yuzubot
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bd0ae09466
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"Merge Tagged PR 1340"
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2019-10-05 23:47:34 +00:00 |
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yuzubot
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6f295e0863
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"Merge Tagged PR 1703"
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2019-10-05 23:47:33 +00:00 |
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yuzubot
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54d4b0e3b7
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"Merge Tagged PR 2542"
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2019-10-05 23:47:32 +00:00 |
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yuzubot
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7d6292c134
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"Merge Tagged PR 2710"
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2019-10-05 23:47:32 +00:00 |
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yuzubot
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f31ef338ca
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"Merge Tagged PR 2859"
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2019-10-05 23:47:31 +00:00 |
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yuzubot
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561cbba9f4
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"Merge Tagged PR 2912"
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2019-10-05 23:47:30 +00:00 |
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yuzubot
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6db63df4c8
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"Merge Tagged PR 2914"
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2019-10-05 23:47:29 +00:00 |
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yuzubot
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656b8f64b8
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"Merge Tagged PR 2927"
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2019-10-05 23:47:28 +00:00 |
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bunnei
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6f511c8006
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Merge pull request #2943 from DarkLordZach/azure-titlebars-v2
ci: Add custom titlebars for mainline and patreon
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2019-10-05 19:29:35 -04:00 |
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Fernando Sahmkow
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47ccfabe18
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Merge pull request #2944 from lioncash/ast
video_core/shader: Minor changes
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2019-10-05 12:02:51 -04:00 |
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Lioncash
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f883cd4f0e
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video_core/control_flow: Eliminate variable shadowing warnings
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2019-10-05 09:14:27 -04:00 |
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Lioncash
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25702b6256
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video_core/control_flow: Eliminate pessimizing moves
These can inhibit the ability of a compiler to perform RVO.
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2019-10-05 09:14:27 -04:00 |
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Lioncash
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d82b181d44
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video_core/ast: Unindent most of IsFullyDecompiled() by one level
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2019-10-05 09:14:27 -04:00 |
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Lioncash
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6c41d1cd7e
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video_core/ast: Make ShowCurrentState() take a string_view instead of std::string
Allows the function to be non-allocating in terms of the output string.
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2019-10-05 09:14:27 -04:00 |
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Lioncash
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3c54edae24
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video_core/ast: Eliminate variable shadowing warnings
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2019-10-05 09:14:26 -04:00 |
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Lioncash
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5a0a9c7449
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video_core/ast: Replace std::string with a constexpr std::string_view
Same behavior, but without the need to heap allocate
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2019-10-05 09:14:26 -04:00 |
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Lioncash
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3a20d9734f
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video_core/ast: Default the move constructor and assignment operator
This is behaviorally equivalent and also fixes a bug where some members
weren't being moved over.
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2019-10-05 09:14:26 -04:00 |
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Lioncash
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43503a69bf
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video_core/{ast, expr}: Organize forward declaration
Keeps them alphabetically sorted for readability.
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2019-10-05 09:14:26 -04:00 |
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Lioncash
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50ad745585
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video_core/expr: Supply operator!= along with operator==
Provides logical symmetry to the interface.
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2019-10-05 09:14:26 -04:00 |
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Lioncash
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8eb1398f8d
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video_core/{ast, expr}: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements.
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2019-10-05 09:14:23 -04:00 |
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Lioncash
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8e0c80f269
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video_core/ast: Supply const accessors for data where applicable
Provides const equivalents of data accessors for use within const
contexts.
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2019-10-05 08:22:03 -04:00 |
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David
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3728bbc22a
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Merge pull request #2888 from FernandoS27/decompiler2
Shader_IR: Implement a full control flow decompiler for the shader IR.
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2019-10-05 21:52:20 +10:00 |
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Zach Hilman
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57fe7fdec0
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qt: Change titlebar formatting
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2019-10-05 00:10:04 -04:00 |
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Zach Hilman
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3d4a0b94e3
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common: Add additional SCM revision fields
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2019-10-05 00:09:49 -04:00 |
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Zach Hilman
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d45ad75404
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ci: Add version counter variable
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2019-10-05 00:09:11 -04:00 |
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bunnei
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0a662d009b
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Merge pull request #2917 from FernandoS27/fermi-deduction-2
TextureCache: Add the ability to deduce if two textures are depth on blit.
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2019-10-04 20:12:01 -04:00 |
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Fernando Sahmkow
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ab47a660c8
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Texture_Cache: Blit Deduction corrections and simplifications.
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2019-10-04 18:53:47 -04:00 |
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Fernando Sahmkow
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2036504a82
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TextureCache: Add the ability to deduce if two textures are depth on blit.
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2019-10-04 18:53:46 -04:00 |
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Fernando Sahmkow
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e6eae4b815
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Shader_ir: Address feedback
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2019-10-04 18:52:57 -04:00 |
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Fernando Sahmkow
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3c09d9abe6
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Shader_Ir: Address Feedback and clang format.
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2019-10-04 18:52:57 -04:00 |
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Fernando Sahmkow
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507a9c6a40
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vk_shader_decompiler: Correct Branches inside conditionals.
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2019-10-04 18:52:56 -04:00 |
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Fernando Sahmkow
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000ad558dd
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vk_shader_decompiler: Clean code and be const correct.
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2019-10-04 18:52:55 -04:00 |
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Fernando Sahmkow
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7c756baa77
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Shader_IR: clean up AST handling and add documentation.
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2019-10-04 18:52:55 -04:00 |
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Fernando Sahmkow
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5ea740beb5
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Shader_IR: Correct OutwardMoves for Ifs
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2019-10-04 18:52:54 -04:00 |
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Fernando Sahmkow
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100a4bd988
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vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD
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2019-10-04 18:52:54 -04:00 |
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Fernando Sahmkow
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189a50bc2a
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gl_shader_decompiler: Refactor and address feedback.
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2019-10-04 18:52:53 -04:00 |
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Fernando Sahmkow
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b3c46d6948
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Shader_IR: corrections and clang-format
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2019-10-04 18:52:53 -04:00 |
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Fernando Sahmkow
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466cd52ad4
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vk_shader_compiler: Correct SPIR-V AST Decompiling
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2019-10-04 18:52:52 -04:00 |
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Fernando Sahmkow
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2e9a810423
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Shader_IR: allow else derivation to be optional.
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2019-10-04 18:52:52 -04:00 |
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Fernando Sahmkow
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ca9901867e
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vk_shader_compiler: Implement the decompiler in SPIR-V
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2019-10-04 18:52:51 -04:00 |
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Fernando Sahmkow
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0366c18d87
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Shader_IR: mark labels as unused for partial decompile.
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2019-10-04 18:52:51 -04:00 |
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Fernando Sahmkow
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47e4f6a52c
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Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.
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2019-10-04 18:52:50 -04:00 |
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Fernando Sahmkow
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38fc995f6c
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gl_shader_decompiler: Implement AST decompiling
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2019-10-04 18:52:50 -04:00 |
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Fernando Sahmkow
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6fdd501113
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shader_ir: Declare Manager and pass it to appropiate programs.
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2019-10-04 18:52:49 -04:00 |
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Fernando Sahmkow
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8be6e1c522
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shader_ir: Corrections to outward movements and misc stuffs
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2019-10-04 18:52:48 -04:00 |
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Fernando Sahmkow
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4fde66e609
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shader_ir: Add basic goto elimination
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2019-10-04 18:52:48 -04:00 |
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Fernando Sahmkow
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c17953978b
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shader_ir: Initial Decompile Setup
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2019-10-04 18:52:47 -04:00 |
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Rodrigo Locatti
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d633397883
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Merge pull request #2941 from FernandoS27/fix-master
SDL: Fix missing header
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2019-10-04 22:50:15 +00:00 |
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Fernando Sahmkow
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678d9ccad6
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SDL: Fix missing header
This fixes linux and mingw builds.
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2019-10-04 18:14:11 -04:00 |
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bunnei
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94c34f23d7
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Merge pull request #2896 from FearlessTobi/port-4950
Port citra-emu/citra#4950: "Add FPS to SDL title bar"
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2019-10-04 15:51:03 -04:00 |
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