Fix: broken mouse coord input again

Turns out another fix broke it
This commit is contained in:
Duy Tran Khanh authored and GitHub committed 2023-01-30 21:59:51 +07:00
1 parent d3743b3225
commit b9b0e0959b
1 file changed
+3 -2
@@ -509,8 +509,9 @@ public class GLFW
}
// Minecraft triggers a glfwPollEvents() on splash screen, so update window size there.
// CallbackBridge.receiveCallback(CallbackBridge.EVENT_TYPE_FRAMEBUFFER_SIZE, Tools.mGLFWWindowWidth, Tools.mGLFWWindowHeight, 0, 0);
// CallbackBridge.receiveCallback(CallbackBridge.EVENT_TYPE_WINDOW_SIZE, Tools.mGLFWWindowWidth, Tools.mGLFWWindowHeight, 0, 0);
// note: these calls are required, otherwise mouse input will break
CallbackBridge.receiveCallback(CallbackBridge.EVENT_TYPE_FRAMEBUFFER_SIZE, Tools.mGLFWWindowWidth, Tools.mGLFWWindowHeight, 0, 0);
CallbackBridge.receiveCallback(CallbackBridge.EVENT_TYPE_WINDOW_SIZE, Tools.mGLFWWindowWidth, Tools.mGLFWWindowHeight, 0, 0);
mGLFWErrorCallback = GLFWErrorCallback.createPrint();
mGLFWKeyCodes = new ArrayMap<>();