Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.

This will be useful when implementing mutex priority inheritance.
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Subv committed 2017-01-04 15:58:45 -05:00
1 parent 38a90882a4
commit e6a7723f2f
17 files changed
+56 -68

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@@ -39,12 +39,12 @@ SharedPtr<Timer> Timer::Create(ResetType reset_type, std::string name) {
return timer;
}
bool Timer::ShouldWait() {
bool Timer::ShouldWait(Thread* thread) const {
return !signaled;
}
void Timer::Acquire() {
ASSERT_MSG(!ShouldWait(), "object unavailable!");
void Timer::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
if (reset_type == ResetType::OneShot)
signaled = false;