Duy Tran Khanh
8ffbc4f653
:fruhh:
2021-09-16 08:29:50 +07:00
Duy Tran Khanh
48c59f5697
Bug fix: java_home saved as "Java 8/16"
...
Issue is similar to what happened in #272
2021-09-16 08:17:42 +07:00
Duy Tran Khanh
7cd74e2004
Bug fix: version index is not set
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This lead to wrong selected version in some cases.
2021-09-15 09:30:48 +07:00
Duy Tran Khanh
5dcacb6d00
Changes
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- Fixes #272
- Replaced MGLLayer with EGL calls
- Re-implemented Zink renderer to work with new Renderer selection system (currently hidden due to unfinished)
2021-09-14 10:57:24 +07:00
Duy Tran Khanh
5d7a1369e6
Added OSMesa header files
2021-09-14 10:50:35 +07:00
Adam Tunnic
6d924a80e8
wtfman i did the same thing again 2
2021-09-13 23:39:09 -04:00
Adam Tunnic
6df3d3ea0b
wtfman i did the same thing again
2021-09-13 23:34:24 -04:00
doregon
9c790cd936
Java home is now a UIPicker
2021-09-12 11:28:27 -04:00
doregon
0a979a90bc
ahaha that didn't happen
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hotfix for renderer switching
2021-09-12 10:44:21 -04:00
doregon
a7cc15302c
Allow version switches to change without restart
2021-09-12 10:26:42 -04:00
doregon
bc2c679cd0
Ok Duy.
2021-09-11 22:09:32 -04:00
doregon
38fbfe2b34
Make game directory option a picker
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- Create and delete instances from inside the app
- Fix a wrong debug line
- Fix PojavLauncher Discord link (rip vanity url)
2021-09-11 20:34:08 -04:00
Duy Tran Khanh
4c96e6fc16
Added some null check asserts for Mojang login
2021-09-11 07:33:59 +07:00
Duy Tran Khanh
30f1b95693
Prepare for jailed version (no ETA)
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I still have no idea how to start implementing JIT, do I just mprotect to swap between RW and RX?
2021-09-10 07:28:02 +07:00
doregon
b38fe4df4e
Better checks
2021-09-05 20:43:19 -04:00
doregon
1fe2e380af
:waitwhat: Fix renderer issue
2021-09-05 18:40:14 -04:00
doregon
790fca8a5a
Remove AppIcon-Black
2021-09-05 15:53:12 -04:00
doregon
0c1122c0ea
Debug logging switch, currently not used
2021-09-05 15:01:35 -04:00
Duy Tran Khanh
15e35734aa
Updated libtinygl4angle: fix Render Regions crash
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Missing function added: glMultiDrawElements
2021-09-05 13:12:14 +07:00
Duy Tran Khanh
dd9be6e0c4
New renderer: Tiny GL wrapper for ANGLE
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This renderer allows Minecraft 21w10a and newer to be rendered directly
in OpenGL ES through ANGLE with several wrapped functions, so the game
may runs with better performance.
Source code:
https://github.com/PojavLauncherTeam/gl4es/tree/master/tinygl4angle
2021-09-05 10:39:00 +07:00
doregon
63a6b62988
Bug fix for smaller displays
2021-09-04 13:14:00 -04:00
doregon
47567bc958
Fix pre-compiled storyboard 2
2021-09-04 09:58:13 -04:00
doregon
7c21d75d59
Fix pre-compiled storyboard
2021-09-04 09:56:56 -04:00
doregon
abe6202d6c
Update pre-compiled storyboard
2021-09-04 09:54:32 -04:00
doregon
e526324030
New icons, launch screen design, front page logo
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A more seamless transition from loading to loaded
2021-09-04 09:51:40 -04:00
Adam Tunnic
bd2d2e1285
Version trimming
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- Switches to show releases, snapshots, old betas, and old alphas
- Refined the preferences screen, table view look
- Tapping on a text field now scrolls up
2021-09-03 05:56:40 -04:00
Adam Tunnic
5b2392d053
Remove RENDERER failsafe
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No longer required, now that the UIPickerView is in place.
2021-09-03 00:29:32 -04:00
Adam Tunnic
58030b7caf
Disable shaderconv switch completely on 1.1.4
2021-09-02 23:03:03 -04:00
doregon
11974a497f
Changes
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- exit app button in pojavlauncher prefs
- jailbreak warning on non-pro strapped jailbreaks
- better deciphering of what jailbreak is in use
2021-09-01 23:54:19 -04:00
Duy Tran Khanh
2c8067dc21
Clean some debug prints
2021-08-30 07:41:23 +07:00
Duy Tran Khanh
49125524d3
Preliminary support for v2 (code 3) control
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TODO:
- Control editor
- Implement Drawer
FIXME:
-[MGLLayer init] crashes. Maybe replace with CAMetalLayer?
2021-08-30 07:13:39 +07:00
Duy Tran Khanh
12ea3d7dc2
Bug fix from 15a6cf0: custom versions disappeared
2021-08-29 06:54:38 +07:00
Duy Tran Khanh
f00b09af2e
Changes
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- [Custom controls] Implemented `isSwipeable` property.
- VGPU has error at `sampler2DShadow`, so ignore it for now.
- WIP changes on jailed version.
2021-08-27 20:55:38 +07:00
doregon
15a6cf0acf
MultiMC-like instances:
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- now stores the minecraft directory in .pojavlauncher/instances/default
- configurable straight from the preferences
- migrates your existing minecraft folder to instances/default
- moves L/AS/m from Documents/ to .pojavlauncher/
- changes home directory to .pojavlauncher/
- automatically switches the L/AS/m symlink based on the current instance
- accounts stay the same between instances
2021-08-24 02:56:00 -04:00
Duy Tran Khanh
f571e96662
Changes
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- Replace MGLKView with UIView + MGLLayer. Attempt to fix crash at "[MGLKView initWithFrame]". Known issue: hotbar offset is a bit wrong when scale ≠ 100%
- Cleanup some unused files.
2021-08-24 11:36:01 +07:00
Duy Tran Khanh
d8115fab9d
Attempt to fix crash
2021-08-23 13:28:16 +07:00
Duy Tran Khanh
5ce5dbcc00
Changes
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- Avoid printing "Session ID". Several Minecraft versions do that.
- Fixes Minecraft 1.13 snapshot due to the usage of LWJGL functions from an older version.
- Minecraft's built in Fullscreen Resolution scaler is available now, but not working properly.
- Regal internal changes (still fail at )
2021-08-23 11:19:54 +07:00
Duy Tran Khanh
261e74a4de
Merge branch 'main' of [email protected] :PojavLauncherTeam/PojavLauncher_iOS.git
2021-08-23 11:17:34 +07:00
doregon
181bb0d3f9
Changes 2
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- Help option for reset warnings on iOS 14
- Prevent shaderconv on 1.1.4
- Automatically switch shaderconv on selection of renderer
- Raise default memory allocation by 5%
2021-08-22 13:27:08 -04:00
doregon
de7eaa2666
Changes
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- renderer UIPickerView
- reset warnings option
- java_warn plist key
2021-08-22 12:54:02 -04:00
Duy Tran Khanh
949e562c0e
Regal stuff (test)
2021-08-22 14:19:57 +07:00
doregon
72203eb83b
Merge remote-tracking branch 'origin/main'
2021-08-21 22:32:07 -04:00
doregon
b3fe21efb4
Add RAM slider, part 2
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Fully functional.
2021-08-21 22:31:56 -04:00
Duy Tran Khanh
ce3cc585cf
Fix crash when logging surfaceRect
2021-08-22 09:27:03 +07:00
doregon
44b3fe879a
Merge remote-tracking branch 'origin/main'
2021-08-21 20:35:44 -04:00
doregon
2b98d2b05c
Add RAM slider, part 1
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This is not finished and currently does not yet affect the allocated memory. I am simply committing to switch to developing on my iPhone.
2021-08-21 20:35:22 -04:00
Duy Tran Khanh
a4fca52430
Check surfaceRect
2021-08-22 07:28:17 +07:00
doregon
3c1ef94cc6
Now log device model, iOS version, and jailbreak used
2021-08-21 19:52:54 -04:00
doregon
0fee5cc7a7
Human Interface Guidelines... whatever
2021-08-19 15:45:54 -04:00
doregon
54ad5db2dd
SF Symbol for Disable shaderconv
2021-08-18 20:00:36 -04:00