Experimental things
* Multitouch handling, allows one of these actions below to work with moving camera at the same time. - Switching hotbar slot; might not work properly - Destroying block (left mouse button) with another finger long-pressed (without pressing the PRI button) - Right mouse trigger with another finger tapped onto the screen (without pressing the SEC button); not working properly yet * Sub-pixel cursor support; not yet checked
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@@ -104,7 +104,7 @@ public class UIKit {
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PLaunchApp.launchMinecraft();
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}
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public static void callback_SurfaceViewController_onTouch(int event, int x, int y) {
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public static void callback_SurfaceViewController_onTouch(int event, float x, float y) {
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switch (event) {
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case ACTION_DOWN:
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case ACTION_UP:
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