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khanhduytran0 6cf61e62c0 Feats: preference isolation & profile management
- Rewrote LauncherPreferences -> PLPreferences
 + Now the file layout is the same as UI layout
 + (get/set)Preference are replaced with corresponding get/set types + Getting/setting is now done through keyPath instead of manually iterating over subdictionaries.
 + Implemented an isolation layer, allowing an instance to have its own settings. This is off by default

- Implemented launcher_profiles
 + Added Profile manager that can be accessed from the sidebar
 + Moved "Game directory (instances)" to this screen
 + Replaced version selector with profile selector. Version selector is moved into profile editor.

- Other changes
 + Cleanup code by using NSPredicate instead of huge for loops
 + Titles in settings are made multilined
 + Controller config: replaced bar button items with localized ones

Due to how large the changes are, this is committed directly to the mainline branch. Bugs are expected to be found (although I did enough tests for this locally)
2023-07-06 13:59:07 +07:00

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Objective-C

#import <Foundation/Foundation.h>
@interface PLProfiles : NSObject
@property(nonatomic) NSString *profilePath;
@property(nonatomic) NSMutableDictionary<NSString *, NSMutableDictionary<NSString *, NSMutableDictionary<NSString *, NSString *> *> *> *profileDict;
+ (PLProfiles *)current;
+ (void)updateCurrent;
//+ (id)profile:(NSMutableDictionary *)profile resolveKey:(id)key;
+ (NSString *)resolveKeyForCurrentProfile:(id)key;
- (id)initWithCurrentInstance;
- (NSMutableDictionary<NSString *, NSMutableDictionary<NSString *, NSString *> *> *)profiles;
- (NSMutableDictionary<NSString *, NSString *> *)selectedProfile;
- (NSString *)selectedProfileName;
- (void)setSelectedProfileName:(NSString *)name;
- (void)save;
@end