Merge remote-tracking branch 'origin/main'
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@@ -10,6 +10,14 @@ DETECT := $(shell clang -v 2>&1 | grep Target | cut -b 9-60)
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# version 1.3 on iPhone9,1 running 14.6
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VERSION := $(shell cat DEBIAN/control | grep Version | cut -b 9-60)
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COMMIT := $(shell git log --oneline | sed '2,10000000d' | cut -b 1-7)
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ifndef RELEASE
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RELEASE := 0
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endif
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ifeq ($(filter 1,$(RELEASE)),)
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CMAKE_BUILD_TYPE := RelWithDebInfo
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else
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CMAKE_BUILD_TYPE := Debug
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endif
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# Distinguish iOS from macOS
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ifneq ($(filter arm64-apple-ios%,$(DETECT)),)
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@@ -97,7 +105,7 @@ native:
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@echo 'Starting build task - native application'
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@mkdir -p Natives/build
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@cd Natives/build && cmake . \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_BUILD_TYPE=$(CMAKE_BUILD_TYPE) \
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-DCMAKE_CROSSCOMPILING=true \
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-DCMAKE_SYSTEM_NAME=Darwin \
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-DCMAKE_SYSTEM_PROCESSOR=aarch64 \
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@@ -105,8 +113,9 @@ native:
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-DCMAKE_OSX_ARCHITECTURES=arm64 \
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-DCMAKE_C_FLAGS="-arch arm64 -miphoneos-version-min=12.0" \
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-DCONFIG_COMMIT="$(COMMIT)" \
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-DCONFIG_RELEASE=$(RELEASE) \
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..
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@cd Natives/build && cmake --build . --config Release --target awt_headless awt_xawt pojavexec PojavLauncher
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@cd Natives/build && cmake --build . --config $(CMAKE_BUILD_TYPE) --target awt_headless awt_xawt pojavexec PojavLauncher
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@rm Natives/build/libawt_headless.dylib
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@echo 'Finished build task - native application'
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@@ -124,7 +133,6 @@ extras:
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@if [ '$(IOS)' = '0' ]; then \
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mkdir -p Natives/build/PojavLauncher.app/Base.lproj; \
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xcrun actool Natives/Assets.xcassets --compile Natives/resources --platform iphoneos --minimum-deployment-target 12.0 --app-icon AppIcon --output-partial-info-plist /dev/null || exit 1; \
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ibtool --compile Natives/build/PojavLauncher.app/Base.lproj/MinecraftSurface.storyboardc Natives/en.lproj/MinecraftSurface.storyboard || exit 1; \
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ibtool --compile Natives/build/PojavLauncher.app/Base.lproj/LaunchScreen.storyboardc Natives/en.lproj/LaunchScreen.storyboard || exit 1; \
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elif [ '$(IOS)' = '1' ]; then \
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echo 'Due to the required tools not being available, you cannot compile the extras for PojavLauncher with an iOS device.'; \
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@@ -5,7 +5,7 @@
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#import <sys/utsname.h>
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#ifdef NDEBUG
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#if CONFIG_RELEASE == 1
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# define CONFIG_TYPE "release"
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#else
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# define CONFIG_TYPE "debug"
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@@ -12,6 +12,7 @@ set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -rpath @executable_path/Fr
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set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -rpath /usr/lib/jvm/java-8-openjdk/lib")
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add_definitions(-DCONFIG_COMMIT="${CONFIG_COMMIT}")
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add_definitions(-DCONFIG_RELEASE=${CONFIG_RELEASE})
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# EXT: stub library, delete after compile awt_xawt
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add_library(awt_headless SHARED
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@@ -77,6 +77,9 @@ int notchOffset;
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savedWidth = roundf(width * screenScale);
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savedHeight = roundf(height * screenScale);
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MGLKView *surfaceView = [[MGLKView alloc] initWithFrame:self.view.frame];
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self.view = surfaceView;
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touchView = [[UIView alloc] initWithFrame:self.view.frame];
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notchOffset = insets.left;
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@@ -191,9 +194,8 @@ int notchOffset;
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viewController = self;
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MGLKView *view = glView = (MGLKView *) self.view;
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view.drawableDepthFormat = MGLDrawableDepthFormat24;
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view.enableSetNeedsDisplay = YES;
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surfaceView.drawableDepthFormat = MGLDrawableDepthFormat24;
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surfaceView.enableSetNeedsDisplay = YES;
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// [self setPreferredFramesPerSecond:1000];
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// Init GLES
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@@ -207,7 +209,7 @@ int notchOffset;
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NSLog(@"Failed to create ES context");
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}
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view.context = self.context;
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surfaceView.context = self.context;
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#ifndef USE_EGL
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glContext = self.context;
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#endif
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@@ -1,28 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="16097.3" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" colorMatched="YES" initialViewController="2">
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<device id="retina6_1" orientation="landscape" appearance="light"/>
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<dependencies>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="16087"/>
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<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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</dependencies>
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<scenes>
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<!--Surface View Controller-->
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<scene sceneID="5">
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<objects>
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<viewController storyboardIdentifier="MinecraftSurfaceVC" id="2" customClass="SurfaceViewController" sceneMemberID="viewController">
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<layoutGuides>
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<viewControllerLayoutGuide type="top" id="pBr-B6-SMb"/>
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<viewControllerLayoutGuide type="bottom" id="cBT-OE-m5j"/>
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</layoutGuides>
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<view key="view" contentMode="scaleToFill" id="3" customClass="MGLKView">
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<rect key="frame" x="0.0" y="0.0" width="896" height="414"/>
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<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
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<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="4" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="25" y="29"/>
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</scene>
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</scenes>
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</document>
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@@ -149,8 +149,7 @@ void UIKit_launchJarFile(const char* filepath) {
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void UIKit_launchMinecraftSurfaceVC() {
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dispatch_async(dispatch_get_main_queue(), ^{
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UIViewController *rootController = UIApplication.sharedApplication.windows.lastObject.rootViewController;
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UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MinecraftSurface" bundle:nil];
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SurfaceViewController *vc = [storyboard instantiateViewControllerWithIdentifier:@"MinecraftSurfaceVC"];
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SurfaceViewController *vc = [[SurfaceViewController alloc] init];
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vc.modalPresentationStyle = UIModalPresentationFullScreen;
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[rootController presentViewController:vc animated:YES completion:nil];
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// rootController.childForScreenEdgesDeferringSystemGestures = vc;
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