- [GL4ES] Try enable hardware test.
- [GLFW] Remove unnecessary code.
This commit is contained in:
Duy Tran Khanh committed 2021-01-02 18:24:52 +07:00
1 parent 67d1a8321b
commit 4fa95b6726
2 files changed
+1 -16

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@@ -496,22 +496,7 @@ public class GLFW
public static boolean mGLFWIsGrabbing, mGLFWIsInputReady, mGLFWIsUseStackQueue = false;
private static final String PROP_WINDOW_WIDTH = "glfwstub.windowWidth";
private static final String PROP_WINDOW_HEIGHT= "glfwstub.windowHeight";
static {
String windowWidth = System.getProperty(PROP_WINDOW_WIDTH);
String windowHeight = System.getProperty(PROP_WINDOW_HEIGHT);
if (windowWidth == null || windowHeight == null) {
System.err.println("Warning: Property " + PROP_WINDOW_WIDTH + " or " + PROP_WINDOW_HEIGHT + " not set, defaulting to 1280 and 720");
mGLFWWindowWidth = 1280;
mGLFWWindowHeight = 720;
} else {
mGLFWWindowWidth = Integer.parseInt(windowWidth);
mGLFWWindowHeight = Integer.parseInt(windowHeight);
}
// Minecraft triggers a glfwPollEvents() on splash screen, so update window size there.
CallbackBridge.receiveCallback(CallbackBridge.EVENT_TYPE_FRAMEBUFFER_SIZE, mGLFWWindowWidth, mGLFWWindowHeight, 0, 0);
CallbackBridge.receiveCallback(CallbackBridge.EVENT_TYPE_WINDOW_SIZE, mGLFWWindowWidth, mGLFWWindowHeight, 0, 0);