- Rewrote LauncherPreferences -> PLPreferences + Now the file layout is the same as UI layout + (get/set)Preference are replaced with corresponding get/set types + Getting/setting is now done through keyPath instead of manually iterating over subdictionaries. + Implemented an isolation layer, allowing an instance to have its own settings. This is off by default - Implemented launcher_profiles + Added Profile manager that can be accessed from the sidebar + Moved "Game directory (instances)" to this screen + Replaced version selector with profile selector. Version selector is moved into profile editor. - Other changes + Cleanup code by using NSPredicate instead of huge for loops + Titles in settings are made multilined + Controller config: replaced bar button items with localized ones Due to how large the changes are, this is committed directly to the mainline branch. Bugs are expected to be found (although I did enough tests for this locally)
16 lines
580 B
Objective-C
16 lines
580 B
Objective-C
#import <UIKit/UIKit.h>
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@interface UIPickerView(private)
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- (UITableViewCell * _Nonnull)tableView:(UITableView * _Nonnull)tableView cellForRowAtIndexPath:(NSIndexPath * _Nonnull)indexPath;
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- (UITableView * _Nullable)tableViewForColumn:(NSInteger)column;
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@end
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@interface PLPickerView : UIPickerView
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- (UIImage * _Nullable)imageAtRow:(NSInteger)row column:(NSInteger)column;
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@end
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@protocol PLPickerViewDelegate<UIPickerViewDelegate>
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@required
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- (UIImage * _Nullable)pickerView:(PLPickerView * _Nonnull)pickerView imageForRow:(NSInteger)row forComponent:(NSInteger)component;
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@end
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