* my brain hurts. let's keep going:
- iOS 15 packaging support
- rewrote the makefile to not copy and paste over and over
- dSYM generation in the makefile itself
- started working on ipabuilder in the makefile
* delete unneeded files
* delete unneeded files 2
* ahaha
* PojavCore.dSYM is a directory
* why am i such an idiot smh
* Update release.yml (#279)
* Add /usr/share changes, pt 1
* Fix old dir removal and migration
* Add check for already migrated + remove unneeded stuffs
* Remove free() from removed vars
* Fix workflow
* Fix Makefile
* Fix Makefile... again
* Add unjailbroken branch's IPABuilder
* Push what I have
* Push more changes
* control file stuff
- Added a check to prevent attempt to launch 1.17+ with Java 8.
- Added an option to disable gl4es shaderconv in order to let ANGLE
processes them directly. This option lets Minecraft 1.17+ work
without the patch resource pack, OptiFine works aswell :)
- Changing renderer library no longer requires restart the launcher.
- Fixed some alert dialogs not displaying.
- PList default values are now set every time it loads.
- Added Caciocavallo (libawt_xawt stubs) support library.
- Added support lauching Minecraft 1.5.2 and older (requires latest
JRE8 build)
- [Custom controls] Implemented opacity property.
- Version info is now updated through macro instead of `sed` command.
Just in case quick references for support are needed. I still need to work out making this adjust based on what kind of build it will be, as well as putting in a commit hash for development builds
- Two columns, one for creation notes and the other for update history
- Version information at the bottom with iDevice model and OS version
- Will be paired with overhauled scripts in the future to provide different builds according to environment variables that are set