shader_header: Make local memory size getter constant
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@@ -106,7 +106,7 @@ struct Header {
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} ps;
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};
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u64 GetLocalMemorySize() {
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u64 GetLocalMemorySize() const {
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return (common1.shader_local_memory_low_size |
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(common2.shader_local_memory_high_size << 24));
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}
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