Sign in with a Microsoft account that doesn't own the game, demo_user will be made. This is very much WIP as my iPhone 7 doesn't feel like launching PojavLauncher.
* Multitouch handling, allows one of these actions below to work with
moving camera at the same time.
- Switching hotbar slot; might not work properly
- Destroying block (left mouse button) with another finger
long-pressed (without pressing the PRI button)
- Right mouse trigger with another finger tapped onto the screen
(without pressing the SEC button); not working properly yet
* Sub-pixel cursor support; not yet checked
* Move control loaders to CustomControlsUtils.m
* WIP Drawer support (currently broken)
Also, updated MetalANGLE for helping debug stuff on crash.
* temp
* ControlDrawer: free orientation
* Avoid scrolling the hotbar in grab mode
* Popover: fix the frame inside the arrow
* Changes
- Attempt to allow Microsoft login when offline.
- Custom controls: drawer and sub-buttons are now visible.
- Pickers in Preferences: pre-select at the saved index.
* Bump version code to 4, hide sub-button by default
* Fix text trucanting
* impl scroll buttons, rewrite some parts to objc
* Virtual mouse implementation
Also, possible fix for popover crashes on iPad
Exception type: NSInternalInconsistencyException
> Reason: Tried to set <UIBarButtonItem: 0x10fee5660> menuOnTouchDown
menu=0x2810dce10 image=<UIImage:0x280149050 symbol(system:
ellipsis.circle) {20, 19} baseline=3.5,contentInsets={1, 1.5, 1,
1.5},alignmentRectInsets={-0.5, 0, -0.5, 0}
config=<traits=(UserInterfaceIdiom = Pad, DisplayScale = 2,
DisplayGamut = sRGB, HorizontalSizeClass = Regular, VerticalSizeClass
= Regular, UserInterfaceStyle = Dark, UserInterfaceLayoutDirection =
LTR, PreferredContentSizeCategory = L, AccessibilityContrast =
Normal)>> as sourceView of
<_UIAlertControllerActionSheetRegularPresentationController:
0x12043f5a0>, even though it is not a kind of UIView.
Co-authored-by: Duy Tran Khanh <[email protected]>
This took so long since there was a failed attempt in unloading and
reloading JVM to support Forge 1.17.x. Next attempt would be rewrite
everything to Objective-C and move the JVM entry point to the start of
the game.
- libpojavexec.dylib is now PojavCore.framework.
- More changes for Zink renderer. Note that Mesa 21.0 is included instead of 21.2.1 due to the new version seems to be broken, only display glClearColor.
- Fixes#272
- Replaced MGLLayer with EGL calls
- Re-implemented Zink renderer to work with new Renderer selection system (currently hidden due to unfinished)
- now stores the minecraft directory in .pojavlauncher/instances/default
- configurable straight from the preferences
- migrates your existing minecraft folder to instances/default
- moves L/AS/m from Documents/ to .pojavlauncher/
- changes home directory to .pojavlauncher/
- automatically switches the L/AS/m symlink based on the current instance
- accounts stay the same between instances
- Replace MGLKView with UIView + MGLLayer. Attempt to fix crash at "[MGLKView initWithFrame]". Known issue: hotbar offset is a bit wrong when scale ≠ 100%
- Cleanup some unused files.
- Avoid printing "Session ID". Several Minecraft versions do that.
- Fixes Minecraft 1.13 snapshot due to the usage of LWJGL functions from an older version.
- Minecraft's built in Fullscreen Resolution scaler is available now, but not working properly.
- Regal internal changes (still fail at )
- Added a check to prevent attempt to launch 1.17+ with Java 8.
- Added an option to disable gl4es shaderconv in order to let ANGLE
processes them directly. This option lets Minecraft 1.17+ work
without the patch resource pack, OptiFine works aswell :)
- Changing renderer library no longer requires restart the launcher.
- Fixed some alert dialogs not displaying.
- PList default values are now set every time it loads.
- Added Caciocavallo (libawt_xawt stubs) support library.
- Added support lauching Minecraft 1.5.2 and older (requires latest
JRE8 build)
- [Custom controls] Implemented opacity property.
- Version info is now updated through macro instead of `sed` command.
- [Custom controls] Removed control size limit, prepare custom controls
screen.
- [Jailed] Use directory as home instead of
- [Preference] Added "button scale"
- [Preferences] Moved into launcher_preferences.plist