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Author SHA1 Message Date
yuzubot 534daaff3b "Merge Tagged PR 6598" 2022-07-27 12:02:19 +00:00
yuzubot 89d79a59ff "Merge Tagged PR 8240" 2022-07-27 12:02:18 +00:00
yuzubot 3ef3acf948 "Merge Tagged PR 8349" 2022-07-27 12:02:17 +00:00
yuzubot a687732975 "Merge Tagged PR 8542" 2022-07-27 12:02:17 +00:00
yuzubot 4c2e25abe6 "Merge Tagged PR 8585" 2022-07-27 12:02:16 +00:00
yuzubot 15d39acf30 "Merge Tagged PR 8591" 2022-07-27 12:02:16 +00:00
yuzubot 5415607ff4 "Merge Tagged PR 8592" 2022-07-27 12:02:15 +00:00
yuzubot 38ae6e22c4 "Merge Tagged PR 8642" 2022-07-27 12:02:15 +00:00
16 changed files with 276 additions and 135 deletions

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+3
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@@ -51,6 +51,9 @@ mkdir -p AppDir/usr/optional/libgcc_s
# Deploy yuzu's needed dependencies
./linuxdeploy-x86_64.AppImage --appdir AppDir --plugin qt
# Workaround for libQt5MultimediaGstTools indirectly requiring libwayland-client and breaking Vulkan usage on end-user systems
find AppDir -type f -regex '.*libwayland-client\.so.*' -delete -print
# Workaround for building yuzu with GCC 10 but also trying to distribute it to Ubuntu 18.04 et al.
# See https://github.com/darealshinji/AppImageKit-checkrt
cp exec-x86_64.so AppDir/usr/optional/exec.so
+1 -1
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@@ -6,7 +6,7 @@ parameters:
steps:
- script: choco install vulkan-sdk
displayName: 'Install vulkan-sdk'
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_TESTS=OFF -DYUZU_USE_BUNDLED_VCPKG=ON .. && cd ..
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_TESTS=OFF -DYUZU_USE_BUNDLED_VCPKG=ON .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'
+1 -1
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@@ -47,7 +47,7 @@ stages:
timeoutInMinutes: 120
displayName: 'msvc'
pool:
vmImage: windows-2022
vmImage: windows-2019
steps:
- template: ./templates/sync-source.yml
parameters:
+1 -1
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@@ -12,7 +12,7 @@ stages:
timeoutInMinutes: 120
displayName: 'windows-msvc'
pool:
vmImage: windows-2022
vmImage: windows-2019
steps:
- template: ./templates/sync-source.yml
parameters:
-5
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@@ -30,10 +30,6 @@ namespace Common {
#else
return _udiv128(r[1], r[0], d, &remainder);
#endif
#else
#ifdef __SIZEOF_INT128__
const auto product = static_cast<unsigned __int128>(a) * static_cast<unsigned __int128>(b);
return static_cast<u64>(product / d);
#else
const u64 diva = a / d;
const u64 moda = a % d;
@@ -41,7 +37,6 @@ namespace Common {
const u64 modb = b % d;
return diva * b + moda * divb + moda * modb / d;
#endif
#endif
}
// This function multiplies 2 u64 values and produces a u128 value;
+1 -1
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@@ -75,8 +75,8 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
}
u64 NativeClock::GetRTSC() {
TimePoint current_time_point{};
TimePoint new_time_point{};
TimePoint current_time_point{};
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
do {
+11 -4
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@@ -125,7 +125,9 @@ public:
}
void AddTicks(u64 ticks) override {
ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
if (parent.uses_wall_clock) {
return;
}
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
@@ -142,7 +144,12 @@ public:
}
u64 GetTicksRemaining() override {
ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
if (parent.uses_wall_clock) {
if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
return minimum_run_cycles;
}
return 0U;
}
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
}
@@ -172,7 +179,7 @@ public:
Core::Memory::Memory& memory;
std::size_t num_interpreted_instructions{};
bool debugger_enabled{};
static constexpr u64 minimum_run_cycles = 1000U;
static constexpr u64 minimum_run_cycles = 10000U;
};
std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable* page_table) const {
@@ -200,7 +207,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
// Timing
config.wall_clock_cntpct = uses_wall_clock;
config.enable_cycle_counting = !uses_wall_clock;
config.enable_cycle_counting = true;
// Code cache size
config.code_cache_size = 512_MiB;
+11 -4
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@@ -166,7 +166,9 @@ public:
}
void AddTicks(u64 ticks) override {
ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
if (parent.uses_wall_clock) {
return;
}
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
@@ -181,7 +183,12 @@ public:
}
u64 GetTicksRemaining() override {
ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
if (parent.uses_wall_clock) {
if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
return minimum_run_cycles;
}
return 0U;
}
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
}
@@ -216,7 +223,7 @@ public:
u64 tpidrro_el0 = 0;
u64 tpidr_el0 = 0;
bool debugger_enabled{};
static constexpr u64 minimum_run_cycles = 1000U;
static constexpr u64 minimum_run_cycles = 10000U;
};
std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable* page_table,
@@ -260,7 +267,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
// Timing
config.wall_clock_cntpct = uses_wall_clock;
config.enable_cycle_counting = !uses_wall_clock;
config.enable_cycle_counting = true;
// Code cache size
config.code_cache_size = 512_MiB;
+56 -95
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@@ -6,9 +6,7 @@
#include <string>
#include <tuple>
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/thread.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hardware_properties.h"
@@ -44,10 +42,10 @@ CoreTiming::CoreTiming()
CoreTiming::~CoreTiming() = default;
void CoreTiming::ThreadEntry(CoreTiming& instance, size_t id) {
const std::string name = "yuzu:HostTiming_" + std::to_string(id);
MicroProfileOnThreadCreate(name.c_str());
Common::SetCurrentThreadName(name.c_str());
void CoreTiming::ThreadEntry(CoreTiming& instance) {
constexpr char name[] = "yuzu:HostTiming";
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
instance.on_thread_init();
instance.ThreadLoop();
@@ -63,127 +61,100 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
-> std::optional<std::chrono::nanoseconds> { return std::nullopt; };
ev_lost = CreateEvent("_lost_event", empty_timed_callback);
if (is_multicore) {
worker_threads.emplace_back(ThreadEntry, std::ref(*this), 0);
timer_thread = std::make_unique<std::thread>(ThreadEntry, std::ref(*this));
}
}
void CoreTiming::Shutdown() {
is_paused = true;
paused = true;
shutting_down = true;
std::atomic_thread_fence(std::memory_order_release);
event_cv.notify_all();
wait_pause_cv.notify_all();
for (auto& thread : worker_threads) {
thread.join();
pause_event.Set();
event.Set();
if (timer_thread) {
timer_thread->join();
}
worker_threads.clear();
pause_callbacks.clear();
ClearPendingEvents();
timer_thread.reset();
has_started = false;
}
void CoreTiming::Pause(bool is_paused_) {
std::unique_lock main_lock(event_mutex);
if (is_paused_ == paused_state.load(std::memory_order_relaxed)) {
return;
}
if (is_multicore) {
is_paused = is_paused_;
event_cv.notify_all();
if (!is_paused_) {
wait_pause_cv.notify_all();
}
}
paused_state.store(is_paused_, std::memory_order_relaxed);
void CoreTiming::Pause(bool is_paused) {
paused = is_paused;
pause_event.Set();
if (!is_paused_) {
if (!is_paused) {
pause_end_time = GetGlobalTimeNs().count();
}
for (auto& cb : pause_callbacks) {
cb(is_paused_);
cb(is_paused);
}
}
void CoreTiming::SyncPause(bool is_paused_) {
std::unique_lock main_lock(event_mutex);
if (is_paused_ == paused_state.load(std::memory_order_relaxed)) {
void CoreTiming::SyncPause(bool is_paused) {
if (is_paused == paused && paused_set == paused) {
return;
}
if (is_multicore) {
is_paused = is_paused_;
event_cv.notify_all();
if (!is_paused_) {
wait_pause_cv.notify_all();
}
}
paused_state.store(is_paused_, std::memory_order_relaxed);
if (is_multicore) {
if (is_paused_) {
wait_signal_cv.wait(main_lock, [this] { return pause_count == worker_threads.size(); });
} else {
wait_signal_cv.wait(main_lock, [this] { return pause_count == 0; });
Pause(is_paused);
if (timer_thread) {
if (!is_paused) {
pause_event.Set();
}
event.Set();
while (paused_set != is_paused)
;
}
if (!is_paused_) {
if (!is_paused) {
pause_end_time = GetGlobalTimeNs().count();
}
for (auto& cb : pause_callbacks) {
cb(is_paused_);
cb(is_paused);
}
}
bool CoreTiming::IsRunning() const {
return !paused_state.load(std::memory_order_acquire);
return !paused_set;
}
bool CoreTiming::HasPendingEvents() const {
std::unique_lock main_lock(event_mutex);
return !event_queue.empty() || pending_events.load(std::memory_order_relaxed) != 0;
return !(wait_set && event_queue.empty());
}
void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data, bool absolute_time) {
{
std::scoped_lock scope{basic_lock};
const auto next_time{absolute_time ? ns_into_future : GetGlobalTimeNs() + ns_into_future};
std::unique_lock main_lock(event_mutex);
const auto next_time{absolute_time ? ns_into_future : GetGlobalTimeNs() + ns_into_future};
event_queue.emplace_back(Event{next_time.count(), event_fifo_id++, user_data, event_type, 0});
pending_events.fetch_add(1, std::memory_order_relaxed);
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
if (is_multicore) {
event_cv.notify_one();
event_queue.emplace_back(
Event{next_time.count(), event_fifo_id++, user_data, event_type, 0});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
event.Set();
}
void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
std::chrono::nanoseconds resched_time,
const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data, bool absolute_time) {
std::unique_lock main_lock(event_mutex);
std::scoped_lock scope{basic_lock};
const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
event_queue.emplace_back(
Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()});
pending_events.fetch_add(1, std::memory_order_relaxed);
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
if (is_multicore) {
event_cv.notify_one();
}
}
void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data) {
std::unique_lock main_lock(event_mutex);
std::scoped_lock scope{basic_lock};
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
return e.type.lock().get() == event_type.get() && e.user_data == user_data;
});
@@ -192,7 +163,6 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
if (itr != event_queue.end()) {
event_queue.erase(itr, event_queue.end());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
pending_events.fetch_sub(1, std::memory_order_relaxed);
}
}
@@ -232,12 +202,11 @@ u64 CoreTiming::GetClockTicks() const {
}
void CoreTiming::ClearPendingEvents() {
std::unique_lock main_lock(event_mutex);
event_queue.clear();
}
void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
std::unique_lock main_lock(event_mutex);
std::scoped_lock lock{basic_lock};
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
return e.type.lock().get() == event_type.get();
@@ -251,28 +220,27 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
}
void CoreTiming::RegisterPauseCallback(PauseCallback&& callback) {
std::unique_lock main_lock(event_mutex);
std::scoped_lock lock{basic_lock};
pause_callbacks.emplace_back(std::move(callback));
}
std::optional<s64> CoreTiming::Advance() {
std::scoped_lock lock{advance_lock, basic_lock};
global_timer = GetGlobalTimeNs().count();
std::unique_lock main_lock(event_mutex);
while (!event_queue.empty() && event_queue.front().time <= global_timer) {
Event evt = std::move(event_queue.front());
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
event_queue.pop_back();
if (const auto event_type{evt.type.lock()}) {
event_mutex.unlock();
basic_lock.unlock();
const auto new_schedule_time{event_type->callback(
evt.user_data, evt.time,
std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})};
event_mutex.lock();
pending_events.fetch_sub(1, std::memory_order_relaxed);
basic_lock.lock();
if (evt.reschedule_time != 0) {
// If this event was scheduled into a pause, its time now is going to be way behind.
@@ -285,9 +253,9 @@ std::optional<s64> CoreTiming::Advance() {
const auto next_schedule_time{new_schedule_time.has_value()
? new_schedule_time.value().count()
: evt.reschedule_time};
event_queue.emplace_back(
Event{next_time, event_fifo_id++, evt.user_data, evt.type, next_schedule_time});
pending_events.fetch_add(1, std::memory_order_relaxed);
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
}
@@ -304,34 +272,27 @@ std::optional<s64> CoreTiming::Advance() {
}
void CoreTiming::ThreadLoop() {
const auto predicate = [this] { return !event_queue.empty() || is_paused; };
has_started = true;
while (!shutting_down) {
while (!is_paused && !shutting_down) {
while (!paused) {
paused_set = false;
const auto next_time = Advance();
if (next_time) {
if (*next_time > 0) {
std::chrono::nanoseconds next_time_ns = std::chrono::nanoseconds(*next_time);
std::unique_lock main_lock(event_mutex);
event_cv.wait_for(main_lock, next_time_ns, predicate);
event.WaitFor(next_time_ns);
}
} else {
std::unique_lock main_lock(event_mutex);
event_cv.wait(main_lock, predicate);
wait_set = true;
event.Wait();
}
wait_set = false;
}
std::unique_lock main_lock(event_mutex);
pause_count++;
if (pause_count == worker_threads.size()) {
clock->Pause(true);
wait_signal_cv.notify_all();
}
wait_pause_cv.wait(main_lock, [this] { return !is_paused || shutting_down; });
pause_count--;
if (pause_count == 0) {
clock->Pause(false);
wait_signal_cv.notify_all();
}
paused_set = true;
clock->Pause(true);
pause_event.Wait();
clock->Pause(false);
}
}
+11 -14
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@@ -5,7 +5,6 @@
#include <atomic>
#include <chrono>
#include <condition_variable>
#include <functional>
#include <memory>
#include <mutex>
@@ -15,6 +14,7 @@
#include <vector>
#include "common/common_types.h"
#include "common/thread.h"
#include "common/wall_clock.h"
namespace Core::Timing {
@@ -143,7 +143,7 @@ private:
/// Clear all pending events. This should ONLY be done on exit.
void ClearPendingEvents();
static void ThreadEntry(CoreTiming& instance, size_t id);
static void ThreadEntry(CoreTiming& instance);
void ThreadLoop();
std::unique_ptr<Common::WallClock> clock;
@@ -156,24 +156,21 @@ private:
// accomodated by the standard adaptor class.
std::vector<Event> event_queue;
u64 event_fifo_id = 0;
std::atomic<size_t> pending_events{};
std::shared_ptr<EventType> ev_lost;
Common::Event event{};
Common::Event pause_event{};
std::mutex basic_lock;
std::mutex advance_lock;
std::unique_ptr<std::thread> timer_thread;
std::atomic<bool> paused{};
std::atomic<bool> paused_set{};
std::atomic<bool> wait_set{};
std::atomic<bool> shutting_down{};
std::atomic<bool> has_started{};
std::function<void()> on_thread_init{};
std::vector<std::thread> worker_threads;
std::condition_variable event_cv;
std::condition_variable wait_pause_cv;
std::condition_variable wait_signal_cv;
mutable std::mutex event_mutex;
std::atomic<bool> paused_state{};
bool is_paused{};
bool shutting_down{};
bool is_multicore{};
size_t pause_count{};
s64 pause_end_time{};
/// Cycle timing
+1 -3
View File
@@ -8,7 +8,6 @@
#include <chrono>
#include <cstdlib>
#include <memory>
#include <mutex>
#include <optional>
#include <string>
@@ -23,15 +22,14 @@ std::array<s64, 5> delays{};
std::bitset<CB_IDS.size()> callbacks_ran_flags;
u64 expected_callback = 0;
std::mutex control_mutex;
template <unsigned int IDX>
std::optional<std::chrono::nanoseconds> HostCallbackTemplate(std::uintptr_t user_data, s64 time,
std::chrono::nanoseconds ns_late) {
std::unique_lock<std::mutex> lk(control_mutex);
static_assert(IDX < CB_IDS.size(), "IDX out of range");
callbacks_ran_flags.set(IDX);
REQUIRE(CB_IDS[IDX] == user_data);
REQUIRE(CB_IDS[IDX] == CB_IDS[calls_order[expected_callback]]);
delays[IDX] = ns_late.count();
++expected_callback;
return std::nullopt;
+1 -2
View File
@@ -31,8 +31,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
while (!stop_token.stop_requested()) {
CommandDataContainer next;
state.queue.Pop(next, stop_token);
CommandDataContainer next = state.queue.PopWait(stop_token);
if (stop_token.stop_requested()) {
break;
}
+2 -2
View File
@@ -10,7 +10,7 @@
#include <thread>
#include <variant>
#include "common/bounded_threadsafe_queue.h"
#include "common/threadsafe_queue.h"
#include "video_core/framebuffer_config.h"
namespace Tegra {
@@ -96,7 +96,7 @@ struct CommandDataContainer {
/// Struct used to synchronize the GPU thread
struct SynchState final {
using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
using CommandQueue = Common::MPSCQueue<CommandDataContainer, true>;
std::mutex write_lock;
CommandQueue queue;
u64 last_fence{};
+62 -1
View File
@@ -3,6 +3,8 @@
#include <array>
#include <vector>
#include "common/scope_exit.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/macro/macro.h"
#include "video_core/macro/macro_hle.h"
@@ -58,6 +60,7 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
maxwell3d.regs.index_array.first = parameters[3];
maxwell3d.regs.reg_array[0x446] = element_base; // vertex id base?
maxwell3d.regs.index_array.count = parameters[1];
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
maxwell3d.regs.vb_element_base = element_base;
maxwell3d.regs.vb_base_instance = base_instance;
maxwell3d.mme_draw.instance_count = instance_count;
@@ -80,10 +83,67 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
}
constexpr std::array<std::pair<u64, HLEFunction>, 3> hle_funcs{{
// Multidraw Indirect
void HLE_3f5e74b9c9a50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
SCOPE_EXIT({
// Clean everything.
maxwell3d.regs.reg_array[0x446] = 0x0; // vertex id base?
maxwell3d.regs.index_array.count = 0;
maxwell3d.regs.vb_element_base = 0x0;
maxwell3d.regs.vb_base_instance = 0x0;
maxwell3d.mme_draw.instance_count = 0;
maxwell3d.CallMethodFromMME(0x8e3, 0x640);
maxwell3d.CallMethodFromMME(0x8e4, 0x0);
maxwell3d.CallMethodFromMME(0x8e5, 0x0);
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
});
const u32 start_indirect = parameters[0];
const u32 end_indirect = parameters[1];
if (start_indirect >= end_indirect) {
// Nothing to do.
return;
}
const auto topology =
static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[2]);
maxwell3d.regs.draw.topology.Assign(topology);
const u32 padding = parameters[3];
const std::size_t max_draws = parameters[4];
const u32 indirect_words = 5 + padding;
const std::size_t first_draw = start_indirect;
const std::size_t effective_draws = end_indirect - start_indirect;
const std::size_t last_draw = start_indirect + std::min(effective_draws, max_draws);
for (std::size_t index = first_draw; index < last_draw; index++) {
const std::size_t base = index * indirect_words + 5;
const u32 num_vertices = parameters[base];
const u32 instance_count = parameters[base + 1];
const u32 first_index = parameters[base + 2];
const u32 base_vertex = parameters[base + 3];
const u32 base_instance = parameters[base + 4];
maxwell3d.regs.index_array.first = first_index;
maxwell3d.regs.reg_array[0x446] = base_vertex;
maxwell3d.regs.index_array.count = num_vertices;
maxwell3d.regs.vb_element_base = base_vertex;
maxwell3d.regs.vb_base_instance = base_instance;
maxwell3d.mme_draw.instance_count = instance_count;
maxwell3d.CallMethodFromMME(0x8e3, 0x640);
maxwell3d.CallMethodFromMME(0x8e4, base_vertex);
maxwell3d.CallMethodFromMME(0x8e5, base_instance);
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
if (maxwell3d.ShouldExecute()) {
maxwell3d.Rasterizer().Draw(true, true);
}
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
}
}
constexpr std::array<std::pair<u64, HLEFunction>, 4> hle_funcs{{
{0x771BB18C62444DA0, &HLE_771BB18C62444DA0},
{0x0D61FC9FAAC9FCAD, &HLE_0D61FC9FAAC9FCAD},
{0x0217920100488FF7, &HLE_0217920100488FF7},
{0x3f5e74b9c9a50164, &HLE_3f5e74b9c9a50164},
}};
class HLEMacroImpl final : public CachedMacro {
@@ -99,6 +159,7 @@ private:
Engines::Maxwell3D& maxwell3d;
HLEFunction func;
};
} // Anonymous namespace
HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {}
+99
View File
@@ -9,6 +9,10 @@
#ifdef __APPLE__
#include <unistd.h> // for chdir
#endif
#ifdef __linux__
#include <csignal>
#include <sys/socket.h>
#endif
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
#include "applets/qt_controller.h"
@@ -260,6 +264,10 @@ GMainWindow::GMainWindow(bool has_broken_vulkan)
config{std::make_unique<Config>(*system)},
vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
#ifdef __linux__
SetupSigInterrupts();
#endif
Common::Log::Initialize();
LoadTranslation();
@@ -379,6 +387,8 @@ GMainWindow::GMainWindow(bool has_broken_vulkan)
SDL_EnableScreenSaver();
#endif
SetupPrepareForSleep();
Common::Log::Start();
QStringList args = QApplication::arguments();
@@ -463,7 +473,13 @@ GMainWindow::~GMainWindow() {
if (render_window->parent() == nullptr) {
delete render_window;
}
system->GetRoomNetwork().Shutdown();
#ifdef __linux__
::close(sig_interrupt_fds[0]);
::close(sig_interrupt_fds[1]);
#endif
}
void GMainWindow::RegisterMetaTypes() {
@@ -1314,6 +1330,43 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
}
}
void GMainWindow::SetupPrepareForSleep() {
#ifdef __linux__
auto bus = QDBusConnection::systemBus();
if (bus.isConnected()) {
const bool success = bus.connect(
QStringLiteral("org.freedesktop.login1"), QStringLiteral("/org/freedesktop/login1"),
QStringLiteral("org.freedesktop.login1.Manager"), QStringLiteral("PrepareForSleep"),
QStringLiteral("b"), this, SLOT(OnPrepareForSleep(bool)));
if (!success) {
LOG_WARNING(Frontend, "Couldn't register PrepareForSleep signal");
}
} else {
LOG_WARNING(Frontend, "QDBusConnection system bus is not connected");
}
#endif // __linux__
}
void GMainWindow::OnPrepareForSleep(bool prepare_sleep) {
if (emu_thread == nullptr) {
return;
}
if (prepare_sleep) {
if (emu_thread->IsRunning()) {
auto_paused = true;
OnPauseGame();
}
} else {
if (!emu_thread->IsRunning() && auto_paused) {
auto_paused = false;
RequestGameResume();
OnStartGame();
}
}
}
#ifdef __linux__
static std::optional<QDBusObjectPath> HoldWakeLockLinux(u32 window_id = 0) {
if (!QDBusConnection::sessionBus().isConnected()) {
@@ -1353,6 +1406,52 @@ static void ReleaseWakeLockLinux(QDBusObjectPath lock) {
QString::fromLatin1("org.freedesktop.portal.Request"));
unlocker.call(QString::fromLatin1("Close"));
}
std::array<int, 3> GMainWindow::sig_interrupt_fds{0, 0, 0};
void GMainWindow::SetupSigInterrupts() {
if (sig_interrupt_fds[2] == 1) {
return;
}
socketpair(AF_UNIX, SOCK_STREAM, 0, sig_interrupt_fds.data());
sig_interrupt_fds[2] = 1;
struct sigaction sa;
sa.sa_handler = &GMainWindow::HandleSigInterrupt;
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESETHAND;
sigaction(SIGINT, &sa, nullptr);
sigaction(SIGTERM, &sa, nullptr);
sig_interrupt_notifier = new QSocketNotifier(sig_interrupt_fds[1], QSocketNotifier::Read, this);
connect(sig_interrupt_notifier, &QSocketNotifier::activated, this,
&GMainWindow::OnSigInterruptNotifierActivated);
connect(this, &GMainWindow::SigInterrupt, this, &GMainWindow::close);
}
void GMainWindow::HandleSigInterrupt(int sig) {
if (sig == SIGINT) {
exit(1);
}
// Calling into Qt directly from a signal handler is not safe,
// so wake up a QSocketNotifier with this hacky write call instead.
char a = 1;
int ret = write(sig_interrupt_fds[0], &a, sizeof(a));
(void)ret;
}
void GMainWindow::OnSigInterruptNotifierActivated() {
sig_interrupt_notifier->setEnabled(false);
char a;
int ret = read(sig_interrupt_fds[1], &a, sizeof(a));
(void)ret;
sig_interrupt_notifier->setEnabled(true);
emit SigInterrupt();
}
#endif // __linux__
void GMainWindow::PreventOSSleep() {
+15 -1
View File
@@ -164,6 +164,8 @@ signals:
void WebBrowserExtractOfflineRomFS();
void WebBrowserClosed(Service::AM::Applets::WebExitReason exit_reason, std::string last_url);
void SigInterrupt();
public slots:
void OnLoadComplete();
void OnExecuteProgram(std::size_t program_index);
@@ -203,7 +205,7 @@ private:
void ConnectMenuEvents();
void UpdateMenuState();
MultiplayerState* multiplayer_state = nullptr;
void SetupPrepareForSleep();
void PreventOSSleep();
void AllowOSSleep();
@@ -252,12 +254,19 @@ private:
void RequestGameResume();
void closeEvent(QCloseEvent* event) override;
#ifdef __linux__
void SetupSigInterrupts();
static void HandleSigInterrupt(int);
void OnSigInterruptNotifierActivated();
#endif
private slots:
void OnStartGame();
void OnRestartGame();
void OnPauseGame();
void OnPauseContinueGame();
void OnStopGame();
void OnPrepareForSleep(bool prepare_sleep);
void OnMenuReportCompatibility();
void OnOpenModsPage();
void OnOpenQuickstartGuide();
@@ -348,6 +357,8 @@ private:
std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
MultiplayerState* multiplayer_state = nullptr;
GRenderWindow* render_window;
GameList* game_list;
LoadingScreen* loading_screen;
@@ -420,6 +431,9 @@ private:
bool is_tas_recording_dialog_active{};
#ifdef __linux__
QSocketNotifier* sig_interrupt_notifier;
static std::array<int, 3> sig_interrupt_fds;
QDBusObjectPath wake_lock{};
#endif