Files
PojavLauncher_iOS/Natives/AppDelegate.m
T
khanhduytran0 78b788262c Move LoginViewController to parts
- The account selector now has Add Account item
- Last selected account is kept
- Account token refreshment is done on startup and on select if need
- Moved JIT status to LauncherMenuViewController's toolbar
- Primary View Controller is now LauncherSplitViewController
- More unmentioned(?), see diff.
2022-12-04 11:41:54 +07:00

62 lines
2.2 KiB
Objective-C

#import "AppDelegate.h"
#import "SceneDelegate.h"
#import "ios_uikit_bridge.h"
#import "utils.h"
// SurfaceViewController
extern dispatch_group_t fatalExitGroup;
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
if (@available(iOS 13.0, *)) {
} else {
self.window = [[UIWindow alloc] initWithFrame:UIScreen.mainScreen.bounds];
launchInitialViewController(self.window);
[self.window makeKeyAndVisible];
}
return YES;
}
#pragma mark - UISceneSession lifecycle
- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options API_AVAILABLE(ios(13.0)){
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role];
}
- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions API_AVAILABLE(ios(13.0)){
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
CallbackBridge_setWindowAttrib(GLFW_FOCUSED, 1);
}
- (void)applicationDidEnterBackground:(UIApplication *)application {
CallbackBridge_setWindowAttrib(GLFW_VISIBLE, 0);
}
- (void)applicationWillEnterForeground:(UIApplication *)application {
CallbackBridge_setWindowAttrib(GLFW_VISIBLE, 1);
}
- (void)applicationWillResignActive:(UIApplication *)application {
CallbackBridge_setWindowAttrib(GLFW_FOCUSED, 0);
}
- (void)applicationWillTerminate:(UIApplication *)application {
if (fatalExitGroup != nil) {
dispatch_group_leave(fatalExitGroup);
fatalExitGroup = nil;
}
}
@end