properly skip building of gl4es
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@@ -57,14 +57,14 @@ jobs:
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key: gl4es-holy-ios-shared-2-${{ steps.gl4es-sha.outputs.sha }}
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- name: Get gl4es
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if: steps.gl4es-cache.outputs.cache-hit != 'true'
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if: success() && steps.gl4es-cache.outputs.cache-hit != 'true'
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uses: actions/checkout@v2
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with:
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repository: 'PojavLauncherTeam/gl4es-114-extra'
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path: 'gl4es'
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- name: Build gl4es
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if: steps.gl4es-cache.outputs.cache-hit != 'true'
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if: success() && steps.gl4es-cache.outputs.cache-hit != 'true'
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continue-on-error: true
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run: |
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cd gl4es
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@@ -79,7 +79,7 @@ jobs:
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cp -R lib/libGL.dylib ../Natives/resources/Frameworks/libgl4es_114.dylib
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- name: Push gl4es
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if: github.event != 'pull_request' && github.ref_name == 'main' && steps.gl4es-cache.outputs.cache-hit != 'true'
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if: success() && github.event != 'pull_request' && github.ref_name == 'main' && steps.gl4es-cache.outputs.cache-hit != 'true'
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continue-on-error: true
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run: |
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git add Natives/resources/Frameworks/libgl4es_114.dylib
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