Fix(ContCfg): filter out unused mouse_* mapping
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1 parent
8c70d7603d
commit
2afe965570
1 file changed
+6
-43
@@ -70,6 +70,11 @@ typedef void(^CreateView)(UITableViewCell *, NSString *, NSDictionary *);
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NSString *gamepadPath = [NSString stringWithFormat:@"%s/controlmap/gamepads/%@", getenv("POJAV_HOME"), getPreference(@"default_gamepad_ctrl")];
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self.currentMappings = parseJSONFromFile(gamepadPath);
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self.currentFileName = [getPreference(@"default_ctrl") stringByDeletingPathExtension];
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NSPredicate *filterPredicate = [NSPredicate predicateWithBlock:^BOOL(id obj, NSDictionary *dict) {
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return ![obj[@"name"] hasPrefix:@"mouse_"];
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}];
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[self.currentMappings[@"mGameMappingList"] filterUsingPredicate:filterPredicate];
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[self.currentMappings[@"mMenuMappingList"] filterUsingPredicate:filterPredicate];
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}
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- (void)viewWillAppear:(BOOL)animated {
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@@ -168,11 +173,7 @@ typedef void(^CreateView)(UITableViewCell *, NSString *, NSDictionary *);
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if(indexPath.section == 0) {
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[self actionMenuLoad];
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} else if(indexPath.section == 3) {
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if(indexPath.row == 0) {
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setPreference(@"controller_type", @"xbox");
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} else if(indexPath.row == 1) {
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setPreference(@"controller_type", @"playstation");
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}
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setPreference(@"controller_type", self.prefControllerTypes[indexPath.row][@"name"]);
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NSIndexSet *section = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange(1, 3)];
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[self.tableView reloadSections:section withRowAnimation:UITableViewRowAnimationNone];
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}
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@@ -220,49 +221,11 @@ typedef void(^CreateView)(UITableViewCell *, NSString *, NSDictionary *);
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{
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UITableViewCell *cell = (UITableViewCell *)textField.superview;
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NSMutableDictionary *item = objc_getAssociatedObject(cell.accessoryView, @"item");
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/*
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if(textField.tag == 1) {
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arrayToSave = self.prefMappings[0];
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index = @"mGameMappingList";
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} else if(textField.tag == 2) {
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arrayToSave = self.prefMappings[1];
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index = @"mMenuMappingList";
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}
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*/
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if(![textField.text hasPrefix:@"SPECIALBTN"]) {
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item[@"keycode"] = self.keycodePlist[[@"GLFW_KEY_" stringByAppendingString:textField.text]];
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} else {
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item[@"keycode"] = self.keycodePlist[textField.text];
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}
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/*
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__block NSString *fullString = @"";
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__block NSArray *arrayToSave = nil;
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__block NSUInteger btnIndex = 0;
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__block NSString *index = @"";
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if(textField.tag == 1) {
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arrayToSave = self.prefMappings[0];
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index = @"mGameMappingList";
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} else if(textField.tag == 2) {
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arrayToSave = self.prefMappings[1];
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index = @"mMenuMappingList";
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}
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for(NSDictionary* mapping in arrayToSave) {
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if(item[@"gamepad_button"] == mapping[@"gamepad_button"]) {
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btnIndex = [arrayToSave indexOfObject:mapping];
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break;
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}
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}
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if(![textField.text hasPrefix:@"SPECIALBTN"]) {
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fullString = [@"GLFW_KEY_" stringByAppendingString:textField.text];
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} else {
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fullString = textField.text;
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}
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self.currentMappings[index][btnIndex][@"keycode"] = [self.keycodePlist objectForKey:fullString];
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*/
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self.activeTextField = nil;
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}
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