Build: rewrite java code compilation recipe
Every jar sources are now in its respective folder to avoid clutters. Rewrote javac recipe to allow compiling simultaneously.
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@@ -0,0 +1,39 @@
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# Prerequisite variables
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SOURCEDIR := src
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OUTPUTDIR := build
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SOURCES := $(shell find $(SOURCEDIR) -type f -name '*.java')
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CLASSES := $(SOURCES:$(SOURCEDIR)/%.java=$(OUTPUTDIR)/%.class)
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# Add all jars to classpath and allow compiling with private API
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JCFLAGS := -cp "$(subst $() $(),:,$(wildcard $(SOURCEDIR)/*/):$(wildcard libs/*/*.jar))" -XDignore.symbol.file
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all: $(OUTPUTDIR)/launcher.jar $(OUTPUTDIR)/lwjgl.jar
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# Rules for building java class
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$(CLASSES): $(OUTPUTDIR)/%.class: $(SOURCEDIR)/%.java
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@set -e
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$(eval TARGET=$(word 2, $(subst /, ,$@)))
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@mkdir -p $(OUTPUTDIR)/classes
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@mkdir -p $(dir $@)
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@echo "Compiling $<"
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@$(BOOTJDK)/javac $(JCFLAGS) -d $(OUTPUTDIR)/classes $<
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@cp $(@:$(OUTPUTDIR)/$(TARGET)/%.class=$(OUTPUTDIR)/classes/%*.class) $(dir $@)/
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$(OUTPUTDIR)/launcher.jar: $(CLASSES)
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@set -e
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@echo "Creating $@"
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$(BOOTJDK)/jar -cf $@ -C $(basename $@) .
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$(OUTPUTDIR)/lwjgl.jar: $(CLASSES)
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@set -e
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@echo "Creating $@"
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@mkdir -p $(OUTPUTDIR)/lwjgl_lib
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@cd $(OUTPUTDIR)/lwjgl_lib && find ../../libs/lwjgl -name 'lwjgl*.jar' -exec $(BOOTJDK)/jar -xf {} \; && rm -rf META-INF
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@cp -R $(OUTPUTDIR)/lwjgl/* $(OUTPUTDIR)/lwjgl_lib/
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@$(BOOTJDK)/jar -cf $@ -C $(OUTPUTDIR)/lwjgl_lib .
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clean:
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rm -rf $(OUTPUTDIR)
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.SUFFIXES: .java
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.PHONY: all clean
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+5
@@ -815,6 +815,11 @@ public class GLFW
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return invokeP(__functionAddress);
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}
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public static void nglfwGetFramebufferSize(@NativeType("GLFWwindow *") long window, @Nullable @NativeType("int *") long width, @Nullable @NativeType("int *") long height) {
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memPutInt(width, internalGetWindow(window).width);
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memPutInt(height, internalGetWindow(window).height);
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}
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public static void glfwGetFramebufferSize(@NativeType("GLFWwindow *") long window, @Nullable @NativeType("int *") IntBuffer width, @Nullable @NativeType("int *") IntBuffer height) {
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if (CHECKS) {
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checkSafe(width, 1);
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