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Author SHA1 Message Date
yuzubot 893dba3cf5 "Merge Tagged PR 1012" 2019-11-10 00:44:11 +00:00
yuzubot 64b9f2c76f "Merge Tagged PR 1340" 2019-11-10 00:44:10 +00:00
yuzubot b8c44acfee "Merge Tagged PR 1703" 2019-11-10 00:44:09 +00:00
yuzubot 0e01a5db4e "Merge Tagged PR 2365" 2019-11-10 00:44:09 +00:00
yuzubot a3c3721f96 "Merge Tagged PR 2542" 2019-11-10 00:44:08 +00:00
yuzubot dda199e2b9 "Merge Tagged PR 2710" 2019-11-10 00:44:07 +00:00
yuzubot 12c82f7f75 "Merge Tagged PR 2945" 2019-11-10 00:44:06 +00:00
yuzubot b8c4187d97 "Merge Tagged PR 2987" 2019-11-10 00:44:06 +00:00
yuzubot 62a1999c15 "Merge Tagged PR 3047" 2019-11-10 00:44:05 +00:00
bunnei 8714d40a77 Merge pull request #3085 from bunnei/web-token-b64
yuzu: configure_web: Use Base64 encoded token
2019-11-09 14:50:31 -05:00
bunnei 8dc9f35baf web-service: Port citra's updated web_backend code. 2019-11-09 14:00:44 -05:00
bunnei 883eb1a1a1 yuzu: configure_web: Use Base64 encoded token for simplifying user experience. 2019-11-09 14:00:44 -05:00
bunnei 0fc596de6e Merge pull request #3082 from ReinUsesLisp/fix-lockers
gl_shader_cache: Fix locker constructors
2019-11-09 13:58:36 -05:00
bunnei a056d8de16 Merge pull request #3080 from FernandoS27/glsl-fix
GLSLDecompiler: Correct Texture Gather Offset.
2019-11-08 15:56:29 -05:00
ReinUsesLisp bfa973a62b gl_shader_cache: Fix locker constructors
Properly pass engine when a shader is being constructed from memory.
2019-11-07 20:43:31 -03:00
Fernando Sahmkow 3d7c284e0f GLSLDecompiler: Correct Texture Gather Offset.
This commit corrects the argument ordering in textureGatherOffset.
2019-11-07 11:43:56 -04:00
bunnei b6ae48966d Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx
shader/control_flow: Abstract repeated code chunks in BRX tracking
2019-11-07 01:30:01 -05:00
Morph 0e8a3bf3e5 buffer_cache: Add missing includes (#3079)
`boost::make_iterator_range` is available when `boost/range/iterator_range.hpp` is included.
Also include `boost/icl/interval_map.hpp` and `boost/icl/interval_set.hpp`.
2019-11-07 06:25:53 +00:00
bunnei 344d15f61e Merge pull request #3070 from ReinUsesLisp/shader-warnings
shader_ir: Reduce severity of warnings
2019-11-07 00:47:24 -05:00
Rodrigo LocattiandMat M. ff5a0f370c shader/control_flow: Specify constness on caller lambdas
Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <[email protected]>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <[email protected]>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <[email protected]>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <[email protected]>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <[email protected]>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <[email protected]>
2019-11-07 01:44:09 -03:00
ReinUsesLisp 7b069252f8 shader/control_flow: Use callable template instead of std::function 2019-11-07 01:44:08 -03:00
ReinUsesLisp 46c3047283 shader/control_flow: Abstract repeated code chunks in BRX tracking
Remove copied and pasted for cycles into a common templated function.
2019-11-07 01:44:08 -03:00
ReinUsesLisp ae7dfa93be shader/control_flow: Silence Intellisense cast warnings 2019-11-07 01:44:08 -03:00
ReinUsesLisp deb1b54eed shader/control_flow: Remove brace initializer in std containers
These containers have a default constructor.
2019-11-07 01:44:08 -03:00
ReinUsesLisp 39c66abd91 shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
ReinUsesLisp c4374d0d41 shader/arithmetic: Reduce RRO stub severity 2019-11-07 01:43:38 -03:00
ReinUsesLisp 35d40b74b3 shader/texture: Remove NODEP warnings
These warnings don't offer meaningful information while decoding
shaders. Remove them.
2019-11-07 01:43:38 -03:00
bunnei c414ebaa9c Merge pull request #3078 from bunnei/azure-rename-partial
ci: Rename build folder only on non-mainline builds
2019-11-06 23:28:58 -05:00
bunnei e07dfc4da3 ci: Rename build folder only on non-mainline builds 2019-11-06 23:26:29 -05:00
bunnei 63d30133f8 Merge pull request #3077 from yuzu-emu/revert-3073-azure-rename-partial
Revert "ci: Rename build folder only on non-mainline builds"
2019-11-06 21:37:01 -05:00
bunnei f1e4f3fc0c Revert "ci: Rename build folder only on non-mainline builds" 2019-11-06 21:36:50 -05:00
bunnei 468576284d Merge pull request #3057 from ReinUsesLisp/buffer-sub-data
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
2019-11-06 10:08:55 -05:00
bunnei 4d66ca97e5 Merge pull request #3076 from DarkLordZach/telem-names
ci: Populate build repository from Azure environment
2019-11-06 10:08:27 -05:00
bunnei c1a3d19897 Merge pull request #3062 from bunnei/event-improve
kernel: Improve events
2019-11-06 10:05:50 -05:00
Rodrigo Locatti 654b77d2ec Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
shader/node: Unpack bindless texture encoding
2019-11-06 04:54:11 +00:00
Zach Hilman 0c8b6b0351 ci: Populate build repository from Azure environment 2019-11-05 21:37:27 -05:00
bunnei 9a62f5351a Merge pull request #3073 from DarkLordZach/azure-rename-partial
ci: Rename build folder only on non-mainline builds
2019-11-05 21:10:44 -05:00
Zach Hilman 65bed6682c ci: Rename build folder only on non-mainline builds 2019-11-05 21:07:30 -05:00
David 0e34f648f4 Merge pull request #2859 from Morph1984/hid
hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode
2019-11-06 12:48:07 +11:00
bunnei 21e07df7b7 Merge pull request #2914 from FernandoS27/fermi-fix
Fermi2D: limit blit area to only available area
2019-11-05 20:45:24 -05:00
bunnei 62a3d59288 Merge pull request #3045 from lioncash/zlib-tests
externals: Remove special casing of zlib's tests.
2019-11-05 20:44:17 -05:00
bunnei 4dc068a90c Merge pull request #3065 from bunnei/zero-init-padding
common_func: Use std::array for INSERT_PADDING_* macros.
2019-11-05 16:55:11 -05:00
bunnei 1bdae0fe29 common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
2019-11-03 22:22:41 -05:00
bunnei ae6eb61892 Merge pull request #3059 from FearlessTobi/stub-am-commands
core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
2019-11-03 05:26:33 -05:00
Mat M 2b4208254e Merge pull request #3060 from FearlessTobi/patch-1
common/bit_field: Remove FORCE_INLINE calls
2019-11-03 04:59:06 -05:00
bunnei 84887b0088 Merge pull request #3064 from yuzu-emu/revert-3063-zero-init-padding
Revert "common_func: Use std::array for INSERT_PADDING_* macros."
2019-11-03 04:40:04 -05:00
bunnei 4edf73344f Revert "common_func: Use std::array for INSERT_PADDING_* macros." 2019-11-03 04:39:51 -05:00
bunnei 8c1e38f744 Merge pull request #3063 from bunnei/zero-init-padding
common_func: Use std::array for INSERT_PADDING_* macros.
2019-11-03 04:35:12 -05:00
bunnei fdc5791b08 common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
2019-11-03 04:30:16 -05:00
bunnei ece5287843 kernel: readable_event: Signal only once. 2019-11-03 04:25:41 -05:00
bunnei b0ab803ce8 kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.

# Conflicts:
#	src/core/hle/service/am/applets/applets.cpp
#	src/core/hle/service/filesystem/fsp_srv.cpp
2019-11-03 04:22:45 -05:00
bunnei 28bb248db6 kernel: readable_event: Initialize members. 2019-11-03 04:18:39 -05:00
Tobias a81987a7cb common/bit_field: Remove FORCE_INLINE calls
See bunneis comment here https://github.com/citra-emu/citra/pull/4629#discussion_r258533167.
They were supposed to be removed by him, but he missed them.
2019-11-03 08:25:37 +01:00
FearlessTobi 832c138eff core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
These commands require Screenshots to be implemented anyway, so they are safe to stub for now.
2019-11-03 07:37:38 +01:00
bunnei bec7e3b7d9 Merge pull request #3058 from FearlessTobi/port-4948
Port citra-emu/citra#4948: "citra_qt: add amiibo drag and drop support"
2019-11-03 01:55:21 -04:00
FearlessTobiandValentin Vanelslande 727ba2f2d0 citra_qt: add amiibo drag and drop support
Co-Authored-By: Valentin Vanelslande <[email protected]>
2019-11-03 05:24:47 +01:00
ReinUsesLisp 442a1cc021 gl_rasterizer: Re-enable stream buffer memory due to global memory
Global memory is still using the stream buffer when it shouldn't. As a
temporary fix re-enable the stream buffer on compute.
2019-11-02 13:19:19 -03:00
ReinUsesLisp 76ca2a5f82 gl_rasterizer: Upload constant buffers with glNamedBufferSubData
Nvidia's OpenGL driver maps gl(Named)BufferSubData with some requirements
to a fast. This path has an extra memcpy but updates the buffer without
orphaning or waiting for previous calls. It can be seen as a better
model for "push constants" that can upload a whole UBO instead of 256
bytes.

This path has some requirements established here:
http://on-demand.gputechconf.com/gtc/2014/presentations/S4379-opengl-44-scene-rendering-techniques.pdf#page=24

Instead of using the stream buffer, this commits moves constant buffers
uploads to calls of glNamedBufferSubData and from my testing it brings a
performance improvement. This is disabled when the vendor is not Nvidia
since it brings performance regressions.
2019-11-02 05:05:34 -03:00
Rodrigo Locatti 11e39da02b Merge pull request #3054 from FernandoS27/fix-tld4-2
shader_ir: Fix regression on TLD4
2019-10-31 01:56:29 +00:00
Fernando Sahmkow 23cabc98db Shader_IR: Fix regression on TLD4
Originally on the last commit I thought TLD4 acted the same as TLD4S and 
didn't have a mask. It actually does have a component mask. This commit 
corrects that.
2019-10-30 21:14:57 -04:00
Rodrigo Locatti 658489ebf7 Merge pull request #3050 from FernandoS27/fix-tld4
shader_ir: Fix TLD4 and add bindless variant
2019-10-30 18:37:17 +00:00
Fernando Sahmkow 9293c3a0f2 Shader_IR: Fix TLD4 and add Bindless Variant.
This commit fixes an issue where not all 4 results of tld4 were being
written, the color component was defaulted to red, among other things.
It also implements the bindless variant.
2019-10-30 12:02:03 -04:00
ReinUsesLisp a993df1ee2 shader/node: Unpack bindless texture encoding
Bindless textures were using u64 to pack the buffer and offset from
where they come from. Drop this in favor of separated entries in the
struct.

Remove the usage of std::set in favor of std::list (it's not std::vector
to avoid reference invalidations) for samplers and images.
2019-10-29 20:53:48 -03:00
Lioncash 1643af431c externals: Track upstream libzip
Stops relying on a fork for providing zip handling and instead tracks
the upstream branch but keeps any necessary build-related changes in the
source tree directly without modifying the libzip target itself.
2019-10-29 19:52:40 -04:00
Lioncash c2486f77e4 externals: Amend zlib submodule
Supplies CMakeLists.txt file that avoids pulling in zlib's tests into
the tree. This avoids needing to explicitly opt these tests out from
ctest.
2019-10-29 16:58:23 -04:00
Fernando Sahmkow c0eb1aecfd Fermi2D: Use a different formula for delimiting blit areas. 2019-10-17 18:21:01 -04:00
Fernando Sahmkow 57a46c69f1 Fermi2D: limit blit area to only available area
Normaly OpenGL does not care if the areas exceed the texture regions but
other backends such as Vulkan do care about the limits of this areas.
This PR crops the areas of the blit in order that they don't surpass the
limits of the textures. This should help Vulkan and faulty OpenGL
drivers
2019-10-17 10:38:44 -04:00
Morph c1e9ca4c08 hid: Stub SetNpadJoyAssignmentModeSingle and reorganize service commands 2019-10-07 04:43:34 -07:00
94 changed files with 1539 additions and 1381 deletions

No files matched your search

+4 -4
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@@ -1,12 +1,12 @@
#!/bin/bash -ex
# Copy documentation
cp license.txt "$REV_NAME"
cp README.md "$REV_NAME"
cp license.txt "$DIR_NAME"
cp README.md "$DIR_NAME"
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$REV_NAME"
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$DIR_NAME"
mv "$REV_NAME" $RELEASE_NAME
mv "$DIR_NAME" $RELEASE_NAME
7z a "$REV_NAME.7z" $RELEASE_NAME
+1 -2
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@@ -11,5 +11,4 @@ ninja
ccache -s
# Ignore zlib's tests, since they aren't gated behind a CMake option.
ctest -VV -E "(example|example64)" -C Release
ctest -VV -C Release
+9 -3
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@@ -6,9 +6,15 @@ REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
mkdir "$REV_NAME"
if [ "${RELEASE_NAME}" = "mainline" ]; then
DIR_NAME="${REV_NAME}"
else
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
fi
cp build/bin/yuzu-cmd "$REV_NAME"
cp build/bin/yuzu "$REV_NAME"
mkdir "$DIR_NAME"
cp build/bin/yuzu-cmd "$DIR_NAME"
cp build/bin/yuzu "$DIR_NAME"
. .ci/scripts/common/post-upload.sh
+8 -1
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@@ -1,6 +1,13 @@
param($BUILD_NAME)
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-",""
$GITREV = $(git show -s --format='%h')
$RELEASE_DIST = "yuzu-windows-msvc"
if ("$BUILD_NAME" -eq "mainline") {
$RELEASE_DIST = "yuzu-windows-msvc"
} else {
$RELEASE_DIST = "yuzu-windows-msvc-$BUILD_NAME"
}
$MSVC_BUILD_ZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.zip" -replace " ", ""
$MSVC_BUILD_PDB = "yuzu-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace " ", ""
+8 -2
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@@ -6,8 +6,14 @@ REV_NAME="yuzu-windows-mingw-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.gz"
COMPRESSION_FLAGS="-czvf"
mkdir "$REV_NAME"
if [ "${RELEASE_NAME}" = "mainline" ]; then
DIR_NAME="${REV_NAME}"
else
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
fi
mkdir "$DIR_NAME"
# get around the permission issues
cp -r package/* "$REV_NAME"
cp -r package/* "$DIR_NAME"
. .ci/scripts/common/post-upload.sh
+1
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@@ -17,6 +17,7 @@ steps:
inputs:
targetType: 'filePath'
filePath: './.ci/scripts/windows/upload.ps1'
arguments: '$(BuildName)'
- publish: artifacts
artifact: 'yuzu-$(BuildName)-windows-msvc'
displayName: 'Upload Artifacts'
+4 -4
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@@ -47,8 +47,8 @@
path = externals/sirit
url = https://github.com/ReinUsesLisp/sirit
[submodule "libzip"]
path = externals/libzip
url = https://github.com/DarkLordZach/libzip
path = externals/libzip/libzip
url = https://github.com/nih-at/libzip.git
[submodule "zlib"]
path = externals/zlib
url = https://github.com/madler/zlib
path = externals/zlib/zlib
url = https://github.com/madler/zlib.git
+1
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@@ -76,6 +76,7 @@ endif()
# zlib
add_subdirectory(zlib EXCLUDE_FROM_ALL)
set(ZLIB_LIBRARIES z)
# libzip
add_subdirectory(libzip EXCLUDE_FROM_ALL)
-1
Submodule externals/libzip deleted from bd7a8103e9.
+564
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@@ -0,0 +1,564 @@
# TODO:
# create usable libtool .la file
CMAKE_MINIMUM_REQUIRED(VERSION 3.0.2)
LIST(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/libzip")
PROJECT(libzip C)
OPTION(ENABLE_COMMONCRYPTO "Enable use of CommonCrypto" ON)
OPTION(ENABLE_GNUTLS "Enable use of GnuTLS" ON)
OPTION(ENABLE_MBEDTLS "Enable use of mbed TLS" ON)
OPTION(ENABLE_OPENSSL "Enable use of OpenSSL" ON)
OPTION(ENABLE_WINDOWS_CRYPTO "Enable use of Windows cryptography libraries" ON)
OPTION(ENABLE_BZIP2 "Enable use of BZip2" OFF)
OPTION(ENABLE_LZMA "Enable use of LZMA" OFF)
INCLUDE(CheckFunctionExists)
INCLUDE(CheckIncludeFiles)
INCLUDE(CheckSymbolExists)
INCLUDE(CheckTypeSize)
INCLUDE(CheckCSourceRuns)
INCLUDE(CheckCSourceCompiles)
INCLUDE(CheckStructHasMember)
INCLUDE(TestBigEndian)
INCLUDE(GNUInstallDirs)
IF(ENABLE_COMMONCRYPTO)
CHECK_INCLUDE_FILES(CommonCrypto/CommonCrypto.h COMMONCRYPTO_FOUND)
ELSE()
SET(COMMONCRYPTO_FOUND FALSE)
ENDIF()
IF(ENABLE_GNUTLS)
INCLUDE(FindNettle)
INCLUDE(FindGnuTLS)
ELSE()
SET(GNUTLS_FOUND FALSE)
ENDIF()
IF(ENABLE_MBEDTLS)
FIND_PATH(MBEDTLS_INCLUDE_DIR mbedtls/aes.h)
FIND_LIBRARY(MBEDTLS_LIBRARIES NAMES mbedcrypto)
ELSE()
SET(MBEDTLS_LIBRARIES FALSE)
ENDIF()
IF(ENABLE_OPENSSL)
INCLUDE(FindOpenSSL)
ELSE()
SET(OPENSSL_FOUND FALSE)
ENDIF()
IF(WIN32)
IF(ENABLE_WINDOWS_CRYPTO)
SET(WINDOWS_CRYPTO_FOUND TRUE)
ENDIF()
ELSE()
SET(WINDOWS_CRYPTO_FOUND FALSE)
ENDIF()
OPTION(BUILD_SHARED_LIBS "Build shared libraries" ON)
OPTION(SHARED_LIB_VERSIONNING "Add SO version in .so build" ON)
SET(PACKAGE "libzip")
SET(PACKAGE_NAME ${PACKAGE})
SET(PACKAGE_VERSION_MAJOR "1")
SET(PACKAGE_VERSION_MINOR "5")
SET(PACKAGE_VERSION_MICRO "2a")
#SET(VERSION "${PACKAGE_VERSION_MAJOR}.${PACKAGE_VERSION_MINOR}")
SET(VERSION "${PACKAGE_VERSION_MAJOR}.${PACKAGE_VERSION_MINOR}.${PACKAGE_VERSION_MICRO}")
SET(PACKAGE_VERSION ${VERSION})
SET(LIBZIP_VERSION ${PACKAGE_VERSION})
SET(LIBZIP_VERSION_MAJOR ${PACKAGE_VERSION_MAJOR})
SET(LIBZIP_VERSION_MINOR ${PACKAGE_VERSION_MINOR})
SET(LIBZIP_VERSION_MICRO ${PACKAGE_VERSION_MICRO})
SET(PACKAGE_STRING "${PACKAGE_NAME} ${PACKAGE_VERSION}")
SET(ARCHIVE_NAME ${PACKAGE_NAME}-${PACKAGE_VERSION})
IF(NOT TARGET dist)
ADD_CUSTOM_TARGET(dist
COMMAND git config tar.tar.xz.command "xz -c"
COMMAND git archive --prefix=${ARCHIVE_NAME}/ -o ${ARCHIVE_NAME}.tar.gz HEAD
COMMAND git archive --prefix=${ARCHIVE_NAME}/ -o ${ARCHIVE_NAME}.tar.xz HEAD
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
ADD_CUSTOM_TARGET(distcheck
COMMAND chmod -R u+w ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest 2>/dev/null || true
COMMAND rm -rf ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
COMMAND cmake -E tar xf ${ARCHIVE_NAME}.tar.gz
COMMAND chmod -R u-w ${ARCHIVE_NAME}
COMMAND mkdir ${ARCHIVE_NAME}-build
COMMAND mkdir ${ARCHIVE_NAME}-dest
COMMAND cd ${ARCHIVE_NAME}-build && cmake -DCMAKE_INSTALL_PREFIX=../${ARCHIVE_NAME}-dest ../${ARCHIVE_NAME}
COMMAND cd ${ARCHIVE_NAME}-build && make -j4
COMMAND cd ${ARCHIVE_NAME}-build && make test
COMMAND cd ${ARCHIVE_NAME}-build && make install
# COMMAND cd ${ARCHIVE_NAME}-build && make uninstall
# COMMAND if [ `find ${ARCHIVE_NAME}-dest ! -type d | wc -l` -ne 0 ]; then echo leftover files in ${ARCHIVE_NAME}-dest; false; fi
COMMAND cd ${ARCHIVE_NAME}-build && make clean
COMMAND chmod -R u+w ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
COMMAND rm -rf ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
COMMAND echo "${ARCHIVE_NAME}.tar.gz is ready for distribution."
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
ADD_DEPENDENCIES(distcheck dist)
ENDIF(NOT TARGET dist)
IF(BUILD_SHARED_LIBS)
SET(HAVE_SHARED TRUE)
ELSE()
SET(ZIP_STATIC TRUE)
ENDIF()
# Checks
CHECK_FUNCTION_EXISTS(_chmod HAVE__CHMOD)
CHECK_FUNCTION_EXISTS(_close HAVE__CLOSE)
CHECK_FUNCTION_EXISTS(_dup HAVE__DUP)
CHECK_FUNCTION_EXISTS(_fdopen HAVE__FDOPEN)
CHECK_FUNCTION_EXISTS(_fileno HAVE__FILENO)
CHECK_FUNCTION_EXISTS(_open HAVE__OPEN)
CHECK_FUNCTION_EXISTS(_setmode HAVE__SETMODE)
CHECK_FUNCTION_EXISTS(_snprintf HAVE__SNPRINTF)
CHECK_FUNCTION_EXISTS(_strdup HAVE__STRDUP)
CHECK_FUNCTION_EXISTS(_stricmp HAVE__STRICMP)
CHECK_FUNCTION_EXISTS(_strtoi64 HAVE__STRTOI64)
CHECK_FUNCTION_EXISTS(_strtoui64 HAVE__STRTOUI64)
CHECK_FUNCTION_EXISTS(_unlink HAVE__UNLINK)
CHECK_FUNCTION_EXISTS(arc4random HAVE_ARC4RANDOM)
CHECK_FUNCTION_EXISTS(clonefile HAVE_CLONEFILE)
CHECK_FUNCTION_EXISTS(explicit_bzero HAVE_EXPLICIT_BZERO)
CHECK_FUNCTION_EXISTS(explicit_memset HAVE_EXPLICIT_MEMSET)
CHECK_FUNCTION_EXISTS(fileno HAVE_FILENO)
CHECK_FUNCTION_EXISTS(fseeko HAVE_FSEEKO)
CHECK_FUNCTION_EXISTS(ftello HAVE_FTELLO)
CHECK_FUNCTION_EXISTS(getprogname HAVE_GETPROGNAME)
CHECK_FUNCTION_EXISTS(localtime_r HAVE_LOCALTIME_R)
CHECK_FUNCTION_EXISTS(open HAVE_OPEN)
CHECK_FUNCTION_EXISTS(setmode HAVE_SETMODE)
CHECK_FUNCTION_EXISTS(snprintf HAVE_SNPRINTF)
CHECK_FUNCTION_EXISTS(strcasecmp HAVE_STRCASECMP)
CHECK_FUNCTION_EXISTS(strdup HAVE_STRDUP)
CHECK_FUNCTION_EXISTS(stricmp HAVE_STRICMP)
CHECK_FUNCTION_EXISTS(strtoll HAVE_STRTOLL)
CHECK_FUNCTION_EXISTS(strtoull HAVE_STRTOULL)
CHECK_INCLUDE_FILES("sys/types.h;sys/stat.h;fts.h" HAVE_FTS_H)
CHECK_INCLUDE_FILES(stdbool.h HAVE_STDBOOL_H)
CHECK_INCLUDE_FILES(strings.h HAVE_STRINGS_H)
CHECK_INCLUDE_FILES(unistd.h HAVE_UNISTD_H)
CHECK_INCLUDE_FILES(inttypes.h HAVE_INTTYPES_H_LIBZIP)
CHECK_INCLUDE_FILES(stdint.h HAVE_STDINT_H_LIBZIP)
CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H_LIBZIP)
# TODO: fix test
# this test does not find __progname even when it exists
#CHECK_SYMBOL_EXISTS(__progname stdlib.h HAVE___PROGNAME)
CHECK_TYPE_SIZE(__int8 __INT8_LIBZIP)
CHECK_TYPE_SIZE(int8_t INT8_T_LIBZIP)
CHECK_TYPE_SIZE(uint8_t UINT8_T_LIBZIP)
CHECK_TYPE_SIZE(__int16 __INT16_LIBZIP)
CHECK_TYPE_SIZE(int16_t INT16_T_LIBZIP)
CHECK_TYPE_SIZE(uint16_t UINT16_T_LIBZIP)
CHECK_TYPE_SIZE(__int32 __INT32_LIBZIP)
CHECK_TYPE_SIZE(int32_t INT32_T_LIBZIP)
CHECK_TYPE_SIZE(uint32_t UINT32_T_LIBZIP)
CHECK_TYPE_SIZE(__int64 __INT64_LIBZIP)
CHECK_TYPE_SIZE(int64_t INT64_T_LIBZIP)
CHECK_TYPE_SIZE(uint64_t UINT64_T_LIBZIP)
CHECK_TYPE_SIZE("short" SHORT_LIBZIP)
CHECK_TYPE_SIZE("int" INT_LIBZIP)
CHECK_TYPE_SIZE("long" LONG_LIBZIP)
CHECK_TYPE_SIZE("long long" LONG_LONG_LIBZIP)
CHECK_TYPE_SIZE("off_t" SIZEOF_OFF_T)
CHECK_TYPE_SIZE("size_t" SIZE_T_LIBZIP)
CHECK_TYPE_SIZE("ssize_t" SSIZE_T_LIBZIP)
CHECK_C_SOURCE_COMPILES("#include <sys/ioctl.h>
#include <linux/fs.h>
int main(int argc, char *argv[]) { unsigned long x = FICLONERANGE; }" HAVE_FICLONERANGE)
CHECK_C_SOURCE_COMPILES("
int foo(char * _Nullable bar);
int main(int argc, char *argv[]) { }" HAVE_NULLABLE)
TEST_BIG_ENDIAN(WORDS_BIGENDIAN)
#FIND_PACKAGE(ZLIB 1.1.2 REQUIRED)
INCLUDE_DIRECTORIES(../zlib/zlib)
SET(CMAKE_REQUIRED_INCLUDES ../zlib/zlib)
IF(ENABLE_BZIP2)
FIND_PACKAGE(BZip2)
IF(BZIP2_FOUND)
SET (HAVE_LIBBZ2 1)
INCLUDE_DIRECTORIES(${BZIP2_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${BZIP2_LIBRARIES})
ELSE()
MESSAGE(WARNING "-- bzip2 library not found; bzip2 support disabled")
ENDIF(BZIP2_FOUND)
ENDIF(ENABLE_BZIP2)
IF(ENABLE_LZMA)
FIND_PACKAGE(LibLZMA)
IF(LIBLZMA_FOUND)
SET (HAVE_LIBLZMA 1)
INCLUDE_DIRECTORIES(${LIBLZMA_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${LIBLZMA_LIBRARY})
ELSE()
MESSAGE(WARNING "-- lzma library not found; lzma support disabled")
ENDIF(LIBLZMA_FOUND)
ENDIF(ENABLE_LZMA)
IF (COMMONCRYPTO_FOUND)
SET (HAVE_CRYPTO 1)
SET (HAVE_COMMONCRYPTO 1)
ELSEIF (WINDOWS_CRYPTO_FOUND)
SET (HAVE_CRYPTO 1)
SET (HAVE_WINDOWS_CRYPTO 1)
ELSEIF (GNUTLS_FOUND AND NETTLE_FOUND)
SET (HAVE_CRYPTO 1)
SET (HAVE_GNUTLS 1)
INCLUDE_DIRECTORIES(${GNUTLS_INCLUDE_DIR} ${NETTLE_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${GNUTLS_LIBRARY} ${NETTLE_LIBRARY})
ELSEIF (OPENSSL_FOUND)
SET (HAVE_CRYPTO 1)
SET (HAVE_OPENSSL 1)
INCLUDE_DIRECTORIES(${OPENSSL_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${OPENSSL_LIBRARIES})
ELSEIF (MBEDTLS_LIBRARIES)
SET (HAVE_CRYPTO 1)
SET (HAVE_MBEDTLS 1)
INCLUDE_DIRECTORIES(${MBEDTLS_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${MBEDTLS_LIBRARIES})
ENDIF()
IF (NOT HAVE_CRYPTO)
MESSAGE(WARNING "-- neither Common Crypto, GnuTLS, mbed TLS, OpenSSL, nor Windows Cryptography found; AES support disabled")
ENDIF()
IF(MSVC)
ADD_DEFINITIONS("-D_CRT_SECURE_NO_WARNINGS")
ADD_DEFINITIONS("-D_CRT_NONSTDC_NO_DEPRECATE")
ENDIF(MSVC)
if(WIN32)
if(HAVE_WINDOWS_CRYPTO)
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} bcrypt)
endif()
if(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
ADD_DEFINITIONS(-DMS_UWP)
else(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} advapi32)
endif(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
endif(WIN32)
ADD_DEFINITIONS("-DHAVE_CONFIG_H")
# rpath handling: use rpath in installed binaries
IF(NOT CMAKE_SYSTEM_NAME MATCHES Linux)
SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}")
SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
ENDIF()
# fixed size integral types
IF(HAVE_INTTYPES_H_LIBZIP)
SET(LIBZIP_TYPES_INCLUDE "#define __STDC_FORMAT_MACROS 1
#include <inttypes.h>")
ELSEIF(HAVE_STDINT_H_LIBZIP)
SET(LIBZIP_TYPES_INCLUDE "#include <stdint.h>")
ELSEIF(HAVE_SYS_TYPES_H_LIBZIP)
SET(LIBZIP_TYPES_INCLUDE "#include <sys/types.h>")
ENDIF()
IF(HAVE_INT8_T_LIBZIP)
SET(ZIP_INT8_T int8_t)
ELSEIF(HAVE___INT8_LIBZIP)
SET(ZIP_INT8_T __int8)
ELSE()
SET(ZIP_INT8_T "signed char")
ENDIF()
IF(HAVE_UINT8_T_LIBZIP)
SET(ZIP_UINT8_T uint8_t)
ELSEIF(HAVE___INT8_LIBZIP)
SET(ZIP_UINT8_T "unsigned __int8")
ELSE()
SET(ZIP_UINT8_T "unsigned char")
ENDIF()
IF(HAVE_INT16_T_LIBZIP)
SET(ZIP_INT16_T int16_t)
ELSEIF(HAVE___INT16_LIBZIP)
SET(INT16_T_LIBZIP __int16)
ELSEIF(SHORT_LIBZIP EQUAL 2)
SET(INT16_T_LIBZIP short)
ENDIF()
IF(HAVE_UINT16_T_LIBZIP)
SET(ZIP_UINT16_T uint16_t)
ELSEIF(HAVE___INT16_LIBZIP)
SET(UINT16_T_LIBZIP "unsigned __int16")
ELSEIF(SHORT_LIBZIP EQUAL 2)
SET(UINT16_T_LIBZIP "unsigned short")
ENDIF()
IF(HAVE_INT32_T_LIBZIP)
SET(ZIP_INT32_T int32_t)
ELSEIF(HAVE___INT32_LIBZIP)
SET(ZIP_INT32_T __int32)
ELSEIF(INT_LIBZIP EQUAL 4)
SET(ZIP_INT32_T int)
ELSEIF(LONG_LIBZIP EQUAL 4)
SET(ZIP_INT32_T long)
ENDIF()
IF(HAVE_UINT32_T_LIBZIP)
SET(ZIP_UINT32_T uint32_t)
ELSEIF(HAVE___INT32_LIBZIP)
SET(ZIP_UINT32_T "unsigned __int32")
ELSEIF(INT_LIBZIP EQUAL 4)
SET(ZIP_UINT32_T "unsigned int")
ELSEIF(LONG_LIBZIP EQUAL 4)
SET(ZIP_UINT32_T "unsigned long")
ENDIF()
IF(HAVE_INT64_T_LIBZIP)
SET(ZIP_INT64_T int64_t)
ELSEIF(HAVE___INT64_LIBZIP)
SET(ZIP_INT64_T __int64)
ELSEIF(LONG_LIBZIP EQUAL 8)
SET(ZIP_INT64_T long)
ELSEIF(LONG_LONG_LIBZIP EQUAL 8)
SET(ZIP_INT64_T "long long")
ENDIF()
IF(HAVE_UINT64_T_LIBZIP)
SET(ZIP_UINT64_T uint64_t)
ELSEIF(HAVE___INT64_LIBZIP)
SET(ZIP_UINT64_T "unsigned __int64")
ELSEIF(LONG_LIBZIP EQUAL 8)
SET(ZIP_UINT64_T "unsigned long")
ELSEIF(LONG_LONG_LIBZIP EQUAL 8)
SET(ZIP_UINT64_T "unsigned long long")
ENDIF()
IF(HAVE_NULLABLE)
SET(ZIP_NULLABLE_DEFINES)
ELSE()
SET(ZIP_NULLABLE_DEFINES "#define _Nullable
#define _Nonnull")
ENDIF()
# write out config file
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/libzip/cmake-config.h.in ${CMAKE_CURRENT_BINARY_DIR}/libzip/config.h)
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/libzip/cmake-zipconf.h.in ${CMAKE_CURRENT_BINARY_DIR}/libzip/zipconf.h)
# installation
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/libzip/zipconf.h DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
INSTALL(FILES libzip/lib/zip.h DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
SET(CMAKE_C_VISIBILITY_PRESET hidden)
ADD_LIBRARY(zip
libzip/lib/zip_add.c
libzip/lib/zip_add_dir.c
libzip/lib/zip_add_entry.c
libzip/lib/zip_algorithm_deflate.c
libzip/lib/zip_buffer.c
libzip/lib/zip_close.c
libzip/lib/zip_delete.c
libzip/lib/zip_dir_add.c
libzip/lib/zip_dirent.c
libzip/lib/zip_discard.c
libzip/lib/zip_entry.c
libzip/lib/zip_err_str.c
libzip/lib/zip_error.c
libzip/lib/zip_error_clear.c
libzip/lib/zip_error_get.c
libzip/lib/zip_error_get_sys_type.c
libzip/lib/zip_error_strerror.c
libzip/lib/zip_error_to_str.c
libzip/lib/zip_extra_field.c
libzip/lib/zip_extra_field_api.c
libzip/lib/zip_fclose.c
libzip/lib/zip_fdopen.c
libzip/lib/zip_file_add.c
libzip/lib/zip_file_error_clear.c
libzip/lib/zip_file_error_get.c
libzip/lib/zip_file_get_comment.c
libzip/lib/zip_file_get_external_attributes.c
libzip/lib/zip_file_get_offset.c
libzip/lib/zip_file_rename.c
libzip/lib/zip_file_replace.c
libzip/lib/zip_file_set_comment.c
libzip/lib/zip_file_set_encryption.c
libzip/lib/zip_file_set_external_attributes.c
libzip/lib/zip_file_set_mtime.c
libzip/lib/zip_file_strerror.c
libzip/lib/zip_filerange_crc.c
libzip/lib/zip_fopen.c
libzip/lib/zip_fopen_encrypted.c
libzip/lib/zip_fopen_index.c
libzip/lib/zip_fopen_index_encrypted.c
libzip/lib/zip_fread.c
libzip/lib/zip_fseek.c
libzip/lib/zip_ftell.c
libzip/lib/zip_get_archive_comment.c
libzip/lib/zip_get_archive_flag.c
libzip/lib/zip_get_encryption_implementation.c
libzip/lib/zip_get_file_comment.c
libzip/lib/zip_get_name.c
libzip/lib/zip_get_num_entries.c
libzip/lib/zip_get_num_files.c
libzip/lib/zip_hash.c
libzip/lib/zip_io_util.c
libzip/lib/zip_libzip_version.c
libzip/lib/zip_memdup.c
libzip/lib/zip_name_locate.c
libzip/lib/zip_new.c
libzip/lib/zip_open.c
libzip/lib/zip_progress.c
libzip/lib/zip_rename.c
libzip/lib/zip_replace.c
libzip/lib/zip_set_archive_comment.c
libzip/lib/zip_set_archive_flag.c
libzip/lib/zip_set_default_password.c
libzip/lib/zip_set_file_comment.c
libzip/lib/zip_set_file_compression.c
libzip/lib/zip_set_name.c
libzip/lib/zip_source_accept_empty.c
libzip/lib/zip_source_begin_write.c
libzip/lib/zip_source_begin_write_cloning.c
libzip/lib/zip_source_buffer.c
libzip/lib/zip_source_call.c
libzip/lib/zip_source_close.c
libzip/lib/zip_source_commit_write.c
libzip/lib/zip_source_compress.c
libzip/lib/zip_source_crc.c
libzip/lib/zip_source_error.c
libzip/lib/zip_source_filep.c
libzip/lib/zip_source_free.c
libzip/lib/zip_source_function.c
libzip/lib/zip_source_get_compression_flags.c
libzip/lib/zip_source_is_deleted.c
libzip/lib/zip_source_layered.c
libzip/lib/zip_source_open.c
libzip/lib/zip_source_pkware.c
libzip/lib/zip_source_read.c
libzip/lib/zip_source_remove.c
libzip/lib/zip_source_rollback_write.c
libzip/lib/zip_source_seek.c
libzip/lib/zip_source_seek_write.c
libzip/lib/zip_source_stat.c
libzip/lib/zip_source_supports.c
libzip/lib/zip_source_tell.c
libzip/lib/zip_source_tell_write.c
libzip/lib/zip_source_window.c
libzip/lib/zip_source_write.c
libzip/lib/zip_source_zip.c
libzip/lib/zip_source_zip_new.c
libzip/lib/zip_stat.c
libzip/lib/zip_stat_index.c
libzip/lib/zip_stat_init.c
libzip/lib/zip_strerror.c
libzip/lib/zip_string.c
libzip/lib/zip_unchange.c
libzip/lib/zip_unchange_all.c
libzip/lib/zip_unchange_archive.c
libzip/lib/zip_unchange_data.c
libzip/lib/zip_utf-8.c
)
IF(WIN32)
target_sources(zip PRIVATE
libzip/lib/zip_source_win32handle.c
libzip/lib/zip_source_win32utf8.c
libzip/lib/zip_source_win32w.c
)
IF(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
ELSE()
target_sources(zip PRIVATE libzip/lib/zip_source_win32a.c)
ENDIF()
ELSE()
target_sources(zip PRIVATE
libzip/lib/zip_mkstempm.c
libzip/lib/zip_source_file.c
libzip/lib/zip_random_unix.c
)
ENDIF()
IF(HAVE_LIBBZ2)
target_sources(zip PRIVATE libzip/lib/zip_algorithm_bzip2.c)
ENDIF()
IF(HAVE_LIBLZMA)
target_sources(zip PRIVATE libzip/lib/zip_algorithm_xz.c)
ENDIF()
IF(HAVE_COMMONCRYPTO)
target_sources(zip PRIVATE libzip/lib/zip_crypto_commoncrypto.c)
ELSEIF(HAVE_WINDOWS_CRYPTO)
target_sources(zip PRIVATE libzip/lib/zip_crypto_win.c)
ELSEIF(HAVE_GNUTLS)
target_sources(zip PRIVATE libzip/lib/zip_crypto_gnutls.c)
ELSEIF(HAVE_OPENSSL)
target_sources(zip PRIVATE libzip/lib/zip_crypto_openssl.c)
ELSEIF(HAVE_MBEDTLS)
target_sources(zip PRIVATE libzip/lib/zip_crypto_mbedtls.c)
ENDIF()
IF(HAVE_CRYPTO)
target_sources(zip PRIVATE
libzip/lib/zip_winzip_aes.c
libzip/lib/zip_source_winzip_aes_decode.c
libzip/lib/zip_source_winzip_aes_encode.c
)
ENDIF()
target_include_directories(zip
PUBLIC
libzip/lib
${CMAKE_CURRENT_BINARY_DIR}/libzip
)
# pkgconfig file
SET(prefix ${CMAKE_INSTALL_PREFIX})
SET(exec_prefix \${prefix})
SET(bindir \${exec_prefix}/${CMAKE_INSTALL_BINDIR})
SET(libdir \${exec_prefix}/${CMAKE_INSTALL_LIBDIR})
SET(includedir \${prefix}/${CMAKE_INSTALL_INCLUDEDIR})
IF(CMAKE_SYSTEM_NAME MATCHES BSD)
SET(PKG_CONFIG_RPATH "-Wl,-R\${libdir}")
ENDIF(CMAKE_SYSTEM_NAME MATCHES BSD)
get_target_property(LIBS_PRIVATE zip LINK_LIBRARIES)
foreach(LIB ${LIBS_PRIVATE})
if(LIB MATCHES "^/")
get_filename_component(LIB ${LIB} NAME_WE)
string(REGEX REPLACE "^lib" "" LIB ${LIB})
endif()
set(LIBS "${LIBS} -l${LIB}")
endforeach()
CONFIGURE_FILE(libzip/libzip.pc.in libzip/libzip.pc @ONLY)
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/libzip.pc DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig)
ADD_CUSTOM_TARGET(update_zip_err_str
COMMAND sh ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/make_zip_err_str.sh ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip.h ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip_err_str.c
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip.h ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/make_zip_err_str.sh
)
IF(SHARED_LIB_VERSIONNING)
SET_TARGET_PROPERTIES(zip PROPERTIES VERSION 5.0 SOVERSION 5)
ENDIF()
TARGET_LINK_LIBRARIES(zip ${ZLIB_LIBRARIES} ${OPTIONAL_LIBRARY})
INSTALL(TARGETS zip
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
)
Vendored Submodule
+1
Submodule externals/libzip/libzip added at 89bd6d63bd.
+81
View File
@@ -0,0 +1,81 @@
project(zlib C)
include(CheckTypeSize)
include(CheckFunctionExists)
include(CheckIncludeFile)
check_include_file(sys/types.h HAVE_SYS_TYPES_H)
check_include_file(stdint.h HAVE_STDINT_H)
check_include_file(stddef.h HAVE_STDDEF_H)
# Check to see if we have large file support
set(CMAKE_REQUIRED_DEFINITIONS -D_LARGEFILE64_SOURCE=1)
# We add these other definitions here because CheckTypeSize.cmake
# in CMake 2.4.x does not automatically do so and we want
# compatibility with CMake 2.4.x.
if(HAVE_SYS_TYPES_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_SYS_TYPES_H)
endif()
if(HAVE_STDINT_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDINT_H)
endif()
if(HAVE_STDDEF_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDDEF_H)
endif()
check_type_size(off64_t OFF64_T)
if(HAVE_OFF64_T)
add_definitions(-D_LARGEFILE64_SOURCE=1)
endif()
set(CMAKE_REQUIRED_DEFINITIONS) # clear variable
# Check for fseeko
check_function_exists(fseeko HAVE_FSEEKO)
if(NOT HAVE_FSEEKO)
add_definitions(-DNO_FSEEKO)
endif()
# Check for unistd.h
check_include_file(unistd.h HAVE_UNISTD_H)
if(HAVE_UNISTD_H)
add_definitions(-DHAVE_UNISTD_H)
endif()
if(MSVC)
add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE)
endif()
add_library(z STATIC
zlib/adler32.c
zlib/compress.c
zlib/crc32.c
zlib/crc32.h
zlib/deflate.c
zlib/deflate.h
zlib/gzclose.c
zlib/gzguts.h
zlib/gzlib.c
zlib/gzread.c
zlib/gzwrite.c
zlib/inffast.h
zlib/inffixed.h
zlib/inflate.c
zlib/inflate.h
zlib/infback.c
zlib/inftrees.c
zlib/inftrees.h
zlib/inffast.c
zlib/trees.c
zlib/trees.h
zlib/uncompr.c
zlib/zconf.h
zlib/zlib.h
zlib/zutil.c
zlib/zutil.h
)
add_library(ZLIB::ZLIB ALIAS z)
target_include_directories(z
PUBLIC
zlib/
)
View File
File renamed without changes.
+2 -11
View File
@@ -3,17 +3,8 @@
# could affect the result, but much more unlikely than the following files. Keeping a list of files
# like this allows for much better caching since it doesn't force the user to recompile binary shaders every update
set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core")
if (DEFINED ENV{CI})
if (DEFINED ENV{TRAVIS})
set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
set(BUILD_TAG $ENV{TRAVIS_TAG})
elseif(DEFINED ENV{APPVEYOR})
set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
elseif(DEFINED ENV{AZURE})
set(BUILD_REPOSITORY $ENV{AZURE_REPO_NAME})
set(BUILD_TAG $ENV{AZURE_REPO_TAG})
endif()
if (DEFINED ENV{AZURECIREPO})
set(BUILD_REPOSITORY $ENV{AZURECIREPO})
endif()
if (DEFINED ENV{TITLEBARFORMATIDLE})
set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE})
+9 -2
View File
@@ -36,6 +36,13 @@
#include "common/common_funcs.h"
#include "common/swap.h"
// Inlining
#ifdef _WIN32
#define FORCE_INLINE __forceinline
#else
#define FORCE_INLINE inline __attribute__((always_inline))
#endif
/*
* Abstract bitfield class
*
@@ -168,11 +175,11 @@ public:
constexpr BitField(BitField&&) noexcept = default;
constexpr BitField& operator=(BitField&&) noexcept = default;
constexpr FORCE_INLINE operator T() const {
constexpr operator T() const {
return Value();
}
constexpr FORCE_INLINE void Assign(const T& value) {
constexpr void Assign(const T& value) {
storage = (static_cast<StorageType>(storage) & ~mask) | FormatValue(value);
}
+10 -12
View File
@@ -1,10 +1,11 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <array>
#include <string>
#if !defined(ARCHITECTURE_x86_64)
@@ -16,18 +17,15 @@
#define CONCAT2(x, y) DO_CONCAT2(x, y)
#define DO_CONCAT2(x, y) x##y
// helper macro to properly align structure members.
// Calling INSERT_PADDING_BYTES will add a new member variable with a name like "pad121",
// depending on the current source line to make sure variable names are unique.
#define INSERT_PADDING_BYTES(num_bytes) u8 CONCAT2(pad, __LINE__)[(num_bytes)]
#define INSERT_PADDING_WORDS(num_words) u32 CONCAT2(pad, __LINE__)[(num_words)]
/// Helper macros to insert unused bytes or words to properly align structs. These values will be
/// zero-initialized.
#define INSERT_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__){};
#define INSERT_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__){};
// Inlining
#ifdef _WIN32
#define FORCE_INLINE __forceinline
#else
#define FORCE_INLINE inline __attribute__((always_inline))
#endif
/// These are similar to the INSERT_PADDING_* macros, but are needed for padding unions. This is
/// because unions can only be initialized by one member.
#define INSERT_UNION_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__);
#define INSERT_UNION_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__);
#ifndef _MSC_VER
-2
View File
@@ -108,8 +108,6 @@ add_library(core STATIC
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
file_sys/vfs_real.h
file_sys/vfs_ro_layer.cpp
file_sys/vfs_ro_layer.h
file_sys/vfs_static.h
file_sys/vfs_types.h
file_sys/vfs_vector.cpp
+28 -11
View File
@@ -32,11 +32,28 @@ enum class NCASectionFilesystemType : u8 {
ROMFS = 0x3,
};
struct IVFCLevel {
u64_le offset;
u64_le size;
u32_le block_size;
u32_le reserved;
};
static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
struct IVFCHeader {
u32_le magic;
u32_le magic_number;
INSERT_UNION_PADDING_BYTES(8);
std::array<IVFCLevel, 6> levels;
INSERT_UNION_PADDING_BYTES(64);
};
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
struct NCASectionHeaderBlock {
INSERT_PADDING_BYTES(3);
INSERT_UNION_PADDING_BYTES(3);
NCASectionFilesystemType filesystem_type;
NCASectionCryptoType crypto_type;
INSERT_PADDING_BYTES(3);
INSERT_UNION_PADDING_BYTES(3);
};
static_assert(sizeof(NCASectionHeaderBlock) == 0x8, "NCASectionHeaderBlock has incorrect size.");
@@ -44,7 +61,7 @@ struct NCASectionRaw {
NCASectionHeaderBlock header;
std::array<u8, 0x138> block_data;
std::array<u8, 0x8> section_ctr;
INSERT_PADDING_BYTES(0xB8);
INSERT_UNION_PADDING_BYTES(0xB8);
};
static_assert(sizeof(NCASectionRaw) == 0x200, "NCASectionRaw has incorrect size.");
@@ -52,19 +69,19 @@ struct PFS0Superblock {
NCASectionHeaderBlock header_block;
std::array<u8, 0x20> hash;
u32_le size;
INSERT_PADDING_BYTES(4);
INSERT_UNION_PADDING_BYTES(4);
u64_le hash_table_offset;
u64_le hash_table_size;
u64_le pfs0_header_offset;
u64_le pfs0_size;
INSERT_PADDING_BYTES(0x1B0);
INSERT_UNION_PADDING_BYTES(0x1B0);
};
static_assert(sizeof(PFS0Superblock) == 0x200, "PFS0Superblock has incorrect size.");
struct RomFSSuperblock {
NCASectionHeaderBlock header_block;
IVFCHeader ivfc;
INSERT_PADDING_BYTES(0x118);
INSERT_UNION_PADDING_BYTES(0x118);
};
static_assert(sizeof(RomFSSuperblock) == 0x200, "RomFSSuperblock has incorrect size.");
@@ -72,24 +89,24 @@ struct BKTRHeader {
u64_le offset;
u64_le size;
u32_le magic;
INSERT_PADDING_BYTES(0x4);
INSERT_UNION_PADDING_BYTES(0x4);
u32_le number_entries;
INSERT_PADDING_BYTES(0x4);
INSERT_UNION_PADDING_BYTES(0x4);
};
static_assert(sizeof(BKTRHeader) == 0x20, "BKTRHeader has incorrect size.");
struct BKTRSuperblock {
NCASectionHeaderBlock header_block;
IVFCHeader ivfc;
INSERT_PADDING_BYTES(0x18);
INSERT_UNION_PADDING_BYTES(0x18);
BKTRHeader relocation;
BKTRHeader subsection;
INSERT_PADDING_BYTES(0xC0);
INSERT_UNION_PADDING_BYTES(0xC0);
};
static_assert(sizeof(BKTRSuperblock) == 0x200, "BKTRSuperblock has incorrect size.");
union NCASectionHeader {
NCASectionRaw raw;
NCASectionRaw raw{};
PFS0Superblock pfs0;
RomFSSuperblock romfs;
BKTRSuperblock bktr;
-19
View File
@@ -13,25 +13,6 @@
namespace FileSys {
struct RomFSHeader;
struct IVFCLevel {
u64_le offset;
u64_le size;
u32_le block_size;
u32_le reserved;
};
static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
struct IVFCHeader {
u32_le magic;
u32_le magic_number;
INSERT_PADDING_BYTES(8);
std::array<IVFCLevel, 6> levels;
INSERT_PADDING_BYTES(64);
};
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
enum class RomFSExtractionType {
Full, // Includes data directory
Truncated, // Traverses into data directory
-181
View File
@@ -1,181 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/file_sys/vfs_ro_layer.h"
namespace FileSys {
ReadOnlyVfsFileLayer::ReadOnlyVfsFileLayer(VirtualFile base) : base(std::move(base)) {}
ReadOnlyVfsFileLayer::~ReadOnlyVfsFileLayer() = default;
std::string ReadOnlyVfsFileLayer::GetName() const {
return base->GetName();
}
std::size_t ReadOnlyVfsFileLayer::GetSize() const {
return base->GetSize();
}
bool ReadOnlyVfsFileLayer::Resize(std::size_t new_size) {
return false;
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsFileLayer::GetContainingDirectory() const {
// Make containing read-only to prevent escaping the layer by getting containing and then
// getting this file again.
return std::make_shared<ReadOnlyVfsDirectoryLayer>(base->GetContainingDirectory());
}
bool ReadOnlyVfsFileLayer::IsWritable() const {
return false;
}
bool ReadOnlyVfsFileLayer::IsReadable() const {
return base->IsReadable();
}
std::size_t ReadOnlyVfsFileLayer::Read(u8* data, std::size_t length, std::size_t offset) const {
return base->Read(data, length, offset);
}
std::size_t ReadOnlyVfsFileLayer::Write(const u8* data, std::size_t length, std::size_t offset) {
return 0;
}
bool ReadOnlyVfsFileLayer::Rename(std::string_view name) {
return false;
}
std::string ReadOnlyVfsFileLayer::GetFullPath() const {
return base->GetFullPath();
}
ReadOnlyVfsDirectoryLayer::ReadOnlyVfsDirectoryLayer(VirtualDir base) : base(std::move(base)) {}
ReadOnlyVfsDirectoryLayer::~ReadOnlyVfsDirectoryLayer() = default;
std::vector<std::shared_ptr<VfsFile>> ReadOnlyVfsDirectoryLayer::GetFiles() const {
std::vector<VirtualFile> out;
const auto in = base->GetFiles();
std::transform(in.begin(), in.end(), std::back_inserter(out),
[](const VirtualFile& i) { return std::make_shared<ReadOnlyVfsFileLayer>(i); });
return out;
}
std::vector<std::shared_ptr<VfsDirectory>> ReadOnlyVfsDirectoryLayer::GetSubdirectories() const {
std::vector<VirtualDir> out;
const auto in = base->GetSubdirectories();
std::transform(in.begin(), in.end(), std::back_inserter(out), [](const VirtualDir& i) {
return std::make_shared<ReadOnlyVfsDirectoryLayer>(i);
});
return out;
}
std::string ReadOnlyVfsDirectoryLayer::GetName() const {
return base->GetName();
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectoryLayer::GetParentDirectory() const {
return std::make_shared<ReadOnlyVfsDirectoryLayer>(base->GetParentDirectory());
}
std::shared_ptr<VfsFile> ReadOnlyVfsDirectoryLayer::GetFileRelative(std::string_view path) const {
return std::make_shared<ReadOnlyVfsFileLayer>(base->GetFileRelative(path));
}
std::shared_ptr<VfsFile> ReadOnlyVfsDirectoryLayer::GetFileAbsolute(std::string_view path) const {
return std::make_shared<ReadOnlyVfsFileLayer>(base->GetFileAbsolute(path));
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectoryLayer::GetDirectoryRelative(
std::string_view path) const {
return std::make_shared<ReadOnlyVfsDirectoryLayer>(base->GetDirectoryRelative(path));
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectoryLayer::GetDirectoryAbsolute(
std::string_view path) const {
return std::make_shared<ReadOnlyVfsDirectoryLayer>(base->GetDirectoryAbsolute(path));
}
std::shared_ptr<VfsFile> ReadOnlyVfsDirectoryLayer::GetFile(std::string_view name) const {
return std::make_shared<ReadOnlyVfsFileLayer>(base->GetFile(name));
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectoryLayer::GetSubdirectory(
std::string_view name) const {
return std::make_shared<ReadOnlyVfsDirectoryLayer>(base->GetSubdirectory(name));
}
bool ReadOnlyVfsDirectoryLayer::IsRoot() const {
return base->IsRoot();
}
std::size_t ReadOnlyVfsDirectoryLayer::GetSize() const {
return base->GetSize();
}
bool ReadOnlyVfsDirectoryLayer::Copy(std::string_view src, std::string_view dest) {
return false;
}
std::string ReadOnlyVfsDirectoryLayer::GetFullPath() const {
return base->GetFullPath();
}
bool ReadOnlyVfsDirectoryLayer::IsWritable() const {
return false;
}
bool ReadOnlyVfsDirectoryLayer::IsReadable() const {
return base->IsReadable();
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectoryLayer::CreateSubdirectory(std::string_view name) {
return nullptr;
}
std::shared_ptr<VfsFile> ReadOnlyVfsDirectoryLayer::CreateFile(std::string_view name) {
return nullptr;
}
std::shared_ptr<VfsFile> ReadOnlyVfsDirectoryLayer::CreateFileAbsolute(std::string_view path) {
return nullptr;
}
std::shared_ptr<VfsFile> ReadOnlyVfsDirectoryLayer::CreateFileRelative(std::string_view path) {
return nullptr;
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectoryLayer::CreateDirectoryAbsolute(
std::string_view path) {
return nullptr;
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectoryLayer::CreateDirectoryRelative(
std::string_view path) {
return nullptr;
}
bool ReadOnlyVfsDirectoryLayer::DeleteSubdirectory(std::string_view name) {
return false;
}
bool ReadOnlyVfsDirectoryLayer::DeleteSubdirectoryRecursive(std::string_view name) {
return false;
}
bool ReadOnlyVfsDirectoryLayer::CleanSubdirectoryRecursive(std::string_view name) {
return false;
}
bool ReadOnlyVfsDirectoryLayer::DeleteFile(std::string_view name) {
return false;
}
bool ReadOnlyVfsDirectoryLayer::Rename(std::string_view name) {
return false;
}
} // namespace FileSys
-73
View File
@@ -1,73 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/file_sys/vfs.h"
namespace FileSys {
// Class that wraps a VfsFile making it read-only
class ReadOnlyVfsFileLayer : public VfsFile {
public:
explicit ReadOnlyVfsFileLayer(VirtualFile base);
~ReadOnlyVfsFileLayer() override;
std::string GetName() const override;
std::size_t GetSize() const override;
bool Resize(std::size_t new_size) override;
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
bool IsWritable() const override;
bool IsReadable() const override;
std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override;
std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override;
bool Rename(std::string_view name) override;
std::string GetFullPath() const override;
private:
VirtualFile base;
};
// Class that wraps a VfsDirectory making it and its children read only.
class ReadOnlyVfsDirectoryLayer : public ReadOnlyVfsDirectory {
public:
explicit ReadOnlyVfsDirectoryLayer(VirtualDir base);
~ReadOnlyVfsDirectoryLayer() override;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
std::shared_ptr<VfsFile> GetFileRelative(std::string_view path) const override;
std::shared_ptr<VfsFile> GetFileAbsolute(std::string_view path) const override;
std::shared_ptr<VfsDirectory> GetDirectoryRelative(std::string_view path) const override;
std::shared_ptr<VfsDirectory> GetDirectoryAbsolute(std::string_view path) const override;
std::shared_ptr<VfsFile> GetFile(std::string_view name) const override;
std::shared_ptr<VfsDirectory> GetSubdirectory(std::string_view name) const override;
bool IsRoot() const override;
std::size_t GetSize() const override;
bool Copy(std::string_view src, std::string_view dest) override;
std::string GetFullPath() const override;
bool IsWritable() const override;
bool IsReadable() const override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
std::shared_ptr<VfsFile> CreateFileAbsolute(std::string_view path) override;
std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path) override;
std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path) override;
std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path) override;
bool DeleteSubdirectory(std::string_view name) override;
bool DeleteSubdirectoryRecursive(std::string_view name) override;
bool CleanSubdirectoryRecursive(std::string_view name) override;
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
private:
VirtualDir base;
};
} // namespace FileSys
+4 -2
View File
@@ -160,7 +160,7 @@ struct DomainMessageHeader {
// Used when responding to an IPC request, Server -> Client.
struct {
u32_le num_objects;
INSERT_PADDING_WORDS(3);
INSERT_UNION_PADDING_WORDS(3);
};
// Used when performing an IPC request, Client -> Server.
@@ -171,8 +171,10 @@ struct DomainMessageHeader {
BitField<16, 16, u32> size;
};
u32_le object_id;
INSERT_PADDING_WORDS(2);
INSERT_UNION_PADDING_WORDS(2);
};
std::array<u32, 4> raw{};
};
};
static_assert(sizeof(DomainMessageHeader) == 16, "DomainMessageHeader size is incorrect");
+1 -2
View File
@@ -58,8 +58,7 @@ SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
auto& kernel = Core::System::GetInstance().Kernel();
if (!writable_event) {
// Create event if not provided
const auto pair = WritableEvent::CreateEventPair(kernel, ResetType::Automatic,
"HLE Pause Event: " + reason);
const auto pair = WritableEvent::CreateEventPair(kernel, "HLE Pause Event: " + reason);
writable_event = pair.writable;
}
-5
View File
@@ -32,11 +32,6 @@ enum class HandleType : u32 {
ServerSession,
};
enum class ResetType {
Automatic, ///< Reset automatically on object acquisition
Manual, ///< Never reset automatically
};
class Object : NonCopyable {
public:
explicit Object(KernelCore& kernel);
+4 -6
View File
@@ -20,15 +20,13 @@ bool ReadableEvent::ShouldWait(const Thread* thread) const {
void ReadableEvent::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
if (reset_type == ResetType::Automatic) {
signaled = false;
}
}
void ReadableEvent::Signal() {
signaled = true;
WakeupAllWaitingThreads();
if (!signaled) {
signaled = true;
WakeupAllWaitingThreads();
};
}
void ReadableEvent::Clear() {
+1 -6
View File
@@ -27,10 +27,6 @@ public:
return name;
}
ResetType GetResetType() const {
return reset_type;
}
static constexpr HandleType HANDLE_TYPE = HandleType::ReadableEvent;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
@@ -55,8 +51,7 @@ private:
void Signal();
ResetType reset_type;
bool signaled;
bool signaled{};
std::string name; ///< Name of event (optional)
};
+1 -1
View File
@@ -2102,7 +2102,7 @@ static ResultCode CreateEvent(Core::System& system, Handle* write_handle, Handle
auto& kernel = system.Kernel();
const auto [readable_event, writable_event] =
WritableEvent::CreateEventPair(kernel, ResetType::Manual, "CreateEvent");
WritableEvent::CreateEventPair(kernel, "CreateEvent");
HandleTable& handle_table = kernel.CurrentProcess()->GetHandleTable();
+1 -7
View File
@@ -15,8 +15,7 @@ namespace Kernel {
WritableEvent::WritableEvent(KernelCore& kernel) : Object{kernel} {}
WritableEvent::~WritableEvent() = default;
EventPair WritableEvent::CreateEventPair(KernelCore& kernel, ResetType reset_type,
std::string name) {
EventPair WritableEvent::CreateEventPair(KernelCore& kernel, std::string name) {
SharedPtr<WritableEvent> writable_event(new WritableEvent(kernel));
SharedPtr<ReadableEvent> readable_event(new ReadableEvent(kernel));
@@ -24,7 +23,6 @@ EventPair WritableEvent::CreateEventPair(KernelCore& kernel, ResetType reset_typ
writable_event->readable = readable_event;
readable_event->name = name + ":Readable";
readable_event->signaled = false;
readable_event->reset_type = reset_type;
return {std::move(readable_event), std::move(writable_event)};
}
@@ -33,10 +31,6 @@ SharedPtr<ReadableEvent> WritableEvent::GetReadableEvent() const {
return readable;
}
ResetType WritableEvent::GetResetType() const {
return readable->reset_type;
}
void WritableEvent::Signal() {
readable->Signal();
}
+1 -5
View File
@@ -24,11 +24,9 @@ public:
/**
* Creates an event
* @param kernel The kernel instance to create this event under.
* @param reset_type ResetType describing how to create event
* @param name Optional name of event
*/
static EventPair CreateEventPair(KernelCore& kernel, ResetType reset_type,
std::string name = "Unknown");
static EventPair CreateEventPair(KernelCore& kernel, std::string name = "Unknown");
std::string GetTypeName() const override {
return "WritableEvent";
@@ -44,8 +42,6 @@ public:
SharedPtr<ReadableEvent> GetReadableEvent() const;
ResetType GetResetType() const;
void Signal();
void Clear();
bool IsSignaled() const;
+36 -11
View File
@@ -289,8 +289,8 @@ ISelfController::ISelfController(Core::System& system,
RegisterHandlers(functions);
auto& kernel = system.Kernel();
launchable_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"ISelfController:LaunchableEvent");
launchable_event =
Kernel::WritableEvent::CreateEventPair(kernel, "ISelfController:LaunchableEvent");
// This event is created by AM on the first time GetAccumulatedSuspendedTickChangedEvent() is
// called. Yuzu can just create it unconditionally, since it doesn't need to support multiple
@@ -298,7 +298,7 @@ ISelfController::ISelfController(Core::System& system,
// suspended if the event has previously been created by a call to
// GetAccumulatedSuspendedTickChangedEvent.
accumulated_suspended_tick_changed_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "ISelfController:AccumulatedSuspendedTickChangedEvent");
kernel, "ISelfController:AccumulatedSuspendedTickChangedEvent");
accumulated_suspended_tick_changed_event.writable->Signal();
}
@@ -523,10 +523,10 @@ void ISelfController::GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequest
}
AppletMessageQueue::AppletMessageQueue(Kernel::KernelCore& kernel) {
on_new_message = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"AMMessageQueue:OnMessageRecieved");
on_operation_mode_changed = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "AMMessageQueue:OperationModeChanged");
on_new_message =
Kernel::WritableEvent::CreateEventPair(kernel, "AMMessageQueue:OnMessageRecieved");
on_operation_mode_changed =
Kernel::WritableEvent::CreateEventPair(kernel, "AMMessageQueue:OperationModeChanged");
}
AppletMessageQueue::~AppletMessageQueue() = default;
@@ -1072,9 +1072,9 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{71, nullptr, "RequestToReboot"},
{80, nullptr, "ExitAndRequestToShowThanksMessage"},
{90, &IApplicationFunctions::EnableApplicationCrashReport, "EnableApplicationCrashReport"},
{100, nullptr, "InitializeApplicationCopyrightFrameBuffer"},
{101, nullptr, "SetApplicationCopyrightImage"},
{102, nullptr, "SetApplicationCopyrightVisibility"},
{100, &IApplicationFunctions::InitializeApplicationCopyrightFrameBuffer, "InitializeApplicationCopyrightFrameBuffer"},
{101, &IApplicationFunctions::SetApplicationCopyrightImage, "SetApplicationCopyrightImage"},
{102, &IApplicationFunctions::SetApplicationCopyrightVisibility, "SetApplicationCopyrightVisibility"},
{110, nullptr, "QueryApplicationPlayStatistics"},
{120, nullptr, "ExecuteProgram"},
{121, nullptr, "ClearUserChannel"},
@@ -1090,7 +1090,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
auto& kernel = system.Kernel();
gpu_error_detected_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "IApplicationFunctions:GpuErrorDetectedSystemEvent");
kernel, "IApplicationFunctions:GpuErrorDetectedSystemEvent");
}
IApplicationFunctions::~IApplicationFunctions() = default;
@@ -1102,6 +1102,31 @@ void IApplicationFunctions::EnableApplicationCrashReport(Kernel::HLERequestConte
rb.Push(RESULT_SUCCESS);
}
void IApplicationFunctions::InitializeApplicationCopyrightFrameBuffer(
Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IApplicationFunctions::SetApplicationCopyrightImage(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IApplicationFunctions::SetApplicationCopyrightVisibility(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto is_visible = rp.Pop<bool>();
LOG_WARNING(Service_AM, "(STUBBED) called, is_visible={}", is_visible);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IApplicationFunctions::BeginBlockingHomeButtonShortAndLongPressed(
Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
+3
View File
@@ -252,6 +252,9 @@ private:
void BeginBlockingHomeButton(Kernel::HLERequestContext& ctx);
void EndBlockingHomeButton(Kernel::HLERequestContext& ctx);
void EnableApplicationCrashReport(Kernel::HLERequestContext& ctx);
void InitializeApplicationCopyrightFrameBuffer(Kernel::HLERequestContext& ctx);
void SetApplicationCopyrightImage(Kernel::HLERequestContext& ctx);
void SetApplicationCopyrightVisibility(Kernel::HLERequestContext& ctx);
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
bool launch_popped_application_specific = false;
+7 -5
View File
@@ -24,12 +24,12 @@
namespace Service::AM::Applets {
AppletDataBroker::AppletDataBroker(Kernel::KernelCore& kernel) {
state_changed_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "ILibraryAppletAccessor:StateChangedEvent");
pop_out_data_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "ILibraryAppletAccessor:PopDataOutEvent");
state_changed_event =
Kernel::WritableEvent::CreateEventPair(kernel, "ILibraryAppletAccessor:StateChangedEvent");
pop_out_data_event =
Kernel::WritableEvent::CreateEventPair(kernel, "ILibraryAppletAccessor:PopDataOutEvent");
pop_interactive_out_data_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
kernel, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
}
AppletDataBroker::~AppletDataBroker() = default;
@@ -88,6 +88,7 @@ std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
void AppletDataBroker::PushNormalDataFromGame(IStorage storage) {
in_channel.push_back(std::make_unique<IStorage>(storage));
pop_out_data_event.writable->Clear();
}
void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
@@ -97,6 +98,7 @@ void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
in_interactive_channel.push_back(std::make_unique<IStorage>(storage));
pop_interactive_out_data_event.writable->Clear();
}
void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) {
+6 -5
View File
@@ -20,9 +20,9 @@ namespace Service::AM::Applets {
struct ShowError {
u8 mode;
bool jump;
INSERT_PADDING_BYTES(4);
INSERT_UNION_PADDING_BYTES(4);
bool use_64bit_error_code;
INSERT_PADDING_BYTES(1);
INSERT_UNION_PADDING_BYTES(1);
u64 error_code_64;
u32 error_code_32;
};
@@ -32,7 +32,7 @@ static_assert(sizeof(ShowError) == 0x14, "ShowError has incorrect size.");
struct ShowErrorRecord {
u8 mode;
bool jump;
INSERT_PADDING_BYTES(6);
INSERT_UNION_PADDING_BYTES(6);
u64 error_code_64;
u64 posix_time;
};
@@ -41,7 +41,7 @@ static_assert(sizeof(ShowErrorRecord) == 0x18, "ShowErrorRecord has incorrect si
struct SystemErrorArg {
u8 mode;
bool jump;
INSERT_PADDING_BYTES(6);
INSERT_UNION_PADDING_BYTES(6);
u64 error_code_64;
std::array<char, 8> language_code;
std::array<char, 0x800> main_text;
@@ -52,7 +52,7 @@ static_assert(sizeof(SystemErrorArg) == 0x1018, "SystemErrorArg has incorrect si
struct ApplicationErrorArg {
u8 mode;
bool jump;
INSERT_PADDING_BYTES(6);
INSERT_UNION_PADDING_BYTES(6);
u32 error_code;
std::array<char, 8> language_code;
std::array<char, 0x800> main_text;
@@ -65,6 +65,7 @@ union Error::ErrorArguments {
ShowErrorRecord error_record;
SystemErrorArg system_error;
ApplicationErrorArg application_error;
std::array<u8, 0x1018> raw{};
};
namespace {
+2 -2
View File
@@ -67,8 +67,8 @@ AOC_U::AOC_U(Core::System& system)
RegisterHandlers(functions);
auto& kernel = system.Kernel();
aoc_change_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"GetAddOnContentListChanged:Event");
aoc_change_event =
Kernel::WritableEvent::CreateEventPair(kernel, "GetAddOnContentListChanged:Event");
}
AOC_U::~AOC_U() = default;
+2 -2
View File
@@ -65,8 +65,8 @@ public:
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
buffer_event = Kernel::WritableEvent::CreateEventPair(
system.Kernel(), Kernel::ResetType::Manual, "IAudioOutBufferReleased");
buffer_event =
Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioOutBufferReleased");
stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,
audio_params.channel_count, std::move(unique_name),
+6 -6
View File
@@ -47,8 +47,8 @@ public:
// clang-format on
RegisterHandlers(functions);
system_event = Kernel::WritableEvent::CreateEventPair(
system.Kernel(), Kernel::ResetType::Manual, "IAudioRenderer:SystemEvent");
system_event =
Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(
system.CoreTiming(), audren_params, system_event.writable, instance_number);
}
@@ -180,17 +180,17 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
"IAudioOutBufferReleasedEvent");
buffer_event =
Kernel::WritableEvent::CreateEventPair(kernel, "IAudioOutBufferReleasedEvent");
// Should be similar to audio_output_device_switch_event
audio_input_device_switch_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "IAudioDevice:AudioInputDeviceSwitchedEvent");
kernel, "IAudioDevice:AudioInputDeviceSwitchedEvent");
// Should only be signalled when an audio output device has been changed, example: speaker
// to headset
audio_output_device_switch_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "IAudioDevice:AudioOutputDeviceSwitchedEvent");
kernel, "IAudioDevice:AudioOutputDeviceSwitchedEvent");
}
private:
@@ -13,8 +13,7 @@ namespace Service::BCAT {
ProgressServiceBackend::ProgressServiceBackend(Kernel::KernelCore& kernel,
std::string_view event_name) {
event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic,
std::string("ProgressServiceBackend:UpdateEvent:").append(event_name));
kernel, std::string("ProgressServiceBackend:UpdateEvent:").append(event_name));
}
Kernel::SharedPtr<Kernel::ReadableEvent> ProgressServiceBackend::GetEvent() const {
+1 -2
View File
@@ -34,8 +34,7 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
register_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "BT:RegisterEvent");
register_event = Kernel::WritableEvent::CreateEventPair(kernel, "BT:RegisterEvent");
}
private:
+6 -8
View File
@@ -57,14 +57,12 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
scan_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
"IBtmUserCore:ScanEvent");
connection_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "IBtmUserCore:ConnectionEvent");
service_discovery = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "IBtmUserCore:Discovery");
config_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
"IBtmUserCore:ConfigEvent");
scan_event = Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:ScanEvent");
connection_event =
Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:ConnectionEvent");
service_discovery =
Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:Discovery");
config_event = Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:ConfigEvent");
}
private:
@@ -725,7 +725,8 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove
void InstallInterfaces(Core::System& system) {
std::make_shared<FSP_LDR>()->InstallAsService(system.ServiceManager());
std::make_shared<FSP_PR>()->InstallAsService(system.ServiceManager());
std::make_shared<FSP_SRV>(system)->InstallAsService(system.ServiceManager());
std::make_shared<FSP_SRV>(system.GetFileSystemController(), system.GetReporter())
->InstallAsService(system.ServiceManager());
}
} // namespace Service::FileSystem
+37 -345
View File
@@ -14,22 +14,17 @@
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/system_archive/system_archive.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_ro_layer.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_srv.h"
#include "core/reporter.h"
@@ -59,12 +54,6 @@ enum class FileSystemType : u8 {
ApplicationPackage = 7,
};
enum class SaveDataOpenMode {
Normal,
ReadOnly,
System,
};
class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(FileSys::VirtualFile backend_)
@@ -514,17 +503,14 @@ private:
class ISaveDataInfoReader final : public ServiceFramework<ISaveDataInfoReader> {
public:
explicit ISaveDataInfoReader(FileSystemController& fsc,
std::vector<FileSys::SaveDataSpaceId> spaces)
explicit ISaveDataInfoReader(FileSys::SaveDataSpaceId space, FileSystemController& fsc)
: ServiceFramework("ISaveDataInfoReader"), fsc(fsc) {
static const FunctionInfo functions[] = {
{0, &ISaveDataInfoReader::ReadSaveDataInfo, "ReadSaveDataInfo"},
};
RegisterHandlers(functions);
for (const auto& space : spaces) {
FindAllSaves(space);
}
FindAllSaves(space);
}
void ReadSaveDataInfo(Kernel::HLERequestContext& ctx) {
@@ -664,31 +650,8 @@ private:
u64 next_entry_index = 0;
};
class IEventNotifier final : public ServiceFramework<IEventNotifier> {
public:
explicit IEventNotifier(Kernel::SharedPtr<Kernel::ReadableEvent> event)
: ServiceFramework{"IEventNotifier"}, event(std::move(event)) {
static const FunctionInfo functions[] = {
{0, &IEventNotifier::GetEventHandle, "GetEventHandle"},
};
RegisterHandlers(functions);
}
private:
void GetEventHandle(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(event);
}
Kernel::SharedPtr<Kernel::ReadableEvent> event;
};
FSP_SRV::FSP_SRV(Core::System& system)
: ServiceFramework("fsp-srv"), system(system), fsc(system.GetFileSystemController()) {
FSP_SRV::FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter)
: ServiceFramework("fsp-srv"), fsc(fsc), reporter(reporter) {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenFileSystem"},
@@ -697,15 +660,15 @@ FSP_SRV::FSP_SRV(Core::System& system)
{7, &FSP_SRV::OpenFileSystemWithPatch, "OpenFileSystemWithPatch"},
{8, nullptr, "OpenFileSystemWithId"},
{9, nullptr, "OpenDataFileSystemByApplicationId"},
{11, &FSP_SRV::OpenBisFileSystem, "OpenBisFileSystem"},
{12, &FSP_SRV::OpenBisStorage, "OpenBisStorage"},
{13, &FSP_SRV::InvalidateBisCache, "InvalidateBisCache"},
{11, nullptr, "OpenBisFileSystem"},
{12, nullptr, "OpenBisStorage"},
{13, nullptr, "InvalidateBisCache"},
{17, nullptr, "OpenHostFileSystem"},
{18, &FSP_SRV::OpenSdCardFileSystem, "OpenSdCardFileSystem"},
{19, nullptr, "FormatSdCardFileSystem"},
{21, nullptr, "DeleteSaveDataFileSystem"},
{22, &FSP_SRV::CreateSaveDataFileSystem, "CreateSaveDataFileSystem"},
{23, &FSP_SRV::CreateSaveDataFileSystemBySystemSaveDataId, "CreateSaveDataFileSystemBySystemSaveDataId"},
{23, nullptr, "CreateSaveDataFileSystemBySystemSaveDataId"},
{24, nullptr, "RegisterSaveDataFileSystemAtomicDeletion"},
{25, nullptr, "DeleteSaveDataFileSystemBySaveDataSpaceId"},
{26, nullptr, "FormatSdCardDryRun"},
@@ -718,12 +681,12 @@ FSP_SRV::FSP_SRV(Core::System& system)
{34, nullptr, "GetCacheStorageSize"},
{35, nullptr, "CreateSaveDataFileSystemByHashSalt"},
{51, &FSP_SRV::OpenSaveDataFileSystem, "OpenSaveDataFileSystem"},
{52, &FSP_SRV::OpenSaveDataFileSystemBySystemSaveDataId, "OpenSaveDataFileSystemBySystemSaveDataId"},
{52, nullptr, "OpenSaveDataFileSystemBySystemSaveDataId"},
{53, &FSP_SRV::OpenReadOnlySaveDataFileSystem, "OpenReadOnlySaveDataFileSystem"},
{57, nullptr, "ReadSaveDataFileSystemExtraDataBySaveDataSpaceId"},
{58, nullptr, "ReadSaveDataFileSystemExtraData"},
{59, nullptr, "WriteSaveDataFileSystemExtraData"},
{60, &FSP_SRV::OpenSaveDataInfoReader, "OpenSaveDataInfoReader"},
{60, nullptr, "OpenSaveDataInfoReader"},
{61, &FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId, "OpenSaveDataInfoReaderBySaveDataSpaceId"},
{62, nullptr, "OpenCacheStorageList"},
{64, nullptr, "OpenSaveDataInternalStorageFileSystem"},
@@ -736,8 +699,8 @@ FSP_SRV::FSP_SRV(Core::System& system)
{82, nullptr, "OpenSaveDataTransferManagerVersion2"},
{83, nullptr, "OpenSaveDataTransferProhibiterForCloudBackUp"},
{84, nullptr, "ListApplicationAccessibleSaveDataOwnerId"},
{100, &FSP_SRV::OpenImageDirectoryFileSystem, "OpenImageDirectoryFileSystem"},
{110, &FSP_SRV::OpenContentStorageFileSystem, "OpenContentStorageFileSystem"},
{100, nullptr, "OpenImageDirectoryFileSystem"},
{110, nullptr, "OpenContentStorageFileSystem"},
{120, nullptr, "OpenCloudBackupWorkStorageFileSystem"},
{130, nullptr, "OpenCustomStorageFileSystem"},
{200, &FSP_SRV::OpenDataStorageByCurrentProcess, "OpenDataStorageByCurrentProcess"},
@@ -747,8 +710,8 @@ FSP_SRV::FSP_SRV(Core::System& system)
{204, nullptr, "OpenDataFileSystemByProgramIndex"},
{205, nullptr, "OpenDataStorageByProgramIndex"},
{400, nullptr, "OpenDeviceOperator"},
{500, &FSP_SRV::OpenSdCardDetectionEventNotifier, "OpenSdCardDetectionEventNotifier"},
{501, &FSP_SRV::OpenGameCardDetectionEventNotifier, "OpenGameCardDetectionEventNotifier"},
{500, nullptr, "OpenSdCardDetectionEventNotifier"},
{501, nullptr, "OpenGameCardDetectionEventNotifier"},
{510, nullptr, "OpenSystemDataUpdateEventNotifier"},
{511, nullptr, "NotifySystemDataUpdateEvent"},
{520, nullptr, "SimulateGameCardDetectionEvent"},
@@ -770,7 +733,7 @@ FSP_SRV::FSP_SRV(Core::System& system)
{615, nullptr, "QuerySaveDataInternalStorageTotalSize"},
{616, nullptr, "GetSaveDataCommitId"},
{617, nullptr, "UnregisterExternalKey"},
{620, &FSP_SRV::SetSdCardEncryptionSeed, "SetSdCardEncryptionSeed"},
{620, nullptr, "SetSdCardEncryptionSeed"},
{630, nullptr, "SetSdCardAccessibility"},
{631, nullptr, "IsSdCardAccessible"},
{640, nullptr, "IsSignedSystemPartitionOnSdCardValid"},
@@ -799,12 +762,6 @@ FSP_SRV::FSP_SRV(Core::System& system)
};
// clang-format on
RegisterHandlers(functions);
auto& kernel{system.Kernel()};
sd_card_detection_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "fsp-srv:SdCardDetectionEvent");
game_card_detection_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "fsp-srv:GameCardDetectionEvent");
}
FSP_SRV::~FSP_SRV() = default;
@@ -824,134 +781,11 @@ void FSP_SRV::OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx) {
const auto type = rp.PopRaw<FileSystemType>();
const auto title_id = rp.PopRaw<u64>();
LOG_DEBUG(Service_FS, "called with type={}, title_id={:016X}", static_cast<u8>(type), title_id);
LOG_WARNING(Service_FS, "(STUBBED) called with type={}, title_id={:016X}",
static_cast<u8>(type), title_id);
const auto& prov{system.GetContentProvider()};
FileSys::PatchManager pm{title_id};
FileSys::ContentRecordType cr_type;
switch (type) {
case FileSystemType::ApplicationPackage:
case FileSystemType::Logo:
cr_type = FileSys::ContentRecordType::Program;
break;
case FileSystemType::ContentControl:
cr_type = FileSys::ContentRecordType::Control;
break;
case FileSystemType::ContentManual:
cr_type = FileSys::ContentRecordType::HtmlDocument;
break;
case FileSystemType::ContentMeta:
cr_type = FileSys::ContentRecordType::Meta;
break;
case FileSystemType::ContentData:
cr_type = FileSys::ContentRecordType::Data;
break;
default:
LOG_WARNING(Service_FS, "called with invalid filesystem type!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(FileSys::ERROR_INVALID_ARGUMENT);
return;
}
const auto& nca{prov.GetEntry(title_id, cr_type)};
if (nca == nullptr) {
LOG_WARNING(Service_FS, "NCA requested doesn't exist in content provider!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(FileSys::ERROR_INVALID_ARGUMENT);
return;
}
FileSys::VirtualDir dir;
if (type == FileSystemType::ApplicationPackage) {
dir = nca->GetExeFS();
if (dir != nullptr)
dir = pm.PatchExeFS(dir);
} else if (type == FileSystemType::Logo) {
dir = nca->GetSubdirectories()[1];
} else if (type == FileSystemType::ContentControl || type == FileSystemType::ContentManual ||
type == FileSystemType::ContentData) {
if (nca->GetRomFS() != nullptr) {
const auto romfs = pm.PatchRomFS(nca->GetRomFS(), nca->GetBaseIVFCOffset(), cr_type);
if (romfs != nullptr)
dir = FileSys::ExtractRomFS(romfs);
}
} else {
dir = nca->GetSubdirectories()[0];
}
if (dir == nullptr) {
LOG_WARNING(Service_FS, "couldn't get requested NCA section!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(FileSys::ERROR_INVALID_ARGUMENT);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface(std::make_shared<IFileSystem>(
dir, SizeGetter::FromStorageId(fsc, FileSys::StorageId::Host)));
}
void FSP_SRV::OpenBisFileSystem(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto partition = rp.PopRaw<FileSys::BisPartitionId>();
LOG_DEBUG(Service_FS, "called with partition_id={:08X}", static_cast<u32>(partition));
auto dir = fsc.OpenBISPartition(partition);
if (dir.Failed()) {
LOG_ERROR(Service_FS,
"Failed to mount BIS filesystem for partition_id={:08X}! Could be invalid "
"argument or uninitialized system.",
static_cast<u32>(partition));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(dir.Code());
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
IFileSystem fs(dir.Unwrap(), SizeGetter::FromStorageId(fsc, FileSys::StorageId::Host));
rb.PushIpcInterface<IFileSystem>(std::move(fs));
}
void FSP_SRV::OpenBisStorage(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto partition = rp.PopRaw<FileSys::BisPartitionId>();
LOG_DEBUG(Service_FS, "called with partition_id={:08X}", static_cast<u32>(partition));
auto file = fsc.OpenBISPartitionStorage(partition);
if (file.Failed()) {
LOG_ERROR(Service_FS,
"Failed to mount BIS storage for partition_id={:08X}! Could be invalid "
"argument or uninitialized system.",
static_cast<u32>(partition));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(file.Code());
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
IStorage fs(file.Unwrap());
rb.PushIpcInterface<IStorage>(std::move(fs));
}
void FSP_SRV::InvalidateBisCache(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
// Exists for SDK compatibility -- We do not emulate a BIS cache.
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
rb.Push(ResultCode(-1));
}
void FSP_SRV::OpenSdCardFileSystem(Kernel::HLERequestContext& ctx) {
@@ -981,103 +815,44 @@ void FSP_SRV::CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
void FSP_SRV::CreateSaveDataFileSystemBySystemSaveDataId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto save_struct = rp.PopRaw<FileSys::SaveDataDescriptor>();
auto save_create_struct = rp.PopRaw<std::array<u8, 0x40>>();
LOG_DEBUG(Service_FS, "called save_struct = {}", save_struct.DebugInfo());
const auto dir = fsc.CreateSaveData(FileSys::SaveDataSpaceId::NandSystem, save_struct);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(dir.Code());
}
namespace {
FileSys::StorageId StorageFromSaveDataSpace(FileSys::SaveDataSpaceId space) {
switch (space) {
case FileSys::SaveDataSpaceId::NandSystem:
case FileSys::SaveDataSpaceId::ProperSystem:
case FileSys::SaveDataSpaceId::TemporaryStorage:
return FileSys::StorageId::NandSystem;
case FileSys::SaveDataSpaceId::NandUser:
return FileSys::StorageId::NandUser;
case FileSys::SaveDataSpaceId::SdCardSystem:
case FileSys::SaveDataSpaceId::SdCardUser:
return FileSys::StorageId::SdCard;
default:
return FileSys::StorageId::None;
}
}
template <SaveDataOpenMode mode>
void OpenSaveDataFileSystemGeneric(Kernel::HLERequestContext& ctx, FileSystemController& fsc) {
IPC::RequestParser rp{ctx};
void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_FS, "called.");
struct Parameters {
FileSys::SaveDataSpaceId save_data_space_id;
FileSys::SaveDataDescriptor descriptor;
};
IPC::RequestParser rp{ctx};
const auto parameters = rp.PopRaw<Parameters>();
auto dir = fsc.OpenSaveData(parameters.save_data_space_id, parameters.descriptor);
if (dir.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
return;
}
auto diru = dir.Unwrap();
if (diru == nullptr) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
return;
FileSys::StorageId id;
if (parameters.save_data_space_id == FileSys::SaveDataSpaceId::NandUser) {
id = FileSys::StorageId::NandUser;
} else if (parameters.save_data_space_id == FileSys::SaveDataSpaceId::SdCardSystem ||
parameters.save_data_space_id == FileSys::SaveDataSpaceId::SdCardUser) {
id = FileSys::StorageId::SdCard;
} else {
id = FileSys::StorageId::NandSystem;
}
if constexpr (mode == SaveDataOpenMode::ReadOnly) {
diru = std::make_shared<FileSys::ReadOnlyVfsDirectoryLayer>(diru);
}
IFileSystem filesystem(
std::move(diru),
SizeGetter::FromStorageId(fsc, StorageFromSaveDataSpace(parameters.save_data_space_id)));
IFileSystem filesystem(std::move(dir.Unwrap()), SizeGetter::FromStorageId(fsc, id));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IFileSystem>(std::move(filesystem));
}
} // namespace
void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
OpenSaveDataFileSystemGeneric<SaveDataOpenMode::Normal>(ctx, fsc);
}
void FSP_SRV::OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx) {
OpenSaveDataFileSystemGeneric<SaveDataOpenMode::ReadOnly>(ctx, fsc);
}
void FSP_SRV::OpenSaveDataFileSystemBySystemSaveDataId(Kernel::HLERequestContext& ctx) {
OpenSaveDataFileSystemGeneric<SaveDataOpenMode::System>(ctx, fsc);
}
void FSP_SRV::OpenSaveDataInfoReader(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISaveDataInfoReader>(
std::make_shared<ISaveDataInfoReader>(fsc, std::vector<FileSys::SaveDataSpaceId>{
FileSys::SaveDataSpaceId::NandSystem,
FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataSpaceId::TemporaryStorage,
FileSys::SaveDataSpaceId::SdCardUser,
}));
LOG_WARNING(Service_FS, "(STUBBED) called, delegating to 51 OpenSaveDataFilesystem");
OpenSaveDataFileSystem(ctx);
}
void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx) {
@@ -1087,64 +862,7 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext&
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISaveDataInfoReader>(
std::make_shared<ISaveDataInfoReader>(fsc, std::vector<FileSys::SaveDataSpaceId>{space}));
}
void FSP_SRV::OpenImageDirectoryFileSystem(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto storage = rp.PopRaw<ImageDirectoryId>();
LOG_DEBUG(Service_FS, "called, storage={:08X}", static_cast<u32>(storage));
auto dir = fsc.GetImageDirectory(storage);
if (dir == nullptr) {
LOG_ERROR(Service_FS, "The image directory requested was invalid!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(FileSys::ERROR_INVALID_ARGUMENT);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface(std::make_shared<IFileSystem>(
std::move(dir), SizeGetter::FromStorageId(fsc, storage == ImageDirectoryId::NAND
? FileSys::StorageId::NandUser
: FileSys::StorageId::SdCard)));
}
void FSP_SRV::OpenContentStorageFileSystem(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto storage = rp.PopRaw<ContentStorageId>();
LOG_DEBUG(Service_FS, "called, storage={:08X}", static_cast<u32>(storage));
auto dir = fsc.GetContentDirectory(storage);
if (dir == nullptr) {
LOG_ERROR(Service_FS, "The content storage requested was invalid!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(FileSys::ERROR_INVALID_ARGUMENT);
return;
}
FileSys::StorageId storage_id = FileSys::StorageId::None;
switch (storage) {
case ContentStorageId::SdCard:
storage_id = FileSys::StorageId::SdCard;
break;
case ContentStorageId::User:
storage_id = FileSys::StorageId::NandUser;
break;
case ContentStorageId::System:
storage_id = FileSys::StorageId::NandSystem;
break;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface(
std::make_shared<IFileSystem>(std::move(dir), SizeGetter::FromStorageId(fsc, storage_id)));
rb.PushIpcInterface<ISaveDataInfoReader>(std::make_shared<ISaveDataInfoReader>(space, fsc));
}
void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
@@ -1243,7 +961,7 @@ void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called, log='{}'", log);
system.GetReporter().SaveFilesystemAccessReport(log_mode, std::move(log));
reporter.SaveFilesystemAccessReport(log_mode, std::move(log));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -1258,30 +976,4 @@ void FSP_SRV::GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx) {
rb.Push(access_log_program_index);
}
void FSP_SRV::OpenSdCardDetectionEventNotifier(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface(std::make_shared<IEventNotifier>(sd_card_detection_event.readable));
}
void FSP_SRV::OpenGameCardDetectionEventNotifier(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface(std::make_shared<IEventNotifier>(game_card_detection_event.readable));
}
void FSP_SRV::SetSdCardEncryptionSeed(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto seed = rp.PopRaw<u128>();
LOG_INFO(Service_FS, "called with seed={:016X}{:016X}", seed[1], seed[0]);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
} // namespace Service::FileSystem
+2 -16
View File
@@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/service.h"
namespace Core {
@@ -33,25 +32,17 @@ enum class LogMode : u32 {
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
public:
explicit FSP_SRV(Core::System& system);
explicit FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter);
~FSP_SRV() override;
private:
void SetCurrentProcess(Kernel::HLERequestContext& ctx);
void OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx);
void OpenBisFileSystem(Kernel::HLERequestContext& ctx);
void OpenBisStorage(Kernel::HLERequestContext& ctx);
void InvalidateBisCache(Kernel::HLERequestContext& ctx);
void OpenSdCardFileSystem(Kernel::HLERequestContext& ctx);
void CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx);
void CreateSaveDataFileSystemBySystemSaveDataId(Kernel::HLERequestContext& ctx);
void OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx);
void OpenSaveDataFileSystemBySystemSaveDataId(Kernel::HLERequestContext& ctx);
void OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx);
void OpenSaveDataInfoReader(Kernel::HLERequestContext& ctx);
void OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx);
void OpenImageDirectoryFileSystem(Kernel::HLERequestContext& ctx);
void OpenContentStorageFileSystem(Kernel::HLERequestContext& ctx);
void SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
@@ -59,11 +50,7 @@ private:
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx);
void GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx);
void OpenSdCardDetectionEventNotifier(Kernel::HLERequestContext& ctx);
void OpenGameCardDetectionEventNotifier(Kernel::HLERequestContext& ctx);
void SetSdCardEncryptionSeed(Kernel::HLERequestContext& ctx);
Core::System& system;
FileSystemController& fsc;
FileSys::VirtualFile romfs;
@@ -71,8 +58,7 @@ private:
u32 access_log_program_index = 0;
LogMode log_mode = LogMode::LogToSdCard;
Kernel::EventPair sd_card_detection_event;
Kernel::EventPair game_card_detection_event;
const Core::Reporter& reporter;
};
} // namespace Service::FileSystem
+1 -1
View File
@@ -162,7 +162,7 @@ public:
RegisterHandlers(functions);
notification_event = Kernel::WritableEvent::CreateEventPair(
system.Kernel(), Kernel::ResetType::Manual, "INotificationService:NotifyEvent");
system.Kernel(), "INotificationService:NotifyEvent");
}
private:
@@ -174,7 +174,7 @@ void Controller_NPad::OnInit() {
auto& kernel = system.Kernel();
for (std::size_t i = 0; i < styleset_changed_events.size(); i++) {
styleset_changed_events[i] = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, fmt::format("npad:NpadStyleSetChanged_{}", i));
kernel, fmt::format("npad:NpadStyleSetChanged_{}", i));
}
if (!IsControllerActivated()) {
+4 -6
View File
@@ -26,8 +26,7 @@ constexpr ResultCode ERR_NO_APPLICATION_AREA(ErrorModule::NFP, 152);
Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& system, const char* name)
: ServiceFramework(name), module(std::move(module)), system(system) {
auto& kernel = system.Kernel();
nfc_tag_load = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
"IUser:NFCTagDetected");
nfc_tag_load = Kernel::WritableEvent::CreateEventPair(kernel, "IUser:NFCTagDetected");
}
Module::Interface::~Interface() = default;
@@ -66,10 +65,9 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
deactivate_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "IUser:DeactivateEvent");
availability_change_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "IUser:AvailabilityChangeEvent");
deactivate_event = Kernel::WritableEvent::CreateEventPair(kernel, "IUser:DeactivateEvent");
availability_change_event =
Kernel::WritableEvent::CreateEventPair(kernel, "IUser:AvailabilityChangeEvent");
}
private:
+2 -4
View File
@@ -70,10 +70,8 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
event1 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
"IRequest:Event1");
event2 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
"IRequest:Event2");
event1 = Kernel::WritableEvent::CreateEventPair(kernel, "IRequest:Event1");
event2 = Kernel::WritableEvent::CreateEventPair(kernel, "IRequest:Event2");
}
private:
+1 -2
View File
@@ -141,8 +141,7 @@ public:
auto& kernel = system.Kernel();
finished_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic,
"IEnsureNetworkClockAvailabilityService:FinishEvent");
kernel, "IEnsureNetworkClockAvailabilityService:FinishEvent");
}
private:
+1 -2
View File
@@ -40,8 +40,7 @@ Module::Module(Core::System& system) {
auto& kernel = system.Kernel();
for (u32 i = 0; i < MaxNvEvents; i++) {
std::string event_label = fmt::format("NVDRV::NvEvent_{}", i);
events_interface.events[i] =
Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual, event_label);
events_interface.events[i] = Kernel::WritableEvent::CreateEventPair(kernel, event_label);
events_interface.status[i] = EventState::Free;
events_interface.registered[i] = false;
}
@@ -16,8 +16,7 @@ namespace Service::NVFlinger {
BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id, u64 layer_id)
: id(id), layer_id(layer_id) {
buffer_wait_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"BufferQueue NativeHandle");
buffer_wait_event = Kernel::WritableEvent::CreateEventPair(kernel, "BufferQueue NativeHandle");
}
BufferQueue::~BufferQueue() = default;
@@ -17,8 +17,8 @@ namespace Service::VI {
Display::Display(u64 id, std::string name, Core::System& system) : id{id}, name{std::move(name)} {
auto& kernel = system.Kernel();
vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
fmt::format("Display VSync Event {}", id));
vsync_event =
Kernel::WritableEvent::CreateEventPair(kernel, fmt::format("Display VSync Event {}", id));
}
Display::~Display() = default;
+1 -1
View File
@@ -45,7 +45,7 @@ struct DisplayInfo {
/// Whether or not the display has a limited number of layers.
u8 has_limited_layers{1};
INSERT_PADDING_BYTES(7){};
INSERT_PADDING_BYTES(7);
/// Indicates the total amount of layers supported by the display.
/// @note This is only valid if has_limited_layers is set.
+15 -3
View File
@@ -12,6 +12,10 @@
#include <utility>
#include <vector>
#include <boost/icl/interval_map.hpp>
#include <boost/icl/interval_set.hpp>
#include <boost/range/iterator_range.hpp>
#include "common/alignment.h"
#include "common/common_types.h"
#include "core/core.h"
@@ -30,7 +34,7 @@ public:
using BufferInfo = std::pair<const TBufferType*, u64>;
BufferInfo UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
bool is_written = false) {
bool is_written = false, bool use_fast_cbuf = false) {
std::lock_guard lock{mutex};
auto& memory_manager = system.GPU().MemoryManager();
@@ -43,9 +47,13 @@ public:
// Cache management is a big overhead, so only cache entries with a given size.
// TODO: Figure out which size is the best for given games.
constexpr std::size_t max_stream_size = 0x800;
if (size < max_stream_size) {
if (use_fast_cbuf || size < max_stream_size) {
if (!is_written && !IsRegionWritten(cache_addr, cache_addr + size - 1)) {
return StreamBufferUpload(host_ptr, size, alignment);
if (use_fast_cbuf) {
return ConstBufferUpload(host_ptr, size);
} else {
return StreamBufferUpload(host_ptr, size, alignment);
}
}
}
@@ -152,6 +160,10 @@ protected:
virtual void CopyBlock(const TBuffer& src, const TBuffer& dst, std::size_t src_offset,
std::size_t dst_offset, std::size_t size) = 0;
virtual BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) {
return {};
}
/// Register an object into the cache
void Register(const MapInterval& new_map, bool inherit_written = false) {
const CacheAddr cache_ptr = new_map->GetStart();
+6 -6
View File
@@ -99,19 +99,19 @@ public:
union {
struct {
INSERT_PADDING_WORDS(0x80);
INSERT_UNION_PADDING_WORDS(0x80);
Surface dst;
INSERT_PADDING_WORDS(2);
INSERT_UNION_PADDING_WORDS(2);
Surface src;
INSERT_PADDING_WORDS(0x15);
INSERT_UNION_PADDING_WORDS(0x15);
Operation operation;
INSERT_PADDING_WORDS(0x177);
INSERT_UNION_PADDING_WORDS(0x177);
union {
u32 raw;
@@ -119,7 +119,7 @@ public:
BitField<4, 1, Filter> filter;
} blit_control;
INSERT_PADDING_WORDS(0x8);
INSERT_UNION_PADDING_WORDS(0x8);
u32 blit_dst_x;
u32 blit_dst_y;
@@ -130,7 +130,7 @@ public:
u64 blit_src_x;
u64 blit_src_y;
INSERT_PADDING_WORDS(0x21);
INSERT_UNION_PADDING_WORDS(0x21);
};
std::array<u32, NUM_REGS> reg_array;
};
+9 -9
View File
@@ -51,7 +51,7 @@ public:
union {
struct {
INSERT_PADDING_WORDS(0x60);
INSERT_UNION_PADDING_WORDS(0x60);
Upload::Registers upload;
@@ -63,7 +63,7 @@ public:
u32 data_upload;
INSERT_PADDING_WORDS(0x3F);
INSERT_UNION_PADDING_WORDS(0x3F);
struct {
u32 address;
@@ -72,11 +72,11 @@ public:
}
} launch_desc_loc;
INSERT_PADDING_WORDS(0x1);
INSERT_UNION_PADDING_WORDS(0x1);
u32 launch;
INSERT_PADDING_WORDS(0x4A7);
INSERT_UNION_PADDING_WORDS(0x4A7);
struct {
u32 address_high;
@@ -88,7 +88,7 @@ public:
}
} tsc;
INSERT_PADDING_WORDS(0x3);
INSERT_UNION_PADDING_WORDS(0x3);
struct {
u32 address_high;
@@ -100,7 +100,7 @@ public:
}
} tic;
INSERT_PADDING_WORDS(0x22);
INSERT_UNION_PADDING_WORDS(0x22);
struct {
u32 address_high;
@@ -111,11 +111,11 @@ public:
}
} code_loc;
INSERT_PADDING_WORDS(0x3FE);
INSERT_UNION_PADDING_WORDS(0x3FE);
u32 tex_cb_index;
INSERT_PADDING_WORDS(0x374);
INSERT_UNION_PADDING_WORDS(0x374);
};
std::array<u32, NUM_REGS> reg_array;
};
@@ -179,7 +179,7 @@ public:
};
INSERT_PADDING_WORDS(0x11);
} launch_description;
} launch_description{};
struct {
u32 write_offset = 0;
+2 -2
View File
@@ -45,7 +45,7 @@ public:
union {
struct {
INSERT_PADDING_WORDS(0x60);
INSERT_UNION_PADDING_WORDS(0x60);
Upload::Registers upload;
@@ -57,7 +57,7 @@ public:
u32 data;
INSERT_PADDING_WORDS(0x11);
INSERT_UNION_PADDING_WORDS(0x11);
};
std::array<u32, NUM_REGS> reg_array;
};
+58 -58
View File
@@ -496,7 +496,7 @@ public:
Equation equation_a;
Factor factor_source_a;
Factor factor_dest_a;
INSERT_PADDING_WORDS(1);
INSERT_UNION_PADDING_WORDS(1);
};
struct RenderTargetConfig {
@@ -517,7 +517,7 @@ public:
};
u32 layer_stride;
u32 base_layer;
INSERT_PADDING_WORDS(7);
INSERT_UNION_PADDING_WORDS(7);
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
@@ -542,7 +542,7 @@ public:
f32 translate_x;
f32 translate_y;
f32 translate_z;
INSERT_PADDING_WORDS(2);
INSERT_UNION_PADDING_WORDS(2);
Common::Rectangle<s32> GetRect() const {
return {
@@ -606,7 +606,7 @@ public:
union {
struct {
INSERT_PADDING_WORDS(0x45);
INSERT_UNION_PADDING_WORDS(0x45);
struct {
u32 upload_address;
@@ -615,7 +615,7 @@ public:
u32 bind;
} macros;
INSERT_PADDING_WORDS(0x17);
INSERT_UNION_PADDING_WORDS(0x17);
Upload::Registers upload;
struct {
@@ -626,7 +626,7 @@ public:
u32 data_upload;
INSERT_PADDING_WORDS(0x44);
INSERT_UNION_PADDING_WORDS(0x44);
struct {
union {
@@ -636,11 +636,11 @@ public:
};
} sync_info;
INSERT_PADDING_WORDS(0x11E);
INSERT_UNION_PADDING_WORDS(0x11E);
u32 tfb_enabled;
INSERT_PADDING_WORDS(0x2E);
INSERT_UNION_PADDING_WORDS(0x2E);
std::array<RenderTargetConfig, NumRenderTargets> rt;
@@ -648,49 +648,49 @@ public:
std::array<ViewPort, NumViewports> viewports;
INSERT_PADDING_WORDS(0x1D);
INSERT_UNION_PADDING_WORDS(0x1D);
struct {
u32 first;
u32 count;
} vertex_buffer;
INSERT_PADDING_WORDS(1);
INSERT_UNION_PADDING_WORDS(1);
float clear_color[4];
float clear_depth;
INSERT_PADDING_WORDS(0x3);
INSERT_UNION_PADDING_WORDS(0x3);
s32 clear_stencil;
INSERT_PADDING_WORDS(0x7);
INSERT_UNION_PADDING_WORDS(0x7);
u32 polygon_offset_point_enable;
u32 polygon_offset_line_enable;
u32 polygon_offset_fill_enable;
INSERT_PADDING_WORDS(0xD);
INSERT_UNION_PADDING_WORDS(0xD);
std::array<ScissorTest, NumViewports> scissor_test;
INSERT_PADDING_WORDS(0x15);
INSERT_UNION_PADDING_WORDS(0x15);
s32 stencil_back_func_ref;
u32 stencil_back_mask;
u32 stencil_back_func_mask;
INSERT_PADDING_WORDS(0xC);
INSERT_UNION_PADDING_WORDS(0xC);
u32 color_mask_common;
INSERT_PADDING_WORDS(0x6);
INSERT_UNION_PADDING_WORDS(0x6);
u32 rt_separate_frag_data;
f32 depth_bounds[2];
INSERT_PADDING_WORDS(0xA);
INSERT_UNION_PADDING_WORDS(0xA);
struct {
u32 address_high;
@@ -710,7 +710,7 @@ public:
}
} zeta;
INSERT_PADDING_WORDS(0x41);
INSERT_UNION_PADDING_WORDS(0x41);
union {
BitField<0, 4, u32> stencil;
@@ -719,11 +719,11 @@ public:
BitField<12, 4, u32> viewport;
} clear_flags;
INSERT_PADDING_WORDS(0x19);
INSERT_UNION_PADDING_WORDS(0x19);
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
INSERT_PADDING_WORDS(0xF);
INSERT_UNION_PADDING_WORDS(0xF);
struct {
union {
@@ -746,16 +746,16 @@ public:
}
} rt_control;
INSERT_PADDING_WORDS(0x2);
INSERT_UNION_PADDING_WORDS(0x2);
u32 zeta_width;
u32 zeta_height;
INSERT_PADDING_WORDS(0x27);
INSERT_UNION_PADDING_WORDS(0x27);
u32 depth_test_enable;
INSERT_PADDING_WORDS(0x5);
INSERT_UNION_PADDING_WORDS(0x5);
u32 independent_blend_enable;
@@ -763,7 +763,7 @@ public:
u32 alpha_test_enabled;
INSERT_PADDING_WORDS(0x6);
INSERT_UNION_PADDING_WORDS(0x6);
u32 d3d_cull_mode;
@@ -777,7 +777,7 @@ public:
float b;
float a;
} blend_color;
INSERT_PADDING_WORDS(0x4);
INSERT_UNION_PADDING_WORDS(0x4);
struct {
u32 separate_alpha;
@@ -786,7 +786,7 @@ public:
Blend::Factor factor_dest_rgb;
Blend::Equation equation_a;
Blend::Factor factor_source_a;
INSERT_PADDING_WORDS(1);
INSERT_UNION_PADDING_WORDS(1);
Blend::Factor factor_dest_a;
u32 enable_common;
@@ -802,7 +802,7 @@ public:
u32 stencil_front_func_mask;
u32 stencil_front_mask;
INSERT_PADDING_WORDS(0x2);
INSERT_UNION_PADDING_WORDS(0x2);
u32 frag_color_clamp;
@@ -811,12 +811,12 @@ public:
BitField<4, 1, u32> triangle_rast_flip;
} screen_y_control;
INSERT_PADDING_WORDS(0x21);
INSERT_UNION_PADDING_WORDS(0x21);
u32 vb_element_base;
u32 vb_base_instance;
INSERT_PADDING_WORDS(0x35);
INSERT_UNION_PADDING_WORDS(0x35);
union {
BitField<0, 1, u32> c0;
@@ -829,11 +829,11 @@ public:
BitField<7, 1, u32> c7;
} clip_distance_enabled;
INSERT_PADDING_WORDS(0x1);
INSERT_UNION_PADDING_WORDS(0x1);
float point_size;
INSERT_PADDING_WORDS(0x7);
INSERT_UNION_PADDING_WORDS(0x7);
u32 zeta_enable;
@@ -842,7 +842,7 @@ public:
BitField<4, 1, u32> alpha_to_one;
} multisample_control;
INSERT_PADDING_WORDS(0x4);
INSERT_UNION_PADDING_WORDS(0x4);
struct {
u32 address_high;
@@ -866,11 +866,11 @@ public:
}
} tsc;
INSERT_PADDING_WORDS(0x1);
INSERT_UNION_PADDING_WORDS(0x1);
float polygon_offset_factor;
INSERT_PADDING_WORDS(0x1);
INSERT_UNION_PADDING_WORDS(0x1);
struct {
u32 tic_address_high;
@@ -883,7 +883,7 @@ public:
}
} tic;
INSERT_PADDING_WORDS(0x5);
INSERT_UNION_PADDING_WORDS(0x5);
u32 stencil_two_side_enable;
StencilOp stencil_back_op_fail;
@@ -891,13 +891,13 @@ public:
StencilOp stencil_back_op_zpass;
ComparisonOp stencil_back_func_func;
INSERT_PADDING_WORDS(0x4);
INSERT_UNION_PADDING_WORDS(0x4);
u32 framebuffer_srgb;
float polygon_offset_units;
INSERT_PADDING_WORDS(0x11);
INSERT_UNION_PADDING_WORDS(0x11);
union {
BitField<2, 1, u32> coord_origin;
@@ -913,7 +913,7 @@ public:
(static_cast<GPUVAddr>(code_address_high) << 32) | code_address_low);
}
} code_address;
INSERT_PADDING_WORDS(1);
INSERT_UNION_PADDING_WORDS(1);
struct {
u32 vertex_end_gl;
@@ -925,14 +925,14 @@ public:
};
} draw;
INSERT_PADDING_WORDS(0xA);
INSERT_UNION_PADDING_WORDS(0xA);
struct {
u32 enabled;
u32 index;
} primitive_restart;
INSERT_PADDING_WORDS(0x5F);
INSERT_UNION_PADDING_WORDS(0x5F);
struct {
u32 start_addr_high;
@@ -973,9 +973,9 @@ public:
}
} index_array;
INSERT_PADDING_WORDS(0x7);
INSERT_UNION_PADDING_WORDS(0x7);
INSERT_PADDING_WORDS(0x1F);
INSERT_UNION_PADDING_WORDS(0x1F);
float polygon_offset_clamp;
@@ -989,17 +989,17 @@ public:
}
} instanced_arrays;
INSERT_PADDING_WORDS(0x6);
INSERT_UNION_PADDING_WORDS(0x6);
Cull cull;
u32 pixel_center_integer;
INSERT_PADDING_WORDS(0x1);
INSERT_UNION_PADDING_WORDS(0x1);
u32 viewport_transform_enabled;
INSERT_PADDING_WORDS(0x3);
INSERT_UNION_PADDING_WORDS(0x3);
union {
BitField<0, 1, u32> depth_range_0_1;
@@ -1007,13 +1007,13 @@ public:
BitField<4, 1, u32> depth_clamp_far;
} view_volume_clip_control;
INSERT_PADDING_WORDS(0x21);
INSERT_UNION_PADDING_WORDS(0x21);
struct {
u32 enable;
LogicOperation operation;
} logic_op;
INSERT_PADDING_WORDS(0x1);
INSERT_UNION_PADDING_WORDS(0x1);
union {
u32 raw;
@@ -1026,9 +1026,9 @@ public:
BitField<6, 4, u32> RT;
BitField<10, 11, u32> layer;
} clear_buffers;
INSERT_PADDING_WORDS(0xB);
INSERT_UNION_PADDING_WORDS(0xB);
std::array<ColorMask, NumRenderTargets> color_mask;
INSERT_PADDING_WORDS(0x38);
INSERT_UNION_PADDING_WORDS(0x38);
struct {
u32 query_address_high;
@@ -1050,7 +1050,7 @@ public:
}
} query;
INSERT_PADDING_WORDS(0x3C);
INSERT_UNION_PADDING_WORDS(0x3C);
struct {
union {
@@ -1090,10 +1090,10 @@ public:
BitField<4, 4, ShaderProgram> program;
};
u32 offset;
INSERT_PADDING_WORDS(14);
INSERT_UNION_PADDING_WORDS(14);
} shader_config[MaxShaderProgram];
INSERT_PADDING_WORDS(0x60);
INSERT_UNION_PADDING_WORDS(0x60);
u32 firmware[0x20];
@@ -1110,7 +1110,7 @@ public:
}
} const_buffer;
INSERT_PADDING_WORDS(0x10);
INSERT_UNION_PADDING_WORDS(0x10);
struct {
union {
@@ -1118,14 +1118,14 @@ public:
BitField<0, 1, u32> valid;
BitField<4, 5, u32> index;
};
INSERT_PADDING_WORDS(7);
INSERT_UNION_PADDING_WORDS(7);
} cb_bind[MaxShaderStage];
INSERT_PADDING_WORDS(0x56);
INSERT_UNION_PADDING_WORDS(0x56);
u32 tex_cb_index;
INSERT_PADDING_WORDS(0x395);
INSERT_UNION_PADDING_WORDS(0x395);
struct {
/// Compressed address of a buffer that holds information about bound SSBOs.
@@ -1137,14 +1137,14 @@ public:
}
} ssbo_info;
INSERT_PADDING_WORDS(0x11);
INSERT_UNION_PADDING_WORDS(0x11);
struct {
u32 address[MaxShaderStage];
u32 size[MaxShaderStage];
} tex_info_buffers;
INSERT_PADDING_WORDS(0xCC);
INSERT_UNION_PADDING_WORDS(0xCC);
};
std::array<u32, NUM_REGS> reg_array;
};
+5 -5
View File
@@ -94,7 +94,7 @@ public:
union {
struct {
INSERT_PADDING_WORDS(0xC0);
INSERT_UNION_PADDING_WORDS(0xC0);
struct {
union {
@@ -112,7 +112,7 @@ public:
};
} exec;
INSERT_PADDING_WORDS(0x3F);
INSERT_UNION_PADDING_WORDS(0x3F);
struct {
u32 address_high;
@@ -139,7 +139,7 @@ public:
u32 x_count;
u32 y_count;
INSERT_PADDING_WORDS(0xB8);
INSERT_UNION_PADDING_WORDS(0xB8);
u32 const0;
u32 const1;
@@ -162,11 +162,11 @@ public:
Parameters dst_params;
INSERT_PADDING_WORDS(1);
INSERT_UNION_PADDING_WORDS(1);
Parameters src_params;
INSERT_PADDING_WORDS(0x13);
INSERT_UNION_PADDING_WORDS(0x13);
};
std::array<u32, NUM_REGS> reg_array;
};
+29 -1
View File
@@ -1237,6 +1237,32 @@ union Instruction {
}
} tld4;
union {
BitField<35, 1, u64> ndv_flag;
BitField<49, 1, u64> nodep_flag;
BitField<50, 1, u64> dc_flag;
BitField<33, 2, u64> info;
BitField<37, 2, u64> component;
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::NDV:
return ndv_flag != 0;
case TextureMiscMode::NODEP:
return nodep_flag != 0;
case TextureMiscMode::DC:
return dc_flag != 0;
case TextureMiscMode::AOFFI:
return info == 1;
case TextureMiscMode::PTP:
return info == 2;
default:
break;
}
return false;
}
} tld4_b;
union {
BitField<49, 1, u64> nodep_flag;
BitField<50, 1, u64> dc_flag;
@@ -1590,7 +1616,8 @@ public:
TEXS, // Texture Fetch with scalar/non-vec4 source/destinations
TLD, // Texture Load
TLDS, // Texture Load with scalar/non-vec4 source/destinations
TLD4, // Texture Load 4
TLD4, // Texture Gather 4
TLD4_B, // Texture Gather 4 Bindless
TLD4S, // Texture Load 4 with scalar / non - vec4 source / destinations
TMML_B, // Texture Mip Map Level
TMML, // Texture Mip Map Level
@@ -1881,6 +1908,7 @@ private:
INST("11011100--11----", Id::TLD, Type::Texture, "TLD"),
INST("1101-01---------", Id::TLDS, Type::Texture, "TLDS"),
INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"),
INST("1101111011111---", Id::TLD4_B, Type::Texture, "TLD4_B"),
INST("1101111100------", Id::TLD4S, Type::Texture, "TLD4S"),
INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"),
INST("1101111101011---", Id::TMML, Type::Texture, "TMML"),
+26 -24
View File
@@ -38,37 +38,37 @@ struct Header {
BitField<26, 1, u32> does_load_or_store;
BitField<27, 1, u32> does_fp64;
BitField<28, 4, u32> stream_out_mask;
} common0;
} common0{};
union {
BitField<0, 24, u32> shader_local_memory_low_size;
BitField<24, 8, u32> per_patch_attribute_count;
} common1;
} common1{};
union {
BitField<0, 24, u32> shader_local_memory_high_size;
BitField<24, 8, u32> threads_per_input_primitive;
} common2;
} common2{};
union {
BitField<0, 24, u32> shader_local_memory_crs_size;
BitField<24, 4, OutputTopology> output_topology;
BitField<28, 4, u32> reserved;
} common3;
} common3{};
union {
BitField<0, 12, u32> max_output_vertices;
BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders.
BitField<24, 4, u32> reserved;
BitField<12, 8, u32> store_req_end; // NOTE: not used by geometry shaders.
} common4;
} common4{};
union {
struct {
INSERT_PADDING_BYTES(3); // ImapSystemValuesA
INSERT_PADDING_BYTES(1); // ImapSystemValuesB
INSERT_PADDING_BYTES(16); // ImapGenericVector[32]
INSERT_PADDING_BYTES(2); // ImapColor
INSERT_UNION_PADDING_BYTES(3); // ImapSystemValuesA
INSERT_UNION_PADDING_BYTES(1); // ImapSystemValuesB
INSERT_UNION_PADDING_BYTES(16); // ImapGenericVector[32]
INSERT_UNION_PADDING_BYTES(2); // ImapColor
union {
BitField<0, 8, u16> clip_distances;
BitField<8, 1, u16> point_sprite_s;
@@ -79,20 +79,20 @@ struct Header {
BitField<14, 1, u16> instance_id;
BitField<15, 1, u16> vertex_id;
};
INSERT_PADDING_BYTES(5); // ImapFixedFncTexture[10]
INSERT_PADDING_BYTES(1); // ImapReserved
INSERT_PADDING_BYTES(3); // OmapSystemValuesA
INSERT_PADDING_BYTES(1); // OmapSystemValuesB
INSERT_PADDING_BYTES(16); // OmapGenericVector[32]
INSERT_PADDING_BYTES(2); // OmapColor
INSERT_PADDING_BYTES(2); // OmapSystemValuesC
INSERT_PADDING_BYTES(5); // OmapFixedFncTexture[10]
INSERT_PADDING_BYTES(1); // OmapReserved
INSERT_UNION_PADDING_BYTES(5); // ImapFixedFncTexture[10]
INSERT_UNION_PADDING_BYTES(1); // ImapReserved
INSERT_UNION_PADDING_BYTES(3); // OmapSystemValuesA
INSERT_UNION_PADDING_BYTES(1); // OmapSystemValuesB
INSERT_UNION_PADDING_BYTES(16); // OmapGenericVector[32]
INSERT_UNION_PADDING_BYTES(2); // OmapColor
INSERT_UNION_PADDING_BYTES(2); // OmapSystemValuesC
INSERT_UNION_PADDING_BYTES(5); // OmapFixedFncTexture[10]
INSERT_UNION_PADDING_BYTES(1); // OmapReserved
} vtg;
struct {
INSERT_PADDING_BYTES(3); // ImapSystemValuesA
INSERT_PADDING_BYTES(1); // ImapSystemValuesB
INSERT_UNION_PADDING_BYTES(3); // ImapSystemValuesA
INSERT_UNION_PADDING_BYTES(1); // ImapSystemValuesB
union {
BitField<0, 2, AttributeUse> x;
BitField<2, 2, AttributeUse> y;
@@ -100,10 +100,10 @@ struct Header {
BitField<6, 2, AttributeUse> z;
u8 raw;
} imap_generic_vector[32];
INSERT_PADDING_BYTES(2); // ImapColor
INSERT_PADDING_BYTES(2); // ImapSystemValuesC
INSERT_PADDING_BYTES(10); // ImapFixedFncTexture[10]
INSERT_PADDING_BYTES(2); // ImapReserved
INSERT_UNION_PADDING_BYTES(2); // ImapColor
INSERT_UNION_PADDING_BYTES(2); // ImapSystemValuesC
INSERT_UNION_PADDING_BYTES(10); // ImapFixedFncTexture[10]
INSERT_UNION_PADDING_BYTES(2); // ImapReserved
struct {
u32 target;
union {
@@ -139,6 +139,8 @@ struct Header {
return result;
}
} ps;
std::array<u32, 0xF> raw{};
};
u64 GetLocalMemorySize() const {
+4 -4
View File
@@ -207,7 +207,7 @@ public:
union {
struct {
INSERT_PADDING_WORDS(0x4);
INSERT_UNION_PADDING_WORDS(0x4);
struct {
u32 address_high;
u32 address_low;
@@ -220,12 +220,12 @@ public:
u32 semaphore_sequence;
u32 semaphore_trigger;
INSERT_PADDING_WORDS(0xC);
INSERT_UNION_PADDING_WORDS(0xC);
// The puser and the puller share the reference counter, the pusher only has read
// access
u32 reference_count;
INSERT_PADDING_WORDS(0x5);
INSERT_UNION_PADDING_WORDS(0x5);
u32 semaphore_acquire;
u32 semaphore_release;
@@ -234,7 +234,7 @@ public:
BitField<4, 4, u32> operation;
BitField<8, 8, u32> id;
} fence_action;
INSERT_PADDING_WORDS(0xE2);
INSERT_UNION_PADDING_WORDS(0xE2);
// Puller state
u32 acquire_mode;
@@ -8,13 +8,17 @@
#include "common/assert.h"
#include "common/microprofile.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace OpenGL {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128));
CachedBufferBlock::CachedBufferBlock(CacheAddr cache_addr, const std::size_t size)
@@ -26,11 +30,22 @@ CachedBufferBlock::CachedBufferBlock(CacheAddr cache_addr, const std::size_t siz
CachedBufferBlock::~CachedBufferBlock() = default;
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
std::size_t stream_size)
: VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>{
rasterizer, system, std::make_unique<OGLStreamBuffer>(stream_size, true)} {}
const Device& device, std::size_t stream_size)
: GenericBufferCache{rasterizer, system, std::make_unique<OGLStreamBuffer>(stream_size, true)} {
if (!device.HasFastBufferSubData()) {
return;
}
OGLBufferCache::~OGLBufferCache() = default;
static constexpr auto size = static_cast<GLsizeiptr>(Maxwell::MaxConstBufferSize);
glCreateBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs));
for (const GLuint cbuf : cbufs) {
glNamedBufferData(cbuf, size, nullptr, GL_STREAM_DRAW);
}
}
OGLBufferCache::~OGLBufferCache() {
glDeleteBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs));
}
Buffer OGLBufferCache::CreateBlock(CacheAddr cache_addr, std::size_t size) {
return std::make_shared<CachedBufferBlock>(cache_addr, size);
@@ -69,4 +84,12 @@ void OGLBufferCache::CopyBlock(const Buffer& src, const Buffer& dst, std::size_t
static_cast<GLsizeiptr>(size));
}
OGLBufferCache::BufferInfo OGLBufferCache::ConstBufferUpload(const void* raw_pointer,
std::size_t size) {
DEBUG_ASSERT(cbuf_cursor < std::size(cbufs));
const GLuint& cbuf = cbufs[cbuf_cursor++];
glNamedBufferSubData(cbuf, 0, static_cast<GLsizeiptr>(size), raw_pointer);
return {&cbuf, 0};
}
} // namespace OpenGL
@@ -4,10 +4,12 @@
#pragma once
#include <array>
#include <memory>
#include "common/common_types.h"
#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
@@ -18,12 +20,14 @@ class System;
namespace OpenGL {
class Device;
class OGLStreamBuffer;
class RasterizerOpenGL;
class CachedBufferBlock;
using Buffer = std::shared_ptr<CachedBufferBlock>;
using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>;
class CachedBufferBlock : public VideoCommon::BufferBlock {
public:
@@ -38,14 +42,18 @@ private:
OGLBuffer gl_buffer{};
};
class OGLBufferCache final : public VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer> {
class OGLBufferCache final : public GenericBufferCache {
public:
explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
std::size_t stream_size);
const Device& device, std::size_t stream_size);
~OGLBufferCache();
const GLuint* GetEmptyBuffer(std::size_t) override;
void Acquire() noexcept {
cbuf_cursor = 0;
}
protected:
Buffer CreateBlock(CacheAddr cache_addr, std::size_t size) override;
@@ -61,6 +69,14 @@ protected:
void CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
std::size_t dst_offset, std::size_t size) override;
BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) override;
private:
std::size_t cbuf_cursor = 0;
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers *
Tegra::Engines::Maxwell3D::Regs::MaxShaderProgram>
cbufs;
};
} // namespace OpenGL
@@ -51,8 +51,11 @@ bool HasExtension(const std::vector<std::string_view>& images, std::string_view
} // Anonymous namespace
Device::Device() {
const std::string_view vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
const std::vector extensions = GetExtensions();
const bool is_nvidia = vendor == "NVIDIA Corporation";
uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS);
@@ -64,6 +67,7 @@ Device::Device() {
has_variable_aoffi = TestVariableAoffi();
has_component_indexing_bug = TestComponentIndexingBug();
has_precise_bug = TestPreciseBug();
has_fast_buffer_sub_data = is_nvidia;
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug);
@@ -54,6 +54,10 @@ public:
return has_precise_bug;
}
bool HasFastBufferSubData() const {
return has_fast_buffer_sub_data;
}
private:
static bool TestVariableAoffi();
static bool TestComponentIndexingBug();
@@ -69,6 +73,7 @@ private:
bool has_variable_aoffi{};
bool has_component_indexing_bug{};
bool has_precise_bug{};
bool has_fast_buffer_sub_data{};
};
} // namespace OpenGL
@@ -67,7 +67,7 @@ static std::size_t GetConstBufferSize(const Tegra::Engines::ConstBufferInfo& buf
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
ScreenInfo& info)
: texture_cache{system, *this, device}, shader_cache{*this, system, emu_window, device},
system{system}, screen_info{info}, buffer_cache{*this, system, STREAM_BUFFER_SIZE} {
system{system}, screen_info{info}, buffer_cache{*this, system, device, STREAM_BUFFER_SIZE} {
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
state.draw.shader_program = 0;
state.Apply();
@@ -257,10 +257,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
continue;
}
const std::size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5
GLShader::MaxwellUniformData ubo{};
ubo.SetFromRegs(gpu, stage);
ubo.SetFromRegs(gpu);
const auto [buffer, offset] =
buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment());
@@ -269,10 +267,11 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
Shader shader{shader_cache.GetStageProgram(program)};
const auto stage_enum = static_cast<Maxwell::ShaderStage>(stage);
SetupDrawConstBuffers(stage_enum, shader);
SetupDrawGlobalMemory(stage_enum, shader);
const auto texture_buffer_usage{SetupDrawTextures(stage_enum, shader, base_bindings)};
// Stage indices are 0 - 5
const auto stage = static_cast<Maxwell::ShaderStage>(index == 0 ? 0 : index - 1);
SetupDrawConstBuffers(stage, shader);
SetupDrawGlobalMemory(stage, shader);
const auto texture_buffer_usage{SetupDrawTextures(stage, shader, base_bindings)};
const ProgramVariant variant{base_bindings, primitive_mode, texture_buffer_usage};
const auto [program_handle, next_bindings] = shader->GetProgramHandle(variant);
@@ -558,6 +557,8 @@ void RasterizerOpenGL::DrawPrelude() {
SyncPolygonOffset();
SyncAlphaTest();
buffer_cache.Acquire();
// Draw the vertex batch
const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
@@ -879,7 +880,8 @@ void RasterizerOpenGL::SetupConstBuffer(const Tegra::Engines::ConstBufferInfo& b
const std::size_t size = Common::AlignUp(GetConstBufferSize(buffer, entry), sizeof(GLvec4));
const auto alignment = device.GetUniformBufferAlignment();
const auto [cbuf, offset] = buffer_cache.UploadMemory(buffer.address, size, alignment);
const auto [cbuf, offset] = buffer_cache.UploadMemory(buffer.address, size, alignment, false,
device.HasFastBufferSubData());
bind_ubo_pushbuffer.Push(cbuf, offset, size);
}
@@ -935,10 +937,9 @@ TextureBufferUsage RasterizerOpenGL::SetupDrawTextures(Maxwell::ShaderStage stag
if (!entry.IsBindless()) {
return maxwell3d.GetStageTexture(stage, entry.GetOffset());
}
const auto cbuf = entry.GetBindlessCBuf();
Tegra::Texture::TextureHandle tex_handle;
Tegra::Engines::ShaderType shader_type = static_cast<Tegra::Engines::ShaderType>(stage);
tex_handle.raw = maxwell3d.AccessConstBuffer32(shader_type, cbuf.first, cbuf.second);
const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage);
const Tegra::Texture::TextureHandle tex_handle =
maxwell3d.AccessConstBuffer32(shader_type, entry.GetBuffer(), entry.GetOffset());
return maxwell3d.GetTextureInfo(tex_handle);
}();
@@ -966,10 +967,8 @@ TextureBufferUsage RasterizerOpenGL::SetupComputeTextures(const Shader& kernel)
if (!entry.IsBindless()) {
return compute.GetTexture(entry.GetOffset());
}
const auto cbuf = entry.GetBindlessCBuf();
Tegra::Texture::TextureHandle tex_handle;
tex_handle.raw = compute.AccessConstBuffer32(Tegra::Engines::ShaderType::Compute,
cbuf.first, cbuf.second);
const Tegra::Texture::TextureHandle tex_handle = compute.AccessConstBuffer32(
Tegra::Engines::ShaderType::Compute, entry.GetBuffer(), entry.GetOffset());
return compute.GetTextureInfo(tex_handle);
}();
@@ -1012,10 +1011,8 @@ void RasterizerOpenGL::SetupComputeImages(const Shader& shader) {
if (!entry.IsBindless()) {
return compute.GetTexture(entry.GetOffset()).tic;
}
const auto cbuf = entry.GetBindlessCBuf();
Tegra::Texture::TextureHandle tex_handle;
tex_handle.raw = compute.AccessConstBuffer32(Tegra::Engines::ShaderType::Compute,
cbuf.first, cbuf.second);
const Tegra::Texture::TextureHandle tex_handle = compute.AccessConstBuffer32(
Tegra::Engines::ShaderType::Compute, entry.GetBuffer(), entry.GetOffset());
return compute.GetTextureInfo(tex_handle).tic;
}();
SetupImage(bindpoint, tic, entry);
@@ -1057,6 +1054,15 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
}
state.depth_clamp.far_plane = regs.view_volume_clip_control.depth_clamp_far != 0;
state.depth_clamp.near_plane = regs.view_volume_clip_control.depth_clamp_near != 0;
bool flip_y = false;
if (regs.viewport_transform[0].scale_y < 0.0) {
flip_y = !flip_y;
}
if (regs.screen_y_control.y_negate != 0) {
flip_y = !flip_y;
}
state.clip_control.origin = flip_y ? GL_UPPER_LEFT : GL_LOWER_LEFT;
}
void RasterizerOpenGL::SyncClipEnabled(
@@ -1079,28 +1085,14 @@ void RasterizerOpenGL::SyncClipCoef() {
}
void RasterizerOpenGL::SyncCullMode() {
auto& maxwell3d = system.GPU().Maxwell3D();
const auto& regs = maxwell3d.regs;
const auto& regs = system.GPU().Maxwell3D().regs;
state.cull.enabled = regs.cull.enabled != 0;
if (state.cull.enabled) {
state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face);
state.cull.mode = MaxwellToGL::CullFace(regs.cull.cull_face);
const bool flip_triangles{regs.screen_y_control.triangle_rast_flip == 0 ||
regs.viewport_transform[0].scale_y < 0.0f};
// If the GPU is configured to flip the rasterized triangles, then we need to flip the
// notion of front and back. Note: We flip the triangles when the value of the register is 0
// because OpenGL already does it for us.
if (flip_triangles) {
if (state.cull.front_face == GL_CCW)
state.cull.front_face = GL_CW;
else if (state.cull.front_face == GL_CW)
state.cull.front_face = GL_CCW;
}
}
state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face);
}
void RasterizerOpenGL::SyncPrimitiveRestart() {
@@ -394,7 +394,8 @@ Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params,
params.disk_cache.SaveRaw(ShaderDiskCacheRaw(
params.unique_identifier, GetProgramType(program_type), program_code, program_code_b));
ConstBufferLocker locker(GetEnginesShaderType(GetProgramType(program_type)));
ConstBufferLocker locker(GetEnginesShaderType(GetProgramType(program_type)),
params.system.GPU().Maxwell3D());
const ShaderIR ir(program_code, STAGE_MAIN_OFFSET, COMPILER_SETTINGS, locker);
// TODO(Rodrigo): Handle VertexA shaders
// std::optional<ShaderIR> ir_b;
@@ -410,7 +411,8 @@ Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, Prog
params.disk_cache.SaveRaw(
ShaderDiskCacheRaw(params.unique_identifier, ProgramType::Compute, code));
ConstBufferLocker locker(Tegra::Engines::ShaderType::Compute);
ConstBufferLocker locker(Tegra::Engines::ShaderType::Compute,
params.system.GPU().KeplerCompute());
const ShaderIR ir(code, KERNEL_MAIN_OFFSET, COMPILER_SETTINGS, locker);
return std::shared_ptr<CachedShader>(new CachedShader(
params, ProgramType::Compute, GLShader::GetEntries(ir), std::move(code), {}));
@@ -735,7 +735,7 @@ private:
void DeclareImages() {
const auto& images{ir.GetImages()};
for (const auto& [offset, image] : images) {
for (const auto& image : images) {
std::string qualifier = "coherent volatile";
if (image.IsRead() && !image.IsWritten()) {
qualifier += " readonly";
@@ -1670,7 +1670,7 @@ private:
const auto type = meta->sampler.IsShadow() ? Type::Float : Type::Int;
return {GenerateTexture(operation, "Gather",
{TextureArgument{type, meta->component}, TextureAoffi{}}) +
{TextureAoffi{}, TextureArgument{type, meta->component}}) +
GetSwizzle(meta->element),
Type::Float};
}
@@ -1872,10 +1872,6 @@ private:
Expression EmitVertex(Operation operation) {
ASSERT_MSG(stage == ProgramType::Geometry,
"EmitVertex is expected to be used in a geometry shader.");
// If a geometry shader is attached, it will always flip (it's the last stage before
// fragment). For more info about flipping, refer to gl_shader_gen.cpp.
code.AddLine("gl_Position.xy *= viewport_flip.xy;");
code.AddLine("EmitVertex();");
return {};
}
@@ -1883,14 +1879,12 @@ private:
Expression EndPrimitive(Operation operation) {
ASSERT_MSG(stage == ProgramType::Geometry,
"EndPrimitive is expected to be used in a geometry shader.");
code.AddLine("EndPrimitive();");
return {};
}
Expression YNegate(Operation operation) {
// Config pack's third value is Y_NEGATE's state.
return {"config_pack[2]", Type::Uint};
return {"y_direction", Type::Float};
}
template <u32 element>
@@ -2466,16 +2460,16 @@ ShaderEntries GetEntries(const VideoCommon::Shader::ShaderIR& ir) {
entries.const_buffers.emplace_back(cbuf.second.GetMaxOffset(), cbuf.second.IsIndirect(),
cbuf.first);
}
for (const auto& sampler : ir.GetSamplers()) {
entries.samplers.emplace_back(sampler);
}
for (const auto& [offset, image] : ir.GetImages()) {
entries.images.emplace_back(image);
}
for (const auto& [base, usage] : ir.GetGlobalMemory()) {
entries.global_memory_entries.emplace_back(base.cbuf_index, base.cbuf_offset, usage.is_read,
usage.is_written);
}
for (const auto& sampler : ir.GetSamplers()) {
entries.samplers.emplace_back(sampler);
}
for (const auto& image : ir.GetImages()) {
entries.images.emplace_back(image);
}
entries.clip_distances = ir.GetClipDistances();
entries.shader_length = ir.GetLength();
return entries;
@@ -82,10 +82,9 @@ private:
struct ShaderEntries {
std::vector<ConstBufferEntry> const_buffers;
std::vector<SamplerEntry> samplers;
std::vector<SamplerEntry> bindless_samplers;
std::vector<ImageEntry> images;
std::vector<GlobalMemoryEntry> global_memory_entries;
std::vector<SamplerEntry> samplers;
std::vector<ImageEntry> images;
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
std::size_t shader_length{};
};
@@ -20,8 +20,7 @@ std::string GenerateVertexShader(const Device& device, const ShaderIR& ir, const
std::string out = GetCommonDeclarations();
out += R"(
layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
vec4 viewport_flip;
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
float y_direction;
};
)";
@@ -35,23 +34,10 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
void main() {
execute_vertex();
)";
if (ir_b) {
out += " execute_vertex_b();";
}
out += R"(
// Set Position Y direction
gl_Position.y *= utof(config_pack[2]);
// Check if the flip stage is VertexB
// Config pack's second value is flip_stage
if (config_pack[1] == 1) {
// Viewport can be flipped, which is unsupported by glViewport
gl_Position.xy *= viewport_flip.xy;
}
}
)";
out += "}\n";
return out;
}
@@ -59,8 +45,7 @@ std::string GenerateGeometryShader(const Device& device, const ShaderIR& ir) {
std::string out = GetCommonDeclarations();
out += R"(
layout (std140, binding = EMULATION_UBO_BINDING) uniform gs_config {
vec4 viewport_flip;
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
float y_direction;
};
)";
@@ -87,8 +72,7 @@ layout (location = 6) out vec4 FragColor6;
layout (location = 7) out vec4 FragColor7;
layout (std140, binding = EMULATION_UBO_BINDING) uniform fs_config {
vec4 viewport_flip;
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
float y_direction;
};
)";
@@ -40,27 +40,11 @@ void ProgramManager::UpdatePipeline() {
old_state = current_state;
}
void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage) {
void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell) {
const auto& regs = maxwell.regs;
const auto& state = maxwell.state;
// TODO(bunnei): Support more than one viewport
viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f;
instance_id = state.current_instance;
// Assign in which stage the position has to be flipped
// (the last stage before the fragment shader).
constexpr u32 geometry_index = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry);
if (maxwell.regs.shader_config[geometry_index].enable) {
flip_stage = geometry_index;
} else {
flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB);
}
// Y_NEGATE controls what value S2R returns for the Y_DIRECTION system value.
y_direction = regs.screen_y_control.y_negate == 0 ? 1.f : -1.f;
y_direction = regs.screen_y_control.y_negate == 0 ? 1.0f : -1.0f;
}
} // namespace OpenGL::GLShader
@@ -18,17 +18,12 @@ namespace OpenGL::GLShader {
/// @note Always keep a vec4 at the end. The GL spec is not clear whether the alignment at
/// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not.
/// Not following that rule will cause problems on some AMD drivers.
struct MaxwellUniformData {
void SetFromRegs(const Tegra::Engines::Maxwell3D& maxwell, std::size_t shader_stage);
struct alignas(16) MaxwellUniformData {
void SetFromRegs(const Tegra::Engines::Maxwell3D& maxwell);
alignas(16) GLvec4 viewport_flip;
struct alignas(16) {
GLuint instance_id;
GLuint flip_stage;
GLfloat y_direction;
};
GLfloat y_direction;
};
static_assert(sizeof(MaxwellUniformData) == 32, "MaxwellUniformData structure size is incorrect");
static_assert(sizeof(MaxwellUniformData) == 16, "MaxwellUniformData structure size is incorrect");
static_assert(sizeof(MaxwellUniformData) < 16384,
"MaxwellUniformData structure must be less than 16kb as per the OpenGL spec");
@@ -410,6 +410,12 @@ void OpenGLState::ApplyAlphaTest() {
}
}
void OpenGLState::ApplyClipControl() {
if (UpdateValue(cur_state.clip_control.origin, clip_control.origin)) {
glClipControl(clip_control.origin, GL_NEGATIVE_ONE_TO_ONE);
}
}
void OpenGLState::ApplyTextures() {
if (const auto update = UpdateArray(cur_state.textures, textures)) {
glBindTextures(update->first, update->second, textures.data() + update->first);
@@ -453,6 +459,7 @@ void OpenGLState::Apply() {
ApplyImages();
ApplyPolygonOffset();
ApplyAlphaTest();
ApplyClipControl();
}
void OpenGLState::EmulateViewportWithScissor() {
@@ -146,6 +146,10 @@ public:
std::array<bool, 8> clip_distance = {}; // GL_CLIP_DISTANCE
struct {
GLenum origin = GL_LOWER_LEFT;
} clip_control;
OpenGLState();
/// Get the currently active OpenGL state
@@ -182,6 +186,7 @@ public:
void ApplyDepthClamp();
void ApplyPolygonOffset();
void ApplyAlphaTest();
void ApplyClipControl();
/// Resets any references to the given resource
OpenGLState& UnbindTexture(GLuint handle);
+116 -108
View File
@@ -16,7 +16,9 @@
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
namespace {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
@@ -68,15 +70,15 @@ struct CFGRebuildState {
const ProgramCode& program_code;
ConstBufferLocker& locker;
u32 start{};
std::vector<BlockInfo> block_info{};
std::list<u32> inspect_queries{};
std::list<Query> queries{};
std::unordered_map<u32, u32> registered{};
std::set<u32> labels{};
std::map<u32, u32> ssy_labels{};
std::map<u32, u32> pbk_labels{};
std::unordered_map<u32, BlockStack> stacks{};
ASTManager* manager;
std::vector<BlockInfo> block_info;
std::list<u32> inspect_queries;
std::list<Query> queries;
std::unordered_map<u32, u32> registered;
std::set<u32> labels;
std::map<u32, u32> ssy_labels;
std::map<u32, u32> pbk_labels;
std::unordered_map<u32, BlockStack> stacks;
ASTManager* manager{};
};
enum class BlockCollision : u32 { None, Found, Inside };
@@ -109,7 +111,7 @@ BlockInfo& CreateBlockInfo(CFGRebuildState& state, u32 start, u32 end) {
}
Pred GetPredicate(u32 index, bool negated) {
return static_cast<Pred>(index + (negated ? 8 : 0));
return static_cast<Pred>(static_cast<u64>(index) + (negated ? 8ULL : 0ULL));
}
/**
@@ -136,15 +138,13 @@ struct BranchIndirectInfo {
s32 relative_position{};
};
std::optional<BranchIndirectInfo> TrackBranchIndirectInfo(const CFGRebuildState& state,
u32 start_address, u32 current_position) {
const u32 shader_start = state.start;
u32 pos = current_position;
BranchIndirectInfo result{};
u64 track_register = 0;
struct BufferInfo {
u32 index;
u32 offset;
};
// Step 0 Get BRX Info
const Instruction instr = {state.program_code[pos]};
std::optional<std::pair<s32, u64>> GetBRXInfo(const CFGRebuildState& state, u32& pos) {
const Instruction instr = state.program_code[pos];
const auto opcode = OpCode::Decode(instr);
if (opcode->get().GetId() != OpCode::Id::BRX) {
return std::nullopt;
@@ -152,86 +152,94 @@ std::optional<BranchIndirectInfo> TrackBranchIndirectInfo(const CFGRebuildState&
if (instr.brx.constant_buffer != 0) {
return std::nullopt;
}
track_register = instr.gpr8.Value();
result.relative_position = instr.brx.GetBranchExtend();
pos--;
bool found_track = false;
--pos;
return std::make_pair(instr.brx.GetBranchExtend(), instr.gpr8.Value());
}
// Step 1 Track LDC
while (pos >= shader_start) {
if (IsSchedInstruction(pos, shader_start)) {
pos--;
continue;
}
const Instruction instr = {state.program_code[pos]};
const auto opcode = OpCode::Decode(instr);
if (opcode->get().GetId() == OpCode::Id::LD_C) {
if (instr.gpr0.Value() == track_register &&
instr.ld_c.type.Value() == Tegra::Shader::UniformType::Single) {
result.buffer = instr.cbuf36.index.Value();
result.offset = static_cast<u32>(instr.cbuf36.GetOffset());
track_register = instr.gpr8.Value();
pos--;
found_track = true;
break;
}
}
pos--;
}
if (!found_track) {
return std::nullopt;
}
found_track = false;
// Step 2 Track SHL
while (pos >= shader_start) {
if (IsSchedInstruction(pos, shader_start)) {
pos--;
template <typename Result, typename TestCallable, typename PackCallable>
// requires std::predicate<TestCallable, Instruction, const OpCode::Matcher&>
// requires std::invocable<PackCallable, Instruction, const OpCode::Matcher&>
std::optional<Result> TrackInstruction(const CFGRebuildState& state, u32& pos, TestCallable test,
PackCallable pack) {
for (; pos >= state.start; --pos) {
if (IsSchedInstruction(pos, state.start)) {
continue;
}
const Instruction instr = state.program_code[pos];
const auto opcode = OpCode::Decode(instr);
if (opcode->get().GetId() == OpCode::Id::SHL_IMM) {
if (instr.gpr0.Value() == track_register) {
track_register = instr.gpr8.Value();
pos--;
found_track = true;
break;
}
}
pos--;
}
if (!found_track) {
return std::nullopt;
}
found_track = false;
// Step 3 Track IMNMX
while (pos >= shader_start) {
if (IsSchedInstruction(pos, shader_start)) {
pos--;
if (!opcode) {
continue;
}
const Instruction instr = state.program_code[pos];
const auto opcode = OpCode::Decode(instr);
if (opcode->get().GetId() == OpCode::Id::IMNMX_IMM) {
if (instr.gpr0.Value() == track_register) {
track_register = instr.gpr8.Value();
result.entries = instr.alu.GetSignedImm20_20() + 1;
pos--;
found_track = true;
break;
}
if (test(instr, opcode->get())) {
--pos;
return std::make_optional(pack(instr, opcode->get()));
}
pos--;
}
return std::nullopt;
}
if (!found_track) {
std::optional<std::pair<BufferInfo, u64>> TrackLDC(const CFGRebuildState& state, u32& pos,
u64 brx_tracked_register) {
return TrackInstruction<std::pair<BufferInfo, u64>>(
state, pos,
[brx_tracked_register](auto instr, const auto& opcode) {
return opcode.GetId() == OpCode::Id::LD_C &&
instr.gpr0.Value() == brx_tracked_register &&
instr.ld_c.type.Value() == Tegra::Shader::UniformType::Single;
},
[](auto instr, const auto& opcode) {
const BufferInfo info = {static_cast<u32>(instr.cbuf36.index.Value()),
static_cast<u32>(instr.cbuf36.GetOffset())};
return std::make_pair(info, instr.gpr8.Value());
});
}
std::optional<u64> TrackSHLRegister(const CFGRebuildState& state, u32& pos,
u64 ldc_tracked_register) {
return TrackInstruction<u64>(state, pos,
[ldc_tracked_register](auto instr, const auto& opcode) {
return opcode.GetId() == OpCode::Id::SHL_IMM &&
instr.gpr0.Value() == ldc_tracked_register;
},
[](auto instr, const auto&) { return instr.gpr8.Value(); });
}
std::optional<u32> TrackIMNMXValue(const CFGRebuildState& state, u32& pos,
u64 shl_tracked_register) {
return TrackInstruction<u32>(state, pos,
[shl_tracked_register](auto instr, const auto& opcode) {
return opcode.GetId() == OpCode::Id::IMNMX_IMM &&
instr.gpr0.Value() == shl_tracked_register;
},
[](auto instr, const auto&) {
return static_cast<u32>(instr.alu.GetSignedImm20_20() + 1);
});
}
std::optional<BranchIndirectInfo> TrackBranchIndirectInfo(const CFGRebuildState& state, u32 pos) {
const auto brx_info = GetBRXInfo(state, pos);
if (!brx_info) {
return std::nullopt;
}
return result;
const auto [relative_position, brx_tracked_register] = *brx_info;
const auto ldc_info = TrackLDC(state, pos, brx_tracked_register);
if (!ldc_info) {
return std::nullopt;
}
const auto [buffer_info, ldc_tracked_register] = *ldc_info;
const auto shl_tracked_register = TrackSHLRegister(state, pos, ldc_tracked_register);
if (!shl_tracked_register) {
return std::nullopt;
}
const auto entries = TrackIMNMXValue(state, pos, *shl_tracked_register);
if (!entries) {
return std::nullopt;
}
return BranchIndirectInfo{buffer_info.index, buffer_info.offset, *entries, relative_position};
}
std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address) {
@@ -420,30 +428,30 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
break;
}
case OpCode::Id::BRX: {
auto tmp = TrackBranchIndirectInfo(state, address, offset);
if (tmp) {
auto result = *tmp;
std::vector<CaseBranch> branches{};
s32 pc_target = offset + result.relative_position;
for (u32 i = 0; i < result.entries; i++) {
auto k = state.locker.ObtainKey(result.buffer, result.offset + i * 4);
if (!k) {
return {ParseResult::AbnormalFlow, parse_info};
}
u32 value = *k;
u32 target = static_cast<u32>((value >> 3) + pc_target);
insert_label(state, target);
branches.emplace_back(value, target);
}
parse_info.end_address = offset;
parse_info.branch_info = MakeBranchInfo<MultiBranch>(
static_cast<u32>(instr.gpr8.Value()), std::move(branches));
return {ParseResult::ControlCaught, parse_info};
} else {
const auto tmp = TrackBranchIndirectInfo(state, offset);
if (!tmp) {
LOG_WARNING(HW_GPU, "BRX Track Unsuccesful");
return {ParseResult::AbnormalFlow, parse_info};
}
return {ParseResult::AbnormalFlow, parse_info};
const auto result = *tmp;
const s32 pc_target = offset + result.relative_position;
std::vector<CaseBranch> branches;
for (u32 i = 0; i < result.entries; i++) {
auto key = state.locker.ObtainKey(result.buffer, result.offset + i * 4);
if (!key) {
return {ParseResult::AbnormalFlow, parse_info};
}
u32 value = *key;
u32 target = static_cast<u32>((value >> 3) + pc_target);
insert_label(state, target);
branches.emplace_back(value, target);
}
parse_info.end_address = offset;
parse_info.branch_info = MakeBranchInfo<MultiBranch>(
static_cast<u32>(instr.gpr8.Value()), std::move(branches));
return {ParseResult::ControlCaught, parse_info};
}
default:
break;
+6 -5
View File
@@ -43,12 +43,12 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
case OpCode::Id::FMUL_IMM: {
// FMUL does not have 'abs' bits and only the second operand has a 'neg' bit.
if (instr.fmul.tab5cb8_2 != 0) {
LOG_WARNING(HW_GPU, "FMUL tab5cb8_2({}) is not implemented",
instr.fmul.tab5cb8_2.Value());
LOG_DEBUG(HW_GPU, "FMUL tab5cb8_2({}) is not implemented",
instr.fmul.tab5cb8_2.Value());
}
if (instr.fmul.tab5c68_0 != 1) {
LOG_WARNING(HW_GPU, "FMUL tab5cb8_0({}) is not implemented",
instr.fmul.tab5c68_0.Value());
LOG_DEBUG(HW_GPU, "FMUL tab5cb8_0({}) is not implemented",
instr.fmul.tab5c68_0.Value());
}
op_b = GetOperandAbsNegFloat(op_b, false, instr.fmul.negate_b);
@@ -144,10 +144,11 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
case OpCode::Id::RRO_C:
case OpCode::Id::RRO_R:
case OpCode::Id::RRO_IMM: {
LOG_DEBUG(HW_GPU, "(STUBBED) RRO used");
// Currently RRO is only implemented as a register move.
op_b = GetOperandAbsNegFloat(op_b, instr.alu.abs_b, instr.alu.negate_b);
SetRegister(bb, instr.gpr0, op_b);
LOG_WARNING(HW_GPU, "RRO instruction is incomplete");
break;
}
default:
@@ -21,8 +21,8 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
if (opcode->get().GetId() == OpCode::Id::HADD2_C ||
opcode->get().GetId() == OpCode::Id::HADD2_R) {
if (instr.alu_half.ftz != 0) {
LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
if (instr.alu_half.ftz == 0) {
LOG_DEBUG(HW_GPU, "{} without FTZ is not implemented", opcode->get().GetName());
}
}
@@ -19,12 +19,12 @@ u32 ShaderIR::DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc) {
const auto opcode = OpCode::Decode(instr);
if (opcode->get().GetId() == OpCode::Id::HADD2_IMM) {
if (instr.alu_half_imm.ftz != 0) {
LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
if (instr.alu_half_imm.ftz == 0) {
LOG_DEBUG(HW_GPU, "{} without FTZ is not implemented", opcode->get().GetName());
}
} else {
if (instr.alu_half_imm.precision != Tegra::Shader::HalfPrecision::None) {
LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
if (instr.alu_half_imm.precision != Tegra::Shader::HalfPrecision::FTZ) {
LOG_DEBUG(HW_GPU, "{} without FTZ is not implemented", opcode->get().GetName());
}
}
+2 -2
View File
@@ -19,10 +19,10 @@ u32 ShaderIR::DecodeFfma(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.ffma.cc != 0, "FFMA cc not implemented");
if (instr.ffma.tab5980_0 != 1) {
LOG_WARNING(HW_GPU, "FFMA tab5980_0({}) not implemented", instr.ffma.tab5980_0.Value());
LOG_DEBUG(HW_GPU, "FFMA tab5980_0({}) not implemented", instr.ffma.tab5980_0.Value());
}
if (instr.ffma.tab5980_1 != 0) {
LOG_WARNING(HW_GPU, "FFMA tab5980_1({}) not implemented", instr.ffma.tab5980_1.Value());
LOG_DEBUG(HW_GPU, "FFMA tab5980_1({}) not implemented", instr.ffma.tab5980_1.Value());
}
const Node op_a = GetRegister(instr.gpr8);
+2 -2
View File
@@ -20,8 +20,8 @@ u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
if (instr.hset2.ftz != 0) {
LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
if (instr.hset2.ftz == 0) {
LOG_DEBUG(HW_GPU, "{} without FTZ is not implemented", opcode->get().GetName());
}
Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hset2.type_a);
@@ -19,7 +19,9 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
LOG_DEBUG(HW_GPU, "ftz={}", static_cast<u32>(instr.hsetp2.ftz));
if (instr.hsetp2.ftz != 0) {
LOG_DEBUG(HW_GPU, "{} without FTZ is not implemented", opcode->get().GetName());
}
Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hsetp2.type_a);
op_a = GetOperandAbsNegHalf(op_a, instr.hsetp2.abs_a, instr.hsetp2.negate_a);
+23 -25
View File
@@ -143,39 +143,37 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
}
Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) {
const auto offset{static_cast<std::size_t>(image.index.Value())};
if (const auto existing_image = TryUseExistingImage(offset, type)) {
return *existing_image;
const auto offset = static_cast<u32>(image.index.Value());
const auto it =
std::find_if(std::begin(used_images), std::end(used_images),
[offset](const Image& entry) { return entry.GetOffset() == offset; });
if (it != std::end(used_images)) {
ASSERT(!it->IsBindless() && it->GetType() == it->GetType());
return *it;
}
const std::size_t next_index{used_images.size()};
return used_images.emplace(offset, Image{offset, next_index, type}).first->second;
const auto next_index = static_cast<u32>(used_images.size());
return used_images.emplace_back(next_index, offset, type);
}
Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) {
const Node image_register{GetRegister(reg)};
const auto [base_image, cbuf_index, cbuf_offset]{
TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()))};
const auto cbuf_key{(static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset)};
const Node image_register = GetRegister(reg);
const auto [base_image, buffer, offset] =
TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()));
if (const auto image = TryUseExistingImage(cbuf_key, type)) {
return *image;
const auto it =
std::find_if(std::begin(used_images), std::end(used_images),
[buffer = buffer, offset = offset](const Image& entry) {
return entry.GetBuffer() == buffer && entry.GetOffset() == offset;
});
if (it != std::end(used_images)) {
ASSERT(it->IsBindless() && it->GetType() == it->GetType());
return *it;
}
const std::size_t next_index{used_images.size()};
return used_images.emplace(cbuf_key, Image{cbuf_index, cbuf_offset, next_index, type})
.first->second;
}
Image* ShaderIR::TryUseExistingImage(u64 offset, Tegra::Shader::ImageType type) {
auto it = used_images.find(offset);
if (it == used_images.end()) {
return nullptr;
}
auto& image = it->second;
ASSERT(image.GetType() == type);
return &image;
const auto next_index = static_cast<u32>(used_images.size());
return used_images.emplace_back(next_index, offset, buffer, type);
}
} // namespace VideoCommon::Shader
+52 -69
View File
@@ -44,10 +44,6 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
bool is_bindless = false;
switch (opcode->get().GetId()) {
case OpCode::Id::TEX: {
if (instr.tex.UsesMiscMode(TextureMiscMode::NODEP)) {
LOG_WARNING(HW_GPU, "TEX.NODEP implementation is incomplete");
}
const TextureType texture_type{instr.tex.texture_type};
const bool is_array = instr.tex.array != 0;
const bool is_aoffi = instr.tex.UsesMiscMode(TextureMiscMode::AOFFI);
@@ -62,10 +58,6 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(TextureMiscMode::AOFFI),
"AOFFI is not implemented");
if (instr.tex.UsesMiscMode(TextureMiscMode::NODEP)) {
LOG_WARNING(HW_GPU, "TEX.NODEP implementation is incomplete");
}
const TextureType texture_type{instr.tex_b.texture_type};
const bool is_array = instr.tex_b.array != 0;
const bool is_aoffi = instr.tex.UsesMiscMode(TextureMiscMode::AOFFI);
@@ -82,10 +74,6 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
const bool depth_compare = instr.texs.UsesMiscMode(TextureMiscMode::DC);
const auto process_mode = instr.texs.GetTextureProcessMode();
if (instr.texs.UsesMiscMode(TextureMiscMode::NODEP)) {
LOG_WARNING(HW_GPU, "TEXS.NODEP implementation is incomplete");
}
const Node4 components =
GetTexsCode(instr, texture_type, process_mode, depth_compare, is_array);
@@ -96,6 +84,10 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
}
break;
}
case OpCode::Id::TLD4_B: {
is_bindless = true;
[[fallthrough]];
}
case OpCode::Id::TLD4: {
ASSERT(instr.tld4.array == 0);
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(TextureMiscMode::NDV),
@@ -103,24 +95,20 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(TextureMiscMode::PTP),
"PTP is not implemented");
if (instr.tld4.UsesMiscMode(TextureMiscMode::NODEP)) {
LOG_WARNING(HW_GPU, "TLD4.NODEP implementation is incomplete");
}
const auto texture_type = instr.tld4.texture_type.Value();
const bool depth_compare = instr.tld4.UsesMiscMode(TextureMiscMode::DC);
const bool depth_compare = is_bindless ? instr.tld4_b.UsesMiscMode(TextureMiscMode::DC)
: instr.tld4.UsesMiscMode(TextureMiscMode::DC);
const bool is_array = instr.tld4.array != 0;
const bool is_aoffi = instr.tld4.UsesMiscMode(TextureMiscMode::AOFFI);
const bool is_aoffi = is_bindless ? instr.tld4_b.UsesMiscMode(TextureMiscMode::AOFFI)
: instr.tld4.UsesMiscMode(TextureMiscMode::AOFFI);
WriteTexInstructionFloat(
bb, instr, GetTld4Code(instr, texture_type, depth_compare, is_array, is_aoffi));
bb, instr,
GetTld4Code(instr, texture_type, depth_compare, is_array, is_aoffi, is_bindless));
break;
}
case OpCode::Id::TLD4S: {
UNIMPLEMENTED_IF_MSG(instr.tld4s.UsesMiscMode(TextureMiscMode::AOFFI),
"AOFFI is not implemented");
if (instr.tld4s.UsesMiscMode(TextureMiscMode::NODEP)) {
LOG_WARNING(HW_GPU, "TLD4S.NODEP implementation is incomplete");
}
const bool depth_compare = instr.tld4s.UsesMiscMode(TextureMiscMode::DC);
const Node op_a = GetRegister(instr.gpr8);
@@ -157,10 +145,6 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
is_bindless = true;
[[fallthrough]];
case OpCode::Id::TXQ: {
if (instr.txq.UsesMiscMode(TextureMiscMode::NODEP)) {
LOG_WARNING(HW_GPU, "TXQ.NODEP implementation is incomplete");
}
// TODO: The new commits on the texture refactor, change the way samplers work.
// Sadly, not all texture instructions specify the type of texture their sampler
// uses. This must be fixed at a later instance.
@@ -198,10 +182,6 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV),
"NDV is not implemented");
if (instr.tmml.UsesMiscMode(TextureMiscMode::NODEP)) {
LOG_WARNING(HW_GPU, "TMML.NODEP implementation is incomplete");
}
auto texture_type = instr.tmml.texture_type.Value();
const bool is_array = instr.tmml.array != 0;
const auto& sampler =
@@ -247,25 +227,17 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.tld.ms, "MS is not implemented");
UNIMPLEMENTED_IF_MSG(instr.tld.cl, "CL is not implemented");
if (instr.tld.nodep_flag) {
LOG_WARNING(HW_GPU, "TLD.NODEP implementation is incomplete");
}
WriteTexInstructionFloat(bb, instr, GetTldCode(instr));
break;
}
case OpCode::Id::TLDS: {
const Tegra::Shader::TextureType texture_type{instr.tlds.GetTextureType()};
const TextureType texture_type{instr.tlds.GetTextureType()};
const bool is_array{instr.tlds.IsArrayTexture()};
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(TextureMiscMode::AOFFI),
"AOFFI is not implemented");
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(TextureMiscMode::MZ), "MZ is not implemented");
if (instr.tlds.UsesMiscMode(TextureMiscMode::NODEP)) {
LOG_WARNING(HW_GPU, "TLDS.NODEP implementation is incomplete");
}
const Node4 components = GetTldsCode(instr, texture_type, is_array);
if (instr.tlds.fp32_flag) {
@@ -286,77 +258,80 @@ const Sampler& ShaderIR::GetSampler(const Tegra::Shader::Sampler& sampler,
std::optional<SamplerInfo> sampler_info) {
const auto offset = static_cast<u32>(sampler.index.Value());
Tegra::Shader::TextureType type;
TextureType type;
bool is_array;
bool is_shadow;
if (sampler_info) {
type = sampler_info->type;
is_array = sampler_info->is_array;
is_shadow = sampler_info->is_shadow;
} else if (auto sampler = locker.ObtainBoundSampler(offset); sampler) {
} else if (const auto sampler = locker.ObtainBoundSampler(offset)) {
type = sampler->texture_type.Value();
is_array = sampler->is_array.Value() != 0;
is_shadow = sampler->is_shadow.Value() != 0;
} else {
type = Tegra::Shader::TextureType::Texture2D;
LOG_WARNING(HW_GPU, "Unknown sampler info");
type = TextureType::Texture2D;
is_array = false;
is_shadow = false;
}
// If this sampler has already been used, return the existing mapping.
const auto itr =
const auto it =
std::find_if(used_samplers.begin(), used_samplers.end(),
[&](const Sampler& entry) { return entry.GetOffset() == offset; });
if (itr != used_samplers.end()) {
ASSERT(itr->GetType() == type && itr->IsArray() == is_array &&
itr->IsShadow() == is_shadow);
return *itr;
[offset](const Sampler& entry) { return entry.GetOffset() == offset; });
if (it != used_samplers.end()) {
ASSERT(!it->IsBindless() && it->GetType() == type && it->IsArray() == is_array &&
it->IsShadow() == is_shadow);
return *it;
}
// Otherwise create a new mapping for this sampler
const std::size_t next_index = used_samplers.size();
const Sampler entry{offset, next_index, type, is_array, is_shadow};
return *used_samplers.emplace(entry).first;
} // namespace VideoCommon::Shader
const auto next_index = static_cast<u32>(used_samplers.size());
return used_samplers.emplace_back(Sampler(next_index, offset, type, is_array, is_shadow));
}
const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg,
std::optional<SamplerInfo> sampler_info) {
const Node sampler_register = GetRegister(reg);
const auto [base_sampler, cbuf_index, cbuf_offset] =
const auto [base_sampler, buffer, offset] =
TrackCbuf(sampler_register, global_code, static_cast<s64>(global_code.size()));
ASSERT(base_sampler != nullptr);
const auto cbuf_key = (static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset);
Tegra::Shader::TextureType type;
TextureType type;
bool is_array;
bool is_shadow;
if (sampler_info) {
type = sampler_info->type;
is_array = sampler_info->is_array;
is_shadow = sampler_info->is_shadow;
} else if (auto sampler = locker.ObtainBindlessSampler(cbuf_index, cbuf_offset); sampler) {
} else if (const auto sampler = locker.ObtainBindlessSampler(buffer, offset)) {
type = sampler->texture_type.Value();
is_array = sampler->is_array.Value() != 0;
is_shadow = sampler->is_shadow.Value() != 0;
} else {
type = Tegra::Shader::TextureType::Texture2D;
LOG_WARNING(HW_GPU, "Unknown sampler info");
type = TextureType::Texture2D;
is_array = false;
is_shadow = false;
}
// If this sampler has already been used, return the existing mapping.
const auto itr =
const auto it =
std::find_if(used_samplers.begin(), used_samplers.end(),
[&](const Sampler& entry) { return entry.GetOffset() == cbuf_key; });
if (itr != used_samplers.end()) {
ASSERT(itr->GetType() == type && itr->IsArray() == is_array &&
itr->IsShadow() == is_shadow);
return *itr;
[buffer = buffer, offset = offset](const Sampler& entry) {
return entry.GetBuffer() == buffer && entry.GetOffset() == offset;
});
if (it != used_samplers.end()) {
ASSERT(it->IsBindless() && it->GetType() == type && it->IsArray() == is_array &&
it->IsShadow() == is_shadow);
return *it;
}
// Otherwise create a new mapping for this sampler
const std::size_t next_index = used_samplers.size();
const Sampler entry{cbuf_index, cbuf_offset, next_index, type, is_array, is_shadow};
return *used_samplers.emplace(entry).first;
const auto next_index = static_cast<u32>(used_samplers.size());
return used_samplers.emplace_back(
Sampler(next_index, offset, buffer, type, is_array, is_shadow));
}
void ShaderIR::WriteTexInstructionFloat(NodeBlock& bb, Instruction instr, const Node4& components) {
@@ -583,7 +558,7 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type,
}
Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool depth_compare,
bool is_array, bool is_aoffi) {
bool is_array, bool is_aoffi, bool is_bindless) {
const std::size_t coord_count = GetCoordCount(texture_type);
// If enabled arrays index is always stored in the gpr8 field
@@ -597,6 +572,12 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de
}
u64 parameter_register = instr.gpr20.Value();
const auto& sampler =
is_bindless
? GetBindlessSampler(parameter_register++, {{texture_type, is_array, depth_compare}})
: GetSampler(instr.sampler, {{texture_type, is_array, depth_compare}});
std::vector<Node> aoffi;
if (is_aoffi) {
aoffi = GetAoffiCoordinates(GetRegister(parameter_register++), coord_count, true);
@@ -607,12 +588,14 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de
dc = GetRegister(parameter_register++);
}
const auto& sampler = GetSampler(instr.sampler, {{texture_type, is_array, depth_compare}});
const Node component = is_bindless ? Immediate(static_cast<u32>(instr.tld4_b.component))
: Immediate(static_cast<u32>(instr.tld4.component));
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
auto coords_copy = coords;
MetaTexture meta{sampler, GetRegister(array_register), dc, aoffi, {}, {}, {}, element};
MetaTexture meta{sampler, GetRegister(array_register), dc, aoffi, {}, {}, component,
element};
values[element] = Operation(OperationCode::TextureGather, meta, std::move(coords_copy));
}
+41 -62
View File
@@ -230,62 +230,49 @@ using NodeBlock = std::vector<Node>;
class Sampler {
public:
/// This constructor is for bound samplers
explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type,
bool is_array, bool is_shadow)
: offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow},
is_bindless{false} {}
constexpr explicit Sampler(u32 index, u32 offset, Tegra::Shader::TextureType type,
bool is_array, bool is_shadow)
: index{index}, offset{offset}, type{type}, is_array{is_array}, is_shadow{is_shadow} {}
/// This constructor is for bindless samplers
explicit Sampler(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
Tegra::Shader::TextureType type, bool is_array, bool is_shadow)
: offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type},
is_array{is_array}, is_shadow{is_shadow}, is_bindless{true} {}
constexpr explicit Sampler(u32 index, u32 offset, u32 buffer, Tegra::Shader::TextureType type,
bool is_array, bool is_shadow)
: index{index}, offset{offset}, buffer{buffer}, type{type}, is_array{is_array},
is_shadow{is_shadow}, is_bindless{true} {}
/// This constructor is for serialization/deserialization
explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type,
bool is_array, bool is_shadow, bool is_bindless)
: offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow},
is_bindless{is_bindless} {}
std::size_t GetOffset() const {
return offset;
}
std::size_t GetIndex() const {
constexpr u32 GetIndex() const {
return index;
}
Tegra::Shader::TextureType GetType() const {
constexpr u32 GetOffset() const {
return offset;
}
constexpr u32 GetBuffer() const {
return buffer;
}
constexpr Tegra::Shader::TextureType GetType() const {
return type;
}
bool IsArray() const {
constexpr bool IsArray() const {
return is_array;
}
bool IsShadow() const {
constexpr bool IsShadow() const {
return is_shadow;
}
bool IsBindless() const {
constexpr bool IsBindless() const {
return is_bindless;
}
std::pair<u32, u32> GetBindlessCBuf() const {
return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
}
bool operator<(const Sampler& rhs) const {
return std::tie(index, offset, type, is_array, is_shadow, is_bindless) <
std::tie(rhs.index, rhs.offset, rhs.type, rhs.is_array, rhs.is_shadow,
rhs.is_bindless);
}
private:
/// Offset in TSC memory from which to read the sampler object, as specified by the sampling
/// instruction.
std::size_t offset{};
std::size_t index{}; ///< Value used to index into the generated GLSL sampler array.
u32 index{}; ///< Emulated index given for the this sampler.
u32 offset{}; ///< Offset in the const buffer from where the sampler is being read.
u32 buffer{}; ///< Buffer where the bindless sampler is being read (unused on bound samplers).
Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc)
bool is_array{}; ///< Whether the texture is being sampled as an array texture or not.
bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not.
@@ -294,18 +281,13 @@ private:
class Image final {
public:
constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type)
: offset{offset}, index{index}, type{type}, is_bindless{false} {}
/// This constructor is for bound images
constexpr explicit Image(u32 index, u32 offset, Tegra::Shader::ImageType type)
: index{index}, offset{offset}, type{type} {}
constexpr explicit Image(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
Tegra::Shader::ImageType type)
: offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type},
is_bindless{true} {}
constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type,
bool is_bindless, bool is_written, bool is_read, bool is_atomic)
: offset{offset}, index{index}, type{type}, is_bindless{is_bindless},
is_written{is_written}, is_read{is_read}, is_atomic{is_atomic} {}
/// This constructor is for bindless samplers
constexpr explicit Image(u32 index, u32 offset, u32 buffer, Tegra::Shader::ImageType type)
: index{index}, offset{offset}, buffer{buffer}, type{type}, is_bindless{true} {}
void MarkWrite() {
is_written = true;
@@ -321,12 +303,16 @@ public:
is_atomic = true;
}
constexpr std::size_t GetOffset() const {
constexpr u32 GetIndex() const {
return index;
}
constexpr u32 GetOffset() const {
return offset;
}
constexpr std::size_t GetIndex() const {
return index;
constexpr u32 GetBuffer() const {
return buffer;
}
constexpr Tegra::Shader::ImageType GetType() const {
@@ -349,18 +335,11 @@ public:
return is_atomic;
}
constexpr std::pair<u32, u32> GetBindlessCBuf() const {
return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
}
constexpr bool operator<(const Image& rhs) const {
return std::tie(offset, index, type, is_bindless) <
std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_bindless);
}
private:
u64 offset{};
std::size_t index{};
u32 index{};
u32 offset{};
u32 buffer{};
Tegra::Shader::ImageType type{};
bool is_bindless{};
bool is_written{};
+6 -8
View File
@@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <list>
#include <map>
#include <optional>
#include <set>
@@ -95,11 +96,11 @@ public:
return used_cbufs;
}
const std::set<Sampler>& GetSamplers() const {
const std::list<Sampler>& GetSamplers() const {
return used_samplers;
}
const std::map<u64, Image>& GetImages() const {
const std::list<Image>& GetImages() const {
return used_images;
}
@@ -316,9 +317,6 @@ private:
/// Access a bindless image sampler.
Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
/// Tries to access an existing image, updating it's state as needed
Image* TryUseExistingImage(u64 offset, Tegra::Shader::ImageType type);
/// Extracts a sequence of bits from a node
Node BitfieldExtract(Node value, u32 offset, u32 bits);
@@ -343,7 +341,7 @@ private:
bool is_array);
Node4 GetTld4Code(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
bool depth_compare, bool is_array, bool is_aoffi);
bool depth_compare, bool is_array, bool is_aoffi, bool is_bindless);
Node4 GetTldCode(Tegra::Shader::Instruction instr);
@@ -402,8 +400,8 @@ private:
std::set<Tegra::Shader::Attribute::Index> used_input_attributes;
std::set<Tegra::Shader::Attribute::Index> used_output_attributes;
std::map<u32, ConstBuffer> used_cbufs;
std::set<Sampler> used_samplers;
std::map<u64, Image> used_images;
std::list<Sampler> used_samplers;
std::list<Image> used_images;
std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{};
std::map<GlobalMemoryBase, GlobalMemoryUsage> used_global_memory;
bool uses_layer{};
+2
View File
@@ -132,6 +132,8 @@ enum class SwizzleSource : u32 {
};
union TextureHandle {
TextureHandle(u32 raw) : raw{raw} {}
u32 raw;
BitField<0, 20, u32> tic_id;
BitField<20, 12, u32> tsc_id;
+34 -18
View File
@@ -2,10 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <cstdlib>
#include <mutex>
#include <string>
#include <LUrlParser.h>
#include <fmt/format.h>
#include <httplib.h>
#include "common/common_types.h"
#include "common/logging/log.h"
@@ -16,10 +18,10 @@ namespace WebService {
constexpr std::array<const char, 1> API_VERSION{'1'};
constexpr u32 HTTP_PORT = 80;
constexpr u32 HTTPS_PORT = 443;
constexpr int HTTP_PORT = 80;
constexpr int HTTPS_PORT = 443;
constexpr u32 TIMEOUT_SECONDS = 30;
constexpr std::size_t TIMEOUT_SECONDS = 30;
struct Client::Impl {
Impl(std::string host, std::string username, std::string token)
@@ -31,8 +33,9 @@ struct Client::Impl {
}
/// A generic function handles POST, GET and DELETE request together
Common::WebResult GenericJson(const std::string& method, const std::string& path,
const std::string& data, bool allow_anonymous) {
Common::WebResult GenericRequest(const std::string& method, const std::string& path,
const std::string& data, bool allow_anonymous,
const std::string& accept) {
if (jwt.empty()) {
UpdateJWT();
}
@@ -43,11 +46,11 @@ struct Client::Impl {
"Credentials needed"};
}
auto result = GenericJson(method, path, data, jwt);
auto result = GenericRequest(method, path, data, accept, jwt);
if (result.result_string == "401") {
// Try again with new JWT
UpdateJWT();
result = GenericJson(method, path, data, jwt);
result = GenericRequest(method, path, data, accept, jwt);
}
return result;
@@ -56,12 +59,13 @@ struct Client::Impl {
/**
* A generic function with explicit authentication method specified
* JWT is used if the jwt parameter is not empty
* username + token is used if jwt is empty but username and token are not empty
* anonymous if all of jwt, username and token are empty
* username + token is used if jwt is empty but username and token are
* not empty anonymous if all of jwt, username and token are empty
*/
Common::WebResult GenericJson(const std::string& method, const std::string& path,
const std::string& data, const std::string& jwt = "",
const std::string& username = "", const std::string& token = "") {
Common::WebResult GenericRequest(const std::string& method, const std::string& path,
const std::string& data, const std::string& accept,
const std::string& jwt = "", const std::string& username = "",
const std::string& token = "") {
if (cli == nullptr) {
auto parsedUrl = LUrlParser::clParseURL::ParseURL(host);
int port;
@@ -132,8 +136,7 @@ struct Client::Impl {
return Common::WebResult{Common::WebResult::Code::WrongContent, ""};
}
if (content_type->second.find("application/json") == std::string::npos &&
content_type->second.find("text/html; charset=utf-8") == std::string::npos) {
if (content_type->second.find(accept) == std::string::npos) {
LOG_ERROR(WebService, "{} to {} returned wrong content: {}", method, host + path,
content_type->second);
return Common::WebResult{Common::WebResult::Code::WrongContent, "Wrong content"};
@@ -147,7 +150,7 @@ struct Client::Impl {
return;
}
auto result = GenericJson("POST", "/jwt/internal", "", "", username, token);
auto result = GenericRequest("POST", "/jwt/internal", "", "text/html", "", username, token);
if (result.result_code != Common::WebResult::Code::Success) {
LOG_ERROR(WebService, "UpdateJWT failed");
} else {
@@ -180,16 +183,29 @@ Client::~Client() = default;
Common::WebResult Client::PostJson(const std::string& path, const std::string& data,
bool allow_anonymous) {
return impl->GenericJson("POST", path, data, allow_anonymous);
return impl->GenericRequest("POST", path, data, allow_anonymous, "application/json");
}
Common::WebResult Client::GetJson(const std::string& path, bool allow_anonymous) {
return impl->GenericJson("GET", path, "", allow_anonymous);
return impl->GenericRequest("GET", path, "", allow_anonymous, "application/json");
}
Common::WebResult Client::DeleteJson(const std::string& path, const std::string& data,
bool allow_anonymous) {
return impl->GenericJson("DELETE", path, data, allow_anonymous);
return impl->GenericRequest("DELETE", path, data, allow_anonymous, "application/json");
}
Common::WebResult Client::GetPlain(const std::string& path, bool allow_anonymous) {
return impl->GenericRequest("GET", path, "", allow_anonymous, "text/plain");
}
Common::WebResult Client::GetImage(const std::string& path, bool allow_anonymous) {
return impl->GenericRequest("GET", path, "", allow_anonymous, "image/png");
}
Common::WebResult Client::GetExternalJWT(const std::string& audience) {
return impl->GenericRequest("POST", fmt::format("/jwt/external/{}", audience), "", false,
"text/html");
}
} // namespace WebService
+23
View File
@@ -46,6 +46,29 @@ public:
Common::WebResult DeleteJson(const std::string& path, const std::string& data,
bool allow_anonymous);
/**
* Gets a plain string from the specified path.
* @param path the URL segment after the host address.
* @param allow_anonymous If true, allow anonymous unauthenticated requests.
* @return the result of the request.
*/
Common::WebResult GetPlain(const std::string& path, bool allow_anonymous);
/**
* Gets an PNG image from the specified path.
* @param path the URL segment after the host address.
* @param allow_anonymous If true, allow anonymous unauthenticated requests.
* @return the result of the request.
*/
Common::WebResult GetImage(const std::string& path, bool allow_anonymous);
/**
* Requests an external JWT for the specific audience provided.
* @param audience the audience of the JWT requested.
* @return the result of the request.
*/
Common::WebResult GetExternalJWT(const std::string& audience);
private:
struct Impl;
std::unique_ptr<Impl> impl;
+51 -22
View File
@@ -11,6 +11,31 @@
#include "yuzu/configuration/configure_web.h"
#include "yuzu/uisettings.h"
static constexpr char token_delimiter{':'};
static std::string GenerateDisplayToken(const std::string& username, const std::string& token) {
if (username.empty() || token.empty()) {
return {};
}
const std::string unencoded_display_token{username + token_delimiter + token};
QByteArray b{unencoded_display_token.c_str()};
QByteArray b64 = b.toBase64();
return b64.toStdString();
}
static std::string UsernameFromDisplayToken(const std::string& display_token) {
const std::string unencoded_display_token{
QByteArray::fromBase64(display_token.c_str()).toStdString()};
return unencoded_display_token.substr(0, unencoded_display_token.find(token_delimiter));
}
static std::string TokenFromDisplayToken(const std::string& display_token) {
const std::string unencoded_display_token{
QByteArray::fromBase64(display_token.c_str()).toStdString()};
return unencoded_display_token.substr(unencoded_display_token.find(token_delimiter) + 1);
}
ConfigureWeb::ConfigureWeb(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) {
ui->setupUi(this);
@@ -63,13 +88,18 @@ void ConfigureWeb::SetConfiguration() {
ui->web_signup_link->setOpenExternalLinks(true);
ui->web_token_info_link->setOpenExternalLinks(true);
if (Settings::values.yuzu_username.empty()) {
ui->username->setText(tr("Unspecified"));
} else {
ui->username->setText(QString::fromStdString(Settings::values.yuzu_username));
}
ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry);
ui->edit_username->setText(QString::fromStdString(Settings::values.yuzu_username));
ui->edit_token->setText(QString::fromStdString(Settings::values.yuzu_token));
ui->edit_token->setText(QString::fromStdString(
GenerateDisplayToken(Settings::values.yuzu_username, Settings::values.yuzu_token)));
// Connect after setting the values, to avoid calling OnLoginChanged now
connect(ui->edit_token, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged);
connect(ui->edit_username, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged);
user_verified = true;
@@ -80,12 +110,13 @@ void ConfigureWeb::ApplyConfiguration() {
Settings::values.enable_telemetry = ui->toggle_telemetry->isChecked();
UISettings::values.enable_discord_presence = ui->toggle_discordrpc->isChecked();
if (user_verified) {
Settings::values.yuzu_username = ui->edit_username->text().toStdString();
Settings::values.yuzu_token = ui->edit_token->text().toStdString();
Settings::values.yuzu_username =
UsernameFromDisplayToken(ui->edit_token->text().toStdString());
Settings::values.yuzu_token = TokenFromDisplayToken(ui->edit_token->text().toStdString());
} else {
QMessageBox::warning(this, tr("Username and token not verified"),
tr("Username and token were not verified. The changes to your "
"username and/or token have not been saved."));
QMessageBox::warning(
this, tr("Token not verified"),
tr("Token was not verified. The change to your token has not been saved."));
}
}
@@ -96,17 +127,15 @@ void ConfigureWeb::RefreshTelemetryID() {
}
void ConfigureWeb::OnLoginChanged() {
if (ui->edit_username->text().isEmpty() && ui->edit_token->text().isEmpty()) {
if (ui->edit_token->text().isEmpty()) {
user_verified = true;
const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("checked")).pixmap(16);
ui->label_username_verified->setPixmap(pixmap);
ui->label_token_verified->setPixmap(pixmap);
} else {
user_verified = false;
const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("failed")).pixmap(16);
ui->label_username_verified->setPixmap(pixmap);
ui->label_token_verified->setPixmap(pixmap);
}
}
@@ -114,10 +143,11 @@ void ConfigureWeb::OnLoginChanged() {
void ConfigureWeb::VerifyLogin() {
ui->button_verify_login->setDisabled(true);
ui->button_verify_login->setText(tr("Verifying..."));
verify_watcher.setFuture(QtConcurrent::run([username = ui->edit_username->text().toStdString(),
token = ui->edit_token->text().toStdString()] {
return Core::VerifyLogin(username, token);
}));
verify_watcher.setFuture(QtConcurrent::run(
[username = UsernameFromDisplayToken(ui->edit_token->text().toStdString()),
token = TokenFromDisplayToken(ui->edit_token->text().toStdString())] {
return Core::VerifyLogin(username, token);
}));
}
void ConfigureWeb::OnLoginVerified() {
@@ -127,16 +157,15 @@ void ConfigureWeb::OnLoginVerified() {
user_verified = true;
const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("checked")).pixmap(16);
ui->label_username_verified->setPixmap(pixmap);
ui->label_token_verified->setPixmap(pixmap);
ui->username->setText(
QString::fromStdString(UsernameFromDisplayToken(ui->edit_token->text().toStdString())));
} else {
const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("failed")).pixmap(16);
ui->label_username_verified->setPixmap(pixmap);
ui->label_token_verified->setPixmap(pixmap);
QMessageBox::critical(
this, tr("Verification failed"),
tr("Verification failed. Check that you have entered your username and token "
"correctly, and that your internet connection is working."));
ui->username->setText(tr("Unspecified"));
QMessageBox::critical(this, tr("Verification failed"),
tr("Verification failed. Check that you have entered your token "
"correctly, and that your internet connection is working."));
}
}
+2 -10
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@@ -55,11 +55,7 @@
</widget>
</item>
<item row="0" column="1" colspan="3">
<widget class="QLineEdit" name="edit_username">
<property name="maxLength">
<number>36</number>
</property>
</widget>
<widget class="QLabel" name="username" />
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_token">
@@ -79,14 +75,10 @@
</property>
</widget>
</item>
<item row="0" column="4">
<widget class="QLabel" name="label_username_verified">
</widget>
</item>
<item row="1" column="1" colspan="3">
<widget class="QLineEdit" name="edit_token">
<property name="maxLength">
<number>36</number>
<number>80</number>
</property>
<property name="echoMode">
<enum>QLineEdit::Password</enum>
-21
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@@ -172,17 +172,6 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() con
return list;
}
QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) {
switch (reset_type) {
case Kernel::ResetType::Automatic:
return tr("automatic reset");
case Kernel::ResetType::Manual:
return tr("manual reset");
}
UNREACHABLE();
return {};
}
WaitTreeObjectList::WaitTreeObjectList(
const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all)
: object_list(list), wait_all(w_all) {}
@@ -336,16 +325,6 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {}
WaitTreeEvent::~WaitTreeEvent() = default;
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
list.push_back(std::make_unique<WaitTreeText>(
tr("reset type = %1")
.arg(GetResetTypeQString(
static_cast<const Kernel::ReadableEvent&>(object).GetResetType()))));
return list;
}
WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list)
: thread_list(list) {}
WaitTreeThreadList::~WaitTreeThreadList() = default;
-4
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@@ -111,8 +111,6 @@ public:
protected:
const Kernel::WaitObject& object;
static QString GetResetTypeQString(Kernel::ResetType reset_type);
};
class WaitTreeObjectList : public WaitTreeExpandableItem {
@@ -146,8 +144,6 @@ class WaitTreeEvent : public WaitTreeWaitObject {
public:
explicit WaitTreeEvent(const Kernel::ReadableEvent& object);
~WaitTreeEvent() override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
};
class WaitTreeThreadList : public WaitTreeExpandableItem {
+20 -4
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@@ -817,6 +817,9 @@ QStringList GMainWindow::GetUnsupportedGLExtensions() {
if (!GLAD_GL_ARB_multi_bind) {
unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
}
if (!GLAD_GL_ARB_clip_control) {
unsupported_ext.append(QStringLiteral("ARB_clip_control"));
}
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc) {
@@ -1839,6 +1842,10 @@ void GMainWindow::OnLoadAmiibo() {
return;
}
LoadAmiibo(filename);
}
void GMainWindow::LoadAmiibo(const QString& filename) {
Core::System& system{Core::System::GetInstance()};
Service::SM::ServiceManager& sm = system.ServiceManager();
auto nfc = sm.GetService<Service::NFP::Module::Interface>("nfp:user");
@@ -2189,10 +2196,19 @@ static bool IsSingleFileDropEvent(QDropEvent* event) {
}
void GMainWindow::dropEvent(QDropEvent* event) {
if (IsSingleFileDropEvent(event) && ConfirmChangeGame()) {
const QMimeData* mimeData = event->mimeData();
QString filename = mimeData->urls().at(0).toLocalFile();
BootGame(filename);
if (!IsSingleFileDropEvent(event)) {
return;
}
const QMimeData* mime_data = event->mimeData();
const QString filename = mime_data->urls().at(0).toLocalFile();
if (emulation_running && QFileInfo(filename).suffix() == QStringLiteral("bin")) {
LoadAmiibo(filename);
} else {
if (ConfirmChangeGame()) {
BootGame(filename);
}
}
}
+1
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@@ -142,6 +142,7 @@ private:
void ShowTelemetryCallout();
void SetDiscordEnabled(bool state);
void LoadAmiibo(const QString& filename);
void SelectAndSetCurrentUser();
@@ -50,7 +50,7 @@ private:
};
bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
std::vector<std::string> unsupported_ext;
std::vector<std::string_view> unsupported_ext;
if (!GLAD_GL_ARB_buffer_storage)
unsupported_ext.push_back("ARB_buffer_storage");
@@ -62,6 +62,8 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
if (!GLAD_GL_ARB_multi_bind)
unsupported_ext.push_back("ARB_multi_bind");
if (!GLAD_GL_ARB_clip_control)
unsupported_ext.push_back("ARB_clip_control");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
@@ -71,8 +73,8 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
if (!GLAD_GL_ARB_depth_buffer_float)
unsupported_ext.push_back("ARB_depth_buffer_float");
for (const std::string& ext : unsupported_ext)
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext);
for (const auto& extension : unsupported_ext)
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", extension);
return unsupported_ext.empty();
}