properly skip building of gl4es

This commit is contained in:
Duy Tran Khanh committed 2023-04-19 19:35:02 +07:00
1 parent 6a9443b464
commit ff8349194e
1 file changed
+3 -3
+3 -3
View File
@@ -57,14 +57,14 @@ jobs:
key: gl4es-holy-ios-shared-2-${{ steps.gl4es-sha.outputs.sha }}
- name: Get gl4es
if: steps.gl4es-cache.outputs.cache-hit != 'true'
if: success() && steps.gl4es-cache.outputs.cache-hit != 'true'
uses: actions/checkout@v2
with:
repository: 'PojavLauncherTeam/gl4es-114-extra'
path: 'gl4es'
- name: Build gl4es
if: steps.gl4es-cache.outputs.cache-hit != 'true'
if: success() && steps.gl4es-cache.outputs.cache-hit != 'true'
continue-on-error: true
run: |
cd gl4es
@@ -79,7 +79,7 @@ jobs:
cp -R lib/libGL.dylib ../Natives/resources/Frameworks/libgl4es_114.dylib
- name: Push gl4es
if: github.event != 'pull_request' && github.ref_name == 'main' && steps.gl4es-cache.outputs.cache-hit != 'true'
if: success() && github.event != 'pull_request' && github.ref_name == 'main' && steps.gl4es-cache.outputs.cache-hit != 'true'
continue-on-error: true
run: |
git add Natives/resources/Frameworks/libgl4es_114.dylib