552 Commits
Author SHA1 Message Date
Adam Tunnic 6798ed2ee6 FAQ changes 2021-11-25 23:47:31 -05:00
Adam Tunnic 649976de7f fix version 2021-11-25 23:45:21 -05:00
Adam Tunnic 59b152c427 Makefile for 2.0 (#291)
* my brain hurts. let's keep going:

- iOS 15 packaging support
- rewrote the makefile to not copy and paste over and over
- dSYM generation in the makefile itself
- started working on ipabuilder in the makefile

* delete unneeded files

* delete unneeded files 2

* ahaha

* PojavCore.dSYM is a directory

* why am i such an idiot smh

* Update release.yml (#279)

* Add /usr/share changes, pt 1

* Fix old dir removal and migration

* Add check for already migrated + remove unneeded stuffs

* Remove free() from removed vars

* Fix workflow

* Fix Makefile

* Fix Makefile... again

* Add unjailbroken branch's IPABuilder

* Push what I have

* Push more changes

* control file stuff
2021-11-25 23:29:20 -05:00
Duy Tran KhanhandDuy Tran Khanh 33cb7d0125 Custom Controls revisions implemenation (#292)
* Move control loaders to CustomControlsUtils.m

* WIP Drawer support (currently broken)

Also, updated MetalANGLE for helping debug stuff on crash.

* temp

* ControlDrawer: free orientation

* Avoid scrolling the hotbar in grab mode

* Popover: fix the frame inside the arrow

* Changes

- Attempt to allow Microsoft login when offline.
- Custom controls: drawer and sub-buttons are now visible.
- Pickers in Preferences: pre-select at the saved index.

* Bump version code to 4, hide sub-button by default

* Fix text trucanting

* impl scroll buttons, rewrite some parts to objc

* Virtual mouse implementation

Also, possible fix for popover crashes on iPad

Exception type: NSInternalInconsistencyException
> Reason: Tried to set <UIBarButtonItem: 0x10fee5660> menuOnTouchDown
menu=0x2810dce10 image=<UIImage:0x280149050 symbol(system:
ellipsis.circle) {20, 19} baseline=3.5,contentInsets={1, 1.5, 1,
1.5},alignmentRectInsets={-0.5, 0, -0.5, 0}
config=<traits=(UserInterfaceIdiom = Pad, DisplayScale = 2,
DisplayGamut = sRGB, HorizontalSizeClass = Regular, VerticalSizeClass
= Regular, UserInterfaceStyle = Dark, UserInterfaceLayoutDirection =
LTR, PreferredContentSizeCategory = L, AccessibilityContrast =
Normal)>> as sourceView of
<_UIAlertControllerActionSheetRegularPresentationController:
0x12043f5a0>, even though it is not a kind of UIView.

* Swap item between hands by double-tap item moment

* Basic editor (only several stuff implemented)

There's no save/load yet, so it's just a preview for now.

* Control editor (preview only)
TODO: Color picker for iOS < 14

* Save, load and set default are here

* Changes

- Ported Snap and Align from Android
- Added options: create and delete button

TODO:
- color picker for iOS < 14
- drawer editor
- maybe more

* Editor: Added orientation changer for drawer

Added some more check to determine whether dynamic position should be
visible (when the button is not a sub-button, or the parent drawer
doesn't use the FREE orientation)

* Editor: implemented adding drawer and sub-button

* Added a warning about unfinished custom controls

Co-authored-by: Duy Tran Khanh <[email protected]>
2021-11-26 10:35:21 +07:00
Duy Tran Khanh bf58df6927 <:fr:855474693208014879> 2021-10-18 06:34:19 +07:00
Duy Tran KhanhandDuy Tran Khanh db0074d1e5 Merge custom control changes (#284)
* Move control loaders to CustomControlsUtils.m

* WIP Drawer support (currently broken)

Also, updated MetalANGLE for helping debug stuff on crash.

* temp

* ControlDrawer: free orientation

* Avoid scrolling the hotbar in grab mode

* Popover: fix the frame inside the arrow

* Changes

- Attempt to allow Microsoft login when offline.
- Custom controls: drawer and sub-buttons are now visible.
- Pickers in Preferences: pre-select at the saved index.

* Bump version code to 4, hide sub-button by default

* Fix text trucanting

* impl scroll buttons, rewrite some parts to objc

* Virtual mouse implementation

Also, possible fix for popover crashes on iPad

Exception type: NSInternalInconsistencyException
> Reason: Tried to set <UIBarButtonItem: 0x10fee5660> menuOnTouchDown
menu=0x2810dce10 image=<UIImage:0x280149050 symbol(system:
ellipsis.circle) {20, 19} baseline=3.5,contentInsets={1, 1.5, 1,
1.5},alignmentRectInsets={-0.5, 0, -0.5, 0}
config=<traits=(UserInterfaceIdiom = Pad, DisplayScale = 2,
DisplayGamut = sRGB, HorizontalSizeClass = Regular, VerticalSizeClass
= Regular, UserInterfaceStyle = Dark, UserInterfaceLayoutDirection =
LTR, PreferredContentSizeCategory = L, AccessibilityContrast =
Normal)>> as sourceView of
<_UIAlertControllerActionSheetRegularPresentationController:
0x12043f5a0>, even though it is not a kind of UIView.

Co-authored-by: Duy Tran Khanh <[email protected]>
2021-10-15 05:16:17 +07:00
Duy Tran Khanh a3954539ea duplicate tag 2021-10-03 13:59:10 +07:00
Duy Tran Khanh c2a0e3ae80 Changes in LauncherPreferencesViewController
- Java arguments edit text box: moved the done button to the return button.
- New option: slideable hotbar. This option allows you to use a finger to slide between hotbar slots.
- View tag IDs are moved to macros.
2021-10-03 12:35:05 +07:00
Duy Tran Khanh b7e2334639 Bug fix: scroll the hotbar
since scrolling is too fast, disable it moment
2021-10-02 14:12:26 +07:00
Duy Tran Khanh ed54dd8474 @doregon didn't like it, so return to blur-then-terminate
but "According to Apple, ~~your app should not terminate on its own~~. Since the user did not hit the Home button, any return to the Home screen gives the user the impression that your app crashed. This is confusing, non-standard behavior and should be avoided."
2021-10-02 09:28:57 +07:00
Duy Tran Khanh 9f2b5be409 changes
Add some asserts in loadPreferences()
`-[UIApplication suspend]` transition
2021-10-01 20:40:47 +07:00
Duy Tran Khanh 4f59e0ffff PojavCore is now inside the main executable
This took so long since there was a failed attempt in unloading and
reloading JVM to support Forge 1.17.x. Next attempt would be rewrite
everything to Objective-C and move the JVM entry point to the start of
the game.
2021-10-01 11:14:05 +07:00
Duy Tran Khanh 7fb5b55d8b Override JNA to 5.8.0
This fixes LabyMod 1.8.9 crashing.
2021-09-27 11:06:15 +07:00
Adam Tunnic d6f3a0e636 1.3 is now 2.0 2021-09-21 11:47:59 -04:00
Duy Tran Khanh a26ce4b499 JRE failsafe: use java 17 when 16 is not installed 2021-09-21 15:27:00 +07:00
Duy Tran Khanh 64f4042103 Changes
- Downgraded to Mesa 21.0 since 21.2.? goes brrr
- Zink renderer is now visible in the renderer picker.
- Makefile: test multi-line ssh script moment
2021-09-18 19:52:09 +07:00
doregon 4658a55e89 Reorganize java home failsafe code 2021-09-18 02:23:13 -04:00
Adam Tunnic 03074d42f2 PojavCore, not libpojavexec 2021-09-17 20:24:21 -04:00
Duy Tran Khanh b2ffd5edc3 Changes
- libpojavexec.dylib is now PojavCore.framework.
- More changes for Zink renderer. Note that Mesa 21.0 is included instead of 21.2.1 due to the new version seems to be broken, only display glClearColor.
2021-09-17 07:00:14 +07:00
Duy Tran Khanh 8ffbc4f653 :fruhh: 2021-09-16 08:29:50 +07:00
Duy Tran Khanh 48c59f5697 Bug fix: java_home saved as "Java 8/16"
Issue is similar to what happened in #272
2021-09-16 08:17:42 +07:00
Duy Tran Khanh 7cd74e2004 Bug fix: version index is not set
This lead to wrong selected version in some cases.
2021-09-15 09:30:48 +07:00
Duy Tran Khanh 5dcacb6d00 Changes
- Fixes #272
- Replaced MGLLayer with EGL calls
- Re-implemented Zink renderer to work with new Renderer selection system (currently hidden due to unfinished)
2021-09-14 10:57:24 +07:00
Duy Tran Khanh 5d7a1369e6 Added OSMesa header files 2021-09-14 10:50:35 +07:00
Adam Tunnic 6d924a80e8 wtfman i did the same thing again 2 2021-09-13 23:39:09 -04:00
Adam Tunnic 6df3d3ea0b wtfman i did the same thing again 2021-09-13 23:34:24 -04:00
doregon 9c790cd936 Java home is now a UIPicker 2021-09-12 11:28:27 -04:00
doregon 0a979a90bc ahaha that didn't happen
hotfix for renderer switching
2021-09-12 10:44:21 -04:00
doregon a7cc15302c Allow version switches to change without restart 2021-09-12 10:26:42 -04:00
doregon bc2c679cd0 Ok Duy. 2021-09-11 22:09:32 -04:00
doregon 38fbfe2b34 Make game directory option a picker
- Create and delete instances from inside the app
- Fix a wrong debug line
- Fix PojavLauncher Discord link (rip vanity url)
2021-09-11 20:34:08 -04:00
Duy Tran Khanh 4c96e6fc16 Added some null check asserts for Mojang login 2021-09-11 07:33:59 +07:00
Duy Tran Khanh 30f1b95693 Prepare for jailed version (no ETA)
I still have no idea how to start implementing JIT, do I just mprotect to swap between RW and RX?
2021-09-10 07:28:02 +07:00
doregon b38fe4df4e Better checks 2021-09-05 20:43:19 -04:00
doregon 1fe2e380af :waitwhat: Fix renderer issue 2021-09-05 18:40:14 -04:00
doregon 790fca8a5a Remove AppIcon-Black 2021-09-05 15:53:12 -04:00
doregon 0c1122c0ea Debug logging switch, currently not used 2021-09-05 15:01:35 -04:00
Duy Tran Khanh 15e35734aa Updated libtinygl4angle: fix Render Regions crash
Missing function added: glMultiDrawElements
2021-09-05 13:12:14 +07:00
Duy Tran Khanh dd9be6e0c4 New renderer: Tiny GL wrapper for ANGLE
This renderer allows Minecraft 21w10a and newer to be rendered directly
in OpenGL ES through ANGLE with several wrapped functions, so the game
may runs with better performance.
Source code:
https://github.com/PojavLauncherTeam/gl4es/tree/master/tinygl4angle
2021-09-05 10:39:00 +07:00
doregon 63a6b62988 Bug fix for smaller displays 2021-09-04 13:14:00 -04:00
doregon 47567bc958 Fix pre-compiled storyboard 2 2021-09-04 09:58:13 -04:00
doregon 7c21d75d59 Fix pre-compiled storyboard 2021-09-04 09:56:56 -04:00
doregon abe6202d6c Update pre-compiled storyboard 2021-09-04 09:54:32 -04:00
doregon e526324030 New icons, launch screen design, front page logo
A more seamless transition from loading to loaded
2021-09-04 09:51:40 -04:00
Adam Tunnic bd2d2e1285 Version trimming
- Switches to show releases, snapshots, old betas, and old alphas
- Refined the preferences screen, table view look
- Tapping on a text field now scrolls up
2021-09-03 05:56:40 -04:00
Adam Tunnic 5b2392d053 Remove RENDERER failsafe
No longer required, now that the UIPickerView is in place.
2021-09-03 00:29:32 -04:00
Adam Tunnic 58030b7caf Disable shaderconv switch completely on 1.1.4 2021-09-02 23:03:03 -04:00
doregon 11974a497f Changes
- exit app button in pojavlauncher prefs
- jailbreak warning on non-pro strapped jailbreaks
- better deciphering of what jailbreak is in use
2021-09-01 23:54:19 -04:00
Duy Tran Khanh 2c8067dc21 Clean some debug prints 2021-08-30 07:41:23 +07:00
Duy Tran Khanh 49125524d3 Preliminary support for v2 (code 3) control
TODO:
- Control editor
- Implement Drawer

FIXME:
-[MGLLayer init] crashes. Maybe replace with CAMetalLayer?
2021-08-30 07:13:39 +07:00