Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions.
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@@ -78,7 +78,7 @@ ResultStatus LoadFile(const std::string& filename) {
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{
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INFO_LOG(LOADER, "Loading BIN file %s...", filename.c_str());
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File::IOFile file(filename, "rb");
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FileUtil::IOFile file(filename, "rb");
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if (file.IsOpen()) {
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file.ReadBytes(Memory::GetPointer(Memory::EXEFS_CODE_VADDR), (size_t)file.GetSize());
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