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No files matched your search
+1
-1
@@ -3,4 +3,4 @@
|
||||
|
||||
[codespell]
|
||||
skip = ./.git,./build,./dist,./Doxyfile,./externals,./LICENSES,./src/android/app/src/main/res
|
||||
ignore-words-list = aci,allright,ba,canonicalizations,deques,froms,hda,inout,lod,masia,nam,nax,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,vas,zink
|
||||
ignore-words-list = aci,allright,ba,canonicalizations,deques,fpr,froms,hda,inout,lod,masia,nam,nax,nce,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,vas,zink
|
||||
@@ -68,6 +68,25 @@ jobs:
|
||||
with:
|
||||
name: ${{ matrix.type }}
|
||||
path: artifacts/
|
||||
build-mac:
|
||||
name: 'test build (macos)'
|
||||
needs: format
|
||||
runs-on: macos-13
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: recursive
|
||||
fetch-depth: 0
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
brew install autoconf automake [email protected] ccache ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@5 sdl2 speexdsp zlib zlib zstd
|
||||
- name: Build
|
||||
run: |
|
||||
mkdir build
|
||||
cd build
|
||||
export Qt5_DIR="/usr/local/opt/qt@5/lib/cmake"
|
||||
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_LIBUSB=OFF
|
||||
ninja
|
||||
build-msvc:
|
||||
name: 'test build (windows, msvc)'
|
||||
needs: format
|
||||
|
||||
@@ -61,3 +61,6 @@
|
||||
[submodule "simpleini"]
|
||||
path = externals/simpleini
|
||||
url = https://github.com/brofield/simpleini.git
|
||||
[submodule "oaknut"]
|
||||
path = externals/oaknut
|
||||
url = https://github.com/merryhime/oaknut
|
||||
@@ -151,3 +151,7 @@ License: GPL-3.0-or-later
|
||||
Files: externals/stb/*
|
||||
Copyright: Sean Barrett
|
||||
License: MIT
|
||||
|
||||
Files: externals/gamemode/*
|
||||
Copyright: Copyright 2017-2019 Feral Interactive
|
||||
License: BSD-3-Clause
|
||||
@@ -260,6 +260,11 @@ if (UNIX)
|
||||
add_definitions(-DYUZU_UNIX=1)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_arm64 AND (ANDROID OR ${CMAKE_SYSTEM_NAME} STREQUAL "Linux"))
|
||||
set(HAS_NCE 1)
|
||||
add_definitions(-DHAS_NCE=1)
|
||||
endif()
|
||||
|
||||
# Configure C++ standard
|
||||
# ===========================
|
||||
|
||||
@@ -338,6 +343,10 @@ if(ENABLE_OPENSSL)
|
||||
find_package(OpenSSL 1.1.1 REQUIRED)
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
find_package(gamemode 1.7 MODULE)
|
||||
endif()
|
||||
|
||||
# Please consider this as a stub
|
||||
if(ENABLE_QT6 AND Qt6_LOCATION)
|
||||
list(APPEND CMAKE_PREFIX_PATH "${Qt6_LOCATION}")
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
find_package(PkgConfig QUIET)
|
||||
pkg_search_module(GAMEMODE QUIET IMPORTED_TARGET gamemode)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(gamemode
|
||||
REQUIRED_VARS GAMEMODE_INCLUDEDIR
|
||||
VERSION_VAR GAMEMODE_VERSION
|
||||
)
|
||||
|
||||
if (gamemode_FOUND AND NOT TARGET gamemode::headers)
|
||||
add_library(gamemode::headers ALIAS PkgConfig::GAMEMODE)
|
||||
endif()
|
||||
Vendored
+19
@@ -0,0 +1,19 @@
|
||||
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
# Allow systemd-logind to manage user access to hidraw with this file
|
||||
# On most systems, this file should be installed to /etc/udev/rules.d/72-yuzu-input.rules
|
||||
# Consult your distro if this is not the case
|
||||
|
||||
# Switch Pro Controller (USB/Bluetooth)
|
||||
KERNEL=="hidraw*", ATTRS{idVendor}=="057e", ATTRS{idProduct}=="2009", MODE="0660", TAG+="uaccess"
|
||||
KERNEL=="hidraw*", KERNELS=="*057e:2009*", MODE="0660", TAG+="uaccess"
|
||||
|
||||
# Joy-Con L (Bluetooth)
|
||||
KERNEL=="hidraw*", KERNELS=="*057e:2006*", MODE="0660", TAG+="uaccess"
|
||||
|
||||
# Joy-Con R (Bluetooth)
|
||||
KERNEL=="hidraw*", KERNELS=="*057e:2007*", MODE="0660", TAG+="uaccess"
|
||||
|
||||
# Joy-Con Charging Grip (USB)
|
||||
KERNEL=="hidraw*", ATTRS{idVendor}=="057e", ATTRS{idProduct}=="200e", MODE="0660", TAG+="uaccess"
|
||||
Vendored
+1973
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+1942
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+2025
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+10
@@ -20,6 +20,10 @@ if ((ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) AND NOT TARGET xbyak::xbyak)
|
||||
endif()
|
||||
|
||||
# Dynarmic
|
||||
if (ARCHITECTURE_arm64 AND NOT TARGET merry::oaknut)
|
||||
add_subdirectory(oaknut)
|
||||
endif()
|
||||
|
||||
if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) AND NOT TARGET dynarmic::dynarmic)
|
||||
set(DYNARMIC_IGNORE_ASSERTS ON)
|
||||
add_subdirectory(dynarmic)
|
||||
@@ -189,6 +193,12 @@ if (ANDROID)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE AND NOT TARGET gamemode::headers)
|
||||
add_library(gamemode INTERFACE)
|
||||
target_include_directories(gamemode INTERFACE gamemode)
|
||||
add_library(gamemode::headers ALIAS gamemode)
|
||||
endif()
|
||||
|
||||
# Breakpad
|
||||
# https://github.com/microsoft/vcpkg/blob/master/ports/breakpad/CMakeLists.txt
|
||||
if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
|
||||
|
||||
Vendored
+376
@@ -0,0 +1,376 @@
|
||||
/*
|
||||
|
||||
Copyright (c) 2017-2019, Feral Interactive
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of Feral Interactive nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
*/
|
||||
#ifndef CLIENT_GAMEMODE_H
|
||||
#define CLIENT_GAMEMODE_H
|
||||
/*
|
||||
* GameMode supports the following client functions
|
||||
* Requests are refcounted in the daemon
|
||||
*
|
||||
* int gamemode_request_start() - Request gamemode starts
|
||||
* 0 if the request was sent successfully
|
||||
* -1 if the request failed
|
||||
*
|
||||
* int gamemode_request_end() - Request gamemode ends
|
||||
* 0 if the request was sent successfully
|
||||
* -1 if the request failed
|
||||
*
|
||||
* GAMEMODE_AUTO can be defined to make the above two functions apply during static init and
|
||||
* destruction, as appropriate. In this configuration, errors will be printed to stderr
|
||||
*
|
||||
* int gamemode_query_status() - Query the current status of gamemode
|
||||
* 0 if gamemode is inactive
|
||||
* 1 if gamemode is active
|
||||
* 2 if gamemode is active and this client is registered
|
||||
* -1 if the query failed
|
||||
*
|
||||
* int gamemode_request_start_for(pid_t pid) - Request gamemode starts for another process
|
||||
* 0 if the request was sent successfully
|
||||
* -1 if the request failed
|
||||
* -2 if the request was rejected
|
||||
*
|
||||
* int gamemode_request_end_for(pid_t pid) - Request gamemode ends for another process
|
||||
* 0 if the request was sent successfully
|
||||
* -1 if the request failed
|
||||
* -2 if the request was rejected
|
||||
*
|
||||
* int gamemode_query_status_for(pid_t pid) - Query status of gamemode for another process
|
||||
* 0 if gamemode is inactive
|
||||
* 1 if gamemode is active
|
||||
* 2 if gamemode is active and this client is registered
|
||||
* -1 if the query failed
|
||||
*
|
||||
* const char* gamemode_error_string() - Get an error string
|
||||
* returns a string describing any of the above errors
|
||||
*
|
||||
* Note: All the above requests can be blocking - dbus requests can and will block while the daemon
|
||||
* handles the request. It is not recommended to make these calls in performance critical code
|
||||
*/
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include <dlfcn.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include <sys/types.h>
|
||||
|
||||
static char internal_gamemode_client_error_string[512] = { 0 };
|
||||
|
||||
/**
|
||||
* Load libgamemode dynamically to dislodge us from most dependencies.
|
||||
* This allows clients to link and/or use this regardless of runtime.
|
||||
* See SDL2 for an example of the reasoning behind this in terms of
|
||||
* dynamic versioning as well.
|
||||
*/
|
||||
static volatile int internal_libgamemode_loaded = 1;
|
||||
|
||||
/* Typedefs for the functions to load */
|
||||
typedef int (*api_call_return_int)(void);
|
||||
typedef const char *(*api_call_return_cstring)(void);
|
||||
typedef int (*api_call_pid_return_int)(pid_t);
|
||||
|
||||
/* Storage for functors */
|
||||
static api_call_return_int REAL_internal_gamemode_request_start = NULL;
|
||||
static api_call_return_int REAL_internal_gamemode_request_end = NULL;
|
||||
static api_call_return_int REAL_internal_gamemode_query_status = NULL;
|
||||
static api_call_return_cstring REAL_internal_gamemode_error_string = NULL;
|
||||
static api_call_pid_return_int REAL_internal_gamemode_request_start_for = NULL;
|
||||
static api_call_pid_return_int REAL_internal_gamemode_request_end_for = NULL;
|
||||
static api_call_pid_return_int REAL_internal_gamemode_query_status_for = NULL;
|
||||
|
||||
/**
|
||||
* Internal helper to perform the symbol binding safely.
|
||||
*
|
||||
* Returns 0 on success and -1 on failure
|
||||
*/
|
||||
__attribute__((always_inline)) static inline int internal_bind_libgamemode_symbol(
|
||||
void *handle, const char *name, void **out_func, size_t func_size, bool required)
|
||||
{
|
||||
void *symbol_lookup = NULL;
|
||||
char *dl_error = NULL;
|
||||
|
||||
/* Safely look up the symbol */
|
||||
symbol_lookup = dlsym(handle, name);
|
||||
dl_error = dlerror();
|
||||
if (required && (dl_error || !symbol_lookup)) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"dlsym failed - %s",
|
||||
dl_error);
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Have the symbol correctly, copy it to make it usable */
|
||||
memcpy(out_func, &symbol_lookup, func_size);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads libgamemode and needed functions
|
||||
*
|
||||
* Returns 0 on success and -1 on failure
|
||||
*/
|
||||
__attribute__((always_inline)) static inline int internal_load_libgamemode(void)
|
||||
{
|
||||
/* We start at 1, 0 is a success and -1 is a fail */
|
||||
if (internal_libgamemode_loaded != 1) {
|
||||
return internal_libgamemode_loaded;
|
||||
}
|
||||
|
||||
/* Anonymous struct type to define our bindings */
|
||||
struct binding {
|
||||
const char *name;
|
||||
void **functor;
|
||||
size_t func_size;
|
||||
bool required;
|
||||
} bindings[] = {
|
||||
{ "real_gamemode_request_start",
|
||||
(void **)&REAL_internal_gamemode_request_start,
|
||||
sizeof(REAL_internal_gamemode_request_start),
|
||||
true },
|
||||
{ "real_gamemode_request_end",
|
||||
(void **)&REAL_internal_gamemode_request_end,
|
||||
sizeof(REAL_internal_gamemode_request_end),
|
||||
true },
|
||||
{ "real_gamemode_query_status",
|
||||
(void **)&REAL_internal_gamemode_query_status,
|
||||
sizeof(REAL_internal_gamemode_query_status),
|
||||
false },
|
||||
{ "real_gamemode_error_string",
|
||||
(void **)&REAL_internal_gamemode_error_string,
|
||||
sizeof(REAL_internal_gamemode_error_string),
|
||||
true },
|
||||
{ "real_gamemode_request_start_for",
|
||||
(void **)&REAL_internal_gamemode_request_start_for,
|
||||
sizeof(REAL_internal_gamemode_request_start_for),
|
||||
false },
|
||||
{ "real_gamemode_request_end_for",
|
||||
(void **)&REAL_internal_gamemode_request_end_for,
|
||||
sizeof(REAL_internal_gamemode_request_end_for),
|
||||
false },
|
||||
{ "real_gamemode_query_status_for",
|
||||
(void **)&REAL_internal_gamemode_query_status_for,
|
||||
sizeof(REAL_internal_gamemode_query_status_for),
|
||||
false },
|
||||
};
|
||||
|
||||
void *libgamemode = NULL;
|
||||
|
||||
/* Try and load libgamemode */
|
||||
libgamemode = dlopen("libgamemode.so.0", RTLD_NOW);
|
||||
if (!libgamemode) {
|
||||
/* Attempt to load unversioned library for compatibility with older
|
||||
* versions (as of writing, there are no ABI changes between the two -
|
||||
* this may need to change if ever ABI-breaking changes are made) */
|
||||
libgamemode = dlopen("libgamemode.so", RTLD_NOW);
|
||||
if (!libgamemode) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"dlopen failed - %s",
|
||||
dlerror());
|
||||
internal_libgamemode_loaded = -1;
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
/* Attempt to bind all symbols */
|
||||
for (size_t i = 0; i < sizeof(bindings) / sizeof(bindings[0]); i++) {
|
||||
struct binding *binder = &bindings[i];
|
||||
|
||||
if (internal_bind_libgamemode_symbol(libgamemode,
|
||||
binder->name,
|
||||
binder->functor,
|
||||
binder->func_size,
|
||||
binder->required)) {
|
||||
internal_libgamemode_loaded = -1;
|
||||
return -1;
|
||||
};
|
||||
}
|
||||
|
||||
/* Success */
|
||||
internal_libgamemode_loaded = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Redirect to the real libgamemode
|
||||
*/
|
||||
__attribute__((always_inline)) static inline const char *gamemode_error_string(void)
|
||||
{
|
||||
/* If we fail to load the system gamemode, or we have an error string already, return our error
|
||||
* string instead of diverting to the system version */
|
||||
if (internal_load_libgamemode() < 0 || internal_gamemode_client_error_string[0] != '\0') {
|
||||
return internal_gamemode_client_error_string;
|
||||
}
|
||||
|
||||
/* Assert for static analyser that the function is not NULL */
|
||||
assert(REAL_internal_gamemode_error_string != NULL);
|
||||
|
||||
return REAL_internal_gamemode_error_string();
|
||||
}
|
||||
|
||||
/**
|
||||
* Redirect to the real libgamemode
|
||||
* Allow automatically requesting game mode
|
||||
* Also prints errors as they happen.
|
||||
*/
|
||||
#ifdef GAMEMODE_AUTO
|
||||
__attribute__((constructor))
|
||||
#else
|
||||
__attribute__((always_inline)) static inline
|
||||
#endif
|
||||
int gamemode_request_start(void)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
#ifdef GAMEMODE_AUTO
|
||||
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Assert for static analyser that the function is not NULL */
|
||||
assert(REAL_internal_gamemode_request_start != NULL);
|
||||
|
||||
if (REAL_internal_gamemode_request_start() < 0) {
|
||||
#ifdef GAMEMODE_AUTO
|
||||
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
#ifdef GAMEMODE_AUTO
|
||||
__attribute__((destructor))
|
||||
#else
|
||||
__attribute__((always_inline)) static inline
|
||||
#endif
|
||||
int gamemode_request_end(void)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
#ifdef GAMEMODE_AUTO
|
||||
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Assert for static analyser that the function is not NULL */
|
||||
assert(REAL_internal_gamemode_request_end != NULL);
|
||||
|
||||
if (REAL_internal_gamemode_request_end() < 0) {
|
||||
#ifdef GAMEMODE_AUTO
|
||||
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
__attribute__((always_inline)) static inline int gamemode_query_status(void)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (REAL_internal_gamemode_query_status == NULL) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"gamemode_query_status missing (older host?)");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return REAL_internal_gamemode_query_status();
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
__attribute__((always_inline)) static inline int gamemode_request_start_for(pid_t pid)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (REAL_internal_gamemode_request_start_for == NULL) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"gamemode_request_start_for missing (older host?)");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return REAL_internal_gamemode_request_start_for(pid);
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
__attribute__((always_inline)) static inline int gamemode_request_end_for(pid_t pid)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (REAL_internal_gamemode_request_end_for == NULL) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"gamemode_request_end_for missing (older host?)");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return REAL_internal_gamemode_request_end_for(pid);
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
__attribute__((always_inline)) static inline int gamemode_query_status_for(pid_t pid)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (REAL_internal_gamemode_query_status_for == NULL) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"gamemode_query_status_for missing (older host?)");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return REAL_internal_gamemode_query_status_for(pid);
|
||||
}
|
||||
|
||||
#endif // CLIENT_GAMEMODE_H
|
||||
Vendored
+1
-1
Submodule externals/nx_tzdb/tzdb_to_nx updated: 0d17dd066d...f6680093bc.
+1
Submodule externals/oaknut added at 918bd94f02.
@@ -299,6 +299,11 @@ object NativeLibrary {
|
||||
*/
|
||||
external fun getPerfStats(): DoubleArray
|
||||
|
||||
/**
|
||||
* Returns the current CPU backend.
|
||||
*/
|
||||
external fun getCpuBackend(): String
|
||||
|
||||
/**
|
||||
* Notifies the core emulation that the orientation has changed.
|
||||
*/
|
||||
|
||||
@@ -0,0 +1,76 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.adapters
|
||||
|
||||
import android.net.Uri
|
||||
import android.text.TextUtils
|
||||
import android.view.LayoutInflater
|
||||
import android.view.ViewGroup
|
||||
import androidx.fragment.app.FragmentActivity
|
||||
import androidx.recyclerview.widget.AsyncDifferConfig
|
||||
import androidx.recyclerview.widget.DiffUtil
|
||||
import androidx.recyclerview.widget.ListAdapter
|
||||
import androidx.recyclerview.widget.RecyclerView
|
||||
import org.yuzu.yuzu_emu.databinding.CardFolderBinding
|
||||
import org.yuzu.yuzu_emu.fragments.GameFolderPropertiesDialogFragment
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
|
||||
class FolderAdapter(val activity: FragmentActivity, val gamesViewModel: GamesViewModel) :
|
||||
ListAdapter<GameDir, FolderAdapter.FolderViewHolder>(
|
||||
AsyncDifferConfig.Builder(DiffCallback()).build()
|
||||
) {
|
||||
override fun onCreateViewHolder(
|
||||
parent: ViewGroup,
|
||||
viewType: Int
|
||||
): FolderAdapter.FolderViewHolder {
|
||||
CardFolderBinding.inflate(LayoutInflater.from(parent.context), parent, false)
|
||||
.also { return FolderViewHolder(it) }
|
||||
}
|
||||
|
||||
override fun onBindViewHolder(holder: FolderAdapter.FolderViewHolder, position: Int) =
|
||||
holder.bind(currentList[position])
|
||||
|
||||
inner class FolderViewHolder(val binding: CardFolderBinding) :
|
||||
RecyclerView.ViewHolder(binding.root) {
|
||||
private lateinit var gameDir: GameDir
|
||||
|
||||
fun bind(gameDir: GameDir) {
|
||||
this.gameDir = gameDir
|
||||
|
||||
binding.apply {
|
||||
path.text = Uri.parse(gameDir.uriString).path
|
||||
path.postDelayed(
|
||||
{
|
||||
path.isSelected = true
|
||||
path.ellipsize = TextUtils.TruncateAt.MARQUEE
|
||||
},
|
||||
3000
|
||||
)
|
||||
|
||||
buttonEdit.setOnClickListener {
|
||||
GameFolderPropertiesDialogFragment.newInstance(this@FolderViewHolder.gameDir)
|
||||
.show(
|
||||
activity.supportFragmentManager,
|
||||
GameFolderPropertiesDialogFragment.TAG
|
||||
)
|
||||
}
|
||||
|
||||
buttonDelete.setOnClickListener {
|
||||
gamesViewModel.removeFolder(this@FolderViewHolder.gameDir)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class DiffCallback : DiffUtil.ItemCallback<GameDir>() {
|
||||
override fun areItemsTheSame(oldItem: GameDir, newItem: GameDir): Boolean {
|
||||
return oldItem == newItem
|
||||
}
|
||||
|
||||
override fun areContentsTheSame(oldItem: GameDir, newItem: GameDir): Boolean {
|
||||
return oldItem == newItem
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,7 @@ enum class IntSetting(
|
||||
override val category: Settings.Category,
|
||||
override val androidDefault: Int? = null
|
||||
) : AbstractIntSetting {
|
||||
CPU_BACKEND("cpu_backend", Settings.Category.Cpu),
|
||||
CPU_ACCURACY("cpu_accuracy", Settings.Category.Cpu),
|
||||
REGION_INDEX("region_index", Settings.Category.System),
|
||||
LANGUAGE_INDEX("language_index", Settings.Category.System),
|
||||
|
||||
@@ -3,33 +3,9 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.model
|
||||
|
||||
import android.text.TextUtils
|
||||
import android.widget.Toast
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
|
||||
object Settings {
|
||||
private val context get() = YuzuApplication.appContext
|
||||
|
||||
fun saveSettings(gameId: String = "") {
|
||||
if (TextUtils.isEmpty(gameId)) {
|
||||
Toast.makeText(
|
||||
context,
|
||||
context.getString(R.string.ini_saved),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
NativeConfig.saveSettings()
|
||||
} else {
|
||||
// TODO: Save custom game settings
|
||||
Toast.makeText(
|
||||
context,
|
||||
context.getString(R.string.gameid_saved, gameId),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
}
|
||||
}
|
||||
|
||||
enum class Category {
|
||||
Android,
|
||||
Audio,
|
||||
|
||||
+9
@@ -77,6 +77,15 @@ abstract class SettingsItem(
|
||||
"%"
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.CPU_BACKEND,
|
||||
R.string.cpu_backend,
|
||||
0,
|
||||
R.array.cpuBackendArm64Names,
|
||||
R.array.cpuBackendArm64Values
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.CPU_ACCURACY,
|
||||
|
||||
+4
-26
@@ -19,12 +19,13 @@ import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.navigation.fragment.NavHostFragment
|
||||
import androidx.navigation.navArgs
|
||||
import com.google.android.material.color.MaterialColors
|
||||
import kotlinx.coroutines.CoroutineScope
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.collectLatest
|
||||
import kotlinx.coroutines.launch
|
||||
import java.io.IOException
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
||||
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
|
||||
import org.yuzu.yuzu_emu.model.SettingsViewModel
|
||||
@@ -53,10 +54,6 @@ class SettingsActivity : AppCompatActivity() {
|
||||
|
||||
WindowCompat.setDecorFitsSystemWindows(window, false)
|
||||
|
||||
if (savedInstanceState != null) {
|
||||
settingsViewModel.shouldSave = savedInstanceState.getBoolean(KEY_SHOULD_SAVE)
|
||||
}
|
||||
|
||||
if (InsetsHelper.getSystemGestureType(applicationContext) !=
|
||||
InsetsHelper.GESTURE_NAVIGATION
|
||||
) {
|
||||
@@ -127,12 +124,6 @@ class SettingsActivity : AppCompatActivity() {
|
||||
}
|
||||
}
|
||||
|
||||
override fun onSaveInstanceState(outState: Bundle) {
|
||||
// Critical: If super method is not called, rotations will be busted.
|
||||
super.onSaveInstanceState(outState)
|
||||
outState.putBoolean(KEY_SHOULD_SAVE, settingsViewModel.shouldSave)
|
||||
}
|
||||
|
||||
override fun onStart() {
|
||||
super.onStart()
|
||||
// TODO: Load custom settings contextually
|
||||
@@ -141,16 +132,10 @@ class SettingsActivity : AppCompatActivity() {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* If this is called, the user has left the settings screen (potentially through the
|
||||
* home button) and will expect their changes to be persisted. So we kick off an
|
||||
* IntentService which will do so on a background thread.
|
||||
*/
|
||||
override fun onStop() {
|
||||
super.onStop()
|
||||
if (isFinishing && settingsViewModel.shouldSave) {
|
||||
Log.debug("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
|
||||
Settings.saveSettings()
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
NativeConfig.saveSettings()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -160,9 +145,6 @@ class SettingsActivity : AppCompatActivity() {
|
||||
}
|
||||
|
||||
fun onSettingsReset() {
|
||||
// Prevents saving to a non-existent settings file
|
||||
settingsViewModel.shouldSave = false
|
||||
|
||||
// Delete settings file because the user may have changed values that do not exist in the UI
|
||||
NativeConfig.unloadConfig()
|
||||
val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
|
||||
@@ -194,8 +176,4 @@ class SettingsActivity : AppCompatActivity() {
|
||||
windowInsets
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
private const val KEY_SHOULD_SAVE = "should_save"
|
||||
}
|
||||
}
|
||||
-2
@@ -105,7 +105,6 @@ class SettingsAdapter(
|
||||
fun onBooleanClick(item: SwitchSetting, checked: Boolean) {
|
||||
item.checked = checked
|
||||
settingsViewModel.setShouldReloadSettingsList(true)
|
||||
settingsViewModel.shouldSave = true
|
||||
}
|
||||
|
||||
fun onSingleChoiceClick(item: SingleChoiceSetting, position: Int) {
|
||||
@@ -161,7 +160,6 @@ class SettingsAdapter(
|
||||
epochTime += timePicker.hour.toLong() * 60 * 60
|
||||
epochTime += timePicker.minute.toLong() * 60
|
||||
if (item.value != epochTime) {
|
||||
settingsViewModel.shouldSave = true
|
||||
notifyItemChanged(position)
|
||||
item.value = epochTime
|
||||
}
|
||||
|
||||
+1
@@ -269,6 +269,7 @@ class SettingsFragmentPresenter(
|
||||
add(BooleanSetting.RENDERER_DEBUG.key)
|
||||
|
||||
add(HeaderSetting(R.string.cpu))
|
||||
add(IntSetting.CPU_BACKEND.key)
|
||||
add(IntSetting.CPU_ACCURACY.key)
|
||||
add(BooleanSetting.CPU_DEBUG_MODE.key)
|
||||
add(SettingsItem.FASTMEM_COMBINED)
|
||||
|
||||
+56
@@ -0,0 +1,56 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.app.Dialog
|
||||
import android.content.DialogInterface
|
||||
import android.net.Uri
|
||||
import android.os.Bundle
|
||||
import androidx.fragment.app.DialogFragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.DialogAddFolderBinding
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
|
||||
class AddGameFolderDialogFragment : DialogFragment() {
|
||||
private val homeViewModel: HomeViewModel by activityViewModels()
|
||||
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||
|
||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||
val binding = DialogAddFolderBinding.inflate(layoutInflater)
|
||||
val folderUriString = requireArguments().getString(FOLDER_URI_STRING)
|
||||
if (folderUriString == null) {
|
||||
dismiss()
|
||||
}
|
||||
binding.path.text = Uri.parse(folderUriString).path
|
||||
|
||||
return MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(R.string.add_game_folder)
|
||||
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||
val newGameDir = GameDir(folderUriString!!, binding.deepScanSwitch.isChecked)
|
||||
homeViewModel.setGamesDirSelected(true)
|
||||
gamesViewModel.addFolder(newGameDir)
|
||||
}
|
||||
.setNegativeButton(android.R.string.cancel, null)
|
||||
.setView(binding.root)
|
||||
.show()
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val TAG = "AddGameFolderDialogFragment"
|
||||
|
||||
private const val FOLDER_URI_STRING = "FolderUriString"
|
||||
|
||||
fun newInstance(folderUriString: String): AddGameFolderDialogFragment {
|
||||
val args = Bundle()
|
||||
args.putString(FOLDER_URI_STRING, folderUriString)
|
||||
val fragment = AddGameFolderDialogFragment()
|
||||
fragment.arguments = args
|
||||
return fragment
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -414,8 +414,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
perfStatsUpdater = {
|
||||
if (emulationViewModel.emulationStarted.value) {
|
||||
val perfStats = NativeLibrary.getPerfStats()
|
||||
val cpuBackend = NativeLibrary.getCpuBackend()
|
||||
if (_binding != null) {
|
||||
binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS])
|
||||
binding.showFpsText.text =
|
||||
String.format("FPS: %.1f\n%s", perfStats[FPS], cpuBackend)
|
||||
}
|
||||
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 800)
|
||||
}
|
||||
|
||||
+72
@@ -0,0 +1,72 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.app.Dialog
|
||||
import android.content.DialogInterface
|
||||
import android.os.Bundle
|
||||
import androidx.fragment.app.DialogFragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.DialogFolderPropertiesBinding
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
|
||||
|
||||
class GameFolderPropertiesDialogFragment : DialogFragment() {
|
||||
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||
|
||||
private var deepScan = false
|
||||
|
||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||
val binding = DialogFolderPropertiesBinding.inflate(layoutInflater)
|
||||
val gameDir = requireArguments().parcelable<GameDir>(GAME_DIR)!!
|
||||
|
||||
// Restore checkbox state
|
||||
binding.deepScanSwitch.isChecked =
|
||||
savedInstanceState?.getBoolean(DEEP_SCAN) ?: gameDir.deepScan
|
||||
|
||||
// Ensure that we can get the checkbox state even if the view is destroyed
|
||||
deepScan = binding.deepScanSwitch.isChecked
|
||||
binding.deepScanSwitch.setOnClickListener {
|
||||
deepScan = binding.deepScanSwitch.isChecked
|
||||
}
|
||||
|
||||
return MaterialAlertDialogBuilder(requireContext())
|
||||
.setView(binding.root)
|
||||
.setTitle(R.string.game_folder_properties)
|
||||
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||
val folderIndex = gamesViewModel.folders.value.indexOf(gameDir)
|
||||
if (folderIndex != -1) {
|
||||
gamesViewModel.folders.value[folderIndex].deepScan =
|
||||
binding.deepScanSwitch.isChecked
|
||||
gamesViewModel.updateGameDirs()
|
||||
}
|
||||
}
|
||||
.setNegativeButton(android.R.string.cancel, null)
|
||||
.show()
|
||||
}
|
||||
|
||||
override fun onSaveInstanceState(outState: Bundle) {
|
||||
super.onSaveInstanceState(outState)
|
||||
outState.putBoolean(DEEP_SCAN, deepScan)
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val TAG = "GameFolderPropertiesDialogFragment"
|
||||
|
||||
private const val GAME_DIR = "GameDir"
|
||||
|
||||
private const val DEEP_SCAN = "DeepScan"
|
||||
|
||||
fun newInstance(gameDir: GameDir): GameFolderPropertiesDialogFragment {
|
||||
val args = Bundle()
|
||||
args.putParcelable(GAME_DIR, gameDir)
|
||||
val fragment = GameFolderPropertiesDialogFragment()
|
||||
fragment.arguments = args
|
||||
return fragment
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,128 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.content.Intent
|
||||
import android.os.Bundle
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.recyclerview.widget.GridLayoutManager
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.adapters.FolderAdapter
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentFoldersBinding
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
|
||||
class GameFoldersFragment : Fragment() {
|
||||
private var _binding: FragmentFoldersBinding? = null
|
||||
private val binding get() = _binding!!
|
||||
|
||||
private val homeViewModel: HomeViewModel by activityViewModels()
|
||||
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
|
||||
gamesViewModel.onOpenGameFoldersFragment()
|
||||
}
|
||||
|
||||
override fun onCreateView(
|
||||
inflater: LayoutInflater,
|
||||
container: ViewGroup?,
|
||||
savedInstanceState: Bundle?
|
||||
): View {
|
||||
_binding = FragmentFoldersBinding.inflate(inflater)
|
||||
return binding.root
|
||||
}
|
||||
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
super.onViewCreated(view, savedInstanceState)
|
||||
homeViewModel.setNavigationVisibility(visible = false, animated = true)
|
||||
homeViewModel.setStatusBarShadeVisibility(visible = false)
|
||||
|
||||
binding.toolbarFolders.setNavigationOnClickListener {
|
||||
binding.root.findNavController().popBackStack()
|
||||
}
|
||||
|
||||
binding.listFolders.apply {
|
||||
layoutManager = GridLayoutManager(
|
||||
requireContext(),
|
||||
resources.getInteger(R.integer.grid_columns)
|
||||
)
|
||||
adapter = FolderAdapter(requireActivity(), gamesViewModel)
|
||||
}
|
||||
|
||||
viewLifecycleOwner.lifecycleScope.launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
gamesViewModel.folders.collect {
|
||||
(binding.listFolders.adapter as FolderAdapter).submitList(it)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
val mainActivity = requireActivity() as MainActivity
|
||||
binding.buttonAdd.setOnClickListener {
|
||||
mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
|
||||
}
|
||||
|
||||
setInsets()
|
||||
}
|
||||
|
||||
override fun onStop() {
|
||||
super.onStop()
|
||||
gamesViewModel.onCloseGameFoldersFragment()
|
||||
}
|
||||
|
||||
private fun setInsets() =
|
||||
ViewCompat.setOnApplyWindowInsetsListener(
|
||||
binding.root
|
||||
) { _: View, windowInsets: WindowInsetsCompat ->
|
||||
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
|
||||
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
|
||||
|
||||
val leftInsets = barInsets.left + cutoutInsets.left
|
||||
val rightInsets = barInsets.right + cutoutInsets.right
|
||||
|
||||
val mlpToolbar = binding.toolbarFolders.layoutParams as ViewGroup.MarginLayoutParams
|
||||
mlpToolbar.leftMargin = leftInsets
|
||||
mlpToolbar.rightMargin = rightInsets
|
||||
binding.toolbarFolders.layoutParams = mlpToolbar
|
||||
|
||||
val fabSpacing = resources.getDimensionPixelSize(R.dimen.spacing_fab)
|
||||
val mlpFab =
|
||||
binding.buttonAdd.layoutParams as ViewGroup.MarginLayoutParams
|
||||
mlpFab.leftMargin = leftInsets + fabSpacing
|
||||
mlpFab.rightMargin = rightInsets + fabSpacing
|
||||
mlpFab.bottomMargin = barInsets.bottom + fabSpacing
|
||||
binding.buttonAdd.layoutParams = mlpFab
|
||||
|
||||
val mlpListFolders = binding.listFolders.layoutParams as ViewGroup.MarginLayoutParams
|
||||
mlpListFolders.leftMargin = leftInsets
|
||||
mlpListFolders.rightMargin = rightInsets
|
||||
binding.listFolders.layoutParams = mlpListFolders
|
||||
|
||||
binding.listFolders.updatePadding(
|
||||
bottom = barInsets.bottom +
|
||||
resources.getDimensionPixelSize(R.dimen.spacing_bottom_list_fab)
|
||||
)
|
||||
|
||||
windowInsets
|
||||
}
|
||||
}
|
||||
@@ -127,18 +127,13 @@ class HomeSettingsFragment : Fragment() {
|
||||
)
|
||||
add(
|
||||
HomeSetting(
|
||||
R.string.select_games_folder,
|
||||
R.string.manage_game_folders,
|
||||
R.string.select_games_folder_description,
|
||||
R.drawable.ic_add,
|
||||
{
|
||||
mainActivity.getGamesDirectory.launch(
|
||||
Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data
|
||||
)
|
||||
},
|
||||
{ true },
|
||||
0,
|
||||
0,
|
||||
homeViewModel.gamesDir
|
||||
binding.root.findNavController()
|
||||
.navigate(R.id.action_homeSettingsFragment_to_gameFoldersFragment)
|
||||
}
|
||||
)
|
||||
)
|
||||
add(
|
||||
|
||||
@@ -52,7 +52,6 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
|
||||
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||
settingsViewModel.clickedItem!!.setting.reset()
|
||||
settingsViewModel.setAdapterItemChanged(position)
|
||||
settingsViewModel.shouldSave = true
|
||||
}
|
||||
.setNegativeButton(android.R.string.cancel, null)
|
||||
.create()
|
||||
@@ -137,24 +136,17 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
|
||||
is SingleChoiceSetting -> {
|
||||
val scSetting = settingsViewModel.clickedItem as SingleChoiceSetting
|
||||
val value = getValueForSingleChoiceSelection(scSetting, which)
|
||||
if (scSetting.selectedValue != value) {
|
||||
settingsViewModel.shouldSave = true
|
||||
}
|
||||
scSetting.selectedValue = value
|
||||
}
|
||||
|
||||
is StringSingleChoiceSetting -> {
|
||||
val scSetting = settingsViewModel.clickedItem as StringSingleChoiceSetting
|
||||
val value = scSetting.getValueAt(which)
|
||||
if (scSetting.selectedValue != value) settingsViewModel.shouldSave = true
|
||||
scSetting.selectedValue = value
|
||||
}
|
||||
|
||||
is SliderSetting -> {
|
||||
val sliderSetting = settingsViewModel.clickedItem as SliderSetting
|
||||
if (sliderSetting.selectedValue != settingsViewModel.sliderProgress.value) {
|
||||
settingsViewModel.shouldSave = true
|
||||
}
|
||||
sliderSetting.selectedValue = settingsViewModel.sliderProgress.value
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.Manifest
|
||||
import android.annotation.SuppressLint
|
||||
import android.content.Intent
|
||||
import android.os.Build
|
||||
import android.os.Bundle
|
||||
@@ -42,7 +43,7 @@ import org.yuzu.yuzu_emu.model.SetupPage
|
||||
import org.yuzu.yuzu_emu.model.StepState
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
import org.yuzu.yuzu_emu.utils.ViewUtils
|
||||
|
||||
class SetupFragment : Fragment() {
|
||||
@@ -75,6 +76,8 @@ class SetupFragment : Fragment() {
|
||||
return binding.root
|
||||
}
|
||||
|
||||
// This is using the correct scope, lint is just acting up
|
||||
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
mainActivity = requireActivity() as MainActivity
|
||||
|
||||
@@ -184,11 +187,7 @@ class SetupFragment : Fragment() {
|
||||
R.string.add_games_warning_description,
|
||||
R.string.add_games_warning_help,
|
||||
{
|
||||
val preferences =
|
||||
PreferenceManager.getDefaultSharedPreferences(
|
||||
YuzuApplication.appContext
|
||||
)
|
||||
if (preferences.getString(GameHelper.KEY_GAME_PATH, "")!!.isNotEmpty()) {
|
||||
if (NativeConfig.getGameDirs().isNotEmpty()) {
|
||||
StepState.COMPLETE
|
||||
} else {
|
||||
StepState.INCOMPLETE
|
||||
@@ -210,12 +209,24 @@ class SetupFragment : Fragment() {
|
||||
)
|
||||
}
|
||||
|
||||
viewLifecycleOwner.lifecycleScope.launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
homeViewModel.shouldPageForward.collect {
|
||||
if (it) {
|
||||
pageForward()
|
||||
homeViewModel.setShouldPageForward(false)
|
||||
viewLifecycleOwner.lifecycleScope.apply {
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
homeViewModel.shouldPageForward.collect {
|
||||
if (it) {
|
||||
pageForward()
|
||||
homeViewModel.setShouldPageForward(false)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
homeViewModel.gamesDirSelected.collect {
|
||||
if (it) {
|
||||
gamesDirCallback.onStepCompleted()
|
||||
homeViewModel.setGamesDirSelected(false)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -343,7 +354,6 @@ class SetupFragment : Fragment() {
|
||||
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
|
||||
if (result != null) {
|
||||
mainActivity.processGamesDir(result)
|
||||
gamesDirCallback.onStepCompleted()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.model
|
||||
|
||||
import android.os.Parcelable
|
||||
import kotlinx.parcelize.Parcelize
|
||||
|
||||
@Parcelize
|
||||
data class GameDir(
|
||||
val uriString: String,
|
||||
var deepScan: Boolean
|
||||
) : Parcelable
|
||||
@@ -12,6 +12,7 @@ import java.util.Locale
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import kotlinx.coroutines.flow.asStateFlow
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlinx.coroutines.withContext
|
||||
import kotlinx.serialization.decodeFromString
|
||||
@@ -20,6 +21,7 @@ import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
||||
import org.yuzu.yuzu_emu.utils.GameMetadata
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
|
||||
class GamesViewModel : ViewModel() {
|
||||
val games: StateFlow<List<Game>> get() = _games
|
||||
@@ -40,6 +42,9 @@ class GamesViewModel : ViewModel() {
|
||||
val searchFocused: StateFlow<Boolean> get() = _searchFocused
|
||||
private val _searchFocused = MutableStateFlow(false)
|
||||
|
||||
private val _folders = MutableStateFlow(mutableListOf<GameDir>())
|
||||
val folders = _folders.asStateFlow()
|
||||
|
||||
init {
|
||||
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
||||
NativeLibrary.reloadKeys()
|
||||
@@ -50,6 +55,7 @@ class GamesViewModel : ViewModel() {
|
||||
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
getGameDirs()
|
||||
if (storedGames!!.isNotEmpty()) {
|
||||
val deserializedGames = mutableSetOf<Game>()
|
||||
storedGames.forEach {
|
||||
@@ -104,7 +110,7 @@ class GamesViewModel : ViewModel() {
|
||||
_searchFocused.value = searchFocused
|
||||
}
|
||||
|
||||
fun reloadGames(directoryChanged: Boolean) {
|
||||
fun reloadGames(directoriesChanged: Boolean) {
|
||||
if (isReloading.value) {
|
||||
return
|
||||
}
|
||||
@@ -116,10 +122,61 @@ class GamesViewModel : ViewModel() {
|
||||
setGames(GameHelper.getGames())
|
||||
_isReloading.value = false
|
||||
|
||||
if (directoryChanged) {
|
||||
if (directoriesChanged) {
|
||||
setShouldSwapData(true)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun addFolder(gameDir: GameDir) =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
NativeConfig.addGameDir(gameDir)
|
||||
getGameDirs(true)
|
||||
}
|
||||
}
|
||||
|
||||
fun removeFolder(gameDir: GameDir) =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
val gameDirs = _folders.value.toMutableList()
|
||||
val removedDirIndex = gameDirs.indexOf(gameDir)
|
||||
if (removedDirIndex != -1) {
|
||||
gameDirs.removeAt(removedDirIndex)
|
||||
NativeConfig.setGameDirs(gameDirs.toTypedArray())
|
||||
getGameDirs()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun updateGameDirs() =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
NativeConfig.setGameDirs(_folders.value.toTypedArray())
|
||||
getGameDirs()
|
||||
}
|
||||
}
|
||||
|
||||
fun onOpenGameFoldersFragment() =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
getGameDirs()
|
||||
}
|
||||
}
|
||||
|
||||
fun onCloseGameFoldersFragment() =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
getGameDirs(true)
|
||||
}
|
||||
}
|
||||
|
||||
private fun getGameDirs(reloadList: Boolean = false) {
|
||||
val gameDirs = NativeConfig.getGameDirs()
|
||||
_folders.value = gameDirs.toMutableList()
|
||||
if (reloadList) {
|
||||
reloadGames(true)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,15 +3,10 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.model
|
||||
|
||||
import android.net.Uri
|
||||
import androidx.fragment.app.FragmentActivity
|
||||
import androidx.lifecycle.ViewModel
|
||||
import androidx.lifecycle.ViewModelProvider
|
||||
import androidx.preference.PreferenceManager
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
||||
import kotlinx.coroutines.flow.asStateFlow
|
||||
|
||||
class HomeViewModel : ViewModel() {
|
||||
val navigationVisible: StateFlow<Pair<Boolean, Boolean>> get() = _navigationVisible
|
||||
@@ -23,13 +18,8 @@ class HomeViewModel : ViewModel() {
|
||||
val shouldPageForward: StateFlow<Boolean> get() = _shouldPageForward
|
||||
private val _shouldPageForward = MutableStateFlow(false)
|
||||
|
||||
val gamesDir: StateFlow<String> get() = _gamesDir
|
||||
private val _gamesDir = MutableStateFlow(
|
||||
Uri.parse(
|
||||
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
|
||||
.getString(GameHelper.KEY_GAME_PATH, "")
|
||||
).path ?: ""
|
||||
)
|
||||
private val _gamesDirSelected = MutableStateFlow(false)
|
||||
val gamesDirSelected get() = _gamesDirSelected.asStateFlow()
|
||||
|
||||
var navigatedToSetup = false
|
||||
|
||||
@@ -51,8 +41,7 @@ class HomeViewModel : ViewModel() {
|
||||
_shouldPageForward.value = pageForward
|
||||
}
|
||||
|
||||
fun setGamesDir(activity: FragmentActivity, dir: String) {
|
||||
ViewModelProvider(activity)[GamesViewModel::class.java].reloadGames(true)
|
||||
_gamesDir.value = dir
|
||||
fun setGamesDirSelected(selected: Boolean) {
|
||||
_gamesDirSelected.value = selected
|
||||
}
|
||||
}
|
||||
@@ -13,8 +13,6 @@ import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
|
||||
class SettingsViewModel : ViewModel() {
|
||||
var game: Game? = null
|
||||
|
||||
var shouldSave = false
|
||||
|
||||
var clickedItem: SettingsItem? = null
|
||||
|
||||
val shouldRecreate: StateFlow<Boolean> get() = _shouldRecreate
|
||||
@@ -73,6 +71,5 @@ class SettingsViewModel : ViewModel() {
|
||||
|
||||
fun clear() {
|
||||
game = null
|
||||
shouldSave = false
|
||||
}
|
||||
}
|
||||
@@ -40,6 +40,7 @@ import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.activities.EmulationActivity
|
||||
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.fragments.AddGameFolderDialogFragment
|
||||
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
|
||||
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
||||
import org.yuzu.yuzu_emu.getPublicFilesDir
|
||||
@@ -252,6 +253,13 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
super.onResume()
|
||||
}
|
||||
|
||||
override fun onStop() {
|
||||
super.onStop()
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
NativeConfig.saveSettings()
|
||||
}
|
||||
}
|
||||
|
||||
override fun onDestroy() {
|
||||
EmulationActivity.stopForegroundService(this)
|
||||
super.onDestroy()
|
||||
@@ -293,20 +301,19 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
Intent.FLAG_GRANT_READ_URI_PERMISSION
|
||||
)
|
||||
|
||||
// When a new directory is picked, we currently will reset the existing games
|
||||
// database. This effectively means that only one game directory is supported.
|
||||
PreferenceManager.getDefaultSharedPreferences(applicationContext).edit()
|
||||
.putString(GameHelper.KEY_GAME_PATH, result.toString())
|
||||
.apply()
|
||||
val uriString = result.toString()
|
||||
val folder = gamesViewModel.folders.value.firstOrNull { it.uriString == uriString }
|
||||
if (folder != null) {
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
R.string.folder_already_added,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
return
|
||||
}
|
||||
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
R.string.games_dir_selected,
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
|
||||
gamesViewModel.reloadGames(true)
|
||||
homeViewModel.setGamesDir(this, result.path!!)
|
||||
AddGameFolderDialogFragment.newInstance(uriString)
|
||||
.show(supportFragmentManager, AddGameFolderDialogFragment.TAG)
|
||||
}
|
||||
|
||||
val getProdKey =
|
||||
|
||||
@@ -364,6 +364,27 @@ object FileUtil {
|
||||
.lowercase()
|
||||
}
|
||||
|
||||
fun isTreeUriValid(uri: Uri): Boolean {
|
||||
val resolver = context.contentResolver
|
||||
val columns = arrayOf(
|
||||
DocumentsContract.Document.COLUMN_DOCUMENT_ID,
|
||||
DocumentsContract.Document.COLUMN_DISPLAY_NAME,
|
||||
DocumentsContract.Document.COLUMN_MIME_TYPE
|
||||
)
|
||||
return try {
|
||||
val docId: String = if (isRootTreeUri(uri)) {
|
||||
DocumentsContract.getTreeDocumentId(uri)
|
||||
} else {
|
||||
DocumentsContract.getDocumentId(uri)
|
||||
}
|
||||
val childrenUri = DocumentsContract.buildChildDocumentsUriUsingTree(uri, docId)
|
||||
resolver.query(childrenUri, columns, null, null, null)
|
||||
true
|
||||
} catch (_: Exception) {
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
@Throws(IOException::class)
|
||||
fun getStringFromFile(file: File): String =
|
||||
String(file.readBytes(), StandardCharsets.UTF_8)
|
||||
|
||||
@@ -11,10 +11,11 @@ import kotlinx.serialization.json.Json
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.model.Game
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
|
||||
|
||||
object GameHelper {
|
||||
const val KEY_GAME_PATH = "game_path"
|
||||
private const val KEY_OLD_GAME_PATH = "game_path"
|
||||
const val KEY_GAMES = "Games"
|
||||
|
||||
private lateinit var preferences: SharedPreferences
|
||||
@@ -22,15 +23,43 @@ object GameHelper {
|
||||
fun getGames(): List<Game> {
|
||||
val games = mutableListOf<Game>()
|
||||
val context = YuzuApplication.appContext
|
||||
val gamesDir =
|
||||
PreferenceManager.getDefaultSharedPreferences(context).getString(KEY_GAME_PATH, "")
|
||||
val gamesUri = Uri.parse(gamesDir)
|
||||
preferences = PreferenceManager.getDefaultSharedPreferences(context)
|
||||
|
||||
val gameDirs = mutableListOf<GameDir>()
|
||||
val oldGamesDir = preferences.getString(KEY_OLD_GAME_PATH, "") ?: ""
|
||||
if (oldGamesDir.isNotEmpty()) {
|
||||
gameDirs.add(GameDir(oldGamesDir, true))
|
||||
preferences.edit().remove(KEY_OLD_GAME_PATH).apply()
|
||||
}
|
||||
gameDirs.addAll(NativeConfig.getGameDirs())
|
||||
|
||||
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
||||
NativeLibrary.reloadKeys()
|
||||
|
||||
addGamesRecursive(games, FileUtil.listFiles(gamesUri), 3)
|
||||
val badDirs = mutableListOf<Int>()
|
||||
gameDirs.forEachIndexed { index: Int, gameDir: GameDir ->
|
||||
val gameDirUri = Uri.parse(gameDir.uriString)
|
||||
val isValid = FileUtil.isTreeUriValid(gameDirUri)
|
||||
if (isValid) {
|
||||
addGamesRecursive(
|
||||
games,
|
||||
FileUtil.listFiles(gameDirUri),
|
||||
if (gameDir.deepScan) 3 else 1
|
||||
)
|
||||
} else {
|
||||
badDirs.add(index)
|
||||
}
|
||||
}
|
||||
|
||||
// Remove all game dirs with insufficient permissions from config
|
||||
if (badDirs.isNotEmpty()) {
|
||||
var offset = 0
|
||||
badDirs.forEach {
|
||||
gameDirs.removeAt(it - offset)
|
||||
offset++
|
||||
}
|
||||
}
|
||||
NativeConfig.setGameDirs(gameDirs.toTypedArray())
|
||||
|
||||
// Cache list of games found on disk
|
||||
val serializedGames = mutableSetOf<String>()
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.utils
|
||||
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
|
||||
object NativeConfig {
|
||||
/**
|
||||
* Creates a Config object and opens the emulation config.
|
||||
@@ -54,4 +56,22 @@ object NativeConfig {
|
||||
external fun getConfigHeader(category: Int): String
|
||||
|
||||
external fun getPairedSettingKey(key: String): String
|
||||
|
||||
/**
|
||||
* Gets every [GameDir] in AndroidSettings::values.game_dirs
|
||||
*/
|
||||
@Synchronized
|
||||
external fun getGameDirs(): Array<GameDir>
|
||||
|
||||
/**
|
||||
* Clears the AndroidSettings::values.game_dirs array and replaces them with the provided array
|
||||
*/
|
||||
@Synchronized
|
||||
external fun setGameDirs(dirs: Array<GameDir>)
|
||||
|
||||
/**
|
||||
* Adds a single [GameDir] to the AndroidSettings::values.game_dirs array
|
||||
*/
|
||||
@Synchronized
|
||||
external fun addGameDir(dir: GameDir)
|
||||
}
|
||||
@@ -34,6 +34,7 @@ void AndroidConfig::SaveAllValues() {
|
||||
void AndroidConfig::ReadAndroidValues() {
|
||||
if (global) {
|
||||
ReadAndroidUIValues();
|
||||
ReadUIValues();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -45,9 +46,35 @@ void AndroidConfig::ReadAndroidUIValues() {
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadUIValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
|
||||
|
||||
ReadPathValues();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadPathValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
|
||||
|
||||
const int gamedirs_size = BeginArray(std::string("gamedirs"));
|
||||
for (int i = 0; i < gamedirs_size; ++i) {
|
||||
SetArrayIndex(i);
|
||||
AndroidSettings::GameDir game_dir;
|
||||
game_dir.path = ReadStringSetting(std::string("path"));
|
||||
game_dir.deep_scan =
|
||||
ReadBooleanSetting(std::string("deep_scan"), std::make_optional(false));
|
||||
AndroidSettings::values.game_dirs.push_back(game_dir);
|
||||
}
|
||||
EndArray();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAndroidValues() {
|
||||
if (global) {
|
||||
SaveAndroidUIValues();
|
||||
SaveUIValues();
|
||||
}
|
||||
|
||||
WriteToIni();
|
||||
@@ -61,6 +88,29 @@ void AndroidConfig::SaveAndroidUIValues() {
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveUIValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
|
||||
|
||||
SavePathValues();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SavePathValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
|
||||
|
||||
BeginArray(std::string("gamedirs"));
|
||||
for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
|
||||
SetArrayIndex(i);
|
||||
const auto& game_dir = AndroidSettings::values.game_dirs[i];
|
||||
WriteSetting(std::string("path"), game_dir.path);
|
||||
WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false));
|
||||
}
|
||||
EndArray();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
|
||||
auto& map = Settings::values.linkage.by_category;
|
||||
if (map.contains(category)) {
|
||||
|
||||
@@ -19,9 +19,9 @@ protected:
|
||||
void ReadAndroidUIValues();
|
||||
void ReadHidbusValues() override {}
|
||||
void ReadDebugControlValues() override {}
|
||||
void ReadPathValues() override {}
|
||||
void ReadPathValues() override;
|
||||
void ReadShortcutValues() override {}
|
||||
void ReadUIValues() override {}
|
||||
void ReadUIValues() override;
|
||||
void ReadUIGamelistValues() override {}
|
||||
void ReadUILayoutValues() override {}
|
||||
void ReadMultiplayerValues() override {}
|
||||
@@ -30,9 +30,9 @@ protected:
|
||||
void SaveAndroidUIValues();
|
||||
void SaveHidbusValues() override {}
|
||||
void SaveDebugControlValues() override {}
|
||||
void SavePathValues() override {}
|
||||
void SavePathValues() override;
|
||||
void SaveShortcutValues() override {}
|
||||
void SaveUIValues() override {}
|
||||
void SaveUIValues() override;
|
||||
void SaveUIGamelistValues() override {}
|
||||
void SaveUILayoutValues() override {}
|
||||
void SaveMultiplayerValues() override {}
|
||||
|
||||
@@ -9,9 +9,17 @@
|
||||
|
||||
namespace AndroidSettings {
|
||||
|
||||
struct GameDir {
|
||||
std::string path;
|
||||
bool deep_scan = false;
|
||||
};
|
||||
|
||||
struct Values {
|
||||
Settings::Linkage linkage;
|
||||
|
||||
// Path settings
|
||||
std::vector<GameDir> game_dirs;
|
||||
|
||||
// Android
|
||||
Settings::Setting<bool> picture_in_picture{linkage, false, "picture_in_picture",
|
||||
Settings::Category::Android};
|
||||
|
||||
@@ -13,6 +13,8 @@ static JavaVM* s_java_vm;
|
||||
static jclass s_native_library_class;
|
||||
static jclass s_disk_cache_progress_class;
|
||||
static jclass s_load_callback_stage_class;
|
||||
static jclass s_game_dir_class;
|
||||
static jmethodID s_game_dir_constructor;
|
||||
static jmethodID s_exit_emulation_activity;
|
||||
static jmethodID s_disk_cache_load_progress;
|
||||
static jmethodID s_on_emulation_started;
|
||||
@@ -53,6 +55,14 @@ jclass GetDiskCacheLoadCallbackStageClass() {
|
||||
return s_load_callback_stage_class;
|
||||
}
|
||||
|
||||
jclass GetGameDirClass() {
|
||||
return s_game_dir_class;
|
||||
}
|
||||
|
||||
jmethodID GetGameDirConstructor() {
|
||||
return s_game_dir_constructor;
|
||||
}
|
||||
|
||||
jmethodID GetExitEmulationActivity() {
|
||||
return s_exit_emulation_activity;
|
||||
}
|
||||
@@ -90,6 +100,11 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
|
||||
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
|
||||
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
|
||||
|
||||
const jclass game_dir_class = env->FindClass("org/yuzu/yuzu_emu/model/GameDir");
|
||||
s_game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
|
||||
s_game_dir_constructor = env->GetMethodID(game_dir_class, "<init>", "(Ljava/lang/String;Z)V");
|
||||
env->DeleteLocalRef(game_dir_class);
|
||||
|
||||
// Initialize methods
|
||||
s_exit_emulation_activity =
|
||||
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
|
||||
@@ -120,6 +135,7 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
|
||||
env->DeleteGlobalRef(s_native_library_class);
|
||||
env->DeleteGlobalRef(s_disk_cache_progress_class);
|
||||
env->DeleteGlobalRef(s_load_callback_stage_class);
|
||||
env->DeleteGlobalRef(s_game_dir_class);
|
||||
|
||||
// UnInitialize applets
|
||||
SoftwareKeyboard::CleanupJNI(env);
|
||||
|
||||
@@ -13,6 +13,8 @@ JNIEnv* GetEnvForThread();
|
||||
jclass GetNativeLibraryClass();
|
||||
jclass GetDiskCacheProgressClass();
|
||||
jclass GetDiskCacheLoadCallbackStageClass();
|
||||
jclass GetGameDirClass();
|
||||
jmethodID GetGameDirConstructor();
|
||||
jmethodID GetExitEmulationActivity();
|
||||
jmethodID GetDiskCacheLoadProgress();
|
||||
jmethodID GetOnEmulationStarted();
|
||||
|
||||
@@ -123,9 +123,6 @@ int EmulationSession::InstallFileToNand(std::string filename, std::string file_e
|
||||
ErrorFilenameExtension = 4,
|
||||
};
|
||||
|
||||
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
|
||||
m_system.GetFileSystemController().CreateFactories(*m_vfs);
|
||||
|
||||
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
|
||||
if (file_extension == "nsp") {
|
||||
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
|
||||
@@ -694,6 +691,14 @@ jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jcl
|
||||
return j_stats;
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCpuBackend(JNIEnv* env, jclass clazz) {
|
||||
if (Settings::IsNceEnabled()) {
|
||||
return ToJString(env, "NCE");
|
||||
}
|
||||
|
||||
return ToJString(env, "JIT");
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_DirectoryInitialization_setSysDirectory(JNIEnv* env,
|
||||
jclass clazz,
|
||||
jstring j_path) {}
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "common/settings.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "jni/android_common/android_common.h"
|
||||
#include "jni/id_cache.h"
|
||||
|
||||
std::unique_ptr<AndroidConfig> config;
|
||||
|
||||
@@ -253,4 +254,55 @@ jstring Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getPairedSettingKey(JNIEnv* e
|
||||
return ToJString(env, setting->PairedSetting()->GetLabel());
|
||||
}
|
||||
|
||||
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getGameDirs(JNIEnv* env, jobject obj) {
|
||||
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||
jmethodID gameDirConstructor = IDCache::GetGameDirConstructor();
|
||||
jobjectArray jgameDirArray =
|
||||
env->NewObjectArray(AndroidSettings::values.game_dirs.size(), gameDirClass, nullptr);
|
||||
for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
|
||||
jobject jgameDir =
|
||||
env->NewObject(gameDirClass, gameDirConstructor,
|
||||
ToJString(env, AndroidSettings::values.game_dirs[i].path),
|
||||
static_cast<jboolean>(AndroidSettings::values.game_dirs[i].deep_scan));
|
||||
env->SetObjectArrayElement(jgameDirArray, i, jgameDir);
|
||||
}
|
||||
return jgameDirArray;
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setGameDirs(JNIEnv* env, jobject obj,
|
||||
jobjectArray gameDirs) {
|
||||
AndroidSettings::values.game_dirs.clear();
|
||||
int size = env->GetArrayLength(gameDirs);
|
||||
|
||||
if (size == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
jobject dir = env->GetObjectArrayElement(gameDirs, 0);
|
||||
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||
jfieldID uriStringField = env->GetFieldID(gameDirClass, "uriString", "Ljava/lang/String;");
|
||||
jfieldID deepScanBooleanField = env->GetFieldID(gameDirClass, "deepScan", "Z");
|
||||
for (int i = 0; i < size; ++i) {
|
||||
dir = env->GetObjectArrayElement(gameDirs, i);
|
||||
jstring juriString = static_cast<jstring>(env->GetObjectField(dir, uriStringField));
|
||||
jboolean jdeepScanBoolean = env->GetBooleanField(dir, deepScanBooleanField);
|
||||
std::string uriString = GetJString(env, juriString);
|
||||
AndroidSettings::values.game_dirs.push_back(
|
||||
AndroidSettings::GameDir{uriString, static_cast<bool>(jdeepScanBoolean)});
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_addGameDir(JNIEnv* env, jobject obj,
|
||||
jobject gameDir) {
|
||||
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||
jfieldID uriStringField = env->GetFieldID(gameDirClass, "uriString", "Ljava/lang/String;");
|
||||
jfieldID deepScanBooleanField = env->GetFieldID(gameDirClass, "deepScan", "Z");
|
||||
|
||||
jstring juriString = static_cast<jstring>(env->GetObjectField(gameDir, uriStringField));
|
||||
jboolean jdeepScanBoolean = env->GetBooleanField(gameDir, deepScanBooleanField);
|
||||
std::string uriString = GetJString(env, juriString);
|
||||
AndroidSettings::values.game_dirs.push_back(
|
||||
AndroidSettings::GameDir{uriString, static_cast<bool>(jdeepScanBoolean)});
|
||||
}
|
||||
|
||||
} // extern "C"
|
||||
@@ -0,0 +1,70 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
style="?attr/materialCardViewOutlinedStyle"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="16dp"
|
||||
android:layout_marginVertical="12dp"
|
||||
android:focusable="true">
|
||||
|
||||
<androidx.constraintlayout.widget.ConstraintLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
android:padding="16dp"
|
||||
android:layout_gravity="center_vertical"
|
||||
android:animateLayoutChanges="true">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/path"
|
||||
style="@style/TextAppearance.Material3.BodyLarge"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical|start"
|
||||
android:ellipsize="none"
|
||||
android:marqueeRepeatLimit="marquee_forever"
|
||||
android:requiresFadingEdge="horizontal"
|
||||
android:singleLine="true"
|
||||
android:textAlignment="viewStart"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toStartOf="@+id/button_layout"
|
||||
app:layout_constraintStart_toStartOf="parent"
|
||||
app:layout_constraintTop_toTopOf="parent"
|
||||
tools:text="@string/select_gpu_driver_default" />
|
||||
|
||||
<LinearLayout
|
||||
android:id="@+id/button_layout"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toEndOf="parent"
|
||||
app:layout_constraintTop_toTopOf="parent">
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_edit"
|
||||
style="@style/Widget.Material3.Button.IconButton"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:contentDescription="@string/delete"
|
||||
android:tooltipText="@string/edit"
|
||||
app:icon="@drawable/ic_edit"
|
||||
app:iconTint="?attr/colorControlNormal" />
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_delete"
|
||||
style="@style/Widget.Material3.Button.IconButton"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:contentDescription="@string/delete"
|
||||
android:tooltipText="@string/delete"
|
||||
app:icon="@drawable/ic_delete"
|
||||
app:iconTint="?attr/colorControlNormal" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</androidx.constraintlayout.widget.ConstraintLayout>
|
||||
|
||||
</com.google.android.material.card.MaterialCardView>
|
||||
@@ -0,0 +1,45 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:padding="24dp"
|
||||
android:orientation="vertical">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/path"
|
||||
style="@style/TextAppearance.Material3.BodyLarge"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="0dp"
|
||||
android:layout_gravity="center_vertical|start"
|
||||
android:layout_weight="1"
|
||||
android:ellipsize="marquee"
|
||||
android:marqueeRepeatLimit="marquee_forever"
|
||||
android:requiresFadingEdge="horizontal"
|
||||
android:singleLine="true"
|
||||
android:textAlignment="viewStart"
|
||||
tools:text="folder/folder/folder/folder" />
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
android:paddingTop="8dp">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical|start"
|
||||
android:layout_weight="1"
|
||||
android:text="@string/deep_scan"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
<com.google.android.material.checkbox.MaterialCheckBox
|
||||
android:id="@+id/deep_scan_switch"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</LinearLayout>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:padding="24dp"
|
||||
android:orientation="vertical">
|
||||
|
||||
<LinearLayout
|
||||
android:id="@+id/deep_scan_layout"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical|start"
|
||||
android:layout_weight="1"
|
||||
android:text="@string/deep_scan"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
<com.google.android.material.checkbox.MaterialCheckBox
|
||||
android:id="@+id/deep_scan_switch"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</LinearLayout>
|
||||
@@ -0,0 +1,48 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
android:id="@+id/coordinator_folders"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:background="?attr/colorSurface">
|
||||
|
||||
<androidx.coordinatorlayout.widget.CoordinatorLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent">
|
||||
|
||||
<com.google.android.material.appbar.AppBarLayout
|
||||
android:id="@+id/appbar_folders"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:fitsSystemWindows="true"
|
||||
app:liftOnScrollTargetViewId="@id/list_folders">
|
||||
|
||||
<com.google.android.material.appbar.MaterialToolbar
|
||||
android:id="@+id/toolbar_folders"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="?attr/actionBarSize"
|
||||
app:navigationIcon="@drawable/ic_back"
|
||||
app:title="@string/game_folders" />
|
||||
|
||||
</com.google.android.material.appbar.AppBarLayout>
|
||||
|
||||
<androidx.recyclerview.widget.RecyclerView
|
||||
android:id="@+id/list_folders"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:clipToPadding="false"
|
||||
app:layout_behavior="@string/appbar_scrolling_view_behavior" />
|
||||
|
||||
</androidx.coordinatorlayout.widget.CoordinatorLayout>
|
||||
|
||||
<com.google.android.material.floatingactionbutton.FloatingActionButton
|
||||
android:id="@+id/button_add"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="bottom|end"
|
||||
android:contentDescription="@string/add_games"
|
||||
app:srcCompat="@drawable/ic_add"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toEndOf="parent" />
|
||||
|
||||
</androidx.constraintlayout.widget.ConstraintLayout>
|
||||
@@ -28,6 +28,9 @@
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_appletLauncherFragment"
|
||||
app:destination="@id/appletLauncherFragment" />
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_gameFoldersFragment"
|
||||
app:destination="@id/gameFoldersFragment" />
|
||||
</fragment>
|
||||
|
||||
<fragment
|
||||
@@ -117,5 +120,9 @@
|
||||
android:id="@+id/cabinetLauncherDialogFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.CabinetLauncherDialogFragment"
|
||||
android:label="CabinetLauncherDialogFragment" />
|
||||
<fragment
|
||||
android:id="@+id/gameFoldersFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.GameFoldersFragment"
|
||||
android:label="GameFoldersFragment" />
|
||||
|
||||
</navigation>
|
||||
@@ -175,6 +175,24 @@
|
||||
<item>2</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="cpuBackendArm64Names">
|
||||
<item>@string/cpu_backend_dynarmic</item>
|
||||
<item>@string/cpu_backend_nce</item>
|
||||
</string-array>
|
||||
|
||||
<integer-array name="cpuBackendArm64Values">
|
||||
<item>0</item>
|
||||
<item>1</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="cpuBackendX86Names">
|
||||
<item>@string/cpu_backend_dynarmic</item>
|
||||
</string-array>
|
||||
|
||||
<integer-array name="cpuBackendX86Values">
|
||||
<item>0</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="cpuAccuracyNames">
|
||||
<item>@string/auto</item>
|
||||
<item>@string/cpu_accuracy_accurate</item>
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
<dimen name="menu_width">256dp</dimen>
|
||||
<dimen name="card_width">165dp</dimen>
|
||||
<dimen name="icon_inset">24dp</dimen>
|
||||
<dimen name="spacing_bottom_list_fab">72dp</dimen>
|
||||
<dimen name="spacing_bottom_list_fab">76dp</dimen>
|
||||
<dimen name="spacing_fab">24dp</dimen>
|
||||
|
||||
<dimen name="dialog_margin">20dp</dimen>
|
||||
|
||||
@@ -38,6 +38,7 @@
|
||||
<string name="empty_gamelist">No files were found or no game directory has been selected yet.</string>
|
||||
<string name="search_and_filter_games">Search and filter games</string>
|
||||
<string name="select_games_folder">Select games folder</string>
|
||||
<string name="manage_game_folders">Manage game folders</string>
|
||||
<string name="select_games_folder_description">Allows yuzu to populate the games list</string>
|
||||
<string name="add_games_warning">Skip selecting games folder?</string>
|
||||
<string name="add_games_warning_description">Games won\'t be displayed in the Games list if a folder isn\'t selected.</string>
|
||||
@@ -124,6 +125,11 @@
|
||||
<string name="manage_yuzu_data_description">Import/export firmware, keys, user data, and more!</string>
|
||||
<string name="share_save_file">Share save file</string>
|
||||
<string name="export_save_failed">Failed to export save</string>
|
||||
<string name="game_folders">Game folders</string>
|
||||
<string name="deep_scan">Deep scan</string>
|
||||
<string name="add_game_folder">Add game folder</string>
|
||||
<string name="folder_already_added">This folder was already added!</string>
|
||||
<string name="game_folder_properties">Game folder properties</string>
|
||||
|
||||
<!-- Applet launcher strings -->
|
||||
<string name="applets">Applet launcher</string>
|
||||
@@ -185,6 +191,7 @@
|
||||
<string name="frame_limit_enable_description">Limits emulation speed to a specified percentage of normal speed.</string>
|
||||
<string name="frame_limit_slider">Limit speed percent</string>
|
||||
<string name="frame_limit_slider_description">Specifies the percentage to limit emulation speed. 100% is the normal speed. Values higher or lower will increase or decrease the speed limit.</string>
|
||||
<string name="cpu_backend">CPU backend</string>
|
||||
<string name="cpu_accuracy">CPU accuracy</string>
|
||||
<string name="value_with_units">%1$s%2$s</string>
|
||||
|
||||
@@ -257,6 +264,7 @@
|
||||
<string name="cancelling">Cancelling</string>
|
||||
<string name="install">Install</string>
|
||||
<string name="delete">Delete</string>
|
||||
<string name="edit">Edit</string>
|
||||
<string name="export_success">Exported successfully</string>
|
||||
|
||||
<!-- GPU driver installation -->
|
||||
@@ -416,6 +424,10 @@
|
||||
<string name="ratio_force_sixteen_ten">Force 16:10</string>
|
||||
<string name="ratio_stretch">Stretch to window</string>
|
||||
|
||||
<!-- CPU Backend -->
|
||||
<string name="cpu_backend_dynarmic">Dynarmic (Slow)</string>
|
||||
<string name="cpu_backend_nce">Native code execution (NCE)</string>
|
||||
|
||||
<!-- CPU Accuracy -->
|
||||
<string name="cpu_accuracy_accurate">Accurate</string>
|
||||
<string name="cpu_accuracy_unsafe">Unsafe</string>
|
||||
|
||||
@@ -52,6 +52,7 @@ add_library(common STATIC
|
||||
fiber.cpp
|
||||
fiber.h
|
||||
fixed_point.h
|
||||
free_region_manager.h
|
||||
fs/file.cpp
|
||||
fs/file.h
|
||||
fs/fs.cpp
|
||||
@@ -166,6 +167,13 @@ if (WIN32)
|
||||
target_link_libraries(common PRIVATE ntdll)
|
||||
endif()
|
||||
|
||||
if (NOT WIN32)
|
||||
target_sources(common PRIVATE
|
||||
signal_chain.cpp
|
||||
signal_chain.h
|
||||
)
|
||||
endif()
|
||||
|
||||
if(ANDROID)
|
||||
target_sources(common
|
||||
PRIVATE
|
||||
@@ -174,6 +182,15 @@ if(ANDROID)
|
||||
)
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
target_sources(common PRIVATE
|
||||
linux/gamemode.cpp
|
||||
linux/gamemode.h
|
||||
)
|
||||
|
||||
target_link_libraries(common PRIVATE gamemode::headers)
|
||||
endif()
|
||||
|
||||
if(ARCHITECTURE_x86_64)
|
||||
target_sources(common
|
||||
PRIVATE
|
||||
@@ -191,7 +208,7 @@ if(ARCHITECTURE_x86_64)
|
||||
target_link_libraries(common PRIVATE xbyak::xbyak)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_arm64 AND (ANDROID OR LINUX))
|
||||
if (HAS_NCE)
|
||||
target_sources(common
|
||||
PRIVATE
|
||||
arm64/native_clock.cpp
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <boost/icl/interval_set.hpp>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class FreeRegionManager {
|
||||
public:
|
||||
explicit FreeRegionManager() = default;
|
||||
~FreeRegionManager() = default;
|
||||
|
||||
void SetAddressSpace(void* start, size_t size) {
|
||||
this->FreeBlock(start, size);
|
||||
}
|
||||
|
||||
std::pair<void*, size_t> FreeBlock(void* block_ptr, size_t size) {
|
||||
std::scoped_lock lk(m_mutex);
|
||||
|
||||
// Check to see if we are adjacent to any regions.
|
||||
auto start_address = reinterpret_cast<uintptr_t>(block_ptr);
|
||||
auto end_address = start_address + size;
|
||||
auto it = m_free_regions.find({start_address - 1, end_address + 1});
|
||||
|
||||
// If we are, join with them, ensuring we stay in bounds.
|
||||
if (it != m_free_regions.end()) {
|
||||
start_address = std::min(start_address, it->lower());
|
||||
end_address = std::max(end_address, it->upper());
|
||||
}
|
||||
|
||||
// Free the relevant region.
|
||||
m_free_regions.insert({start_address, end_address});
|
||||
|
||||
// Return the adjusted pointers.
|
||||
block_ptr = reinterpret_cast<void*>(start_address);
|
||||
size = end_address - start_address;
|
||||
return {block_ptr, size};
|
||||
}
|
||||
|
||||
void AllocateBlock(void* block_ptr, size_t size) {
|
||||
std::scoped_lock lk(m_mutex);
|
||||
|
||||
auto address = reinterpret_cast<uintptr_t>(block_ptr);
|
||||
m_free_regions.subtract({address, address + size});
|
||||
}
|
||||
|
||||
private:
|
||||
std::mutex m_mutex;
|
||||
boost::icl::interval_set<uintptr_t> m_free_regions;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
+166
-55
@@ -21,15 +21,22 @@
|
||||
#include <boost/icl/interval_set.hpp>
|
||||
#include <fcntl.h>
|
||||
#include <sys/mman.h>
|
||||
#include <sys/random.h>
|
||||
#include <unistd.h>
|
||||
#include "common/scope_exit.h"
|
||||
|
||||
#ifndef MAP_NORESERVE
|
||||
#define MAP_NORESERVE 0
|
||||
#endif
|
||||
|
||||
#endif // ^^^ Linux ^^^
|
||||
|
||||
#include <mutex>
|
||||
#include <random>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/free_region_manager.h"
|
||||
#include "common/host_memory.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
@@ -141,7 +148,7 @@ public:
|
||||
Release();
|
||||
}
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length) {
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms) {
|
||||
std::unique_lock lock{placeholder_mutex};
|
||||
if (!IsNiechePlaceholder(virtual_offset, length)) {
|
||||
Split(virtual_offset, length);
|
||||
@@ -160,7 +167,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write) {
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {
|
||||
DWORD new_flags{};
|
||||
if (read && write) {
|
||||
new_flags = PAGE_READWRITE;
|
||||
@@ -186,6 +193,11 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void EnableDirectMappedAddress() {
|
||||
// TODO
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
|
||||
@@ -353,6 +365,65 @@ private:
|
||||
|
||||
#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
|
||||
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
|
||||
static void* ChooseVirtualBase(size_t virtual_size) {
|
||||
constexpr uintptr_t Map39BitSize = (1ULL << 39);
|
||||
constexpr uintptr_t Map36BitSize = (1ULL << 36);
|
||||
|
||||
// This is not a cryptographic application, we just want something random.
|
||||
std::mt19937_64 rng;
|
||||
|
||||
// We want to ensure we are allocating at an address aligned to the L2 block size.
|
||||
// For Qualcomm devices, we must also allocate memory above 36 bits.
|
||||
const size_t lower = Map36BitSize / HugePageSize;
|
||||
const size_t upper = (Map39BitSize - virtual_size) / HugePageSize;
|
||||
const size_t range = upper - lower;
|
||||
|
||||
// Try up to 64 times to allocate memory at random addresses in the range.
|
||||
for (int i = 0; i < 64; i++) {
|
||||
// Calculate a possible location.
|
||||
uintptr_t hint_address = ((rng() % range) + lower) * HugePageSize;
|
||||
|
||||
// Try to map.
|
||||
// Note: we may be able to take advantage of MAP_FIXED_NOREPLACE here.
|
||||
void* map_pointer =
|
||||
mmap(reinterpret_cast<void*>(hint_address), virtual_size, PROT_READ | PROT_WRITE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
|
||||
|
||||
// If we successfully mapped, we're done.
|
||||
if (reinterpret_cast<uintptr_t>(map_pointer) == hint_address) {
|
||||
return map_pointer;
|
||||
}
|
||||
|
||||
// Unmap if necessary, and try again.
|
||||
if (map_pointer != MAP_FAILED) {
|
||||
munmap(map_pointer, virtual_size);
|
||||
}
|
||||
}
|
||||
|
||||
return MAP_FAILED;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void* ChooseVirtualBase(size_t virtual_size) {
|
||||
#if defined(__FreeBSD__)
|
||||
void* virtual_base =
|
||||
mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER, -1, 0);
|
||||
|
||||
if (virtual_base != MAP_FAILED) {
|
||||
return virtual_base;
|
||||
}
|
||||
#endif
|
||||
|
||||
return mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_)
|
||||
@@ -402,29 +473,16 @@ public:
|
||||
}
|
||||
|
||||
// Virtual memory initialization
|
||||
#if defined(__FreeBSD__)
|
||||
virtual_base =
|
||||
static_cast<u8*>(mmap(nullptr, virtual_size, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_ALIGNED_SUPER, -1, 0));
|
||||
if (virtual_base == MAP_FAILED) {
|
||||
virtual_base = static_cast<u8*>(
|
||||
mmap(nullptr, virtual_size, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0));
|
||||
if (virtual_base == MAP_FAILED) {
|
||||
LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
}
|
||||
#else
|
||||
virtual_base = static_cast<u8*>(mmap(nullptr, virtual_size, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0));
|
||||
virtual_base = virtual_map_base = static_cast<u8*>(ChooseVirtualBase(virtual_size));
|
||||
if (virtual_base == MAP_FAILED) {
|
||||
LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
#if defined(__linux__)
|
||||
madvise(virtual_base, virtual_size, MADV_HUGEPAGE);
|
||||
#endif
|
||||
|
||||
placeholders.add({0, virtual_size});
|
||||
free_manager.SetAddressSpace(virtual_base, virtual_size);
|
||||
good = true;
|
||||
}
|
||||
|
||||
@@ -432,14 +490,29 @@ public:
|
||||
Release();
|
||||
}
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length) {
|
||||
{
|
||||
std::scoped_lock lock{placeholder_mutex};
|
||||
placeholders.subtract({virtual_offset, virtual_offset + length});
|
||||
}
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms) {
|
||||
// Intersect the range with our address space.
|
||||
AdjustMap(&virtual_offset, &length);
|
||||
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, PROT_READ | PROT_WRITE,
|
||||
MAP_SHARED | MAP_FIXED, fd, host_offset);
|
||||
// We are removing a placeholder.
|
||||
free_manager.AllocateBlock(virtual_base + virtual_offset, length);
|
||||
|
||||
// Deduce mapping protection flags.
|
||||
int flags = PROT_NONE;
|
||||
if (True(perms & MemoryPermission::Read)) {
|
||||
flags |= PROT_READ;
|
||||
}
|
||||
if (True(perms & MemoryPermission::Write)) {
|
||||
flags |= PROT_WRITE;
|
||||
}
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
if (True(perms & MemoryPermission::Execute)) {
|
||||
flags |= PROT_EXEC;
|
||||
}
|
||||
#endif
|
||||
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, flags, MAP_SHARED | MAP_FIXED, fd,
|
||||
host_offset);
|
||||
ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
@@ -447,47 +520,54 @@ public:
|
||||
// The method name is wrong. We're still talking about the virtual range.
|
||||
// We don't want to unmap, we want to reserve this memory.
|
||||
|
||||
{
|
||||
std::scoped_lock lock{placeholder_mutex};
|
||||
auto it = placeholders.find({virtual_offset - 1, virtual_offset + length + 1});
|
||||
// Intersect the range with our address space.
|
||||
AdjustMap(&virtual_offset, &length);
|
||||
|
||||
if (it != placeholders.end()) {
|
||||
size_t prev_upper = virtual_offset + length;
|
||||
virtual_offset = std::min(virtual_offset, it->lower());
|
||||
length = std::max(it->upper(), prev_upper) - virtual_offset;
|
||||
}
|
||||
// Merge with any adjacent placeholder mappings.
|
||||
auto [merged_pointer, merged_size] =
|
||||
free_manager.FreeBlock(virtual_base + virtual_offset, length);
|
||||
|
||||
placeholders.add({virtual_offset, virtual_offset + length});
|
||||
}
|
||||
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, PROT_NONE,
|
||||
void* ret = mmap(merged_pointer, merged_size, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
|
||||
ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write) {
|
||||
int flags = 0;
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {
|
||||
// Intersect the range with our address space.
|
||||
AdjustMap(&virtual_offset, &length);
|
||||
|
||||
int flags = PROT_NONE;
|
||||
if (read) {
|
||||
flags |= PROT_READ;
|
||||
}
|
||||
if (write) {
|
||||
flags |= PROT_WRITE;
|
||||
}
|
||||
#ifdef HAS_NCE
|
||||
if (execute) {
|
||||
flags |= PROT_EXEC;
|
||||
}
|
||||
#endif
|
||||
int ret = mprotect(virtual_base + virtual_offset, length, flags);
|
||||
ASSERT_MSG(ret == 0, "mprotect failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
void EnableDirectMappedAddress() {
|
||||
virtual_base = nullptr;
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
|
||||
u8* backing_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
u8* virtual_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
u8* virtual_map_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
|
||||
private:
|
||||
/// Release all resources in the object
|
||||
void Release() {
|
||||
if (virtual_base != MAP_FAILED) {
|
||||
int ret = munmap(virtual_base, virtual_size);
|
||||
if (virtual_map_base != MAP_FAILED) {
|
||||
int ret = munmap(virtual_map_base, virtual_size);
|
||||
ASSERT_MSG(ret == 0, "munmap failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
@@ -502,10 +582,29 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
|
||||
void AdjustMap(size_t* virtual_offset, size_t* length) {
|
||||
if (virtual_base != nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
boost::icl::interval_set<size_t> placeholders; ///< Mapped placeholders
|
||||
std::mutex placeholder_mutex; ///< Mutex for placeholders
|
||||
// If we are direct mapped, we want to make sure we are operating on a region
|
||||
// that is in range of our virtual mapping.
|
||||
size_t intended_start = *virtual_offset;
|
||||
size_t intended_end = intended_start + *length;
|
||||
size_t address_space_start = reinterpret_cast<size_t>(virtual_map_base);
|
||||
size_t address_space_end = address_space_start + virtual_size;
|
||||
|
||||
if (address_space_start > intended_end || intended_start > address_space_end) {
|
||||
*virtual_offset = 0;
|
||||
*length = 0;
|
||||
} else {
|
||||
*virtual_offset = std::max(intended_start, address_space_start);
|
||||
*length = std::min(intended_end, address_space_end) - *virtual_offset;
|
||||
}
|
||||
}
|
||||
|
||||
int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
|
||||
FreeRegionManager free_manager{};
|
||||
};
|
||||
|
||||
#else // ^^^ Linux ^^^ vvv Generic vvv
|
||||
@@ -518,11 +617,13 @@ public:
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length) {}
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perm) {}
|
||||
|
||||
void Unmap(size_t virtual_offset, size_t length) {}
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write) {}
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {}
|
||||
|
||||
void EnableDirectMappedAddress() {}
|
||||
|
||||
u8* backing_base{nullptr};
|
||||
u8* virtual_base{nullptr};
|
||||
@@ -535,15 +636,16 @@ HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
|
||||
try {
|
||||
// Try to allocate a fastmem arena.
|
||||
// The implementation will fail with std::bad_alloc on errors.
|
||||
impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment),
|
||||
AlignUp(virtual_size, PageAlignment) +
|
||||
3 * HugePageSize);
|
||||
impl =
|
||||
std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment),
|
||||
AlignUp(virtual_size, PageAlignment) + HugePageSize);
|
||||
backing_base = impl->backing_base;
|
||||
virtual_base = impl->virtual_base;
|
||||
|
||||
if (virtual_base) {
|
||||
virtual_base += 2 * HugePageSize - 1;
|
||||
virtual_base -= reinterpret_cast<size_t>(virtual_base) & (HugePageSize - 1);
|
||||
// Ensure the virtual base is aligned to the L2 block size.
|
||||
virtual_base = reinterpret_cast<u8*>(
|
||||
Common::AlignUp(reinterpret_cast<uintptr_t>(virtual_base), HugePageSize));
|
||||
virtual_base_offset = virtual_base - impl->virtual_base;
|
||||
}
|
||||
|
||||
@@ -562,7 +664,8 @@ HostMemory::HostMemory(HostMemory&&) noexcept = default;
|
||||
|
||||
HostMemory& HostMemory::operator=(HostMemory&&) noexcept = default;
|
||||
|
||||
void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length) {
|
||||
void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length,
|
||||
MemoryPermission perms) {
|
||||
ASSERT(virtual_offset % PageAlignment == 0);
|
||||
ASSERT(host_offset % PageAlignment == 0);
|
||||
ASSERT(length % PageAlignment == 0);
|
||||
@@ -571,7 +674,7 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length) {
|
||||
if (length == 0 || !virtual_base || !impl) {
|
||||
return;
|
||||
}
|
||||
impl->Map(virtual_offset + virtual_base_offset, host_offset, length);
|
||||
impl->Map(virtual_offset + virtual_base_offset, host_offset, length, perms);
|
||||
}
|
||||
|
||||
void HostMemory::Unmap(size_t virtual_offset, size_t length) {
|
||||
@@ -584,14 +687,22 @@ void HostMemory::Unmap(size_t virtual_offset, size_t length) {
|
||||
impl->Unmap(virtual_offset + virtual_base_offset, length);
|
||||
}
|
||||
|
||||
void HostMemory::Protect(size_t virtual_offset, size_t length, bool read, bool write) {
|
||||
void HostMemory::Protect(size_t virtual_offset, size_t length, bool read, bool write,
|
||||
bool execute) {
|
||||
ASSERT(virtual_offset % PageAlignment == 0);
|
||||
ASSERT(length % PageAlignment == 0);
|
||||
ASSERT(virtual_offset + length <= virtual_size);
|
||||
if (length == 0 || !virtual_base || !impl) {
|
||||
return;
|
||||
}
|
||||
impl->Protect(virtual_offset + virtual_base_offset, length, read, write);
|
||||
impl->Protect(virtual_offset + virtual_base_offset, length, read, write, execute);
|
||||
}
|
||||
|
||||
void HostMemory::EnableDirectMappedAddress() {
|
||||
if (impl) {
|
||||
impl->EnableDirectMappedAddress();
|
||||
virtual_size += reinterpret_cast<uintptr_t>(virtual_base);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -4,11 +4,20 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
enum class MemoryPermission : u32 {
|
||||
Read = 1 << 0,
|
||||
Write = 1 << 1,
|
||||
ReadWrite = Read | Write,
|
||||
Execute = 1 << 2,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission)
|
||||
|
||||
/**
|
||||
* A low level linear memory buffer, which supports multiple mappings
|
||||
* Its purpose is to rebuild a given sparse memory layout, including mirrors.
|
||||
@@ -31,11 +40,13 @@ public:
|
||||
HostMemory(HostMemory&& other) noexcept;
|
||||
HostMemory& operator=(HostMemory&& other) noexcept;
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length);
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms);
|
||||
|
||||
void Unmap(size_t virtual_offset, size_t length);
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write);
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute = false);
|
||||
|
||||
void EnableDirectMappedAddress();
|
||||
|
||||
[[nodiscard]] u8* BackingBasePointer() noexcept {
|
||||
return backing_base;
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <gamemode_client.h>
|
||||
|
||||
#include "common/linux/gamemode.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace Common::Linux {
|
||||
|
||||
void StartGamemode() {
|
||||
if (Settings::values.enable_gamemode) {
|
||||
if (gamemode_request_start() < 0) {
|
||||
LOG_WARNING(Frontend, "Failed to start gamemode: {}", gamemode_error_string());
|
||||
} else {
|
||||
LOG_INFO(Frontend, "Started gamemode");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void StopGamemode() {
|
||||
if (Settings::values.enable_gamemode) {
|
||||
if (gamemode_request_end() < 0) {
|
||||
LOG_WARNING(Frontend, "Failed to stop gamemode: {}", gamemode_error_string());
|
||||
} else {
|
||||
LOG_INFO(Frontend, "Stopped gamemode");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SetGamemodeState(bool state) {
|
||||
if (state) {
|
||||
StartGamemode();
|
||||
} else {
|
||||
StopGamemode();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common::Linux
|
||||
@@ -0,0 +1,24 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Common::Linux {
|
||||
|
||||
/**
|
||||
* Start the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||
*/
|
||||
void StartGamemode();
|
||||
|
||||
/**
|
||||
* Stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||
*/
|
||||
void StopGamemode();
|
||||
|
||||
/**
|
||||
* Start or stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||
* @param state The new state the gamemode should have
|
||||
*/
|
||||
void SetGamemodeState(bool state);
|
||||
|
||||
} // namespace Common::Linux
|
||||
@@ -41,6 +41,7 @@ SWITCHABLE(AspectRatio, true);
|
||||
SWITCHABLE(AstcDecodeMode, true);
|
||||
SWITCHABLE(AstcRecompression, true);
|
||||
SWITCHABLE(AudioMode, true);
|
||||
SWITCHABLE(CpuBackend, true);
|
||||
SWITCHABLE(CpuAccuracy, true);
|
||||
SWITCHABLE(FullscreenMode, true);
|
||||
SWITCHABLE(GpuAccuracy, true);
|
||||
@@ -155,6 +156,26 @@ bool IsFastmemEnabled() {
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool is_nce_enabled = false;
|
||||
|
||||
void SetNceEnabled(bool is_39bit) {
|
||||
const bool is_nce_selected = values.cpu_backend.GetValue() == CpuBackend::Nce;
|
||||
if (is_nce_selected && !IsFastmemEnabled()) {
|
||||
LOG_WARNING(Common, "Fastmem is required to natively execute code in a performant manner, "
|
||||
"falling back to Dynarmic");
|
||||
}
|
||||
if (is_nce_selected && !is_39bit) {
|
||||
LOG_WARNING(
|
||||
Common,
|
||||
"Program does not utilize 39-bit address space, unable to natively execute code");
|
||||
}
|
||||
is_nce_enabled = IsFastmemEnabled() && is_nce_selected && is_39bit;
|
||||
}
|
||||
|
||||
bool IsNceEnabled() {
|
||||
return is_nce_enabled;
|
||||
}
|
||||
|
||||
bool IsDockedMode() {
|
||||
return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
|
||||
}
|
||||
@@ -219,6 +240,8 @@ const char* TranslateCategory(Category category) {
|
||||
return "Services";
|
||||
case Category::Paths:
|
||||
return "Paths";
|
||||
case Category::Linux:
|
||||
return "Linux";
|
||||
case Category::MaxEnum:
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -63,6 +63,7 @@ SWITCHABLE(AspectRatio, true);
|
||||
SWITCHABLE(AstcDecodeMode, true);
|
||||
SWITCHABLE(AstcRecompression, true);
|
||||
SWITCHABLE(AudioMode, true);
|
||||
SWITCHABLE(CpuBackend, true);
|
||||
SWITCHABLE(CpuAccuracy, true);
|
||||
SWITCHABLE(FullscreenMode, true);
|
||||
SWITCHABLE(GpuAccuracy, true);
|
||||
@@ -179,6 +180,20 @@ struct Values {
|
||||
&use_speed_limit};
|
||||
|
||||
// Cpu
|
||||
SwitchableSetting<CpuBackend, true> cpu_backend{linkage,
|
||||
#ifdef HAS_NCE
|
||||
CpuBackend::Nce,
|
||||
#else
|
||||
CpuBackend::Dynarmic,
|
||||
#endif
|
||||
CpuBackend::Dynarmic,
|
||||
#ifdef HAS_NCE
|
||||
CpuBackend::Nce,
|
||||
#else
|
||||
CpuBackend::Dynarmic,
|
||||
#endif
|
||||
"cpu_backend",
|
||||
Category::Cpu};
|
||||
SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto,
|
||||
CpuAccuracy::Auto, CpuAccuracy::Paranoid,
|
||||
"cpu_accuracy", Category::Cpu};
|
||||
@@ -429,6 +444,9 @@ struct Values {
|
||||
true,
|
||||
true};
|
||||
|
||||
// Linux
|
||||
SwitchableSetting<bool> enable_gamemode{linkage, true, "enable_gamemode", Category::Linux};
|
||||
|
||||
// Controls
|
||||
InputSetting<std::array<PlayerInput, 10>> players;
|
||||
|
||||
@@ -566,6 +584,8 @@ bool IsGPULevelExtreme();
|
||||
bool IsGPULevelHigh();
|
||||
|
||||
bool IsFastmemEnabled();
|
||||
void SetNceEnabled(bool is_64bit);
|
||||
bool IsNceEnabled();
|
||||
|
||||
bool IsDockedMode();
|
||||
|
||||
|
||||
@@ -41,6 +41,7 @@ enum class Category : u32 {
|
||||
Multiplayer,
|
||||
Services,
|
||||
Paths,
|
||||
Linux,
|
||||
MaxEnum,
|
||||
};
|
||||
|
||||
|
||||
@@ -129,6 +129,8 @@ ENUM(ShaderBackend, Glsl, Glasm, SpirV);
|
||||
|
||||
ENUM(GpuAccuracy, Normal, High, Extreme);
|
||||
|
||||
ENUM(CpuBackend, Dynarmic, Nce);
|
||||
|
||||
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid);
|
||||
|
||||
ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb);
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/signal_chain.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
T* LookupLibcSymbol(const char* name) {
|
||||
#if defined(__BIONIC__)
|
||||
Common::DynamicLibrary provider("libc.so");
|
||||
if (!provider.IsOpen()) {
|
||||
UNREACHABLE_MSG("Failed to open libc!");
|
||||
}
|
||||
#else
|
||||
// For other operating environments, we assume the symbol is not overridden.
|
||||
const char* base = nullptr;
|
||||
Common::DynamicLibrary provider(base);
|
||||
#endif
|
||||
|
||||
void* sym = provider.GetSymbolAddress(name);
|
||||
if (sym == nullptr) {
|
||||
sym = dlsym(RTLD_DEFAULT, name);
|
||||
}
|
||||
if (sym == nullptr) {
|
||||
UNREACHABLE_MSG("Unable to find symbol {}!", name);
|
||||
}
|
||||
|
||||
return reinterpret_cast<T*>(sym);
|
||||
}
|
||||
|
||||
int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact) {
|
||||
static auto libc_sigaction = LookupLibcSymbol<decltype(sigaction)>("sigaction");
|
||||
return libc_sigaction(signum, act, oldact);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -0,0 +1,19 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef _WIN32
|
||||
|
||||
#include <signal.h>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Android's ART overrides sigaction with its own wrapper. This is problematic for SIGSEGV
|
||||
// in particular, because ART's handler accesses tpidr_el0, which conflicts with NCE.
|
||||
// This extracts the libc symbol and calls it directly.
|
||||
int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif
|
||||
@@ -10,7 +10,7 @@
|
||||
#include "common/x64/rdtsc.h"
|
||||
#endif
|
||||
|
||||
#if defined(ARCHITECTURE_arm64) && defined(__linux__)
|
||||
#ifdef HAS_NCE
|
||||
#include "common/arm64/native_clock.h"
|
||||
#endif
|
||||
|
||||
@@ -68,7 +68,7 @@ std::unique_ptr<WallClock> CreateOptimalClock() {
|
||||
// - Is not more precise than 1 GHz (1ns resolution)
|
||||
return std::make_unique<StandardWallClock>();
|
||||
}
|
||||
#elif defined(ARCHITECTURE_arm64) && defined(__linux__)
|
||||
#elif defined(HAS_NCE)
|
||||
return std::make_unique<Arm64::NativeClock>();
|
||||
#else
|
||||
return std::make_unique<StandardWallClock>();
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
add_library(core STATIC
|
||||
arm/arm_interface.h
|
||||
arm/arm_interface.cpp
|
||||
arm/debug.cpp
|
||||
arm/debug.h
|
||||
arm/exclusive_monitor.cpp
|
||||
arm/exclusive_monitor.h
|
||||
arm/symbols.cpp
|
||||
@@ -249,10 +251,16 @@ add_library(core STATIC
|
||||
hle/kernel/k_hardware_timer.h
|
||||
hle/kernel/k_interrupt_manager.cpp
|
||||
hle/kernel/k_interrupt_manager.h
|
||||
hle/kernel/k_light_client_session.cpp
|
||||
hle/kernel/k_light_client_session.h
|
||||
hle/kernel/k_light_condition_variable.cpp
|
||||
hle/kernel/k_light_condition_variable.h
|
||||
hle/kernel/k_light_lock.cpp
|
||||
hle/kernel/k_light_lock.h
|
||||
hle/kernel/k_light_server_session.cpp
|
||||
hle/kernel/k_light_server_session.h
|
||||
hle/kernel/k_light_session.cpp
|
||||
hle/kernel/k_light_session.h
|
||||
hle/kernel/k_memory_block.h
|
||||
hle/kernel/k_memory_block_manager.cpp
|
||||
hle/kernel/k_memory_block_manager.h
|
||||
@@ -541,6 +549,8 @@ add_library(core STATIC
|
||||
hle/service/hid/xcd.cpp
|
||||
hle/service/hid/xcd.h
|
||||
hle/service/hid/errors.h
|
||||
hle/service/hid/controllers/applet_resource.cpp
|
||||
hle/service/hid/controllers/applet_resource.h
|
||||
hle/service/hid/controllers/console_six_axis.cpp
|
||||
hle/service/hid/controllers/console_six_axis.h
|
||||
hle/service/hid/controllers/controller_base.cpp
|
||||
@@ -762,6 +772,12 @@ add_library(core STATIC
|
||||
hle/service/kernel_helpers.h
|
||||
hle/service/mutex.cpp
|
||||
hle/service/mutex.h
|
||||
hle/service/ro/ro_nro_utils.cpp
|
||||
hle/service/ro/ro_nro_utils.h
|
||||
hle/service/ro/ro_results.h
|
||||
hle/service/ro/ro_types.h
|
||||
hle/service/ro/ro.cpp
|
||||
hle/service/ro/ro.h
|
||||
hle/service/server_manager.cpp
|
||||
hle/service/server_manager.h
|
||||
hle/service/service.cpp
|
||||
@@ -926,6 +942,22 @@ if (ENABLE_WEB_SERVICE)
|
||||
target_link_libraries(core PRIVATE web_service)
|
||||
endif()
|
||||
|
||||
if (HAS_NCE)
|
||||
enable_language(C ASM)
|
||||
set(CMAKE_ASM_FLAGS "${CFLAGS} -x assembler-with-cpp")
|
||||
|
||||
target_sources(core PRIVATE
|
||||
arm/nce/arm_nce.cpp
|
||||
arm/nce/arm_nce.h
|
||||
arm/nce/arm_nce.s
|
||||
arm/nce/guest_context.h
|
||||
arm/nce/patcher.cpp
|
||||
arm/nce/patcher.h
|
||||
arm/nce/instructions.h
|
||||
)
|
||||
target_link_libraries(core PRIVATE merry::oaknut)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
|
||||
target_sources(core PRIVATE
|
||||
arm/dynarmic/arm_dynarmic.h
|
||||
|
||||
@@ -1,229 +1,32 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <map>
|
||||
#include <optional>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/demangle.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/symbols.h"
|
||||
#include "core/arm/debug.h"
|
||||
#include "core/core.h"
|
||||
#include "core/debugger/debugger.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
constexpr u64 SEGMENT_BASE = 0x7100000000ull;
|
||||
void ArmInterface::LogBacktrace(const Kernel::KProcess* process) const {
|
||||
Kernel::Svc::ThreadContext ctx;
|
||||
this->GetContext(ctx);
|
||||
|
||||
std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContext(
|
||||
Core::System& system, const ARM_Interface::ThreadContext32& ctx) {
|
||||
std::vector<BacktraceEntry> out;
|
||||
auto& memory = system.ApplicationMemory();
|
||||
|
||||
const auto& reg = ctx.cpu_registers;
|
||||
u32 pc = reg[15], lr = reg[14], fp = reg[11];
|
||||
out.push_back({"", 0, pc, 0, ""});
|
||||
|
||||
// fp (= r11) points to the last frame record.
|
||||
// Frame records are two words long:
|
||||
// fp+0 : pointer to previous frame record
|
||||
// fp+4 : value of lr for frame
|
||||
for (size_t i = 0; i < 256; i++) {
|
||||
out.push_back({"", 0, lr, 0, ""});
|
||||
if (!fp || (fp % 4 != 0) || !memory.IsValidVirtualAddressRange(fp, 8)) {
|
||||
break;
|
||||
}
|
||||
lr = memory.Read32(fp + 4);
|
||||
fp = memory.Read32(fp);
|
||||
}
|
||||
|
||||
SymbolicateBacktrace(system, out);
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContext(
|
||||
Core::System& system, const ARM_Interface::ThreadContext64& ctx) {
|
||||
std::vector<BacktraceEntry> out;
|
||||
auto& memory = system.ApplicationMemory();
|
||||
|
||||
const auto& reg = ctx.cpu_registers;
|
||||
u64 pc = ctx.pc, lr = reg[30], fp = reg[29];
|
||||
|
||||
out.push_back({"", 0, pc, 0, ""});
|
||||
|
||||
// fp (= x29) points to the previous frame record.
|
||||
// Frame records are two words long:
|
||||
// fp+0 : pointer to previous frame record
|
||||
// fp+8 : value of lr for frame
|
||||
for (size_t i = 0; i < 256; i++) {
|
||||
out.push_back({"", 0, lr, 0, ""});
|
||||
if (!fp || (fp % 4 != 0) || !memory.IsValidVirtualAddressRange(fp, 16)) {
|
||||
break;
|
||||
}
|
||||
lr = memory.Read64(fp + 8);
|
||||
fp = memory.Read64(fp);
|
||||
}
|
||||
|
||||
SymbolicateBacktrace(system, out);
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
void ARM_Interface::SymbolicateBacktrace(Core::System& system, std::vector<BacktraceEntry>& out) {
|
||||
std::map<VAddr, std::string> modules;
|
||||
auto& loader{system.GetAppLoader()};
|
||||
if (loader.ReadNSOModules(modules) != Loader::ResultStatus::Success) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::map<std::string, Symbols::Symbols> symbols;
|
||||
for (const auto& module : modules) {
|
||||
symbols.insert_or_assign(module.second,
|
||||
Symbols::GetSymbols(module.first, system.ApplicationMemory(),
|
||||
system.ApplicationProcess()->Is64Bit()));
|
||||
}
|
||||
|
||||
for (auto& entry : out) {
|
||||
VAddr base = 0;
|
||||
for (auto iter = modules.rbegin(); iter != modules.rend(); ++iter) {
|
||||
const auto& module{*iter};
|
||||
if (entry.original_address >= module.first) {
|
||||
entry.module = module.second;
|
||||
base = module.first;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
entry.offset = entry.original_address - base;
|
||||
entry.address = SEGMENT_BASE + entry.offset;
|
||||
|
||||
if (entry.module.empty()) {
|
||||
entry.module = "unknown";
|
||||
}
|
||||
|
||||
const auto symbol_set = symbols.find(entry.module);
|
||||
if (symbol_set != symbols.end()) {
|
||||
const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
|
||||
if (symbol) {
|
||||
entry.name = Common::DemangleSymbol(*symbol);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
|
||||
if (GetArchitecture() == Architecture::Aarch64) {
|
||||
ThreadContext64 ctx;
|
||||
SaveContext(ctx);
|
||||
return GetBacktraceFromContext(system, ctx);
|
||||
} else {
|
||||
ThreadContext32 ctx;
|
||||
SaveContext(ctx);
|
||||
return GetBacktraceFromContext(system, ctx);
|
||||
}
|
||||
}
|
||||
|
||||
void ARM_Interface::LogBacktrace() const {
|
||||
const VAddr sp = GetSP();
|
||||
const VAddr pc = GetPC();
|
||||
LOG_ERROR(Core_ARM, "Backtrace, sp={:016X}, pc={:016X}", sp, pc);
|
||||
LOG_ERROR(Core_ARM, "Backtrace, sp={:016X}, pc={:016X}", ctx.sp, ctx.pc);
|
||||
LOG_ERROR(Core_ARM, "{:20}{:20}{:20}{:20}{}", "Module Name", "Address", "Original Address",
|
||||
"Offset", "Symbol");
|
||||
LOG_ERROR(Core_ARM, "");
|
||||
const auto backtrace = GetBacktrace();
|
||||
const auto backtrace = GetBacktraceFromContext(process, ctx);
|
||||
for (const auto& entry : backtrace) {
|
||||
LOG_ERROR(Core_ARM, "{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address,
|
||||
entry.original_address, entry.offset, entry.name);
|
||||
}
|
||||
}
|
||||
|
||||
void ARM_Interface::Run() {
|
||||
using Kernel::StepState;
|
||||
using Kernel::SuspendType;
|
||||
|
||||
while (true) {
|
||||
Kernel::KThread* current_thread{Kernel::GetCurrentThreadPointer(system.Kernel())};
|
||||
HaltReason hr{};
|
||||
|
||||
// If the thread is scheduled for termination, exit the thread.
|
||||
if (current_thread->HasDpc()) {
|
||||
if (current_thread->IsTerminationRequested()) {
|
||||
current_thread->Exit();
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
// Notify the debugger and go to sleep if a step was performed
|
||||
// and this thread has been scheduled again.
|
||||
if (current_thread->GetStepState() == StepState::StepPerformed) {
|
||||
system.GetDebugger().NotifyThreadStopped(current_thread);
|
||||
current_thread->RequestSuspend(SuspendType::Debug);
|
||||
break;
|
||||
}
|
||||
|
||||
// Otherwise, run the thread.
|
||||
system.EnterCPUProfile();
|
||||
if (current_thread->GetStepState() == StepState::StepPending) {
|
||||
hr = StepJit();
|
||||
|
||||
if (True(hr & HaltReason::StepThread)) {
|
||||
current_thread->SetStepState(StepState::StepPerformed);
|
||||
}
|
||||
} else {
|
||||
hr = RunJit();
|
||||
}
|
||||
system.ExitCPUProfile();
|
||||
|
||||
// Notify the debugger and go to sleep if a breakpoint was hit,
|
||||
// or if the thread is unable to continue for any reason.
|
||||
if (True(hr & HaltReason::InstructionBreakpoint) || True(hr & HaltReason::PrefetchAbort)) {
|
||||
if (!True(hr & HaltReason::PrefetchAbort)) {
|
||||
RewindBreakpointInstruction();
|
||||
}
|
||||
if (system.DebuggerEnabled()) {
|
||||
system.GetDebugger().NotifyThreadStopped(current_thread);
|
||||
} else {
|
||||
LogBacktrace();
|
||||
}
|
||||
current_thread->RequestSuspend(SuspendType::Debug);
|
||||
break;
|
||||
}
|
||||
|
||||
// Notify the debugger and go to sleep if a watchpoint was hit.
|
||||
if (True(hr & HaltReason::DataAbort)) {
|
||||
if (system.DebuggerEnabled()) {
|
||||
system.GetDebugger().NotifyThreadWatchpoint(current_thread, *HaltedWatchpoint());
|
||||
}
|
||||
current_thread->RequestSuspend(SuspendType::Debug);
|
||||
break;
|
||||
}
|
||||
|
||||
// Handle syscalls and scheduling (this may change the current thread/core)
|
||||
if (True(hr & HaltReason::SupervisorCall)) {
|
||||
Kernel::Svc::Call(system, GetSvcNumber());
|
||||
break;
|
||||
}
|
||||
if (True(hr & HaltReason::BreakLoop) || !uses_wall_clock) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ARM_Interface::LoadWatchpointArray(const WatchpointArray* wp) {
|
||||
watchpoints = wp;
|
||||
}
|
||||
|
||||
const Kernel::DebugWatchpoint* ARM_Interface::MatchingWatchpoint(
|
||||
const Kernel::DebugWatchpoint* ArmInterface::MatchingWatchpoint(
|
||||
u64 addr, u64 size, Kernel::DebugWatchpointType access_type) const {
|
||||
if (!watchpoints) {
|
||||
if (!m_watchpoints) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -231,7 +34,7 @@ const Kernel::DebugWatchpoint* ARM_Interface::MatchingWatchpoint(
|
||||
const u64 end_address{addr + size};
|
||||
|
||||
for (size_t i = 0; i < Core::Hardware::NUM_WATCHPOINTS; i++) {
|
||||
const auto& watch{(*watchpoints)[i]};
|
||||
const auto& watch{(*m_watchpoints)[i]};
|
||||
|
||||
if (end_address <= GetInteger(watch.start_address)) {
|
||||
continue;
|
||||
|
||||
+47
-167
@@ -12,20 +12,20 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/hardware_properties.h"
|
||||
|
||||
#include "core/hle/kernel/svc_types.h"
|
||||
|
||||
namespace Common {
|
||||
struct PageTable;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
enum class VMAPermission : u8;
|
||||
enum class DebugWatchpointType : u8;
|
||||
struct DebugWatchpoint;
|
||||
class KThread;
|
||||
class KProcess;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
class CPUInterruptHandler;
|
||||
|
||||
using WatchpointArray = std::array<Kernel::DebugWatchpoint, Core::Hardware::NUM_WATCHPOINTS>;
|
||||
|
||||
// NOTE: these values match the HaltReason enum in Dynarmic
|
||||
@@ -40,194 +40,74 @@ enum class HaltReason : u64 {
|
||||
DECLARE_ENUM_FLAG_OPERATORS(HaltReason);
|
||||
|
||||
enum class Architecture {
|
||||
Aarch32,
|
||||
Aarch64,
|
||||
AArch64,
|
||||
AArch32,
|
||||
};
|
||||
|
||||
/// Generic ARMv8 CPU interface
|
||||
class ARM_Interface {
|
||||
class ArmInterface {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(ARM_Interface);
|
||||
YUZU_NON_MOVEABLE(ARM_Interface);
|
||||
YUZU_NON_COPYABLE(ArmInterface);
|
||||
YUZU_NON_MOVEABLE(ArmInterface);
|
||||
|
||||
explicit ARM_Interface(System& system_, bool uses_wall_clock_)
|
||||
: system{system_}, uses_wall_clock{uses_wall_clock_} {}
|
||||
virtual ~ARM_Interface() = default;
|
||||
explicit ArmInterface(bool uses_wall_clock) : m_uses_wall_clock{uses_wall_clock} {}
|
||||
virtual ~ArmInterface() = default;
|
||||
|
||||
struct ThreadContext32 {
|
||||
std::array<u32, 16> cpu_registers{};
|
||||
std::array<u32, 64> extension_registers{};
|
||||
u32 cpsr{};
|
||||
u32 fpscr{};
|
||||
u32 fpexc{};
|
||||
u32 tpidr{};
|
||||
};
|
||||
// Internally within the kernel, it expects the AArch32 version of the
|
||||
// thread context to be 344 bytes in size.
|
||||
static_assert(sizeof(ThreadContext32) == 0x150);
|
||||
// Perform any backend-specific initialization.
|
||||
virtual void Initialize() {}
|
||||
|
||||
struct ThreadContext64 {
|
||||
std::array<u64, 31> cpu_registers{};
|
||||
u64 sp{};
|
||||
u64 pc{};
|
||||
u32 pstate{};
|
||||
std::array<u8, 4> padding{};
|
||||
std::array<u128, 32> vector_registers{};
|
||||
u32 fpcr{};
|
||||
u32 fpsr{};
|
||||
u64 tpidr{};
|
||||
};
|
||||
// Internally within the kernel, it expects the AArch64 version of the
|
||||
// thread context to be 800 bytes in size.
|
||||
static_assert(sizeof(ThreadContext64) == 0x320);
|
||||
// Runs the CPU until an event happens.
|
||||
virtual HaltReason RunThread(Kernel::KThread* thread) = 0;
|
||||
|
||||
/// Runs the CPU until an event happens
|
||||
void Run();
|
||||
// Runs the CPU for one instruction or until an event happens.
|
||||
virtual HaltReason StepThread(Kernel::KThread* thread) = 0;
|
||||
|
||||
/// Clear all instruction cache
|
||||
// Admits a backend-specific mechanism to lock the thread context.
|
||||
virtual void LockThread(Kernel::KThread* thread) {}
|
||||
virtual void UnlockThread(Kernel::KThread* thread) {}
|
||||
|
||||
// Clear the entire instruction cache for this CPU.
|
||||
virtual void ClearInstructionCache() = 0;
|
||||
|
||||
/**
|
||||
* Clear instruction cache range
|
||||
* @param addr Start address of the cache range to clear
|
||||
* @param size Size of the cache range to clear, starting at addr
|
||||
*/
|
||||
// Clear a range of the instruction cache for this CPU.
|
||||
virtual void InvalidateCacheRange(u64 addr, std::size_t size) = 0;
|
||||
|
||||
/**
|
||||
* Notifies CPU emulation that the current page table has changed.
|
||||
* @param new_page_table The new page table.
|
||||
* @param new_address_space_size_in_bits The new usable size of the address space in bits.
|
||||
* This can be either 32, 36, or 39 on official software.
|
||||
*/
|
||||
virtual void PageTableChanged(Common::PageTable& new_page_table,
|
||||
std::size_t new_address_space_size_in_bits) = 0;
|
||||
|
||||
/**
|
||||
* Set the Program Counter to an address
|
||||
* @param addr Address to set PC to
|
||||
*/
|
||||
virtual void SetPC(u64 addr) = 0;
|
||||
|
||||
/*
|
||||
* Get the current Program Counter
|
||||
* @return Returns current PC
|
||||
*/
|
||||
virtual u64 GetPC() const = 0;
|
||||
|
||||
/**
|
||||
* Get the current Stack Pointer
|
||||
* @return Returns current SP
|
||||
*/
|
||||
virtual u64 GetSP() const = 0;
|
||||
|
||||
/**
|
||||
* Get an ARM register
|
||||
* @param index Register index
|
||||
* @return Returns the value in the register
|
||||
*/
|
||||
virtual u64 GetReg(int index) const = 0;
|
||||
|
||||
/**
|
||||
* Set an ARM register
|
||||
* @param index Register index
|
||||
* @param value Value to set register to
|
||||
*/
|
||||
virtual void SetReg(int index, u64 value) = 0;
|
||||
|
||||
/**
|
||||
* Gets the value of a specified vector register.
|
||||
*
|
||||
* @param index The index of the vector register.
|
||||
* @return the value within the vector register.
|
||||
*/
|
||||
virtual u128 GetVectorReg(int index) const = 0;
|
||||
|
||||
/**
|
||||
* Sets a given value into a vector register.
|
||||
*
|
||||
* @param index The index of the vector register.
|
||||
* @param value The new value to place in the register.
|
||||
*/
|
||||
virtual void SetVectorReg(int index, u128 value) = 0;
|
||||
|
||||
/**
|
||||
* Get the current PSTATE register
|
||||
* @return Returns the value of the PSTATE register
|
||||
*/
|
||||
virtual u32 GetPSTATE() const = 0;
|
||||
|
||||
/**
|
||||
* Set the current PSTATE register
|
||||
* @param pstate Value to set PSTATE to
|
||||
*/
|
||||
virtual void SetPSTATE(u32 pstate) = 0;
|
||||
|
||||
virtual u64 GetTlsAddress() const = 0;
|
||||
|
||||
virtual void SetTlsAddress(u64 address) = 0;
|
||||
|
||||
/**
|
||||
* Gets the value within the TPIDR_EL0 (read/write software thread ID) register.
|
||||
*
|
||||
* @return the value within the register.
|
||||
*/
|
||||
virtual u64 GetTPIDR_EL0() const = 0;
|
||||
|
||||
/**
|
||||
* Sets a new value within the TPIDR_EL0 (read/write software thread ID) register.
|
||||
*
|
||||
* @param value The new value to place in the register.
|
||||
*/
|
||||
virtual void SetTPIDR_EL0(u64 value) = 0;
|
||||
|
||||
// Get the current architecture.
|
||||
// This returns AArch64 when PSTATE.nRW == 0 and AArch32 when PSTATE.nRW == 1.
|
||||
virtual Architecture GetArchitecture() const = 0;
|
||||
virtual void SaveContext(ThreadContext32& ctx) const = 0;
|
||||
virtual void SaveContext(ThreadContext64& ctx) const = 0;
|
||||
virtual void LoadContext(const ThreadContext32& ctx) = 0;
|
||||
virtual void LoadContext(const ThreadContext64& ctx) = 0;
|
||||
void LoadWatchpointArray(const WatchpointArray* wp);
|
||||
|
||||
/// Clears the exclusive monitor's state.
|
||||
virtual void ClearExclusiveState() = 0;
|
||||
// Context accessors.
|
||||
// These should not be called if the CPU is running.
|
||||
virtual void GetContext(Kernel::Svc::ThreadContext& ctx) const = 0;
|
||||
virtual void SetContext(const Kernel::Svc::ThreadContext& ctx) = 0;
|
||||
virtual void SetTpidrroEl0(u64 value) = 0;
|
||||
|
||||
/// Signal an interrupt and ask the core to halt as soon as possible.
|
||||
virtual void SignalInterrupt() = 0;
|
||||
virtual void GetSvcArguments(std::span<uint64_t, 8> args) const = 0;
|
||||
virtual void SetSvcArguments(std::span<const uint64_t, 8> args) = 0;
|
||||
virtual u32 GetSvcNumber() const = 0;
|
||||
|
||||
/// Clear a previous interrupt.
|
||||
virtual void ClearInterrupt() = 0;
|
||||
void SetWatchpointArray(const WatchpointArray* watchpoints) {
|
||||
m_watchpoints = watchpoints;
|
||||
}
|
||||
|
||||
struct BacktraceEntry {
|
||||
std::string module;
|
||||
u64 address;
|
||||
u64 original_address;
|
||||
u64 offset;
|
||||
std::string name;
|
||||
};
|
||||
// Signal an interrupt for execution to halt as soon as possible.
|
||||
// It is safe to call this if the CPU is not running.
|
||||
virtual void SignalInterrupt(Kernel::KThread* thread) = 0;
|
||||
|
||||
static std::vector<BacktraceEntry> GetBacktraceFromContext(System& system,
|
||||
const ThreadContext32& ctx);
|
||||
static std::vector<BacktraceEntry> GetBacktraceFromContext(System& system,
|
||||
const ThreadContext64& ctx);
|
||||
// Stack trace generation.
|
||||
void LogBacktrace(const Kernel::KProcess* process) const;
|
||||
|
||||
std::vector<BacktraceEntry> GetBacktrace() const;
|
||||
void LogBacktrace() const;
|
||||
// Debug functionality.
|
||||
virtual const Kernel::DebugWatchpoint* HaltedWatchpoint() const = 0;
|
||||
virtual void RewindBreakpointInstruction() = 0;
|
||||
|
||||
protected:
|
||||
/// System context that this ARM interface is running under.
|
||||
System& system;
|
||||
const WatchpointArray* watchpoints;
|
||||
bool uses_wall_clock;
|
||||
|
||||
static void SymbolicateBacktrace(Core::System& system, std::vector<BacktraceEntry>& out);
|
||||
const Kernel::DebugWatchpoint* MatchingWatchpoint(
|
||||
u64 addr, u64 size, Kernel::DebugWatchpointType access_type) const;
|
||||
|
||||
virtual HaltReason RunJit() = 0;
|
||||
virtual HaltReason StepJit() = 0;
|
||||
virtual u32 GetSvcNumber() const = 0;
|
||||
virtual const Kernel::DebugWatchpoint* HaltedWatchpoint() const = 0;
|
||||
virtual void RewindBreakpointInstruction() = 0;
|
||||
protected:
|
||||
const WatchpointArray* m_watchpoints{};
|
||||
bool m_uses_wall_clock{};
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -0,0 +1,354 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/demangle.h"
|
||||
#include "core/arm/debug.h"
|
||||
#include "core/arm/symbols.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
namespace {
|
||||
|
||||
std::optional<std::string> GetNameFromThreadType64(Core::Memory::Memory& memory,
|
||||
const Kernel::KThread& thread) {
|
||||
// Read thread type from TLS
|
||||
const VAddr tls_thread_type{memory.Read64(thread.GetTlsAddress() + 0x1f8)};
|
||||
const VAddr argument_thread_type{thread.GetArgument()};
|
||||
|
||||
if (argument_thread_type && tls_thread_type != argument_thread_type) {
|
||||
// Probably not created by nnsdk, no name available.
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
if (!tls_thread_type) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
const u16 version{memory.Read16(tls_thread_type + 0x46)};
|
||||
VAddr name_pointer{};
|
||||
if (version == 1) {
|
||||
name_pointer = memory.Read64(tls_thread_type + 0x1a0);
|
||||
} else {
|
||||
name_pointer = memory.Read64(tls_thread_type + 0x1a8);
|
||||
}
|
||||
|
||||
if (!name_pointer) {
|
||||
// No name provided.
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return memory.ReadCString(name_pointer, 256);
|
||||
}
|
||||
|
||||
std::optional<std::string> GetNameFromThreadType32(Core::Memory::Memory& memory,
|
||||
const Kernel::KThread& thread) {
|
||||
// Read thread type from TLS
|
||||
const VAddr tls_thread_type{memory.Read32(thread.GetTlsAddress() + 0x1fc)};
|
||||
const VAddr argument_thread_type{thread.GetArgument()};
|
||||
|
||||
if (argument_thread_type && tls_thread_type != argument_thread_type) {
|
||||
// Probably not created by nnsdk, no name available.
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
if (!tls_thread_type) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
const u16 version{memory.Read16(tls_thread_type + 0x26)};
|
||||
VAddr name_pointer{};
|
||||
if (version == 1) {
|
||||
name_pointer = memory.Read32(tls_thread_type + 0xe4);
|
||||
} else {
|
||||
name_pointer = memory.Read32(tls_thread_type + 0xe8);
|
||||
}
|
||||
|
||||
if (!name_pointer) {
|
||||
// No name provided.
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return memory.ReadCString(name_pointer, 256);
|
||||
}
|
||||
|
||||
constexpr std::array<u64, 2> SegmentBases{
|
||||
0x60000000ULL,
|
||||
0x7100000000ULL,
|
||||
};
|
||||
|
||||
void SymbolicateBacktrace(const Kernel::KProcess* process, std::vector<BacktraceEntry>& out) {
|
||||
auto modules = FindModules(process);
|
||||
|
||||
const bool is_64 = process->Is64Bit();
|
||||
|
||||
std::map<std::string, Symbols::Symbols> symbols;
|
||||
for (const auto& module : modules) {
|
||||
symbols.insert_or_assign(module.second,
|
||||
Symbols::GetSymbols(module.first, process->GetMemory(), is_64));
|
||||
}
|
||||
|
||||
for (auto& entry : out) {
|
||||
VAddr base = 0;
|
||||
for (auto iter = modules.rbegin(); iter != modules.rend(); ++iter) {
|
||||
const auto& module{*iter};
|
||||
if (entry.original_address >= module.first) {
|
||||
entry.module = module.second;
|
||||
base = module.first;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
entry.offset = entry.original_address - base;
|
||||
entry.address = SegmentBases[is_64] + entry.offset;
|
||||
|
||||
if (entry.module.empty()) {
|
||||
entry.module = "unknown";
|
||||
}
|
||||
|
||||
const auto symbol_set = symbols.find(entry.module);
|
||||
if (symbol_set != symbols.end()) {
|
||||
const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
|
||||
if (symbol) {
|
||||
entry.name = Common::DemangleSymbol(*symbol);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<BacktraceEntry> GetAArch64Backtrace(const Kernel::KProcess* process,
|
||||
const Kernel::Svc::ThreadContext& ctx) {
|
||||
std::vector<BacktraceEntry> out;
|
||||
auto& memory = process->GetMemory();
|
||||
auto pc = ctx.pc, lr = ctx.lr, fp = ctx.fp;
|
||||
|
||||
out.push_back({"", 0, pc, 0, ""});
|
||||
|
||||
// fp (= x29) points to the previous frame record.
|
||||
// Frame records are two words long:
|
||||
// fp+0 : pointer to previous frame record
|
||||
// fp+8 : value of lr for frame
|
||||
for (size_t i = 0; i < 256; i++) {
|
||||
out.push_back({"", 0, lr, 0, ""});
|
||||
if (!fp || (fp % 4 != 0) || !memory.IsValidVirtualAddressRange(fp, 16)) {
|
||||
break;
|
||||
}
|
||||
lr = memory.Read64(fp + 8);
|
||||
fp = memory.Read64(fp);
|
||||
}
|
||||
|
||||
SymbolicateBacktrace(process, out);
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<BacktraceEntry> GetAArch32Backtrace(const Kernel::KProcess* process,
|
||||
const Kernel::Svc::ThreadContext& ctx) {
|
||||
std::vector<BacktraceEntry> out;
|
||||
auto& memory = process->GetMemory();
|
||||
auto pc = ctx.pc, lr = ctx.lr, fp = ctx.fp;
|
||||
|
||||
out.push_back({"", 0, pc, 0, ""});
|
||||
|
||||
// fp (= r11) points to the last frame record.
|
||||
// Frame records are two words long:
|
||||
// fp+0 : pointer to previous frame record
|
||||
// fp+4 : value of lr for frame
|
||||
for (size_t i = 0; i < 256; i++) {
|
||||
out.push_back({"", 0, lr, 0, ""});
|
||||
if (!fp || (fp % 4 != 0) || !memory.IsValidVirtualAddressRange(fp, 8)) {
|
||||
break;
|
||||
}
|
||||
lr = memory.Read32(fp + 4);
|
||||
fp = memory.Read32(fp);
|
||||
}
|
||||
|
||||
SymbolicateBacktrace(process, out);
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
std::optional<std::string> GetThreadName(const Kernel::KThread* thread) {
|
||||
const auto* process = thread->GetOwnerProcess();
|
||||
if (process->Is64Bit()) {
|
||||
return GetNameFromThreadType64(process->GetMemory(), *thread);
|
||||
} else {
|
||||
return GetNameFromThreadType32(process->GetMemory(), *thread);
|
||||
}
|
||||
}
|
||||
|
||||
std::string_view GetThreadWaitReason(const Kernel::KThread* thread) {
|
||||
switch (thread->GetWaitReasonForDebugging()) {
|
||||
case Kernel::ThreadWaitReasonForDebugging::Sleep:
|
||||
return "Sleep";
|
||||
case Kernel::ThreadWaitReasonForDebugging::IPC:
|
||||
return "IPC";
|
||||
case Kernel::ThreadWaitReasonForDebugging::Synchronization:
|
||||
return "Synchronization";
|
||||
case Kernel::ThreadWaitReasonForDebugging::ConditionVar:
|
||||
return "ConditionVar";
|
||||
case Kernel::ThreadWaitReasonForDebugging::Arbitration:
|
||||
return "Arbitration";
|
||||
case Kernel::ThreadWaitReasonForDebugging::Suspended:
|
||||
return "Suspended";
|
||||
default:
|
||||
return "Unknown";
|
||||
}
|
||||
}
|
||||
|
||||
std::string GetThreadState(const Kernel::KThread* thread) {
|
||||
switch (thread->GetState()) {
|
||||
case Kernel::ThreadState::Initialized:
|
||||
return "Initialized";
|
||||
case Kernel::ThreadState::Waiting:
|
||||
return fmt::format("Waiting ({})", GetThreadWaitReason(thread));
|
||||
case Kernel::ThreadState::Runnable:
|
||||
return "Runnable";
|
||||
case Kernel::ThreadState::Terminated:
|
||||
return "Terminated";
|
||||
default:
|
||||
return "Unknown";
|
||||
}
|
||||
}
|
||||
|
||||
Kernel::KProcessAddress GetModuleEnd(const Kernel::KProcess* process,
|
||||
Kernel::KProcessAddress base) {
|
||||
Kernel::KMemoryInfo mem_info;
|
||||
Kernel::Svc::MemoryInfo svc_mem_info;
|
||||
Kernel::Svc::PageInfo page_info;
|
||||
VAddr cur_addr{GetInteger(base)};
|
||||
auto& page_table = process->GetPageTable();
|
||||
|
||||
// Expect: r-x Code (.text)
|
||||
R_ASSERT(page_table.QueryInfo(std::addressof(mem_info), std::addressof(page_info), cur_addr));
|
||||
svc_mem_info = mem_info.GetSvcMemoryInfo();
|
||||
cur_addr = svc_mem_info.base_address + svc_mem_info.size;
|
||||
if (svc_mem_info.state != Kernel::Svc::MemoryState::Code ||
|
||||
svc_mem_info.permission != Kernel::Svc::MemoryPermission::ReadExecute) {
|
||||
return cur_addr - 1;
|
||||
}
|
||||
|
||||
// Expect: r-- Code (.rodata)
|
||||
R_ASSERT(page_table.QueryInfo(std::addressof(mem_info), std::addressof(page_info), cur_addr));
|
||||
svc_mem_info = mem_info.GetSvcMemoryInfo();
|
||||
cur_addr = svc_mem_info.base_address + svc_mem_info.size;
|
||||
if (svc_mem_info.state != Kernel::Svc::MemoryState::Code ||
|
||||
svc_mem_info.permission != Kernel::Svc::MemoryPermission::Read) {
|
||||
return cur_addr - 1;
|
||||
}
|
||||
|
||||
// Expect: rw- CodeData (.data)
|
||||
R_ASSERT(page_table.QueryInfo(std::addressof(mem_info), std::addressof(page_info), cur_addr));
|
||||
svc_mem_info = mem_info.GetSvcMemoryInfo();
|
||||
cur_addr = svc_mem_info.base_address + svc_mem_info.size;
|
||||
return cur_addr - 1;
|
||||
}
|
||||
|
||||
Loader::AppLoader::Modules FindModules(const Kernel::KProcess* process) {
|
||||
Loader::AppLoader::Modules modules;
|
||||
|
||||
auto& page_table = process->GetPageTable();
|
||||
auto& memory = process->GetMemory();
|
||||
VAddr cur_addr = 0;
|
||||
|
||||
// Look for executable sections in Code or AliasCode regions.
|
||||
while (true) {
|
||||
Kernel::KMemoryInfo mem_info{};
|
||||
Kernel::Svc::PageInfo page_info{};
|
||||
R_ASSERT(
|
||||
page_table.QueryInfo(std::addressof(mem_info), std::addressof(page_info), cur_addr));
|
||||
auto svc_mem_info = mem_info.GetSvcMemoryInfo();
|
||||
|
||||
if (svc_mem_info.permission == Kernel::Svc::MemoryPermission::ReadExecute &&
|
||||
(svc_mem_info.state == Kernel::Svc::MemoryState::Code ||
|
||||
svc_mem_info.state == Kernel::Svc::MemoryState::AliasCode)) {
|
||||
// Try to read the module name from its path.
|
||||
constexpr s32 PathLengthMax = 0x200;
|
||||
struct {
|
||||
u32 zero;
|
||||
s32 path_length;
|
||||
std::array<char, PathLengthMax> path;
|
||||
} module_path;
|
||||
|
||||
if (memory.ReadBlock(svc_mem_info.base_address + svc_mem_info.size, &module_path,
|
||||
sizeof(module_path))) {
|
||||
if (module_path.zero == 0 && module_path.path_length > 0) {
|
||||
// Truncate module name.
|
||||
module_path.path[PathLengthMax - 1] = '\0';
|
||||
|
||||
// Ignore leading directories.
|
||||
char* path_pointer = module_path.path.data();
|
||||
char* path_end =
|
||||
path_pointer + std::min(PathLengthMax, module_path.path_length);
|
||||
|
||||
for (s32 i = 0; i < std::min(PathLengthMax, module_path.path_length) &&
|
||||
module_path.path[i] != '\0';
|
||||
i++) {
|
||||
if (module_path.path[i] == '/' || module_path.path[i] == '\\') {
|
||||
path_pointer = module_path.path.data() + i + 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Insert output.
|
||||
modules.emplace(svc_mem_info.base_address,
|
||||
std::string_view(path_pointer, path_end));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check if we're done.
|
||||
const uintptr_t next_address = svc_mem_info.base_address + svc_mem_info.size;
|
||||
if (next_address <= cur_addr) {
|
||||
break;
|
||||
}
|
||||
|
||||
cur_addr = next_address;
|
||||
}
|
||||
|
||||
return modules;
|
||||
}
|
||||
|
||||
Kernel::KProcessAddress FindMainModuleEntrypoint(const Kernel::KProcess* process) {
|
||||
// Do we have any loaded executable sections?
|
||||
auto modules = FindModules(process);
|
||||
|
||||
if (modules.size() >= 2) {
|
||||
// If we have two or more, the first one is rtld and the second is main.
|
||||
return std::next(modules.begin())->first;
|
||||
} else if (!modules.empty()) {
|
||||
// If we only have one, this is the main module.
|
||||
return modules.begin()->first;
|
||||
}
|
||||
|
||||
// As a last resort, use the start of the code region.
|
||||
return GetInteger(process->GetPageTable().GetCodeRegionStart());
|
||||
}
|
||||
|
||||
void InvalidateInstructionCacheRange(const Kernel::KProcess* process, u64 address, u64 size) {
|
||||
for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
|
||||
auto* interface = process->GetArmInterface(i);
|
||||
if (interface) {
|
||||
interface->InvalidateCacheRange(address, size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<BacktraceEntry> GetBacktraceFromContext(const Kernel::KProcess* process,
|
||||
const Kernel::Svc::ThreadContext& ctx) {
|
||||
if (process->Is64Bit()) {
|
||||
return GetAArch64Backtrace(process, ctx);
|
||||
} else {
|
||||
return GetAArch32Backtrace(process, ctx);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<BacktraceEntry> GetBacktrace(const Kernel::KThread* thread) {
|
||||
Kernel::Svc::ThreadContext ctx = thread->GetContext();
|
||||
return GetBacktraceFromContext(thread->GetOwnerProcess(), ctx);
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -0,0 +1,35 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
std::optional<std::string> GetThreadName(const Kernel::KThread* thread);
|
||||
std::string_view GetThreadWaitReason(const Kernel::KThread* thread);
|
||||
std::string GetThreadState(const Kernel::KThread* thread);
|
||||
|
||||
Loader::AppLoader::Modules FindModules(const Kernel::KProcess* process);
|
||||
Kernel::KProcessAddress GetModuleEnd(const Kernel::KProcess* process, Kernel::KProcessAddress base);
|
||||
Kernel::KProcessAddress FindMainModuleEntrypoint(const Kernel::KProcess* process);
|
||||
|
||||
void InvalidateInstructionCacheRange(const Kernel::KProcess* process, u64 address, u64 size);
|
||||
|
||||
struct BacktraceEntry {
|
||||
std::string module;
|
||||
u64 address;
|
||||
u64 original_address;
|
||||
u64 offset;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
std::vector<BacktraceEntry> GetBacktraceFromContext(const Kernel::KProcess* process,
|
||||
const Kernel::Svc::ThreadContext& ctx);
|
||||
std::vector<BacktraceEntry> GetBacktrace(const Kernel::KThread* thread);
|
||||
|
||||
} // namespace Core
|
||||
@@ -1,25 +1,13 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cinttypes>
|
||||
#include <memory>
|
||||
#include <dynarmic/interface/A32/a32.h>
|
||||
#include <dynarmic/interface/A32/config.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/literals.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/page_table.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic_32.h"
|
||||
#include "core/arm/dynarmic/dynarmic_cp15.h"
|
||||
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/debugger/debugger.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
@@ -27,78 +15,78 @@ using namespace Common::Literals;
|
||||
|
||||
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
|
||||
public:
|
||||
explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_)
|
||||
: parent{parent_}, memory(parent.system.ApplicationMemory()),
|
||||
debugger_enabled{parent.system.DebuggerEnabled()},
|
||||
check_memory_access{debugger_enabled ||
|
||||
!Settings::values.cpuopt_ignore_memory_aborts.GetValue()} {}
|
||||
explicit DynarmicCallbacks32(ArmDynarmic32& parent, const Kernel::KProcess* process)
|
||||
: m_parent{parent}, m_memory(process->GetMemory()),
|
||||
m_process(process), m_debugger_enabled{parent.m_system.DebuggerEnabled()},
|
||||
m_check_memory_access{m_debugger_enabled ||
|
||||
!Settings::values.cpuopt_ignore_memory_aborts.GetValue()} {}
|
||||
|
||||
u8 MemoryRead8(u32 vaddr) override {
|
||||
CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read);
|
||||
return memory.Read8(vaddr);
|
||||
return m_memory.Read8(vaddr);
|
||||
}
|
||||
u16 MemoryRead16(u32 vaddr) override {
|
||||
CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Read);
|
||||
return memory.Read16(vaddr);
|
||||
return m_memory.Read16(vaddr);
|
||||
}
|
||||
u32 MemoryRead32(u32 vaddr) override {
|
||||
CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Read);
|
||||
return memory.Read32(vaddr);
|
||||
return m_memory.Read32(vaddr);
|
||||
}
|
||||
u64 MemoryRead64(u32 vaddr) override {
|
||||
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
|
||||
return memory.Read64(vaddr);
|
||||
return m_memory.Read64(vaddr);
|
||||
}
|
||||
std::optional<u32> MemoryReadCode(u32 vaddr) override {
|
||||
if (!memory.IsValidVirtualAddressRange(vaddr, sizeof(u32))) {
|
||||
if (!m_memory.IsValidVirtualAddressRange(vaddr, sizeof(u32))) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return memory.Read32(vaddr);
|
||||
return m_memory.Read32(vaddr);
|
||||
}
|
||||
|
||||
void MemoryWrite8(u32 vaddr, u8 value) override {
|
||||
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
|
||||
memory.Write8(vaddr, value);
|
||||
m_memory.Write8(vaddr, value);
|
||||
}
|
||||
}
|
||||
void MemoryWrite16(u32 vaddr, u16 value) override {
|
||||
if (CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write)) {
|
||||
memory.Write16(vaddr, value);
|
||||
m_memory.Write16(vaddr, value);
|
||||
}
|
||||
}
|
||||
void MemoryWrite32(u32 vaddr, u32 value) override {
|
||||
if (CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write)) {
|
||||
memory.Write32(vaddr, value);
|
||||
m_memory.Write32(vaddr, value);
|
||||
}
|
||||
}
|
||||
void MemoryWrite64(u32 vaddr, u64 value) override {
|
||||
if (CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write)) {
|
||||
memory.Write64(vaddr, value);
|
||||
m_memory.Write64(vaddr, value);
|
||||
}
|
||||
}
|
||||
|
||||
bool MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) override {
|
||||
return CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write) &&
|
||||
memory.WriteExclusive8(vaddr, value, expected);
|
||||
m_memory.WriteExclusive8(vaddr, value, expected);
|
||||
}
|
||||
bool MemoryWriteExclusive16(u32 vaddr, u16 value, u16 expected) override {
|
||||
return CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write) &&
|
||||
memory.WriteExclusive16(vaddr, value, expected);
|
||||
m_memory.WriteExclusive16(vaddr, value, expected);
|
||||
}
|
||||
bool MemoryWriteExclusive32(u32 vaddr, u32 value, u32 expected) override {
|
||||
return CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write) &&
|
||||
memory.WriteExclusive32(vaddr, value, expected);
|
||||
m_memory.WriteExclusive32(vaddr, value, expected);
|
||||
}
|
||||
bool MemoryWriteExclusive64(u32 vaddr, u64 value, u64 expected) override {
|
||||
return CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write) &&
|
||||
memory.WriteExclusive64(vaddr, value, expected);
|
||||
m_memory.WriteExclusive64(vaddr, value, expected);
|
||||
}
|
||||
|
||||
void InterpreterFallback(u32 pc, std::size_t num_instructions) override {
|
||||
parent.LogBacktrace();
|
||||
m_parent.LogBacktrace(m_process);
|
||||
LOG_ERROR(Core_ARM,
|
||||
"Unimplemented instruction @ 0x{:X} for {} instructions (instr = {:08X})", pc,
|
||||
num_instructions, memory.Read32(pc));
|
||||
num_instructions, m_memory.Read32(pc));
|
||||
}
|
||||
|
||||
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
|
||||
@@ -108,73 +96,64 @@ public:
|
||||
ReturnException(pc, PrefetchAbort);
|
||||
return;
|
||||
default:
|
||||
if (debugger_enabled) {
|
||||
if (m_debugger_enabled) {
|
||||
ReturnException(pc, InstructionBreakpoint);
|
||||
return;
|
||||
}
|
||||
|
||||
parent.LogBacktrace();
|
||||
m_parent.LogBacktrace(m_process);
|
||||
LOG_CRITICAL(Core_ARM,
|
||||
"ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X}, thumb = {})",
|
||||
exception, pc, memory.Read32(pc), parent.IsInThumbMode());
|
||||
exception, pc, m_memory.Read32(pc), m_parent.IsInThumbMode());
|
||||
}
|
||||
}
|
||||
|
||||
void CallSVC(u32 swi) override {
|
||||
parent.svc_swi = swi;
|
||||
parent.jit.load()->HaltExecution(SupervisorCall);
|
||||
m_parent.m_svc_swi = swi;
|
||||
m_parent.m_jit->HaltExecution(SupervisorCall);
|
||||
}
|
||||
|
||||
void AddTicks(u64 ticks) override {
|
||||
if (parent.uses_wall_clock) {
|
||||
return;
|
||||
}
|
||||
ASSERT_MSG(!m_parent.m_uses_wall_clock, "Dynarmic ticking disabled");
|
||||
|
||||
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
|
||||
// rough approximation of the amount of executed ticks in the system, it may be thrown off
|
||||
// if not all cores are doing a similar amount of work. Instead of doing this, we should
|
||||
// device a way so that timing is consistent across all cores without increasing the ticks 4
|
||||
// times.
|
||||
u64 amortized_ticks =
|
||||
(ticks - num_interpreted_instructions) / Core::Hardware::NUM_CPU_CORES;
|
||||
u64 amortized_ticks = ticks / Core::Hardware::NUM_CPU_CORES;
|
||||
// Always execute at least one tick.
|
||||
amortized_ticks = std::max<u64>(amortized_ticks, 1);
|
||||
|
||||
parent.system.CoreTiming().AddTicks(amortized_ticks);
|
||||
num_interpreted_instructions = 0;
|
||||
m_parent.m_system.CoreTiming().AddTicks(amortized_ticks);
|
||||
}
|
||||
|
||||
u64 GetTicksRemaining() override {
|
||||
if (parent.uses_wall_clock) {
|
||||
if (!IsInterrupted()) {
|
||||
return minimum_run_cycles;
|
||||
}
|
||||
return 0U;
|
||||
}
|
||||
ASSERT_MSG(!m_parent.m_uses_wall_clock, "Dynarmic ticking disabled");
|
||||
|
||||
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
|
||||
return std::max<s64>(m_parent.m_system.CoreTiming().GetDowncount(), 0);
|
||||
}
|
||||
|
||||
bool CheckMemoryAccess(u64 addr, u64 size, Kernel::DebugWatchpointType type) {
|
||||
if (!check_memory_access) {
|
||||
if (!m_check_memory_access) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!memory.IsValidVirtualAddressRange(addr, size)) {
|
||||
if (!m_memory.IsValidVirtualAddressRange(addr, size)) {
|
||||
LOG_CRITICAL(Core_ARM, "Stopping execution due to unmapped memory access at {:#x}",
|
||||
addr);
|
||||
parent.jit.load()->HaltExecution(PrefetchAbort);
|
||||
m_parent.m_jit->HaltExecution(PrefetchAbort);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!debugger_enabled) {
|
||||
if (!m_debugger_enabled) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const auto match{parent.MatchingWatchpoint(addr, size, type)};
|
||||
const auto match{m_parent.MatchingWatchpoint(addr, size, type)};
|
||||
if (match) {
|
||||
parent.halted_watchpoint = match;
|
||||
parent.jit.load()->HaltExecution(DataAbort);
|
||||
m_parent.m_halted_watchpoint = match;
|
||||
m_parent.m_jit->HaltExecution(DataAbort);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -182,32 +161,31 @@ public:
|
||||
}
|
||||
|
||||
void ReturnException(u32 pc, Dynarmic::HaltReason hr) {
|
||||
parent.SaveContext(parent.breakpoint_context);
|
||||
parent.breakpoint_context.cpu_registers[15] = pc;
|
||||
parent.jit.load()->HaltExecution(hr);
|
||||
m_parent.GetContext(m_parent.m_breakpoint_context);
|
||||
m_parent.m_breakpoint_context.pc = pc;
|
||||
m_parent.m_breakpoint_context.r[15] = pc;
|
||||
m_parent.m_jit->HaltExecution(hr);
|
||||
}
|
||||
|
||||
bool IsInterrupted() {
|
||||
return parent.system.Kernel().PhysicalCore(parent.core_index).IsInterrupted();
|
||||
}
|
||||
|
||||
ARM_Dynarmic_32& parent;
|
||||
Core::Memory::Memory& memory;
|
||||
std::size_t num_interpreted_instructions{};
|
||||
const bool debugger_enabled{};
|
||||
const bool check_memory_access{};
|
||||
static constexpr u64 minimum_run_cycles = 10000U;
|
||||
ArmDynarmic32& m_parent;
|
||||
Core::Memory::Memory& m_memory;
|
||||
const Kernel::KProcess* m_process{};
|
||||
const bool m_debugger_enabled{};
|
||||
const bool m_check_memory_access{};
|
||||
static constexpr u64 MinimumRunCycles = 10000U;
|
||||
};
|
||||
|
||||
std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable* page_table) const {
|
||||
std::shared_ptr<Dynarmic::A32::Jit> ArmDynarmic32::MakeJit(Common::PageTable* page_table) const {
|
||||
Dynarmic::A32::UserConfig config;
|
||||
config.callbacks = cb.get();
|
||||
config.coprocessors[15] = cp15;
|
||||
config.callbacks = m_cb.get();
|
||||
config.coprocessors[15] = m_cp15;
|
||||
config.define_unpredictable_behaviour = true;
|
||||
static constexpr std::size_t YUZU_PAGEBITS = 12;
|
||||
static constexpr std::size_t NUM_PAGE_TABLE_ENTRIES = 1 << (32 - YUZU_PAGEBITS);
|
||||
|
||||
if (page_table) {
|
||||
config.page_table = reinterpret_cast<std::array<std::uint8_t*, NUM_PAGE_TABLE_ENTRIES>*>(
|
||||
constexpr size_t PageBits = 12;
|
||||
constexpr size_t NumPageTableEntries = 1 << (32 - PageBits);
|
||||
|
||||
config.page_table = reinterpret_cast<std::array<std::uint8_t*, NumPageTableEntries>*>(
|
||||
page_table->pointers.data());
|
||||
config.absolute_offset_page_table = true;
|
||||
config.page_table_pointer_mask_bits = Common::PageTable::ATTRIBUTE_BITS;
|
||||
@@ -221,12 +199,12 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
|
||||
}
|
||||
|
||||
// Multi-process state
|
||||
config.processor_id = core_index;
|
||||
config.global_monitor = &exclusive_monitor.monitor;
|
||||
config.processor_id = m_core_index;
|
||||
config.global_monitor = &m_exclusive_monitor.monitor;
|
||||
|
||||
// Timing
|
||||
config.wall_clock_cntpct = uses_wall_clock;
|
||||
config.enable_cycle_counting = true;
|
||||
config.wall_clock_cntpct = m_uses_wall_clock;
|
||||
config.enable_cycle_counting = !m_uses_wall_clock;
|
||||
|
||||
// Code cache size
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
@@ -236,7 +214,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
|
||||
#endif
|
||||
|
||||
// Allow memory fault handling to work
|
||||
if (system.DebuggerEnabled()) {
|
||||
if (m_system.DebuggerEnabled()) {
|
||||
config.check_halt_on_memory_access = true;
|
||||
}
|
||||
|
||||
@@ -325,137 +303,140 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
|
||||
return std::make_unique<Dynarmic::A32::Jit>(config);
|
||||
}
|
||||
|
||||
HaltReason ARM_Dynarmic_32::RunJit() {
|
||||
return TranslateHaltReason(jit.load()->Run());
|
||||
static std::pair<u32, u32> FpscrToFpsrFpcr(u32 fpscr) {
|
||||
// FPSCR bits [31:27] are mapped to FPSR[31:27].
|
||||
// FPSCR bit [7] is mapped to FPSR[7].
|
||||
// FPSCR bits [4:0] are mapped to FPSR[4:0].
|
||||
const u32 nzcv = fpscr & 0xf8000000;
|
||||
const u32 idc = fpscr & 0x80;
|
||||
const u32 fiq = fpscr & 0x1f;
|
||||
const u32 fpsr = nzcv | idc | fiq;
|
||||
|
||||
// FPSCR bits [26:15] are mapped to FPCR[26:15].
|
||||
// FPSCR bits [12:8] are mapped to FPCR[12:8].
|
||||
const u32 round = fpscr & 0x7ff8000;
|
||||
const u32 trap = fpscr & 0x1f00;
|
||||
const u32 fpcr = round | trap;
|
||||
|
||||
return {fpsr, fpcr};
|
||||
}
|
||||
|
||||
HaltReason ARM_Dynarmic_32::StepJit() {
|
||||
return TranslateHaltReason(jit.load()->Step());
|
||||
static u32 FpsrFpcrToFpscr(u64 fpsr, u64 fpcr) {
|
||||
auto [s, c] = FpscrToFpsrFpcr(static_cast<u32>(fpsr | fpcr));
|
||||
return s | c;
|
||||
}
|
||||
|
||||
u32 ARM_Dynarmic_32::GetSvcNumber() const {
|
||||
return svc_swi;
|
||||
bool ArmDynarmic32::IsInThumbMode() const {
|
||||
return (m_jit->Cpsr() & 0x20) != 0;
|
||||
}
|
||||
|
||||
const Kernel::DebugWatchpoint* ARM_Dynarmic_32::HaltedWatchpoint() const {
|
||||
return halted_watchpoint;
|
||||
HaltReason ArmDynarmic32::RunThread(Kernel::KThread* thread) {
|
||||
m_jit->ClearExclusiveState();
|
||||
return TranslateHaltReason(m_jit->Run());
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::RewindBreakpointInstruction() {
|
||||
LoadContext(breakpoint_context);
|
||||
HaltReason ArmDynarmic32::StepThread(Kernel::KThread* thread) {
|
||||
m_jit->ClearExclusiveState();
|
||||
return TranslateHaltReason(m_jit->Step());
|
||||
}
|
||||
|
||||
ARM_Dynarmic_32::ARM_Dynarmic_32(System& system_, bool uses_wall_clock_,
|
||||
DynarmicExclusiveMonitor& exclusive_monitor_,
|
||||
std::size_t core_index_)
|
||||
: ARM_Interface{system_, uses_wall_clock_}, cb(std::make_unique<DynarmicCallbacks32>(*this)),
|
||||
cp15(std::make_shared<DynarmicCP15>(*this)), core_index{core_index_},
|
||||
exclusive_monitor{exclusive_monitor_}, null_jit{MakeJit(nullptr)}, jit{null_jit.get()} {}
|
||||
|
||||
ARM_Dynarmic_32::~ARM_Dynarmic_32() = default;
|
||||
|
||||
void ARM_Dynarmic_32::SetPC(u64 pc) {
|
||||
jit.load()->Regs()[15] = static_cast<u32>(pc);
|
||||
u32 ArmDynarmic32::GetSvcNumber() const {
|
||||
return m_svc_swi;
|
||||
}
|
||||
|
||||
u64 ARM_Dynarmic_32::GetPC() const {
|
||||
return jit.load()->Regs()[15];
|
||||
}
|
||||
void ArmDynarmic32::GetSvcArguments(std::span<uint64_t, 8> args) const {
|
||||
Dynarmic::A32::Jit& j = *m_jit;
|
||||
auto& gpr = j.Regs();
|
||||
|
||||
u64 ARM_Dynarmic_32::GetSP() const {
|
||||
return jit.load()->Regs()[13];
|
||||
}
|
||||
|
||||
u64 ARM_Dynarmic_32::GetReg(int index) const {
|
||||
return jit.load()->Regs()[index];
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::SetReg(int index, u64 value) {
|
||||
jit.load()->Regs()[index] = static_cast<u32>(value);
|
||||
}
|
||||
|
||||
u128 ARM_Dynarmic_32::GetVectorReg(int index) const {
|
||||
return {};
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::SetVectorReg(int index, u128 value) {}
|
||||
|
||||
u32 ARM_Dynarmic_32::GetPSTATE() const {
|
||||
return jit.load()->Cpsr();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::SetPSTATE(u32 cpsr) {
|
||||
jit.load()->SetCpsr(cpsr);
|
||||
}
|
||||
|
||||
u64 ARM_Dynarmic_32::GetTlsAddress() const {
|
||||
return cp15->uro;
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::SetTlsAddress(u64 address) {
|
||||
cp15->uro = static_cast<u32>(address);
|
||||
}
|
||||
|
||||
u64 ARM_Dynarmic_32::GetTPIDR_EL0() const {
|
||||
return cp15->uprw;
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::SetTPIDR_EL0(u64 value) {
|
||||
cp15->uprw = static_cast<u32>(value);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::SaveContext(ThreadContext32& ctx) const {
|
||||
Dynarmic::A32::Jit* j = jit.load();
|
||||
ctx.cpu_registers = j->Regs();
|
||||
ctx.extension_registers = j->ExtRegs();
|
||||
ctx.cpsr = j->Cpsr();
|
||||
ctx.fpscr = j->Fpscr();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) {
|
||||
Dynarmic::A32::Jit* j = jit.load();
|
||||
j->Regs() = ctx.cpu_registers;
|
||||
j->ExtRegs() = ctx.extension_registers;
|
||||
j->SetCpsr(ctx.cpsr);
|
||||
j->SetFpscr(ctx.fpscr);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::SignalInterrupt() {
|
||||
jit.load()->HaltExecution(BreakLoop);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::ClearInterrupt() {
|
||||
jit.load()->ClearHalt(BreakLoop);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::ClearInstructionCache() {
|
||||
jit.load()->ClearCache();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::InvalidateCacheRange(u64 addr, std::size_t size) {
|
||||
jit.load()->InvalidateCacheRange(static_cast<u32>(addr), size);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::ClearExclusiveState() {
|
||||
jit.load()->ClearExclusiveState();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::PageTableChanged(Common::PageTable& page_table,
|
||||
std::size_t new_address_space_size_in_bits) {
|
||||
ThreadContext32 ctx{};
|
||||
SaveContext(ctx);
|
||||
|
||||
auto key = std::make_pair(&page_table, new_address_space_size_in_bits);
|
||||
auto iter = jit_cache.find(key);
|
||||
if (iter != jit_cache.end()) {
|
||||
jit.store(iter->second.get());
|
||||
LoadContext(ctx);
|
||||
return;
|
||||
for (size_t i = 0; i < 8; i++) {
|
||||
args[i] = gpr[i];
|
||||
}
|
||||
std::shared_ptr new_jit = MakeJit(&page_table);
|
||||
jit.store(new_jit.get());
|
||||
LoadContext(ctx);
|
||||
jit_cache.emplace(key, std::move(new_jit));
|
||||
}
|
||||
|
||||
void ArmDynarmic32::SetSvcArguments(std::span<const uint64_t, 8> args) {
|
||||
Dynarmic::A32::Jit& j = *m_jit;
|
||||
auto& gpr = j.Regs();
|
||||
|
||||
for (size_t i = 0; i < 8; i++) {
|
||||
gpr[i] = static_cast<u32>(args[i]);
|
||||
}
|
||||
}
|
||||
|
||||
const Kernel::DebugWatchpoint* ArmDynarmic32::HaltedWatchpoint() const {
|
||||
return m_halted_watchpoint;
|
||||
}
|
||||
|
||||
void ArmDynarmic32::RewindBreakpointInstruction() {
|
||||
this->SetContext(m_breakpoint_context);
|
||||
}
|
||||
|
||||
ArmDynarmic32::ArmDynarmic32(System& system, bool uses_wall_clock, const Kernel::KProcess* process,
|
||||
DynarmicExclusiveMonitor& exclusive_monitor, std::size_t core_index)
|
||||
: ArmInterface{uses_wall_clock}, m_system{system}, m_exclusive_monitor{exclusive_monitor},
|
||||
m_cb(std::make_unique<DynarmicCallbacks32>(*this, process)),
|
||||
m_cp15(std::make_shared<DynarmicCP15>(*this)), m_core_index{core_index} {
|
||||
auto& page_table_impl = process->GetPageTable().GetBasePageTable().GetImpl();
|
||||
m_jit = MakeJit(&page_table_impl);
|
||||
}
|
||||
|
||||
ArmDynarmic32::~ArmDynarmic32() = default;
|
||||
|
||||
void ArmDynarmic32::SetTpidrroEl0(u64 value) {
|
||||
m_cp15->uro = static_cast<u32>(value);
|
||||
}
|
||||
|
||||
void ArmDynarmic32::GetContext(Kernel::Svc::ThreadContext& ctx) const {
|
||||
Dynarmic::A32::Jit& j = *m_jit;
|
||||
auto& gpr = j.Regs();
|
||||
auto& fpr = j.ExtRegs();
|
||||
|
||||
for (size_t i = 0; i < 16; i++) {
|
||||
ctx.r[i] = gpr[i];
|
||||
}
|
||||
|
||||
ctx.fp = gpr[11];
|
||||
ctx.sp = gpr[13];
|
||||
ctx.lr = gpr[14];
|
||||
ctx.pc = gpr[15];
|
||||
ctx.pstate = j.Cpsr();
|
||||
|
||||
static_assert(sizeof(fpr) <= sizeof(ctx.v));
|
||||
std::memcpy(ctx.v.data(), &fpr, sizeof(fpr));
|
||||
|
||||
auto [fpsr, fpcr] = FpscrToFpsrFpcr(j.Fpscr());
|
||||
ctx.fpcr = fpcr;
|
||||
ctx.fpsr = fpsr;
|
||||
ctx.tpidr = m_cp15->uprw;
|
||||
}
|
||||
|
||||
void ArmDynarmic32::SetContext(const Kernel::Svc::ThreadContext& ctx) {
|
||||
Dynarmic::A32::Jit& j = *m_jit;
|
||||
auto& gpr = j.Regs();
|
||||
auto& fpr = j.ExtRegs();
|
||||
|
||||
for (size_t i = 0; i < 16; i++) {
|
||||
gpr[i] = static_cast<u32>(ctx.r[i]);
|
||||
}
|
||||
|
||||
j.SetCpsr(ctx.pstate);
|
||||
|
||||
static_assert(sizeof(fpr) <= sizeof(ctx.v));
|
||||
std::memcpy(&fpr, ctx.v.data(), sizeof(fpr));
|
||||
|
||||
j.SetFpscr(FpsrFpcrToFpscr(ctx.fpsr, ctx.fpcr));
|
||||
m_cp15->uprw = static_cast<u32>(ctx.tpidr);
|
||||
}
|
||||
|
||||
void ArmDynarmic32::SignalInterrupt(Kernel::KThread* thread) {
|
||||
m_jit->HaltExecution(BreakLoop);
|
||||
}
|
||||
|
||||
void ArmDynarmic32::ClearInstructionCache() {
|
||||
m_jit->ClearCache();
|
||||
}
|
||||
|
||||
void ArmDynarmic32::InvalidateCacheRange(u64 addr, std::size_t size) {
|
||||
m_jit->InvalidateCacheRange(static_cast<u32>(addr), size);
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -3,14 +3,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <dynarmic/interface/A32/a32.h>
|
||||
#include <dynarmic/interface/A64/a64.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/hash.h"
|
||||
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
||||
|
||||
@@ -20,89 +14,63 @@ class Memory;
|
||||
|
||||
namespace Core {
|
||||
|
||||
class CPUInterruptHandler;
|
||||
class DynarmicCallbacks32;
|
||||
class DynarmicCP15;
|
||||
class DynarmicExclusiveMonitor;
|
||||
class System;
|
||||
|
||||
class ARM_Dynarmic_32 final : public ARM_Interface {
|
||||
class ArmDynarmic32 final : public ArmInterface {
|
||||
public:
|
||||
ARM_Dynarmic_32(System& system_, bool uses_wall_clock_,
|
||||
DynarmicExclusiveMonitor& exclusive_monitor_, std::size_t core_index_);
|
||||
~ARM_Dynarmic_32() override;
|
||||
|
||||
void SetPC(u64 pc) override;
|
||||
u64 GetPC() const override;
|
||||
u64 GetSP() const override;
|
||||
u64 GetReg(int index) const override;
|
||||
void SetReg(int index, u64 value) override;
|
||||
u128 GetVectorReg(int index) const override;
|
||||
void SetVectorReg(int index, u128 value) override;
|
||||
u32 GetPSTATE() const override;
|
||||
void SetPSTATE(u32 pstate) override;
|
||||
u64 GetTlsAddress() const override;
|
||||
void SetTlsAddress(u64 address) override;
|
||||
void SetTPIDR_EL0(u64 value) override;
|
||||
u64 GetTPIDR_EL0() const override;
|
||||
|
||||
bool IsInThumbMode() const {
|
||||
return (GetPSTATE() & 0x20) != 0;
|
||||
}
|
||||
ArmDynarmic32(System& system, bool uses_wall_clock, const Kernel::KProcess* process,
|
||||
DynarmicExclusiveMonitor& exclusive_monitor, std::size_t core_index);
|
||||
~ArmDynarmic32() override;
|
||||
|
||||
Architecture GetArchitecture() const override {
|
||||
return Architecture::Aarch32;
|
||||
return Architecture::AArch32;
|
||||
}
|
||||
void SaveContext(ThreadContext32& ctx) const override;
|
||||
void SaveContext(ThreadContext64& ctx) const override {}
|
||||
void LoadContext(const ThreadContext32& ctx) override;
|
||||
void LoadContext(const ThreadContext64& ctx) override {}
|
||||
|
||||
void SignalInterrupt() override;
|
||||
void ClearInterrupt() override;
|
||||
void ClearExclusiveState() override;
|
||||
bool IsInThumbMode() const;
|
||||
|
||||
HaltReason RunThread(Kernel::KThread* thread) override;
|
||||
HaltReason StepThread(Kernel::KThread* thread) override;
|
||||
|
||||
void GetContext(Kernel::Svc::ThreadContext& ctx) const override;
|
||||
void SetContext(const Kernel::Svc::ThreadContext& ctx) override;
|
||||
void SetTpidrroEl0(u64 value) override;
|
||||
|
||||
void GetSvcArguments(std::span<uint64_t, 8> args) const override;
|
||||
void SetSvcArguments(std::span<const uint64_t, 8> args) override;
|
||||
u32 GetSvcNumber() const override;
|
||||
|
||||
void SignalInterrupt(Kernel::KThread* thread) override;
|
||||
void ClearInstructionCache() override;
|
||||
void InvalidateCacheRange(u64 addr, std::size_t size) override;
|
||||
void PageTableChanged(Common::PageTable& new_page_table,
|
||||
std::size_t new_address_space_size_in_bits) override;
|
||||
|
||||
protected:
|
||||
HaltReason RunJit() override;
|
||||
HaltReason StepJit() override;
|
||||
u32 GetSvcNumber() const override;
|
||||
const Kernel::DebugWatchpoint* HaltedWatchpoint() const override;
|
||||
void RewindBreakpointInstruction() override;
|
||||
|
||||
private:
|
||||
std::shared_ptr<Dynarmic::A32::Jit> MakeJit(Common::PageTable* page_table) const;
|
||||
|
||||
static std::vector<BacktraceEntry> GetBacktrace(Core::System& system, u64 fp, u64 lr, u64 pc);
|
||||
|
||||
using JitCacheKey = std::pair<Common::PageTable*, std::size_t>;
|
||||
using JitCacheType =
|
||||
std::unordered_map<JitCacheKey, std::shared_ptr<Dynarmic::A32::Jit>, Common::PairHash>;
|
||||
System& m_system;
|
||||
DynarmicExclusiveMonitor& m_exclusive_monitor;
|
||||
|
||||
private:
|
||||
friend class DynarmicCallbacks32;
|
||||
friend class DynarmicCP15;
|
||||
|
||||
std::unique_ptr<DynarmicCallbacks32> cb;
|
||||
JitCacheType jit_cache;
|
||||
std::shared_ptr<DynarmicCP15> cp15;
|
||||
std::size_t core_index;
|
||||
DynarmicExclusiveMonitor& exclusive_monitor;
|
||||
std::shared_ptr<Dynarmic::A32::Jit> MakeJit(Common::PageTable* page_table) const;
|
||||
|
||||
std::shared_ptr<Dynarmic::A32::Jit> null_jit;
|
||||
std::unique_ptr<DynarmicCallbacks32> m_cb{};
|
||||
std::shared_ptr<DynarmicCP15> m_cp15{};
|
||||
std::size_t m_core_index{};
|
||||
|
||||
// A raw pointer here is fine; we never delete Jit instances.
|
||||
std::atomic<Dynarmic::A32::Jit*> jit;
|
||||
std::shared_ptr<Dynarmic::A32::Jit> m_jit{};
|
||||
|
||||
// SVC callback
|
||||
u32 svc_swi{};
|
||||
u32 m_svc_swi{};
|
||||
|
||||
// Watchpoint info
|
||||
const Kernel::DebugWatchpoint* halted_watchpoint;
|
||||
ThreadContext32 breakpoint_context;
|
||||
const Kernel::DebugWatchpoint* m_halted_watchpoint{};
|
||||
Kernel::Svc::ThreadContext m_breakpoint_context{};
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -1,25 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cinttypes>
|
||||
#include <memory>
|
||||
#include <dynarmic/interface/A64/a64.h>
|
||||
#include <dynarmic/interface/A64/config.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/literals.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/page_table.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic_64.h"
|
||||
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/debugger/debugger.h"
|
||||
#include "core/hardware_properties.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
@@ -28,92 +15,92 @@ using namespace Common::Literals;
|
||||
|
||||
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
|
||||
public:
|
||||
explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent_)
|
||||
: parent{parent_}, memory(parent.system.ApplicationMemory()),
|
||||
debugger_enabled{parent.system.DebuggerEnabled()},
|
||||
check_memory_access{debugger_enabled ||
|
||||
!Settings::values.cpuopt_ignore_memory_aborts.GetValue()} {}
|
||||
explicit DynarmicCallbacks64(ArmDynarmic64& parent, const Kernel::KProcess* process)
|
||||
: m_parent{parent}, m_memory(process->GetMemory()),
|
||||
m_process(process), m_debugger_enabled{parent.m_system.DebuggerEnabled()},
|
||||
m_check_memory_access{m_debugger_enabled ||
|
||||
!Settings::values.cpuopt_ignore_memory_aborts.GetValue()} {}
|
||||
|
||||
u8 MemoryRead8(u64 vaddr) override {
|
||||
CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read);
|
||||
return memory.Read8(vaddr);
|
||||
return m_memory.Read8(vaddr);
|
||||
}
|
||||
u16 MemoryRead16(u64 vaddr) override {
|
||||
CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Read);
|
||||
return memory.Read16(vaddr);
|
||||
return m_memory.Read16(vaddr);
|
||||
}
|
||||
u32 MemoryRead32(u64 vaddr) override {
|
||||
CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Read);
|
||||
return memory.Read32(vaddr);
|
||||
return m_memory.Read32(vaddr);
|
||||
}
|
||||
u64 MemoryRead64(u64 vaddr) override {
|
||||
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
|
||||
return memory.Read64(vaddr);
|
||||
return m_memory.Read64(vaddr);
|
||||
}
|
||||
Vector MemoryRead128(u64 vaddr) override {
|
||||
CheckMemoryAccess(vaddr, 16, Kernel::DebugWatchpointType::Read);
|
||||
return {memory.Read64(vaddr), memory.Read64(vaddr + 8)};
|
||||
return {m_memory.Read64(vaddr), m_memory.Read64(vaddr + 8)};
|
||||
}
|
||||
std::optional<u32> MemoryReadCode(u64 vaddr) override {
|
||||
if (!memory.IsValidVirtualAddressRange(vaddr, sizeof(u32))) {
|
||||
if (!m_memory.IsValidVirtualAddressRange(vaddr, sizeof(u32))) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return memory.Read32(vaddr);
|
||||
return m_memory.Read32(vaddr);
|
||||
}
|
||||
|
||||
void MemoryWrite8(u64 vaddr, u8 value) override {
|
||||
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
|
||||
memory.Write8(vaddr, value);
|
||||
m_memory.Write8(vaddr, value);
|
||||
}
|
||||
}
|
||||
void MemoryWrite16(u64 vaddr, u16 value) override {
|
||||
if (CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write)) {
|
||||
memory.Write16(vaddr, value);
|
||||
m_memory.Write16(vaddr, value);
|
||||
}
|
||||
}
|
||||
void MemoryWrite32(u64 vaddr, u32 value) override {
|
||||
if (CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write)) {
|
||||
memory.Write32(vaddr, value);
|
||||
m_memory.Write32(vaddr, value);
|
||||
}
|
||||
}
|
||||
void MemoryWrite64(u64 vaddr, u64 value) override {
|
||||
if (CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write)) {
|
||||
memory.Write64(vaddr, value);
|
||||
m_memory.Write64(vaddr, value);
|
||||
}
|
||||
}
|
||||
void MemoryWrite128(u64 vaddr, Vector value) override {
|
||||
if (CheckMemoryAccess(vaddr, 16, Kernel::DebugWatchpointType::Write)) {
|
||||
memory.Write64(vaddr, value[0]);
|
||||
memory.Write64(vaddr + 8, value[1]);
|
||||
m_memory.Write64(vaddr, value[0]);
|
||||
m_memory.Write64(vaddr + 8, value[1]);
|
||||
}
|
||||
}
|
||||
|
||||
bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, std::uint8_t expected) override {
|
||||
return CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write) &&
|
||||
memory.WriteExclusive8(vaddr, value, expected);
|
||||
m_memory.WriteExclusive8(vaddr, value, expected);
|
||||
}
|
||||
bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, std::uint16_t expected) override {
|
||||
return CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write) &&
|
||||
memory.WriteExclusive16(vaddr, value, expected);
|
||||
m_memory.WriteExclusive16(vaddr, value, expected);
|
||||
}
|
||||
bool MemoryWriteExclusive32(u64 vaddr, std::uint32_t value, std::uint32_t expected) override {
|
||||
return CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write) &&
|
||||
memory.WriteExclusive32(vaddr, value, expected);
|
||||
m_memory.WriteExclusive32(vaddr, value, expected);
|
||||
}
|
||||
bool MemoryWriteExclusive64(u64 vaddr, std::uint64_t value, std::uint64_t expected) override {
|
||||
return CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write) &&
|
||||
memory.WriteExclusive64(vaddr, value, expected);
|
||||
m_memory.WriteExclusive64(vaddr, value, expected);
|
||||
}
|
||||
bool MemoryWriteExclusive128(u64 vaddr, Vector value, Vector expected) override {
|
||||
return CheckMemoryAccess(vaddr, 16, Kernel::DebugWatchpointType::Write) &&
|
||||
memory.WriteExclusive128(vaddr, value, expected);
|
||||
m_memory.WriteExclusive128(vaddr, value, expected);
|
||||
}
|
||||
|
||||
void InterpreterFallback(u64 pc, std::size_t num_instructions) override {
|
||||
parent.LogBacktrace();
|
||||
m_parent.LogBacktrace(m_process);
|
||||
LOG_ERROR(Core_ARM,
|
||||
"Unimplemented instruction @ 0x{:X} for {} instructions (instr = {:08X})", pc,
|
||||
num_instructions, memory.Read32(pc));
|
||||
num_instructions, m_memory.Read32(pc));
|
||||
ReturnException(pc, PrefetchAbort);
|
||||
}
|
||||
|
||||
@@ -124,11 +111,11 @@ public:
|
||||
static constexpr u64 ICACHE_LINE_SIZE = 64;
|
||||
|
||||
const u64 cache_line_start = value & ~(ICACHE_LINE_SIZE - 1);
|
||||
parent.system.InvalidateCpuInstructionCacheRange(cache_line_start, ICACHE_LINE_SIZE);
|
||||
m_parent.InvalidateCacheRange(cache_line_start, ICACHE_LINE_SIZE);
|
||||
break;
|
||||
}
|
||||
case Dynarmic::A64::InstructionCacheOperation::InvalidateAllToPoU:
|
||||
parent.system.InvalidateCpuInstructionCaches();
|
||||
m_parent.ClearInstructionCache();
|
||||
break;
|
||||
case Dynarmic::A64::InstructionCacheOperation::InvalidateAllToPoUInnerSharable:
|
||||
default:
|
||||
@@ -136,7 +123,7 @@ public:
|
||||
break;
|
||||
}
|
||||
|
||||
parent.jit.load()->HaltExecution(Dynarmic::HaltReason::CacheInvalidation);
|
||||
m_parent.m_jit->HaltExecution(Dynarmic::HaltReason::CacheInvalidation);
|
||||
}
|
||||
|
||||
void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override {
|
||||
@@ -152,26 +139,24 @@ public:
|
||||
ReturnException(pc, PrefetchAbort);
|
||||
return;
|
||||
default:
|
||||
if (debugger_enabled) {
|
||||
if (m_debugger_enabled) {
|
||||
ReturnException(pc, InstructionBreakpoint);
|
||||
return;
|
||||
}
|
||||
|
||||
parent.LogBacktrace();
|
||||
m_parent.LogBacktrace(m_process);
|
||||
LOG_CRITICAL(Core_ARM, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
|
||||
static_cast<std::size_t>(exception), pc, memory.Read32(pc));
|
||||
static_cast<std::size_t>(exception), pc, m_memory.Read32(pc));
|
||||
}
|
||||
}
|
||||
|
||||
void CallSVC(u32 swi) override {
|
||||
parent.svc_swi = swi;
|
||||
parent.jit.load()->HaltExecution(SupervisorCall);
|
||||
void CallSVC(u32 svc) override {
|
||||
m_parent.m_svc = svc;
|
||||
m_parent.m_jit->HaltExecution(SupervisorCall);
|
||||
}
|
||||
|
||||
void AddTicks(u64 ticks) override {
|
||||
if (parent.uses_wall_clock) {
|
||||
return;
|
||||
}
|
||||
ASSERT_MSG(!m_parent.m_uses_wall_clock, "Dynarmic ticking disabled");
|
||||
|
||||
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
|
||||
// rough approximation of the amount of executed ticks in the system, it may be thrown off
|
||||
@@ -182,44 +167,39 @@ public:
|
||||
// Always execute at least one tick.
|
||||
amortized_ticks = std::max<u64>(amortized_ticks, 1);
|
||||
|
||||
parent.system.CoreTiming().AddTicks(amortized_ticks);
|
||||
m_parent.m_system.CoreTiming().AddTicks(amortized_ticks);
|
||||
}
|
||||
|
||||
u64 GetTicksRemaining() override {
|
||||
if (parent.uses_wall_clock) {
|
||||
if (!IsInterrupted()) {
|
||||
return minimum_run_cycles;
|
||||
}
|
||||
return 0U;
|
||||
}
|
||||
ASSERT_MSG(!m_parent.m_uses_wall_clock, "Dynarmic ticking disabled");
|
||||
|
||||
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
|
||||
return std::max<s64>(m_parent.m_system.CoreTiming().GetDowncount(), 0);
|
||||
}
|
||||
|
||||
u64 GetCNTPCT() override {
|
||||
return parent.system.CoreTiming().GetClockTicks();
|
||||
return m_parent.m_system.CoreTiming().GetClockTicks();
|
||||
}
|
||||
|
||||
bool CheckMemoryAccess(u64 addr, u64 size, Kernel::DebugWatchpointType type) {
|
||||
if (!check_memory_access) {
|
||||
if (!m_check_memory_access) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!memory.IsValidVirtualAddressRange(addr, size)) {
|
||||
if (!m_memory.IsValidVirtualAddressRange(addr, size)) {
|
||||
LOG_CRITICAL(Core_ARM, "Stopping execution due to unmapped memory access at {:#x}",
|
||||
addr);
|
||||
parent.jit.load()->HaltExecution(PrefetchAbort);
|
||||
m_parent.m_jit->HaltExecution(PrefetchAbort);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!debugger_enabled) {
|
||||
if (!m_debugger_enabled) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const auto match{parent.MatchingWatchpoint(addr, size, type)};
|
||||
const auto match{m_parent.MatchingWatchpoint(addr, size, type)};
|
||||
if (match) {
|
||||
parent.halted_watchpoint = match;
|
||||
parent.jit.load()->HaltExecution(DataAbort);
|
||||
m_parent.m_halted_watchpoint = match;
|
||||
m_parent.m_jit->HaltExecution(DataAbort);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -227,30 +207,27 @@ public:
|
||||
}
|
||||
|
||||
void ReturnException(u64 pc, Dynarmic::HaltReason hr) {
|
||||
parent.SaveContext(parent.breakpoint_context);
|
||||
parent.breakpoint_context.pc = pc;
|
||||
parent.jit.load()->HaltExecution(hr);
|
||||
m_parent.GetContext(m_parent.m_breakpoint_context);
|
||||
m_parent.m_breakpoint_context.pc = pc;
|
||||
m_parent.m_jit->HaltExecution(hr);
|
||||
}
|
||||
|
||||
bool IsInterrupted() {
|
||||
return parent.system.Kernel().PhysicalCore(parent.core_index).IsInterrupted();
|
||||
}
|
||||
|
||||
ARM_Dynarmic_64& parent;
|
||||
Core::Memory::Memory& memory;
|
||||
u64 tpidrro_el0 = 0;
|
||||
u64 tpidr_el0 = 0;
|
||||
const bool debugger_enabled{};
|
||||
const bool check_memory_access{};
|
||||
static constexpr u64 minimum_run_cycles = 10000U;
|
||||
ArmDynarmic64& m_parent;
|
||||
Core::Memory::Memory& m_memory;
|
||||
u64 m_tpidrro_el0{};
|
||||
u64 m_tpidr_el0{};
|
||||
const Kernel::KProcess* m_process{};
|
||||
const bool m_debugger_enabled{};
|
||||
const bool m_check_memory_access{};
|
||||
static constexpr u64 MinimumRunCycles = 10000U;
|
||||
};
|
||||
|
||||
std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable* page_table,
|
||||
std::size_t address_space_bits) const {
|
||||
std::shared_ptr<Dynarmic::A64::Jit> ArmDynarmic64::MakeJit(Common::PageTable* page_table,
|
||||
std::size_t address_space_bits) const {
|
||||
Dynarmic::A64::UserConfig config;
|
||||
|
||||
// Callbacks
|
||||
config.callbacks = cb.get();
|
||||
config.callbacks = m_cb.get();
|
||||
|
||||
// Memory
|
||||
if (page_table) {
|
||||
@@ -271,12 +248,12 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
|
||||
}
|
||||
|
||||
// Multi-process state
|
||||
config.processor_id = core_index;
|
||||
config.global_monitor = &exclusive_monitor.monitor;
|
||||
config.processor_id = m_core_index;
|
||||
config.global_monitor = &m_exclusive_monitor.monitor;
|
||||
|
||||
// System registers
|
||||
config.tpidrro_el0 = &cb->tpidrro_el0;
|
||||
config.tpidr_el0 = &cb->tpidr_el0;
|
||||
config.tpidrro_el0 = &m_cb->m_tpidrro_el0;
|
||||
config.tpidr_el0 = &m_cb->m_tpidr_el0;
|
||||
config.dczid_el0 = 4;
|
||||
config.ctr_el0 = 0x8444c004;
|
||||
config.cntfrq_el0 = Hardware::CNTFREQ;
|
||||
@@ -285,8 +262,8 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
|
||||
config.define_unpredictable_behaviour = true;
|
||||
|
||||
// Timing
|
||||
config.wall_clock_cntpct = uses_wall_clock;
|
||||
config.enable_cycle_counting = true;
|
||||
config.wall_clock_cntpct = m_uses_wall_clock;
|
||||
config.enable_cycle_counting = !m_uses_wall_clock;
|
||||
|
||||
// Code cache size
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
@@ -296,7 +273,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
|
||||
#endif
|
||||
|
||||
// Allow memory fault handling to work
|
||||
if (system.DebuggerEnabled()) {
|
||||
if (m_system.DebuggerEnabled()) {
|
||||
config.check_halt_on_memory_access = true;
|
||||
}
|
||||
|
||||
@@ -384,147 +361,112 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
|
||||
return std::make_shared<Dynarmic::A64::Jit>(config);
|
||||
}
|
||||
|
||||
HaltReason ARM_Dynarmic_64::RunJit() {
|
||||
return TranslateHaltReason(jit.load()->Run());
|
||||
HaltReason ArmDynarmic64::RunThread(Kernel::KThread* thread) {
|
||||
m_jit->ClearExclusiveState();
|
||||
return TranslateHaltReason(m_jit->Run());
|
||||
}
|
||||
|
||||
HaltReason ARM_Dynarmic_64::StepJit() {
|
||||
return TranslateHaltReason(jit.load()->Step());
|
||||
HaltReason ArmDynarmic64::StepThread(Kernel::KThread* thread) {
|
||||
m_jit->ClearExclusiveState();
|
||||
return TranslateHaltReason(m_jit->Step());
|
||||
}
|
||||
|
||||
u32 ARM_Dynarmic_64::GetSvcNumber() const {
|
||||
return svc_swi;
|
||||
u32 ArmDynarmic64::GetSvcNumber() const {
|
||||
return m_svc;
|
||||
}
|
||||
|
||||
const Kernel::DebugWatchpoint* ARM_Dynarmic_64::HaltedWatchpoint() const {
|
||||
return halted_watchpoint;
|
||||
}
|
||||
void ArmDynarmic64::GetSvcArguments(std::span<uint64_t, 8> args) const {
|
||||
Dynarmic::A64::Jit& j = *m_jit;
|
||||
|
||||
void ARM_Dynarmic_64::RewindBreakpointInstruction() {
|
||||
LoadContext(breakpoint_context);
|
||||
}
|
||||
|
||||
ARM_Dynarmic_64::ARM_Dynarmic_64(System& system_, bool uses_wall_clock_,
|
||||
DynarmicExclusiveMonitor& exclusive_monitor_,
|
||||
std::size_t core_index_)
|
||||
: ARM_Interface{system_, uses_wall_clock_},
|
||||
cb(std::make_unique<DynarmicCallbacks64>(*this)), core_index{core_index_},
|
||||
exclusive_monitor{exclusive_monitor_}, null_jit{MakeJit(nullptr, 48)}, jit{null_jit.get()} {}
|
||||
|
||||
ARM_Dynarmic_64::~ARM_Dynarmic_64() = default;
|
||||
|
||||
void ARM_Dynarmic_64::SetPC(u64 pc) {
|
||||
jit.load()->SetPC(pc);
|
||||
}
|
||||
|
||||
u64 ARM_Dynarmic_64::GetPC() const {
|
||||
return jit.load()->GetPC();
|
||||
}
|
||||
|
||||
u64 ARM_Dynarmic_64::GetSP() const {
|
||||
return jit.load()->GetSP();
|
||||
}
|
||||
|
||||
u64 ARM_Dynarmic_64::GetReg(int index) const {
|
||||
return jit.load()->GetRegister(index);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::SetReg(int index, u64 value) {
|
||||
jit.load()->SetRegister(index, value);
|
||||
}
|
||||
|
||||
u128 ARM_Dynarmic_64::GetVectorReg(int index) const {
|
||||
return jit.load()->GetVector(index);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::SetVectorReg(int index, u128 value) {
|
||||
jit.load()->SetVector(index, value);
|
||||
}
|
||||
|
||||
u32 ARM_Dynarmic_64::GetPSTATE() const {
|
||||
return jit.load()->GetPstate();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::SetPSTATE(u32 pstate) {
|
||||
jit.load()->SetPstate(pstate);
|
||||
}
|
||||
|
||||
u64 ARM_Dynarmic_64::GetTlsAddress() const {
|
||||
return cb->tpidrro_el0;
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::SetTlsAddress(u64 address) {
|
||||
cb->tpidrro_el0 = address;
|
||||
}
|
||||
|
||||
u64 ARM_Dynarmic_64::GetTPIDR_EL0() const {
|
||||
return cb->tpidr_el0;
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::SetTPIDR_EL0(u64 value) {
|
||||
cb->tpidr_el0 = value;
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::SaveContext(ThreadContext64& ctx) const {
|
||||
Dynarmic::A64::Jit* j = jit.load();
|
||||
ctx.cpu_registers = j->GetRegisters();
|
||||
ctx.sp = j->GetSP();
|
||||
ctx.pc = j->GetPC();
|
||||
ctx.pstate = j->GetPstate();
|
||||
ctx.vector_registers = j->GetVectors();
|
||||
ctx.fpcr = j->GetFpcr();
|
||||
ctx.fpsr = j->GetFpsr();
|
||||
ctx.tpidr = cb->tpidr_el0;
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
|
||||
Dynarmic::A64::Jit* j = jit.load();
|
||||
j->SetRegisters(ctx.cpu_registers);
|
||||
j->SetSP(ctx.sp);
|
||||
j->SetPC(ctx.pc);
|
||||
j->SetPstate(ctx.pstate);
|
||||
j->SetVectors(ctx.vector_registers);
|
||||
j->SetFpcr(ctx.fpcr);
|
||||
j->SetFpsr(ctx.fpsr);
|
||||
SetTPIDR_EL0(ctx.tpidr);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::SignalInterrupt() {
|
||||
jit.load()->HaltExecution(BreakLoop);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::ClearInterrupt() {
|
||||
jit.load()->ClearHalt(BreakLoop);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::ClearInstructionCache() {
|
||||
jit.load()->ClearCache();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::InvalidateCacheRange(u64 addr, std::size_t size) {
|
||||
jit.load()->InvalidateCacheRange(addr, size);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::ClearExclusiveState() {
|
||||
jit.load()->ClearExclusiveState();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::PageTableChanged(Common::PageTable& page_table,
|
||||
std::size_t new_address_space_size_in_bits) {
|
||||
ThreadContext64 ctx{};
|
||||
SaveContext(ctx);
|
||||
|
||||
auto key = std::make_pair(&page_table, new_address_space_size_in_bits);
|
||||
auto iter = jit_cache.find(key);
|
||||
if (iter != jit_cache.end()) {
|
||||
jit.store(iter->second.get());
|
||||
LoadContext(ctx);
|
||||
return;
|
||||
for (size_t i = 0; i < 8; i++) {
|
||||
args[i] = j.GetRegister(i);
|
||||
}
|
||||
std::shared_ptr new_jit = MakeJit(&page_table, new_address_space_size_in_bits);
|
||||
jit.store(new_jit.get());
|
||||
LoadContext(ctx);
|
||||
jit_cache.emplace(key, std::move(new_jit));
|
||||
}
|
||||
|
||||
void ArmDynarmic64::SetSvcArguments(std::span<const uint64_t, 8> args) {
|
||||
Dynarmic::A64::Jit& j = *m_jit;
|
||||
|
||||
for (size_t i = 0; i < 8; i++) {
|
||||
j.SetRegister(i, args[i]);
|
||||
}
|
||||
}
|
||||
|
||||
const Kernel::DebugWatchpoint* ArmDynarmic64::HaltedWatchpoint() const {
|
||||
return m_halted_watchpoint;
|
||||
}
|
||||
|
||||
void ArmDynarmic64::RewindBreakpointInstruction() {
|
||||
this->SetContext(m_breakpoint_context);
|
||||
}
|
||||
|
||||
ArmDynarmic64::ArmDynarmic64(System& system, bool uses_wall_clock, const Kernel::KProcess* process,
|
||||
DynarmicExclusiveMonitor& exclusive_monitor, std::size_t core_index)
|
||||
: ArmInterface{uses_wall_clock}, m_system{system}, m_exclusive_monitor{exclusive_monitor},
|
||||
m_cb(std::make_unique<DynarmicCallbacks64>(*this, process)), m_core_index{core_index} {
|
||||
auto& page_table = process->GetPageTable().GetBasePageTable();
|
||||
auto& page_table_impl = page_table.GetImpl();
|
||||
m_jit = MakeJit(&page_table_impl, page_table.GetAddressSpaceWidth());
|
||||
}
|
||||
|
||||
ArmDynarmic64::~ArmDynarmic64() = default;
|
||||
|
||||
void ArmDynarmic64::SetTpidrroEl0(u64 value) {
|
||||
m_cb->m_tpidrro_el0 = value;
|
||||
}
|
||||
|
||||
void ArmDynarmic64::GetContext(Kernel::Svc::ThreadContext& ctx) const {
|
||||
Dynarmic::A64::Jit& j = *m_jit;
|
||||
auto gpr = j.GetRegisters();
|
||||
auto fpr = j.GetVectors();
|
||||
|
||||
// TODO: this is inconvenient
|
||||
for (size_t i = 0; i < 29; i++) {
|
||||
ctx.r[i] = gpr[i];
|
||||
}
|
||||
ctx.fp = gpr[29];
|
||||
ctx.lr = gpr[30];
|
||||
|
||||
ctx.sp = j.GetSP();
|
||||
ctx.pc = j.GetPC();
|
||||
ctx.pstate = j.GetPstate();
|
||||
ctx.v = fpr;
|
||||
ctx.fpcr = j.GetFpcr();
|
||||
ctx.fpsr = j.GetFpsr();
|
||||
ctx.tpidr = m_cb->m_tpidr_el0;
|
||||
}
|
||||
|
||||
void ArmDynarmic64::SetContext(const Kernel::Svc::ThreadContext& ctx) {
|
||||
Dynarmic::A64::Jit& j = *m_jit;
|
||||
|
||||
// TODO: this is inconvenient
|
||||
std::array<u64, 31> gpr;
|
||||
|
||||
for (size_t i = 0; i < 29; i++) {
|
||||
gpr[i] = ctx.r[i];
|
||||
}
|
||||
gpr[29] = ctx.fp;
|
||||
gpr[30] = ctx.lr;
|
||||
|
||||
j.SetRegisters(gpr);
|
||||
j.SetSP(ctx.sp);
|
||||
j.SetPC(ctx.pc);
|
||||
j.SetPstate(ctx.pstate);
|
||||
j.SetVectors(ctx.v);
|
||||
j.SetFpcr(ctx.fpcr);
|
||||
j.SetFpsr(ctx.fpsr);
|
||||
m_cb->m_tpidr_el0 = ctx.tpidr;
|
||||
}
|
||||
|
||||
void ArmDynarmic64::SignalInterrupt(Kernel::KThread* thread) {
|
||||
m_jit->HaltExecution(BreakLoop);
|
||||
}
|
||||
|
||||
void ArmDynarmic64::ClearInstructionCache() {
|
||||
m_jit->ClearCache();
|
||||
}
|
||||
|
||||
void ArmDynarmic64::InvalidateCacheRange(u64 addr, std::size_t size) {
|
||||
m_jit->InvalidateCacheRange(addr, size);
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -23,76 +23,55 @@ class DynarmicCallbacks64;
|
||||
class DynarmicExclusiveMonitor;
|
||||
class System;
|
||||
|
||||
class ARM_Dynarmic_64 final : public ARM_Interface {
|
||||
class ArmDynarmic64 final : public ArmInterface {
|
||||
public:
|
||||
ARM_Dynarmic_64(System& system_, bool uses_wall_clock_,
|
||||
DynarmicExclusiveMonitor& exclusive_monitor_, std::size_t core_index_);
|
||||
~ARM_Dynarmic_64() override;
|
||||
|
||||
void SetPC(u64 pc) override;
|
||||
u64 GetPC() const override;
|
||||
u64 GetSP() const override;
|
||||
u64 GetReg(int index) const override;
|
||||
void SetReg(int index, u64 value) override;
|
||||
u128 GetVectorReg(int index) const override;
|
||||
void SetVectorReg(int index, u128 value) override;
|
||||
u32 GetPSTATE() const override;
|
||||
void SetPSTATE(u32 pstate) override;
|
||||
u64 GetTlsAddress() const override;
|
||||
void SetTlsAddress(u64 address) override;
|
||||
void SetTPIDR_EL0(u64 value) override;
|
||||
u64 GetTPIDR_EL0() const override;
|
||||
ArmDynarmic64(System& system, bool uses_wall_clock, const Kernel::KProcess* process,
|
||||
DynarmicExclusiveMonitor& exclusive_monitor, std::size_t core_index);
|
||||
~ArmDynarmic64() override;
|
||||
|
||||
Architecture GetArchitecture() const override {
|
||||
return Architecture::Aarch64;
|
||||
return Architecture::AArch64;
|
||||
}
|
||||
void SaveContext(ThreadContext32& ctx) const override {}
|
||||
void SaveContext(ThreadContext64& ctx) const override;
|
||||
void LoadContext(const ThreadContext32& ctx) override {}
|
||||
void LoadContext(const ThreadContext64& ctx) override;
|
||||
|
||||
void SignalInterrupt() override;
|
||||
void ClearInterrupt() override;
|
||||
void ClearExclusiveState() override;
|
||||
HaltReason RunThread(Kernel::KThread* thread) override;
|
||||
HaltReason StepThread(Kernel::KThread* thread) override;
|
||||
|
||||
void GetContext(Kernel::Svc::ThreadContext& ctx) const override;
|
||||
void SetContext(const Kernel::Svc::ThreadContext& ctx) override;
|
||||
void SetTpidrroEl0(u64 value) override;
|
||||
|
||||
void GetSvcArguments(std::span<uint64_t, 8> args) const override;
|
||||
void SetSvcArguments(std::span<const uint64_t, 8> args) override;
|
||||
u32 GetSvcNumber() const override;
|
||||
|
||||
void SignalInterrupt(Kernel::KThread* thread) override;
|
||||
void ClearInstructionCache() override;
|
||||
void InvalidateCacheRange(u64 addr, std::size_t size) override;
|
||||
void PageTableChanged(Common::PageTable& new_page_table,
|
||||
std::size_t new_address_space_size_in_bits) override;
|
||||
|
||||
protected:
|
||||
HaltReason RunJit() override;
|
||||
HaltReason StepJit() override;
|
||||
u32 GetSvcNumber() const override;
|
||||
const Kernel::DebugWatchpoint* HaltedWatchpoint() const override;
|
||||
void RewindBreakpointInstruction() override;
|
||||
|
||||
private:
|
||||
System& m_system;
|
||||
DynarmicExclusiveMonitor& m_exclusive_monitor;
|
||||
|
||||
private:
|
||||
friend class DynarmicCallbacks64;
|
||||
|
||||
std::shared_ptr<Dynarmic::A64::Jit> MakeJit(Common::PageTable* page_table,
|
||||
std::size_t address_space_bits) const;
|
||||
std::unique_ptr<DynarmicCallbacks64> m_cb{};
|
||||
std::size_t m_core_index{};
|
||||
|
||||
using JitCacheKey = std::pair<Common::PageTable*, std::size_t>;
|
||||
using JitCacheType =
|
||||
std::unordered_map<JitCacheKey, std::shared_ptr<Dynarmic::A64::Jit>, Common::PairHash>;
|
||||
|
||||
friend class DynarmicCallbacks64;
|
||||
std::unique_ptr<DynarmicCallbacks64> cb;
|
||||
JitCacheType jit_cache;
|
||||
|
||||
std::size_t core_index;
|
||||
DynarmicExclusiveMonitor& exclusive_monitor;
|
||||
|
||||
std::shared_ptr<Dynarmic::A64::Jit> null_jit;
|
||||
|
||||
// A raw pointer here is fine; we never delete Jit instances.
|
||||
std::atomic<Dynarmic::A64::Jit*> jit;
|
||||
std::shared_ptr<Dynarmic::A64::Jit> m_jit{};
|
||||
|
||||
// SVC callback
|
||||
u32 svc_swi{};
|
||||
u32 m_svc{};
|
||||
|
||||
// Breakpoint info
|
||||
const Kernel::DebugWatchpoint* halted_watchpoint;
|
||||
ThreadContext64 breakpoint_context;
|
||||
// Watchpoint info
|
||||
const Kernel::DebugWatchpoint* m_halted_watchpoint{};
|
||||
Kernel::Svc::ThreadContext m_breakpoint_context{};
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -124,8 +124,8 @@ CallbackOrAccessTwoWords DynarmicCP15::CompileGetTwoWords(bool two, unsigned opc
|
||||
if (!two && opc == 0 && CRm == CoprocReg::C14) {
|
||||
// CNTPCT
|
||||
const auto callback = [](void* arg, u32, u32) -> u64 {
|
||||
const auto& parent_arg = *static_cast<ARM_Dynarmic_32*>(arg);
|
||||
return parent_arg.system.CoreTiming().GetClockTicks();
|
||||
const auto& parent_arg = *static_cast<ArmDynarmic32*>(arg);
|
||||
return parent_arg.m_system.CoreTiming().GetClockTicks();
|
||||
};
|
||||
return Callback{callback, &parent};
|
||||
}
|
||||
|
||||
@@ -10,13 +10,13 @@
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Dynarmic_32;
|
||||
class ArmDynarmic32;
|
||||
|
||||
class DynarmicCP15 final : public Dynarmic::A32::Coprocessor {
|
||||
public:
|
||||
using CoprocReg = Dynarmic::A32::CoprocReg;
|
||||
|
||||
explicit DynarmicCP15(ARM_Dynarmic_32& parent_) : parent{parent_} {}
|
||||
explicit DynarmicCP15(ArmDynarmic32& parent_) : parent{parent_} {}
|
||||
|
||||
std::optional<Callback> CompileInternalOperation(bool two, unsigned opc1, CoprocReg CRd,
|
||||
CoprocReg CRn, CoprocReg CRm,
|
||||
@@ -32,11 +32,11 @@ public:
|
||||
std::optional<Callback> CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
|
||||
std::optional<u8> option) override;
|
||||
|
||||
ARM_Dynarmic_32& parent;
|
||||
ArmDynarmic32& parent;
|
||||
u32 uprw = 0;
|
||||
u32 uro = 0;
|
||||
|
||||
friend class ARM_Dynarmic_32;
|
||||
friend class ArmDynarmic32;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -14,8 +14,8 @@ class Memory;
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Dynarmic_32;
|
||||
class ARM_Dynarmic_64;
|
||||
class ArmDynarmic32;
|
||||
class ArmDynarmic64;
|
||||
|
||||
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
|
||||
public:
|
||||
@@ -36,8 +36,8 @@ public:
|
||||
bool ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) override;
|
||||
|
||||
private:
|
||||
friend class ARM_Dynarmic_32;
|
||||
friend class ARM_Dynarmic_64;
|
||||
friend class ArmDynarmic32;
|
||||
friend class ArmDynarmic64;
|
||||
Dynarmic::ExclusiveMonitor monitor;
|
||||
Core::Memory::Memory& memory;
|
||||
};
|
||||
|
||||
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