Compare commits
4
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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99976a61cc | ||
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1331d73e66 | ||
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7af854a719 | ||
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0ebfd9e89f |
No files matched your search
Vendored
+110
-112
@@ -2,8 +2,7 @@ QToolTip {
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||||
border: 1px solid #76797C;
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background-color: #5A7566;
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||||
color: white;
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||||
/*remove padding, for fix combobox tooltip.*/
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padding: 0;
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||||
padding: 0px; /*remove padding, for fix combobox tooltip.*/
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opacity: 200;
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}
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@@ -14,7 +13,7 @@ QWidget {
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selection-color: #eff0f1;
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background-clip: border;
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border-image: none;
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border: 0;
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border: 0px transparent black;
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outline: 0;
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}
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||||
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@@ -28,10 +27,10 @@ QWidget:item:selected {
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}
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QCheckBox {
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spacing: 6px;
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spacing: 5px;
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outline: none;
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color: #eff0f1;
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margin: 0 2px 1px 0;
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margin-bottom: 2px;
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}
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QCheckBox:disabled {
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@@ -164,7 +163,7 @@ QMenuBar::item:selected {
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}
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QMenuBar::item:pressed {
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border: 1px solid #18465d;
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border: 1px solid #76797C;
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background-color: #3daee9;
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color: #eff0f1;
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margin-bottom: -1px;
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@@ -172,9 +171,9 @@ QMenuBar::item:pressed {
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}
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QMenu {
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border: 1px solid #434242;
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padding: 2px;
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border: 1px solid #76797C;
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color: #eff0f1;
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margin: 2px;
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}
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QMenu::icon {
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@@ -191,21 +190,11 @@ QMenu::item:selected {
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color: #eff0f1;
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}
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QMenu::item:disabled {
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color: #54575B;
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}
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QMenu::item:disabled:hover,
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QMenu::item:disabled:selected {
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background-color: #393e43;
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color: #666;
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}
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QMenu::separator,
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QMenuBar::separator {
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height: 1px;
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background-color: #54575B;
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margin: 2px 4px 2px 40px;
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QMenu::separator {
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height: 2px;
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background: #76797C;
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margin-left: 10px;
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margin-right: 5px;
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}
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QMenu::indicator {
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@@ -214,7 +203,10 @@ QMenu::indicator {
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height: 18px;
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}
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/* non-exclusive indicator = check box style indicator (see QActionGroup::setExclusive) */
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/* non-exclusive indicator = check box style indicator
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(see QActionGroup::setExclusive) */
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QMenu::indicator:non-exclusive:unchecked {
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image: url(:/qss_icons/rc/checkbox_unchecked.png);
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}
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@@ -231,7 +223,9 @@ QMenu::indicator:non-exclusive:checked:selected {
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image: url(:/qss_icons/rc/checkbox_checked_disabled.png);
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}
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||||
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/* exclusive indicator = radio button style indicator (see QActionGroup::setExclusive) */
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||||
|
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QMenu::indicator:exclusive:unchecked {
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image: url(:/qss_icons/rc/radio_unchecked.png);
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||||
}
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@@ -249,12 +243,12 @@ QMenu::indicator:exclusive:checked:selected {
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}
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||||
|
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QMenu::right-arrow {
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margin-right: 10px;
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||||
margin: 5px;
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||||
image: url(:/qss_icons/rc/right_arrow.png)
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}
|
||||
|
||||
QWidget:disabled {
|
||||
color: #4f515b;
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||||
color: #454545;
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||||
background-color: #31363b;
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||||
}
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||||
|
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@@ -265,30 +259,23 @@ QAbstractItemView {
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||||
border-radius: 2px;
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}
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||||
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QAbstractItemView:disabled,
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QAbstractItemView:read-only {
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alternate-background-color: #232629;
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}
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||||
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||||
QWidget:focus {
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||||
QWidget:focus,
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QMenuBar:focus {
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||||
border: 1px solid #3daee9;
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||||
}
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||||
|
||||
QTabWidget:focus,
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||||
QCheckBox:focus,
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QRadioButton:focus,
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QSlider:focus,
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QTreeView:focus,
|
||||
QMenu:focus,
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||||
QMenuBar:focus,
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||||
QTabBar:focus {
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||||
QSlider:focus {
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||||
border: none;
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||||
}
|
||||
|
||||
QLineEdit {
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||||
background-color: #232629;
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padding: 5px;
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||||
border: 1px solid #54575B;
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||||
border-style: solid;
|
||||
border: 1px solid #76797C;
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||||
border-radius: 2px;
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||||
color: #eff0f1;
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}
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@@ -298,10 +285,9 @@ QAbstractItemView QLineEdit {
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}
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||||
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||||
QGroupBox {
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||||
border: 1px solid #54575B;
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||||
border: 1px solid #76797C;
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border-radius: 2px;
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margin-top: 12px;
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padding-top: 2px;
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margin-top: 20px;
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||||
}
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||||
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||||
QGroupBox::title {
|
||||
@@ -309,12 +295,12 @@ QGroupBox::title {
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||||
subcontrol-position: top center;
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padding-left: 10px;
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padding-right: 10px;
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padding-top: 2px;
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padding-top: 10px;
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}
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||||
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||||
QAbstractScrollArea {
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border-radius: 2px;
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border: 1px solid #54575B;
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border: 1px solid #76797C;
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background-color: transparent;
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}
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@@ -333,7 +319,7 @@ QScrollBar::handle:horizontal {
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||||
}
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||||
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||||
QScrollBar::add-line:horizontal {
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||||
margin: 0 3px;
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||||
margin: 0px 3px 0px 3px;
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border-image: url(:/qss_icons/rc/right_arrow_disabled.png);
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||||
width: 10px;
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height: 10px;
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||||
@@ -342,7 +328,7 @@ QScrollBar::add-line:horizontal {
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||||
}
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QScrollBar::sub-line:horizontal {
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||||
margin: 0 3px;
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margin: 0px 3px 0px 3px;
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border-image: url(:/qss_icons/rc/left_arrow_disabled.png);
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height: 10px;
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||||
width: 10px;
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||||
@@ -393,7 +379,7 @@ QScrollBar::handle:vertical {
|
||||
}
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||||
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||||
QScrollBar::sub-line:vertical {
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||||
margin: 3px 0;
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||||
margin: 3px 0px 3px 0px;
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border-image: url(:/qss_icons/rc/up_arrow_disabled.png);
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height: 10px;
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||||
width: 10px;
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||||
@@ -402,7 +388,7 @@ QScrollBar::sub-line:vertical {
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||||
}
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||||
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QScrollBar::add-line:vertical {
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||||
margin: 3px 0;
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||||
margin: 3px 0px 3px 0px;
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border-image: url(:/qss_icons/rc/down_arrow_disabled.png);
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height: 10px;
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width: 10px;
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||||
@@ -441,14 +427,15 @@ QScrollBar::sub-page:vertical {
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||||
QTextEdit {
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||||
background-color: #232629;
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color: #eff0f1;
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border: 1px solid #54575B;
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border: 1px solid #76797C;
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}
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QPlainTextEdit {
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||||
background-color: #232629;
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||||
;
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||||
color: #eff0f1;
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border-radius: 2px;
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border: 1px solid #54575B;
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border: 1px solid #76797C;
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}
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||||
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QHeaderView::section {
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||||
@@ -480,6 +467,15 @@ QMainWindow::separator:hover {
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spacing: 2px;
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}
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||||
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||||
QMenu::separator {
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||||
height: 1px;
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||||
background-color: #76797C;
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color: white;
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padding-left: 4px;
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||||
margin-left: 10px;
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margin-right: 5px;
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}
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||||
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QFrame {
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||||
border-radius: 2px;
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||||
border: 1px solid #76797C;
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||||
@@ -522,19 +518,25 @@ QToolButton#qt_toolbar_ext_button {
|
||||
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||||
QPushButton {
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||||
color: #eff0f1;
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||||
background-color: #31363b;
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||||
border-width: 1px;
|
||||
border-color: #54575B;
|
||||
border-color: #76797C;
|
||||
border-style: solid;
|
||||
padding: 6px 4px;
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||||
padding: 5px;
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||||
border-radius: 2px;
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||||
outline: none;
|
||||
min-width: 100px;
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
QPushButton:disabled {
|
||||
background-color: #31363b;
|
||||
border-width: 1px;
|
||||
border-color: #454545;
|
||||
border-style: solid;
|
||||
padding-top: 5px;
|
||||
padding-bottom: 5px;
|
||||
padding-left: 10px;
|
||||
padding-right: 10px;
|
||||
border-radius: 2px;
|
||||
color: #454545;
|
||||
}
|
||||
|
||||
@@ -551,11 +553,11 @@ QPushButton:pressed {
|
||||
|
||||
QComboBox {
|
||||
selection-background-color: #3daee9;
|
||||
border: 1px solid #54575B;
|
||||
border-style: solid;
|
||||
border: 1px solid #76797C;
|
||||
border-radius: 2px;
|
||||
padding: 4px 6px;
|
||||
padding: 5px;
|
||||
min-width: 75px;
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
QPushButton:checked {
|
||||
@@ -569,7 +571,8 @@ QAbstractSpinBox:hover,
|
||||
QLineEdit:hover,
|
||||
QTextEdit:hover,
|
||||
QPlainTextEdit:hover,
|
||||
QAbstractView:hover {
|
||||
QAbstractView:hover,
|
||||
QTreeView:hover {
|
||||
border: 1px solid #3daee9;
|
||||
color: #eff0f1;
|
||||
}
|
||||
@@ -588,7 +591,6 @@ QComboBox QAbstractItemView {
|
||||
QComboBox::drop-down {
|
||||
subcontrol-origin: padding;
|
||||
subcontrol-position: top right;
|
||||
left: -6px;
|
||||
width: 15px;
|
||||
border-left-width: 0px;
|
||||
border-left-color: darkgray;
|
||||
@@ -608,8 +610,8 @@ QComboBox::down-arrow:focus {
|
||||
}
|
||||
|
||||
QAbstractSpinBox {
|
||||
padding: 4px 6px;
|
||||
border: 1px solid #54575B;
|
||||
padding: 5px;
|
||||
border: 1px solid #76797C;
|
||||
background-color: #232629;
|
||||
color: #eff0f1;
|
||||
border-radius: 2px;
|
||||
@@ -620,14 +622,12 @@ QAbstractSpinBox:up-button {
|
||||
background-color: transparent;
|
||||
subcontrol-origin: border;
|
||||
subcontrol-position: center right;
|
||||
left: -6px;
|
||||
}
|
||||
|
||||
QAbstractSpinBox:down-button {
|
||||
background-color: transparent;
|
||||
subcontrol-origin: border;
|
||||
subcontrol-position: center left;
|
||||
right: -6px;
|
||||
}
|
||||
|
||||
QAbstractSpinBox::up-arrow,
|
||||
@@ -654,27 +654,22 @@ QAbstractSpinBox::down-arrow:hover {
|
||||
image: url(:/qss_icons/rc/down_arrow.png);
|
||||
}
|
||||
|
||||
QLabel,
|
||||
QTabWidget {
|
||||
border: 0;
|
||||
QLabel {
|
||||
border: 0px solid black;
|
||||
}
|
||||
|
||||
QTabWidget {
|
||||
padding-top: 1px;
|
||||
border: 0px transparent black;
|
||||
}
|
||||
|
||||
QTabWidget::pane {
|
||||
border: 1px solid #76797C;
|
||||
padding: 5px;
|
||||
position: absolute;
|
||||
top: -1px;
|
||||
border-top-right-radius: 2px;
|
||||
border-bottom-right-radius: 2px;
|
||||
border-bottom-left-radius: 2px;
|
||||
margin: 0px;
|
||||
}
|
||||
|
||||
QTabWidget::tab-bar {
|
||||
overflow: visible;
|
||||
/* left: 5px; move to the right by 5px */
|
||||
}
|
||||
|
||||
QTabBar {
|
||||
@@ -682,6 +677,10 @@ QTabBar {
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
QTabBar:focus {
|
||||
border: 0px transparent black;
|
||||
}
|
||||
|
||||
QTabBar::close-button {
|
||||
image: url(:/qss_icons/rc/close.png);
|
||||
background: transparent;
|
||||
@@ -697,33 +696,36 @@ QTabBar::close-button:pressed {
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
|
||||
/* TOP TABS */
|
||||
|
||||
QTabBar::tab:top {
|
||||
color: #eff0f1;
|
||||
border: 1px solid #54575B;
|
||||
background-color: #2a2f33;
|
||||
padding: 4px 16px 5px;
|
||||
min-width: 36px;
|
||||
border: 1px solid #76797C;
|
||||
border-bottom: 2px transparent;
|
||||
background-color: #31363b;
|
||||
padding: 4px 16px 2px;
|
||||
min-width: 38px;
|
||||
border-top-left-radius: 2px;
|
||||
border-top-right-radius: 2px;
|
||||
}
|
||||
|
||||
QTabBar::tab:top:selected {
|
||||
border-color: #76797C;
|
||||
background-color: #31363b;
|
||||
border-bottom-color: #31363b;
|
||||
}
|
||||
|
||||
QTabBar::tab:top:!selected {
|
||||
margin-top: 1px;
|
||||
border-bottom-color: #76797C;
|
||||
color: #eff0f1;
|
||||
background-color: #54575B;
|
||||
border: 1px solid #76797C;
|
||||
border-bottom: 2px solid #3daee9;
|
||||
border-top-left-radius: 2px;
|
||||
border-top-right-radius: 2px;
|
||||
}
|
||||
|
||||
QTabBar::tab:top:!selected:hover {
|
||||
background-color: #3daee9;
|
||||
}
|
||||
|
||||
|
||||
/* BOTTOM TABS */
|
||||
|
||||
QTabBar::tab:bottom {
|
||||
color: #eff0f1;
|
||||
border: 1px solid #76797C;
|
||||
@@ -748,7 +750,9 @@ QTabBar::tab:bottom:!selected:hover {
|
||||
background-color: #3daee9;
|
||||
}
|
||||
|
||||
|
||||
/* LEFT TABS */
|
||||
|
||||
QTabBar::tab:left {
|
||||
color: #eff0f1;
|
||||
border: 1px solid #76797C;
|
||||
@@ -773,7 +777,9 @@ QTabBar::tab:left:!selected:hover {
|
||||
background-color: #3daee9;
|
||||
}
|
||||
|
||||
|
||||
/* RIGHT TABS */
|
||||
|
||||
QTabBar::tab:right {
|
||||
color: #eff0f1;
|
||||
border: 1px solid #76797C;
|
||||
@@ -841,7 +847,7 @@ QDockWidget::float-button:pressed {
|
||||
|
||||
QTreeView,
|
||||
QListView {
|
||||
border: 1px solid #54575B;
|
||||
border: 1px solid #76797C;
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
@@ -972,8 +978,8 @@ QSlider::handle:vertical {
|
||||
}
|
||||
|
||||
QToolButton {
|
||||
background-color: #232629;
|
||||
border: 1px solid #54575B;
|
||||
background-color: transparent;
|
||||
border: 1px transparent #76797C;
|
||||
border-radius: 2px;
|
||||
margin: 3px;
|
||||
padding: 5px;
|
||||
@@ -982,6 +988,7 @@ QToolButton {
|
||||
QToolButton[popupMode="1"] {
|
||||
/* only for MenuButtonPopup */
|
||||
padding-right: 20px;
|
||||
/* make way for the popup button */
|
||||
border: 1px #76797C;
|
||||
border-radius: 5px;
|
||||
}
|
||||
@@ -989,6 +996,7 @@ QToolButton[popupMode="1"] {
|
||||
QToolButton[popupMode="2"] {
|
||||
/* only for InstantPopup */
|
||||
padding-right: 10px;
|
||||
/* make way for the popup button */
|
||||
border: 1px #76797C;
|
||||
}
|
||||
|
||||
@@ -1007,14 +1015,19 @@ QToolButton::menu-button:pressed {
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
|
||||
/* the subcontrol below is used only in the InstantPopup or DelayedPopup mode */
|
||||
|
||||
QToolButton::menu-indicator {
|
||||
image: url(:/qss_icons/rc/down_arrow.png);
|
||||
top: -7px;
|
||||
left: -2px;
|
||||
/* shift it a bit */
|
||||
}
|
||||
|
||||
|
||||
/* the subcontrols below are used only in the MenuButtonPopup mode */
|
||||
|
||||
QToolButton::menu-button {
|
||||
border: 1px transparent #76797C;
|
||||
border-top-right-radius: 6px;
|
||||
@@ -1039,22 +1052,14 @@ QPushButton::menu-indicator {
|
||||
}
|
||||
|
||||
QTableView {
|
||||
border: 1px solid #54575B;
|
||||
border: 1px solid #76797C;
|
||||
gridline-color: #31363b;
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
QTreeView:disabled {
|
||||
background-color: #1f2225;
|
||||
}
|
||||
|
||||
QTableView,
|
||||
QHeaderView {
|
||||
border-radius: 0;
|
||||
}
|
||||
|
||||
QListView:focus {
|
||||
border-color: #54575B;
|
||||
border-radius: 0px;
|
||||
}
|
||||
|
||||
QTableView::item:pressed,
|
||||
@@ -1083,7 +1088,7 @@ QHeaderView::section {
|
||||
background-color: #232629;
|
||||
color: #eff0f1;
|
||||
padding: 0 5px;
|
||||
border: 1px solid #434242;
|
||||
border: 1px solid #403F3F;
|
||||
border-bottom: 0;
|
||||
border-radius: 0px;
|
||||
text-align: center;
|
||||
@@ -1113,7 +1118,9 @@ QHeaderView::section:checked {
|
||||
background-color: #334e5e;
|
||||
}
|
||||
|
||||
/* sort indicator */
|
||||
|
||||
/* style the sort indicator */
|
||||
|
||||
QHeaderView::down-arrow {
|
||||
image: url(:/qss_icons/rc/down_arrow.png);
|
||||
}
|
||||
@@ -1143,13 +1150,14 @@ QToolBox::tab {
|
||||
}
|
||||
|
||||
QToolBox::tab:selected {
|
||||
/* italicize selected tabs */
|
||||
font: italic;
|
||||
background-color: #31363b;
|
||||
border-color: #3daee9;
|
||||
}
|
||||
|
||||
QStatusBar::item {
|
||||
border: 0;
|
||||
border: 0px transparent dark;
|
||||
}
|
||||
|
||||
QFrame[height="3"],
|
||||
@@ -1186,6 +1194,7 @@ QProgressBar::chunk {
|
||||
|
||||
QDateEdit {
|
||||
selection-background-color: #3daee9;
|
||||
border-style: solid;
|
||||
border: 1px solid #3375A3;
|
||||
border-radius: 2px;
|
||||
padding: 1px;
|
||||
@@ -1209,7 +1218,7 @@ QDateEdit::drop-down {
|
||||
subcontrol-origin: padding;
|
||||
subcontrol-position: top right;
|
||||
width: 15px;
|
||||
border-left-width: 0;
|
||||
border-left-width: 0px;
|
||||
border-left-color: darkgray;
|
||||
border-left-style: solid;
|
||||
border-top-right-radius: 3px;
|
||||
@@ -1225,14 +1234,3 @@ QDateEdit::down-arrow:hover,
|
||||
QDateEdit::down-arrow:focus {
|
||||
image: url(:/qss_icons/rc/down_arrow.png);
|
||||
}
|
||||
|
||||
QComboBox:disabled,
|
||||
QPushButton:disabled,
|
||||
QAbstractSpinBox:disabled,
|
||||
QDateEdit:disabled,
|
||||
QLineEdit:disabled,
|
||||
QTextEdit:disabled,
|
||||
QToolButton:disabled,
|
||||
QPlainTextEdit:disabled {
|
||||
background-color: #2b2e31;
|
||||
}
|
||||
@@ -15,14 +15,14 @@ add_library(core STATIC
|
||||
constants.h
|
||||
core.cpp
|
||||
core.h
|
||||
core_manager.cpp
|
||||
core_manager.h
|
||||
core_cpu.cpp
|
||||
core_cpu.h
|
||||
core_timing.cpp
|
||||
core_timing.h
|
||||
core_timing_util.cpp
|
||||
core_timing_util.h
|
||||
cpu_manager.cpp
|
||||
cpu_manager.h
|
||||
cpu_core_manager.cpp
|
||||
cpu_core_manager.h
|
||||
crypto/aes_util.cpp
|
||||
crypto/aes_util.h
|
||||
crypto/encryption_layer.cpp
|
||||
@@ -158,8 +158,6 @@ add_library(core STATIC
|
||||
hle/kernel/mutex.h
|
||||
hle/kernel/object.cpp
|
||||
hle/kernel/object.h
|
||||
hle/kernel/physical_core.cpp
|
||||
hle/kernel/physical_core.h
|
||||
hle/kernel/process.cpp
|
||||
hle/kernel/process.h
|
||||
hle/kernel/process_capability.cpp
|
||||
|
||||
@@ -10,12 +10,11 @@
|
||||
#include "common/microprofile.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/memory.h"
|
||||
@@ -88,7 +87,7 @@ public:
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
parent.jit->HaltExecution();
|
||||
parent.SetPC(pc);
|
||||
Kernel::Thread* const thread = parent.system.CurrentScheduler().GetCurrentThread();
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
parent.SaveContext(thread->GetContext());
|
||||
GDBStub::Break();
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
|
||||
@@ -2,24 +2,10 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#endif
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
ExclusiveMonitor::~ExclusiveMonitor() = default;
|
||||
|
||||
std::unique_ptr<Core::ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
|
||||
std::size_t num_cores) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
return std::make_unique<Core::DynarmicExclusiveMonitor>(memory, num_cores);
|
||||
#else
|
||||
// TODO(merry): Passthrough exclusive monitor
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -4,14 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ExclusiveMonitor {
|
||||
@@ -28,7 +22,4 @@ public:
|
||||
virtual bool ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) = 0;
|
||||
};
|
||||
|
||||
std::unique_ptr<Core::ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
|
||||
std::size_t num_cores);
|
||||
|
||||
} // namespace Core
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -178,7 +177,7 @@ void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) {
|
||||
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
|
||||
}
|
||||
|
||||
Kernel::Thread* const thread = system.CurrentScheduler().GetCurrentThread();
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
SaveContext(thread->GetContext());
|
||||
if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
|
||||
last_bkpt_hit = false;
|
||||
|
||||
+34
-41
@@ -11,9 +11,9 @@
|
||||
#include "common/string_util.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_manager.h"
|
||||
#include "core/cpu_core_manager.h"
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
@@ -28,7 +28,6 @@
|
||||
#include "core/hardware_interrupt_manager.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
@@ -114,25 +113,16 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
struct System::Impl {
|
||||
explicit Impl(System& system)
|
||||
: kernel{system}, fs_controller{system}, memory{system},
|
||||
cpu_manager{system}, reporter{system}, applet_manager{system} {}
|
||||
cpu_core_manager{system}, reporter{system}, applet_manager{system} {}
|
||||
|
||||
CoreManager& CurrentCoreManager() {
|
||||
return cpu_manager.GetCurrentCoreManager();
|
||||
}
|
||||
|
||||
Kernel::PhysicalCore& CurrentPhysicalCore() {
|
||||
const auto index = cpu_manager.GetActiveCoreIndex();
|
||||
return kernel.PhysicalCore(index);
|
||||
}
|
||||
|
||||
Kernel::PhysicalCore& GetPhysicalCore(std::size_t index) {
|
||||
return kernel.PhysicalCore(index);
|
||||
Cpu& CurrentCpuCore() {
|
||||
return cpu_core_manager.GetCurrentCore();
|
||||
}
|
||||
|
||||
ResultStatus RunLoop(bool tight_loop) {
|
||||
status = ResultStatus::Success;
|
||||
|
||||
cpu_manager.RunLoop(tight_loop);
|
||||
cpu_core_manager.RunLoop(tight_loop);
|
||||
|
||||
return status;
|
||||
}
|
||||
@@ -141,8 +131,8 @@ struct System::Impl {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
core_timing.Initialize();
|
||||
cpu_core_manager.Initialize();
|
||||
kernel.Initialize();
|
||||
cpu_manager.Initialize();
|
||||
|
||||
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch());
|
||||
@@ -215,6 +205,7 @@ struct System::Impl {
|
||||
// Main process has been loaded and been made current.
|
||||
// Begin GPU and CPU execution.
|
||||
gpu_core->Start();
|
||||
cpu_core_manager.StartThreads();
|
||||
|
||||
// Initialize cheat engine
|
||||
if (cheat_engine) {
|
||||
@@ -281,7 +272,7 @@ struct System::Impl {
|
||||
gpu_core.reset();
|
||||
|
||||
// Close all CPU/threading state
|
||||
cpu_manager.Shutdown();
|
||||
cpu_core_manager.Shutdown();
|
||||
|
||||
// Shutdown kernel and core timing
|
||||
kernel.Shutdown();
|
||||
@@ -351,7 +342,7 @@ struct System::Impl {
|
||||
std::unique_ptr<Tegra::GPU> gpu_core;
|
||||
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
|
||||
Memory::Memory memory;
|
||||
CpuManager cpu_manager;
|
||||
CpuCoreManager cpu_core_manager;
|
||||
bool is_powered_on = false;
|
||||
bool exit_lock = false;
|
||||
|
||||
@@ -386,12 +377,12 @@ struct System::Impl {
|
||||
System::System() : impl{std::make_unique<Impl>(*this)} {}
|
||||
System::~System() = default;
|
||||
|
||||
CoreManager& System::CurrentCoreManager() {
|
||||
return impl->CurrentCoreManager();
|
||||
Cpu& System::CurrentCpuCore() {
|
||||
return impl->CurrentCpuCore();
|
||||
}
|
||||
|
||||
const CoreManager& System::CurrentCoreManager() const {
|
||||
return impl->CurrentCoreManager();
|
||||
const Cpu& System::CurrentCpuCore() const {
|
||||
return impl->CurrentCpuCore();
|
||||
}
|
||||
|
||||
System::ResultStatus System::RunLoop(bool tight_loop) {
|
||||
@@ -403,7 +394,7 @@ System::ResultStatus System::SingleStep() {
|
||||
}
|
||||
|
||||
void System::InvalidateCpuInstructionCaches() {
|
||||
impl->kernel.InvalidateAllInstructionCaches();
|
||||
impl->cpu_core_manager.InvalidateAllInstructionCaches();
|
||||
}
|
||||
|
||||
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
|
||||
@@ -415,11 +406,13 @@ bool System::IsPoweredOn() const {
|
||||
}
|
||||
|
||||
void System::PrepareReschedule() {
|
||||
impl->CurrentPhysicalCore().Stop();
|
||||
CurrentCpuCore().PrepareReschedule();
|
||||
}
|
||||
|
||||
void System::PrepareReschedule(const u32 core_index) {
|
||||
impl->kernel.PrepareReschedule(core_index);
|
||||
if (core_index < GlobalScheduler().CpuCoresCount()) {
|
||||
CpuCore(core_index).PrepareReschedule();
|
||||
}
|
||||
}
|
||||
|
||||
PerfStatsResults System::GetAndResetPerfStats() {
|
||||
@@ -435,31 +428,31 @@ const TelemetrySession& System::TelemetrySession() const {
|
||||
}
|
||||
|
||||
ARM_Interface& System::CurrentArmInterface() {
|
||||
return impl->CurrentPhysicalCore().ArmInterface();
|
||||
return CurrentCpuCore().ArmInterface();
|
||||
}
|
||||
|
||||
const ARM_Interface& System::CurrentArmInterface() const {
|
||||
return impl->CurrentPhysicalCore().ArmInterface();
|
||||
return CurrentCpuCore().ArmInterface();
|
||||
}
|
||||
|
||||
std::size_t System::CurrentCoreIndex() const {
|
||||
return impl->cpu_manager.GetActiveCoreIndex();
|
||||
return CurrentCpuCore().CoreIndex();
|
||||
}
|
||||
|
||||
Kernel::Scheduler& System::CurrentScheduler() {
|
||||
return impl->CurrentPhysicalCore().Scheduler();
|
||||
return CurrentCpuCore().Scheduler();
|
||||
}
|
||||
|
||||
const Kernel::Scheduler& System::CurrentScheduler() const {
|
||||
return impl->CurrentPhysicalCore().Scheduler();
|
||||
return CurrentCpuCore().Scheduler();
|
||||
}
|
||||
|
||||
Kernel::Scheduler& System::Scheduler(std::size_t core_index) {
|
||||
return impl->GetPhysicalCore(core_index).Scheduler();
|
||||
return CpuCore(core_index).Scheduler();
|
||||
}
|
||||
|
||||
const Kernel::Scheduler& System::Scheduler(std::size_t core_index) const {
|
||||
return impl->GetPhysicalCore(core_index).Scheduler();
|
||||
return CpuCore(core_index).Scheduler();
|
||||
}
|
||||
|
||||
/// Gets the global scheduler
|
||||
@@ -481,28 +474,28 @@ const Kernel::Process* System::CurrentProcess() const {
|
||||
}
|
||||
|
||||
ARM_Interface& System::ArmInterface(std::size_t core_index) {
|
||||
return impl->GetPhysicalCore(core_index).ArmInterface();
|
||||
return CpuCore(core_index).ArmInterface();
|
||||
}
|
||||
|
||||
const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
|
||||
return impl->GetPhysicalCore(core_index).ArmInterface();
|
||||
return CpuCore(core_index).ArmInterface();
|
||||
}
|
||||
|
||||
CoreManager& System::GetCoreManager(std::size_t core_index) {
|
||||
return impl->cpu_manager.GetCoreManager(core_index);
|
||||
Cpu& System::CpuCore(std::size_t core_index) {
|
||||
return impl->cpu_core_manager.GetCore(core_index);
|
||||
}
|
||||
|
||||
const CoreManager& System::GetCoreManager(std::size_t core_index) const {
|
||||
const Cpu& System::CpuCore(std::size_t core_index) const {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return impl->cpu_manager.GetCoreManager(core_index);
|
||||
return impl->cpu_core_manager.GetCore(core_index);
|
||||
}
|
||||
|
||||
ExclusiveMonitor& System::Monitor() {
|
||||
return impl->kernel.GetExclusiveMonitor();
|
||||
return impl->cpu_core_manager.GetExclusiveMonitor();
|
||||
}
|
||||
|
||||
const ExclusiveMonitor& System::Monitor() const {
|
||||
return impl->kernel.GetExclusiveMonitor();
|
||||
return impl->cpu_core_manager.GetExclusiveMonitor();
|
||||
}
|
||||
|
||||
Memory::Memory& System::Memory() {
|
||||
|
||||
+5
-5
@@ -93,7 +93,7 @@ class Memory;
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
class CoreManager;
|
||||
class Cpu;
|
||||
class ExclusiveMonitor;
|
||||
class FrameLimiter;
|
||||
class PerfStats;
|
||||
@@ -218,10 +218,10 @@ public:
|
||||
const ARM_Interface& ArmInterface(std::size_t core_index) const;
|
||||
|
||||
/// Gets a CPU interface to the CPU core with the specified index
|
||||
CoreManager& GetCoreManager(std::size_t core_index);
|
||||
Cpu& CpuCore(std::size_t core_index);
|
||||
|
||||
/// Gets a CPU interface to the CPU core with the specified index
|
||||
const CoreManager& GetCoreManager(std::size_t core_index) const;
|
||||
const Cpu& CpuCore(std::size_t core_index) const;
|
||||
|
||||
/// Gets a reference to the exclusive monitor
|
||||
ExclusiveMonitor& Monitor();
|
||||
@@ -364,10 +364,10 @@ private:
|
||||
System();
|
||||
|
||||
/// Returns the currently running CPU core
|
||||
CoreManager& CurrentCoreManager();
|
||||
Cpu& CurrentCpuCore();
|
||||
|
||||
/// Returns the currently running CPU core
|
||||
const CoreManager& CurrentCoreManager() const;
|
||||
const Cpu& CurrentCpuCore() const;
|
||||
|
||||
/**
|
||||
* Initialize the emulated system.
|
||||
|
||||
@@ -0,0 +1,127 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#endif
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
void CpuBarrier::NotifyEnd() {
|
||||
std::unique_lock lock{mutex};
|
||||
end = true;
|
||||
condition.notify_all();
|
||||
}
|
||||
|
||||
bool CpuBarrier::Rendezvous() {
|
||||
if (!Settings::values.use_multi_core) {
|
||||
// Meaningless when running in single-core mode
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!end) {
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
--cores_waiting;
|
||||
if (!cores_waiting) {
|
||||
cores_waiting = NUM_CPU_CORES;
|
||||
condition.notify_all();
|
||||
return true;
|
||||
}
|
||||
|
||||
condition.wait(lock);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
|
||||
std::size_t core_index)
|
||||
: cpu_barrier{cpu_barrier}, global_scheduler{system.GlobalScheduler()},
|
||||
core_timing{system.CoreTiming()}, core_index{core_index} {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
|
||||
#else
|
||||
arm_interface = std::make_unique<ARM_Unicorn>(system);
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface, core_index);
|
||||
}
|
||||
|
||||
Cpu::~Cpu() = default;
|
||||
|
||||
std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(
|
||||
[[maybe_unused]] Memory::Memory& memory, [[maybe_unused]] std::size_t num_cores) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
return std::make_unique<DynarmicExclusiveMonitor>(memory, num_cores);
|
||||
#else
|
||||
// TODO(merry): Passthrough exclusive monitor
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
|
||||
void Cpu::RunLoop(bool tight_loop) {
|
||||
// Wait for all other CPU cores to complete the previous slice, such that they run in lock-step
|
||||
if (!cpu_barrier.Rendezvous()) {
|
||||
// If rendezvous failed, session has been killed
|
||||
return;
|
||||
}
|
||||
|
||||
Reschedule();
|
||||
|
||||
// If we don't have a currently active thread then don't execute instructions,
|
||||
// instead advance to the next event and try to yield to the next thread
|
||||
if (Kernel::GetCurrentThread() == nullptr) {
|
||||
LOG_TRACE(Core, "Core-{} idling", core_index);
|
||||
core_timing.Idle();
|
||||
} else {
|
||||
if (tight_loop) {
|
||||
arm_interface->Run();
|
||||
} else {
|
||||
arm_interface->Step();
|
||||
}
|
||||
// We are stopping a run, exclusive state must be cleared
|
||||
arm_interface->ClearExclusiveState();
|
||||
}
|
||||
core_timing.Advance();
|
||||
|
||||
Reschedule();
|
||||
}
|
||||
|
||||
void Cpu::SingleStep() {
|
||||
return RunLoop(false);
|
||||
}
|
||||
|
||||
void Cpu::PrepareReschedule() {
|
||||
arm_interface->PrepareReschedule();
|
||||
}
|
||||
|
||||
void Cpu::Reschedule() {
|
||||
// Lock the global kernel mutex when we manipulate the HLE state
|
||||
std::lock_guard lock(HLE::g_hle_lock);
|
||||
|
||||
global_scheduler.SelectThread(core_index);
|
||||
scheduler->TryDoContextSwitch();
|
||||
}
|
||||
|
||||
void Cpu::Shutdown() {
|
||||
scheduler->Shutdown();
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -0,0 +1,120 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class GlobalScheduler;
|
||||
class Scheduler;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
class ExclusiveMonitor;
|
||||
|
||||
constexpr unsigned NUM_CPU_CORES{4};
|
||||
|
||||
class CpuBarrier {
|
||||
public:
|
||||
bool IsAlive() const {
|
||||
return !end;
|
||||
}
|
||||
|
||||
void NotifyEnd();
|
||||
|
||||
bool Rendezvous();
|
||||
|
||||
private:
|
||||
unsigned cores_waiting{NUM_CPU_CORES};
|
||||
std::mutex mutex;
|
||||
std::condition_variable condition;
|
||||
std::atomic<bool> end{};
|
||||
};
|
||||
|
||||
class Cpu {
|
||||
public:
|
||||
Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
|
||||
std::size_t core_index);
|
||||
~Cpu();
|
||||
|
||||
void RunLoop(bool tight_loop = true);
|
||||
|
||||
void SingleStep();
|
||||
|
||||
void PrepareReschedule();
|
||||
|
||||
ARM_Interface& ArmInterface() {
|
||||
return *arm_interface;
|
||||
}
|
||||
|
||||
const ARM_Interface& ArmInterface() const {
|
||||
return *arm_interface;
|
||||
}
|
||||
|
||||
Kernel::Scheduler& Scheduler() {
|
||||
return *scheduler;
|
||||
}
|
||||
|
||||
const Kernel::Scheduler& Scheduler() const {
|
||||
return *scheduler;
|
||||
}
|
||||
|
||||
bool IsMainCore() const {
|
||||
return core_index == 0;
|
||||
}
|
||||
|
||||
std::size_t CoreIndex() const {
|
||||
return core_index;
|
||||
}
|
||||
|
||||
void Shutdown();
|
||||
|
||||
/**
|
||||
* Creates an exclusive monitor to handle exclusive reads/writes.
|
||||
*
|
||||
* @param memory The current memory subsystem that the monitor may wish
|
||||
* to keep track of.
|
||||
*
|
||||
* @param num_cores The number of cores to assume about the CPU.
|
||||
*
|
||||
* @returns The constructed exclusive monitor instance, or nullptr if the current
|
||||
* CPU backend is unable to use an exclusive monitor.
|
||||
*/
|
||||
static std::unique_ptr<ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
|
||||
std::size_t num_cores);
|
||||
|
||||
private:
|
||||
void Reschedule();
|
||||
|
||||
std::unique_ptr<ARM_Interface> arm_interface;
|
||||
CpuBarrier& cpu_barrier;
|
||||
Kernel::GlobalScheduler& global_scheduler;
|
||||
std::unique_ptr<Kernel::Scheduler> scheduler;
|
||||
Timing::CoreTiming& core_timing;
|
||||
|
||||
std::atomic<bool> reschedule_pending = false;
|
||||
std::size_t core_index;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -1,70 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#endif
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
CoreManager::CoreManager(System& system, std::size_t core_index)
|
||||
: global_scheduler{system.GlobalScheduler()}, physical_core{system.Kernel().PhysicalCore(
|
||||
core_index)},
|
||||
core_timing{system.CoreTiming()}, core_index{core_index} {}
|
||||
|
||||
CoreManager::~CoreManager() = default;
|
||||
|
||||
void CoreManager::RunLoop(bool tight_loop) {
|
||||
Reschedule();
|
||||
|
||||
// If we don't have a currently active thread then don't execute instructions,
|
||||
// instead advance to the next event and try to yield to the next thread
|
||||
if (Kernel::GetCurrentThread() == nullptr) {
|
||||
LOG_TRACE(Core, "Core-{} idling", core_index);
|
||||
core_timing.Idle();
|
||||
} else {
|
||||
if (tight_loop) {
|
||||
physical_core.Run();
|
||||
} else {
|
||||
physical_core.Step();
|
||||
}
|
||||
}
|
||||
core_timing.Advance();
|
||||
|
||||
Reschedule();
|
||||
}
|
||||
|
||||
void CoreManager::SingleStep() {
|
||||
return RunLoop(false);
|
||||
}
|
||||
|
||||
void CoreManager::PrepareReschedule() {
|
||||
physical_core.Stop();
|
||||
}
|
||||
|
||||
void CoreManager::Reschedule() {
|
||||
// Lock the global kernel mutex when we manipulate the HLE state
|
||||
std::lock_guard lock(HLE::g_hle_lock);
|
||||
|
||||
global_scheduler.SelectThread(core_index);
|
||||
|
||||
physical_core.Scheduler().TryDoContextSwitch();
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -1,63 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class GlobalScheduler;
|
||||
class PhysicalCore;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
constexpr unsigned NUM_CPU_CORES{4};
|
||||
|
||||
class CoreManager {
|
||||
public:
|
||||
CoreManager(System& system, std::size_t core_index);
|
||||
~CoreManager();
|
||||
|
||||
void RunLoop(bool tight_loop = true);
|
||||
|
||||
void SingleStep();
|
||||
|
||||
void PrepareReschedule();
|
||||
|
||||
bool IsMainCore() const {
|
||||
return core_index == 0;
|
||||
}
|
||||
|
||||
std::size_t CoreIndex() const {
|
||||
return core_index;
|
||||
}
|
||||
|
||||
private:
|
||||
void Reschedule();
|
||||
|
||||
Kernel::GlobalScheduler& global_scheduler;
|
||||
Kernel::PhysicalCore& physical_core;
|
||||
Timing::CoreTiming& core_timing;
|
||||
|
||||
std::atomic<bool> reschedule_pending = false;
|
||||
std::size_t core_index;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -0,0 +1,152 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_core_manager.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
namespace {
|
||||
void RunCpuCore(const System& system, Cpu& cpu_state) {
|
||||
while (system.IsPoweredOn()) {
|
||||
cpu_state.RunLoop(true);
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
CpuCoreManager::CpuCoreManager(System& system) : system{system} {}
|
||||
CpuCoreManager::~CpuCoreManager() = default;
|
||||
|
||||
void CpuCoreManager::Initialize() {
|
||||
barrier = std::make_unique<CpuBarrier>();
|
||||
exclusive_monitor = Cpu::MakeExclusiveMonitor(system.Memory(), cores.size());
|
||||
|
||||
for (std::size_t index = 0; index < cores.size(); ++index) {
|
||||
cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index);
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::StartThreads() {
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
|
||||
if (!Settings::values.use_multi_core) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < core_threads.size(); ++index) {
|
||||
core_threads[index] = std::make_unique<std::thread>(RunCpuCore, std::cref(system),
|
||||
std::ref(*cores[index + 1]));
|
||||
thread_to_cpu[core_threads[index]->get_id()] = cores[index + 1].get();
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::Shutdown() {
|
||||
barrier->NotifyEnd();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (auto& thread : core_threads) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
}
|
||||
|
||||
thread_to_cpu.clear();
|
||||
for (auto& cpu_core : cores) {
|
||||
cpu_core->Shutdown();
|
||||
cpu_core.reset();
|
||||
}
|
||||
|
||||
exclusive_monitor.reset();
|
||||
barrier.reset();
|
||||
}
|
||||
|
||||
Cpu& CpuCoreManager::GetCore(std::size_t index) {
|
||||
return *cores.at(index);
|
||||
}
|
||||
|
||||
const Cpu& CpuCoreManager::GetCore(std::size_t index) const {
|
||||
return *cores.at(index);
|
||||
}
|
||||
|
||||
ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() {
|
||||
return *exclusive_monitor;
|
||||
}
|
||||
|
||||
const ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() const {
|
||||
return *exclusive_monitor;
|
||||
}
|
||||
|
||||
Cpu& CpuCoreManager::GetCurrentCore() {
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cores[active_core];
|
||||
}
|
||||
|
||||
const Cpu& CpuCoreManager::GetCurrentCore() const {
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cores[active_core];
|
||||
}
|
||||
|
||||
void CpuCoreManager::RunLoop(bool tight_loop) {
|
||||
// Update thread_to_cpu in case Core 0 is run from a different host thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto& core_timing = system.CoreTiming();
|
||||
core_timing.ResetRun();
|
||||
bool keep_running{};
|
||||
do {
|
||||
keep_running = false;
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
core_timing.SwitchContext(active_core);
|
||||
if (core_timing.CanCurrentContextRun()) {
|
||||
cores[active_core]->RunLoop(tight_loop);
|
||||
}
|
||||
keep_running |= core_timing.CanCurrentContextRun();
|
||||
}
|
||||
} while (keep_running);
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::InvalidateAllInstructionCaches() {
|
||||
for (auto& cpu : cores) {
|
||||
cpu->ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -0,0 +1,62 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
|
||||
namespace Core {
|
||||
|
||||
class Cpu;
|
||||
class CpuBarrier;
|
||||
class ExclusiveMonitor;
|
||||
class System;
|
||||
|
||||
class CpuCoreManager {
|
||||
public:
|
||||
explicit CpuCoreManager(System& system);
|
||||
CpuCoreManager(const CpuCoreManager&) = delete;
|
||||
CpuCoreManager(CpuCoreManager&&) = delete;
|
||||
|
||||
~CpuCoreManager();
|
||||
|
||||
CpuCoreManager& operator=(const CpuCoreManager&) = delete;
|
||||
CpuCoreManager& operator=(CpuCoreManager&&) = delete;
|
||||
|
||||
void Initialize();
|
||||
void StartThreads();
|
||||
void Shutdown();
|
||||
|
||||
Cpu& GetCore(std::size_t index);
|
||||
const Cpu& GetCore(std::size_t index) const;
|
||||
|
||||
Cpu& GetCurrentCore();
|
||||
const Cpu& GetCurrentCore() const;
|
||||
|
||||
ExclusiveMonitor& GetExclusiveMonitor();
|
||||
const ExclusiveMonitor& GetExclusiveMonitor() const;
|
||||
|
||||
void RunLoop(bool tight_loop);
|
||||
|
||||
void InvalidateAllInstructionCaches();
|
||||
|
||||
private:
|
||||
static constexpr std::size_t NUM_CPU_CORES = 4;
|
||||
|
||||
std::unique_ptr<ExclusiveMonitor> exclusive_monitor;
|
||||
std::unique_ptr<CpuBarrier> barrier;
|
||||
std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> core_threads;
|
||||
std::size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, Cpu*> thread_to_cpu;
|
||||
|
||||
System& system;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -1,81 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_manager.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
CpuManager::CpuManager(System& system) : system{system} {}
|
||||
CpuManager::~CpuManager() = default;
|
||||
|
||||
void CpuManager::Initialize() {
|
||||
for (std::size_t index = 0; index < core_managers.size(); ++index) {
|
||||
core_managers[index] = std::make_unique<CoreManager>(system, index);
|
||||
}
|
||||
}
|
||||
|
||||
void CpuManager::Shutdown() {
|
||||
for (auto& cpu_core : core_managers) {
|
||||
cpu_core.reset();
|
||||
}
|
||||
}
|
||||
|
||||
CoreManager& CpuManager::GetCoreManager(std::size_t index) {
|
||||
return *core_managers.at(index);
|
||||
}
|
||||
|
||||
const CoreManager& CpuManager::GetCoreManager(std::size_t index) const {
|
||||
return *core_managers.at(index);
|
||||
}
|
||||
|
||||
CoreManager& CpuManager::GetCurrentCoreManager() {
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *core_managers[active_core];
|
||||
}
|
||||
|
||||
const CoreManager& CpuManager::GetCurrentCoreManager() const {
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *core_managers[active_core];
|
||||
}
|
||||
|
||||
void CpuManager::RunLoop(bool tight_loop) {
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto& core_timing = system.CoreTiming();
|
||||
core_timing.ResetRun();
|
||||
bool keep_running{};
|
||||
do {
|
||||
keep_running = false;
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
core_timing.SwitchContext(active_core);
|
||||
if (core_timing.CanCurrentContextRun()) {
|
||||
core_managers[active_core]->RunLoop(tight_loop);
|
||||
}
|
||||
keep_running |= core_timing.CanCurrentContextRun();
|
||||
}
|
||||
} while (keep_running);
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -1,50 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
|
||||
namespace Core {
|
||||
|
||||
class CoreManager;
|
||||
class System;
|
||||
|
||||
class CpuManager {
|
||||
public:
|
||||
explicit CpuManager(System& system);
|
||||
CpuManager(const CpuManager&) = delete;
|
||||
CpuManager(CpuManager&&) = delete;
|
||||
|
||||
~CpuManager();
|
||||
|
||||
CpuManager& operator=(const CpuManager&) = delete;
|
||||
CpuManager& operator=(CpuManager&&) = delete;
|
||||
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
CoreManager& GetCoreManager(std::size_t index);
|
||||
const CoreManager& GetCoreManager(std::size_t index) const;
|
||||
|
||||
CoreManager& GetCurrentCoreManager();
|
||||
const CoreManager& GetCurrentCoreManager() const;
|
||||
|
||||
std::size_t GetActiveCoreIndex() const {
|
||||
return active_core;
|
||||
}
|
||||
|
||||
void RunLoop(bool tight_loop);
|
||||
|
||||
private:
|
||||
static constexpr std::size_t NUM_CPU_CORES = 4;
|
||||
|
||||
std::array<std::unique_ptr<CoreManager>, NUM_CPU_CORES> core_managers;
|
||||
std::size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
System& system;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -15,13 +15,6 @@
|
||||
|
||||
namespace Input {
|
||||
|
||||
enum class AnalogDirection : u8 {
|
||||
RIGHT,
|
||||
LEFT,
|
||||
UP,
|
||||
DOWN,
|
||||
};
|
||||
|
||||
/// An abstract class template for an input device (a button, an analog input, etc.).
|
||||
template <typename StatusType>
|
||||
class InputDevice {
|
||||
@@ -30,9 +23,6 @@ public:
|
||||
virtual StatusType GetStatus() const {
|
||||
return {};
|
||||
}
|
||||
virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
|
||||
return {};
|
||||
}
|
||||
};
|
||||
|
||||
/// An abstract class template for a factory that can create input devices.
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
|
||||
@@ -3,15 +3,13 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
@@ -19,7 +17,6 @@
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
@@ -101,7 +98,6 @@ struct KernelCore::Impl {
|
||||
void Initialize(KernelCore& kernel) {
|
||||
Shutdown();
|
||||
|
||||
InitializePhysicalCores();
|
||||
InitializeSystemResourceLimit(kernel);
|
||||
InitializeThreads();
|
||||
InitializePreemption();
|
||||
@@ -125,21 +121,6 @@ struct KernelCore::Impl {
|
||||
global_scheduler.Shutdown();
|
||||
|
||||
named_ports.clear();
|
||||
|
||||
for (auto& core : cores) {
|
||||
core.Shutdown();
|
||||
}
|
||||
cores.clear();
|
||||
|
||||
exclusive_monitor.reset();
|
||||
}
|
||||
|
||||
void InitializePhysicalCores() {
|
||||
exclusive_monitor =
|
||||
Core::MakeExclusiveMonitor(system.Memory(), global_scheduler.CpuCoresCount());
|
||||
for (std::size_t i = 0; i < global_scheduler.CpuCoresCount(); i++) {
|
||||
cores.emplace_back(system, i, *exclusive_monitor);
|
||||
}
|
||||
}
|
||||
|
||||
// Creates the default system resource limit
|
||||
@@ -205,9 +186,6 @@ struct KernelCore::Impl {
|
||||
/// the ConnectToPort SVC.
|
||||
NamedPortTable named_ports;
|
||||
|
||||
std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor;
|
||||
std::vector<Kernel::PhysicalCore> cores;
|
||||
|
||||
// System context
|
||||
Core::System& system;
|
||||
};
|
||||
@@ -262,34 +240,6 @@ const Kernel::GlobalScheduler& KernelCore::GlobalScheduler() const {
|
||||
return impl->global_scheduler;
|
||||
}
|
||||
|
||||
Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) {
|
||||
return impl->cores[id];
|
||||
}
|
||||
|
||||
const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const {
|
||||
return impl->cores[id];
|
||||
}
|
||||
|
||||
Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() {
|
||||
return *impl->exclusive_monitor;
|
||||
}
|
||||
|
||||
const Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() const {
|
||||
return *impl->exclusive_monitor;
|
||||
}
|
||||
|
||||
void KernelCore::InvalidateAllInstructionCaches() {
|
||||
for (std::size_t i = 0; i < impl->global_scheduler.CpuCoresCount(); i++) {
|
||||
PhysicalCore(i).ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
|
||||
void KernelCore::PrepareReschedule(std::size_t id) {
|
||||
if (id < impl->global_scheduler.CpuCoresCount()) {
|
||||
impl->cores[id].Stop();
|
||||
}
|
||||
}
|
||||
|
||||
void KernelCore::AddNamedPort(std::string name, std::shared_ptr<ClientPort> port) {
|
||||
impl->named_ports.emplace(std::move(name), std::move(port));
|
||||
}
|
||||
|
||||
@@ -11,9 +11,8 @@
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Core {
|
||||
class ExclusiveMonitor;
|
||||
class System;
|
||||
} // namespace Core
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
@@ -26,7 +25,6 @@ class AddressArbiter;
|
||||
class ClientPort;
|
||||
class GlobalScheduler;
|
||||
class HandleTable;
|
||||
class PhysicalCore;
|
||||
class Process;
|
||||
class ResourceLimit;
|
||||
class Thread;
|
||||
@@ -86,21 +84,6 @@ public:
|
||||
/// Gets the sole instance of the global scheduler
|
||||
const Kernel::GlobalScheduler& GlobalScheduler() const;
|
||||
|
||||
/// Gets the an instance of the respective physical CPU core.
|
||||
Kernel::PhysicalCore& PhysicalCore(std::size_t id);
|
||||
|
||||
/// Gets the an instance of the respective physical CPU core.
|
||||
const Kernel::PhysicalCore& PhysicalCore(std::size_t id) const;
|
||||
|
||||
/// Stops execution of 'id' core, in order to reschedule a new thread.
|
||||
void PrepareReschedule(std::size_t id);
|
||||
|
||||
Core::ExclusiveMonitor& GetExclusiveMonitor();
|
||||
|
||||
const Core::ExclusiveMonitor& GetExclusiveMonitor() const;
|
||||
|
||||
void InvalidateAllInstructionCaches();
|
||||
|
||||
/// Adds a port to the named port table
|
||||
void AddNamedPort(std::string name, std::shared_ptr<ClientPort> port);
|
||||
|
||||
|
||||
@@ -1,51 +0,0 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#endif
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
PhysicalCore::PhysicalCore(Core::System& system, std::size_t id,
|
||||
Core::ExclusiveMonitor& exclusive_monitor)
|
||||
: core_index{id} {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_unique<Core::ARM_Dynarmic>(system, exclusive_monitor, core_index);
|
||||
#else
|
||||
arm_interface = std::make_shared<Core::ARM_Unicorn>(system);
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface, core_index);
|
||||
}
|
||||
|
||||
PhysicalCore::~PhysicalCore() = default;
|
||||
|
||||
void PhysicalCore::Run() {
|
||||
arm_interface->Run();
|
||||
arm_interface->ClearExclusiveState();
|
||||
}
|
||||
|
||||
void PhysicalCore::Step() {
|
||||
arm_interface->Step();
|
||||
}
|
||||
|
||||
void PhysicalCore::Stop() {
|
||||
arm_interface->PrepareReschedule();
|
||||
}
|
||||
|
||||
void PhysicalCore::Shutdown() {
|
||||
scheduler->Shutdown();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -1,77 +0,0 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
|
||||
namespace Kernel {
|
||||
class Scheduler;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
class ARM_Interface;
|
||||
class ExclusiveMonitor;
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class PhysicalCore {
|
||||
public:
|
||||
PhysicalCore(Core::System& system, std::size_t id, Core::ExclusiveMonitor& exclusive_monitor);
|
||||
~PhysicalCore();
|
||||
|
||||
PhysicalCore(const PhysicalCore&) = delete;
|
||||
PhysicalCore& operator=(const PhysicalCore&) = delete;
|
||||
|
||||
PhysicalCore(PhysicalCore&&) = default;
|
||||
PhysicalCore& operator=(PhysicalCore&&) = default;
|
||||
|
||||
/// Execute current jit state
|
||||
void Run();
|
||||
/// Execute a single instruction in current jit.
|
||||
void Step();
|
||||
/// Stop JIT execution/exit
|
||||
void Stop();
|
||||
|
||||
// Shutdown this physical core.
|
||||
void Shutdown();
|
||||
|
||||
Core::ARM_Interface& ArmInterface() {
|
||||
return *arm_interface;
|
||||
}
|
||||
|
||||
const Core::ARM_Interface& ArmInterface() const {
|
||||
return *arm_interface;
|
||||
}
|
||||
|
||||
bool IsMainCore() const {
|
||||
return core_index == 0;
|
||||
}
|
||||
|
||||
bool IsSystemCore() const {
|
||||
return core_index == 3;
|
||||
}
|
||||
|
||||
std::size_t CoreIndex() const {
|
||||
return core_index;
|
||||
}
|
||||
|
||||
Kernel::Scheduler& Scheduler() {
|
||||
return *scheduler;
|
||||
}
|
||||
|
||||
const Kernel::Scheduler& Scheduler() const {
|
||||
return *scheduler;
|
||||
}
|
||||
|
||||
private:
|
||||
std::size_t core_index;
|
||||
std::unique_ptr<Core::ARM_Interface> arm_interface;
|
||||
std::unique_ptr<Kernel::Scheduler> scheduler;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -14,6 +14,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
#include "common/string_util.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
@@ -1863,14 +1863,10 @@ static ResultCode CreateTransferMemory(Core::System& system, Handle* handle, VAd
|
||||
}
|
||||
|
||||
auto& kernel = system.Kernel();
|
||||
auto transfer_mem_handle = TransferMemory::Create(kernel, system.Memory(), addr, size, perms);
|
||||
|
||||
if (const auto reserve_result{transfer_mem_handle->Reserve()}; reserve_result.IsError()) {
|
||||
return reserve_result;
|
||||
}
|
||||
auto transfer_mem_handle = TransferMemory::Create(kernel, addr, size, perms);
|
||||
|
||||
auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
|
||||
const auto result{handle_table.Create(std::move(transfer_mem_handle))};
|
||||
const auto result = handle_table.Create(std::move(transfer_mem_handle));
|
||||
if (result.Failed()) {
|
||||
return result.Code();
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include "common/thread_queue_list.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
@@ -355,7 +356,7 @@ void Thread::SetActivity(ThreadActivity value) {
|
||||
// Set status if not waiting
|
||||
if (status == ThreadStatus::Ready || status == ThreadStatus::Running) {
|
||||
SetStatus(ThreadStatus::Paused);
|
||||
kernel.PrepareReschedule(processor_id);
|
||||
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
|
||||
}
|
||||
} else if (status == ThreadStatus::Paused) {
|
||||
// Ready to reschedule
|
||||
|
||||
@@ -8,34 +8,28 @@
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/kernel/transfer_memory.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
TransferMemory::TransferMemory(KernelCore& kernel, Memory::Memory& memory)
|
||||
: Object{kernel}, memory{memory} {}
|
||||
TransferMemory::TransferMemory(KernelCore& kernel) : Object{kernel} {}
|
||||
TransferMemory::~TransferMemory() = default;
|
||||
|
||||
TransferMemory::~TransferMemory() {
|
||||
// Release memory region when transfer memory is destroyed
|
||||
Reset();
|
||||
}
|
||||
|
||||
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, Memory::Memory& memory,
|
||||
VAddr base_address, u64 size,
|
||||
MemoryPermission permissions) {
|
||||
std::shared_ptr<TransferMemory> transfer_memory{
|
||||
std::make_shared<TransferMemory>(kernel, memory)};
|
||||
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address,
|
||||
u64 size, MemoryPermission permissions) {
|
||||
std::shared_ptr<TransferMemory> transfer_memory{std::make_shared<TransferMemory>(kernel)};
|
||||
|
||||
transfer_memory->base_address = base_address;
|
||||
transfer_memory->memory_size = size;
|
||||
transfer_memory->owner_permissions = permissions;
|
||||
transfer_memory->owner_process = kernel.CurrentProcess();
|
||||
|
||||
transfer_memory->MapMemory(base_address, size, permissions);
|
||||
|
||||
return transfer_memory;
|
||||
}
|
||||
|
||||
const u8* TransferMemory::GetPointer() const {
|
||||
return memory.GetPointer(base_address);
|
||||
return backing_block.get()->data();
|
||||
}
|
||||
|
||||
u64 TransferMemory::GetSize() const {
|
||||
@@ -70,52 +64,6 @@ ResultCode TransferMemory::MapMemory(VAddr address, u64 size, MemoryPermission p
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode TransferMemory::Reserve() {
|
||||
auto& vm_manager{owner_process->VMManager()};
|
||||
const auto check_range_result{vm_manager.CheckRangeState(
|
||||
base_address, memory_size, MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated,
|
||||
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated, VMAPermission::All,
|
||||
VMAPermission::ReadWrite, MemoryAttribute::Mask, MemoryAttribute::None,
|
||||
MemoryAttribute::IpcAndDeviceMapped)};
|
||||
|
||||
if (check_range_result.Failed()) {
|
||||
return check_range_result.Code();
|
||||
}
|
||||
|
||||
auto [state_, permissions_, attribute] = *check_range_result;
|
||||
|
||||
if (const auto result{vm_manager.ReprotectRange(
|
||||
base_address, memory_size, SharedMemory::ConvertPermissions(owner_permissions))};
|
||||
result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
return vm_manager.SetMemoryAttribute(base_address, memory_size, MemoryAttribute::Mask,
|
||||
attribute | MemoryAttribute::Locked);
|
||||
}
|
||||
|
||||
ResultCode TransferMemory::Reset() {
|
||||
auto& vm_manager{owner_process->VMManager()};
|
||||
if (const auto result{vm_manager.CheckRangeState(
|
||||
base_address, memory_size,
|
||||
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated,
|
||||
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated, VMAPermission::None,
|
||||
VMAPermission::None, MemoryAttribute::Mask, MemoryAttribute::Locked,
|
||||
MemoryAttribute::IpcAndDeviceMapped)};
|
||||
result.Failed()) {
|
||||
return result.Code();
|
||||
}
|
||||
|
||||
if (const auto result{
|
||||
vm_manager.ReprotectRange(base_address, memory_size, VMAPermission::ReadWrite)};
|
||||
result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
return vm_manager.SetMemoryAttribute(base_address, memory_size, MemoryAttribute::Mask,
|
||||
MemoryAttribute::None);
|
||||
}
|
||||
|
||||
ResultCode TransferMemory::UnmapMemory(VAddr address, u64 size) {
|
||||
if (memory_size != size) {
|
||||
return ERR_INVALID_SIZE;
|
||||
|
||||
@@ -11,10 +11,6 @@
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
@@ -30,13 +26,12 @@ enum class MemoryPermission : u32;
|
||||
///
|
||||
class TransferMemory final : public Object {
|
||||
public:
|
||||
explicit TransferMemory(KernelCore& kernel, Memory::Memory& memory);
|
||||
explicit TransferMemory(KernelCore& kernel);
|
||||
~TransferMemory() override;
|
||||
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
|
||||
|
||||
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, Memory::Memory& memory,
|
||||
VAddr base_address, u64 size,
|
||||
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size,
|
||||
MemoryPermission permissions);
|
||||
|
||||
TransferMemory(const TransferMemory&) = delete;
|
||||
@@ -85,14 +80,6 @@ public:
|
||||
///
|
||||
ResultCode UnmapMemory(VAddr address, u64 size);
|
||||
|
||||
/// Reserves the region to be used for the transfer memory, called after the transfer memory is
|
||||
/// created.
|
||||
ResultCode Reserve();
|
||||
|
||||
/// Resets the region previously used for the transfer memory, called after the transfer memory
|
||||
/// is closed.
|
||||
ResultCode Reset();
|
||||
|
||||
private:
|
||||
/// Memory block backing this instance.
|
||||
std::shared_ptr<PhysicalMemory> backing_block;
|
||||
@@ -111,8 +98,6 @@ private:
|
||||
|
||||
/// Whether or not this transfer memory instance has mapped memory.
|
||||
bool is_mapped = false;
|
||||
|
||||
Memory::Memory& memory;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -544,8 +544,7 @@ MemoryInfo VMManager::QueryMemory(VAddr address) const {
|
||||
|
||||
ResultCode VMManager::SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask,
|
||||
MemoryAttribute attribute) {
|
||||
constexpr auto ignore_mask =
|
||||
MemoryAttribute::Uncached | MemoryAttribute::DeviceMapped | MemoryAttribute::Locked;
|
||||
constexpr auto ignore_mask = MemoryAttribute::Uncached | MemoryAttribute::DeviceMapped;
|
||||
constexpr auto attribute_mask = ~ignore_mask;
|
||||
|
||||
const auto result = CheckRangeState(
|
||||
|
||||
@@ -98,8 +98,6 @@ enum class MemoryAttribute : u32 {
|
||||
DeviceMapped = 4,
|
||||
/// Uncached memory
|
||||
Uncached = 8,
|
||||
|
||||
IpcAndDeviceMapped = LockedForIPC | DeviceMapped,
|
||||
};
|
||||
|
||||
constexpr MemoryAttribute operator|(MemoryAttribute lhs, MemoryAttribute rhs) {
|
||||
@@ -656,35 +654,6 @@ public:
|
||||
/// is scheduled.
|
||||
Common::PageTable page_table{Memory::PAGE_BITS};
|
||||
|
||||
using CheckResults = ResultVal<std::tuple<MemoryState, VMAPermission, MemoryAttribute>>;
|
||||
|
||||
/// Checks if an address range adheres to the specified states provided.
|
||||
///
|
||||
/// @param address The starting address of the address range.
|
||||
/// @param size The size of the address range.
|
||||
/// @param state_mask The memory state mask.
|
||||
/// @param state The state to compare the individual VMA states against,
|
||||
/// which is done in the form of: (vma.state & state_mask) != state.
|
||||
/// @param permission_mask The memory permissions mask.
|
||||
/// @param permissions The permission to compare the individual VMA permissions against,
|
||||
/// which is done in the form of:
|
||||
/// (vma.permission & permission_mask) != permission.
|
||||
/// @param attribute_mask The memory attribute mask.
|
||||
/// @param attribute The memory attributes to compare the individual VMA attributes
|
||||
/// against, which is done in the form of:
|
||||
/// (vma.attributes & attribute_mask) != attribute.
|
||||
/// @param ignore_mask The memory attributes to ignore during the check.
|
||||
///
|
||||
/// @returns If successful, returns a tuple containing the memory attributes
|
||||
/// (with ignored bits specified by ignore_mask unset), memory permissions, and
|
||||
/// memory state across the memory range.
|
||||
/// @returns If not successful, returns ERR_INVALID_ADDRESS_STATE.
|
||||
///
|
||||
CheckResults CheckRangeState(VAddr address, u64 size, MemoryState state_mask, MemoryState state,
|
||||
VMAPermission permission_mask, VMAPermission permissions,
|
||||
MemoryAttribute attribute_mask, MemoryAttribute attribute,
|
||||
MemoryAttribute ignore_mask) const;
|
||||
|
||||
private:
|
||||
using VMAIter = VMAMap::iterator;
|
||||
|
||||
@@ -738,6 +707,35 @@ private:
|
||||
/// Clears out the page table
|
||||
void ClearPageTable();
|
||||
|
||||
using CheckResults = ResultVal<std::tuple<MemoryState, VMAPermission, MemoryAttribute>>;
|
||||
|
||||
/// Checks if an address range adheres to the specified states provided.
|
||||
///
|
||||
/// @param address The starting address of the address range.
|
||||
/// @param size The size of the address range.
|
||||
/// @param state_mask The memory state mask.
|
||||
/// @param state The state to compare the individual VMA states against,
|
||||
/// which is done in the form of: (vma.state & state_mask) != state.
|
||||
/// @param permission_mask The memory permissions mask.
|
||||
/// @param permissions The permission to compare the individual VMA permissions against,
|
||||
/// which is done in the form of:
|
||||
/// (vma.permission & permission_mask) != permission.
|
||||
/// @param attribute_mask The memory attribute mask.
|
||||
/// @param attribute The memory attributes to compare the individual VMA attributes
|
||||
/// against, which is done in the form of:
|
||||
/// (vma.attributes & attribute_mask) != attribute.
|
||||
/// @param ignore_mask The memory attributes to ignore during the check.
|
||||
///
|
||||
/// @returns If successful, returns a tuple containing the memory attributes
|
||||
/// (with ignored bits specified by ignore_mask unset), memory permissions, and
|
||||
/// memory state across the memory range.
|
||||
/// @returns If not successful, returns ERR_INVALID_ADDRESS_STATE.
|
||||
///
|
||||
CheckResults CheckRangeState(VAddr address, u64 size, MemoryState state_mask, MemoryState state,
|
||||
VMAPermission permission_mask, VMAPermission permissions,
|
||||
MemoryAttribute attribute_mask, MemoryAttribute attribute,
|
||||
MemoryAttribute ignore_mask) const;
|
||||
|
||||
/// Gets the amount of memory currently mapped (state != Unmapped) in a range.
|
||||
ResultVal<std::size_t> SizeOfAllocatedVMAsInRange(VAddr address, std::size_t size) const;
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -86,7 +87,7 @@ void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
|
||||
}
|
||||
if (resume) {
|
||||
thread->ResumeFromWait();
|
||||
kernel.PrepareReschedule(thread->GetProcessorID());
|
||||
Core::System::GetInstance().PrepareReschedule(thread->GetProcessorID());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -709,32 +709,8 @@ void ICommonStateGetter::SetCpuBoostMode(Kernel::HLERequestContext& ctx) {
|
||||
apm_sys->SetCpuBoostMode(ctx);
|
||||
}
|
||||
|
||||
class StorageDataImpl final : public IStorageImpl {
|
||||
public:
|
||||
explicit StorageDataImpl(std::vector<u8>&& buffer) : buffer{std::move(buffer)} {}
|
||||
|
||||
std::vector<u8>& GetData() override {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
const std::vector<u8>& GetData() const override {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
std::size_t GetSize() const override {
|
||||
return buffer.size();
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<u8> buffer;
|
||||
};
|
||||
|
||||
IStorage::IStorage(std::vector<u8>&& buffer)
|
||||
: ServiceFramework("IStorage"), impl{std::make_shared<StorageDataImpl>(std::move(buffer))} {
|
||||
Register();
|
||||
}
|
||||
|
||||
void IStorage::Register() {
|
||||
IStorage::IStorage(std::vector<u8> buffer)
|
||||
: ServiceFramework("IStorage"), buffer(std::move(buffer)) {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IStorage::Open, "Open"},
|
||||
@@ -747,13 +723,8 @@ void IStorage::Register() {
|
||||
|
||||
IStorage::~IStorage() = default;
|
||||
|
||||
void IStorage::Open(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IStorageAccessor>(*this);
|
||||
const std::vector<u8>& IStorage::GetData() const {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
|
||||
@@ -854,16 +825,17 @@ private:
|
||||
void PopOutData(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
const auto storage = applet->GetBroker().PopNormalDataToGame();
|
||||
if (storage == nullptr) {
|
||||
LOG_ERROR(Service_AM,
|
||||
"storage is a nullptr. There is no data in the current normal channel");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
|
||||
rb.Push(ERR_NO_DATA_IN_CHANNEL);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IStorage>(std::move(*storage));
|
||||
}
|
||||
@@ -918,6 +890,15 @@ private:
|
||||
std::shared_ptr<Applets::Applet> applet;
|
||||
};
|
||||
|
||||
void IStorage::Open(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IStorageAccessor>(*this);
|
||||
}
|
||||
|
||||
IStorageAccessor::IStorageAccessor(IStorage& storage)
|
||||
: ServiceFramework("IStorageAccessor"), backing(storage) {
|
||||
// clang-format off
|
||||
@@ -939,7 +920,7 @@ void IStorageAccessor::GetSize(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u64>(backing.GetSize()));
|
||||
rb.Push(static_cast<u64>(backing.buffer.size()));
|
||||
}
|
||||
|
||||
void IStorageAccessor::Write(Kernel::HLERequestContext& ctx) {
|
||||
@@ -950,17 +931,17 @@ void IStorageAccessor::Write(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, data.size());
|
||||
|
||||
if (data.size() > backing.GetSize() - offset) {
|
||||
if (data.size() > backing.buffer.size() - offset) {
|
||||
LOG_ERROR(Service_AM,
|
||||
"offset is out of bounds, backing_buffer_sz={}, data_size={}, offset={}",
|
||||
backing.GetSize(), data.size(), offset);
|
||||
backing.buffer.size(), data.size(), offset);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERR_SIZE_OUT_OF_BOUNDS);
|
||||
return;
|
||||
}
|
||||
|
||||
std::memcpy(backing.GetData().data() + offset, data.data(), data.size());
|
||||
std::memcpy(backing.buffer.data() + offset, data.data(), data.size());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -974,16 +955,16 @@ void IStorageAccessor::Read(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, size);
|
||||
|
||||
if (size > backing.GetSize() - offset) {
|
||||
if (size > backing.buffer.size() - offset) {
|
||||
LOG_ERROR(Service_AM, "offset is out of bounds, backing_buffer_sz={}, size={}, offset={}",
|
||||
backing.GetSize(), size, offset);
|
||||
backing.buffer.size(), size, offset);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERR_SIZE_OUT_OF_BOUNDS);
|
||||
return;
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(backing.GetData().data() + offset, size);
|
||||
ctx.WriteBuffer(backing.buffer.data() + offset, size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -1049,7 +1030,7 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
|
||||
rp.SetCurrentOffset(3);
|
||||
const auto handle{rp.Pop<Kernel::Handle>()};
|
||||
|
||||
auto transfer_mem =
|
||||
const auto transfer_mem =
|
||||
system.CurrentProcess()->GetHandleTable().Get<Kernel::TransferMemory>(handle);
|
||||
|
||||
if (transfer_mem == nullptr) {
|
||||
@@ -1065,7 +1046,7 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IStorage>(std::move(memory));
|
||||
rb.PushIpcInterface(std::make_shared<IStorage>(std::move(memory)));
|
||||
}
|
||||
|
||||
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
|
||||
@@ -1207,11 +1188,13 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
|
||||
u64 build_id{};
|
||||
std::memcpy(&build_id, build_id_full.data(), sizeof(u64));
|
||||
|
||||
auto data = backend->GetLaunchParameter({system.CurrentProcess()->GetTitleID(), build_id});
|
||||
const auto data =
|
||||
backend->GetLaunchParameter({system.CurrentProcess()->GetTitleID(), build_id});
|
||||
|
||||
if (data.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IStorage>(std::move(*data));
|
||||
rb.PushIpcInterface<AM::IStorage>(*data);
|
||||
launch_popped_application_specific = true;
|
||||
return;
|
||||
}
|
||||
@@ -1234,7 +1217,7 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
|
||||
std::vector<u8> buffer(sizeof(LaunchParameterAccountPreselectedUser));
|
||||
std::memcpy(buffer.data(), ¶ms, buffer.size());
|
||||
|
||||
rb.PushIpcInterface<IStorage>(std::move(buffer));
|
||||
rb.PushIpcInterface<AM::IStorage>(buffer);
|
||||
launch_popped_account_preselect = true;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -12,8 +12,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
class KernelCore;
|
||||
class TransferMemory;
|
||||
} // namespace Kernel
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
class NVFlinger;
|
||||
@@ -189,35 +188,19 @@ private:
|
||||
std::shared_ptr<AppletMessageQueue> msg_queue;
|
||||
};
|
||||
|
||||
class IStorageImpl {
|
||||
public:
|
||||
virtual std::vector<u8>& GetData() = 0;
|
||||
virtual const std::vector<u8>& GetData() const = 0;
|
||||
virtual std::size_t GetSize() const = 0;
|
||||
};
|
||||
|
||||
class IStorage final : public ServiceFramework<IStorage> {
|
||||
public:
|
||||
explicit IStorage(std::vector<u8>&& buffer);
|
||||
explicit IStorage(std::vector<u8> buffer);
|
||||
~IStorage() override;
|
||||
|
||||
std::vector<u8>& GetData() {
|
||||
return impl->GetData();
|
||||
}
|
||||
|
||||
const std::vector<u8>& GetData() const {
|
||||
return impl->GetData();
|
||||
}
|
||||
|
||||
std::size_t GetSize() const {
|
||||
return impl->GetSize();
|
||||
}
|
||||
const std::vector<u8>& GetData() const;
|
||||
|
||||
private:
|
||||
void Register();
|
||||
void Open(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<IStorageImpl> impl;
|
||||
std::vector<u8> buffer;
|
||||
|
||||
friend class IStorageAccessor;
|
||||
};
|
||||
|
||||
class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
|
||||
|
||||
@@ -56,7 +56,6 @@ std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToGame() {
|
||||
|
||||
auto out = std::move(out_channel.front());
|
||||
out_channel.pop_front();
|
||||
pop_out_data_event.writable->Clear();
|
||||
return out;
|
||||
}
|
||||
|
||||
@@ -75,7 +74,6 @@ std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToGame() {
|
||||
|
||||
auto out = std::move(out_interactive_channel.front());
|
||||
out_interactive_channel.pop_front();
|
||||
pop_interactive_out_data_event.writable->Clear();
|
||||
return out;
|
||||
}
|
||||
|
||||
@@ -90,6 +88,7 @@ std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
|
||||
|
||||
void AppletDataBroker::PushNormalDataFromGame(IStorage storage) {
|
||||
in_channel.push_back(std::make_unique<IStorage>(storage));
|
||||
pop_out_data_event.writable->Clear();
|
||||
}
|
||||
|
||||
void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
|
||||
@@ -99,6 +98,7 @@ void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
|
||||
|
||||
void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
|
||||
in_interactive_channel.push_back(std::make_unique<IStorage>(storage));
|
||||
pop_interactive_out_data_event.writable->Clear();
|
||||
}
|
||||
|
||||
void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) {
|
||||
|
||||
@@ -186,7 +186,7 @@ void Error::Execute() {
|
||||
|
||||
void Error::DisplayCompleted() {
|
||||
complete = true;
|
||||
broker.PushNormalDataFromApplet(IStorage{std::vector<u8>{}});
|
||||
broker.PushNormalDataFromApplet(IStorage{{}});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
|
||||
@@ -148,7 +148,7 @@ void Auth::AuthFinished(bool successful) {
|
||||
std::vector<u8> out(sizeof(Return));
|
||||
std::memcpy(out.data(), &return_, sizeof(Return));
|
||||
|
||||
broker.PushNormalDataFromApplet(IStorage{std::move(out)});
|
||||
broker.PushNormalDataFromApplet(IStorage{out});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
@@ -198,7 +198,7 @@ void PhotoViewer::Execute() {
|
||||
}
|
||||
|
||||
void PhotoViewer::ViewFinished() {
|
||||
broker.PushNormalDataFromApplet(IStorage{std::vector<u8>{}});
|
||||
broker.PushNormalDataFromApplet(IStorage{{}});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@ void ProfileSelect::ExecuteInteractive() {
|
||||
|
||||
void ProfileSelect::Execute() {
|
||||
if (complete) {
|
||||
broker.PushNormalDataFromApplet(IStorage{std::move(final_data)});
|
||||
broker.PushNormalDataFromApplet(IStorage{final_data});
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -71,7 +71,7 @@ void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
|
||||
|
||||
final_data = std::vector<u8>(sizeof(UserSelectionOutput));
|
||||
std::memcpy(final_data.data(), &output, final_data.size());
|
||||
broker.PushNormalDataFromApplet(IStorage{std::move(final_data)});
|
||||
broker.PushNormalDataFromApplet(IStorage{final_data});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
|
||||
@@ -91,6 +91,7 @@ void SoftwareKeyboard::ExecuteInteractive() {
|
||||
|
||||
if (status == INTERACTIVE_STATUS_OK) {
|
||||
complete = true;
|
||||
broker.SignalStateChanged();
|
||||
} else {
|
||||
std::array<char16_t, SWKBD_OUTPUT_INTERACTIVE_BUFFER_SIZE / 2 - 2> string;
|
||||
std::memcpy(string.data(), data.data() + 4, string.size() * 2);
|
||||
@@ -102,8 +103,7 @@ void SoftwareKeyboard::ExecuteInteractive() {
|
||||
|
||||
void SoftwareKeyboard::Execute() {
|
||||
if (complete) {
|
||||
broker.PushNormalDataFromApplet(IStorage{std::move(final_data)});
|
||||
broker.SignalStateChanged();
|
||||
broker.PushNormalDataFromApplet(IStorage{final_data});
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -120,7 +120,7 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) {
|
||||
std::vector<u8> output_sub(SWKBD_OUTPUT_BUFFER_SIZE);
|
||||
|
||||
if (config.utf_8) {
|
||||
const u64 size = text->size() + sizeof(u64);
|
||||
const u64 size = text->size() + 8;
|
||||
const auto new_text = Common::UTF16ToUTF8(*text);
|
||||
|
||||
std::memcpy(output_sub.data(), &size, sizeof(u64));
|
||||
@@ -131,7 +131,7 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) {
|
||||
std::memcpy(output_main.data() + 4, new_text.data(),
|
||||
std::min(new_text.size(), SWKBD_OUTPUT_BUFFER_SIZE - 4));
|
||||
} else {
|
||||
const u64 size = text->size() * 2 + sizeof(u64);
|
||||
const u64 size = text->size() * 2 + 8;
|
||||
std::memcpy(output_sub.data(), &size, sizeof(u64));
|
||||
std::memcpy(output_sub.data() + 8, text->data(),
|
||||
std::min(text->size() * 2, SWKBD_OUTPUT_BUFFER_SIZE - 8));
|
||||
@@ -145,15 +145,15 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) {
|
||||
final_data = output_main;
|
||||
|
||||
if (complete) {
|
||||
broker.PushNormalDataFromApplet(IStorage{std::move(output_main)});
|
||||
broker.PushNormalDataFromApplet(IStorage{output_main});
|
||||
broker.SignalStateChanged();
|
||||
} else {
|
||||
broker.PushInteractiveDataFromApplet(IStorage{std::move(output_sub)});
|
||||
broker.PushInteractiveDataFromApplet(IStorage{output_sub});
|
||||
}
|
||||
} else {
|
||||
output_main[0] = 1;
|
||||
complete = true;
|
||||
broker.PushNormalDataFromApplet(IStorage{std::move(output_main)});
|
||||
broker.PushNormalDataFromApplet(IStorage{output_main});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -284,7 +284,7 @@ void WebBrowser::Finalize() {
|
||||
std::vector<u8> data(sizeof(WebCommonReturnValue));
|
||||
std::memcpy(data.data(), &out, sizeof(WebCommonReturnValue));
|
||||
|
||||
broker.PushNormalDataFromApplet(IStorage{std::move(data)});
|
||||
broker.PushNormalDataFromApplet(IStorage{data});
|
||||
broker.SignalStateChanged();
|
||||
|
||||
if (!temporary_dir.empty() && FileUtil::IsDirectory(temporary_dir)) {
|
||||
|
||||
@@ -250,10 +250,6 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
|
||||
auto& rstick_entry = npad_pad_states[controller_idx].r_stick;
|
||||
const auto& button_state = buttons[controller_idx];
|
||||
const auto& analog_state = sticks[controller_idx];
|
||||
const auto [stick_l_x_f, stick_l_y_f] =
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
|
||||
const auto [stick_r_x_f, stick_r_y_f] =
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
|
||||
|
||||
using namespace Settings::NativeButton;
|
||||
pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
@@ -274,32 +270,23 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
|
||||
pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.l_stick_right.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::RIGHT));
|
||||
pad_state.l_stick_left.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::LEFT));
|
||||
pad_state.l_stick_up.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::UP));
|
||||
pad_state.l_stick_down.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::DOWN));
|
||||
pad_state.l_stick_left.Assign(button_state[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_up.Assign(button_state[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_right.Assign(button_state[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_down.Assign(button_state[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
|
||||
pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
|
||||
pad_state.r_stick_right.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
|
||||
pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
|
||||
pad_state.r_stick_left.Assign(button_state[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_up.Assign(button_state[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_right.Assign(button_state[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_down.Assign(button_state[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
const auto [stick_l_x_f, stick_l_y_f] =
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
|
||||
const auto [stick_r_x_f, stick_r_y_f] =
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
|
||||
lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
|
||||
lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
|
||||
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
|
||||
|
||||
@@ -42,26 +42,6 @@ void BSD::Socket(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::Select(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::Bind(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::Connect(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
@@ -72,26 +52,6 @@ void BSD::Connect(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::Listen(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::SetSockOpt(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::SendTo(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
@@ -120,7 +80,7 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
|
||||
{2, &BSD::Socket, "Socket"},
|
||||
{3, nullptr, "SocketExempt"},
|
||||
{4, nullptr, "Open"},
|
||||
{5, &BSD::Select, "Select"},
|
||||
{5, nullptr, "Select"},
|
||||
{6, nullptr, "Poll"},
|
||||
{7, nullptr, "Sysctl"},
|
||||
{8, nullptr, "Recv"},
|
||||
@@ -128,15 +88,15 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
|
||||
{10, nullptr, "Send"},
|
||||
{11, &BSD::SendTo, "SendTo"},
|
||||
{12, nullptr, "Accept"},
|
||||
{13, &BSD::Bind, "Bind"},
|
||||
{13, nullptr, "Bind"},
|
||||
{14, &BSD::Connect, "Connect"},
|
||||
{15, nullptr, "GetPeerName"},
|
||||
{16, nullptr, "GetSockName"},
|
||||
{17, nullptr, "GetSockOpt"},
|
||||
{18, &BSD::Listen, "Listen"},
|
||||
{18, nullptr, "Listen"},
|
||||
{19, nullptr, "Ioctl"},
|
||||
{20, nullptr, "Fcntl"},
|
||||
{21, &BSD::SetSockOpt, "SetSockOpt"},
|
||||
{21, nullptr, "SetSockOpt"},
|
||||
{22, nullptr, "Shutdown"},
|
||||
{23, nullptr, "ShutdownAllSockets"},
|
||||
{24, nullptr, "Write"},
|
||||
|
||||
@@ -18,11 +18,7 @@ private:
|
||||
void RegisterClient(Kernel::HLERequestContext& ctx);
|
||||
void StartMonitoring(Kernel::HLERequestContext& ctx);
|
||||
void Socket(Kernel::HLERequestContext& ctx);
|
||||
void Select(Kernel::HLERequestContext& ctx);
|
||||
void Bind(Kernel::HLERequestContext& ctx);
|
||||
void Connect(Kernel::HLERequestContext& ctx);
|
||||
void Listen(Kernel::HLERequestContext& ctx);
|
||||
void SetSockOpt(Kernel::HLERequestContext& ctx);
|
||||
void SendTo(Kernel::HLERequestContext& ctx);
|
||||
void Close(Kernel::HLERequestContext& ctx);
|
||||
|
||||
|
||||
@@ -342,22 +342,6 @@ public:
|
||||
return std::make_tuple<float, float>(0.0f, 0.0f);
|
||||
}
|
||||
|
||||
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
|
||||
const auto [x, y] = GetStatus();
|
||||
const float directional_deadzone = 0.4f;
|
||||
switch (direction) {
|
||||
case Input::AnalogDirection::RIGHT:
|
||||
return x > directional_deadzone;
|
||||
case Input::AnalogDirection::LEFT:
|
||||
return x < -directional_deadzone;
|
||||
case Input::AnalogDirection::UP:
|
||||
return y > directional_deadzone;
|
||||
case Input::AnalogDirection::DOWN:
|
||||
return y < -directional_deadzone;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
const int axis_x;
|
||||
|
||||
@@ -29,8 +29,6 @@ add_library(video_core STATIC
|
||||
gpu_synch.h
|
||||
gpu_thread.cpp
|
||||
gpu_thread.h
|
||||
guest_driver.cpp
|
||||
guest_driver.h
|
||||
macro_interpreter.cpp
|
||||
macro_interpreter.h
|
||||
memory_manager.cpp
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/guest_driver.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
@@ -107,9 +106,6 @@ public:
|
||||
virtual SamplerDescriptor AccessBindlessSampler(ShaderType stage, u64 const_buffer,
|
||||
u64 offset) const = 0;
|
||||
virtual u32 GetBoundBuffer() const = 0;
|
||||
|
||||
virtual VideoCore::GuestDriverProfile& AccessGuestDriverProfile() = 0;
|
||||
virtual const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const = 0;
|
||||
};
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
@@ -94,14 +94,6 @@ SamplerDescriptor KeplerCompute::AccessBindlessSampler(ShaderType stage, u64 con
|
||||
return result;
|
||||
}
|
||||
|
||||
VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() {
|
||||
return rasterizer.AccessGuestDriverProfile();
|
||||
}
|
||||
|
||||
const VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() const {
|
||||
return rasterizer.AccessGuestDriverProfile();
|
||||
}
|
||||
|
||||
void KeplerCompute::ProcessLaunch() {
|
||||
const GPUVAddr launch_desc_loc = regs.launch_desc_loc.Address();
|
||||
memory_manager.ReadBlockUnsafe(launch_desc_loc, &launch_description,
|
||||
|
||||
@@ -218,10 +218,6 @@ public:
|
||||
return regs.tex_cb_index;
|
||||
}
|
||||
|
||||
VideoCore::GuestDriverProfile& AccessGuestDriverProfile() override;
|
||||
|
||||
const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const override;
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
@@ -784,12 +784,4 @@ SamplerDescriptor Maxwell3D::AccessBindlessSampler(ShaderType stage, u64 const_b
|
||||
return result;
|
||||
}
|
||||
|
||||
VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() {
|
||||
return rasterizer.AccessGuestDriverProfile();
|
||||
}
|
||||
|
||||
const VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() const {
|
||||
return rasterizer.AccessGuestDriverProfile();
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
@@ -1306,10 +1306,6 @@ public:
|
||||
return regs.tex_cb_index;
|
||||
}
|
||||
|
||||
VideoCore::GuestDriverProfile& AccessGuestDriverProfile() override;
|
||||
|
||||
const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const override;
|
||||
|
||||
/// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
|
||||
/// we've seen used.
|
||||
using MacroMemory = std::array<u32, 0x40000>;
|
||||
|
||||
@@ -227,28 +227,6 @@ enum class AtomicOp : u64 {
|
||||
Exch = 8,
|
||||
};
|
||||
|
||||
enum class GlobalAtomicOp : u64 {
|
||||
Add = 0,
|
||||
Min = 1,
|
||||
Max = 2,
|
||||
Inc = 3,
|
||||
Dec = 4,
|
||||
And = 5,
|
||||
Or = 6,
|
||||
Xor = 7,
|
||||
Exch = 8,
|
||||
SafeAdd = 10,
|
||||
};
|
||||
|
||||
enum class GlobalAtomicType : u64 {
|
||||
U32 = 0,
|
||||
S32 = 1,
|
||||
U64 = 2,
|
||||
F32_FTZ_RN = 3,
|
||||
F16x2_FTZ_RN = 4,
|
||||
S64 = 5,
|
||||
};
|
||||
|
||||
enum class UniformType : u64 {
|
||||
UnsignedByte = 0,
|
||||
SignedByte = 1,
|
||||
@@ -979,12 +957,6 @@ union Instruction {
|
||||
BitField<46, 2, u64> cache_mode;
|
||||
} stg;
|
||||
|
||||
union {
|
||||
BitField<52, 4, GlobalAtomicOp> operation;
|
||||
BitField<49, 3, GlobalAtomicType> type;
|
||||
BitField<28, 20, s64> offset;
|
||||
} atom;
|
||||
|
||||
union {
|
||||
BitField<52, 4, AtomicOp> operation;
|
||||
BitField<28, 2, AtomicType> type;
|
||||
@@ -1718,7 +1690,6 @@ public:
|
||||
ST_S,
|
||||
ST, // Store in generic memory
|
||||
STG, // Store in global memory
|
||||
ATOM, // Atomic operation on global memory
|
||||
ATOMS, // Atomic operation on shared memory
|
||||
AL2P, // Transforms attribute memory into physical memory
|
||||
TEX,
|
||||
@@ -2023,7 +1994,6 @@ private:
|
||||
INST("1110111101010---", Id::ST_L, Type::Memory, "ST_L"),
|
||||
INST("101-------------", Id::ST, Type::Memory, "ST"),
|
||||
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
|
||||
INST("11101101--------", Id::ATOM, Type::Memory, "ATOM"),
|
||||
INST("11101100--------", Id::ATOMS, Type::Memory, "ATOMS"),
|
||||
INST("1110111110100---", Id::AL2P, Type::Memory, "AL2P"),
|
||||
INST("110000----111---", Id::TEX, Type::Texture, "TEX"),
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
|
||||
#include "video_core/guest_driver.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
void GuestDriverProfile::DeduceTextureHandlerSize(std::vector<u32>&& bound_offsets) {
|
||||
if (texture_handler_size_deduced) {
|
||||
return;
|
||||
}
|
||||
const std::size_t size = bound_offsets.size();
|
||||
if (size < 2) {
|
||||
return;
|
||||
}
|
||||
std::sort(bound_offsets.begin(), bound_offsets.end(), std::less{});
|
||||
u32 min_val = std::numeric_limits<u32>::max();
|
||||
for (std::size_t i = 1; i < size; ++i) {
|
||||
if (bound_offsets[i] == bound_offsets[i - 1]) {
|
||||
continue;
|
||||
}
|
||||
const u32 new_min = bound_offsets[i] - bound_offsets[i - 1];
|
||||
min_val = std::min(min_val, new_min);
|
||||
}
|
||||
if (min_val > 2) {
|
||||
return;
|
||||
}
|
||||
texture_handler_size_deduced = true;
|
||||
texture_handler_size = min_texture_handler_size * min_val;
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
@@ -1,41 +0,0 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
/**
|
||||
* The GuestDriverProfile class is used to learn about the GPU drivers behavior and collect
|
||||
* information necessary for impossible to avoid HLE methods like shader tracks as they are
|
||||
* Entscheidungsproblems.
|
||||
*/
|
||||
class GuestDriverProfile {
|
||||
public:
|
||||
void DeduceTextureHandlerSize(std::vector<u32>&& bound_offsets);
|
||||
|
||||
u32 GetTextureHandlerSize() const {
|
||||
return texture_handler_size;
|
||||
}
|
||||
|
||||
bool TextureHandlerSizeKnown() const {
|
||||
return texture_handler_size_deduced;
|
||||
}
|
||||
|
||||
private:
|
||||
// Minimum size of texture handler any driver can use.
|
||||
static constexpr u32 min_texture_handler_size = 4;
|
||||
// This goes with Vulkan and OpenGL standards but Nvidia GPUs can easily
|
||||
// use 4 bytes instead. Thus, certain drivers may squish the size.
|
||||
static constexpr u32 default_texture_handler_size = 8;
|
||||
|
||||
u32 texture_handler_size = default_texture_handler_size;
|
||||
bool texture_handler_size_deduced = false;
|
||||
};
|
||||
|
||||
} // namespace VideoCore
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/guest_driver.h"
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
@@ -79,18 +78,5 @@ public:
|
||||
/// Initialize disk cached resources for the game being emulated
|
||||
virtual void LoadDiskResources(const std::atomic_bool& stop_loading = false,
|
||||
const DiskResourceLoadCallback& callback = {}) {}
|
||||
|
||||
/// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver.
|
||||
GuestDriverProfile& AccessGuestDriverProfile() {
|
||||
return guest_driver_profile;
|
||||
}
|
||||
|
||||
/// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver.
|
||||
const GuestDriverProfile& AccessGuestDriverProfile() const {
|
||||
return guest_driver_profile;
|
||||
}
|
||||
|
||||
private:
|
||||
GuestDriverProfile guest_driver_profile{};
|
||||
};
|
||||
} // namespace VideoCore
|
||||
@@ -55,20 +55,16 @@ namespace {
|
||||
|
||||
template <typename Engine, typename Entry>
|
||||
Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry& entry,
|
||||
Tegra::Engines::ShaderType shader_type,
|
||||
std::size_t index = 0) {
|
||||
Tegra::Engines::ShaderType shader_type) {
|
||||
if (entry.IsBindless()) {
|
||||
const Tegra::Texture::TextureHandle tex_handle =
|
||||
engine.AccessConstBuffer32(shader_type, entry.GetBuffer(), entry.GetOffset());
|
||||
return engine.GetTextureInfo(tex_handle);
|
||||
}
|
||||
const auto& gpu_profile = engine.AccessGuestDriverProfile();
|
||||
const u32 offset =
|
||||
entry.GetOffset() + static_cast<u32>(index * gpu_profile.GetTextureHandlerSize());
|
||||
if constexpr (std::is_same_v<Engine, Tegra::Engines::Maxwell3D>) {
|
||||
return engine.GetStageTexture(shader_type, offset);
|
||||
return engine.GetStageTexture(shader_type, entry.GetOffset());
|
||||
} else {
|
||||
return engine.GetTexture(offset);
|
||||
return engine.GetTexture(entry.GetOffset());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -946,15 +942,8 @@ void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, const Shader&
|
||||
u32 binding = device.GetBaseBindings(stage_index).sampler;
|
||||
for (const auto& entry : shader->GetShaderEntries().samplers) {
|
||||
const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage_index);
|
||||
if (!entry.IsIndexed()) {
|
||||
const auto texture = GetTextureInfo(maxwell3d, entry, shader_type);
|
||||
SetupTexture(binding++, texture, entry);
|
||||
} else {
|
||||
for (std::size_t i = 0; i < entry.Size(); ++i) {
|
||||
const auto texture = GetTextureInfo(maxwell3d, entry, shader_type, i);
|
||||
SetupTexture(binding++, texture, entry);
|
||||
}
|
||||
}
|
||||
const auto texture = GetTextureInfo(maxwell3d, entry, shader_type);
|
||||
SetupTexture(binding++, texture, entry);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -963,17 +952,8 @@ void RasterizerOpenGL::SetupComputeTextures(const Shader& kernel) {
|
||||
const auto& compute = system.GPU().KeplerCompute();
|
||||
u32 binding = 0;
|
||||
for (const auto& entry : kernel->GetShaderEntries().samplers) {
|
||||
if (!entry.IsIndexed()) {
|
||||
const auto texture =
|
||||
GetTextureInfo(compute, entry, Tegra::Engines::ShaderType::Compute);
|
||||
SetupTexture(binding++, texture, entry);
|
||||
} else {
|
||||
for (std::size_t i = 0; i < entry.Size(); ++i) {
|
||||
const auto texture =
|
||||
GetTextureInfo(compute, entry, Tegra::Engines::ShaderType::Compute, i);
|
||||
SetupTexture(binding++, texture, entry);
|
||||
}
|
||||
}
|
||||
const auto texture = GetTextureInfo(compute, entry, Tegra::Engines::ShaderType::Compute);
|
||||
SetupTexture(binding++, texture, entry);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -214,7 +214,6 @@ std::unique_ptr<ConstBufferLocker> MakeLocker(Core::System& system, ShaderType s
|
||||
}
|
||||
|
||||
void FillLocker(ConstBufferLocker& locker, const ShaderDiskCacheUsage& usage) {
|
||||
locker.SetBoundBuffer(usage.bound_buffer);
|
||||
for (const auto& key : usage.keys) {
|
||||
const auto [buffer, offset] = key.first;
|
||||
locker.InsertKey(buffer, offset, key.second);
|
||||
@@ -419,8 +418,7 @@ bool CachedShader::EnsureValidLockerVariant() {
|
||||
|
||||
ShaderDiskCacheUsage CachedShader::GetUsage(const ProgramVariant& variant,
|
||||
const ConstBufferLocker& locker) const {
|
||||
return ShaderDiskCacheUsage{unique_identifier, variant,
|
||||
locker.GetBoundBuffer(), locker.GetKeys(),
|
||||
return ShaderDiskCacheUsage{unique_identifier, variant, locker.GetKeys(),
|
||||
locker.GetBoundSamplers(), locker.GetBindlessSamplers()};
|
||||
}
|
||||
|
||||
|
||||
@@ -391,7 +391,6 @@ public:
|
||||
DeclareVertex();
|
||||
DeclareGeometry();
|
||||
DeclareRegisters();
|
||||
DeclareCustomVariables();
|
||||
DeclarePredicates();
|
||||
DeclareLocalMemory();
|
||||
DeclareInternalFlags();
|
||||
@@ -504,16 +503,6 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void DeclareCustomVariables() {
|
||||
const u32 num_custom_variables = ir.GetNumCustomVariables();
|
||||
for (u32 i = 0; i < num_custom_variables; ++i) {
|
||||
code.AddLine("float {} = 0.0f;", GetCustomVariable(i));
|
||||
}
|
||||
if (num_custom_variables > 0) {
|
||||
code.AddNewLine();
|
||||
}
|
||||
}
|
||||
|
||||
void DeclarePredicates() {
|
||||
const auto& predicates = ir.GetPredicates();
|
||||
for (const auto pred : predicates) {
|
||||
@@ -666,8 +655,7 @@ private:
|
||||
u32 binding = device.GetBaseBindings(stage).sampler;
|
||||
for (const auto& sampler : ir.GetSamplers()) {
|
||||
const std::string name = GetSampler(sampler);
|
||||
const std::string description = fmt::format("layout (binding = {}) uniform", binding);
|
||||
binding += sampler.IsIndexed() ? sampler.Size() : 1;
|
||||
const std::string description = fmt::format("layout (binding = {}) uniform", binding++);
|
||||
|
||||
std::string sampler_type = [&]() {
|
||||
if (sampler.IsBuffer()) {
|
||||
@@ -694,11 +682,7 @@ private:
|
||||
sampler_type += "Shadow";
|
||||
}
|
||||
|
||||
if (!sampler.IsIndexed()) {
|
||||
code.AddLine("{} {} {};", description, sampler_type, name);
|
||||
} else {
|
||||
code.AddLine("{} {} {}[{}];", description, sampler_type, name, sampler.Size());
|
||||
}
|
||||
code.AddLine("{} {} {};", description, sampler_type, name);
|
||||
}
|
||||
if (!ir.GetSamplers().empty()) {
|
||||
code.AddNewLine();
|
||||
@@ -791,11 +775,6 @@ private:
|
||||
return {GetRegister(index), Type::Float};
|
||||
}
|
||||
|
||||
if (const auto cv = std::get_if<CustomVarNode>(&*node)) {
|
||||
const u32 index = cv->GetIndex();
|
||||
return {GetCustomVariable(index), Type::Float};
|
||||
}
|
||||
|
||||
if (const auto immediate = std::get_if<ImmediateNode>(&*node)) {
|
||||
const u32 value = immediate->GetValue();
|
||||
if (value < 10) {
|
||||
@@ -1040,6 +1019,7 @@ private:
|
||||
}
|
||||
return {{"gl_ViewportIndex", Type::Int}};
|
||||
case 3:
|
||||
UNIMPLEMENTED_MSG("Requires some state changes for gl_PointSize to work in shader");
|
||||
return {{"gl_PointSize", Type::Float}};
|
||||
}
|
||||
return {};
|
||||
@@ -1119,11 +1099,7 @@ private:
|
||||
} else if (!meta->ptp.empty()) {
|
||||
expr += "Offsets";
|
||||
}
|
||||
if (!meta->sampler.IsIndexed()) {
|
||||
expr += '(' + GetSampler(meta->sampler) + ", ";
|
||||
} else {
|
||||
expr += '(' + GetSampler(meta->sampler) + '[' + Visit(meta->index).AsUint() + "], ";
|
||||
}
|
||||
expr += '(' + GetSampler(meta->sampler) + ", ";
|
||||
expr += coord_constructors.at(count + (has_array ? 1 : 0) +
|
||||
(has_shadow && !separate_dc ? 1 : 0) - 1);
|
||||
expr += '(';
|
||||
@@ -1335,8 +1311,6 @@ private:
|
||||
const std::string final_offset = fmt::format("({} - {}) >> 2", real, base);
|
||||
target = {fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset),
|
||||
Type::Uint};
|
||||
} else if (const auto cv = std::get_if<CustomVarNode>(&*dest)) {
|
||||
target = {GetCustomVariable(cv->GetIndex()), Type::Float};
|
||||
} else {
|
||||
UNREACHABLE_MSG("Assign called without a proper target");
|
||||
}
|
||||
@@ -1884,7 +1858,10 @@ private:
|
||||
|
||||
template <const std::string_view& opname, Type type>
|
||||
Expression Atomic(Operation operation) {
|
||||
return {fmt::format("atomic{}({}, {})", opname, Visit(operation[0]).GetCode(),
|
||||
ASSERT(stage == ShaderType::Compute);
|
||||
auto& smem = std::get<SmemNode>(*operation[0]);
|
||||
|
||||
return {fmt::format("atomic{}(smem[{} >> 2], {})", opname, Visit(smem.GetAddress()).AsInt(),
|
||||
Visit(operation[1]).As(type)),
|
||||
type};
|
||||
}
|
||||
@@ -2264,10 +2241,6 @@ private:
|
||||
return GetDeclarationWithSuffix(index, "gpr");
|
||||
}
|
||||
|
||||
std::string GetCustomVariable(u32 index) const {
|
||||
return GetDeclarationWithSuffix(index, "custom_var");
|
||||
}
|
||||
|
||||
std::string GetPredicate(Tegra::Shader::Pred pred) const {
|
||||
return GetDeclarationWithSuffix(static_cast<u32>(pred), "pred");
|
||||
}
|
||||
|
||||
@@ -53,7 +53,7 @@ struct BindlessSamplerKey {
|
||||
Tegra::Engines::SamplerDescriptor sampler{};
|
||||
};
|
||||
|
||||
constexpr u32 NativeVersion = 12;
|
||||
constexpr u32 NativeVersion = 11;
|
||||
|
||||
// Making sure sizes doesn't change by accident
|
||||
static_assert(sizeof(ProgramVariant) == 20);
|
||||
@@ -186,8 +186,7 @@ ShaderDiskCacheOpenGL::LoadTransferable() {
|
||||
u32 num_bound_samplers{};
|
||||
u32 num_bindless_samplers{};
|
||||
if (file.ReadArray(&usage.unique_identifier, 1) != 1 ||
|
||||
file.ReadArray(&usage.variant, 1) != 1 ||
|
||||
file.ReadArray(&usage.bound_buffer, 1) != 1 || file.ReadArray(&num_keys, 1) != 1 ||
|
||||
file.ReadArray(&usage.variant, 1) != 1 || file.ReadArray(&num_keys, 1) != 1 ||
|
||||
file.ReadArray(&num_bound_samplers, 1) != 1 ||
|
||||
file.ReadArray(&num_bindless_samplers, 1) != 1) {
|
||||
LOG_ERROR(Render_OpenGL, error_loading);
|
||||
@@ -282,9 +281,7 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
|
||||
u32 num_bindless_samplers{};
|
||||
ShaderDiskCacheUsage usage;
|
||||
if (!LoadObjectFromPrecompiled(usage.unique_identifier) ||
|
||||
!LoadObjectFromPrecompiled(usage.variant) ||
|
||||
!LoadObjectFromPrecompiled(usage.bound_buffer) ||
|
||||
!LoadObjectFromPrecompiled(num_keys) ||
|
||||
!LoadObjectFromPrecompiled(usage.variant) || !LoadObjectFromPrecompiled(num_keys) ||
|
||||
!LoadObjectFromPrecompiled(num_bound_samplers) ||
|
||||
!LoadObjectFromPrecompiled(num_bindless_samplers)) {
|
||||
return {};
|
||||
@@ -396,7 +393,6 @@ void ShaderDiskCacheOpenGL::SaveUsage(const ShaderDiskCacheUsage& usage) {
|
||||
|
||||
if (file.WriteObject(TransferableEntryKind::Usage) != 1 ||
|
||||
file.WriteObject(usage.unique_identifier) != 1 || file.WriteObject(usage.variant) != 1 ||
|
||||
file.WriteObject(usage.bound_buffer) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(usage.keys.size())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(usage.bound_samplers.size())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(usage.bindless_samplers.size())) != 1) {
|
||||
@@ -451,7 +447,7 @@ void ShaderDiskCacheOpenGL::SaveDump(const ShaderDiskCacheUsage& usage, GLuint p
|
||||
};
|
||||
|
||||
if (!SaveObjectToPrecompiled(usage.unique_identifier) ||
|
||||
!SaveObjectToPrecompiled(usage.variant) || !SaveObjectToPrecompiled(usage.bound_buffer) ||
|
||||
!SaveObjectToPrecompiled(usage.variant) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(usage.keys.size())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(usage.bound_samplers.size())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(usage.bindless_samplers.size()))) {
|
||||
|
||||
@@ -79,7 +79,6 @@ static_assert(std::is_trivially_copyable_v<ProgramVariant>);
|
||||
struct ShaderDiskCacheUsage {
|
||||
u64 unique_identifier{};
|
||||
ProgramVariant variant;
|
||||
u32 bound_buffer{};
|
||||
VideoCommon::Shader::KeyMap keys;
|
||||
VideoCommon::Shader::BoundSamplerMap bound_samplers;
|
||||
VideoCommon::Shader::BindlessSamplerMap bindless_samplers;
|
||||
|
||||
@@ -176,19 +176,6 @@ GLint GetSwizzleSource(SwizzleSource source) {
|
||||
return GL_NONE;
|
||||
}
|
||||
|
||||
GLenum GetComponent(PixelFormat format, bool is_first) {
|
||||
switch (format) {
|
||||
case PixelFormat::Z24S8:
|
||||
case PixelFormat::Z32FS8:
|
||||
return is_first ? GL_DEPTH_COMPONENT : GL_STENCIL_INDEX;
|
||||
case PixelFormat::S8Z24:
|
||||
return is_first ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return GL_DEPTH_COMPONENT;
|
||||
}
|
||||
}
|
||||
|
||||
void ApplyTextureDefaults(const SurfaceParams& params, GLuint texture) {
|
||||
if (params.IsBuffer()) {
|
||||
return;
|
||||
@@ -197,7 +184,7 @@ void ApplyTextureDefaults(const SurfaceParams& params, GLuint texture) {
|
||||
glTextureParameteri(texture, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTextureParameteri(texture, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTextureParameteri(texture, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glTextureParameteri(texture, GL_TEXTURE_MAX_LEVEL, static_cast<GLint>(params.num_levels - 1));
|
||||
glTextureParameteri(texture, GL_TEXTURE_MAX_LEVEL, params.num_levels - 1);
|
||||
if (params.num_levels == 1) {
|
||||
glTextureParameterf(texture, GL_TEXTURE_LOD_BIAS, 1000.0f);
|
||||
}
|
||||
@@ -429,21 +416,11 @@ void CachedSurfaceView::ApplySwizzle(SwizzleSource x_source, SwizzleSource y_sou
|
||||
if (new_swizzle == swizzle)
|
||||
return;
|
||||
swizzle = new_swizzle;
|
||||
const std::array gl_swizzle = {GetSwizzleSource(x_source), GetSwizzleSource(y_source),
|
||||
GetSwizzleSource(z_source), GetSwizzleSource(w_source)};
|
||||
const std::array<GLint, 4> gl_swizzle = {GetSwizzleSource(x_source), GetSwizzleSource(y_source),
|
||||
GetSwizzleSource(z_source),
|
||||
GetSwizzleSource(w_source)};
|
||||
const GLuint handle = GetTexture();
|
||||
const PixelFormat format = surface.GetSurfaceParams().pixel_format;
|
||||
switch (format) {
|
||||
case PixelFormat::Z24S8:
|
||||
case PixelFormat::Z32FS8:
|
||||
case PixelFormat::S8Z24:
|
||||
glTextureParameteri(handle, GL_DEPTH_STENCIL_TEXTURE_MODE,
|
||||
GetComponent(format, x_source == SwizzleSource::R));
|
||||
break;
|
||||
default:
|
||||
glTextureParameteriv(handle, GL_TEXTURE_SWIZZLE_RGBA, gl_swizzle.data());
|
||||
break;
|
||||
}
|
||||
glTextureParameteriv(handle, GL_TEXTURE_SWIZZLE_RGBA, gl_swizzle.data());
|
||||
}
|
||||
|
||||
OGLTextureView CachedSurfaceView::CreateTextureView() const {
|
||||
@@ -552,11 +529,8 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view,
|
||||
const Common::Rectangle<u32>& dst_rect = copy_config.dst_rect;
|
||||
const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear;
|
||||
|
||||
glBlitFramebuffer(static_cast<GLint>(src_rect.left), static_cast<GLint>(src_rect.top),
|
||||
static_cast<GLint>(src_rect.right), static_cast<GLint>(src_rect.bottom),
|
||||
static_cast<GLint>(dst_rect.left), static_cast<GLint>(dst_rect.top),
|
||||
static_cast<GLint>(dst_rect.right), static_cast<GLint>(dst_rect.bottom),
|
||||
buffers,
|
||||
glBlitFramebuffer(src_rect.left, src_rect.top, src_rect.right, src_rect.bottom, dst_rect.left,
|
||||
dst_rect.top, dst_rect.right, dst_rect.bottom, buffers,
|
||||
is_linear && (buffers == GL_COLOR_BUFFER_BIT) ? GL_LINEAR : GL_NEAREST);
|
||||
}
|
||||
|
||||
|
||||
@@ -353,7 +353,6 @@ private:
|
||||
DeclareFragment();
|
||||
DeclareCompute();
|
||||
DeclareRegisters();
|
||||
DeclareCustomVariables();
|
||||
DeclarePredicates();
|
||||
DeclareLocalMemory();
|
||||
DeclareSharedMemory();
|
||||
@@ -587,15 +586,6 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void DeclareCustomVariables() {
|
||||
const u32 num_custom_variables = ir.GetNumCustomVariables();
|
||||
for (u32 i = 0; i < num_custom_variables; ++i) {
|
||||
const Id id = OpVariable(t_prv_float, spv::StorageClass::Private, v_float_zero);
|
||||
Name(id, fmt::format("custom_var_{}", i));
|
||||
custom_variables.emplace(i, AddGlobalVariable(id));
|
||||
}
|
||||
}
|
||||
|
||||
void DeclarePredicates() {
|
||||
for (const auto pred : ir.GetPredicates()) {
|
||||
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
|
||||
@@ -992,11 +982,6 @@ private:
|
||||
return {OpLoad(t_float, registers.at(index)), Type::Float};
|
||||
}
|
||||
|
||||
if (const auto cv = std::get_if<CustomVarNode>(&*node)) {
|
||||
const u32 index = cv->GetIndex();
|
||||
return {OpLoad(t_float, custom_variables.at(index)), Type::Float};
|
||||
}
|
||||
|
||||
if (const auto immediate = std::get_if<ImmediateNode>(&*node)) {
|
||||
return {Constant(t_uint, immediate->GetValue()), Type::Uint};
|
||||
}
|
||||
@@ -1138,7 +1123,15 @@ private:
|
||||
}
|
||||
|
||||
if (const auto gmem = std::get_if<GmemNode>(&*node)) {
|
||||
return {OpLoad(t_uint, GetGlobalMemoryPointer(*gmem)), Type::Uint};
|
||||
const Id gmem_buffer = global_buffers.at(gmem->GetDescriptor());
|
||||
const Id real = AsUint(Visit(gmem->GetRealAddress()));
|
||||
const Id base = AsUint(Visit(gmem->GetBaseAddress()));
|
||||
|
||||
Id offset = OpISub(t_uint, real, base);
|
||||
offset = OpUDiv(t_uint, offset, Constant(t_uint, 4U));
|
||||
return {OpLoad(t_float,
|
||||
OpAccessChain(t_gmem_float, gmem_buffer, Constant(t_uint, 0U), offset)),
|
||||
Type::Float};
|
||||
}
|
||||
|
||||
if (const auto lmem = std::get_if<LmemNode>(&*node)) {
|
||||
@@ -1149,7 +1142,10 @@ private:
|
||||
}
|
||||
|
||||
if (const auto smem = std::get_if<SmemNode>(&*node)) {
|
||||
return {OpLoad(t_uint, GetSharedMemoryPointer(*smem)), Type::Uint};
|
||||
Id address = AsUint(Visit(smem->GetAddress()));
|
||||
address = OpShiftRightLogical(t_uint, address, Constant(t_uint, 2U));
|
||||
const Id pointer = OpAccessChain(t_smem_uint, shared_memory, address);
|
||||
return {OpLoad(t_uint, pointer), Type::Uint};
|
||||
}
|
||||
|
||||
if (const auto internal_flag = std::get_if<InternalFlagNode>(&*node)) {
|
||||
@@ -1343,13 +1339,20 @@ private:
|
||||
target = {OpAccessChain(t_prv_float, local_memory, address), Type::Float};
|
||||
|
||||
} else if (const auto smem = std::get_if<SmemNode>(&*dest)) {
|
||||
target = {GetSharedMemoryPointer(*smem), Type::Uint};
|
||||
ASSERT(stage == ShaderType::Compute);
|
||||
Id address = AsUint(Visit(smem->GetAddress()));
|
||||
address = OpShiftRightLogical(t_uint, address, Constant(t_uint, 2U));
|
||||
target = {OpAccessChain(t_smem_uint, shared_memory, address), Type::Uint};
|
||||
|
||||
} else if (const auto gmem = std::get_if<GmemNode>(&*dest)) {
|
||||
target = {GetGlobalMemoryPointer(*gmem), Type::Uint};
|
||||
const Id real = AsUint(Visit(gmem->GetRealAddress()));
|
||||
const Id base = AsUint(Visit(gmem->GetBaseAddress()));
|
||||
const Id diff = OpISub(t_uint, real, base);
|
||||
const Id offset = OpShiftRightLogical(t_uint, diff, Constant(t_uint, 2));
|
||||
|
||||
} else if (const auto cv = std::get_if<CustomVarNode>(&*dest)) {
|
||||
target = {custom_variables.at(cv->GetIndex()), Type::Float};
|
||||
const Id gmem_buffer = global_buffers.at(gmem->GetDescriptor());
|
||||
target = {OpAccessChain(t_gmem_float, gmem_buffer, Constant(t_uint, 0), offset),
|
||||
Type::Float};
|
||||
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
@@ -1801,16 +1804,11 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
Expression AtomicAdd(Operation operation) {
|
||||
Id pointer;
|
||||
if (const auto smem = std::get_if<SmemNode>(&*operation[0])) {
|
||||
pointer = GetSharedMemoryPointer(*smem);
|
||||
} else if (const auto gmem = std::get_if<GmemNode>(&*operation[0])) {
|
||||
pointer = GetGlobalMemoryPointer(*gmem);
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
return {Constant(t_uint, 0), Type::Uint};
|
||||
}
|
||||
Expression UAtomicAdd(Operation operation) {
|
||||
const auto& smem = std::get<SmemNode>(*operation[0]);
|
||||
Id address = AsUint(Visit(smem.GetAddress()));
|
||||
address = OpShiftRightLogical(t_uint, address, Constant(t_uint, 2U));
|
||||
const Id pointer = OpAccessChain(t_smem_uint, shared_memory, address);
|
||||
|
||||
const Id scope = Constant(t_uint, static_cast<u32>(spv::Scope::Device));
|
||||
const Id semantics = Constant(t_uint, 0U);
|
||||
@@ -2245,22 +2243,6 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
Id GetGlobalMemoryPointer(const GmemNode& gmem) {
|
||||
const Id real = AsUint(Visit(gmem.GetRealAddress()));
|
||||
const Id base = AsUint(Visit(gmem.GetBaseAddress()));
|
||||
const Id diff = OpISub(t_uint, real, base);
|
||||
const Id offset = OpShiftRightLogical(t_uint, diff, Constant(t_uint, 2));
|
||||
const Id buffer = global_buffers.at(gmem.GetDescriptor());
|
||||
return OpAccessChain(t_gmem_uint, buffer, Constant(t_uint, 0), offset);
|
||||
}
|
||||
|
||||
Id GetSharedMemoryPointer(const SmemNode& smem) {
|
||||
ASSERT(stage == ShaderType::Compute);
|
||||
Id address = AsUint(Visit(smem.GetAddress()));
|
||||
address = OpShiftRightLogical(t_uint, address, Constant(t_uint, 2U));
|
||||
return OpAccessChain(t_smem_uint, shared_memory, address);
|
||||
}
|
||||
|
||||
static constexpr std::array operation_decompilers = {
|
||||
&SPIRVDecompiler::Assign,
|
||||
|
||||
@@ -2407,7 +2389,7 @@ private:
|
||||
&SPIRVDecompiler::AtomicImageXor,
|
||||
&SPIRVDecompiler::AtomicImageExchange,
|
||||
|
||||
&SPIRVDecompiler::AtomicAdd,
|
||||
&SPIRVDecompiler::UAtomicAdd,
|
||||
|
||||
&SPIRVDecompiler::Branch,
|
||||
&SPIRVDecompiler::BranchIndirect,
|
||||
@@ -2503,9 +2485,9 @@ private:
|
||||
|
||||
Id t_smem_uint{};
|
||||
|
||||
const Id t_gmem_uint = TypePointer(spv::StorageClass::StorageBuffer, t_uint);
|
||||
const Id t_gmem_float = TypePointer(spv::StorageClass::StorageBuffer, t_float);
|
||||
const Id t_gmem_array =
|
||||
Name(Decorate(TypeRuntimeArray(t_uint), spv::Decoration::ArrayStride, 4U), "GmemArray");
|
||||
Name(Decorate(TypeRuntimeArray(t_float), spv::Decoration::ArrayStride, 4U), "GmemArray");
|
||||
const Id t_gmem_struct = MemberDecorate(
|
||||
Decorate(TypeStruct(t_gmem_array), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
|
||||
const Id t_gmem_ssbo = TypePointer(spv::StorageClass::StorageBuffer, t_gmem_struct);
|
||||
@@ -2526,7 +2508,6 @@ private:
|
||||
Id out_vertex{};
|
||||
Id in_vertex{};
|
||||
std::map<u32, Id> registers;
|
||||
std::map<u32, Id> custom_variables;
|
||||
std::map<Tegra::Shader::Pred, Id> predicates;
|
||||
std::map<u32, Id> flow_variables;
|
||||
Id local_memory{};
|
||||
|
||||
@@ -65,8 +65,8 @@ public:
|
||||
void DetachSegment(ASTNode start, ASTNode end);
|
||||
void Remove(ASTNode node);
|
||||
|
||||
ASTNode first;
|
||||
ASTNode last;
|
||||
ASTNode first{};
|
||||
ASTNode last{};
|
||||
};
|
||||
|
||||
class ASTProgram {
|
||||
@@ -299,9 +299,9 @@ private:
|
||||
friend class ASTZipper;
|
||||
|
||||
ASTData data;
|
||||
ASTNode parent;
|
||||
ASTNode next;
|
||||
ASTNode previous;
|
||||
ASTNode parent{};
|
||||
ASTNode next{};
|
||||
ASTNode previous{};
|
||||
ASTZipper* manager{};
|
||||
};
|
||||
|
||||
|
||||
@@ -66,18 +66,6 @@ std::optional<Tegra::Engines::SamplerDescriptor> ConstBufferLocker::ObtainBindle
|
||||
return value;
|
||||
}
|
||||
|
||||
std::optional<u32> ConstBufferLocker::ObtainBoundBuffer() {
|
||||
if (bound_buffer_saved) {
|
||||
return bound_buffer;
|
||||
}
|
||||
if (!engine) {
|
||||
return std::nullopt;
|
||||
}
|
||||
bound_buffer_saved = true;
|
||||
bound_buffer = engine->GetBoundBuffer();
|
||||
return bound_buffer;
|
||||
}
|
||||
|
||||
void ConstBufferLocker::InsertKey(u32 buffer, u32 offset, u32 value) {
|
||||
keys.insert_or_assign({buffer, offset}, value);
|
||||
}
|
||||
@@ -90,11 +78,6 @@ void ConstBufferLocker::InsertBindlessSampler(u32 buffer, u32 offset, SamplerDes
|
||||
bindless_samplers.insert_or_assign({buffer, offset}, sampler);
|
||||
}
|
||||
|
||||
void ConstBufferLocker::SetBoundBuffer(u32 buffer) {
|
||||
bound_buffer_saved = true;
|
||||
bound_buffer = buffer;
|
||||
}
|
||||
|
||||
bool ConstBufferLocker::IsConsistent() const {
|
||||
if (!engine) {
|
||||
return false;
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "common/hash.h"
|
||||
#include "video_core/engines/const_buffer_engine_interface.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/guest_driver.h"
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
@@ -41,8 +40,6 @@ public:
|
||||
|
||||
std::optional<Tegra::Engines::SamplerDescriptor> ObtainBindlessSampler(u32 buffer, u32 offset);
|
||||
|
||||
std::optional<u32> ObtainBoundBuffer();
|
||||
|
||||
/// Inserts a key.
|
||||
void InsertKey(u32 buffer, u32 offset, u32 value);
|
||||
|
||||
@@ -52,9 +49,6 @@ public:
|
||||
/// Inserts a bindless sampler key.
|
||||
void InsertBindlessSampler(u32 buffer, u32 offset, Tegra::Engines::SamplerDescriptor sampler);
|
||||
|
||||
/// Set the bound buffer for this locker.
|
||||
void SetBoundBuffer(u32 buffer);
|
||||
|
||||
/// Checks keys and samplers against engine's current const buffers. Returns true if they are
|
||||
/// the same value, false otherwise;
|
||||
bool IsConsistent() const;
|
||||
@@ -77,27 +71,12 @@ public:
|
||||
return bindless_samplers;
|
||||
}
|
||||
|
||||
/// Gets bound buffer used on this shader
|
||||
u32 GetBoundBuffer() const {
|
||||
return bound_buffer;
|
||||
}
|
||||
|
||||
/// Obtains access to the guest driver's profile.
|
||||
VideoCore::GuestDriverProfile* AccessGuestDriverProfile() const {
|
||||
if (engine) {
|
||||
return &engine->AccessGuestDriverProfile();
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
const Tegra::Engines::ShaderType stage;
|
||||
Tegra::Engines::ConstBufferEngineInterface* engine = nullptr;
|
||||
KeyMap keys;
|
||||
BoundSamplerMap bound_samplers;
|
||||
BindlessSamplerMap bindless_samplers;
|
||||
bool bound_buffer_saved{};
|
||||
u32 bound_buffer{};
|
||||
};
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
@@ -3,7 +3,6 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
#include <set>
|
||||
|
||||
#include <fmt/format.h>
|
||||
@@ -34,52 +33,6 @@ constexpr bool IsSchedInstruction(u32 offset, u32 main_offset) {
|
||||
return (absolute_offset % SchedPeriod) == 0;
|
||||
}
|
||||
|
||||
void DeduceTextureHandlerSize(VideoCore::GuestDriverProfile* gpu_driver,
|
||||
const std::list<Sampler>& used_samplers) {
|
||||
if (gpu_driver == nullptr) {
|
||||
LOG_CRITICAL(HW_GPU, "GPU driver profile has not been created yet");
|
||||
return;
|
||||
}
|
||||
if (gpu_driver->TextureHandlerSizeKnown() || used_samplers.size() <= 1) {
|
||||
return;
|
||||
}
|
||||
u32 count{};
|
||||
std::vector<u32> bound_offsets;
|
||||
for (const auto& sampler : used_samplers) {
|
||||
if (sampler.IsBindless()) {
|
||||
continue;
|
||||
}
|
||||
++count;
|
||||
bound_offsets.emplace_back(sampler.GetOffset());
|
||||
}
|
||||
if (count > 1) {
|
||||
gpu_driver->DeduceTextureHandlerSize(std::move(bound_offsets));
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<u32> TryDeduceSamplerSize(const Sampler& sampler_to_deduce,
|
||||
VideoCore::GuestDriverProfile* gpu_driver,
|
||||
const std::list<Sampler>& used_samplers) {
|
||||
if (gpu_driver == nullptr) {
|
||||
LOG_CRITICAL(HW_GPU, "GPU Driver profile has not been created yet");
|
||||
return std::nullopt;
|
||||
}
|
||||
const u32 base_offset = sampler_to_deduce.GetOffset();
|
||||
u32 max_offset{std::numeric_limits<u32>::max()};
|
||||
for (const auto& sampler : used_samplers) {
|
||||
if (sampler.IsBindless()) {
|
||||
continue;
|
||||
}
|
||||
if (sampler.GetOffset() > base_offset) {
|
||||
max_offset = std::min(sampler.GetOffset(), max_offset);
|
||||
}
|
||||
}
|
||||
if (max_offset == std::numeric_limits<u32>::max()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return ((max_offset - base_offset) * 4) / gpu_driver->GetTextureHandlerSize();
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
class ASTDecoder {
|
||||
@@ -362,25 +315,4 @@ u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) {
|
||||
return pc + 1;
|
||||
}
|
||||
|
||||
void ShaderIR::PostDecode() {
|
||||
// Deduce texture handler size if needed
|
||||
auto gpu_driver = locker.AccessGuestDriverProfile();
|
||||
DeduceTextureHandlerSize(gpu_driver, used_samplers);
|
||||
// Deduce Indexed Samplers
|
||||
if (!uses_indexed_samplers) {
|
||||
return;
|
||||
}
|
||||
for (auto& sampler : used_samplers) {
|
||||
if (!sampler.IsIndexed()) {
|
||||
continue;
|
||||
}
|
||||
if (const auto size = TryDeduceSamplerSize(sampler, gpu_driver, used_samplers)) {
|
||||
sampler.SetSize(*size);
|
||||
} else {
|
||||
LOG_CRITICAL(HW_GPU, "Failed to deduce size of indexed sampler");
|
||||
sampler.SetSize(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
@@ -297,7 +297,7 @@ void ShaderIR::WriteLop3Instruction(NodeBlock& bb, Register dest, Node op_a, Nod
|
||||
const Node one = Immediate(1);
|
||||
const Node two = Immediate(2);
|
||||
|
||||
Node value;
|
||||
Node value{};
|
||||
for (u32 i = 0; i < lop_iterations; ++i) {
|
||||
const Node shift_amount = Immediate(i);
|
||||
|
||||
|
||||
@@ -19,12 +19,9 @@ namespace VideoCommon::Shader {
|
||||
using Tegra::Shader::AtomicOp;
|
||||
using Tegra::Shader::AtomicType;
|
||||
using Tegra::Shader::Attribute;
|
||||
using Tegra::Shader::GlobalAtomicOp;
|
||||
using Tegra::Shader::GlobalAtomicType;
|
||||
using Tegra::Shader::Instruction;
|
||||
using Tegra::Shader::OpCode;
|
||||
using Tegra::Shader::Register;
|
||||
using Tegra::Shader::StoreType;
|
||||
|
||||
namespace {
|
||||
|
||||
@@ -64,27 +61,6 @@ u32 GetMemorySize(Tegra::Shader::UniformType uniform_type) {
|
||||
}
|
||||
}
|
||||
|
||||
Node ExtractUnaligned(Node value, Node address, u32 mask, u32 size) {
|
||||
Node offset = Operation(OperationCode::UBitwiseAnd, address, Immediate(mask));
|
||||
offset = Operation(OperationCode::ULogicalShiftLeft, std::move(offset), Immediate(3));
|
||||
return Operation(OperationCode::UBitfieldExtract, std::move(value), std::move(offset),
|
||||
Immediate(size));
|
||||
}
|
||||
|
||||
Node InsertUnaligned(Node dest, Node value, Node address, u32 mask, u32 size) {
|
||||
Node offset = Operation(OperationCode::UBitwiseAnd, std::move(address), Immediate(mask));
|
||||
offset = Operation(OperationCode::ULogicalShiftLeft, std::move(offset), Immediate(3));
|
||||
return Operation(OperationCode::UBitfieldInsert, std::move(dest), std::move(value),
|
||||
std::move(offset), Immediate(size));
|
||||
}
|
||||
|
||||
Node Sign16Extend(Node value) {
|
||||
Node sign = Operation(OperationCode::UBitwiseAnd, value, Immediate(1U << 15));
|
||||
Node is_sign = Operation(OperationCode::LogicalUEqual, std::move(sign), Immediate(1U << 15));
|
||||
Node extend = Operation(OperationCode::Select, is_sign, Immediate(0xFFFF0000), Immediate(0));
|
||||
return Operation(OperationCode::UBitwiseOr, std::move(value), std::move(extend));
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
@@ -160,31 +136,26 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}", static_cast<u64>(instr.ld_l.unknown));
|
||||
[[fallthrough]];
|
||||
case OpCode::Id::LD_S: {
|
||||
const auto GetAddress = [&](s32 offset) {
|
||||
const auto GetMemory = [&](s32 offset) {
|
||||
ASSERT(offset % 4 == 0);
|
||||
const Node immediate_offset = Immediate(static_cast<s32>(instr.smem_imm) + offset);
|
||||
return Operation(OperationCode::IAdd, GetRegister(instr.gpr8), immediate_offset);
|
||||
};
|
||||
const auto GetMemory = [&](s32 offset) {
|
||||
return opcode->get().GetId() == OpCode::Id::LD_S ? GetSharedMemory(GetAddress(offset))
|
||||
: GetLocalMemory(GetAddress(offset));
|
||||
const Node address = Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8),
|
||||
immediate_offset);
|
||||
return opcode->get().GetId() == OpCode::Id::LD_S ? GetSharedMemory(address)
|
||||
: GetLocalMemory(address);
|
||||
};
|
||||
|
||||
switch (instr.ldst_sl.type.Value()) {
|
||||
case StoreType::Signed16:
|
||||
SetRegister(bb, instr.gpr0,
|
||||
Sign16Extend(ExtractUnaligned(GetMemory(0), GetAddress(0), 0b10, 16)));
|
||||
break;
|
||||
case StoreType::Bits32:
|
||||
case StoreType::Bits64:
|
||||
case StoreType::Bits128: {
|
||||
const u32 count = [&] {
|
||||
case Tegra::Shader::StoreType::Bits32:
|
||||
case Tegra::Shader::StoreType::Bits64:
|
||||
case Tegra::Shader::StoreType::Bits128: {
|
||||
const u32 count = [&]() {
|
||||
switch (instr.ldst_sl.type.Value()) {
|
||||
case StoreType::Bits32:
|
||||
case Tegra::Shader::StoreType::Bits32:
|
||||
return 1;
|
||||
case StoreType::Bits64:
|
||||
case Tegra::Shader::StoreType::Bits64:
|
||||
return 2;
|
||||
case StoreType::Bits128:
|
||||
case Tegra::Shader::StoreType::Bits128:
|
||||
return 4;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
@@ -241,7 +212,12 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
// To handle unaligned loads get the bytes used to dereference global memory and extract
|
||||
// those bytes from the loaded u32.
|
||||
if (IsUnaligned(type)) {
|
||||
gmem = ExtractUnaligned(gmem, real_address, GetUnalignedMask(type), size);
|
||||
Node mask = Immediate(GetUnalignedMask(type));
|
||||
Node offset = Operation(OperationCode::UBitwiseAnd, real_address, std::move(mask));
|
||||
offset = Operation(OperationCode::ULogicalShiftLeft, offset, Immediate(3));
|
||||
|
||||
gmem = Operation(OperationCode::UBitfieldExtract, std::move(gmem),
|
||||
std::move(offset), Immediate(size));
|
||||
}
|
||||
|
||||
SetTemporary(bb, i, gmem);
|
||||
@@ -293,28 +269,21 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
return Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8), immediate);
|
||||
};
|
||||
|
||||
const bool is_local = opcode->get().GetId() == OpCode::Id::ST_L;
|
||||
const auto set_memory = is_local ? &ShaderIR::SetLocalMemory : &ShaderIR::SetSharedMemory;
|
||||
const auto get_memory = is_local ? &ShaderIR::GetLocalMemory : &ShaderIR::GetSharedMemory;
|
||||
const auto set_memory = opcode->get().GetId() == OpCode::Id::ST_L
|
||||
? &ShaderIR::SetLocalMemory
|
||||
: &ShaderIR::SetSharedMemory;
|
||||
|
||||
switch (instr.ldst_sl.type.Value()) {
|
||||
case StoreType::Bits128:
|
||||
case Tegra::Shader::StoreType::Bits128:
|
||||
(this->*set_memory)(bb, GetAddress(12), GetRegister(instr.gpr0.Value() + 3));
|
||||
(this->*set_memory)(bb, GetAddress(8), GetRegister(instr.gpr0.Value() + 2));
|
||||
[[fallthrough]];
|
||||
case StoreType::Bits64:
|
||||
case Tegra::Shader::StoreType::Bits64:
|
||||
(this->*set_memory)(bb, GetAddress(4), GetRegister(instr.gpr0.Value() + 1));
|
||||
[[fallthrough]];
|
||||
case StoreType::Bits32:
|
||||
case Tegra::Shader::StoreType::Bits32:
|
||||
(this->*set_memory)(bb, GetAddress(0), GetRegister(instr.gpr0));
|
||||
break;
|
||||
case StoreType::Signed16: {
|
||||
Node address = GetAddress(0);
|
||||
Node memory = (this->*get_memory)(address);
|
||||
(this->*set_memory)(
|
||||
bb, address, InsertUnaligned(memory, GetRegister(instr.gpr0), address, 0b10, 16));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("{} unhandled type: {}", opcode->get().GetName(),
|
||||
static_cast<u32>(instr.ldst_sl.type.Value()));
|
||||
@@ -354,32 +323,18 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
Node value = GetRegister(instr.gpr0.Value() + i);
|
||||
|
||||
if (IsUnaligned(type)) {
|
||||
const u32 mask = GetUnalignedMask(type);
|
||||
value = InsertUnaligned(gmem, std::move(value), real_address, mask, size);
|
||||
Node mask = Immediate(GetUnalignedMask(type));
|
||||
Node offset = Operation(OperationCode::UBitwiseAnd, real_address, std::move(mask));
|
||||
offset = Operation(OperationCode::ULogicalShiftLeft, offset, Immediate(3));
|
||||
|
||||
value = Operation(OperationCode::UBitfieldInsert, gmem, std::move(value), offset,
|
||||
Immediate(size));
|
||||
}
|
||||
|
||||
bb.push_back(Operation(OperationCode::Assign, gmem, value));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::ATOM: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.atom.operation != GlobalAtomicOp::Add, "operation={}",
|
||||
static_cast<int>(instr.atom.operation.Value()));
|
||||
UNIMPLEMENTED_IF_MSG(instr.atom.type != GlobalAtomicType::S32, "type={}",
|
||||
static_cast<int>(instr.atom.type.Value()));
|
||||
|
||||
const auto [real_address, base_address, descriptor] =
|
||||
TrackGlobalMemory(bb, instr, true, true);
|
||||
if (!real_address || !base_address) {
|
||||
// Tracking failed, skip atomic.
|
||||
break;
|
||||
}
|
||||
|
||||
Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor);
|
||||
Node value = Operation(OperationCode::AtomicAdd, std::move(gmem), GetRegister(instr.gpr20));
|
||||
SetRegister(bb, instr.gpr0, std::move(value));
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::ATOMS: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.atoms.operation != AtomicOp::Add, "operation={}",
|
||||
static_cast<int>(instr.atoms.operation.Value()));
|
||||
@@ -393,7 +348,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
Node memory = GetSharedMemory(std::move(address));
|
||||
Node data = GetRegister(instr.gpr20);
|
||||
|
||||
Node value = Operation(OperationCode::AtomicAdd, std::move(memory), std::move(data));
|
||||
Node value = Operation(OperationCode::UAtomicAdd, std::move(memory), std::move(data));
|
||||
SetRegister(bb, instr.gpr0, std::move(value));
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -144,8 +144,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
Node4 values;
|
||||
for (u32 element = 0; element < values.size(); ++element) {
|
||||
auto coords_copy = coords;
|
||||
MetaTexture meta{sampler, {}, depth_compare, aoffi, {}, {},
|
||||
{}, {}, component, element, {}};
|
||||
MetaTexture meta{sampler, {}, depth_compare, aoffi, {}, {}, {}, {}, component, element};
|
||||
values[element] = Operation(OperationCode::TextureGather, meta, std::move(coords_copy));
|
||||
}
|
||||
|
||||
@@ -168,9 +167,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
const auto derivate_reg = instr.gpr20.Value();
|
||||
const auto texture_type = instr.txd.texture_type.Value();
|
||||
const auto coord_count = GetCoordCount(texture_type);
|
||||
Node index_var{};
|
||||
|
||||
const Sampler* sampler =
|
||||
is_bindless ? GetBindlessSampler(base_reg, index_var, {{texture_type, is_array, false}})
|
||||
is_bindless ? GetBindlessSampler(base_reg, {{texture_type, is_array, false}})
|
||||
: GetSampler(instr.sampler, {{texture_type, is_array, false}});
|
||||
Node4 values;
|
||||
if (sampler == nullptr) {
|
||||
@@ -201,8 +200,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
}
|
||||
|
||||
for (u32 element = 0; element < values.size(); ++element) {
|
||||
MetaTexture meta{*sampler, array_node, {}, {}, {}, derivates,
|
||||
{}, {}, {}, element, index_var};
|
||||
MetaTexture meta{*sampler, array_node, {}, {}, {}, derivates, {}, {}, {}, element};
|
||||
values[element] = Operation(OperationCode::TextureGradient, std::move(meta), coords);
|
||||
}
|
||||
|
||||
@@ -217,9 +215,8 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
// TODO: The new commits on the texture refactor, change the way samplers work.
|
||||
// Sadly, not all texture instructions specify the type of texture their sampler
|
||||
// uses. This must be fixed at a later instance.
|
||||
Node index_var{};
|
||||
const Sampler* sampler =
|
||||
is_bindless ? GetBindlessSampler(instr.gpr8, index_var) : GetSampler(instr.sampler);
|
||||
is_bindless ? GetBindlessSampler(instr.gpr8) : GetSampler(instr.sampler);
|
||||
|
||||
if (sampler == nullptr) {
|
||||
u32 indexer = 0;
|
||||
@@ -243,7 +240,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
if (!instr.txq.IsComponentEnabled(element)) {
|
||||
continue;
|
||||
}
|
||||
MetaTexture meta{*sampler, {}, {}, {}, {}, {}, {}, {}, {}, element, index_var};
|
||||
MetaTexture meta{*sampler, {}, {}, {}, {}, {}, {}, {}, {}, element};
|
||||
const Node value =
|
||||
Operation(OperationCode::TextureQueryDimensions, meta,
|
||||
GetRegister(instr.gpr8.Value() + (is_bindless ? 1 : 0)));
|
||||
@@ -269,9 +266,8 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
|
||||
auto texture_type = instr.tmml.texture_type.Value();
|
||||
const bool is_array = instr.tmml.array != 0;
|
||||
Node index_var{};
|
||||
const Sampler* sampler =
|
||||
is_bindless ? GetBindlessSampler(instr.gpr20, index_var) : GetSampler(instr.sampler);
|
||||
is_bindless ? GetBindlessSampler(instr.gpr20) : GetSampler(instr.sampler);
|
||||
|
||||
if (sampler == nullptr) {
|
||||
u32 indexer = 0;
|
||||
@@ -313,7 +309,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
continue;
|
||||
}
|
||||
auto params = coords;
|
||||
MetaTexture meta{*sampler, {}, {}, {}, {}, {}, {}, {}, {}, element, index_var};
|
||||
MetaTexture meta{*sampler, {}, {}, {}, {}, {}, {}, {}, {}, element};
|
||||
const Node value = Operation(OperationCode::TextureQueryLod, meta, std::move(params));
|
||||
SetTemporary(bb, indexer++, value);
|
||||
}
|
||||
@@ -387,65 +383,37 @@ const Sampler* ShaderIR::GetSampler(const Tegra::Shader::Sampler& sampler,
|
||||
// Otherwise create a new mapping for this sampler
|
||||
const auto next_index = static_cast<u32>(used_samplers.size());
|
||||
return &used_samplers.emplace_back(next_index, offset, info.type, info.is_array, info.is_shadow,
|
||||
info.is_buffer, false);
|
||||
info.is_buffer);
|
||||
}
|
||||
|
||||
const Sampler* ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg, Node& index_var,
|
||||
const Sampler* ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg,
|
||||
std::optional<SamplerInfo> sampler_info) {
|
||||
const Node sampler_register = GetRegister(reg);
|
||||
const auto [base_node, tracked_sampler_info] =
|
||||
TrackBindlessSampler(sampler_register, global_code, static_cast<s64>(global_code.size()));
|
||||
ASSERT(base_node != nullptr);
|
||||
if (base_node == nullptr) {
|
||||
const auto [base_sampler, buffer, offset] =
|
||||
TrackCbuf(sampler_register, global_code, static_cast<s64>(global_code.size()));
|
||||
ASSERT(base_sampler != nullptr);
|
||||
if (base_sampler == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (const auto bindless_sampler_info =
|
||||
std::get_if<BindlessSamplerNode>(&*tracked_sampler_info)) {
|
||||
const u32 buffer = bindless_sampler_info->GetIndex();
|
||||
const u32 offset = bindless_sampler_info->GetOffset();
|
||||
const auto info = GetSamplerInfo(sampler_info, offset, buffer);
|
||||
const auto info = GetSamplerInfo(sampler_info, offset, buffer);
|
||||
|
||||
// If this sampler has already been used, return the existing mapping.
|
||||
const auto it =
|
||||
std::find_if(used_samplers.begin(), used_samplers.end(),
|
||||
[buffer = buffer, offset = offset](const Sampler& entry) {
|
||||
return entry.GetBuffer() == buffer && entry.GetOffset() == offset;
|
||||
});
|
||||
if (it != used_samplers.end()) {
|
||||
ASSERT(it->IsBindless() && it->GetType() == info.type &&
|
||||
it->IsArray() == info.is_array && it->IsShadow() == info.is_shadow);
|
||||
return &*it;
|
||||
}
|
||||
|
||||
// Otherwise create a new mapping for this sampler
|
||||
const auto next_index = static_cast<u32>(used_samplers.size());
|
||||
return &used_samplers.emplace_back(next_index, offset, buffer, info.type, info.is_array,
|
||||
info.is_shadow, info.is_buffer, false);
|
||||
} else if (const auto array_sampler_info =
|
||||
std::get_if<ArraySamplerNode>(&*tracked_sampler_info)) {
|
||||
const u32 base_offset = array_sampler_info->GetBaseOffset() / 4;
|
||||
index_var = GetCustomVariable(array_sampler_info->GetIndexVar());
|
||||
const auto info = GetSamplerInfo(sampler_info, base_offset);
|
||||
|
||||
// If this sampler has already been used, return the existing mapping.
|
||||
const auto it = std::find_if(
|
||||
used_samplers.begin(), used_samplers.end(),
|
||||
[base_offset](const Sampler& entry) { return entry.GetOffset() == base_offset; });
|
||||
if (it != used_samplers.end()) {
|
||||
ASSERT(!it->IsBindless() && it->GetType() == info.type &&
|
||||
it->IsArray() == info.is_array && it->IsShadow() == info.is_shadow &&
|
||||
it->IsBuffer() == info.is_buffer && it->IsIndexed());
|
||||
return &*it;
|
||||
}
|
||||
|
||||
uses_indexed_samplers = true;
|
||||
// Otherwise create a new mapping for this sampler
|
||||
const auto next_index = static_cast<u32>(used_samplers.size());
|
||||
return &used_samplers.emplace_back(next_index, base_offset, info.type, info.is_array,
|
||||
info.is_shadow, info.is_buffer, true);
|
||||
// If this sampler has already been used, return the existing mapping.
|
||||
const auto it =
|
||||
std::find_if(used_samplers.begin(), used_samplers.end(),
|
||||
[buffer = buffer, offset = offset](const Sampler& entry) {
|
||||
return entry.GetBuffer() == buffer && entry.GetOffset() == offset;
|
||||
});
|
||||
if (it != used_samplers.end()) {
|
||||
ASSERT(it->IsBindless() && it->GetType() == info.type && it->IsArray() == info.is_array &&
|
||||
it->IsShadow() == info.is_shadow);
|
||||
return &*it;
|
||||
}
|
||||
return nullptr;
|
||||
|
||||
// Otherwise create a new mapping for this sampler
|
||||
const auto next_index = static_cast<u32>(used_samplers.size());
|
||||
return &used_samplers.emplace_back(next_index, offset, buffer, info.type, info.is_array,
|
||||
info.is_shadow, info.is_buffer);
|
||||
}
|
||||
|
||||
void ShaderIR::WriteTexInstructionFloat(NodeBlock& bb, Instruction instr, const Node4& components) {
|
||||
@@ -531,9 +499,8 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
|
||||
"This method is not supported.");
|
||||
|
||||
const SamplerInfo info{texture_type, is_array, is_shadow, false};
|
||||
Node index_var{};
|
||||
const Sampler* sampler = is_bindless ? GetBindlessSampler(*bindless_reg, index_var, info)
|
||||
: GetSampler(instr.sampler, info);
|
||||
const Sampler* sampler =
|
||||
is_bindless ? GetBindlessSampler(*bindless_reg, info) : GetSampler(instr.sampler, info);
|
||||
Node4 values;
|
||||
if (sampler == nullptr) {
|
||||
for (u32 element = 0; element < values.size(); ++element) {
|
||||
@@ -581,8 +548,7 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
|
||||
|
||||
for (u32 element = 0; element < values.size(); ++element) {
|
||||
auto copy_coords = coords;
|
||||
MetaTexture meta{*sampler, array, depth_compare, aoffi, {}, {}, bias,
|
||||
lod, {}, element, index_var};
|
||||
MetaTexture meta{*sampler, array, depth_compare, aoffi, {}, {}, bias, lod, {}, element};
|
||||
values[element] = Operation(read_method, meta, std::move(copy_coords));
|
||||
}
|
||||
|
||||
@@ -630,7 +596,7 @@ Node4 ShaderIR::GetTexCode(Instruction instr, TextureType texture_type,
|
||||
aoffi = GetAoffiCoordinates(GetRegister(parameter_register++), coord_count, false);
|
||||
}
|
||||
|
||||
Node dc;
|
||||
Node dc{};
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20 or in the next register if lod
|
||||
// or bias are used
|
||||
@@ -666,7 +632,7 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type,
|
||||
|
||||
const Node array = is_array ? GetRegister(array_register) : nullptr;
|
||||
|
||||
Node dc;
|
||||
Node dc{};
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20 or in the next register if lod
|
||||
// or bias are used
|
||||
@@ -697,8 +663,7 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de
|
||||
u64 parameter_register = instr.gpr20.Value();
|
||||
|
||||
const SamplerInfo info{texture_type, is_array, depth_compare, false};
|
||||
Node index_var{};
|
||||
const Sampler* sampler = is_bindless ? GetBindlessSampler(parameter_register++, index_var, info)
|
||||
const Sampler* sampler = is_bindless ? GetBindlessSampler(parameter_register++, info)
|
||||
: GetSampler(instr.sampler, info);
|
||||
Node4 values;
|
||||
if (sampler == nullptr) {
|
||||
@@ -727,8 +692,7 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de
|
||||
for (u32 element = 0; element < values.size(); ++element) {
|
||||
auto coords_copy = coords;
|
||||
MetaTexture meta{
|
||||
*sampler, GetRegister(array_register), dc, aoffi, ptp, {}, {}, {}, component, element,
|
||||
index_var};
|
||||
*sampler, GetRegister(array_register), dc, aoffi, ptp, {}, {}, {}, component, element};
|
||||
values[element] = Operation(OperationCode::TextureGather, meta, std::move(coords_copy));
|
||||
}
|
||||
|
||||
@@ -761,7 +725,7 @@ Node4 ShaderIR::GetTldCode(Tegra::Shader::Instruction instr) {
|
||||
Node4 values;
|
||||
for (u32 element = 0; element < values.size(); ++element) {
|
||||
auto coords_copy = coords;
|
||||
MetaTexture meta{sampler, array_register, {}, {}, {}, {}, {}, lod, {}, element, {}};
|
||||
MetaTexture meta{sampler, array_register, {}, {}, {}, {}, {}, lod, {}, element};
|
||||
values[element] = Operation(OperationCode::TexelFetch, meta, std::move(coords_copy));
|
||||
}
|
||||
|
||||
@@ -811,7 +775,7 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is
|
||||
Node4 values;
|
||||
for (u32 element = 0; element < values.size(); ++element) {
|
||||
auto coords_copy = coords;
|
||||
MetaTexture meta{sampler, array, {}, {}, {}, {}, {}, lod, {}, element, {}};
|
||||
MetaTexture meta{sampler, array, {}, {}, {}, {}, {}, lod, {}, element};
|
||||
values[element] = Operation(OperationCode::TexelFetch, meta, std::move(coords_copy));
|
||||
}
|
||||
return values;
|
||||
|
||||
@@ -162,7 +162,7 @@ enum class OperationCode {
|
||||
AtomicImageXor, /// (MetaImage, int[N] coords) -> void
|
||||
AtomicImageExchange, /// (MetaImage, int[N] coords) -> void
|
||||
|
||||
AtomicAdd, /// (memory, {u}int) -> {u}int
|
||||
UAtomicAdd, /// (smem, uint) -> uint
|
||||
|
||||
Branch, /// (uint branch_target) -> void
|
||||
BranchIndirect, /// (uint branch_target) -> void
|
||||
@@ -212,7 +212,6 @@ enum class MetaStackClass {
|
||||
class OperationNode;
|
||||
class ConditionalNode;
|
||||
class GprNode;
|
||||
class CustomVarNode;
|
||||
class ImmediateNode;
|
||||
class InternalFlagNode;
|
||||
class PredicateNode;
|
||||
@@ -224,32 +223,26 @@ class SmemNode;
|
||||
class GmemNode;
|
||||
class CommentNode;
|
||||
|
||||
using NodeData = std::variant<OperationNode, ConditionalNode, GprNode, CustomVarNode, ImmediateNode,
|
||||
using NodeData = std::variant<OperationNode, ConditionalNode, GprNode, ImmediateNode,
|
||||
InternalFlagNode, PredicateNode, AbufNode, PatchNode, CbufNode,
|
||||
LmemNode, SmemNode, GmemNode, CommentNode>;
|
||||
using Node = std::shared_ptr<NodeData>;
|
||||
using Node4 = std::array<Node, 4>;
|
||||
using NodeBlock = std::vector<Node>;
|
||||
|
||||
class BindlessSamplerNode;
|
||||
class ArraySamplerNode;
|
||||
|
||||
using TrackSamplerData = std::variant<BindlessSamplerNode, ArraySamplerNode>;
|
||||
using TrackSampler = std::shared_ptr<TrackSamplerData>;
|
||||
|
||||
class Sampler {
|
||||
public:
|
||||
/// This constructor is for bound samplers
|
||||
constexpr explicit Sampler(u32 index, u32 offset, Tegra::Shader::TextureType type,
|
||||
bool is_array, bool is_shadow, bool is_buffer, bool is_indexed)
|
||||
bool is_array, bool is_shadow, bool is_buffer)
|
||||
: index{index}, offset{offset}, type{type}, is_array{is_array}, is_shadow{is_shadow},
|
||||
is_buffer{is_buffer}, is_indexed{is_indexed} {}
|
||||
is_buffer{is_buffer} {}
|
||||
|
||||
/// This constructor is for bindless samplers
|
||||
constexpr explicit Sampler(u32 index, u32 offset, u32 buffer, Tegra::Shader::TextureType type,
|
||||
bool is_array, bool is_shadow, bool is_buffer, bool is_indexed)
|
||||
bool is_array, bool is_shadow, bool is_buffer)
|
||||
: index{index}, offset{offset}, buffer{buffer}, type{type}, is_array{is_array},
|
||||
is_shadow{is_shadow}, is_buffer{is_buffer}, is_bindless{true}, is_indexed{is_indexed} {}
|
||||
is_shadow{is_shadow}, is_buffer{is_buffer}, is_bindless{true} {}
|
||||
|
||||
constexpr u32 GetIndex() const {
|
||||
return index;
|
||||
@@ -283,72 +276,16 @@ public:
|
||||
return is_bindless;
|
||||
}
|
||||
|
||||
constexpr bool IsIndexed() const {
|
||||
return is_indexed;
|
||||
}
|
||||
|
||||
constexpr u32 Size() const {
|
||||
return size;
|
||||
}
|
||||
|
||||
constexpr void SetSize(u32 new_size) {
|
||||
size = new_size;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 index{}; ///< Emulated index given for the this sampler.
|
||||
u32 offset{}; ///< Offset in the const buffer from where the sampler is being read.
|
||||
u32 buffer{}; ///< Buffer where the bindless sampler is being read (unused on bound samplers).
|
||||
u32 size{}; ///< Size of the sampler if indexed.
|
||||
|
||||
Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc)
|
||||
bool is_array{}; ///< Whether the texture is being sampled as an array texture or not.
|
||||
bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not.
|
||||
bool is_buffer{}; ///< Whether the texture is a texture buffer without sampler.
|
||||
bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not.
|
||||
bool is_indexed{}; ///< Whether this sampler is an indexed array of textures.
|
||||
};
|
||||
|
||||
/// Represents a tracked bindless sampler into a direct const buffer
|
||||
class ArraySamplerNode final {
|
||||
public:
|
||||
explicit ArraySamplerNode(u32 index, u32 base_offset, u32 bindless_var)
|
||||
: index{index}, base_offset{base_offset}, bindless_var{bindless_var} {}
|
||||
|
||||
constexpr u32 GetIndex() const {
|
||||
return index;
|
||||
}
|
||||
|
||||
constexpr u32 GetBaseOffset() const {
|
||||
return base_offset;
|
||||
}
|
||||
|
||||
constexpr u32 GetIndexVar() const {
|
||||
return bindless_var;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 index;
|
||||
u32 base_offset;
|
||||
u32 bindless_var;
|
||||
};
|
||||
|
||||
/// Represents a tracked bindless sampler into a direct const buffer
|
||||
class BindlessSamplerNode final {
|
||||
public:
|
||||
explicit BindlessSamplerNode(u32 index, u32 offset) : index{index}, offset{offset} {}
|
||||
|
||||
constexpr u32 GetIndex() const {
|
||||
return index;
|
||||
}
|
||||
|
||||
constexpr u32 GetOffset() const {
|
||||
return offset;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 index;
|
||||
u32 offset;
|
||||
};
|
||||
|
||||
class Image final {
|
||||
@@ -443,9 +380,8 @@ struct MetaTexture {
|
||||
std::vector<Node> derivates;
|
||||
Node bias;
|
||||
Node lod;
|
||||
Node component;
|
||||
Node component{};
|
||||
u32 element{};
|
||||
Node index;
|
||||
};
|
||||
|
||||
struct MetaImage {
|
||||
@@ -552,19 +488,6 @@ private:
|
||||
Tegra::Shader::Register index{};
|
||||
};
|
||||
|
||||
/// A custom variable
|
||||
class CustomVarNode final {
|
||||
public:
|
||||
explicit constexpr CustomVarNode(u32 index) : index{index} {}
|
||||
|
||||
constexpr u32 GetIndex() const {
|
||||
return index;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 index{};
|
||||
};
|
||||
|
||||
/// A 32-bits value that represents an immediate value
|
||||
class ImmediateNode final {
|
||||
public:
|
||||
|
||||
@@ -45,12 +45,6 @@ Node MakeNode(Args&&... args) {
|
||||
return std::make_shared<NodeData>(T(std::forward<Args>(args)...));
|
||||
}
|
||||
|
||||
template <typename T, typename... Args>
|
||||
TrackSampler MakeTrackSampler(Args&&... args) {
|
||||
static_assert(std::is_convertible_v<T, TrackSamplerData>);
|
||||
return std::make_shared<TrackSamplerData>(T(std::forward<Args>(args)...));
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
Node Operation(OperationCode code, Args&&... args) {
|
||||
if constexpr (sizeof...(args) == 0) {
|
||||
|
||||
@@ -27,7 +27,6 @@ ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, CompilerSet
|
||||
ConstBufferLocker& locker)
|
||||
: program_code{program_code}, main_offset{main_offset}, settings{settings}, locker{locker} {
|
||||
Decode();
|
||||
PostDecode();
|
||||
}
|
||||
|
||||
ShaderIR::~ShaderIR() = default;
|
||||
@@ -39,10 +38,6 @@ Node ShaderIR::GetRegister(Register reg) {
|
||||
return MakeNode<GprNode>(reg);
|
||||
}
|
||||
|
||||
Node ShaderIR::GetCustomVariable(u32 id) {
|
||||
return MakeNode<CustomVarNode>(id);
|
||||
}
|
||||
|
||||
Node ShaderIR::GetImmediate19(Instruction instr) {
|
||||
return Immediate(instr.alu.GetImm20_19());
|
||||
}
|
||||
@@ -457,8 +452,4 @@ std::size_t ShaderIR::DeclareAmend(Node new_amend) {
|
||||
return id;
|
||||
}
|
||||
|
||||
u32 ShaderIR::NewCustomVariable() {
|
||||
return num_custom_variables++;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
@@ -180,10 +180,6 @@ public:
|
||||
return amend_code[index];
|
||||
}
|
||||
|
||||
u32 GetNumCustomVariables() const {
|
||||
return num_custom_variables;
|
||||
}
|
||||
|
||||
private:
|
||||
friend class ASTDecoder;
|
||||
|
||||
@@ -195,7 +191,6 @@ private:
|
||||
};
|
||||
|
||||
void Decode();
|
||||
void PostDecode();
|
||||
|
||||
NodeBlock DecodeRange(u32 begin, u32 end);
|
||||
void DecodeRangeInner(NodeBlock& bb, u32 begin, u32 end);
|
||||
@@ -240,8 +235,6 @@ private:
|
||||
|
||||
/// Generates a node for a passed register.
|
||||
Node GetRegister(Tegra::Shader::Register reg);
|
||||
/// Generates a node for a custom variable
|
||||
Node GetCustomVariable(u32 id);
|
||||
/// Generates a node representing a 19-bit immediate value
|
||||
Node GetImmediate19(Tegra::Shader::Instruction instr);
|
||||
/// Generates a node representing a 32-bit immediate value
|
||||
@@ -328,7 +321,7 @@ private:
|
||||
std::optional<SamplerInfo> sampler_info = std::nullopt);
|
||||
|
||||
/// Accesses a texture sampler for a bindless texture.
|
||||
const Sampler* GetBindlessSampler(Tegra::Shader::Register reg, Node& index_var,
|
||||
const Sampler* GetBindlessSampler(Tegra::Shader::Register reg,
|
||||
std::optional<SamplerInfo> sampler_info = std::nullopt);
|
||||
|
||||
/// Accesses an image.
|
||||
@@ -394,9 +387,6 @@ private:
|
||||
|
||||
std::tuple<Node, u32, u32> TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const;
|
||||
|
||||
std::tuple<Node, TrackSampler> TrackBindlessSampler(Node tracked, const NodeBlock& code,
|
||||
s64 cursor);
|
||||
|
||||
std::optional<u32> TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const;
|
||||
|
||||
std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code,
|
||||
@@ -409,8 +399,6 @@ private:
|
||||
/// Register new amending code and obtain the reference id.
|
||||
std::size_t DeclareAmend(Node new_amend);
|
||||
|
||||
u32 NewCustomVariable();
|
||||
|
||||
const ProgramCode& program_code;
|
||||
const u32 main_offset;
|
||||
const CompilerSettings settings;
|
||||
@@ -426,7 +414,6 @@ private:
|
||||
NodeBlock global_code;
|
||||
ASTManager program_manager{true, true};
|
||||
std::vector<Node> amend_code;
|
||||
u32 num_custom_variables{};
|
||||
|
||||
std::set<u32> used_registers;
|
||||
std::set<Tegra::Shader::Pred> used_predicates;
|
||||
@@ -444,7 +431,6 @@ private:
|
||||
bool uses_instance_id{};
|
||||
bool uses_vertex_id{};
|
||||
bool uses_warps{};
|
||||
bool uses_indexed_samplers{};
|
||||
|
||||
Tegra::Shader::Header header;
|
||||
};
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/shader/node.h"
|
||||
#include "video_core/shader/node_helper.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
@@ -36,113 +35,8 @@ std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
std::optional<std::pair<Node, Node>> DecoupleIndirectRead(const OperationNode& operation) {
|
||||
if (operation.GetCode() != OperationCode::UAdd) {
|
||||
return std::nullopt;
|
||||
}
|
||||
Node gpr;
|
||||
Node offset;
|
||||
ASSERT(operation.GetOperandsCount() == 2);
|
||||
for (std::size_t i = 0; i < operation.GetOperandsCount(); i++) {
|
||||
Node operand = operation[i];
|
||||
if (std::holds_alternative<ImmediateNode>(*operand)) {
|
||||
offset = operation[i];
|
||||
} else if (std::holds_alternative<GprNode>(*operand)) {
|
||||
gpr = operation[i];
|
||||
}
|
||||
}
|
||||
if (offset && gpr) {
|
||||
return std::make_pair(gpr, offset);
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
bool AmendNodeCv(std::size_t amend_index, Node node) {
|
||||
if (const auto operation = std::get_if<OperationNode>(&*node)) {
|
||||
operation->SetAmendIndex(amend_index);
|
||||
return true;
|
||||
} else if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
|
||||
conditional->SetAmendIndex(amend_index);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, const NodeBlock& code,
|
||||
s64 cursor) {
|
||||
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
|
||||
// Constant buffer found, test if it's an immediate
|
||||
const auto offset = cbuf->GetOffset();
|
||||
if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
|
||||
auto track =
|
||||
MakeTrackSampler<BindlessSamplerNode>(cbuf->GetIndex(), immediate->GetValue());
|
||||
return {tracked, track};
|
||||
} else if (const auto operation = std::get_if<OperationNode>(&*offset)) {
|
||||
auto bound_buffer = locker.ObtainBoundBuffer();
|
||||
if (!bound_buffer) {
|
||||
return {};
|
||||
}
|
||||
if (*bound_buffer != cbuf->GetIndex()) {
|
||||
return {};
|
||||
}
|
||||
auto pair = DecoupleIndirectRead(*operation);
|
||||
if (!pair) {
|
||||
return {};
|
||||
}
|
||||
auto [gpr, base_offset] = *pair;
|
||||
const auto offset_inm = std::get_if<ImmediateNode>(&*base_offset);
|
||||
auto gpu_driver = locker.AccessGuestDriverProfile();
|
||||
if (gpu_driver == nullptr) {
|
||||
return {};
|
||||
}
|
||||
const u32 bindless_cv = NewCustomVariable();
|
||||
const Node op = Operation(OperationCode::UDiv, NO_PRECISE, gpr,
|
||||
Immediate(gpu_driver->GetTextureHandlerSize()));
|
||||
|
||||
const Node cv_node = GetCustomVariable(bindless_cv);
|
||||
Node amend_op = Operation(OperationCode::Assign, cv_node, std::move(op));
|
||||
const std::size_t amend_index = DeclareAmend(amend_op);
|
||||
AmendNodeCv(amend_index, code[cursor]);
|
||||
// TODO Implement Bindless Index custom variable
|
||||
auto track = MakeTrackSampler<ArraySamplerNode>(cbuf->GetIndex(),
|
||||
offset_inm->GetValue(), bindless_cv);
|
||||
return {tracked, track};
|
||||
}
|
||||
return {};
|
||||
}
|
||||
if (const auto gpr = std::get_if<GprNode>(&*tracked)) {
|
||||
if (gpr->GetIndex() == Tegra::Shader::Register::ZeroIndex) {
|
||||
return {};
|
||||
}
|
||||
// Reduce the cursor in one to avoid infinite loops when the instruction sets the same
|
||||
// register that it uses as operand
|
||||
const auto [source, new_cursor] = TrackRegister(gpr, code, cursor - 1);
|
||||
if (!source) {
|
||||
return {};
|
||||
}
|
||||
return TrackBindlessSampler(source, code, new_cursor);
|
||||
}
|
||||
if (const auto operation = std::get_if<OperationNode>(&*tracked)) {
|
||||
for (std::size_t i = operation->GetOperandsCount(); i > 0; --i) {
|
||||
if (auto found = TrackBindlessSampler((*operation)[i - 1], code, cursor);
|
||||
std::get<0>(found)) {
|
||||
// Cbuf found in operand.
|
||||
return found;
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
if (const auto conditional = std::get_if<ConditionalNode>(&*tracked)) {
|
||||
const auto& conditional_code = conditional->GetCode();
|
||||
return TrackBindlessSampler(tracked, conditional_code,
|
||||
static_cast<s64>(conditional_code.size()));
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code,
|
||||
s64 cursor) const {
|
||||
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
|
||||
|
||||
@@ -135,7 +135,7 @@ std::vector<CopyParams> SurfaceBaseImpl::BreakDownLayered(const SurfaceParams& i
|
||||
for (u32 level = 0; level < mipmaps; level++) {
|
||||
const u32 width = SurfaceParams::IntersectWidth(params, in_params, level, level);
|
||||
const u32 height = SurfaceParams::IntersectHeight(params, in_params, level, level);
|
||||
result.emplace_back(0, 0, layer, 0, 0, layer, level, level, width, height, 1);
|
||||
result.emplace_back(width, height, layer, level);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
|
||||
@@ -236,8 +236,6 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||
widget->setVisible(false);
|
||||
|
||||
analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
|
||||
analog_map_deadzone = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone};
|
||||
analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone};
|
||||
|
||||
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
|
||||
auto* const button = button_map[button_id];
|
||||
@@ -328,11 +326,6 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||
InputCommon::Polling::DeviceType::Analog);
|
||||
}
|
||||
});
|
||||
connect(analog_map_deadzone[analog_id], &QSlider::valueChanged, [=] {
|
||||
const float deadzone = analog_map_deadzone[analog_id]->value() / 100.0f;
|
||||
analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1").arg(deadzone));
|
||||
analogs_param[analog_id].Set("deadzone", deadzone);
|
||||
});
|
||||
}
|
||||
|
||||
connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
|
||||
@@ -491,7 +484,7 @@ void ConfigureInputPlayer::ClearAll() {
|
||||
continue;
|
||||
}
|
||||
|
||||
analogs_param[analog_id].Clear();
|
||||
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -515,23 +508,6 @@ void ConfigureInputPlayer::UpdateButtonLabels() {
|
||||
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
|
||||
}
|
||||
analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
|
||||
|
||||
auto& param = analogs_param[analog_id];
|
||||
auto* const analog_deadzone_slider = analog_map_deadzone[analog_id];
|
||||
auto* const analog_deadzone_label = analog_map_deadzone_label[analog_id];
|
||||
|
||||
if (param.Has("engine") && param.Get("engine", "") == "sdl") {
|
||||
if (!param.Has("deadzone")) {
|
||||
param.Set("deadzone", 0.1f);
|
||||
}
|
||||
|
||||
analog_deadzone_slider->setValue(static_cast<int>(param.Get("deadzone", 0.1f) * 100));
|
||||
analog_deadzone_slider->setVisible(true);
|
||||
analog_deadzone_label->setVisible(true);
|
||||
} else {
|
||||
analog_deadzone_slider->setVisible(false);
|
||||
analog_deadzone_label->setVisible(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -97,8 +97,6 @@ private:
|
||||
/// Analog inputs are also represented each with a single button, used to configure with an
|
||||
/// actual analog stick
|
||||
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
|
||||
std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone;
|
||||
std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label;
|
||||
|
||||
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
|
||||
|
||||
|
||||
@@ -170,44 +170,6 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="4" column="0" colspan="2">
|
||||
<layout class="QVBoxLayout" name="sliderRStickDeadzoneVerticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="sliderRStickDeadzoneHorizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelRStickDeadzone">
|
||||
<property name="text">
|
||||
<string>Deadzone: 0</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<enum>Qt::AlignHCenter</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSlider" name="sliderRStickDeadzone">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<spacer name="RStick_verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
@@ -783,47 +745,6 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="5" column="1" colspan="2">
|
||||
<layout class="QVBoxLayout" name="sliderLStickDeadzoneVerticalLayout">
|
||||
<property name="sizeConstraint">
|
||||
<enum>QLayout::SetDefaultConstraint</enum>
|
||||
</property>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="sliderLStickDeadzoneHorizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelLStickDeadzone">
|
||||
<property name="text">
|
||||
<string>Deadzone: 0</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<enum>Qt::AlignHCenter</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSlider" name="sliderLStickDeadzone">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="6" column="1">
|
||||
<spacer name="LStick_verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
Reference in new issue
Block a user