Files
PojavLauncher_iOS/Natives/SceneDelegate.m
T
khanhduytran0 78b788262c Move LoginViewController to parts
- The account selector now has Add Account item
- Last selected account is kept
- Account token refreshment is done on startup and on select if need
- Moved JIT status to LauncherMenuViewController's toolbar
- Primary View Controller is now LauncherSplitViewController
- More unmentioned(?), see diff.
2022-12-04 11:41:54 +07:00

62 lines
2.4 KiB
Objective-C

#import "SceneDelegate.h"
#import "ios_uikit_bridge.h"
#import "utils.h"
@interface SceneDelegate ()
@end
@implementation SceneDelegate
- (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions API_AVAILABLE(ios(13.0)) API_AVAILABLE(ios(13.0)) API_AVAILABLE(ios(13.0)){
if (@available(iOS 13.0, *)) {
UIWindowScene *windowScene = (UIWindowScene *)scene;
self.window = [[UIWindow alloc] initWithWindowScene:windowScene];
self.window.frame = windowScene.coordinateSpace.bounds;
launchInitialViewController(self.window);
[self.window makeKeyAndVisible];
} else {
}
}
- (void)sceneDidDisconnect:(UIScene *)scene API_AVAILABLE(ios(13.0)){
// Called as the scene is being released by the system.
// This occurs shortly after the scene enters the background, or when its session is discarded.
// Release any resources associated with this scene that can be re-created the next time the scene connects.
// The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
}
- (void)sceneDidBecomeActive:(UIScene *)scene API_AVAILABLE(ios(13.0)){
// Called when the scene has moved from an inactive state to an active state.
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
CallbackBridge_setWindowAttrib(GLFW_FOCUSED, 1);
}
- (void)sceneWillResignActive:(UIScene *)scene API_AVAILABLE(ios(13.0)){
// Called when the scene will move from an active state to an inactive state.
// This may occur due to temporary interruptions (ex. an incoming phone call).
CallbackBridge_setWindowAttrib(GLFW_FOCUSED, 0);
}
- (void)sceneWillEnterForeground:(UIScene *)scene API_AVAILABLE(ios(13.0)){
// Called as the scene transitions from the background to the foreground.
// Use this method to undo the changes made on entering the background.
CallbackBridge_setWindowAttrib(GLFW_VISIBLE, 1);
}
- (void)sceneDidEnterBackground:(UIScene *)scene API_AVAILABLE(ios(13.0)){
// Called as the scene transitions from the foreground to the background.
// Use this method to save data, release shared resources, and store enough scene-specific state information
// to restore the scene back to its current state.
CallbackBridge_setWindowAttrib(GLFW_VISIBLE, 0);
}
@end