fbde4948d5
Various bug fixes - Input cursor movement seems too fast, attempt to reduce it by setting larger font size in the hidden text field. - latestlog.txt doesn't log in 1.12+ since Log4j patch. Fixed by adding some config lines. - Makefile: building is broken when run make from a path with space(s). Fixed by handling spaces with backslashes. - text2speech is not overridden properly. Fixed by excluding it from download list and adding launcher.jar itself to the classpath. - XML log output in < 1.12 since Log4j patch. Fixed by using our own configuration file.
khanhduytran02022-01-17 08:18:06 +07:00
ef2e200e28
Bug fix: inputStringLength is not set back to 40
Duy Tran Khanh2022-01-12 07:02:05 +07:00
82dc17cd9c
Support for input cursor movement from keyboard New class: TrackedTextField. This class keeps track of the pointer in the text field. The hidden text field now has 40 placeholder spaces and the pointer is placed at the middle. When typing, placeholder spaces won't get removed as before. Autocorrect seem to be broken a bit for now.
khanhduytran02022-01-11 13:58:16 +07:00
93b146d65a
Use the old jvm arguments parser back for now
Duy Tran Khanh2022-01-04 10:06:34 +07:00
b6f552df85
Keyboard + Mouse input handling; some cleanups * Keyboard input: KeyboardInput.m - Requires iOS 13.4. Used pressesBegan and pressesEnded. - Not all keys are handled, these will be handled later.
khanhduytran02022-01-04 09:55:47 +07:00
c2a0e3ae80
Changes in LauncherPreferencesViewController - Java arguments edit text box: moved the done button to the return button. - New option: slideable hotbar. This option allows you to use a finger to slide between hotbar slots. - View tag IDs are moved to macros.
Duy Tran Khanh2021-10-03 12:35:05 +07:00
b2ffd5edc3
Changes - libpojavexec.dylib is now PojavCore.framework. - More changes for Zink renderer. Note that Mesa 21.0 is included instead of 21.2.1 due to the new version seems to be broken, only display glClearColor.
Duy Tran Khanh2021-09-17 07:00:14 +07:00
5dcacb6d00
Changes - Fixes#272 - Replaced MGLLayer with EGL calls - Re-implemented Zink renderer to work with new Renderer selection system (currently hidden due to unfinished)
Duy Tran Khanh2021-09-14 10:57:24 +07:00
38fbfe2b34
Make game directory option a picker
doregon2021-09-11 20:34:08 -04:00
4c96e6fc16
Added some null check asserts for Mojang login
Duy Tran Khanh2021-09-11 07:33:59 +07:00
30f1b95693
Prepare for jailed version (no ETA) I still have no idea how to start implementing JIT, do I just mprotect to swap between RW and RX?
Duy Tran Khanh2021-09-10 07:28:02 +07:00