Merge pull request #1097 from bunnei/gl-critical

renderer_opengl: Treat OpenGL errors as critical.
This commit is contained in:
bunnei authored and GitHub committed 2018-08-17 10:39:13 -04:00
commit 804aebf7c7
1 file changed
+1 -1
@@ -425,7 +425,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
switch (severity) {
case GL_DEBUG_SEVERITY_HIGH:
LOG_ERROR(Render_OpenGL, format, str_source, str_type, id, message);
LOG_CRITICAL(Render_OpenGL, format, str_source, str_type, id, message);
break;
case GL_DEBUG_SEVERITY_MEDIUM:
LOG_WARNING(Render_OpenGL, format, str_source, str_type, id, message);