video_core: Fix benign out-of-bounds indexing of array (#2553)

The resulting pointer wasn't written to unless the index was verified as
valid, but that's still UB and triggered debug checks in MSVC.

Reported by garrettboast on IRC
This commit is contained in:
Yuri Kunde Schlesner authored and GitHub committed 2017-02-10 20:51:09 -08:00
1 parent 2889372e47
commit e2fa1ca5e1
1 file changed
+1 -2
+1 -2
View File
@@ -39,9 +39,8 @@ OutputVertex OutputVertex::FromAttributeBuffer(const RasterizerRegs& regs, Attri
for (unsigned comp = 0; comp < 4; ++comp) {
RasterizerRegs::VSOutputAttributes::Semantic semantic = semantics[comp];
float24* out = &vertex_slots[semantic];
if (semantic < vertex_slots.size()) {
*out = input.attr[i][comp];
vertex_slots[semantic] = input.attr[i][comp];
} else if (semantic != RasterizerRegs::VSOutputAttributes::INVALID) {
LOG_ERROR(HW_GPU, "Invalid/unknown semantic id: %u", (unsigned int)semantic);
}