG_WARNING(Service_Capture, "(STUBBED) called. library_version={}, applet_resource_user_id={}",
|
||||
library_version, applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -31,8 +31,7 @@ public:
|
||||
CAPS_U::CAPS_U() : ServiceFramework("caps:u") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{31, nullptr, "GetShimLibraryVersion"},
|
||||
{32, nullptr, "SetShimLibraryVersion"},
|
||||
{32, &CAPS_U::SetShimLibraryVersion, "SetShimLibraryVersion"},
|
||||
{102, &CAPS_U::GetAlbumContentsFileListForApplication, "GetAlbumContentsFileListForApplication"},
|
||||
{103, nullptr, "DeleteAlbumContentsFileForApplication"},
|
||||
{104, nullptr, "GetAlbumContentsFileSizeForApplication"},
|
||||
@@ -53,6 +52,18 @@ CAPS_U::CAPS_U() : ServiceFramework("caps:u") {
|
||||
|
||||
CAPS_U::~CAPS_U() = default;
|
||||
|
||||
void CAPS_U::SetShimLibraryVersion(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto library_version{rp.Pop<u64>()};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
|
||||
LOG_WARNING(Service_Capture, "(STUBBED) called. library_version={}, applet_resource_user_id={}",
|
||||
library_version, applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void CAPS_U::GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx) {
|
||||
// Takes a type-0x6 output buffer containing an array of ApplicationAlbumFileEntry, a PID, an
|
||||
// u8 ContentType, two s64s, and an u64 AppletResourceUserId. Returns an output u64 for total
|
||||
|
||||
@@ -18,6 +18,7 @@ public:
|
||||
~CAPS_U() override;
|
||||
|
||||
private:
|
||||
void SetShimLibraryVersion(Kernel::HLERequestContext& ctx);
|
||||
void GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
|
||||
@@ -31,6 +31,10 @@ public:
|
||||
virtual void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
|
||||
std::size_t size) = 0;
|
||||
|
||||
// When the controller is requesting a motion update for the shared memory
|
||||
virtual void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
|
||||
std::size_t size) {}
|
||||
|
||||
// Called when input devices should be loaded
|
||||
virtual void OnLoadInputDevices() = 0;
|
||||
|
||||
|
||||
@@ -260,7 +260,7 @@ void Controller_NPad::OnRelease() {}
|
||||
|
||||
void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
|
||||
const auto controller_idx = NPadIdToIndex(npad_id);
|
||||
[[maybe_unused]] const auto controller_type = connected_controllers[controller_idx].type;
|
||||
const auto controller_type = connected_controllers[controller_idx].type;
|
||||
if (!connected_controllers[controller_idx].is_connected) {
|
||||
return;
|
||||
}
|
||||
@@ -276,54 +276,63 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
|
||||
|
||||
using namespace Settings::NativeButton;
|
||||
pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
if (controller_type != NPadControllerType::JoyLeft) {
|
||||
pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_right.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
|
||||
pad_state.r_stick_left.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
|
||||
pad_state.r_stick_up.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
|
||||
pad_state.r_stick_down.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
|
||||
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
|
||||
rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
|
||||
}
|
||||
|
||||
pad_state.l_stick_right.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::RIGHT));
|
||||
pad_state.l_stick_left.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::LEFT));
|
||||
pad_state.l_stick_up.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::UP));
|
||||
pad_state.l_stick_down.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::DOWN));
|
||||
if (controller_type != NPadControllerType::JoyRight) {
|
||||
pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.r_stick_right.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
|
||||
pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
|
||||
pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
|
||||
pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
|
||||
pad_state.l_stick_right.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
|
||||
pad_state.l_stick_left.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
|
||||
pad_state.l_stick_up.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
|
||||
pad_state.l_stick_down.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
|
||||
lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
|
||||
lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
|
||||
}
|
||||
|
||||
pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
|
||||
lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
|
||||
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
|
||||
rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
|
||||
if (controller_type == NPadControllerType::JoyLeft ||
|
||||
controller_type == NPadControllerType::JoyRight) {
|
||||
pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
|
||||
@@ -365,44 +374,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
|
||||
}
|
||||
const u32 npad_index = static_cast<u32>(i);
|
||||
|
||||
const std::array<SixAxisGeneric*, 6> controller_sixaxes{
|
||||
&npad.sixaxis_full, &npad.sixaxis_handheld, &npad.sixaxis_dual_left,
|
||||
&npad.sixaxis_dual_right, &npad.sixaxis_left, &npad.sixaxis_right,
|
||||
};
|
||||
|
||||
for (auto* sixaxis_sensor : controller_sixaxes) {
|
||||
sixaxis_sensor->common.entry_count = 16;
|
||||
sixaxis_sensor->common.total_entry_count = 17;
|
||||
|
||||
const auto& last_entry =
|
||||
sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
|
||||
|
||||
sixaxis_sensor->common.timestamp = core_timing.GetCPUTicks();
|
||||
sixaxis_sensor->common.last_entry_index =
|
||||
(sixaxis_sensor->common.last_entry_index + 1) % 17;
|
||||
|
||||
auto& cur_entry = sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
|
||||
|
||||
cur_entry.timestamp = last_entry.timestamp + 1;
|
||||
cur_entry.timestamp2 = cur_entry.timestamp;
|
||||
}
|
||||
|
||||
// Try to read sixaxis sensor states
|
||||
std::array<MotionDevice, 2> motion_devices;
|
||||
|
||||
if (sixaxis_sensors_enabled && Settings::values.motion_enabled) {
|
||||
sixaxis_at_rest = true;
|
||||
for (std::size_t e = 0; e < motion_devices.size(); ++e) {
|
||||
const auto& device = motions[i][e];
|
||||
if (device) {
|
||||
std::tie(motion_devices[e].accel, motion_devices[e].gyro,
|
||||
motion_devices[e].rotation, motion_devices[e].orientation) =
|
||||
device->GetStatus();
|
||||
sixaxis_at_rest = sixaxis_at_rest && motion_devices[e].gyro.Length2() < 0.0001f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RequestPadStateUpdate(npad_index);
|
||||
auto& pad_state = npad_pad_states[npad_index];
|
||||
|
||||
@@ -446,13 +417,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
|
||||
main_controller.pad.r_stick = pad_state.r_stick;
|
||||
|
||||
libnx_entry.connection_status.IsWired.Assign(1);
|
||||
|
||||
if (sixaxis_sensors_enabled && motions[i][0]) {
|
||||
full_sixaxis_entry.accel = motion_devices[0].accel;
|
||||
full_sixaxis_entry.gyro = motion_devices[0].gyro;
|
||||
full_sixaxis_entry.rotation = motion_devices[0].rotation;
|
||||
full_sixaxis_entry.orientation = motion_devices[0].orientation;
|
||||
}
|
||||
break;
|
||||
case NPadControllerType::Handheld:
|
||||
handheld_entry.connection_status.raw = 0;
|
||||
@@ -471,13 +435,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
|
||||
libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
|
||||
libnx_entry.connection_status.IsLeftJoyWired.Assign(1);
|
||||
libnx_entry.connection_status.IsRightJoyWired.Assign(1);
|
||||
|
||||
if (sixaxis_sensors_enabled && motions[i][0]) {
|
||||
handheld_sixaxis_entry.accel = motion_devices[0].accel;
|
||||
handheld_sixaxis_entry.gyro = motion_devices[0].gyro;
|
||||
handheld_sixaxis_entry.rotation = motion_devices[0].rotation;
|
||||
handheld_sixaxis_entry.orientation = motion_devices[0].orientation;
|
||||
}
|
||||
break;
|
||||
case NPadControllerType::JoyDual:
|
||||
dual_entry.connection_status.raw = 0;
|
||||
@@ -490,21 +447,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
|
||||
|
||||
libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
|
||||
libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
|
||||
|
||||
if (sixaxis_sensors_enabled && motions[i][0]) {
|
||||
// Set motion for the left joycon
|
||||
dual_left_sixaxis_entry.accel = motion_devices[0].accel;
|
||||
dual_left_sixaxis_entry.gyro = motion_devices[0].gyro;
|
||||
dual_left_sixaxis_entry.rotation = motion_devices[0].rotation;
|
||||
dual_left_sixaxis_entry.orientation = motion_devices[0].orientation;
|
||||
}
|
||||
if (sixaxis_sensors_enabled && motions[i][1]) {
|
||||
// Set motion for the right joycon
|
||||
dual_right_sixaxis_entry.accel = motion_devices[1].accel;
|
||||
dual_right_sixaxis_entry.gyro = motion_devices[1].gyro;
|
||||
dual_right_sixaxis_entry.rotation = motion_devices[1].rotation;
|
||||
dual_right_sixaxis_entry.orientation = motion_devices[1].orientation;
|
||||
}
|
||||
break;
|
||||
case NPadControllerType::JoyLeft:
|
||||
left_entry.connection_status.raw = 0;
|
||||
@@ -515,13 +457,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
|
||||
left_entry.pad.r_stick = pad_state.r_stick;
|
||||
|
||||
libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
|
||||
|
||||
if (sixaxis_sensors_enabled && motions[i][0]) {
|
||||
left_sixaxis_entry.accel = motion_devices[0].accel;
|
||||
left_sixaxis_entry.gyro = motion_devices[0].gyro;
|
||||
left_sixaxis_entry.rotation = motion_devices[0].rotation;
|
||||
left_sixaxis_entry.orientation = motion_devices[0].orientation;
|
||||
}
|
||||
break;
|
||||
case NPadControllerType::JoyRight:
|
||||
right_entry.connection_status.raw = 0;
|
||||
@@ -532,13 +467,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
|
||||
right_entry.pad.r_stick = pad_state.r_stick;
|
||||
|
||||
libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
|
||||
|
||||
if (sixaxis_sensors_enabled && motions[i][1]) {
|
||||
right_sixaxis_entry.accel = motion_devices[1].accel;
|
||||
right_sixaxis_entry.gyro = motion_devices[1].gyro;
|
||||
right_sixaxis_entry.rotation = motion_devices[1].rotation;
|
||||
right_sixaxis_entry.orientation = motion_devices[1].orientation;
|
||||
}
|
||||
break;
|
||||
case NPadControllerType::Pokeball:
|
||||
pokeball_entry.connection_status.raw = 0;
|
||||
@@ -561,6 +489,143 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
|
||||
shared_memory_entries.size() * sizeof(NPadEntry));
|
||||
}
|
||||
|
||||
void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
|
||||
std::size_t data_len) {
|
||||
if (!IsControllerActivated()) {
|
||||
return;
|
||||
}
|
||||
for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
|
||||
auto& npad = shared_memory_entries[i];
|
||||
|
||||
const auto& controller_type = connected_controllers[i].type;
|
||||
|
||||
if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const std::array<SixAxisGeneric*, 6> controller_sixaxes{
|
||||
&npad.sixaxis_full, &npad.sixaxis_handheld, &npad.sixaxis_dual_left,
|
||||
&npad.sixaxis_dual_right, &npad.sixaxis_left, &npad.sixaxis_right,
|
||||
};
|
||||
|
||||
for (auto* sixaxis_sensor : controller_sixaxes) {
|
||||
sixaxis_sensor->common.entry_count = 16;
|
||||
sixaxis_sensor->common.total_entry_count = 17;
|
||||
|
||||
const auto& last_entry =
|
||||
sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
|
||||
|
||||
sixaxis_sensor->common.timestamp = core_timing.GetCPUTicks();
|
||||
sixaxis_sensor->common.last_entry_index =
|
||||
(sixaxis_sensor->common.last_entry_index + 1) % 17;
|
||||
|
||||
auto& cur_entry = sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
|
||||
|
||||
cur_entry.timestamp = last_entry.timestamp + 1;
|
||||
cur_entry.timestamp2 = cur_entry.timestamp;
|
||||
}
|
||||
|
||||
// Try to read sixaxis sensor states
|
||||
std::array<MotionDevice, 2> motion_devices;
|
||||
|
||||
if (sixaxis_sensors_enabled && Settings::values.motion_enabled) {
|
||||
sixaxis_at_rest = true;
|
||||
for (std::size_t e = 0; e < motion_devices.size(); ++e) {
|
||||
const auto& device = motions[i][e];
|
||||
if (device) {
|
||||
std::tie(motion_devices[e].accel, motion_devices[e].gyro,
|
||||
motion_devices[e].rotation, motion_devices[e].orientation) =
|
||||
device->GetStatus();
|
||||
sixaxis_at_rest = sixaxis_at_rest && motion_devices[e].gyro.Length2() < 0.0001f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto& main_controller =
|
||||
npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
|
||||
auto& handheld_entry =
|
||||
npad.handheld_states.npad[npad.handheld_states.common.last_entry_index];
|
||||
auto& dual_entry = npad.dual_states.npad[npad.dual_states.common.last_entry_index];
|
||||
auto& left_entry = npad.left_joy_states.npad[npad.left_joy_states.common.last_entry_index];
|
||||
auto& right_entry =
|
||||
npad.right_joy_states.npad[npad.right_joy_states.common.last_entry_index];
|
||||
auto& pokeball_entry =
|
||||
npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index];
|
||||
auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
|
||||
|
||||
auto& full_sixaxis_entry =
|
||||
npad.sixaxis_full.sixaxis[npad.sixaxis_full.common.last_entry_index];
|
||||
auto& handheld_sixaxis_entry =
|
||||
npad.sixaxis_handheld.sixaxis[npad.sixaxis_handheld.common.last_entry_index];
|
||||
auto& dual_left_sixaxis_entry =
|
||||
npad.sixaxis_dual_left.sixaxis[npad.sixaxis_dual_left.common.last_entry_index];
|
||||
auto& dual_right_sixaxis_entry =
|
||||
npad.sixaxis_dual_right.sixaxis[npad.sixaxis_dual_right.common.last_entry_index];
|
||||
auto& left_sixaxis_entry =
|
||||
npad.sixaxis_left.sixaxis[npad.sixaxis_left.common.last_entry_index];
|
||||
auto& right_sixaxis_entry =
|
||||
npad.sixaxis_right.sixaxis[npad.sixaxis_right.common.last_entry_index];
|
||||
|
||||
switch (controller_type) {
|
||||
case NPadControllerType::None:
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case NPadControllerType::ProController:
|
||||
if (sixaxis_sensors_enabled && motions[i][0]) {
|
||||
full_sixaxis_entry.accel = motion_devices[0].accel;
|
||||
full_sixaxis_entry.gyro = motion_devices[0].gyro;
|
||||
full_sixaxis_entry.rotation = motion_devices[0].rotation;
|
||||
full_sixaxis_entry.orientation = motion_devices[0].orientation;
|
||||
}
|
||||
break;
|
||||
case NPadControllerType::Handheld:
|
||||
if (sixaxis_sensors_enabled && motions[i][0]) {
|
||||
handheld_sixaxis_entry.accel = motion_devices[0].accel;
|
||||
handheld_sixaxis_entry.gyro = motion_devices[0].gyro;
|
||||
handheld_sixaxis_entry.rotation = motion_devices[0].rotation;
|
||||
handheld_sixaxis_entry.orientation = motion_devices[0].orientation;
|
||||
}
|
||||
break;
|
||||
case NPadControllerType::JoyDual:
|
||||
if (sixaxis_sensors_enabled && motions[i][0]) {
|
||||
// Set motion for the left joycon
|
||||
dual_left_sixaxis_entry.accel = motion_devices[0].accel;
|
||||
dual_left_sixaxis_entry.gyro = motion_devices[0].gyro;
|
||||
dual_left_sixaxis_entry.rotation = motion_devices[0].rotation;
|
||||
dual_left_sixaxis_entry.orientation = motion_devices[0].orientation;
|
||||
}
|
||||
if (sixaxis_sensors_enabled && motions[i][1]) {
|
||||
// Set motion for the right joycon
|
||||
dual_right_sixaxis_entry.accel = motion_devices[1].accel;
|
||||
dual_right_sixaxis_entry.gyro = motion_devices[1].gyro;
|
||||
dual_right_sixaxis_entry.rotation = motion_devices[1].rotation;
|
||||
dual_right_sixaxis_entry.orientation = motion_devices[1].orientation;
|
||||
}
|
||||
break;
|
||||
case NPadControllerType::JoyLeft:
|
||||
if (sixaxis_sensors_enabled && motions[i][0]) {
|
||||
left_sixaxis_entry.accel = motion_devices[0].accel;
|
||||
left_sixaxis_entry.gyro = motion_devices[0].gyro;
|
||||
left_sixaxis_entry.rotation = motion_devices[0].rotation;
|
||||
left_sixaxis_entry.orientation = motion_devices[0].orientation;
|
||||
}
|
||||
break;
|
||||
case NPadControllerType::JoyRight:
|
||||
if (sixaxis_sensors_enabled && motions[i][1]) {
|
||||
right_sixaxis_entry.accel = motion_devices[1].accel;
|
||||
right_sixaxis_entry.gyro = motion_devices[1].gyro;
|
||||
right_sixaxis_entry.rotation = motion_devices[1].rotation;
|
||||
right_sixaxis_entry.orientation = motion_devices[1].orientation;
|
||||
}
|
||||
break;
|
||||
case NPadControllerType::Pokeball:
|
||||
break;
|
||||
}
|
||||
}
|
||||
std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
|
||||
shared_memory_entries.size() * sizeof(NPadEntry));
|
||||
}
|
||||
|
||||
void Controller_NPad::SetSupportedStyleSet(NPadType style_set) {
|
||||
style.raw = style_set.raw;
|
||||
}
|
||||
@@ -609,20 +674,31 @@ void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode)
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
|
||||
void Controller_NPad::VibrateController(const std::vector<u32>& controllers,
|
||||
const std::vector<Vibration>& vibrations) {
|
||||
LOG_DEBUG(Service_HID, "(STUBBED) called");
|
||||
LOG_TRACE(Service_HID, "called");
|
||||
|
||||
if (!Settings::values.vibration_enabled || !can_controllers_vibrate) {
|
||||
return;
|
||||
}
|
||||
for (std::size_t i = 0; i < controller_ids.size(); i++) {
|
||||
std::size_t controller_pos = NPadIdToIndex(static_cast<u32>(i));
|
||||
if (connected_controllers[controller_pos].is_connected) {
|
||||
// TODO(ogniK): Vibrate the physical controller
|
||||
bool success = true;
|
||||
for (std::size_t i = 0; i < controllers.size(); ++i) {
|
||||
if (!connected_controllers[i].is_connected) {
|
||||
continue;
|
||||
}
|
||||
using namespace Settings::NativeButton;
|
||||
const auto& button_state = buttons[i];
|
||||
if (button_state[A - BUTTON_HID_BEGIN]) {
|
||||
if (button_state[A - BUTTON_HID_BEGIN]->SetRumblePlay(
|
||||
vibrations[0].amp_high, vibrations[0].amp_low, vibrations[0].freq_high,
|
||||
vibrations[0].freq_low)) {
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
last_processed_vibration = vibrations.back();
|
||||
if (success) {
|
||||
last_processed_vibration = vibrations.back();
|
||||
}
|
||||
}
|
||||
|
||||
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
|
||||
@@ -770,6 +846,15 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
|
||||
}
|
||||
}
|
||||
|
||||
bool Controller_NPad::IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const {
|
||||
return unintended_home_button_input_protection[NPadIdToIndex(npad_id)];
|
||||
}
|
||||
|
||||
void Controller_NPad::SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled,
|
||||
u32 npad_id) {
|
||||
unintended_home_button_input_protection[NPadIdToIndex(npad_id)] = is_protection_enabled;
|
||||
}
|
||||
|
||||
void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
|
||||
can_controllers_vibrate = can_vibrate;
|
||||
}
|
||||
|
||||
@@ -32,6 +32,10 @@ public:
|
||||
// When the controller is requesting an update for the shared memory
|
||||
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
|
||||
|
||||
// When the controller is requesting a motion update for the shared memory
|
||||
void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
|
||||
std::size_t size) override;
|
||||
|
||||
// Called when input devices should be loaded
|
||||
void OnLoadInputDevices() override;
|
||||
|
||||
@@ -121,7 +125,7 @@ public:
|
||||
|
||||
void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
|
||||
|
||||
void VibrateController(const std::vector<u32>& controller_ids,
|
||||
void VibrateController(const std::vector<u32>& controllers,
|
||||
const std::vector<Vibration>& vibrations);
|
||||
|
||||
Vibration GetLastVibration() const;
|
||||
@@ -142,6 +146,8 @@ public:
|
||||
bool IsSixAxisSensorAtRest() const;
|
||||
void SetSixAxisEnabled(bool six_axis_status);
|
||||
LedPattern GetLedPattern(u32 npad_id);
|
||||
bool IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const;
|
||||
void SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, u32 npad_id);
|
||||
void SetVibrationEnabled(bool can_vibrate);
|
||||
bool IsVibrationEnabled() const;
|
||||
void ClearAllConnectedControllers();
|
||||
@@ -383,6 +389,7 @@ private:
|
||||
std::array<Kernel::EventPair, 10> styleset_changed_events;
|
||||
Vibration last_processed_vibration{};
|
||||
std::array<ControllerHolder, 10> connected_controllers{};
|
||||
std::array<bool, 10> unintended_home_button_input_protection{};
|
||||
GyroscopeZeroDriftMode gyroscope_zero_drift_mode{GyroscopeZeroDriftMode::Standard};
|
||||
bool can_controllers_vibrate{true};
|
||||
bool sixaxis_sensors_enabled{true};
|
||||
|
||||
@@ -40,7 +40,8 @@ namespace Service::HID {
|
||||
// Updating period for each HID device.
|
||||
// HID is polled every 15ms, this value was derived from
|
||||
// https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet
|
||||
constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz)
|
||||
constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz)
|
||||
constexpr auto motion_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.666Hz)
|
||||
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
|
||||
|
||||
IAppletResource::IAppletResource(Core::System& system)
|
||||
@@ -79,10 +80,14 @@ IAppletResource::IAppletResource(Core::System& system)
|
||||
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
UpdateControllers(user_data, ns_late);
|
||||
});
|
||||
|
||||
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
|
||||
motion_update_event = Core::Timing::CreateEvent(
|
||||
"HID::MotionPadCallback",
|
||||
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
UpdateMotion(user_data, ns_late);
|
||||
});
|
||||
|
||||
system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event);
|
||||
system.CoreTiming().ScheduleEvent(motion_update_ns, motion_update_event);
|
||||
|
||||
ReloadInputDevices();
|
||||
}
|
||||
@@ -122,6 +127,16 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
|
||||
core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event);
|
||||
}
|
||||
|
||||
void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
auto& core_timing = system.CoreTiming();
|
||||
|
||||
for (const auto& controller : controllers) {
|
||||
controller->OnMotionUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
|
||||
}
|
||||
|
||||
core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event);
|
||||
}
|
||||
|
||||
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
|
||||
public:
|
||||
IActiveVibrationDeviceList() : ServiceFramework("IActiveVibrationDeviceList") {
|
||||
@@ -173,7 +188,7 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
|
||||
{66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"},
|
||||
{67, &Hid::StopSixAxisSensor, "StopSixAxisSensor"},
|
||||
{68, nullptr, "IsSixAxisSensorFusionEnabled"},
|
||||
{69, nullptr, "EnableSixAxisSensorFusion"},
|
||||
{69, &Hid::EnableSixAxisSensorFusion, "EnableSixAxisSensorFusion"},
|
||||
{70, nullptr, "SetSixAxisSensorFusionParameters"},
|
||||
{71, nullptr, "GetSixAxisSensorFusionParameters"},
|
||||
{72, nullptr, "ResetSixAxisSensorFusionParameters"},
|
||||
@@ -209,8 +224,8 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
|
||||
{128, &Hid::SetNpadHandheldActivationMode, "SetNpadHandheldActivationMode"},
|
||||
{129, &Hid::GetNpadHandheldActivationMode, "GetNpadHandheldActivationMode"},
|
||||
{130, &Hid::SwapNpadAssignment, "SwapNpadAssignment"},
|
||||
{131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"},
|
||||
{132, nullptr, "EnableUnintendedHomeButtonInputProtection"},
|
||||
{131, &Hid::IsUnintendedHomeButtonInputProtectionEnabled, "IsUnintendedHomeButtonInputProtectionEnabled"},
|
||||
{132, &Hid::EnableUnintendedHomeButtonInputProtection, "EnableUnintendedHomeButtonInputProtection"},
|
||||
{133, nullptr, "SetNpadJoyAssignmentModeSingleWithDestination"},
|
||||
{134, nullptr, "SetNpadAnalogStickUseCenterClamp"},
|
||||
{135, nullptr, "SetNpadCaptureButtonAssignment"},
|
||||
@@ -458,6 +473,19 @@ void Hid::StopSixAxisSensor(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto enable{rp.Pop<bool>()};
|
||||
const auto handle{rp.Pop<u32>()};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle,
|
||||
applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto handle{rp.Pop<u32>()};
|
||||
@@ -781,6 +809,40 @@ void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
}
|
||||
|
||||
void Hid::IsUnintendedHomeButtonInputProtectionEnabled(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto npad_id{rp.Pop<u32>()};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}", npad_id,
|
||||
applet_resource_user_id);
|
||||
|
||||
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<bool>(controller.IsUnintendedHomeButtonInputProtectionEnabled(npad_id));
|
||||
}
|
||||
|
||||
void Hid::EnableUnintendedHomeButtonInputProtection(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto unintended_home_button_input_protection{rp.Pop<bool>()};
|
||||
const auto npad_id{rp.Pop<u32>()};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
|
||||
LOG_WARNING(Service_HID,
|
||||
"(STUBBED) called, unintended_home_button_input_protection={}, npad_id={},"
|
||||
"applet_resource_user_id={}",
|
||||
npad_id, unintended_home_button_input_protection, applet_resource_user_id);
|
||||
|
||||
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
|
||||
controller.SetUnintendedHomeButtonInputProtectionEnabled(
|
||||
unintended_home_button_input_protection, npad_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Hid::BeginPermitVibrationSession(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
@@ -802,18 +864,18 @@ void Hid::EndPermitVibrationSession(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
void Hid::SendVibrationValue(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto controller_id{rp.Pop<u32>()};
|
||||
const auto controller{rp.Pop<u32>()};
|
||||
const auto vibration_values{rp.PopRaw<Controller_NPad::Vibration>()};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
|
||||
LOG_DEBUG(Service_HID, "called, controller_id={}, applet_resource_user_id={}", controller_id,
|
||||
LOG_DEBUG(Service_HID, "called, controller={}, applet_resource_user_id={}", controller,
|
||||
applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.VibrateController({controller_id}, {vibration_values});
|
||||
.VibrateController({controller}, {vibration_values});
|
||||
}
|
||||
|
||||
void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) {
|
||||
@@ -831,8 +893,6 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
std::memcpy(controller_list.data(), controllers.data(), controllers.size());
|
||||
std::memcpy(vibration_list.data(), vibrations.data(), vibrations.size());
|
||||
std::transform(controller_list.begin(), controller_list.end(), controller_list.begin(),
|
||||
[](u32 controller_id) { return controller_id - 3; });
|
||||
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.VibrateController(controller_list, vibration_list);
|
||||
|
||||
@@ -65,10 +65,12 @@ private:
|
||||
|
||||
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
|
||||
void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
|
||||
void UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
|
||||
|
||||
std::shared_ptr<Kernel::SharedMemory> shared_mem;
|
||||
|
||||
std::shared_ptr<Core::Timing::EventType> pad_update_event;
|
||||
std::shared_ptr<Core::Timing::EventType> motion_update_event;
|
||||
Core::System& system;
|
||||
|
||||
std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
|
||||
@@ -97,6 +99,7 @@ private:
|
||||
void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx);
|
||||
void StartSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx);
|
||||
void SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
|
||||
void GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
|
||||
void ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
|
||||
@@ -120,6 +123,8 @@ private:
|
||||
void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx);
|
||||
void GetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx);
|
||||
void SwapNpadAssignment(Kernel::HLERequestContext& ctx);
|
||||
void IsUnintendedHomeButtonInputProtectionEnabled(Kernel::HLERequestContext& ctx);
|
||||
void EnableUnintendedHomeButtonInputProtection(Kernel::HLERequestContext& ctx);
|
||||
void BeginPermitVibrationSession(Kernel::HLERequestContext& ctx);
|
||||
void EndPermitVibrationSession(Kernel::HLERequestContext& ctx);
|
||||
void SendVibrationValue(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -22,6 +22,18 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
|
||||
switch (static_cast<IoctlCommand>(command.raw)) {
|
||||
case IoctlCommand::IocSetNVMAPfdCommand:
|
||||
return SetNVMAPfd(input, output);
|
||||
case IoctlCommand::IocSubmit:
|
||||
return Submit(input, output);
|
||||
case IoctlCommand::IocGetSyncpoint:
|
||||
return GetSyncpoint(input, output);
|
||||
case IoctlCommand::IocGetWaitbase:
|
||||
return GetWaitbase(input, output);
|
||||
case IoctlCommand::IocMapBuffer:
|
||||
return MapBuffer(input, output);
|
||||
case IoctlCommand::IocMapBufferEx:
|
||||
return MapBufferEx(input, output);
|
||||
case IoctlCommand::IocUnmapBufferEx:
|
||||
return UnmapBufferEx(input, output);
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
@@ -30,11 +42,67 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
|
||||
|
||||
u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSetNvmapFD params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD));
|
||||
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
|
||||
|
||||
nvmap_fd = params.nvmap_fd;
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSubmit params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetSyncpoint params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint));
|
||||
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
||||
params.value = 0; // Seems to be hard coded at 0
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetWaitbase params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase));
|
||||
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
||||
params.value = 0; // Seems to be hard coded at 0
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBuffer params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
|
||||
params.address_1);
|
||||
params.address_1 = 0;
|
||||
params.address_2 = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBufferEx params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
|
||||
params.address_1);
|
||||
params.address_1 = 0;
|
||||
params.address_2 = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlUnmapBufferEx params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx));
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
@@ -23,16 +23,66 @@ public:
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
IocSetNVMAPfdCommand = 0x40044801,
|
||||
IocSubmit = 0xC0400001,
|
||||
IocGetSyncpoint = 0xC0080002,
|
||||
IocGetWaitbase = 0xC0080003,
|
||||
IocMapBuffer = 0xC01C0009,
|
||||
IocMapBufferEx = 0xC0A40009,
|
||||
IocUnmapBufferEx = 0xC0A4000A,
|
||||
};
|
||||
|
||||
struct IoctlSetNvmapFD {
|
||||
u32_le nvmap_fd;
|
||||
};
|
||||
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
|
||||
static_assert(sizeof(IoctlSetNvmapFD) == 0x4, "IoctlSetNvmapFD is incorrect size");
|
||||
|
||||
struct IoctlSubmit {
|
||||
INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit has incorrect size");
|
||||
|
||||
struct IoctlGetSyncpoint {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetSyncpoint) == 0x08, "IoctlGetSyncpoint has incorrect size");
|
||||
|
||||
struct IoctlGetWaitbase {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetWaitbase) == 0x08, "IoctlGetWaitbase has incorrect size");
|
||||
|
||||
struct IoctlMapBuffer {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
|
||||
|
||||
struct IoctlMapBufferEx {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x98); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBufferEx) == 0xA4, "IoctlMapBufferEx has incorrect size");
|
||||
|
||||
struct IoctlUnmapBufferEx {
|
||||
INSERT_PADDING_BYTES(0xA4); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlUnmapBufferEx) == 0xA4, "IoctlUnmapBufferEx has incorrect size");
|
||||
|
||||
u32_le nvmap_fd{};
|
||||
|
||||
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
@@ -22,6 +22,18 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
|
||||
switch (static_cast<IoctlCommand>(command.raw)) {
|
||||
case IoctlCommand::IocSetNVMAPfdCommand:
|
||||
return SetNVMAPfd(input, output);
|
||||
case IoctlCommand::IocSubmit:
|
||||
return Submit(input, output);
|
||||
case IoctlCommand::IocGetSyncpoint:
|
||||
return GetSyncpoint(input, output);
|
||||
case IoctlCommand::IocGetWaitbase:
|
||||
return GetWaitbase(input, output);
|
||||
case IoctlCommand::IocMapBuffer:
|
||||
return MapBuffer(input, output);
|
||||
case IoctlCommand::IocMapBufferEx:
|
||||
return MapBuffer(input, output);
|
||||
case IoctlCommand::IocUnmapBufferEx:
|
||||
return UnmapBufferEx(input, output);
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
@@ -30,11 +42,71 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
|
||||
|
||||
u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSetNvmapFD params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD));
|
||||
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
|
||||
|
||||
nvmap_fd = params.nvmap_fd;
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSubmit params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
|
||||
// Workaround for Luigi's Mansion 3, as nvhost_vic is not implemented for asynch GPU
|
||||
params.command_buffer = {};
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetSyncpoint params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint));
|
||||
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
||||
params.value = 0; // Seems to be hard coded at 0
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetWaitbase params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase));
|
||||
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
||||
params.value = 0; // Seems to be hard coded at 0
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBuffer params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
|
||||
params.address_1);
|
||||
params.address_1 = 0;
|
||||
params.address_2 = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBufferEx params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
|
||||
params.address_1);
|
||||
params.address_1 = 0;
|
||||
params.address_2 = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlUnmapBufferEx params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx));
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
@@ -23,6 +24,12 @@ public:
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
IocSetNVMAPfdCommand = 0x40044801,
|
||||
IocSubmit = 0xC0400001,
|
||||
IocGetSyncpoint = 0xC0080002,
|
||||
IocGetWaitbase = 0xC0080003,
|
||||
IocMapBuffer = 0xC01C0009,
|
||||
IocMapBufferEx = 0xC03C0009,
|
||||
IocUnmapBufferEx = 0xC03C000A,
|
||||
};
|
||||
|
||||
struct IoctlSetNvmapFD {
|
||||
@@ -30,9 +37,65 @@ private:
|
||||
};
|
||||
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
|
||||
|
||||
struct IoctlSubmitCommandBuffer {
|
||||
u32 id;
|
||||
u32 offset;
|
||||
u32 count;
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmitCommandBuffer) == 0xC,
|
||||
"IoctlSubmitCommandBuffer is incorrect size");
|
||||
|
||||
struct IoctlSubmit {
|
||||
u32 command_buffer_count;
|
||||
u32 relocations_count;
|
||||
u32 syncpt_count;
|
||||
u32 wait_count;
|
||||
std::array<IoctlSubmitCommandBuffer, 4> command_buffer;
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit is incorrect size");
|
||||
|
||||
struct IoctlGetSyncpoint {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetSyncpoint) == 0x8, "IoctlGetSyncpoint is incorrect size");
|
||||
|
||||
struct IoctlGetWaitbase {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size");
|
||||
|
||||
struct IoctlMapBuffer {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
|
||||
|
||||
struct IoctlMapBufferEx {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x30); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBufferEx) == 0x3C, "IoctlMapBufferEx is incorrect size");
|
||||
|
||||
struct IoctlUnmapBufferEx {
|
||||
INSERT_PADDING_BYTES(0x3C); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlUnmapBufferEx) == 0x3C, "IoctlUnmapBufferEx is incorrect size");
|
||||
|
||||
u32_le nvmap_fd{};
|
||||
|
||||
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
@@ -7,6 +7,8 @@ add_library(input_common STATIC
|
||||
main.h
|
||||
motion_emu.cpp
|
||||
motion_emu.h
|
||||
motion_from_button.cpp
|
||||
motion_from_button.h
|
||||
motion_input.cpp
|
||||
motion_input.h
|
||||
settings.cpp
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "input_common/keyboard.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/motion_emu.h"
|
||||
#include "input_common/motion_from_button.h"
|
||||
#include "input_common/touch_from_button.h"
|
||||
#include "input_common/udp/client.h"
|
||||
#include "input_common/udp/udp.h"
|
||||
@@ -32,6 +33,8 @@ struct InputSubsystem::Impl {
|
||||
Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
|
||||
Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
|
||||
std::make_shared<AnalogFromButton>());
|
||||
Input::RegisterFactory<Input::MotionDevice>("keyboard",
|
||||
std::make_shared<MotionFromButton>());
|
||||
motion_emu = std::make_shared<MotionEmu>();
|
||||
Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
|
||||
Input::RegisterFactory<Input::TouchDevice>("touch_from_button",
|
||||
@@ -50,6 +53,7 @@ struct InputSubsystem::Impl {
|
||||
|
||||
void Shutdown() {
|
||||
Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
|
||||
Input::UnregisterFactory<Input::MotionDevice>("keyboard");
|
||||
keyboard.reset();
|
||||
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
|
||||
Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "input_common/motion_from_button.h"
|
||||
#include "input_common/motion_input.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
class MotionKey final : public Input::MotionDevice {
|
||||
public:
|
||||
using Button = std::unique_ptr<Input::ButtonDevice>;
|
||||
|
||||
MotionKey(Button key_) : key(std::move(key_)) {}
|
||||
|
||||
Input::MotionStatus GetStatus() const override {
|
||||
|
||||
if (key->GetStatus()) {
|
||||
return motion.GetRandomMotion(2, 6);
|
||||
}
|
||||
return motion.GetRandomMotion(0, 0);
|
||||
}
|
||||
|
||||
private:
|
||||
Button key;
|
||||
InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f};
|
||||
};
|
||||
|
||||
std::unique_ptr<Input::MotionDevice> MotionFromButton::Create(const Common::ParamPackage& params) {
|
||||
auto key = Input::CreateDevice<Input::ButtonDevice>(params.Serialize());
|
||||
return std::make_unique<MotionKey>(std::move(key));
|
||||
}
|
||||
|
||||
} // namespace InputCommon
|
||||
@@ -0,0 +1,25 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/frontend/input.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
/**
|
||||
* An motion device factory that takes a keyboard button and uses it as a random
|
||||
* motion device.
|
||||
*/
|
||||
class MotionFromButton final : public Input::Factory<Input::MotionDevice> {
|
||||
public:
|
||||
/**
|
||||
* Creates an motion device from button devices
|
||||
* @param params contains parameters for creating the device:
|
||||
* - "key": a serialized ParamPackage for creating a button device
|
||||
*/
|
||||
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
|
||||
};
|
||||
|
||||
} // namespace InputCommon
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included
|
||||
|
||||
#include <random>
|
||||
#include "common/math_util.h"
|
||||
#include "input_common/motion_input.h"
|
||||
|
||||
@@ -16,8 +17,16 @@ void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
|
||||
|
||||
void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) {
|
||||
gyro = gyroscope - gyro_drift;
|
||||
|
||||
// Auto adjust drift to minimize drift
|
||||
if (!IsMoving(0.1f)) {
|
||||
gyro_drift = (gyro_drift * 0.9999f) + (gyroscope * 0.0001f);
|
||||
}
|
||||
|
||||
if (gyro.Length2() < gyro_threshold) {
|
||||
gyro = {};
|
||||
} else {
|
||||
only_accelerometer = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -68,7 +77,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
||||
f32 q4 = quat.xyz[2];
|
||||
const f32 sample_period = elapsed_time / 1000000.0f;
|
||||
|
||||
// ignore invalid elapsed time
|
||||
// Ignore invalid elapsed time
|
||||
if (sample_period > 0.1f) {
|
||||
return;
|
||||
}
|
||||
@@ -80,6 +89,13 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
||||
rad_gyro.y = -swap;
|
||||
rad_gyro.z = -rad_gyro.z;
|
||||
|
||||
// Clear gyro values if there is no gyro present
|
||||
if (only_accelerometer) {
|
||||
rad_gyro.x = 0;
|
||||
rad_gyro.y = 0;
|
||||
rad_gyro.z = 0;
|
||||
}
|
||||
|
||||
// Ignore drift correction if acceleration is not reliable
|
||||
if (accel.Length() >= 0.75f && accel.Length() <= 1.25f) {
|
||||
const f32 ax = -normal_accel.x;
|
||||
@@ -92,8 +108,11 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
||||
const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
|
||||
|
||||
// Error is cross product between estimated direction and measured direction of gravity
|
||||
const Common::Vec3f new_real_error = {az * vx - ax * vz, ay * vz - az * vy,
|
||||
ax * vy - ay * vx};
|
||||
const Common::Vec3f new_real_error = {
|
||||
az * vx - ax * vz,
|
||||
ay * vz - az * vy,
|
||||
ax * vy - ay * vx,
|
||||
};
|
||||
|
||||
derivative_error = new_real_error - real_error;
|
||||
real_error = new_real_error;
|
||||
@@ -106,9 +125,22 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
||||
}
|
||||
|
||||
// Apply feedback terms
|
||||
rad_gyro += kp * real_error;
|
||||
rad_gyro += ki * integral_error;
|
||||
rad_gyro += kd * derivative_error;
|
||||
if (!only_accelerometer) {
|
||||
rad_gyro += kp * real_error;
|
||||
rad_gyro += ki * integral_error;
|
||||
rad_gyro += kd * derivative_error;
|
||||
} else {
|
||||
// Give more weight to acelerometer values to compensate for the lack of gyro
|
||||
rad_gyro += 35.0f * kp * real_error;
|
||||
rad_gyro += 10.0f * ki * integral_error;
|
||||
rad_gyro += 10.0f * kd * derivative_error;
|
||||
|
||||
// Emulate gyro values for games that need them
|
||||
gyro.x = -rad_gyro.y;
|
||||
gyro.y = rad_gyro.x;
|
||||
gyro.z = -rad_gyro.z;
|
||||
UpdateRotation(elapsed_time);
|
||||
}
|
||||
}
|
||||
|
||||
const f32 gx = rad_gyro.y;
|
||||
@@ -159,18 +191,49 @@ Common::Vec3f MotionInput::GetRotations() const {
|
||||
return rotations;
|
||||
}
|
||||
|
||||
Input::MotionStatus MotionInput::GetMotion() const {
|
||||
const Common::Vec3f gyroscope = GetGyroscope();
|
||||
const Common::Vec3f accelerometer = GetAcceleration();
|
||||
const Common::Vec3f rotation = GetRotations();
|
||||
const std::array<Common::Vec3f, 3> orientation = GetOrientation();
|
||||
return {accelerometer, gyroscope, rotation, orientation};
|
||||
}
|
||||
|
||||
Input::MotionStatus MotionInput::GetRandomMotion(int accel_magnitude, int gyro_magnitude) const {
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<s16> distribution(-1000, 1000);
|
||||
const Common::Vec3f gyroscope = {
|
||||
distribution(gen) * 0.001f,
|
||||
distribution(gen) * 0.001f,
|
||||
distribution(gen) * 0.001f,
|
||||
};
|
||||
const Common::Vec3f accelerometer = {
|
||||
distribution(gen) * 0.001f,
|
||||
distribution(gen) * 0.001f,
|
||||
distribution(gen) * 0.001f,
|
||||
};
|
||||
const Common::Vec3f rotation = {};
|
||||
const std::array<Common::Vec3f, 3> orientation = {
|
||||
Common::Vec3f{1.0f, 0, 0},
|
||||
Common::Vec3f{0, 1.0f, 0},
|
||||
Common::Vec3f{0, 0, 1.0f},
|
||||
};
|
||||
return {accelerometer * accel_magnitude, gyroscope * gyro_magnitude, rotation, orientation};
|
||||
}
|
||||
|
||||
void MotionInput::ResetOrientation() {
|
||||
if (!reset_enabled) {
|
||||
if (!reset_enabled || only_accelerometer) {
|
||||
return;
|
||||
}
|
||||
if (!IsMoving(0.5f) && accel.z <= -0.9f) {
|
||||
++reset_counter;
|
||||
if (reset_counter > 900) {
|
||||
// TODO: calculate quaternion from gravity vector
|
||||
quat.w = 0;
|
||||
quat.xyz[0] = 0;
|
||||
quat.xyz[1] = 0;
|
||||
quat.xyz[2] = -1;
|
||||
SetOrientationFromAccelerometer();
|
||||
integral_error = {};
|
||||
reset_counter = 0;
|
||||
}
|
||||
@@ -178,4 +241,65 @@ void MotionInput::ResetOrientation() {
|
||||
reset_counter = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void MotionInput::SetOrientationFromAccelerometer() {
|
||||
int iterations = 0;
|
||||
const f32 sample_period = 0.015f;
|
||||
|
||||
const auto normal_accel = accel.Normalized();
|
||||
const f32 ax = -normal_accel.x;
|
||||
const f32 ay = normal_accel.y;
|
||||
const f32 az = -normal_accel.z;
|
||||
|
||||
while (!IsCalibrated(0.01f) && ++iterations < 100) {
|
||||
// Short name local variable for readability
|
||||
f32 q1 = quat.w;
|
||||
f32 q2 = quat.xyz[0];
|
||||
f32 q3 = quat.xyz[1];
|
||||
f32 q4 = quat.xyz[2];
|
||||
|
||||
Common::Vec3f rad_gyro = {};
|
||||
const f32 ax = -normal_accel.x;
|
||||
const f32 ay = normal_accel.y;
|
||||
const f32 az = -normal_accel.z;
|
||||
|
||||
// Estimated direction of gravity
|
||||
const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
|
||||
const f32 vy = 2.0f * (q1 * q2 + q3 * q4);
|
||||
const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
|
||||
|
||||
// Error is cross product between estimated direction and measured direction of gravity
|
||||
const Common::Vec3f new_real_error = {
|
||||
az * vx - ax * vz,
|
||||
ay * vz - az * vy,
|
||||
ax * vy - ay * vx,
|
||||
};
|
||||
|
||||
derivative_error = new_real_error - real_error;
|
||||
real_error = new_real_error;
|
||||
|
||||
rad_gyro += 10.0f * kp * real_error;
|
||||
rad_gyro += 5.0f * ki * integral_error;
|
||||
rad_gyro += 10.0f * kd * derivative_error;
|
||||
|
||||
const f32 gx = rad_gyro.y;
|
||||
const f32 gy = rad_gyro.x;
|
||||
const f32 gz = rad_gyro.z;
|
||||
|
||||
// Integrate rate of change of quaternion
|
||||
const f32 pa = q2;
|
||||
const f32 pb = q3;
|
||||
const f32 pc = q4;
|
||||
q1 = q1 + (-q2 * gx - q3 * gy - q4 * gz) * (0.5f * sample_period);
|
||||
q2 = pa + (q1 * gx + pb * gz - pc * gy) * (0.5f * sample_period);
|
||||
q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
|
||||
q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
|
||||
|
||||
quat.w = q1;
|
||||
quat.xyz[0] = q2;
|
||||
quat.xyz[1] = q3;
|
||||
quat.xyz[2] = q4;
|
||||
quat = quat.Normalized();
|
||||
}
|
||||
}
|
||||
} // namespace InputCommon
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/quaternion.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "core/frontend/input.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
@@ -37,12 +38,15 @@ public:
|
||||
Common::Vec3f GetGyroscope() const;
|
||||
Common::Vec3f GetRotations() const;
|
||||
Common::Quaternion<f32> GetQuaternion() const;
|
||||
Input::MotionStatus GetMotion() const;
|
||||
Input::MotionStatus GetRandomMotion(int accel_magnitude, int gyro_magnitude) const;
|
||||
|
||||
bool IsMoving(f32 sensitivity) const;
|
||||
bool IsCalibrated(f32 sensitivity) const;
|
||||
|
||||
private:
|
||||
void ResetOrientation();
|
||||
void SetOrientationFromAccelerometer();
|
||||
|
||||
// PID constants
|
||||
const f32 kp;
|
||||
@@ -63,6 +67,7 @@ private:
|
||||
f32 gyro_threshold = 0.0f;
|
||||
u32 reset_counter = 0;
|
||||
bool reset_enabled = true;
|
||||
bool only_accelerometer = true;
|
||||
};
|
||||
|
||||
} // namespace InputCommon
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <cmath>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
@@ -21,6 +22,7 @@
|
||||
#include "common/param_package.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "input_common/motion_input.h"
|
||||
#include "input_common/sdl/sdl_impl.h"
|
||||
#include "input_common/settings.h"
|
||||
|
||||
@@ -78,6 +80,33 @@ public:
|
||||
return state.axes.at(axis) / (32767.0f * range);
|
||||
}
|
||||
|
||||
bool RumblePlay(f32 amp_low, f32 amp_high, int time) {
|
||||
const u16 raw_amp_low = static_cast<u16>(amp_low * 0xFFFF);
|
||||
const u16 raw_amp_high = static_cast<u16>(amp_high * 0xFFFF);
|
||||
// Lower drastically the number of state changes
|
||||
if (raw_amp_low >> 11 == last_state_rumble_low >> 11 &&
|
||||
raw_amp_high >> 11 == last_state_rumble_high >> 11) {
|
||||
if (raw_amp_low + raw_amp_high != 0 ||
|
||||
last_state_rumble_low + last_state_rumble_high == 0) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// Don't change state if last vibration was < 20ms
|
||||
const auto now = std::chrono::system_clock::now();
|
||||
if (std::chrono::duration_cast<std::chrono::milliseconds>(now - last_vibration) <
|
||||
std::chrono::milliseconds(20)) {
|
||||
return raw_amp_low + raw_amp_high == 0;
|
||||
}
|
||||
|
||||
last_vibration = now;
|
||||
last_state_rumble_low = raw_amp_low;
|
||||
last_state_rumble_high = raw_amp_high;
|
||||
if (sdl_joystick) {
|
||||
SDL_JoystickRumble(sdl_joystick.get(), raw_amp_low, raw_amp_high, time);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const {
|
||||
float x = GetAxis(axis_x, range);
|
||||
float y = GetAxis(axis_y, range);
|
||||
@@ -95,6 +124,10 @@ public:
|
||||
return std::make_tuple(x, y);
|
||||
}
|
||||
|
||||
const InputCommon::MotionInput& GetMotion() const {
|
||||
return motion;
|
||||
}
|
||||
|
||||
void SetHat(int hat, Uint8 direction) {
|
||||
std::lock_guard lock{mutex};
|
||||
state.hats.insert_or_assign(hat, direction);
|
||||
@@ -139,9 +172,15 @@ private:
|
||||
} state;
|
||||
std::string guid;
|
||||
int port;
|
||||
u16 last_state_rumble_high;
|
||||
u16 last_state_rumble_low;
|
||||
std::chrono::time_point<std::chrono::system_clock> last_vibration;
|
||||
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
|
||||
std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller;
|
||||
mutable std::mutex mutex;
|
||||
|
||||
// motion is initalized without PID values as motion input is not aviable for SDL2
|
||||
InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f};
|
||||
};
|
||||
|
||||
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
|
||||
@@ -207,7 +246,7 @@ void SDLState::InitJoystick(int joystick_index) {
|
||||
sdl_gamecontroller = SDL_GameControllerOpen(joystick_index);
|
||||
}
|
||||
if (!sdl_joystick) {
|
||||
LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
|
||||
LOG_ERROR(Input, "Failed to open joystick {}", joystick_index);
|
||||
return;
|
||||
}
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
@@ -303,6 +342,12 @@ public:
|
||||
return joystick->GetButton(button);
|
||||
}
|
||||
|
||||
bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const override {
|
||||
const f32 new_amp_low = pow(amp_low, 0.5f) * (3.0f - 2.0f * pow(amp_low, 0.15f));
|
||||
const f32 new_amp_high = pow(amp_high, 0.5f) * (3.0f - 2.0f * pow(amp_high, 0.15f));
|
||||
return joystick->RumblePlay(new_amp_low, new_amp_high, 250);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
int button;
|
||||
@@ -386,6 +431,68 @@ private:
|
||||
const float range;
|
||||
};
|
||||
|
||||
class SDLDirectionMotion final : public Input::MotionDevice {
|
||||
public:
|
||||
explicit SDLDirectionMotion(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
|
||||
: joystick(std::move(joystick_)), hat(hat_), direction(direction_) {}
|
||||
|
||||
Input::MotionStatus GetStatus() const override {
|
||||
if (joystick->GetHatDirection(hat, direction)) {
|
||||
return joystick->GetMotion().GetRandomMotion(2, 6);
|
||||
}
|
||||
return joystick->GetMotion().GetRandomMotion(0, 0);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
int hat;
|
||||
Uint8 direction;
|
||||
};
|
||||
|
||||
class SDLAxisMotion final : public Input::MotionDevice {
|
||||
public:
|
||||
explicit SDLAxisMotion(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
|
||||
bool trigger_if_greater_)
|
||||
: joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
|
||||
trigger_if_greater(trigger_if_greater_) {}
|
||||
|
||||
Input::MotionStatus GetStatus() const override {
|
||||
const float axis_value = joystick->GetAxis(axis, 1.0f);
|
||||
bool trigger = axis_value < threshold;
|
||||
if (trigger_if_greater) {
|
||||
trigger = axis_value > threshold;
|
||||
}
|
||||
|
||||
if (trigger) {
|
||||
return joystick->GetMotion().GetRandomMotion(2, 6);
|
||||
}
|
||||
return joystick->GetMotion().GetRandomMotion(0, 0);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
int axis;
|
||||
float threshold;
|
||||
bool trigger_if_greater;
|
||||
};
|
||||
|
||||
class SDLButtonMotion final : public Input::MotionDevice {
|
||||
public:
|
||||
explicit SDLButtonMotion(std::shared_ptr<SDLJoystick> joystick_, int button_)
|
||||
: joystick(std::move(joystick_)), button(button_) {}
|
||||
|
||||
Input::MotionStatus GetStatus() const override {
|
||||
if (joystick->GetButton(button)) {
|
||||
return joystick->GetMotion().GetRandomMotion(2, 6);
|
||||
}
|
||||
return joystick->GetMotion().GetRandomMotion(0, 0);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
int button;
|
||||
};
|
||||
|
||||
/// A button device factory that creates button devices from SDL joystick
|
||||
class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {
|
||||
public:
|
||||
@@ -492,12 +599,78 @@ private:
|
||||
SDLState& state;
|
||||
};
|
||||
|
||||
/// A motion device factory that creates motion devices from SDL joystick
|
||||
class SDLMotionFactory final : public Input::Factory<Input::MotionDevice> {
|
||||
public:
|
||||
explicit SDLMotionFactory(SDLState& state_) : state(state_) {}
|
||||
/**
|
||||
* Creates motion device from joystick axes
|
||||
* @param params contains parameters for creating the device:
|
||||
* - "guid": the guid of the joystick to bind
|
||||
* - "port": the nth joystick of the same type
|
||||
*/
|
||||
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override {
|
||||
const std::string guid = params.Get("guid", "0");
|
||||
const int port = params.Get("port", 0);
|
||||
|
||||
auto joystick = state.GetSDLJoystickByGUID(guid, port);
|
||||
|
||||
if (params.Has("hat")) {
|
||||
const int hat = params.Get("hat", 0);
|
||||
const std::string direction_name = params.Get("direction", "");
|
||||
Uint8 direction;
|
||||
if (direction_name == "up") {
|
||||
direction = SDL_HAT_UP;
|
||||
} else if (direction_name == "down") {
|
||||
direction = SDL_HAT_DOWN;
|
||||
} else if (direction_name == "left") {
|
||||
direction = SDL_HAT_LEFT;
|
||||
} else if (direction_name == "right") {
|
||||
direction = SDL_HAT_RIGHT;
|
||||
} else {
|
||||
direction = 0;
|
||||
}
|
||||
// This is necessary so accessing GetHat with hat won't crash
|
||||
joystick->SetHat(hat, SDL_HAT_CENTERED);
|
||||
return std::make_unique<SDLDirectionMotion>(joystick, hat, direction);
|
||||
}
|
||||
|
||||
if (params.Has("axis")) {
|
||||
const int axis = params.Get("axis", 0);
|
||||
const float threshold = params.Get("threshold", 0.5f);
|
||||
const std::string direction_name = params.Get("direction", "");
|
||||
bool trigger_if_greater;
|
||||
if (direction_name == "+") {
|
||||
trigger_if_greater = true;
|
||||
} else if (direction_name == "-") {
|
||||
trigger_if_greater = false;
|
||||
} else {
|
||||
trigger_if_greater = true;
|
||||
LOG_ERROR(Input, "Unknown direction {}", direction_name);
|
||||
}
|
||||
// This is necessary so accessing GetAxis with axis won't crash
|
||||
joystick->SetAxis(axis, 0);
|
||||
return std::make_unique<SDLAxisMotion>(joystick, axis, threshold, trigger_if_greater);
|
||||
}
|
||||
|
||||
const int button = params.Get("button", 0);
|
||||
// This is necessary so accessing GetButton with button won't crash
|
||||
joystick->SetButton(button, false);
|
||||
return std::make_unique<SDLButtonMotion>(joystick, button);
|
||||
}
|
||||
|
||||
private:
|
||||
SDLState& state;
|
||||
};
|
||||
|
||||
SDLState::SDLState() {
|
||||
using namespace Input;
|
||||
analog_factory = std::make_shared<SDLAnalogFactory>(*this);
|
||||
button_factory = std::make_shared<SDLButtonFactory>(*this);
|
||||
motion_factory = std::make_shared<SDLMotionFactory>(*this);
|
||||
RegisterFactory<AnalogDevice>("sdl", analog_factory);
|
||||
RegisterFactory<ButtonDevice>("sdl", button_factory);
|
||||
RegisterFactory<MotionDevice>("sdl", motion_factory);
|
||||
|
||||
// If the frontend is going to manage the event loop, then we dont start one here
|
||||
start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK);
|
||||
@@ -533,6 +706,7 @@ SDLState::~SDLState() {
|
||||
using namespace Input;
|
||||
UnregisterFactory<ButtonDevice>("sdl");
|
||||
UnregisterFactory<AnalogDevice>("sdl");
|
||||
UnregisterFactory<MotionDevice>("sdl");
|
||||
|
||||
CloseJoysticks();
|
||||
SDL_DelEventWatch(&SDLEventWatcher, this);
|
||||
@@ -644,6 +818,27 @@ Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Eve
|
||||
return {};
|
||||
}
|
||||
|
||||
Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Event& event) {
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jaxis.axis, event.jaxis.value);
|
||||
}
|
||||
case SDL_JOYBUTTONUP: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
|
||||
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jbutton.button);
|
||||
}
|
||||
case SDL_JOYHATMOTION: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
|
||||
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jhat.hat, event.jhat.value);
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid,
|
||||
const SDL_GameControllerButtonBind& binding) {
|
||||
switch (binding.bindType) {
|
||||
@@ -809,6 +1004,35 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class SDLMotionPoller final : public SDLPoller {
|
||||
public:
|
||||
explicit SDLMotionPoller(SDLState& state_) : SDLPoller(state_) {}
|
||||
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (state.event_queue.Pop(event)) {
|
||||
const auto package = FromEvent(event);
|
||||
if (package) {
|
||||
return *package;
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
[[nodiscard]] std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) const {
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION:
|
||||
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
|
||||
break;
|
||||
}
|
||||
[[fallthrough]];
|
||||
case SDL_JOYBUTTONUP:
|
||||
case SDL_JOYHATMOTION:
|
||||
return {SDLEventToMotionParamPackage(state, event)};
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Attempts to match the press to a controller joy axis (left/right stick) and if a match
|
||||
* isn't found, checks if the event matches anything from SDLButtonPoller and uses that
|
||||
@@ -900,6 +1124,9 @@ SDLState::Pollers SDLState::GetPollers(InputCommon::Polling::DeviceType type) {
|
||||
case InputCommon::Polling::DeviceType::Button:
|
||||
pollers.emplace_back(std::make_unique<Polling::SDLButtonPoller>(*this));
|
||||
break;
|
||||
case InputCommon::Polling::DeviceType::Motion:
|
||||
pollers.emplace_back(std::make_unique<Polling::SDLMotionPoller>(*this));
|
||||
break;
|
||||
}
|
||||
|
||||
return pollers;
|
||||
|
||||
@@ -21,6 +21,7 @@ namespace InputCommon::SDL {
|
||||
|
||||
class SDLAnalogFactory;
|
||||
class SDLButtonFactory;
|
||||
class SDLMotionFactory;
|
||||
class SDLJoystick;
|
||||
|
||||
class SDLState : public State {
|
||||
@@ -71,6 +72,7 @@ private:
|
||||
|
||||
std::shared_ptr<SDLButtonFactory> button_factory;
|
||||
std::shared_ptr<SDLAnalogFactory> analog_factory;
|
||||
std::shared_ptr<SDLMotionFactory> motion_factory;
|
||||
|
||||
bool start_thread = false;
|
||||
std::atomic<bool> initialized = false;
|
||||
|
||||
@@ -219,14 +219,10 @@ void Client::OnPadData(Response::PadData data) {
|
||||
clients[client].motion.SetGyroscope(raw_gyroscope / 312.0f);
|
||||
clients[client].motion.UpdateRotation(time_difference);
|
||||
clients[client].motion.UpdateOrientation(time_difference);
|
||||
Common::Vec3f gyroscope = clients[client].motion.GetGyroscope();
|
||||
Common::Vec3f accelerometer = clients[client].motion.GetAcceleration();
|
||||
Common::Vec3f rotation = clients[client].motion.GetRotations();
|
||||
std::array<Common::Vec3f, 3> orientation = clients[client].motion.GetOrientation();
|
||||
|
||||
{
|
||||
std::lock_guard guard(clients[client].status.update_mutex);
|
||||
clients[client].status.motion_status = {accelerometer, gyroscope, rotation, orientation};
|
||||
clients[client].status.motion_status = clients[client].motion.GetMotion();
|
||||
|
||||
// TODO: add a setting for "click" touch. Click touch refers to a device that differentiates
|
||||
// between a simple "tap" and a hard press that causes the touch screen to click.
|
||||
@@ -250,6 +246,8 @@ void Client::OnPadData(Response::PadData data) {
|
||||
clients[client].status.touch_status = {x, y, is_active};
|
||||
|
||||
if (configuring) {
|
||||
const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope();
|
||||
const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration();
|
||||
UpdateYuzuSettings(client, accelerometer, gyroscope, is_active);
|
||||
}
|
||||
}
|
||||
@@ -274,18 +272,22 @@ void Client::Reset() {
|
||||
|
||||
void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
|
||||
const Common::Vec3<float>& gyro, bool touch) {
|
||||
if (gyro.Length() > 0.2f) {
|
||||
LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}",
|
||||
client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch);
|
||||
}
|
||||
UDPPadStatus pad;
|
||||
if (touch) {
|
||||
pad.touch = PadTouch::Click;
|
||||
pad_queue[client].Push(pad);
|
||||
}
|
||||
for (size_t i = 0; i < 3; ++i) {
|
||||
if (gyro[i] > 6.0f || gyro[i] < -6.0f) {
|
||||
if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
|
||||
pad.motion = static_cast<PadMotion>(i);
|
||||
pad.motion_value = gyro[i];
|
||||
pad_queue[client].Push(pad);
|
||||
}
|
||||
if (acc[i] > 2.0f || acc[i] < -2.0f) {
|
||||
if (acc[i] > 1.75f || acc[i] < -1.75f) {
|
||||
pad.motion = static_cast<PadMotion>(i + 3);
|
||||
pad.motion_value = acc[i];
|
||||
pad_queue[client].Push(pad);
|
||||
|
||||
@@ -273,5 +273,12 @@ endif()
|
||||
if (MSVC)
|
||||
target_compile_options(video_core PRIVATE /we4267)
|
||||
else()
|
||||
target_compile_options(video_core PRIVATE -Werror=conversion -Wno-error=sign-conversion -Werror=switch)
|
||||
target_compile_options(video_core PRIVATE
|
||||
-Werror=conversion
|
||||
-Wno-error=sign-conversion
|
||||
-Werror=switch
|
||||
-Werror=unused-variable
|
||||
-Werror=unused-but-set-variable
|
||||
-Werror=class-memaccess
|
||||
)
|
||||
endif()
|
||||
@@ -114,8 +114,6 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
|
||||
const u32 block_depth = src_params.block_size.depth;
|
||||
const size_t src_size =
|
||||
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
|
||||
const size_t src_layer_size =
|
||||
CalculateSize(true, bytes_per_pixel, width, height, 1, block_height, block_depth);
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
|
||||
@@ -41,30 +41,30 @@ struct Header {
|
||||
BitField<26, 1, u32> does_load_or_store;
|
||||
BitField<27, 1, u32> does_fp64;
|
||||
BitField<28, 4, u32> stream_out_mask;
|
||||
} common0{};
|
||||
} common0;
|
||||
|
||||
union {
|
||||
BitField<0, 24, u32> shader_local_memory_low_size;
|
||||
BitField<24, 8, u32> per_patch_attribute_count;
|
||||
} common1{};
|
||||
} common1;
|
||||
|
||||
union {
|
||||
BitField<0, 24, u32> shader_local_memory_high_size;
|
||||
BitField<24, 8, u32> threads_per_input_primitive;
|
||||
} common2{};
|
||||
} common2;
|
||||
|
||||
union {
|
||||
BitField<0, 24, u32> shader_local_memory_crs_size;
|
||||
BitField<24, 4, OutputTopology> output_topology;
|
||||
BitField<28, 4, u32> reserved;
|
||||
} common3{};
|
||||
} common3;
|
||||
|
||||
union {
|
||||
BitField<0, 12, u32> max_output_vertices;
|
||||
BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders.
|
||||
BitField<20, 4, u32> reserved;
|
||||
BitField<24, 8, u32> store_req_end; // NOTE: not used by geometry shaders.
|
||||
} common4{};
|
||||
} common4;
|
||||
|
||||
union {
|
||||
struct {
|
||||
@@ -145,7 +145,7 @@ struct Header {
|
||||
}
|
||||
} ps;
|
||||
|
||||
std::array<u32, 0xF> raw{};
|
||||
std::array<u32, 0xF> raw;
|
||||
};
|
||||
|
||||
u64 GetLocalMemorySize() const {
|
||||
@@ -153,7 +153,6 @@ struct Header {
|
||||
(common2.shader_local_memory_high_size << 24));
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(Header) == 0x50, "Incorrect structure size");
|
||||
|
||||
} // namespace Tegra::Shader
|
||||
@@ -193,7 +193,6 @@ bool IsASTCSupported() {
|
||||
Device::Device()
|
||||
: max_uniform_buffers{BuildMaxUniformBuffers()}, base_bindings{BuildBaseBindings()} {
|
||||
const std::string_view vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
|
||||
const std::string_view renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
|
||||
const std::string_view version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
|
||||
const std::vector extensions = GetExtensions();
|
||||
|
||||
|
||||
@@ -12,6 +12,11 @@ namespace Vulkan {
|
||||
|
||||
constexpr size_t COMMAND_BUFFER_POOL_SIZE = 0x1000;
|
||||
|
||||
struct CommandPool::Pool {
|
||||
vk::CommandPool handle;
|
||||
vk::CommandBuffers cmdbufs;
|
||||
};
|
||||
|
||||
CommandPool::CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device)
|
||||
: ResourcePool(master_semaphore, COMMAND_BUFFER_POOL_SIZE), device{device} {}
|
||||
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
|
||||
@@ -16,17 +18,14 @@ class VKDevice;
|
||||
class CommandPool final : public ResourcePool {
|
||||
public:
|
||||
explicit CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device);
|
||||
virtual ~CommandPool();
|
||||
~CommandPool() override;
|
||||
|
||||
void Allocate(size_t begin, size_t end) override;
|
||||
|
||||
VkCommandBuffer Commit();
|
||||
|
||||
private:
|
||||
struct Pool {
|
||||
vk::CommandPool handle;
|
||||
vk::CommandBuffers cmdbufs;
|
||||
};
|
||||
struct Pool;
|
||||
|
||||
const VKDevice& device;
|
||||
std::vector<Pool> pools;
|
||||
|
||||
@@ -388,14 +388,6 @@ bool VKDevice::Create() {
|
||||
|
||||
CollectTelemetryParameters();
|
||||
|
||||
if (ext_extended_dynamic_state && driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR) {
|
||||
// AMD's proprietary driver supports VK_EXT_extended_dynamic_state but the <stride> field
|
||||
// seems to be bugged. Blacklisting it for now.
|
||||
LOG_WARNING(Render_Vulkan,
|
||||
"Blacklisting AMD proprietary from VK_EXT_extended_dynamic_state");
|
||||
ext_extended_dynamic_state = false;
|
||||
}
|
||||
|
||||
graphics_queue = logical.GetQueue(graphics_family);
|
||||
present_queue = logical.GetQueue(present_family);
|
||||
|
||||
|
||||
@@ -120,7 +120,8 @@ void VKStreamBuffer::CreateBuffers(VkBufferUsageFlags usage) {
|
||||
|
||||
// Substract from the preferred heap size some bytes to avoid getting out of memory.
|
||||
const VkDeviceSize heap_size = memory_properties.memoryHeaps[preferred_heap].size;
|
||||
const VkDeviceSize allocable_size = heap_size - 9 * 1024 * 1024;
|
||||
// As per DXVK's example, using `heap_size / 2`
|
||||
const VkDeviceSize allocable_size = heap_size / 2;
|
||||
buffer = device.GetLogical().CreateBuffer({
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <exception>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
@@ -17,21 +18,42 @@ namespace Vulkan::vk {
|
||||
|
||||
namespace {
|
||||
|
||||
void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld) {
|
||||
std::stable_sort(devices.begin(), devices.end(), [&](auto lhs, auto rhs) {
|
||||
// This will call Vulkan more than needed, but these calls are cheap.
|
||||
const auto lhs_properties = vk::PhysicalDevice(lhs, dld).GetProperties();
|
||||
const auto rhs_properties = vk::PhysicalDevice(rhs, dld).GetProperties();
|
||||
template <typename Func>
|
||||
void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld,
|
||||
Func&& func) {
|
||||
// Calling GetProperties calls Vulkan more than needed. But they are supposed to be cheap
|
||||
// functions.
|
||||
std::stable_sort(devices.begin(), devices.end(),
|
||||
[&dld, &func](VkPhysicalDevice lhs, VkPhysicalDevice rhs) {
|
||||
return func(vk::PhysicalDevice(lhs, dld).GetProperties(),
|
||||
vk::PhysicalDevice(rhs, dld).GetProperties());
|
||||
});
|
||||
}
|
||||
|
||||
// Prefer discrete GPUs, Nvidia over AMD, AMD over Intel, Intel over the rest.
|
||||
const bool preferred =
|
||||
(lhs_properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
|
||||
rhs_properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) ||
|
||||
(lhs_properties.vendorID == 0x10DE && rhs_properties.vendorID != 0x10DE) ||
|
||||
(lhs_properties.vendorID == 0x1002 && rhs_properties.vendorID != 0x1002) ||
|
||||
(lhs_properties.vendorID == 0x8086 && rhs_properties.vendorID != 0x8086);
|
||||
return !preferred;
|
||||
void SortPhysicalDevicesPerVendor(std::vector<VkPhysicalDevice>& devices,
|
||||
const InstanceDispatch& dld,
|
||||
std::initializer_list<u32> vendor_ids) {
|
||||
for (auto it = vendor_ids.end(); it != vendor_ids.begin();) {
|
||||
--it;
|
||||
SortPhysicalDevices(devices, dld, [id = *it](const auto& lhs, const auto& rhs) {
|
||||
return lhs.vendorID == id && rhs.vendorID != id;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld) {
|
||||
// Sort by name, this will set a base and make GPUs with higher numbers appear first
|
||||
// (e.g. GTX 1650 will intentionally be listed before a GTX 1080).
|
||||
SortPhysicalDevices(devices, dld, [](const auto& lhs, const auto& rhs) {
|
||||
return std::string_view{lhs.deviceName} > std::string_view{rhs.deviceName};
|
||||
});
|
||||
// Prefer discrete over non-discrete
|
||||
SortPhysicalDevices(devices, dld, [](const auto& lhs, const auto& rhs) {
|
||||
return lhs.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
|
||||
rhs.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU;
|
||||
});
|
||||
// Prefer Nvidia over AMD, AMD over Intel, Intel over the rest.
|
||||
SortPhysicalDevicesPerVendor(devices, dld, {0x10DE, 0x1002, 0x8086});
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
|
||||
@@ -24,44 +24,45 @@ GraphicsInfo MakeGraphicsInfo(ShaderType shader_stage, ConstBufferEngineInterfac
|
||||
if (shader_stage == ShaderType::Compute) {
|
||||
return {};
|
||||
}
|
||||
auto& graphics = static_cast<Tegra::Engines::Maxwell3D&>(engine);
|
||||
|
||||
GraphicsInfo info;
|
||||
info.tfb_layouts = graphics.regs.tfb_layouts;
|
||||
info.tfb_varying_locs = graphics.regs.tfb_varying_locs;
|
||||
info.primitive_topology = graphics.regs.draw.topology;
|
||||
info.tessellation_primitive = graphics.regs.tess_mode.prim;
|
||||
info.tessellation_spacing = graphics.regs.tess_mode.spacing;
|
||||
info.tfb_enabled = graphics.regs.tfb_enabled;
|
||||
info.tessellation_clockwise = graphics.regs.tess_mode.cw;
|
||||
return info;
|
||||
auto& graphics = dynamic_cast<Tegra::Engines::Maxwell3D&>(engine);
|
||||
|
||||
return {
|
||||
.tfb_layouts = graphics.regs.tfb_layouts,
|
||||
.tfb_varying_locs = graphics.regs.tfb_varying_locs,
|
||||
.primitive_topology = graphics.regs.draw.topology,
|
||||
.tessellation_primitive = graphics.regs.tess_mode.prim,
|
||||
.tessellation_spacing = graphics.regs.tess_mode.spacing,
|
||||
.tfb_enabled = graphics.regs.tfb_enabled != 0,
|
||||
.tessellation_clockwise = graphics.regs.tess_mode.cw.Value() != 0,
|
||||
};
|
||||
}
|
||||
|
||||
ComputeInfo MakeComputeInfo(ShaderType shader_stage, ConstBufferEngineInterface& engine) {
|
||||
if (shader_stage != ShaderType::Compute) {
|
||||
return {};
|
||||
}
|
||||
auto& compute = static_cast<Tegra::Engines::KeplerCompute&>(engine);
|
||||
|
||||
auto& compute = dynamic_cast<Tegra::Engines::KeplerCompute&>(engine);
|
||||
const auto& launch = compute.launch_description;
|
||||
|
||||
ComputeInfo info;
|
||||
info.workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z};
|
||||
info.local_memory_size_in_words = launch.local_pos_alloc;
|
||||
info.shared_memory_size_in_words = launch.shared_alloc;
|
||||
return info;
|
||||
return {
|
||||
.workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z},
|
||||
.shared_memory_size_in_words = launch.shared_alloc,
|
||||
.local_memory_size_in_words = launch.local_pos_alloc,
|
||||
};
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
Registry::Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info)
|
||||
Registry::Registry(ShaderType shader_stage, const SerializedRegistryInfo& info)
|
||||
: stage{shader_stage}, stored_guest_driver_profile{info.guest_driver_profile},
|
||||
bound_buffer{info.bound_buffer}, graphics_info{info.graphics}, compute_info{info.compute} {}
|
||||
|
||||
Registry::Registry(Tegra::Engines::ShaderType shader_stage,
|
||||
Tegra::Engines::ConstBufferEngineInterface& engine)
|
||||
: stage{shader_stage}, engine{&engine}, bound_buffer{engine.GetBoundBuffer()},
|
||||
graphics_info{MakeGraphicsInfo(shader_stage, engine)}, compute_info{MakeComputeInfo(
|
||||
shader_stage, engine)} {}
|
||||
Registry::Registry(ShaderType shader_stage, ConstBufferEngineInterface& engine_)
|
||||
: stage{shader_stage}, engine{&engine_}, bound_buffer{engine_.GetBoundBuffer()},
|
||||
graphics_info{MakeGraphicsInfo(shader_stage, engine_)}, compute_info{MakeComputeInfo(
|
||||
shader_stage, engine_)} {}
|
||||
|
||||
Registry::~Registry() = default;
|
||||
|
||||
@@ -113,8 +114,7 @@ std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainSeparateSampler
|
||||
return value;
|
||||
}
|
||||
|
||||
std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer,
|
||||
u32 offset) {
|
||||
std::optional<SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer, u32 offset) {
|
||||
const std::pair key = {buffer, offset};
|
||||
const auto iter = bindless_samplers.find(key);
|
||||
if (iter != bindless_samplers.end()) {
|
||||
|
||||
@@ -94,7 +94,7 @@ public:
|
||||
explicit Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info);
|
||||
|
||||
explicit Registry(Tegra::Engines::ShaderType shader_stage,
|
||||
Tegra::Engines::ConstBufferEngineInterface& engine);
|
||||
Tegra::Engines::ConstBufferEngineInterface& engine_);
|
||||
|
||||
~Registry();
|
||||
|
||||
|
||||
@@ -25,7 +25,8 @@
|
||||
#include "yuzu/main.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
|
||||
GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent)
|
||||
: QObject(parent), gamelist{gamelist} {}
|
||||
|
||||
// EventFilter in order to process systemkeys while editing the searchfield
|
||||
bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
|
||||
@@ -116,7 +117,7 @@ void GameListSearchField::setFocus() {
|
||||
}
|
||||
|
||||
GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
|
||||
auto* const key_release_eater = new KeyReleaseEater(parent);
|
||||
auto* const key_release_eater = new KeyReleaseEater(parent, this);
|
||||
layout_filter = new QHBoxLayout;
|
||||
layout_filter->setMargin(8);
|
||||
label_filter = new QLabel;
|
||||
|
||||
@@ -330,7 +330,7 @@ public:
|
||||
private:
|
||||
class KeyReleaseEater : public QObject {
|
||||
public:
|
||||
explicit KeyReleaseEater(GameList* gamelist);
|
||||
explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr);
|
||||
|
||||
private:
|
||||
GameList* gamelist = nullptr;
|
||||
|
||||
+8
-6
@@ -288,8 +288,8 @@ GMainWindow::~GMainWindow() {
|
||||
void GMainWindow::ControllerSelectorReconfigureControllers(
|
||||
const Core::Frontend::ControllerParameters& parameters) {
|
||||
QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get());
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
||||
Qt::WindowSystemMenuHint);
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
|
||||
Qt::WindowTitleHint | Qt::WindowSystemMenuHint);
|
||||
dialog.setWindowModality(Qt::WindowModal);
|
||||
dialog.exec();
|
||||
|
||||
@@ -307,8 +307,9 @@ void GMainWindow::ProfileSelectorSelectProfile() {
|
||||
int index = 0;
|
||||
if (manager.GetUserCount() != 1) {
|
||||
QtProfileSelectionDialog dialog(this);
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
||||
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
|
||||
Qt::WindowTitleHint | Qt::WindowSystemMenuHint |
|
||||
Qt::WindowCloseButtonHint);
|
||||
dialog.setWindowModality(Qt::WindowModal);
|
||||
|
||||
if (dialog.exec() == QDialog::Rejected) {
|
||||
@@ -331,8 +332,9 @@ void GMainWindow::ProfileSelectorSelectProfile() {
|
||||
void GMainWindow::SoftwareKeyboardGetText(
|
||||
const Core::Frontend::SoftwareKeyboardParameters& parameters) {
|
||||
QtSoftwareKeyboardDialog dialog(this, parameters);
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
||||
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
|
||||
Qt::WindowTitleHint | Qt::WindowSystemMenuHint |
|
||||
Qt::WindowCloseButtonHint);
|
||||
dialog.setWindowModality(Qt::WindowModal);
|
||||
|
||||
if (dialog.exec() == QDialog::Rejected) {
|
||||
|
||||
Reference in new issue
Block a user