Core: Wait for GPU to be idle before shutting down.

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Fernando Sahmkow authored and FernandoS27 committed 2019-10-04 19:59:53 -04:00
1 parent 69fa2e6525
commit 3f104464de
7 files changed
+19

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@@ -90,6 +90,11 @@ void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
InvalidateRegion(addr, size);
}
void ThreadManager::WaitIdle() const {
while (state.last_fence > state.signaled_fence.load()) {
}
}
u64 ThreadManager::PushCommand(CommandData&& command_data) {
const u64 fence{++state.last_fence};
state.queue.Push(CommandDataContainer(std::move(command_data), fence));