Fix[input]: correct AVAudioSessionCategory for microphone
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@@ -295,7 +295,7 @@ static GameSurfaceView* pojavWindow;
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if(getPrefBool(@"video.silence_with_switch")) {
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category = AVAudioSessionCategorySoloAmbient;
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} else {
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category = AVAudioSessionCategoryPlayback;
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category = AVAudioSessionCategoryPlayAndRecord;
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}
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if(getPrefBool(@"video.silence_other_audio")) {
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options = 0;
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@@ -196,8 +196,8 @@
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"preference.detail.fullscreen_airplay" = "Allows presenting fullscreen game window on the external display rather than mirroring everything on screen.";
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"preference.title.silence_other_audio" = "Pause audio when game opens";
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"preference.detail.silence_other_audio" = "Enable to allow PojavLauncher to pause audio from other apps, such as Music, when launching the game.";
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"preference.title.silence_with_switch" = "Disable audio with silent switch";
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"preference.detail.silence_with_switch" = "Enable to disable audio when Silent Mode is on. Headphones and external speakers are not affected.";
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"preference.title.silence_with_switch" = "Disable audio with silent switch and deny microphone input";
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"preference.detail.silence_with_switch" = "Enable to disable audio when Silent Mode is on, and deny microphone input. Headphones and external speakers are not affected.";
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"preference.title.default_gamepad_ctrl" = "Controller configuration";
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"preference.title.hardware_hide" = "Hide controls when hardware is connected";
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"preference.detail.hardware_hide" = "Enable the behaviour of automatically disabling the on-screen control overlay when a mouse or game controller is connected.";
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