Since the window size issue in old version was resolved, this button is no longer needed, plus enabling fullscreen would prevent version < 1.13 from resizing.
- Cleanup unused parts
- Cleanup complicated dictionary constructions
- Fix lag spikes during scrolling in this screen
Allow audio settings to be changed ingame
Same keycode names as the on-screen editor to make it easier to identify the possible values. Xbox and PlayStation button names for familiarity. Saving configs handled by the Save and Exit buttons on the navigation bar.
Currently known issues:
- may be jumpy when cells reload or load onto the screen
- loading a new configuration file does not update the value of the cells
- loading a new configuration file does not update the "Controller configurator" item in the main Settings window
- both of these are solved by closing and reopening the view controller for now
Haptics in iOS require a second-generation or newer Taptic Engine (sorry iPhone 6s users). Also move gamepad configs to controlmap/gamepads (you'll see why if you open the Load menu in the custom controls vc)
- Move controller init code to a file for the controller configurator code I'm working on locally
- Add option to limit framerate to 60FPS on ProMotion-enabled displays
News
- Added text input support for jar launcher.
- Updated MoltenVK to https://github.com/KhronosGroup/MoltenVK/commit/d880f4c
Internal changes
- Added more handling cases to avoid missing call to pojav_initOpenGL()
- Moved custom control’s global functions and properties to ControlLayout.
- Moved dylib framework outside its folder, as it’s not necessary to be bundled in framework.
- Reusing custom controls to produce flexible buttons in jar launcher, which might be extended in the future.
Fixes
- Multistage text input (Japanese, Chinese, etc) should now work again.
- Pointer lock should now function properly again.
- Updated README.md to reflect current stuff
This is not yet finished, there are 3 main things left
- Make sure everything works
- (Assets) download old structure
- Cleanup
What are implemented?
- Downloading file is handled with AFNetworking
- SHA1 validation, can be turned off in Preferences
- inheritsFrom support (need testing)
- Downloading assets with 20 jobs parallel
Known issue
- Assets SHA1 validating freezes the UI
Additional things
- [Custom controls] Dynamic position error is now handled instead of just crashes
- [Custom controls] The editor animation is now changed to fade in/out (for now, later might change)
- VGPU renderer is now made hidden, since it's too limited on iOS, removal planned
- [Code cleanup] Use NSDictionary instead of a set of fields for renderer list; Fix wrong field name.
- Some more stuff...
* Move control loaders to CustomControlsUtils.m
* WIP Drawer support (currently broken)
Also, updated MetalANGLE for helping debug stuff on crash.
* temp
* ControlDrawer: free orientation
* Avoid scrolling the hotbar in grab mode
* Popover: fix the frame inside the arrow
* Changes
- Attempt to allow Microsoft login when offline.
- Custom controls: drawer and sub-buttons are now visible.
- Pickers in Preferences: pre-select at the saved index.
* Bump version code to 4, hide sub-button by default
* Fix text trucanting
* impl scroll buttons, rewrite some parts to objc
* Virtual mouse implementation
Also, possible fix for popover crashes on iPad
Exception type: NSInternalInconsistencyException
> Reason: Tried to set <UIBarButtonItem: 0x10fee5660> menuOnTouchDown
menu=0x2810dce10 image=<UIImage:0x280149050 symbol(system:
ellipsis.circle) {20, 19} baseline=3.5,contentInsets={1, 1.5, 1,
1.5},alignmentRectInsets={-0.5, 0, -0.5, 0}
config=<traits=(UserInterfaceIdiom = Pad, DisplayScale = 2,
DisplayGamut = sRGB, HorizontalSizeClass = Regular, VerticalSizeClass
= Regular, UserInterfaceStyle = Dark, UserInterfaceLayoutDirection =
LTR, PreferredContentSizeCategory = L, AccessibilityContrast =
Normal)>> as sourceView of
<_UIAlertControllerActionSheetRegularPresentationController:
0x12043f5a0>, even though it is not a kind of UIView.
* Swap item between hands by double-tap item moment
* Basic editor (only several stuff implemented)
There's no save/load yet, so it's just a preview for now.
* Control editor (preview only)
TODO: Color picker for iOS < 14
* Save, load and set default are here
* Changes
- Ported Snap and Align from Android
- Added options: create and delete button
TODO:
- color picker for iOS < 14
- drawer editor
- maybe more
* Editor: Added orientation changer for drawer
Added some more check to determine whether dynamic position should be
visible (when the button is not a sub-button, or the parent drawer
doesn't use the FREE orientation)
* Editor: implemented adding drawer and sub-button
* Added a warning about unfinished custom controls
Co-authored-by: Duy Tran Khanh <[email protected]>
* Move control loaders to CustomControlsUtils.m
* WIP Drawer support (currently broken)
Also, updated MetalANGLE for helping debug stuff on crash.
* temp
* ControlDrawer: free orientation
* Avoid scrolling the hotbar in grab mode
* Popover: fix the frame inside the arrow
* Changes
- Attempt to allow Microsoft login when offline.
- Custom controls: drawer and sub-buttons are now visible.
- Pickers in Preferences: pre-select at the saved index.
* Bump version code to 4, hide sub-button by default
* Fix text trucanting
* impl scroll buttons, rewrite some parts to objc
* Virtual mouse implementation
Also, possible fix for popover crashes on iPad
Exception type: NSInternalInconsistencyException
> Reason: Tried to set <UIBarButtonItem: 0x10fee5660> menuOnTouchDown
menu=0x2810dce10 image=<UIImage:0x280149050 symbol(system:
ellipsis.circle) {20, 19} baseline=3.5,contentInsets={1, 1.5, 1,
1.5},alignmentRectInsets={-0.5, 0, -0.5, 0}
config=<traits=(UserInterfaceIdiom = Pad, DisplayScale = 2,
DisplayGamut = sRGB, HorizontalSizeClass = Regular, VerticalSizeClass
= Regular, UserInterfaceStyle = Dark, UserInterfaceLayoutDirection =
LTR, PreferredContentSizeCategory = L, AccessibilityContrast =
Normal)>> as sourceView of
<_UIAlertControllerActionSheetRegularPresentationController:
0x12043f5a0>, even though it is not a kind of UIView.
Co-authored-by: Duy Tran Khanh <[email protected]>