Try change fb mode
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@@ -39,7 +39,9 @@ typedef jint JLI_Launch_func(int argc, char ** argv, /* main argc, argc */
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int launchJVM(int argc, char *argv[]) {
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debug("Beginning JVM launch\n");
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// setenv("LIBGL_NOTEST", "1", 1);
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setenv("LIBGL_FB", "1", 1);
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setenv("LIBGL_MIPMAP", "3", 1);
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senenv("LIBGL_NORMALIZE", "1", 1);
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char *args_path = "/var/mobile/Documents/minecraft/overrideargs.txt";
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char *log_path = "/var/mobile/Documents/minecraft/latestlog.txt";
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@@ -91,17 +91,11 @@ void *initCurrentContext() {
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NSLog(@"Checking framebuffer status");
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if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
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NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatus(GL_FRAMEBUFFER));
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return nil;
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}
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NSLog(@"Binding framebuffer");
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glBindFramebuffer(GL_FRAMEBUFFER, FrameBuffer);
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NSLog(@"Testing");
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glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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flushBuffer();
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NSLog(@"glGetError() returns %d", glGetError());
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return ptr_to_jlong(ctx);
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}
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